****** ***** *  * ***** **  ** ***** *     *
*    * *   * * *  *     * ** * *   * **    *
****** *   * **   *     *    * *   * * *   *
*      *   * **   ***** *    * *   * *  *  *
*      *   * **   *     *    * *   * *   * *
*      *   * * *  *     *    * *   * *    **
*      ***** *  * ***** *    * ***** *     *

****** ***** *     * *****    *    *     *
*    *   *   **    * *   *   * *   *     *
******   *   * *   * *   *   * *   *     *
*        *   *  *  * *****  *****  *     *
*        *   *   * * *   *  *   *  *     *
*        *   *    ** *   * *     * *     *
*      ***** *     * ***** *     * ***** *****

~RUBY & SAPPHIRE VERSIONS~

==========================================
               ~Line Test~
==========================================
If the following line is readable without scrolling over, you can easily
read this walkthrough.
ABCDEFGHIJKLMNOPQRSTUVWXYZABCDEFGHIJKLMONPQRSTUVWXYZABCDEFGHIJKLMNOPQRSTUVW

==========================================
             ~Introduction~
==========================================
Welcome readers! I'm Deathborn 668 on the message boards and this is
a walkthrough for Pokemon Pinball-Ruby and Sapphire for the Game Boy
Advance. Although a pretty old game as of now, I still play it quite often
and feel like I should write a walkthrough for it. So enjoy, and please
keep these Do's and Do not's in mind:

DO:
-Use this walkthrough as a refrence tool
-Tell people about it
-Print it for personal use
-Give to other people for no profit

DON'T:
-Plagerize this walkthrough without any credit
-Call this walkthrough "yours"
-Sell this walkthrough for profit

ONLY the following sites have permission to use this walkthrough without
the need to contact me:
-www.gamefaqs.com
-www.gamespot.com
-www.ign.com

Anybody else wishing to use this walkthrough will need to draw attention
to me on the message boards. I do not want any e-mail. I'm sick of spam and
people who can't read e-mailing me. If you need to find anything in this
guide quickly, just hit CTRL+F and type what you're looking for. Please
don't bug me on something you can't find in this walkthrough even though it
is clearly visible.
Thanks for your concern.

==================================
|      ~Table of Contents~       |
==================================
|1.Controls                      |
|2.The Board Basics              |
|3.Catch 'em Mode                |
|4.Egg Hatch Mode                |
|5.Evolution Mode                |
|6.Travel Mode                   |
|7.Pokeball Upgrades             |
|8.The Pokemart Items            |
|9.The Slots Rewards             |
|10.The Bonus Stages             |
|11.Pokemon Board Locations      |
|12.Capturing Rare Pokemon       |
|13.Tips and Tricks              |
|

---------------------------------------------------------------------------
                             ~1.Controls~
---------------------------------------------------------------------------
The controls to the game are very customizable. There are four preset
button layouts you can choose from or, if you prefer, you can edit what
buttons do which actions yourself.

Type A:
Left Flipper-Left on D-Pad
Right Flipper-A button
Tilt Left-L button
Tilt Right-R button
Tilt Up-L+R buttons

Type B:
Left Flipper-Left on D-Pad
Right Flipper-A button
Tilt Left-L button
Tilt Right-R button
Tilt Up-B button


Type C:
Left Flipper-L button
Right Flipper-R button
Tilt Left-Left on D-Pad
Tilt Right-A button
Tilt Up-Left on D-Pad+A button


Type D:
Left Flipper-L button
Right Flipper-R button
Tilt Left-Left on D-Pad
Tilt Right-Right on D-Pad
Tilt Up-Up on D-Pad

Edit:
By choosing this option you can change the settings for each of the five
commands to whichever buttons you want to. You can also have the same
button do more than one action. If you want to, you can have both flippers
set to the same button. However, this makes it impossible to do some events
on the boards (rather, it makes it more difficult actually) so the choice
is yours. Feel free to use this option of one of the preset layouts.

---------------------------------------------------------------------------
                         ~2.The Board Basics~
---------------------------------------------------------------------------
There are two different boards that you can play on. They are the Ruby
board and the Sapphire board. Each of these boards has a decent amount of
differences between them, such as the general board layout, how to activate
certain modes, and most of all, the Pokemon you are able to catch in them.
You'll need to play each board multiple times before you can complete the
Pokedex.

Before I describe the boards, when you start a new game you will notice
some numbers on the bottom row of the screen. The large number to the left
if your score. Doing almost anything on the board will earn in points, and
in turn increase your score. That's pinball basics. There are several other
numbers on the right side. From left to right, the first number next to the
Pokeball symbol is how many Pokemon you have caught. Whenever you catch or
evolve a Pokemon, this will increase by one. You will earn an extra ball
when you catch 15 Pokemon.

The second number next to the Coin symbol is how many coins you currently
have. Shooting the ball up a certain ramp on both boards will earn you
coins. You can spend these at the Pokemart for fabulous items to aid you
on your current ball. The final symbol next to the colored Pokeball is how
many balls you have remaining. You can get extra balls in several ways. You
get one for catching 15 Pokemon, you can get them very rarely on the slots,
or you can buy them in the Pokemart for 99 coins. If you lose all of your
balls, then it's game over. Simple as that.

You start the game with 2 extra balls and 10 coins. You can collect more of
each if you are good. Coins are pretty easy to get, but Extra Balls are
rare. Always try to get Extra Balls if you have the chance to do so.

