-_-/ ,,
(_ / || ' ' _
(_ --_ ||/\\ \\ \\/\\ \\ \\/\\ / \\
--_ ) || || || || || || || || || ||
_/ )) || || || || || || || || || ||
(_-_- \\ |/ \\ \\ \\ \\ \\ \\ \\_-|
/ \
'----`
-_-/ ,,
(_ / ||
(_ --_ /'\\ \\ \\ ||
--_ ) || || || || ||
_/ )) || || || || ||
(_-_- \\,/ \\/\\ \\
Archer's Guide
************************
* 0. Table of Contents *
************************
0. Table of Contents
1. Legal Stuff
2. Version history
3. description of an Archer
4. Why use an Archer
5. Startup
6. Skills
7. Archer build
8. Archer Items
9. Level up!
10.special thanks
11.FAQ info
******************
* 1. Legal stuff *
******************
Basically its simple, DO NOT copy this guide unless
giving me credit. The only site this guide is allowed
to be on is www.gamefaqs.com.
**********************
* 2. Version history *
**********************
(8:50 PM 9/14/2003)V: 0.01: start guide, didn’t write much.
(7:06 AM 9/15/2003)V: 0.10: continue guide.
(3:32 PM 9/15/2003)V: 1.00: do an amazing job of finishing the guide off.
(4:11 PM 9/16/2003)V: 1.10: add some more to the guide.
(3:50 PM 9/17/2003)V: 1.20: add more features and a new section.
(5:46 PM 9/18/2003)V: 2.20: double the size of the Faq by adding tons.
(2:49 PM 9/20/2003)V: 2.20: The Guide got posted!
(4:13 PM 9/20/2003)V: 2.21: add very little, become sick.
(5:34 PM 9/23/2003)V: 2.22: change the ASCII graphics.
*******************************
* 3. Description of an Archer *
*******************************
The archer is basically a class that allows you to use projectile
weapons such as bow and arrows or a spear. The archer seems to be an elf,
for those of you who do not know an elf is a race. Elf's have long ears
and can live for long periods of time, they are masters of bows and arrows.
Elf's are also skilled in the area of magic, but unfortunately in this game
the archer cannot use magic (probably because if he did the class would be
better than any other class). Some of the archer's cloths include a long
pointy cap, a vest that looks an awful lot like a life preserver. and of
course the archer has pants ,shirt and shoes.
*************************
* 4. Why use an Archer? *
*************************
Basically because his skills are AMAZING! You can heal yourself constantly,
which is a HUGE advantage, plus you can attack from far away. An archer
has an advantage against enemy's that attack with swords/axes, because you
don't have to go up close to them to attack. So in summary, archers are
good because they can attack from far away, and look cool while doing it.
**************
* 5. Startup *
**************
When you select an archer for your character there are
a few things that you should consider. Firstly, the Archer uses weapons
like, the spear or the bow. he cannot use swords or axes, which means he
will deal less damage than a warrior, or dragonite.
Attack: 17
Defense: 3
Dexterity: 20
Strength: 13 (Strength increases the amount of damage you do.)
Vitality: 12 (Vitality increases the maximum Health you have.)
Intelligence: 0 (Intelligence is used to cast spells, which the archer
doesn't use.)
There are also colors which you can choose from, there
are a total of 4 different costumes. They are:
Color 1:
Green bandana
White skin
Blue shirt
Green crotch cloth
Orange costume
Color 2:
Blue bandana
White skin
Green shirt
Blue crotch cloth
Orange costume
Color 3:
Red bandana
White skin
Light blue shirt
Red crotch cloth
Orange costume
Color 4:
Black bandana
Brown skin
Red shirt
Black crotch cloth
Black costume
After you choose a color you will be asked to give your name
put whatever you want here. Now a cinematic will happen and
you get to start the game!
*************
* 6. Skills *
*************
You can check your skills by pressing start and then selecting
status. The Archers skills are:
Bow:
This skill lets you charge up an attack while using a bow, it
lets you shoot faster with the higher level it is. I.e. level 1
shoots 2 arrows.
Rate: 7/10 I don't usually like charge up skills, but this one
is better than most of them.
Spear:
This skill lets you charge up the spear if you didn’t guess,
it pierces enemies if you charge it up.
Rate: 3/10 I didn’t like it, I would prefer to shoot arrows
anyway.
Leap:
This skill allows you to throw/shoot your weapons farther.
Rate: 6/10 the skill is needed if you expect to not get hit
much, although it doesn't increase fast.
Critical:
This skill increases a chance to get critical hits.
Rate: 8/10 I love this skill, once it gets high every
second or third hit is critical damage!
Heal:
Heals you gradually.
Rate: 10/10 WOW, after it gets high, you hardly have to
worry about damage. This is by far my favorite
skill.
Anti-flying:
Deals more damage to flying enemies.
Rate: 5/10 well while being good against flying enemies
Is a major bonus, I feel that it isn't as
good as some of the other skills.
Fire resist:
Resist fire
Rate: ?/10 basically it depends if you need fire resist
or not, but items can bring this up anyway.
Cold resist:
Resist cold
Rate: ?/10 pretty much the same as fire resist, except with cold.
if you seem to be getting dealt lots of damage, then it
might be a good idea to get this skill.
*******************
* 7. Archer build *
*******************
This section is dedicated to what I did for my character and tells
you where I put my stats for the character.
