-(-----------------------------------------------------------------------)-
 \                     ___     _                                       /
  |                   | _ \___| |_____ _ __  ___ _ _                  |
  |                   |  _/ _ \ / / -_) '  \/ _ \ ' \                 |
  |              _____|_|_\___/_\_\___|_|_|_\___/_||_|    _           |
  |             |_   _|  \/  | / / || |  \/  | | |  (_)__| |_         |
  |               | | | |\/| |/ /| __ | |\/| | | |__| (_-<  _|        |
  |               |_| |_|  |_/_/ |_||_|_|  |_| |____|_/__/\__|        |
 /                                                                     \
-(-----------------------------------------------------------------------)-
 \           \____________________________________________/            /
  |          /                                            \           |
  |          \            - by MicroProject               /           |
  |          /           Started - 12/30/2006             \           |
  |          \                Version 1.0                 /           |
  |          /      E-Mail - [email protected]      \           |
  |          \____________________________________________/           |
 /           /                                            \            \
-(-----------------------------------------------------------------------)-
         -(- This File is Copyright 2006 - 2007 Uman Shahzad -)-


**************************************
| -    (A.1) Table of Contents     - |
**************************************

* A.1 - Table of Contents
* B.1 - Introduction
* C.1 - Version History
* D.1 - TM List
* E.1 - HM List
* F.1 - Copyright Information

**************************************
| -       (B.1) Introduction       - |
**************************************

The TM List is completely finished, but might contain some spelling/grammar
errors. If some of these errors are found, then please e-mail me at
[email protected] so I can edit them and add a credits list to add you
to it. If there are also mistakes in Locations, or you have better
descriptions, then e-mail me as I said before. You can use the CTRL + F
Feature just in case you don't want to go looking for a TM or HM. The HM
List is also completely finished. Just e-mail me even if you have a comment
about this FAQ. If you have hatred in this FAQ, then please give a reason
when mailing me.

**************************************
| -     (C.1) Version History      - |
**************************************

  - December 30th [2006] -

[1] Finished (A.1).
[2] Finished (B.1).
[3] Finished 12/30/2006 (C.1).
[4] Finished a few TMs (D.1).

---

  - December 31st [2006] -

[1] Finished TM List (D.1).
[2] Finished HM List (E.1).
[3] Finished Copyright Information (F.1).
[4] Finished and Submitted FAQ.

---

  - January 4th [2007] -

[1] Fixed a few spelling/grammar mistakes when rereading FAQ.
[2] Changed very small copyright stuff.
[3] Added very small information to some certain TM Descriptions.

**************************************
| -         (D.1) TM List          - |
**************************************
        _______
      _/_______\_
     /  TM #01   \ - Focus Punch
    /    Type     \ - Fighting
   /    Power      \ - 150
  /    Accuracy     \ - 100%
 /     Location      \ - Route 115
/     Description     \ - At the beginning of the round, user tights its
/_______________________\   focus; attacks if opponent does not directly
                            damage user during turn.


                    -(-----------------------------)-

        _______
      _/_______\_
     /  TM #02   \ - Dragon Claw
    /    Type     \ - Dragon
   /    Power      \ - 80
  /    Accuracy     \ - 100%
 /     Location      \ - Meteor Falls
/     Description     \ - Regular Damage.
/_______________________\


                    -(-----------------------------)-

        _______
      _/_______\_
     /  TM #03   \ - Water Pulse
    /    Type     \ - Water
   /    Power      \ - 60
  /    Accuracy     \ - 20%
 /     Location      \ - Sootopolis Gym
/     Description     \ - 20% chance of confusing the opponent.
/_______________________\


                    -(-----------------------------)-

        _______
      _/_______\_
     /  TM #04   \ - Calm Mind
    /    Type     \ - Psychic
   /    Power      \ - N/A
  /    Accuracy     \ - N/A
 /     Location      \ - Mossdeep Gym
/     Description     \ - Raises Special Attack and Special Defense by 1+.
/_______________________\


                    -(-----------------------------)-

        _______
      _/_______\_
     /  TM #05   \ - Roar
    /    Type     \ - Normal
   /    Power      \ - N/A
  /    Accuracy     \ - 100%
 /     Location      \ - Route 114
/     Description     \ - Swithces opponent's current Pokemon to another
/_______________________\   Pokemon in the opponent's team.


