Heroes of Might and Magic Creature FAQ

FAQ For: Heroes of Might and Magic Creature FAQ
System: Gameboy Color
Contributor: Gauntlet Man 99
Version: 0.1
Last Updated: 11/19/01
E-mail Address: [email protected]


1. Introduction-
Hi, I'm Gauntlet Man 99 and this is my creature FAQ for Heroes of Might and Magic.  I'll update
whenever I get new info on the creatures in HOMM.  This is my first FAQ, so give me a break.  My
E-mail address is [email protected] ,and my AOL screen name is Icewind45.  I will
add information to the stats of all the creatures whenever I think of a new category for
them.  The main reason I wrote this was to help people with this underrated game, and give the
few that have it a quick index to all of the many creatures in the game, but I also wrote
because I was bored and I really like this game.


Table of Contents
1. Introduction
2. Version History
3. E-mail Information
4. Creature Guide
5. The Top Ten Creatures
6. Credits
7. Legal Stuff
8. Word Count


2. Version History
Version Number: 0.1
Date: 11/19/01
What's New: This whole FAQ


3. E-mail Information
My e-mail address is [email protected] , and I'll gladly accept all of the items
on the good list.  But this is your one and only warning: If you e-mail me with anything on the
"do not e-mail me with" list, I will block your e-mail address.

E-mail me with:
Contributions
Questions about creatures on this game
Hate Mail (I need some entertainment)
Suggestions
Spelling and grammatical errors

Do not e-mail me with:
Praise Letters
Spam
Questions about the game other than creatures
Questions that are answered on this FAQ
Viruses
Etc.

4. Creature Guide
And now, the part of this FAQ that you came here for, the Creature Guide!  I have chosen the all
of the categories that I can think of to classify them and help you make the best army
possible.  If you have any other categories then just e-mail me, or IM whenever I'm on AOL.
And once again, my screename is Icewind45.  Oh yeah, and about the usefulness, that doesn't come
from the game itself like all of the other categories do, that is just my opinion.

Archer
Cost- 150 gold
Hp- 10
Speed- Slow
Attack- 5
Defense- 3
Damage- 2-3
Dwelling Type- Archery Range
Usefulness- 3
Shots- 12
Information- Archers are an O.K. choice for an army, but because of their low HP, they're
vulnerable and won't last long if they're attacked.

Cavalry
Cost- 300 gold
HP- 30
Speed- Fast
Attack- 10
Defense- 9
Damage- 5-10
Dwelling Type- Jousting Arena
Usefulness- 8
Information- Cavalries are a step up from a Swordsman, and are fast, strong, and resistant,
making them an excellent, yet expensive choice for nearly all armies.

Centaur
Cost- 60 gold
HP- 5
Speed- Medium
Attack- 3
Defense- 1
Damage- 5
Dwelling Type- Cave
Usefulness- 4
Shots- 8
Information- Centaurs are extremely cheap to recruit, and are weak, but for some reason I like
them.  They are very useful if you have several hundred of them, and since they're so cheap,
that won't be too hard.

Cyclops
Cost- 750 gold and 1Crystal
HP- 80
Speed- Medium
Attack- 12
Defense- 9
Damage- 12-24
Dwelling Type- Pyramid
Usefulness- 9
Information- Cyclops are a very powerful ally, but a dreadful foe.  They're attacks go through
the thing it hits by one square and damages the creature on the other side.  When it attacks it
has a 20 percent chance of paralyzing it's target; making them even more deadly.

Dragon
Cost- 1 Sulfur and 3000 gold
HP- 200
Speed- Fast
Attack- 12
Defense- 12
Damage- 25-50
Dwelling Type- Black Tower
Usefulness- 10
Information- Dragons are by far the most powerful creature in the game.  Their attacks are VERY
powerful and it is immune to magic.  Its attacks also go through the creature it hits.  One of
these will be lots of trouble for your enemies, but if you stock up more than 50, it will be
nearly impossible to lose.

Druid
Cost- 350 gold
HP- 25
Speed- Fast
Attack- 7
Defense- 5
Damage- 5-8
Dwelling Type- Stonehenge
Usefulness- 5
Shots- 8
Information- With it's fair attack power and 8 shots, Druids are an O.K. choice for armies, but
I don't really like them much because of their tiny HP level.