==========
Ruby Board
==========
The Ruby Board is considered to be the easier of the two boards. The ball
will always start at the plunger, which is a Spoink here. Hit the A button
to launch the ball. At the bottom you have the typical flippers and side
bummpers. The side gutters will make you lose the ball if the saver isn't
on, or Pikachu can save it. Hit the left flipper button to make Pikachu
move to the left side, and the right flipper to make him move to the right
side. If you have the Pika Charge stored, Pikachu will save the ball before
it falls down the gutter.

Above the flippers is a button near Chikorita. She will use Razor Leaf to
make Linnone pop his head out on the left and right sides of the board
nearby. If you hit the one on the left, it will make a Gulpin fall down.
Repeat this three times to have three Gulpins total, activating Travel
Mode. If you hit the right Linoone, Makuhita will turn to face the right
loop. You can push the A button to make him punch the ball when it comes
near him. If you do this right, it will send the ball up a side ramp and
into a Nuzleaf. After the third hit, Nuzleaf will cover the gap with his
body, making a bridge. Hit through this loop again and you'll hit the
Upgrade Arrow, upgrading your Pokeball to the next level.

The right loop is the GET loop, and the left if the EVO loop. Right next to
the GET loop is Sharpedo. When two or more GET lights are flashing, you can
hit the ball into Sharpedo to start Catch 'em Mode. To the left of
Sharpedo's ramp is a ramp leading to the Pokemart. Hit up the ramp once to
hit the doors, opening the shop. Hit up the ramp again to enter the shop.
The doors will remains open until you start another mode, at that time you
will need to reopen the doors.

Left of that ramp is a small button with a number above it. This is the
bonus multiplier. At the end of ball bonus, your final total bonus score
will be multiplied by this number. Hit the switch to increase it by one.
You can also increase it by hitting the Bonus Multiplier option in the
Slots occasionally. Left of this is the bumpers. There's a switch to the
left of the pool. This will change what the bumpers are. They can be three
stationary Chinchous, three rotating Chinchous, one rotating Chinchou,
three stationary Lotad's, and rarely Whiscash will appear. If you hit the
ball into his mouth he will take you to the Spheal Bonus Stage. Hit any
other part of his body and he'll use Earthquake, violently shaking the
screen, before disappearing. Above the bumpers are three lights. The ball
with light them up as it passes them. Light all three to upgrade the ball
one level.

Left of the bumpers is the Hatch Lane. Hit Cyndaquil three times to make
it back up into the egg hut. Hit him again to make the egg hatch. After the
egg hatches, hit the hut again to make another egg appear. The lane to the
left of the hatch lane is where you can collect coins. The flashing light
shows you how many coins you'll earn when you hit the ball up the lane.

Also, on the right loop is a spinner with a Pikachu face on it. Hit this
to charge the Pika Meter. When it is full, you can make Pikachu save the
ball as it falls down the side gutters. The charge will disappear when you
use it, so you'll have to recharge the meter.

==============
Sapphire Board
==============
The Sapphire Board is generally considered to be the more difficult of the
boards. The ball will start on the Spoink plunger, so push A to send it
onto the board. It will pass around the Egg chamber before going down a
ramp to the flippers. On the left side of the board, near the flippers, is
a button. Each time you hit this, a Seedot will fall into the basket. Get
three Seedot's in the basket to start Travel Mode. However, the Seedot's
will leave one at a time about every 30 seconds. This will reset each time
a new Seedot is dropped into the basket. If you want to start Travel Mode
you will need to be quick.

The button on the right side of the flippers makes Zigzagoon active. You
can tell he's active when he's on all four legs, looking like he's ready to
strike something. If he's like this and you are playing the slots, you can
push A to have him use Quick Attack and he will stop the wheel instantly.
You can use this to get the prizes you want with little difficulty.

The right loop as always is the GET loop. Each time you hit the ball
through here, one of the letters lights up. Once at least 2 letters are lit
up, you can start Catch 'em Mode. The spinner is here on this loop as well.
Hit it enough to charge the Pika Meter so Pikachu can save the ball if it
falls on the outer lanes. Next to this loop is the Hatch Lane. Hitting the
ball up this ramp will send it into the Egg Incubator. One of the lights
will turn on each time you send the ball up here. Once you light all four
lights, the egg will hatch. Hit the ball up this ramp again after the egg
hatches to replace the egg.

Next to the Hatch Lane is a Wailmer. Hit the ball into him when you have
at least 2 GET lights active to start Catch 'em Mode. Right next to Wailmer
you will see a small switch with a P on it and a number on a panel on the
table. This is the Bonus Multiplier increaser. The number is the current
End of Ball Bonus multiplier. Hit the P switch to increase this by one.
This also makes Pelipper, who is sitting in a nest above the P switch, to
turn and face the end of the coin ramp above him. If you shoot it up the
Coin Ramp, the ball will drop into his beak and he'll fly away with it and
drop the ball into the bumpers. If the P switch is flashing, and you hit it
and then get the ball into Pelipper's mouth, he will fly you away to the
Spheal Bonus Stage.

The Bumpers are in the top-center of the board. They are just three
Shroomish. Above them are the same three lights from the Ruby Board. If
you make all three lights active you will upgrade the ball one level. Next
to the Bumpers is the Pokemart. It is guarded by a force field, however. To
remove the force field, you need to hit the + and - buttons on the sides of
the entrance. This will disable Plusle and Minun's attack. Once you hit
both buttons you can enter the Pokemart at will. The barrier will reappear
and you'll need to deactivate it again if you start any game mode.

