____ ___ ________   ____   ____ __    __  ___    ____  _____________  ____
/ _  |\ / \ /\  _ | / _  | / _  |\ \  / / / _ \  / _  ||       |\  _ ||  _ \
| / \ || | | || | \|| / \ || / \ ||  \/  || / \ || / \ || /| |\ || | \|| | \ |
| |  \|| |_| || |/| | \__\|| \__\|| \  / || |_| || \__\||/ | | \|| |/| | |_/ |
| |    |  _  ||   |  \__ \  \__ \ | |\/| ||  _  | \__ \    | |   |   | |  _  /
| |    | | | || |\| |\  \ ||\  \ || |  | || | | ||\  \ |   | |   | |\| | | \ \
| |  /|| | | || |_/|| \_/ || \_/ || |  | || | | || \_/ |  _| |_  | |_/|| | | |
| \_/ |/_\ /_\/____||____/ |____/ /_\  /_\/_\ /_\|____/  |_____| /____|| | | |
\____|                                                                /_\ \__|


Chessmaster FAQ for Gameboy Color
Created By: llamaman2
Created On: 12/31/05
Latest Version: 3/12/06
E-Mail: [email protected]
Copyright © 2005-2006 llamaman2
Version 1.15

==================
Table of Contents:
==================
1.Introduction
2.Controls
3.How to Play
 -Object
 -Board
 -Pawn
 -Knight
 -Rook
 -Bishop
 -Queen
 -King
 -Check and Checkmate
 -Stalemate
4.Special Moves
5.Options/Settings
 -Start Menu
 -In-Game
6.Version History
7.Contact Information
8.Special Thanks
9.Legal Information

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============
Introduction
============

Ever played chess? Well, Chessmaster is just another chess game made for a the
Game Boy Color. Nothing special, Chessmaster is just basic chess. This FAQ will
teach you how to play chess, a few special moves, and how to use the options.

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========
Controls
========

             /--------------------------\
             |                          |
             |                          |
             |     ----------------     |
             |     |              |     |
       EXT   |     |              |     |
         |   |0))) |              |     | On/Off
         |   | PWR |              |     |    |
         --> |     |              |     |    |
         --> |     |              |     |  <--
         |   |     |              |     |
         |   |     |              |     |
       VOL   |     ----------------     |
             |                          |
             |      Game Boy Color      |
             |                          |
             |--------------------------|
             |        (Nintendo)        |
             |    _                     |
             |  _| |_            ___    |
             | |_   _|     ___  (_A_)   |
             |   |_|      (_B_)         |
             |                          |
             |                          |
             |      <SEL>   <STRT>      |
             |                   . . . .|
             |                   . . . .|
             |                   . . . .|
             |                   . . . .|
             \__________________________/
                      /|\  /|\
                       |    |
            DC 3V In----    ----Headphone


**********
Start Menu
**********

D-Pad: Move Arrows Up and Down

A: Cycle Choices

***************
During the Game
***************

D-Pad: Move the cursor

A: Pick up/drop a piece

B: Take Back Move

Select: See Options Menu

Start: See Previous Moves

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===========
How to Play
===========

******
Object
******

The object of the game is to capture the king. To do that you have to capture
the other pieces and use many stategies.

*****
Board
*****

The board is an 8X8 grid that is labeled on each side. Going vertical is 1-8
and going horizontal is A-H.

This is the setup for the start of the game:

      A     B     C     D     E     F     G     H
   _________________________________________________
   |     |     |     |     |     |     |     |     |
8  |  R  |  Kn |  B  |  Q  |  K  |  B  | Kn  |  R  |
   |_____|_____|_____|_____|_____|_____|_____|_____|       Computer
   |     |     |     |     |     |     |     |     |
7  |  P  |  P  |  P  |  P  |  P  |  P  |  P  |  P  |
   |_____|_____|_____|_____|_____|_____|_____|_____|
   |     |     |     |     |     |     |     |     |
6  |     |     |     |     |     |     |     |     |
   |_____|_____|_____|_____|_____|_____|_____|_____|
   |     |     |     |     |     |     |     |     |
5  |     |     |     |     |     |     |     |     |         Legend
   |_____|_____|_____|_____|_____|_____|_____|_____|       ----------
   |     |     |     |     |     |     |     |     |        R = Rook
4  |     |     |     |     |     |     |     |     |        Kn = Knight
   |_____|_____|_____|_____|_____|_____|_____|_____|        B = Bishop
   |     |     |     |     |     |     |     |     |        Q = Queen
3  |     |     |     |     |     |     |     |     |        K = King
   |_____|_____|_____|_____|_____|_____|_____|_____|        P = Pawn
   |     |     |     |     |     |     |     |     |
2  |  P  |  P  |  P  |  P  |  P  |  P  |  P  |  P  |
   |_____|_____|_____|_____|_____|_____|_____|_____|
   |     |     |     |     |     |     |     |     |     Player 1 (you)
1  |  R  |  Kn |  B  |  Q  |  K  |  B  |  Kn |  R  |
   |_____|_____|_____|_____|_____|_____|_____|_____|


Each piece moves differently and has different strengths. Below are how each
piece moves.