                    -(-----------------------------)-

        _______
      _/_______\_
     /  TM #06   \ - Toxic
    /    Type     \ - Poison
   /    Power      \ - N/A
  /    Accuracy     \ - 85%
 /     Location      \ - Fiery Path
/     Description     \ - Badly Poisons opponent. Poison damage increases
/_______________________\   each turn; toxic poisoning remains with the
                            Pokemon even after swithing out to a different
                             Pokemon, but an item can heal it.


                    -(-----------------------------)-

        _______
      _/_______\_
     /  TM #07   \ - Hail
    /    Type     \ - Ice
   /    Power      \ - N/A
  /    Accuracy     \ - N/A
 /     Location      \ - Shaol Cave
/     Description     \ - Cancels effect of all other weather moves. For 5
/_______________________\   turns, Hail damages both Pokemon unless they are
                            ice types.


                    -(-----------------------------)-

        _______
      _/_______\_
     /  TM #08   \ - Bulk Up
    /    Type     \ - Fighting
   /    Power      \ - N/A
  /    Accuracy     \ - N/A
 /     Location      \ - Dewford Jym
/     Description     \ - Raises Attack and Defense stats by 1+.
/_______________________\


                    -(-----------------------------)-

        _______
      _/_______\_
     /  TM #09   \ - Bullet Seed
    /    Type     \ - Grass
   /    Power      \ - 10
  /    Accuracy     \ - 100%
 /     Location      \ - Route 104
/     Description     \ - Attacks 2-5 times in one turn; if one of these
/_______________________\   attacks breaks an opponent's substitute, the
                            real Pokemon will take damage for the rest of
                             the hits.

                    -(-----------------------------)-

        _______
      _/_______\_
     /  TM #10   \ - Hidden Power
    /    Type     \ - Normal
   /    Power      \ - N/A
  /    Accuracy     \ - 100%
 /     Location      \ - Slateport Market or Fortree City
/     Description     \ - Varies in power and type depending on the user's
/_______________________\   DVs; maximum 70 base power.


                    -(-----------------------------)-

        _______
      _/_______\_
     /  TM #11   \ - Sunny Day
    /    Type     \ - Fire
   /    Power      \ - N/A
  /    Accuracy     \ - 100%
 /     Location      \ - Route 120
/     Description     \ - Cancels effects of all other weather moves. For 5
/_______________________\   turns, it increases the power of Fire attacks by
                            50%; halves the power of Water attacks; Solar-
                             beam fires in one turn; Thunder is 50%
                              accurate; Prevents Freezing.

                    -(-----------------------------)-

        _______
      _/_______\_
     /  TM #12   \ - Taunt
    /    Type     \ - Dark
   /    Power      \ - N/A
  /    Accuracy     \ - 100%
 /     Location      \ - 4th Time at Trick House.
/     Description     \ - Prevents the opponent from using non-damaging
/_______________________\   moves.


                    -(-----------------------------)-

        _______
      _/_______\_
     /  TM #13   \ - Ice Beam
    /    Type     \ - Ice
   /    Power      \ - 95
  /    Accuracy     \ - 100%
 /     Location      \ - Mauville Casino or in the Abandoned Ship.
/     Description     \ - 10% chance of freezing the opponent.
/_______________________\


                    -(-----------------------------)-

        _______
      _/_______\_
     /  TM #14   \ - Blizzard
    /    Type     \ - Ice
   /    Power      \ - 120
  /    Accuracy     \ - 70%
 /     Location      \ - 4th Floor of the Mega - Mart.
/     Description     \ - 10% chance of freezing the opponent.
/_______________________\


                    -(-----------------------------)-

        _______
      _/_______\_
     /  TM #15   \ - Hyper Beam
    /    Type     \ - Normal
   /    Power      \ - 150
  /    Accuracy     \ - 90%
 /     Location      \ - 4th Floor of the Mega - Mart.
/     Description     \ - Attacks on the first turn, and recharges on next
/_______________________\   turn.