The Coin Ramp is left of the Pokemart. Hit the ball up this ramp to get the
amount of coins on the flashing arrow. You can get 1, 5, or 10 coins. The
ball will be dropped into the bumpers at the end of the ramp, or Pelipper's
mouth if he's facing the ramp. The EVO loop is next to the Coin Ramp. Hit
the ball up this loop to light up each letter in EVO. Once you do this
three times, the Pokemart will change into the EVO area. The barrier will
also disappear. Hit the ball into here to start EVO Mode.

---------------------------------------------------------------------------
                          ~3.Catch 'em Mode~
---------------------------------------------------------------------------
Catch 'em Mode is the game mode you will often be activating while on the
boards. It isn't very difficult to start and is rather easy to complete,
but the only downside is that you won't recieve very many points for doing
so. However, it does bring you close to reaching the bonus stages where you
can rack up huge points. Catch 'em Mode is done in similar ways on both
boards, but there are some differences. You have 2:00 to catch the Pokemon.
If you fail to do so in two minutes, you will have to try again later after
relighting the GET lights.

==========
Ruby Board
==========
In the Ruby Board, to start Catch 'em Mode you need to shoot the ball into
Sharpedo. When Catch 'em Mode starts, you will see the silhouette of the
Pokemon you are trying to catch in the center of the board. You need to
reveal the Pokemon before you can catch it. To reveal the picture, you need
to hit the bumpers three times. This can either be easy or very hard
depending on the current bumper setup. One rotating Chinchou is difficult
to hit, but three Lotad's or rotating Chinchous should make this quite
simple. The first hit reveals one square, the second hit reveals another
two squares, and the last bumper hit will reveal the last three squares.
They will be revealed one at a time. If you want to instantly reveal the
picture, hit the bumpers three times before the ball falls back to the
flippers.

One the Pokemon has been revealed, you will need to catch it. The Pokemon
will stay at the bottom of the screen. You need to hit it three times to
light up "Catch!" and you will catch the Pokemon. Don't worry about what
kind of Pokeball you currently have; you will ALWAYS capture a Pokemon when
it does the animation for it.

Once you catch your first Pokemon at the beginning of the board, you will
need to relight the GET lights to start Catch 'em Mode again. Shoot the
right loop to light up the letters. You can start Catch 'em Mode with just
GE lit up, but you can occasionally get better Pokemon if you light up GET.
Either way, when you see the "Catch" light pointing at Sharpedo flashing,
you should know you can catch a Pokemon then. The Latios Ball Saver will
be lit for the first sixty seconds of this mode.

==============
Sapphire Board
==============
In the Sapphire Board, Catch 'em Mode is started in a similar way. You need
to shoot the ball in Wailmer to start the mode. Like before, the silhouette
of the Pokemon you are trying to catch will appear in the middle of the
table, and you need to hit the Shroomish bumpers to reveal the picture. You
need to hit them three times. If you hit them three times before the ball
falls back to the bottom of the table, the entire picture will be instantly
revealed without wasting any of the time limit. Once you have hit the
bumpers three times, the Pokemon will appear and you can start catching it.

There's an easy trick to catching the Pokemon. If the Latias Ball Saver
light is still lit, lose the ball and resend it up the plunger. Don't shake
the table and you will get an easy two hits on the Pokemon before the ball
reaches the flippers again. From there, one more hit and you'll catch the
Pokemon.

After catching your first Pokemon when you start the board, you will need
to relight the GET lights at the right loop. Once again, you can start
Catch 'em Mode with just GE lit, but you can get better Pokemon if you
light up GET. You will have the Latias Ball Saver lit for sixty seconds.

---------------------------------------------------------------------------
                         ~4.Egg Hatch Mode~
---------------------------------------------------------------------------
On both boards you will notice an Egg sitting on an area of the board. With
a little work you can make this Egg hatch, starting the Egg Hatch mode. The
process to hatch the Egg is slightly different on both boards, but what you
need to do stays the same.

==========
Ruby Board
==========
You will notice a Cyndaquil in the Hatch lane. Each time you hit Cyndaquil,
he will back up just a little but. After the third hit, he will be pushed
into the hut where the Egg is resting and start incubating it. Once you hit
Cyndaquil again, Egg Hatch Mode will begin. The Egg will hatch into a
random Pokemon that can only come out of Eggs (see the Pokemon Availability
section to see which ones can be hatched). The Pokemon will drop into the
center area of the board and will move around randomly in the middle area.
You have about 45 seconds to catch the Pokemon before it disappears. Since
the Pokemon is small, you only need to hit it twice. Try to aim as best as
possible so you don't waste time getting the ball stuck somewhere. The
Latios Ball Saver will be lit for about 20 seconds. Once you complete/fail
the mode, send the ball back into the hut Cyndaquil was to make a new Egg
appear, starting the process anew.

==============
Sapphire Board
==============
When you shoot the ball at the beginning, the ball will pass through the
Incubator. There is a Hatch ramp leading to the incubator at the bottom of
the screen. Each time you shoot the ball up this ramp, one light will turn
on and heat up the Egg. Once all four lights have been lit, the Egg will
hatch. Again, you get the Latias Ball Saver for about 20 seconds and you
only have roughly 45 seconds to hit the small Pokemon twice to capture it.
It's slightly harder here because the middle area of the board is larger
than its Ruby counterpart. Once you complete/fail the mode, hit the ball up
the Hatch ramp to make a new Egg appear on the Incubator, starting the
process all over again.