Dwarf
Cost- 200 gold
HP- 40
Speed- Slow
Attack- 6
Defense- 5
Damage- 2-4
Dwelling Type- Cottage
Usefulness- 4
Information- Dwarves are too slow to be of much use, but since they have a good amount of HP,
and are slightly resistant to magic, they're a decent choice.

Elf
Cost- 250 gold
HP- 15
Speed- Medium
Attack- 4
Defense- 3
Damage- 2-3
Dwelling Type- Archery Range
Usefulness- 3
Shots- 24
Information- Even if he were real, I don't think "Santa Claus" would like these Elves even if he
were at war.  Even though they take 2 shots per round, they aren't very good, so you shouldn't
depend on them in your armies.

Gargoyle
Cost- 200 gold
HP- 15
Speed- Fast
Attack- 4
Defense- 7
Damage- 2-3
Dwelling Type- Crypt
Usefulness- 4
Information- Gargoyles are exceptionally fast, but are rather weak, and have only a meager 15
HP, but still they are good for fighting weak enemies, such as Orcs.

Genie
Cost- 1 Gem and 650 gold
HP- 50
Speed- Fast
Attack- 10
Defense- 9
Damage- 20-30
Dwelling Type- Genie Lamp
Usefulness- 9
Information- Easily the fifth best creatures in the game, Genies are rare and costly but very
useful.  They are found in Magic Lamps, which can be found in the middle of nowhere but, not in
castles.  There is a 15 percent chance that its attack will cut the enemy stack that it attacked
in half.

Ghost
Cost- 180 gold
HP- 20
Speed- Medium
Attack- 8
Defense- 7
Damage- 4-6
Dwelling Type- Ancient Crypt
Usefulness-6
Information- Ghosts are weak, but are cheap and found in masses, and because any kills a Ghost
makes turn into Ghosts themselves, it gives you tons of Ghosts, and it also gives you a reason
to fight Peasants, other than a little bit of experience.

Goblin
Cost- 40 gold
Hp- 3
Speed- Medium
Attack- 3
Defense- 1
Damage- 2-3
Dwelling Type- Hut
Usefulness- 1
Information- Goblins are just above Peasants on the worthlessness scale, and should be recruited
the same way.  A good strategy for these guys is to use them as decoys.

Griffin
Cost- 300 gold
HP- 25
Speed- Medium
Attack- 6
Defense- 6
Damage- 3-5
Dwelling Type- Nest
Usefulness- 5
Information- Griffins have unlimited retaliation, which makes them valuable right there, and
also with their 25 HP Griffins are a solid choice.

Hydra
Cost- 800 gold
HP- 75
Speed- Slow
Attack- 8
Defense- 9
Damage- 6-12
Dwelling Type- Swamp
Usefulness- 9
Information- Hydras are the third best creature in the game, they would be the second best if it
weren't for their speed.  They attack in all direction and their attacks got through their
targets.  Whatever it hits can't retaliate either make Hydras invaluable.

Minotaur
Cost- 400 gold
HP- 35
Speed- Medium
Attack- 9
Defense- 8
Damage- 5-10
Dwelling Type- Maze
Usefulness- 7
Information- Minotaurs are medium-powered in all of their categories, and 35 HP isn't too
shabby, and with a fair price Minotaurs are above average.

Nomad
Cost- 200 gold
HP- 20
Speed- Fast
Attack- 7
Defense- 6
Damage- 2-5
Dwelling Type- Desert Tent
Usefulness- 5
Information- Nomads are average as far as creatures go, but if it weren't for their speed, they
wouldn't be nearly as useful.  Nomads should be used against things such as Griffins or
Gargoyles.

Ogre
Cost- 300 gold
HP- 40
Speed- Slow
Attack- 9
Defense- 5
Damage- 4-6
Dwelling Type- Adobe
Usefulness- 3
Information- Ogres are nearly identical to Dwarves, but aren't resistant to magic at all.  They
are very slow, and are best used for backup against other slow creatures.

Orc
Cost- 140 gold
HP- 10
Speed- Slow
Attack- 3
Defense- 4
Damage- 2-3
Dwelling Type- Stick Hut
Usefulness- 4
Shots- 8
Information- Orcs are slow and have a very weak attack and defense.  They're pretty much a waste
of time, space, and money, because they can hardly beat anything, unless you have tons of them,
but because they are so inexpensive you will most of the time.