                    -(-----------------------------)-

        _______
      _/_______\_
     /  TM #16   \ - Light Screen
    /    Type     \ - Psychic
   /    Power      \ - N/A
  /    Accuracy     \ - 100%
 /     Location      \ - 4th Floor of the Mega - Mart.
/     Description     \ - Receive half the damage of usual damage from
/_______________________\   Special Attacks for 5 turns.


                    -(-----------------------------)-

        _______
      _/_______\_
     /  TM #17   \ - Protect
    /    Type     \ - Normal
   /    Power      \ - N/A
  /    Accuracy     \ - 100%
 /     Location      \ - 4th Floor of the Mega - Mart.
/     Description     \ - Evades attack for the same turn, always attacks
/_______________________\   first, and the success rate halves if used over
                            and over.


                    -(-----------------------------)-

        _______
      _/_______\_
     /  TM #18   \ - Rain Dance
    /    Type     \ - Water
   /    Power      \ - N/A
  /    Accuracy     \ - 100%
 /     Location      \ - Abandoned Ship
/     Description     \ - Cancels effect of all weather moves. For 5 turns,
/_______________________\   it increases power of Water attacks by 50%;
                            halves the power of Fire attacks; makes Thunder
                             100% accurate; Solarbeam's power is halved.

                    -(-----------------------------)-

        _______
      _/_______\_
     /  TM #19   \ - Giga Drain
    /    Type     \ - Grass
   /    Power      \ - 60
  /    Accuracy     \ - 100%
 /     Location      \ - Route 123
/     Description     \ - Gains back HP for 1/2 the damage dealt.
/_______________________\


                    -(-----------------------------)-

        _______
      _/_______\_
     /  TM #20   \ - Safegaurd
    /    Type     \ - Normal
   /    Power      \ - N/A
  /    Accuracy     \ - 100%
 /     Location      \ - 4th Floor of the Mega - Mart.
/     Description     \ - Prevents the opponent from inflicting status
/_______________________\   ailments for 5 turns.


                    -(-----------------------------)-

        _______
      _/_______\_
     /  TM #21   \ - Frustration
    /    Type     \ - Normal
   /    Power      \ - N/A
  /    Accuracy     \ - 100%
 /     Location      \ - Pokemon Fan Club Chairman.
/     Description     \ - Power increases the more your Pokemon dislikes
/_______________________\   you; maximum 102 base power.


                    -(-----------------------------)-

        _______
      _/_______\_
     /  TM #22   \ - Solarbeam
    /    Type     \ - Grass
   /    Power      \ - 120
  /    Accuracy     \ - 100%
 /     Location      \ - Safari Zone
/     Description     \ - Takes in sunlight at the first turn, then attacks
/_______________________\   on second.


                    -(-----------------------------)-

        _______
      _/_______\_
     /  TM #23   \ - Iron Tail
    /    Type     \ - Steel
   /    Power      \ - 100
  /    Accuracy     \ - 75%
 /     Location      \ - Meteor Falls
/     Description     \ - 30% Percent of lowering opponent's Defense by 1+.
/_______________________\


                    -(-----------------------------)-

        _______
      _/_______\_
     /  TM #24   \ - Thunderbolt
    /    Type     \ - Electric
   /    Power      \ - 95
  /    Accuracy     \ - 100%
 /     Location      \ - Mauville Casino or Turn of the Mauville Generator
/     Description     \ - 10% Chance of paralyzing the opponent.
/_______________________\


                    -(-----------------------------)-

        _______
      _/_______\_
     /  TM #25   \ - Thunder
    /    Type     \ - Electric
   /    Power      \ - 120
  /    Accuracy     \ - 70%
 /     Location      \ - 4th Floor of the Mega - Mart
/     Description     \ - 30% Chance of paralyzing the opponent.
/_______________________\


                    -(-----------------------------)-

        _______
      _/_______\_
     /  TM #26   \ - Eartquake
    /    Type     \ - Ground
   /    Power      \ - 100
  /    Accuracy     \ - 100%
 /     Location      \ - Seafloor Cavern
/     Description     \ - Double the power when used on a Pokemon that is
/_______________________\   currently using Dig.