---------------------------------------------------------------------------
                          ~5.Evolution Mode~
---------------------------------------------------------------------------
In order to obtain most Pokemon, you will have to evolve them. Some Pokemon
even evolve more than once, while others don't evolve at all. To evolve a
Pokemon, you will need to start EVO Mode. This mode can be started nearly
the exact same way on both boards. You cannot start this mode unless you
have at least one Pokemon that can be evolved. You have two minutes to
complete the mode. You can only evolve Pokemon you have caught on this
playthrough of the table. You can't evolve an Abra you caught last game and
got a game over on, you can only evolve Pokemon that have been caught this
game.

In EVO Mode, you will need to collect three evolutionary items to light up
EVO in the center of the table, opening the hole. Hit the ball into the
hole to evolve the Pokemon. The items can be and Experience symbol, Water/
Fire/Leaf/Thunder/Sun/Moon stones, GBA Link Cables, Happiness Hearts, or
Pokeblocks. It depends on the Pokemon being evolved. Evolving a Machoke
would make you collect GBA Link Cables while evolving a Zigzagoon would
make you collect Experience. You must get the items one at a time. Once you
collect the item, the next one will appear on the board. They appear in
certain locations on the board so you can somewhat know what to expect.

==========
Ruby Board
==========
You will need to send the ball up the left loop three times, lighting up
EVO. Once you have done this, the Pokemart will change its sign into the
Pokemon Center. The doors will stay open unless you start another mode, and
when you shoot the ball here you will be taken to a screen showing your
Pokemon that can be evolved. You can check to see if you have their evolved
forms here or not. Choose your Pokemon to begin the mode. The items you
need to collect will appear in several spots on the board. During any
single EVO Mode no two items will appear in the same spot. Here are the
locations the item can appear:
-In the outer loop (lose the ball and send it through the plunger to get
this easily)
-In the center of the board
-Right infront of Sharpedo
-Halfway up the ramp to the Pokemart
-The middle of the Coin lane
-Halfway up the ramp leading to Nuzleaf

==============
Sapphire Board
==============
Like the Ruby Board, you will need to send the ball around the left loop
three times to light up the EVO lights. The barrier infront of the Pokemart
will disappear, and the sign above it will read EVO instead of "Shop".
Shoot the ball into the cave to start EVO Mode. Choose your Pokemon and
begin the mode. The items are far more difficult to reach on the Sapphire
Board, so try not to waste any time attempting to get these items. They can
appear in the following locations:
-At the top of the Coin ramp (lose the ball and send it through the plunger
to reach this one easily)
-In the center of the board
-Right infront of Wailmer
-Halfway up the ramp leading to the Incubator
-Infront of the P Bonus Multiplier switch
-In the outer loop
-In the center of the Shroomish bumpers (this one is nearly impossible to
get skillfully. You have the be VERY lucky to get the item if your unlucky
enough for it to land here)

---------------------------------------------------------------------------
                           ~6.Travel Mode~
---------------------------------------------------------------------------
You start the board in a randomly selected area, but perhaps you have
milked all the Pokemon you can catch out of that area. In such an event you
should try traveling to a different area. The process is slightly different
on each board. If you are sucessful, you will be given the option of
whether or not you want to travel to a different area. Each board has seven
different areas you can visit. The first six can be randomly selected at
the beginning and are usually traveled to, but the last area can only be
visited under certain circumstances.

==========
Ruby Board
==========
In this board, hit the button where Chikorita is to make her use Razor Leaf
on the two Linnone's, making them pop their heads out. If you hit the
Linnone on the left, a Gulpin will fall down. You only have a limited time
to hit the Linnone so hurry up! Once you have three Gulpin's (they don't
disappear), Travel Mode will initate. You have one minute to shoot the
ball through either the left or right loop. It doesn't matter which one you
choose. Once you do, the center hole will open. Shoot the ball into it and
choose whether you want to travel or not. That's all there is to it. Here
are the locations you can travel to:

1.Granite Cave
2.Petalburg Forest
3.Safari Zone
4.Mt. Chimney
5.Lilycove City
6.Plains
7.Ruins

==============
Sapphire Board
==============
On this board, traveling is slightly easier but you need to be quick. There
is a button on the left side of the board near the flippers. If you hit it,
a Seedot will fall into a basket. You need to get three Seedot's into the
basket to begin Travel Mode. However, one Seedot will jump out about every
30 seconds, so you need to keep hitting the button to replace them. Get
three in the basket to begin the mode. Like the Ruby Board, just shoot the
ball up the left or right loops to open the hole in the center of the
board. Shoot it in here to get the option to travel.

1.Granite Cave
2.Petalburg Forest
3.Plains
4.Lake
5.Beach
6.Desert
7.Ruins

Although both boards share several areas, several Pokemon can only be
caught in these areas on seperate boards. Both areas can reach the Ruins,
but this is the special circumstance area.

=======================
Reaching the Ruins Area
=======================
Several rare Pokemon, including Jirachi, only appear in the Ruins area.
However, this area is fairly hard to reach. You need to travel at least
five times to reach this area. Basically, you need to shoot the ball up the
same loop five times. It doesn't need to be consecutive. So, if you shot
the ball up the left loop 3 times, the right loop once, then the left loop
2 more times, you'd be in the Ruins area. Realistically, you are guarenteed
to reach the Ruins by your ninth travel.