Paladin
Cost- 600 gold
HP- 50
Speed- Fast
Attack- 11
Defense- 12
Damage- 10-20
Dwelling Type- Cathedral
Usefulness- 9
Information- Paladins are right up there with the best creatures, with their excellent attack
power, and zooming speed, they also attack twice per round.

Peasant
Cost- 20 gold
HP- 1
Speed- Slow
Attack- 1
Defense- 1
Damage- 1
Dwelling Type- Straw Hut
Usefulness - 1
Information- Peasants are the very weakest things in the whole game.  Only recruit them if you
are in desperate need of troops, or you are recruiting several hundred of them at once, because
then they are very damaging in a huge group like that.

Phoenix
Cost- 1500 gold and 1 Mercury
HP- 100
Speed- Fast
Attack- 12
Defense- 9
Damage- 12-24
Dwelling Type- Red Tower
Usefulness- 10
Information- Phoenixes are the second best creature in the whole game.  Its attacks go through
enemies, they are very fast and strong, but unfortunately Phoenixes are rare and very expensive,
yet they are a worthwhile choice, so if you have the chance, get one.

Pikeman
Cost- 200 gold
HP- 15
Speed- Medium
Attack- 5
Defense- 9
Damage- 3-4
Dwelling Type- Blacksmith
Usefulness- 2
Information- Pikemen are slow and relatively weak.  They only have 15 HP and they won't last
long because of that.  Since they need to get close to attack they usually won't get a chance to
unless you have a big group of them.

Rogue
Cost- 50 gold
HP- 4
Speed- Fast
Attack- 6
Defense- 1
Damage- 1-2
Dwelling Type- Wagon Camp
Usefulness- 2
Information- Rogues are very fast, and when they attack they render their enemies unable to
retaliate, which makes them a "2" instead of a "1".

Sprite
Cost- 50 gold
HP- 2
Speed- Medium
Attack- 4
Defense- 2
Damage- 1-2
Dwelling Type- Treehouse
Usefulness- 1
Information- Sprites have only a small 2 HP, but are very fast and like Rogues their foes can't
retaliate against them, but still they are nearly useless.

Swordsmen
Cost- 250 gold
HP- 25
Speed- Medium
Attack- 7
Defense- 9
Damage- 4-6
Dwelling Type- Armory
Usefulness- 7
Information- Swordsmen are slightly above average.  They are a step down from Cavalries, and are
expensive but a good buy.

Troll
Cost- 600 gold
HP- 40
Speed- Medium
Attack- 10
Defense- 5
Damage- 5-7
Dwelling Type- Bridge
Usefulness- 7
Shots- 8
Information- Trolls are one of my personal favorites.  They regenerate, have medium attack
power, 40 HP, and it can attack from long range which makes it good.

Unicorn
Cost- 500 gold
HP- 40
Speed- Medium
Attack- 10
Defense- 9
Damage- 7-14
Dwelling Type- Fenced Meadow
Usefulness- 6
Information- Unicorns are a tad bit expensive, but they have a chance of blinding their enemies.

Wolf
Cost- 200 gold
HP- 20
Speed- Fast
Attack- 9
Defense- 5
Damage- 4-6
Dwelling Type- Den
Usefulness- 4
Information- Wolves have low/medium attack power, but they can attack twice per round, letting
it do more damage which it needs because it probably won't last long with only 20 HP.


5. The Top Ten Creatures
Here in this section I'll tell you the top ten creatures and repost their stats here.  This
section should help you make your armies invincible.

1. Dragon
Cost- 1 Sulfur and 3000 gold
HP- 200
Speed- Fast
Attack- 12
Defense- 12
Damage- 25-50
Dwelling Type- Black Tower
Usefulness- 10
Information- Dragons are by far the most powerful creature in the game.  Their attacks are VERY
powerful and it is immune to magic.  Its attacks also go through the creature it hits.  One of
these will be lots of trouble for your enemies, but if you stock up more than 50, it will be
nearly impossible to lose.

2. Phoenix
Cost- 1500 gold and 1 Mercury
HP- 100
Speed- Fast
Attack- 12
Defense- 9
Damage- 12-24
Dwelling Type- Red Tower
Usefulness- 10
Information- Phoenixes are the second best creature in the whole game.  Its attacks go through
enemies, they are very fast and strong, but unfortunately Phoenixes are rare and very expensive,
yet they are a worthwhile choice, so if you have the chance, get one.