                    -(-----------------------------)-

        _______
      _/_______\_
     /  TM #27   \ - Return
    /    Type     \ - Normal
   /    Power      \ - N/A
  /    Accuracy     \ - 100%
 /     Location      \ - Pokemon Fan Club Chairman
/     Description     \ - The more the Pokemon likes the trainer, the more
/_______________________\   damage is conflicted. 102 is maximum power.


                    -(-----------------------------)-

        _______
      _/_______\_
     /  TM #28   \ - Dig
    /    Type     \ - Ground
   /    Power      \ - 60
  /    Accuracy     \ - 100%
 /     Location      \ - Route 114
/     Description     \ - In the first turn, user burrows underground and
/_______________________\   evades all attacks except for Earthquake,
                            Magnitude and Fissure; in the second turn, user
                             attacks.


                    -(-----------------------------)-

        _______
      _/_______\_
     /  TM #29   \ - Psychic
    /    Type     \ - Psychic
   /    Power      \ - 100
  /    Accuracy     \ - 100%
 /     Location      \ - Mauville Casino or Victory Road.
/     Description     \ - 10% Chance of lowering opponent's Special Defense
/_______________________\   by 1.


                    -(-----------------------------)-

        _______
      _/_______\_
     /  TM #30   \ - Shadow Ball
    /    Type     \ - Ghost
   /    Power      \ - 80
  /    Accuracy     \ - 100%
 /     Location      \ - Mount. Pyre
/     Description     \ - 20% Chance of lowering opponent's Special Defense
/_______________________\   by 1.


                    -(-----------------------------)-

        _______
      _/_______\_
     /  TM #31   \ - Brick Break
    /    Type     \ - Fighting
   /    Power      \ - 75
  /    Accuracy     \ - 100%
 /     Location      \ - Sootopolis City
/     Description     \ - Breaks Reflect and Light Screen's effect if in
/_______________________\   play.


                    -(-----------------------------)-

        _______
      _/_______\_
     /  TM #32   \ - Double Team
    /    Type     \ - Normal
   /    Power      \ - N/A
  /    Accuracy     \ - 100%
 /     Location      \ - Raises evasion by 1+.
/     Description     \ - Route 113 or Mauville Casino.
/_______________________\


                    -(-----------------------------)-

        _______
      _/_______\_
     /  TM #33   \ - Reflect
    /    Type     \ - Psychic
   /    Power      \ - N/A
  /    Accuracy     \ - 100%
 /     Location      \ - 4th Floor of the Mega - Mart.
/     Description     \ - Receives half of the damage of usual damage from
/_______________________\   Physical Attacks for 5 turns.


                    -(-----------------------------)-

        _______
      _/_______\_
     /  TM #34   \ - Shock Wave
    /    Type     \ - Electric
   /    Power      \ - 60
  /    Accuracy     \ - 100%
 /     Location      \ - Mauville Gym
/     Description     \ - Ignores evasion and accuracy modifiers.
/_______________________\


                    -(-----------------------------)-

        _______
      _/_______\_
     /  TM #35   \ - Flamethrower
    /    Type     \ - Fire
   /    Power      \ - 95
  /    Accuracy     \ - 100%
 /     Location      \ - Mauville Casino
/     Description     \ - 10% Chance of burning the opponent.
/_______________________\


                    -(-----------------------------)-

        _______
      _/_______\_
     /  TM #36   \ - Sludge Bomb
    /    Type     \ - Poison
   /    Power      \ - 90
  /    Accuracy     \ - 100%
 /     Location      \ - After getting Balance Badge: Dewford Town.
/     Description     \ - 30% of poisoning the opponent.
/_______________________\