---------------------------------------------------------------------------
                        ~7.Pokeball Upgrades~
---------------------------------------------------------------------------
During the game you should try to upgrade the ball as often as possible.
This will allow you to earn more points, especially during the Bonus
Stages. Both stages have a similar way of upgrading the ball, but one board
has an extra, easier way of doing so as well. The ball upgrades are as
follow:

Pokeball-The normal red and white ball you start every game with. You earn
normal points with this ball, nothing special.

Great Ball-The first upgrade makes the ball become a Great Ball, which is
blue with red striped on it. You will earn twice the normal points with
this ball.

Ultra Ball-If you manage to upgrade the Great Ball, it will become an Ultra
Ball which is yellow with black stripes. You will earn triple the normal
amount of points earned on the board and in bonus stages.

Master Ball-If you upgrade the Ultra Ball, it will become the purple with
red dots Master Ball. You will earn quadruple the normal amount of points
with this ball, and that's a ton of points you can get for finishing a
Bonus Stage with it.

All ball upgrades last about one minute, then the ball goes back down one
level. So if you have an Ultra Ball, after a minute it will become a Great
Ball, then after another minute it will be a Pokeball again. Upgrading the
ball when it's a Master Ball will reset to minute timer you have. In Bonus
Stages, you will not go back a stage due to time. However, if you lose the
ball in a Bonus Stage, when it reappears it will have gone back a level. Do
your best not to lose the ball in these stages. You can earn upgrades also
by getting them on the slots, or by buying them in the Pokemart.

==========
Ruby Board
==========
At the top of the board, just above the bumpers, are three lights. As the
ball passes these lights, they will light up. If you light up all three
lights, the ball will upgrade one level. The lights shut off so you can
redo the process to upgrade the ball even further. If the current bumper
setup is that of the rotating Chinchou, this should be rather easy to do
with some luck. It won't require too much effort to upgrade the ball if it
gets stuck in a loop with the bumpers. Not that you should complain about
it or anything, since it's easy upgrades. You can change the positions of
the lights by hitting the flipper buttons to make your job even easier.

Another way of upgrading the ball is hitting the arrow just past Nuzleaf.
In order to reach this arrow, you need to activate Makuhita. Hit Chikorita
to have her use Razor Leaf on the Linoone. Hit the one on the right to
make Makuhita face north. When you hit the right flipper, he will make a
punch. He can hit the ball with his punches and they almost always head up
the ramp that leads to Nuzleaf. Hit Nuzleaf three times with this tactic
and he will fall over, making a bridge across the gap. Hit the ball up the
ramp one last time and you will roll over Nuzleaf and into the arrow,
giving you an easy upgrade.

==============
Sapphire Board
==============
Unlike the Ruby Board, you have only one way of upgrading the ball here.
There are the same three lights above the Shroomish bumpers that you can
light up by passing them. Light up all three lights and you will upgrade
the ball. Again, this upgrade only lasts about a minute. The Shroomish
bumpers have a tendency to keep the ball above them for a long time, so
getting a Master Ball can be pretty easy.

---------------------------------------------------------------------------
                        ~8.The Pokemart Items~
---------------------------------------------------------------------------
There is a Pokemart on both boards. You have to unlock it first before you
can enter, but once you do you can spend your coins on fabulous items. Some
of them are pretty useless, but there are some you should always buy as
soon as possible. Here's the list of the items:

-30 Second Ball Saver-10 Coins (The Latios/Latias Ball Saver will be lit
up for the next 30 seconds)
-Great 60 Second Ball Saver-20 Coins (The Latios/Latias Ball Saver will be
lit up for the next 60 seconds)
-Ultra 90 Second Ball Saver-30 Coins (The Latios/Latias Ball Saver will be
lit up for the next 90 seconds)
-Upgrade-40 Coins (The ball is upgraded one level for about one minute)
-Pika Saver-50 Coins (Pichu joins Pikachu in the right side gutter. The
Pika Meter will be forever charged until you lose the ball, and Pichu will
stay until you lose the ball)
-Spheal Bonus Challenge-60 Coins (Starts the Spheal Bonus Challenge)
-Extra Ball-99 Coins (You get an extra ball. As fas as I know, you can only
buy this twice per game)

You should always buy the Pika Saver first, as the ball will very often go
down the side gutters. Extra balls should be yor next priority, as there's
no better way to rack up points than have extra balls to do so with. The
Spheal Bonus Challenge is nice if you currently have an Ultra/Master Ball,
as the amount of points you get in the stage will be multiplied by the
level of the ball. Here's how to open the shop on both boards.

==========
Ruby Board
==========
Shoot the ball up the Shop ramp to hit the doors, opening them. Shoot the
ball up the ramp again to enter the shop. The doors will stay open until
you start a mode, in which case you will need to reopen them. You can't
enter the Pokemart when all the EVO lights are lit up, as the Pokemart
changes into the Pokemon Center. You also can't enter the Pokemart during
any mode.

==============
Sapphire Board
==============
The Sapphire Board has a harder to open Pokemart. You will see Plusle and
Minun standing on a platform, creating an electric barrier blocking the
shop. Hit the + and - buttons to disable Plusle and Minun, destroying their
barriers and allowing you to enter the shop. You can't enter the shop when
the EVO lights are on, as this becomes the starting point of EVO Mode. You
also can't go into the shop when any other mode is currently ongoing. You
will need to disable Plusle and Minun each time another mode starts.