****
Pawn
****

There are 8 pawns in this game. Usually if it is the most common piece, it is
the least valuable, exactly how the pawns are. The pawn looks like a little
stick with a ball on the top. The pawn can only move one square straight at a
time except for a few exceptions. When the pawn is still on its starting spot,
it can move two spaces straight. The pawn can NOT attack by moving forward, it
can only attack by going diagonally. When attacking the pawn can only go
forward diagonally one space. When there is a piece directly in front of a pawn
and there is no one to attack, then the pawn can't move.

_____ _____ _____
|     |     |     |
| Atk | Reg | Atk |
|____\|__|__|/____|
     |\ | /|
     |  P  |
     |_____|

******
Knight
******

The knights have the most interesting move in the game. They move over two
spaces and up one. During their move they jump over any piece, and that piece
is not captured. The only piece that can be captured is one on the landing
space. The way they move looks a little like a L. A knight is shaped like the
head of a horse.

_____________________________
|     |     |     |     |     |
|     | End-|--|--|-End |     |
|_____|_____|__|__|_____|_____|
|     |     |  |  |     |     |
| End |     |  |  |     | End |
|__|__|_____|__|__|_____|__|__|
|  |  |     |  |  |     |  |  |
|  ---|-----|-Kn--|-----|---  |
|__|__|_____|__|__|_____|__|__|
|  |  |     |  |  |     |  |  |
| End |     |  |  |     | End |
|_____|_____|__|__|_____|_____|
|     |     |  |  |     |     |
|     | End-|-----|-End |     |
|_____|_____|_____|_____|_____|

****
Rook
****

A rook is the piece on the two ends of the board. The rook is pretty useful,
but can be limited sometimes. The rook can move as far as it can vertically and
horizontally. It captures a piece when it lands on it. A rook can not move
diagonally. The rook looks like a castle tower.

_________________
|     | /|\ |     |
|     |  |  |     |
|_____|__|__|_____|
|     |  |  |     |
|<----|--R--|---->|
|_____|__|__|_____|
|     |  |  |     |
|     |  |  |     |
|_____|_\|/_|_____|

******
Bishop
******

The bishop is the piece on the inside of the knights. Kind of like the rook but
completely opposite. The bishop can move any direction diagonally as far as it
can. The bishop captures by landing on another piece. The bishop can't move
horizontally or vertically. The bishop looks like a pawn except instead of a
ball on the end, it turns into a point. The top also has a slight crack.

_________________
|  \  |     |  /  |
|   \ |     | /   |
|____\|_____|/____|
|     |\   /|     |
|     |  B  |     |
|_____|/___\|_____|
|    /|     |\    |
|   / |     | \   |
|__/__|_____|__\__|

*****
Queen
*****

The best piece in the game is definitely the queen. The queen is the ultimate
weapon and you don't want to lose her fast. She can move any direction,
(vertically, horizontally, diagonally) as far as she can. The queen looks like
a crown with sharp points.

_________________
|  \  | /|\ |  /  |
|   \ |  |  | /   |
|____\|__|__|/____|
|     |\ | /|     |
|<----|--Q--|---->|
|_____|/_|_\|_____|
|    /|  |  |\    |
|   / |  |  | \   |
|__/__|_\|/_|__\__|

****
King
****

Maybe not the best piece in the game, but for sure the most important. If you
lose your king, you lose. The king can move in any direction just like the
queen, but is limited to one space per move. The main reason to move your king
is to get him out of harms way. The king looks like a bishop with an
over-inflated top and no crack.

_________________
|     |     |     |
| End | End | End |
|____\|__|__|/____|
|     |\ | /|     |
| End-|--K--|-End |
|_____|/_|_\|_____|
|    /|  |  |\    |
| End | End | End |
|_____|_____|_____|


*******************
Check and Checkmate
*******************

What are they?

These are two terms used to say whether the king is in danger.

Check:

When another piece can attack the king, the game will say CHECK. Check is when
the king is in danger and has to move. A king can't move into check, the game
won't allow it. If you hear check it means that your king is in danger, but he
can move to get safe. When the king can't move to be safe, that is called a...