3. Hydra
Cost- 800 gold
HP- 75
Speed- Slow
Attack- 8
Defense- 9
Damage- 6-12
Dwelling Type- Swamp
Usefulness- 9
Information- Hydras are the third best creature in the game, they would be the second best if it
weren't for their speed.  They attack in all direction and their attacks got through their
targets.  Whatever it hits can't retaliate either make Hydras invaluable.

4. Cyclops
Cost- 750 gold and 1 Crystal
HP- 80
Speed- Medium
Attack- 12
Defense- 9
Damage- 12-24
Dwelling Type- Pyramid
Usefulness- 9
Information- Cyclops are a very powerful ally, but a dreadful foe.  Their attacks go through the
thing it hits by one square and damages the creature on the other side.  When it attacks it has
a 20 percent chance of paralyzing it's target; making them even more deadly.

5. Genie
Cost- 1 Gem and 650 gold
HP- 50
Speed- Fast
Attack- 10
Defense- 9
Damage- 20-30
Dwelling Type- Genie Lamp
Usefulness- 9
Information- Easily the fifth best creatures in the game, Genies are rare and costly but very
useful.  They are found in Magic Lamps, which can be found in the middle of nowhere but, not in
castles.  There is a 15 percent chance that its attack will cut the enemy stack that it attacked
in half.

6. Paladin
Cost- 600 gold
HP- 50
Speed- Fast
Attack- 11
Defense- 12
Damage- 10-20
Dwelling Type- Cathedral
Usefulness- 9
Information- Paladins are right up there with the best creatures, with their excellent attack
power, and zooming speed, they also attack twice per round.

7. Cavalry
Cost- 300 gold
HP- 30
Speed- Fast
Attack- 10
Defense- 9
Damage- 5-10
Dwelling Type- Jousting Arena
Usefulness- 8
Information- Cavalries are a step up from a Swordsman, and are fast, strong, and resistant,
making them an excellent, yet expensive choice for nearly all armies.



8. Troll
Cost- 600 gold
HP- 40
Speed- Medium
Attack- 10
Defense- 5
Damage- 5-7
Dwelling Type- Bridge
Usefulness- 7
Shots- 8
Information- Trolls are one of my personal favorites.  They regenerate, have medium attack
power, 40 HP, and it can attack from long range which makes it good.

9. Minotaur
Cost- 400 gold
HP- 35
Speed- Medium
Attack- 9
Defense- 8
Damage- 5-10
Dwelling Type- Maze
Usefulness- 7
Information- Minotaurs are medium-powered in all of their categories, and 35 HP isn't too
shabby, and with a fair price Minotaurs are above average.


10. Swordsmen
Cost- 250 gold
HP- 25
Speed- Medium
Attack- 7
Defense- 9
Damage- 4-6
Dwelling Type- Armory
Usefulness- 7
Information- Swordsmen are slightly above average.  They are a step down from Cavalries, and are
expensive but a good buy.


6. Credits
Thanks to AOL for my screename
Thanks to Nintendo Power for introducing me to this game
Thanks to 3DO for making this great game
Thanks to Babbages for selling me this game
Thanks to CjayC for posting this FAQ
Thanks to me for writing this FAQ


7. Legal Stuff
This document has been written for it to appear at Gamefaqs.com.  This script may not be copied
in any way and/or published in any way.  Any commercial usage of this FAQ is strictly forbidden
and can only be used for personal use.  Any necessary legal action will take place if any of
these rules are violated.  Penalty for plagiarism will be convicted.  Heroes of Might and Magic,
3D0 Inc., and any related materials are copyrighted too.
NOTE: You may use this on your site as long as I say you can.  To reach me e-mail me at
[email protected]

Want that in English?
This FAQ was made for GameFAQs.  It can't be published on any site, WITHOUT my permission.  You
can NOT sell this FAQ or use it to promote your website or company in any way (again) WITHOUT my
permission.  I will take legal action if I ask you to remove this FAQ from your site and you
don't.  The rest is self-explanatory.  Now, repeat after me: "I will not use this FAQ on my
site, or alter it in any way at all without Gauntlet Man 99's permission."

Sites already authorized to use this FAQ: GameFAQs and Gamewinners.  Ifyou would like your site
to be added to that list, email me.

Now, for the condensed version:
DON"T USE THIS FAQ COMMERCIALLY OR WITHOUT PERMISSSION!


8. Word Count
Pages: 11
Words: 2801
Characters (no spaces): 13224
Characters (spaces): 15635
Paragraphs: 531
Lines: 595