---------------------------------------------------------------------------
                       ~9.The Slots Rewards~
---------------------------------------------------------------------------
At the bottom of the board there are four lanes. Two are the outer gutters
which will make you lose your ball as they lead to the bottom drain
(Pikachu and Pichu can save the ball here), and two inner lanes that lead
to the flippers. There are lights above each lane, each representing a
letter. As you pass them, the letter lights up. Light all four to spell
"SLOT" to open up the slots hole in the center of the board. You can use
the flipper buttons to shift the position of the letters to make it easier
to spell "SLOT". Once you hit the ball into the hole, a roulette will play.

Stop it with the A button, and it will slow down and stop at your prize.
The prizes suck at first, but as you keep getting slots with the same ball,
you will find the prizes get insanely good before resetting to the
beginning again. On the Sapphire Board, you can use Zigzagoon's Quick
Attack to stop the slots immediately to grab your prize. It's best to do
this as the roulette starts slowing down, making it easier to time. Here
is what can appear on the slots:

-30 Second Ball Saver (The Latios/Latias Ball Saver will be lit
up for the next 30 seconds)
-Great 60 Second Ball Saver (The Latios/Latias Ball Saver will be
lit up for the next 60 seconds)
-Ultra 90 Second Ball Saver (The Latios/Latias Ball Saver will be
lit up for the next 90 seconds)
-Upgrade (The ball is upgraded one level for about one minute)
-Max Upgrade (The ball is upgraded to a Master Ball instantly)
-Pika Saver (Pichu joins Pikachu in the right lane. The Pika Meter will be
charged indefinitely until you lose the ball for good. Thusly, you can
never lose the ball through the outside lanes)
-Bonus Multipler (Adds 1-5 extra to the current End of Ball Bonus
Multiplier)
-Catch 'em Mode Start (Begins Catch 'em Mode)
-Small (You get between 100 and 900 points)
-Big (You get between 1,000,000 and 9,000,000 points)
-EVO Mode Start (Begins EVO Mode provided you have a Pokemon that can be
evolved)
-Coin +10 (You get 10 Coins)
-Coin +30 (You get 30 Coins)
-Coin +50 (You get 50 Coins)
-30 Second Timer Up (The next timed event with a visible timer will have a
bonus 30 seconds added to it. The Latios/Latias Ball Saver will still last
the standard amount of time it would if the mode didn't have this bonus)
-Spheal Bonus Challenge (You get warped to the Spheal Bonus Challenge)
-Kecleon Bonus Stage (You get warped to the Kecleon Bonus Stage, Ruby
Board only)
-Groudon Bonus Stage (You get warped to the Groudon Bonus Stage, Ruby Board
only)
-Dusclops Bonus Stage (You get warped to the Dusclops Bonus Stage, Sapphire
Board only)
-Kyogre Bonus Stage (You get warped to the Kyogre Bonus Stage, Sapphire
Board only)
-Rayquaza Bonus Stage (You get warped to the Rayquaza Bonus Stage, only
available as the bonus stage after you catch Groudon/Kyogre)
-Extra (You recieve an extra ball)
-Jirachi Arrival (Jirachi will appear on the board with a 30 second time
limit for capture. This only appears on the slots if you are in the Ruins
area, and is ALWAYS on the slots until you hit it. However, once you
attempt this mode, the Jirachi Arrival space on the slots will not reappear
until after you start a new round and get a game over)

---------------------------------------------------------------------------
                        ~10.The Bonus Stages~
---------------------------------------------------------------------------
Below the picture of the area you are currently in you will see three
Pokeball symbols. Each time you catch a Pokemon, one of these lights up. If
you evolve a Pokemon, two of them light up. Once all three have been
lighted, the hole will open leading to a Bonus Stage on the board. The
Bonus Stage you go to depends on the board you are on, and what the last
bonus stage you beat was. Here is the order you will visit the Bonus
Stages. You have to beat one to move to the next stage in the loop.

Ruby Board:Kecleon > Groudon > Kecleon > Groudon > Rayquaza
Sapphire Board:Duskull > Kyogre > Dusclops > Kyogre > Rayquaza

After beating Rayquaza's Bonus Stage, the loop restarts. The Bonus Stages
are setup for maximum point getting. Clearing these stages nets you massive
points, with the exception of the Spheal Bonus Challenge where your goal is
just to score as many points as you can. You CANNOT lose your ball in the
Bonus Stages. However, if you lose the ball it won't reappear for about 6
seconds, and you have a strict time limit so try not to lose the ball.
Also, if the ball has been upgraded, there is no downgrade timer during the
Bonus Stages. Instead, when you lose the ball, it goes down a stage. Again,
just don't lose the ball. However, it can sometimes be a strategic move.
Here are the Bonus Stages with diagrams of them. The "F"'s are the
flippers.

======================
Spheal Bonus Challenge
======================
--------------------------
|    **            **    |
|  **  ** BASKET **  **  |
| ** SEALEO    SEALEO ** |
| **                  ** |
| **                  ** |
|  **                **  |
|   **              **   |
|\   **            **   /|
|  \                  /  |
|    \              /    |
|      \          /      |
|       FF      FF       |
|         FF  FF         |
--------------------------
Time Limit-2:00
Reward-5,000,000 points per Spheal into the basket, 1,000,000 points per
Pokeball into the basket

You can get to this stage either by getting it from the slots, shooting the
ball into Pelipper's mouth when the P switch is flashing, shooting the ball
into Whiscash's mouth when he appears on the Ruby Board, or by buying it at
the Pokemart. This Bonus Challenge is available on both boards.