                    -(-----------------------------)-

        _______
      _/_______\_
     /  TM #37   \ - Sandstorm
    /    Type     \ - Rock
   /    Power      \ - N/A
  /    Accuracy     \ - 100%
 /     Location      \ - Route 111 Desert.
/     Description     \ - Cancels effects of all other weather moves. For 5
/_______________________\    turns: Time-dependant recovery moves'
                             effectiveness halved; causes 1/16 max HP to
                              both Pokemon unless they are Ground, Rock or
                               Steel types; hits Pokemon even if they have
                                 Substitute.


                    -(-----------------------------)-

        _______
      _/_______\_
     /  TM #38   \ - Fire Blast
    /    Type     \ - Fire
   /    Power      \ - 120
  /    Accuracy     \ - 85%
 /     Location      \ - 10% Chance of burning the opponent.
/     Description     \ - 4th Floor of the Mega - Mart.
/_______________________\


                    -(-----------------------------)-

        _______
      _/_______\_
     /  TM #39   \ - Rock Tomb
    /    Type     \ - Rock
   /    Power      \ - 50%
  /    Accuracy     \ - 80%
 /     Location      \ - Rustboro Gym
/     Description     \ - Lowers opponent's speed by 1.
/_______________________\


                    -(-----------------------------)-

        _______
      _/_______\_
     /  TM #40   \ - Aerial Ace
    /    Type     \ - Flying
   /    Power      \ - 60%
  /    Accuracy     \ - 100%
 /     Location      \ - Fortree Gym
/     Description     \ - Ignores evasion and accuracy modifiers.
/_______________________\


                    -(-----------------------------)-

        _______
      _/_______\_
     /  TM #41   \ - Torment
    /    Type     \ - Dark
   /    Power      \ - N/A
  /    Accuracy     \ - 100%
 /     Location      \ - Slateport Contest House/Slateport Battle Tent
/     Description     \ - Prevents the same move from being used twice.
/_______________________\


                    -(-----------------------------)-

        _______
      _/_______\_
     /  TM #42   \ - Facade
    /    Type     \ - Normal
   /    Power      \ - 70
  /    Accuracy     \ - 100%
 /     Location      \ - Petalburg Gym
/     Description     \ - Double the power if user is inflicted with Burn,
/_______________________\   Paralysis or Poison.


                    -(-----------------------------)-

        _______
      _/_______\_
     /  TM #43   \ - Secret Power
    /    Type     \ - Normal
   /    Power      \ - 70
  /    Accuracy     \ - 100%
 /     Location      \ - Route 111
/     Description     \ - Effect determined by surroundings.
/_______________________\


                    -(-----------------------------)-

        _______
      _/_______\_
     /  TM #44   \ - Rest
    /    Type     \ - Psychic
   /    Power      \ - N/A
  /    Accuracy     \ - 100%
 /     Location      \ - Lilycove City
/     Description     \ - User recovers full health and loses all status
/_______________________\   ailments but sleeps for 2 turns.


                    -(-----------------------------)-

        _______
      _/_______\_
     /  TM #45   \ - Attract
    /    Type     \ - Normal
   /    Power      \ - N/A
  /    Accuracy     \ - 100%
 /     Location      \ - Verdanturf Contest Foyer/Verdanturf Battle Tent.
/     Description     \ - Attract Pokemon of the opposite gender, even if
/_______________________\   they have a Substitute - 50% Chance of
                            opponent's attack failing.