Checkmate:

When your king is in danger and you can't get out of the way to get safe, it is
called checkmate. If the game says checkmate then you lose.

*********
Stalemate
*********

A stalemate is pretty much a tie. A stalemate occurs when the king is not in
check but can't move anywhere due to the fact that enemy pieces won't let it
move. Because you can never move into check, and you can't skip your turn, the
result is a tie, or stalemate.

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=============
Special Moves
=============

There are a few special things you can do that go a little outside a pieces
moves.

Pawn Promotion: When a pawn gets to the defending sides end, the pawn is turned
into a queen.

Castling: The technique allows the king to be defended by the castle early in
the game. It can only be performed if neither the king nor the right rook has
moved. The path between them must also be clear. To castle, select the king and
move him 2 spaces to the right. He will move over, and the rook will move to
the other side of the king.

En Passant: Say a red pawn is on b2. A blue pawn lies on a4. If the red pawn
moved to b4, the a4 blue pawn could capture it as if it had only moved one
space (to b3). This rule must be done on the turn immediately following the two
space pawn move.

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================
Options/Settings
================

***********
Start Menu:
***********

Piece Color: There are five different piece colors.

1.Black/White
2.Maroon/Grey
3.Birght Blue/White
4.Magenta/Turquoise
5.Dark Blue/Magenta

Board Color: There are five different board colors.

1.Dark Blue/Light Blue
2.Dark Green/White
3.Black/White
4.Looks the same as 3
5.Looks same as 3 and 4

Piece Type: There are four piece types.

Single Game Boy: Start a game against the computer.

Linked Game Boys: Start a game with another player through the link cable.

*******
In-Game
*******

Human Players: How many human players there are.

0 = Computer Match

1 = You vs. Computer

2 = You vs. Friend (or self)

Change Sides: Change what side you are on. When you change sides the other side
takes a turn.

Force Move: Not Sure

Takeback/Replay: Redo your last move.

Set Up Board: Set up the board by putting the pieces back in the correct start
spots.

Solve for Mate: If there is a move you can do to get checkmate on that turn it
will show you how.

Mate in __ Moves: How many moves it will take to get checkmate.

Offer Draw: Ask for a tie with other player/computer.

Load Game: Load a game you saved recently.

Save Game: Save your current game for later use.

Begin New Game: Start a new game with the current settings.

Level: There are 16 skill levels.

1. Newcomer 1
2. Newcomer 2
3. 1: 60/5
4. 2: 40/5
5. 3: 60/10
6. 4: 60/30
7. 5: 60/45
8. 6: 60/60
9. 7: 30/45
10. 8: 30/60
11. 9: 40/90
12. 10: 40/100
13. 11: 40/120
14. 12: 40/150
15. 13: 40/180
16. Infinite

Open Thinking: Turn on/off open thinking.

Opening Book: Turn on/off opening book.

Teaching Mode: Turn on/off teaching mode.

Coordinates: Turn on/off the b2/c5 coordinates.

Chess Clock: Turn on/off the turn clock.

Touching Rule: Turn on/off touching rule.

White Visible/Hidden: Make the white pieces visible or hidden.

Black Visible/Hidden: Make the black pieces visible or hidden.

White on Bottom/Right/Top/Left: Put your pieces on the side of your choice.

Piece Color: Same as main menu.

Board Color: Same as main menu.

Piece Type: Same as main menu.

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===============
Version History
===============

Version 1.15
Updated legal info. Fixed grammar and spelling issues.

Version 1.1
Changed ASCII. Fixed e-mail. Did a tiny bit of format changing. Fixed grammar
issues. Updated legal information. Re-did Knight move picture.

Version 1.0
12/31/05
Everything done.

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===================
Contact Information
===================

If you see any errors in my FAQ or would like to add some stratagies then
please e-mail me.

My e-mail address is  [email protected]

If you e-mail me and it's a bunch of flames/spam/other crap then I will block
you.

If you do contribute to this guide I will you to the special thanks section and
will add your name to it.

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==============
Special Thanks
==============

The ASCII logo was created by osrevad. If you would like him to make a logo
for you, visit his website at http://www.osrevad.com and send him an email.

GaminGGuY - en passant information

Revned - Easier to understand castling information.

CJayC - For hosting this guide on his awesome site.

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=================
Legal Information
=================

This FAQ is copyrighted by me, llamaman2. Use of this FAQ on any site other
than the sites listed below is illegal. This FAQ may be printed out and used
for personal use.

These sites have permission to use this FAQ:

supercheats.com
gamefaqs.com
dlh.com
cheatchannel.com
cheatbook.de

<><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><

Copyright © 2005-2006 llamaman2