When you are thrown onto the board, you will see a smal pool of water in
the area with the flippers, two icy slides leading to a Sealeo, and a small
basketball hoop. Your object is to hit as many Spheal's and Pokeball's into
the basket as possible in 2:00. You want to aim for Spheal's more, though,
as you get far more points for them. So how do you get basket with them?

That's rather simple for just the Pokeball. Shoot the ball up one of the
icy ramps. Sealeo will bounce the ball three times before shooting it into
the basket, at which point it was fall back to the flippers. You want to
aim for Spheal's more for higher points, however. In the small pool you
will see two Spheal's swimming around. Hit them to make them dive back
underwater. Keep doing this until at least one of them tries to climb one
of the icy slides. Hit the Spheal with the Pokeball (a light tap works just
fine) and it will be propelled to the top of the slide and onto the Sealeo,
who will bounce him into the basket. If you hit Sealeo when he is bouncing
the Spheal, he will drop the Spheal and you'll need to try again. This is
all you have to do for the two minute time limit. Once time is up, the game
will count how many Pokeball baskets you got and how many Spheal baskets
you got, and add the scores together. This total is multiplied by the
Pokeball bonus, so you'd get triple the points with an Ultra Ball. Quite
nice.

===================
Kecleon Bonus Stage
===================
--------------------------
|         \TREE/         |
|          ----          |
|                        |
|                  ROCK  |
|   SIGN                 |
|                        |
|\                      /|
|  \                  /  |
|    \              /    |
|      \          /      |
|       FF      FF       |
|         FF  FF         |
--------------------------
Time Limit-2:00
Reward-30,000,000 points

This is the first Bonus Stage you will go to on the Ruby Board. It takes
place in the Safari Zone, and your job is to defeat Kecleon within two
minutes. It would be easy, but Kecleon turns himself invisible, making him
difficult to find. What you need to do is hit him with the ball to make him
trip, then hit him again while he's tripped to deal damage. You will clear
the stage if you hit him 10 times.

There are some telltale signs of where he is. You can occasionally see dust
clouds he makes when he's scuttling from one place to the next. Rustling
grass and ripples in the water also point out where he's moving. If you're
having trouble, there is help. Hit the large tree in the back to make the
Devon Scope fall from the branches. Hit this with the ball to equip them
for about 15 seconds, allowing you to see Kecleon. Once they wear off you
will need to recollect them in the same manor.

When you hit Kecleon, he turns visible again before quickly moving to a new
location and turning invisible. You can make him trip easily when he's
visible and get free hits on him if you're quick. This stage isn't too
difficult, but if you are unable to find and hit Kecleon quickly this can
get quite annoying.

===================
Groudon Bonus Stage
===================
--------------------------
|     11         22      |
|     11 GROUDON 22      |
|        33    44        |
|         33  44         |
|                        |
|                        |
|\                      /|
|  \                  /  |
|    \              /    |
|      \          /      |
|       FF      FF       |
|         FF  FF         |
--------------------------
Time Limit-3:00
Reward-50,000,000 points

You can go to this Bonus Stage after you have cleared the Kecleon Bonus
Stage. Your object is to defeat Groudon within the three minute time limit.
It seems pretty hard, but once you understand how this stage works, it is
actually very simple. At the start, Groudon will fall from the ceiling and
use Rock Throw, dropping three rocks in random locations onto the board.
These may be out of your way, or totally block your path. They take three
hits to destroy.

After a short time, Groudon will use Eruption, destroying the rocks and
flinging your ball into the wall from the resulting shockwave. Four pillars
(marked with the numbers on the diagram). These fire pillars will make it
impossible to hit Groudon. The pillars will slowly go away by themselves,
but you need to hurry up the process. Keep hitting the front pillars until
they disappear, allowing you to get many free hits onto Groudon. About the
time you do this, Groudon will rear his head back and shoot Fire Blast at
the ball. This is a highly inaaccurate attack for him, and as long as the
ball is moving side to side it should miss. If it hits, keep hitting the
flipper buttons to be released from its grasp quicker.

Groudon will use Rock Throw again after Fire Blast. Once all of the pillars
have disappeared (they disappear after about 25 seconds if you don't hit
them enough), Groudon will use Eruption again and this loop will start
anew. Keep up this cycle to hit Groudon 15 times and you will clear the
stage. There's an easy way to get about 8 free hits on Groudon. Before he
uses Eruption, if you can get the ball above Groudon then the ball can't
fall down due to the pillars blocking the way. This will make the ball keep
hitting Groudon, allowing for many easy hits.

If this is your second time beating this Bonus Stage in the same game (as
in, without getting a game over), then you will catch Groudon upon your
second completion.

====================
Dusclops Bonus Stage
====================
--------------------------
|                        |
|  XX                    |
|                 XX     |
|                        |
|                        |
|    XX              XX  |
|\                      /|
|  \                  /  |
|    \              /    |
|      \          /      |
|       FF      FF       |
|         FF  FF         |
--------------------------
Time Limit-2:00
Reward-30,000,000 points

The setting of this Bonus Stage is in an abondoned graveyard, with several
tombstones on the board (marked by the X's). When you start, you will see
two Duskull's slowly floating from side to side. You need to hit the
Duskull's once to make them disappear. If you take too long to hit a
Duskull, it will warp to another area on the board. When you hit a Duskull,
another one will appear. Basically, you need to kill 20 Duskull's. This
should take about a minute, depending on how lucky you are with the
locations the Duskull warp to.