                    -(-----------------------------)-

        _______
      _/_______\_
     /  TM #46   \ - Thief
    /    Type     \ - Dark
   /    Power      \ - 40
  /    Accuracy     \ - 100%
 /     Location      \ - Slateport Museum
/     Description     \ - Steals opponent's held item.
/_______________________\


                    -(-----------------------------)-

        _______
      _/_______\_
     /  TM #47   \ - Steel Wing
    /    Type     \ - Steel
   /    Power      \ - 70
  /    Accuracy     \ - 95%
 /     Location      \ - Granite Cave - Talk to steven
/     Description     \ - 10% Chance of raising user's Defense by 1+.
/_______________________\


                    -(-----------------------------)-

        _______
      _/_______\_
     /  TM #48   \ - Skill Swap
    /    Type     \ - Psychic
   /    Power      \ - N/A
  /    Accuracy     \ - 100%
 /     Location      \ - Mount. Pyre
/     Description     \ - Exchanges abilities with the opponent.
/_______________________\


                    -(-----------------------------)-

        _______
      _/_______\_
     /  TM #49   \ - Snatch
    /    Type     \ - Dark
   /    Power      \ - N/A
  /    Accuracy     \ - 100%
 /     Location      \ - Lilycove/Slateport Ferry
/     Description     \ - If used on the same turn, user steals the
/_______________________\   opponent's non-damaging supporting moves.


                    -(-----------------------------)-

        _______
      _/_______\_
     /  TM #50   \ - Overheat
    /    Type     \ - Fire
   /    Power      \ - 140
  /    Accuracy     \ - 90%
 /     Location      \ - Lavaridge Gym
/     Description     \ - Lowers user's Special Attack by 2 after each use.
/_______________________\


**************************************
| -         (E.1) HM List          - |
**************************************
        _______
      _/_______\_
     /  HM #01   \ - Cut
    /    Type     \ - Normal
   /    Power      \ - 50
  /    Accuracy     \ - 95%
 /     Location      \ - Rustboro City
/     Description     \ - Regular Damage.
/_______________________\


                    -(-----------------------------)-

        _______
      _/_______\_
     /  HM #02   \ - Fly
    /    Type     \ - Flying
   /    Power      \ - 70
  /    Accuracy     \ - 95%
 /     Location      \ - Rival - Route 119
/     Description     \ - First turn, user goes in air and evades all
/_______________________\   attacks except for certain attacks, and then
                            attacks in second.


                    -(-----------------------------)-

        _______
      _/_______\_
     /  HM #03   \ - Surf
    /    Type     \ - Water
   /    Power      \ - 95
  /    Accuracy     \ - 100%
 /     Location      \ - Petalburg City - Wally's House
/     Description     \ - Regular Damage.
/_______________________\


                    -(-----------------------------)-

        _______
      _/_______\_
     /  HM #04   \ - Strength
    /    Type     \ - Normal
   /    Power      \ - 80
  /    Accuracy     \ - 100%
 /     Location      \ - Rusturf Tunnel - Rock Smash needed
/     Description     \ - Regular Damage.
/_______________________\


                    -(-----------------------------)-

        _______
      _/_______\_
     /  HM #05   \ - Flash
    /    Type     \ - Normal
   /    Power      \ - N/A
  /    Accuracy     \ - 70%
 /     Location      \ - Granite Cave
/     Description     \ - Lowers opponent's accuracy by 1.
/_______________________\


                    -(-----------------------------)-

        _______
      _/_______\_
     /  HM #06   \ - Rock Smash
    /    Type     \ - Fighting
   /    Power      \ - 20
  /    Accuracy     \ - 100%
 /     Location      \ - Mauville City
/     Description     \ - 50% Chance of lowering opponent's Defense by 1.
/_______________________\


                    -(-----------------------------)-

        _______
      _/_______\_
     /  HM #07   \ - Waterfall
    /    Type     \ - Water
   /    Power      \ - 80
  /    Accuracy     \ - 100%
 /     Location      \ - Cave of Origin.
/     Description     \ - Regular Damage.
/_______________________\


                    -(-----------------------------)-

        _______
      _/_______\_
     /  HM #08   \ - Dive
    /    Type     \ - Water
   /    Power      \ - 60
  /    Accuracy     \ - 100%
 /     Location      \ - Mossdeep City - Given by Steven.
/     Description     \ - First turn, user goes into the water and evades
/_______________________\   all attacks, and in the second, user attacks.


**************************************
| -  (F.1) Copyright Information   - |
**************************************

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