Deja Vu: A Nightmare Comes True                                              |
Nintendo Entertainment System                                                |
By: Nester                                                                   |
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Table of Contents          |[email protected]                       |
I. Revisions               |                                                 |
II. Introduction           |                                                 |
III.Game Controls          |                                                 |
IV. Walkthrough            |Version 1.20                                     |
V. Items                   |                                                 |
VI. Credits                |                                                 |
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I. Revisions                                                                 |
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03/24/03

Started Walkthrough. Added Revisions. Added introduction. Added Game
Controls. Added Section VI. Added Section V.

03/27/03

Fixed Typos.

09/03/04

A full year and a half since last update. Wow. I just regained my Nester acc.
after I lost my password. Now I'm reformatting my both my Deja Vu and
Uninvited guide and I'm working on a Shadowgate walkthrough. Agter all this is
done, I'm going to start a Ghost Lion. But first I have to get all my current
walkthroughs to at least 35kb each. I've already done this with the Uninvited
and now I'm working on this one. Anyway, I formatted the guide to fit the
79 character guidline, but that's about all. Kinda gettin late so I need to
sleep. Later!
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II. Introduction                                                             |
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       You awake from a dazed stupor that feels like a very
bad headache after a long and extremely unlucky week spent in Vegas.

       Taking inventory of yourself, you notice your right hand
is covered with blood, though strangely, you neither see nor feel
any wounds.

       Feeling a sharp pain in your left forearm, you roll up
your sleeve. A small puncture gives you a pause.

"Have I been given something?" you mutter, hearing a voice
which sounds strange to your ears.

       With dawning horror, you then realize... you don't
remember who you are!

       You've no idea why you're here, or even where here is!
Everything's a hazy blank. You've no memory whatsoever.

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III. Game Controls                                                           |
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A: Chose current command. Do current command.
B: Return to default.
Start: Center Cursor
Select: N/A

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IV. Walkthrough                                                              |
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Peoria St.                                                                   |
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    You start off in a stall. Take The Coat and the Gun. Open the
coat and take the Coin=7, the Lighter, the Gum, the Hankey, the
Sunglasses, and the Wallet. Open the Wallet and take the Key 1, the
Card, and the 20$ bill. Now, open the stall door and leave. Look into
the mirror for a little scene. Then, open the door and leave. Open the
northern door and go through it. Open the northwestern door and go into
the cellar. Look for a single bottle on the right side of the rack and
hit it. Go through the secret passageway. Open the left doorway and go
into the casino. Use the Coin=7 on the slot machine to the LEFT. Play
until you have 30+ Coins. Go back to the room with the bar. Go up the
stairs. After the scene, open the door and go into the secretary's
office. Open the Desk and take the Envelope 1. Open the Envelope 1 and
take the Bill. Read the Bill to get the Sherman Address. Use the Key 1
on the door to the left and go into the office. Holy Crap! A Corpse!
Just stay calm. The man is Joey Siegel, or J.S. Open his pocket and
take the Key 2. Now, open the desk and take the Key 3 and the Pencil.
Now, open the window and go through it. Go up the fire escape and open
the window up there. Go into the room and open the garbage can. Take
the Capsules and Leave. Go Down into the alley. Should you see a thug
in THIS alley. Give him a twenty.If you don't, he WILL steal all your
money. Go onto the main street. If you see a thug on THIS street,
punch him. He will run away. Now, use Key 2 on the car door and the
Key 3 on the door with the words Joe's Bar. Go into the car. Open the
dashboard and take the Note 2, the Map, And the Snapshot. Read the
Note 2 to get the address Westend. Get out of the car and head all the
way west. Get in the cab. Speak to the guy and tell him Westend. He
will take you there. Use the coins on the slot in the seat ahead of
you and get out of the cab.
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Westend St.                                                                  |
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    Open the door and walk in. Use the Card on the slot and walk into
the elevator. Use the Card on the slot again. After the little ride,
walk into Siegel's apartment. Take the photo from the top of the
fireplace. Leave the way you came and get back into the cab. Look at
the photo to get the Kedzie address. Talk to the cab driver and say
Kedzie. Pay the fare and get out.
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Kedzie St.                                                                   |
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    Use the gun on the lock and go in. Take the the pieces of paper on
the desk. Open the desk and take the Diary and Key 5. Open the Diary
and read it. Then, take the Bookmark. Go back to the cab and say
Peoria. Pay the fare and get out.
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Peoria St.                                                                   |
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    Go back to the front of Joe's Bar. Go in and up the stairs back
to the room where the dead guy was. Use the Note 3 on the safe. Take
the Folder and the Box. Open the Folder and take the Note 1. Open the
Box and take the Key 4. Now, get in the cab and say Sherman. Pay the
fare and get out.
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Sherman St.                                                                  |
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    Open the door and go into the building. Go down the hallway to
your right. Use Key 5 on the door and go into the office. Use the gun
on the file cabinent. Take and read all the files. Take the fat
bottles and use them on the capsules. Then use them on yourself.
Repeat three times to regain your memory. Take one of the bottles on
the lowest shelf and use it on the capsules. Now go back to the
entrance and up the stairs. Use the .38 on the shadow. Now, use Key 5
on the door and move in. Open the cabinet and take the Files. Now go
back to the Cab and say Peoria.
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Peoria St.                                                                   |
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    Go to the trunk of the car in front of Joe's Place. Use the Key 4
on the trunk. Take the Gag and use the Capsules with the Medicine 1 on
her. You will the get the address Auburn. Go to the cab once again.
Say Auburn. Pay the fair and get out.
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Auburn St.                                                                   |
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    Now, open the mailbox and the Envelope and take the Letter 1.
Now, move up to the house and use the knocker (Hehe). After the text,
punch the lights out of the butler and move upstairs. Open the door on
the left and walk in. Open the desk and take the Memo. Use the pencil
on the Memo. Now, leave and get in the cab. Say Peoria and pay the
fare and get out.
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Peoria St.                                                                   |
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Now, go to the manhole in front of Joe's Bar and open it. Drop down
and down once again. Go through the hole and drop down 1 time. If
there is an alligator, shoot it. Now, drop everything you can except
these three items:

Diary- Shows why Vickers would want Mrs. Sternwood dead.
Memo- Shows how they did it and how they framed you.
Letter 1- A blackmail letter.

Now go Back to the surface and go to the Bar. Move right until you
find the Police Station. Open the door. If you did every thing
correctly, you beat Deja Vu. Enjoy the Ending.
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V. Maps                                                                      |
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COMING SOON!
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VI. Credits                                                                   |
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Mom- For putting up with me.

Dad- See Above

Sister- For giving me someone to argue with.

Kemco- For making this game

Me- For making this walkthrough.

This guide is copyright 2003 Nester. This document should be used for
personal gain only and shall not be sold under any cicumstances.