Yuu Yuu Hakusho: Tournament tactics techniques guide
Version 1.0
==================================Contents=================================
If your looking for a specific Character just press Control+ f to search
this document.
===================================Version=================================
Version 1.0 added all characters and there moves plus requirements for them
how much Spirit energy they take up and how many initiative it costs.
==================================Introduction=============================
Welcome to my techniques list for Yuu Yuu Hakusho: Tournament tactics. This
guide was created to help out in telling what techniques a character has
and many upgrades you need to get it. I hope that this guide will help you
out in what you want to upgrade and for who.
Sites that can use this guide:
www.gamefaqs.com
==================================Techniques===============================
Yusuke:
Yusuke has a good variety between close and long rang attacks almost all of
which are pretty strong.
Spirit kick
You start out with this attack not to strong kicks the opponent
SE:15 INIT:20
Range: one square
Spirit gun-1 spirit energy
This is your first long range attack. It packs a
nice punch and it will help you out greatly in the beginning of the game.
SE:30 INIT:15
Range depends on environment
Spirit combo-4 power
Much better than spirit kick yusuke will give them two
punches and a kick.
SE:52 INIT:25
Range: one square
Spirit shotgun-5 spirit energy
The shotgun will hit any enemies in front
of you for a short range. It seems stronger than the spirit gun.
SE:139 INIT:30
Hits any thing in front of you in a 2X3 rectangle.
Spirit wave-6 offense:
Your strongest close range attack yusuke punches forward with energy.
SE:170 INIT:35
Range: two squares directly in front of you
Spirit Mega gun-Spirit energy MAX
Your strongest long range attack it tends to take you awhile to move again
after using this.
SE:170 INIT:35
Long range
===========================================================================
Kuwabara:
He deals in close range attacks. Good for close combat if you have
someone backing him up. Make sure not to let him get surrounded.
Spirit sword:
You start with this your basic attack creates a sword out of energy and
swings it.
SE:13 INIT:10
Range: one square
Long sword strike-2 offense
Sends a sword forward for a few squares.
SE:62 INIT:30
Strike three squares directly in front of you and can hit multiple targets.
Double sword-3 movement
Kuwabara makes two swords and strikes with Them, stronger than spirit
sword.
SE:53 INIT:20
Range: one square
Energy blade storm-5 spirit energy
You fire energy blades in front of you for a short range much like the
shotgun.
SE:107 INIT:30
Range: a 2x3 rectangle infront of you. Will hit anything in the rectangle.
Spirit swatter-6 power
Kuwabara makes a giant swatter out of energy and hits the opponent with it.
SE:135 INIT:35
Range: One square
Super sword- Spirit energy MAX
Kuwabaras strongest attack slices with a giant energy sword.
SE:175 INIT:50
Three squares directly in front of you
===========================================================================
Masked fighter:
The masked fighter is more of a close range fighter with only two long
range attacks but is very useful early on in the game.
Spirit kick:
You start with this move basic attack
SE:12 INIT:12
Range: one square
Rapid punch:
A bit stronger than spirit kick, you start with this as well
SE:0 INIT:12
Range: one square
Spirit gun double-3 spirit energy
One of the masked fighters long range attacks. Not to bad if you need it
fires two spirit bullets.
SE:37 INIT:20
Long range
Air shotgun-5 spirit energy
much like the spirit shotgun hits in a certain area in front of you
SE:117 INIT:30
Range:2x3 rectangle in front of you
Spirit of reflection blast:6 power
The strongest close range attack sends out a large energy beam in front of
her.
SE:188 INIT:35
Range: like the shotgun except the top left and right squares are missing.
Giant blast gun- Spirit energy MAX
The masked fighters strongest attack, it's a long range blast.
Long range
===========================================================================
Kurama:
He mainly has long range attacks but a few close range ones. He's
good to help support other characters without taking damage himself.
Snap kick:
You start with this one you kick doesn't do much damage.
SE:0 INIT:10
Range: one square
Rose whip:
You start with this as well has ok range and ok attack strength makes a
whip out of a rose to attack with.
SE:0 INIT:15
Range depends on what's around you
Death seed-3 spirit energy
Sends a seed into the opponent, which will damage and poison them.
SE:45 INIT:20
Range depends on what's around you
Whipslash fury-5 power
Kurama slashes his whip around in a area in front of him.
SE:0 INIT:20
Range: three squares in front of him
Thorn wheel-4 offense
Kurama spins his whip around him damaging any enemies around him.
SE:95 INIT:25
Area around kurama
Yoko death plant-Spirit energy MAX
Kuramas strongest attack Becomes Youko Kurama and creates a death plant in
a certain area in front of him.
SE:175 INIT:50
3x3 area of attack
Hiei:
Like yusuke he has a good variety of close to medium rang attacks but only
one long range one almost all of which are good but.
18 slash jagan-
You start out with this your basic attack Hiei stabs his enemy 18 times.
SE:0 INIT:10
Range: one square
Darkness sword-2 spirit energy
A strong melee attack fuses dragon of the darkness flame with his sword
then attacks with it.
SE:43 INIT:20
Range: one square
Mortal flame-3 offense
This is Hieis long range attack useful for those hard to get opponents,
sends a flame at enemies.
SE:52 INIT:20
Long range, can hit enemies directly next to you.
Dragon of the darkness flame-4 spirit energy
Sends the dragon forward for a few squares.