Level 1:
strength: 13
vitality: 12
intelligence: 0
dexterity: 20
Bow: lvl 0
spear: lvl 0
leap: lvl 0
critical: lvl 0
healing: lvl 0
anti-flying: lvl 0
fire resist: lvl 0
cold resist: lvl 0
Level 2:
strength: 15
vitality: 14
intelligence: 0
dexterity: 20
Bow: lvl 0
spear: lvl 0
leap: lvl 0
critical: lvl 0
healing: lvl 1
anti-flying: lvl 0
fire resist: lvl 0
cold resist: lvl 0
Level 3:
strength: 17
vitality: 16
intelligence: 0
dexterity: 20
Bow: lvl 0
spear: lvl 0
leap: lvl 0
critical: lvl 1
healing: lvl 1
anti-flying: lvl 0
fire resist: lvl 0
cold resist: lvl 0
Level 4:
strength: 19
vitality: 18
intelligence: 0
dexterity: 20
Bow: lvl 0
spear: lvl 0
leap: lvl 1
critical: lvl 1
healing: lvl 1
anti-flying: lvl 0
fire resist: lvl 0
cold resist: lvl 0
Level 5:
strength: 21
vitality: 21
intelligence: 0
dexterity: 20
Bow: lvl 1
spear: lvl 0
leap: lvl 1
critical: lvl 1
healing: lvl 1
anti-flying: lvl 0
fire resist: lvl 0
cold resist: lvl 0
Level 6:
strength: 22
vitality: 21
intelligence: 0
dexterity: 22
Bow: lvl 1 (add one point here)
spear: lvl 0
leap: lvl 1
critical: lvl 1
healing: lvl 1
anti-flying: lvl 0
fire resist: lvl 0
cold resist: lvl 0
Level 7:
strength: 23
vitality: 23
intelligence: 0
dexterity: 23
Bow: lvl 2
spear: lvl 0
leap: lvl 1
critical: lvl 1
healing: lvl 1
anti-flying: lvl 0
fire resist: lvl 0
cold resist: lvl 0
*******************
* 8. Archer items *
*******************
Archer item's are basically the items a archer can use, these
include healing items, weapons, armor, power items etc. This
section does not include items that an archer cannot use.
how this section is divided is like this:
Name
description(if something you use ie. poitions)
stats(if a weapon or armor)
value
Here is the list:
Name: Herb
Description: Recovers 30 Hp
Value: 3 g
Name: Cotton robe
Stats: 5 defense, required 0 strength
Value: 45 g
Name: Robe
Stats: defense 3, required 0 strength
Value: 15 g
Name: Healing water
Description: Recovers 300 Hp
Value: 37 g
Name: Hood
Stats: 2 defense, required 0 strength
Value: 12 g
Name: Leather hood
Stats: 5 defense require 0 strength
Value: 42 g
Name: Silver ring
Description: 2 defense
Value: 62 g
Name: Angel's feather
Stats: bring you back to town
value: 10 g
Name: Iron bow
Description: 3 attack, lvl 1 bow required
value: 56 g
Name: Bandana
Description: 3 defense, required 0 strength
value: 27 g
Name: Wood bow
Description: 3 attack lvl 0 bow requires
value: 16 g
Name: Short spear
Description: 9 attack lvl 0 spear required
value: 15 g
Name: Fire Iron Bow +1
Description: attack 9, lvl 1 bow required
value: 253 g
Name: Cloak
Description: 4 defense, required 0 strength
value: 30 g
Name: Antidote
Stats: stops poisen
Value: 6 g
Name: Bronze Lance
Description: 13 attack lvl 0 spear required
Value: 32 g
Name: Healing drop
Stats: recovers 100 Hp
value: 12 g
Name: Cotten Robe of solidness
Description: 5 defense, required 0 strength, plus 6 to defense
Value: 180 g
Name: Bronze lance of fire-sheild+1
Description: 13 attack, lvl 0 spear required, plus 10 to fire resist
Value: 117 g
Name: Steel bow
Description: 12 attack, lvl 1 bow required
Value: 71 g
Name: Short bow
Description: 6 attack, lvl 0 bow required
Value: 36 g
Name: light Spear
Description: 17 attack, lvl 0 spear required
value: 43 g
Name: Spear
Description: 22 attack, lvl 1 spear required
value: 57 g
Name: Leather cloth
Description: 7 defense, required 6 strength
value: 60 g
Name: Turban
Description: 6 defense, 0 strength required
value: 57 g
****************
* 9. Level up! *
****************
Leveling up happens after you get so much exp. when you level up
you will receive stats and skill points. Use these to level up
your character.
Stats: place these anywhere, use on str, dex, vit and int
these are pretty much straight forward.
Skills: use these to increase your skills (see skills section
above) they work like this
Level | skill points required
1 1
2 2
3 3
4 4
5 5
for example you must add a total of 15 skill points to a certain
skill to max it out. Thank you to Kharnie for pointing out my
mistake of not explaining well enough.
**********************
* 10. Special thanks *
**********************
This guide is dedicated to all the people who helped me write my
guide Thanks guys.
-Kharnie, for giving me constructive criticism on my guide
-all members of the Contributor board, for helping me when I needed it.
****************
* 11. FAQ info *
****************
-Date: 9/20/2003
-version: 2.21
-name: Sanyo (Nobody’s Hero)
[email protected]