SE:95 INIT:25
Attacks directly in front of you for four squares.
Sword splitter0 5 power
Hiei slices his sword
SE:0 INIT:30
Range: One square
Dragon summon0 spirit energy MAX:
This is it Hieis ultimate attack. Summons the dark dragon in front of him.
SE:202 INIT:50
Attacks in a 3X3 square.
===========================================================================
Yukina:She is the healer so she only has two attacks and they aren't very
good at all. Try and not put her into the middle of a battle.
Frozen wind
;
sends frozen wind at the enemy, you start with this.
SE:18 INIT:10
Range: one square
Focused healing-2 spirit energy-
Heals some health for a friend
SE:9 INIT:10
Range: one square
Healing ring-5 spirit energy-
better healing than focused healing will heal
all units in a certain area around her
SE:41 INIT:30
Heal in a 3X3 around you enemies can be healed as well so be careful.
Frozen tears-6 offense-
another attack if you really need a attack, I think it sends frozen tears
at the enemy not sure.
SE:60 INIT:40
Attack in a 2X3 square in front of you
Rallying strength- 5 power
Heals a certain amount of Health and spirit energy.
Se:60 INIT:35
A small area around you can be used on enemies
Hero healing-Spirit energy MAX
The best healing will only heal heroes
Se:85 INIT:40
Anywhere as far as I can see, very useful a low energy cost to heal
everyone including yukina.
===========================================================================
Chu:
He has a variety of close and long range attacks, but mostly close range.
Stumbling fist- You start with this attack
Chu punches forward and seems to go thru the enemy.
SE:0 INIT:12
Range: One square
Rapid jabs- You start with this attack
Chu punches a few times
SE:0 INIT:20
Range: One square
Spirit ball shot-2 spirit energy
Chu launches a ball of energy at his opponent
SE: 37 INIT:25
Long range
Crusher kick-5 offense
Chu kicks the enemy stronger
SE:77 INIT:15
Range: One square
Concussion headbutt-6 power
Chu head butts the opponent I think this is his strongest attack.
SE:0 INIT:25
Range: One square
Power ball shot-Spirit energy MAX
Chus strongest long-range attack launches a ball of energy at his opponent.
It looks like when an enemy is at the very end of the range he will take
more damage.
SE:75 INIT:40
5 squares in front of him
===========================================================================
Rinku:
He uses yoyos as his weapon usually at a close to medium range.
Quick kick- Basic attack you start with
Kicks the enemy
SE:0 INIT:15
Range: One square
Yo-Yo shot-You start with this attack
Rinku throws his yo-yo at a enemy
SE:28 INIT:15
Long range
Poison Strike-3 movement
Rinku uses a poison yo-yo on the enemy next to him. Doesn't do much damage.
SE:28 INIT:15
Range One square
Serpent energy snare-4 power
Rinku sends out a lot of yo-yos to attack multiple targets
SE:54 INIT:20
2X3 rectangle in front of him
yo-yo shock bite-5 offense
Rinku sends out a yoyo that looks like it's charged with electricity
SE:79 INIT:25
Range: One square
Serpent calling-Spirit energy MAX
Summon a giant serpent in an area around him
SE:204 INIT:40
Range: An area around Rinku
===========================================================================
Jin:
He has great movement and deals in close range attacks. Great for going in
getting a few hits then getting out again.
Rapid punch-You start with this your basic attack
Rapidly punches
SE:0 init:10
Range: one square
Tornado fist-you start with this to
Creates a tornado around his fist then punches the enemy
SE:67 INIT:20
Range: one square
Tornado raid-Another attack you start with this one it is his only long
Range attack.
Uses a small tornado to damage the enemy
SE:80 INIT:20
Long range
Double tornado crush-6 offense
Jin forms two tornado's around his fists then punches the enemy.
SE:134 INIT:35
Range: one square
Wicked tornado-Spirit energy MAX
Jin summons a tornado in front of him
SE:202 INIT:50
Range: 2X3 rectangle in front of him
Fly by kick-4 movement
Jin launches some mini tornados in front of him
SE:0 INIT:25
Range: two squares straight ahead
===========================================================================
Touya:
Another close range fighter he has decent movement when you get him
Frozen fist combo-you start with this your basic attack
Touya punches a few times.
SE:1 INIT:10
Range: one square
Cold spires-You start with this
Touya makes some spires of ice come out of the ground in front of him.
SE:34 INIT:15
Range: The pattern looks like this + in front of him.
Ice driver-You start with this
A stronger melee attack Touya takes out two spikes of ice and stabs the
enemy
SE:34 INIT:15
Range: one square
Ice sword swing-5 spirit energy
Touya takes out a giant sword made of ice and slices the enemy with it.
SE:81 INIT:30
Range: one square
Shards of ice blast-6 movement
Touya launches shards of ice at the opponent
SE:136 INIT:35
Range: 2X3 rectangle in front of Touya
Icicle falls-Spirit energy MAX
Makes it rain pieces of ice.
SE:188 INIT:50
Range: one square
================================Copyright==================================
This guide is copyrighted Courtenay Dickinson. If you have any questions
emails me at apollo5002(at)hotmail(dot)com. Please do not use without
permission or alter this document in anyway. If you would like to use this
guide on your site email me and I will get back to you on that.
===============================Thanks to===================================
Atari for making the game
GameFAQS for hosting this FAQ
The GameFAQS board where I got the idea to create this whole thing