Once you have defeated the last Duskull, the timer will stop briefly, and
the ground will shake with stomping several times. The timer will resume
when a large Dusclops finishes materializing in the center of the board.
You need to hit Dusclops five times to defeat him. That may seem simple,
but he will suck up the ball if you hit him with a frontal attack. Bounce
the ball around the board to strike him in the back. Every few seconds he
will walk a little close to the flippers, and eventually back up. When he
is walking, you can hit him with a frontal attack and he won't suck up the
ball. Only five hits do him in, and since you can abuse the time where he
walks to get asy hits, this part of the stage shouldn't present too much of
a problem unless you are very low on time.

==================
Kyogre Bonus Stage
==================
        --------
---------|KYOGRE|---------
|                        |
|                        |
|                        |
|                        |
|                        |
|\                      /|
|  \                  /  |
|    \              /    |
|      \          /      |
|       FF      FF       |
|         FF  FF         |
--------------------------
Time Limit-3:00
Reward-50,000,000 points

You can only go to the Kyogre Bonus Stage once you beat the Dusclops Bonus
Stage on the Sapphire Board. Kyogre will begin at the top of the board in
his resting area. After about four seconds he will shake a bit, flashing
white, and attack using Sheer Cold which sends a shockwave of frost around
the field, guarenteeing that the ball gets frozen. Rapidly push the flipper
buttons to unfreeze the ball. You can stop this attack. When you see him
shaking, hit him with the ball. This will cancel out his attack. After
using, or failing to do so, Sheer Cold, Kyogre will create two whirlpools.
If you hit the ball into these, they will ensnare it for about 8 seconds.
Try to avoid them.

Right after using Whirlpool, Kyogre will use Dive. The whirlpools will
disappear before he resurfaces for the first time. Look for the bubbles. He
only reappears for about 1.5 seconds, so you have little time to hit him.
He will resurface twice before returning to his original spot. Kyogre will
repeat this process all over again after finishing Dive. Hit Kyogre 15
times to clear the stage.

If this is the second time you defeat the Kyogre Bonus Stage without
getting a game over, then you will capture Kyogre instead of just defeating
him.

====================
Rayquaza Bonus Stage
====================
--------------------------
|                        |
|<-------RAYQUAZA------->|
|                        |
|                        |
|                        |
|                        |
|\                      /|
|  \                  /  |
|    \              /    |
|      \          /      |
|       FF      FF       |
|         FF  FF         |
--------------------------
Time Limit-3:00
Reward-99,999,999 points

This is the final Bonus Stage you can go to, and you can only visit it
after catching Groudon/Kyogre. You need to hit Rayquaza 15 times within the
time limit. Seems pretty easy as the board doesn't look too tricky. Too bad
Rayquaza isn't going to take that crap. Rayquaza will move from side to
side. As if that wasn't bad enough, it will be hovering above the ground.
If your timing isn't dead on, the ball will harmlessly pass under Rayquaza
instead of hitting it. After several seconds, Rayquaza will stop and glow
yellow, then use Thunder on the ball. While he's stopped you can get an
easy hit in. If Thunder hits, hit the flipper buttons quickly to escape the
grasp. There's a trick you can use with Thunder to get several more easy
hits. Hit the ball right next to Rayquaza so the Thunder hits it next to
him. Rayquaza will hover up and down in place, and the ball will touch him
each time, counting as a hit. You can get about 5 easy hits this way. The
timing is rather tricky, however.

Several seconds after using Thunder, Rayquaza will use Fly and leave the
stage. He will then use Extremespeed to zip across the screen, flinging
your ball to the wall. This also creates two tornadoes that trap the ball
for about 8 seconds if you touch them. Rayquaza will return to the screen
after the tornadoes appear. After Rayquaza uses Thunder, the twisters will
disappear. Try not to waste time getting hit by the twisters, as you need
every second to keep hitting Rayquaza. 15 attacks, and you will clear this
stage. If you have a Master Ball when you finish, that's nearly 400,000,000
points you will earn!

If this is your second time clearing this stage in the same game, as in
without getting a game over, you will catch Rayquaza. In short, the Bonus
Stage where you catch Rayquaza will be the 10th one you beat. It's
difficult, but with some effort you should be able to do it eventually.

---------------------------------------------------------------------------
                      ~11.Pokemon Board Locations~
---------------------------------------------------------------------------
Every Pokemon is bound to a specific area where it will only appear. Some
Pokemon only appear on a certain board. You will need to go through each
board many times before you are able to catch all of the Pokemon. And if
just catching them in their areas wasn't enough, a decent amount of Pokemon
can only be obtained from hatching them. The hatched Pokemon can be found
on any area on any board, but the Pokemon inside will always be random from
a certain list.

==========
Ruby Board
==========
~Granite Cave~
-Grimer
-Loudred
-Abra
-Makuhita
-Machop
-Shelgon
-Nosepass
-Solrock
-Mawile

~Petalburg Forest~
-Treecko
-Zigzagoon
-Cascoon
-Silcoon
-Slakoth
-Nincada
-Duskull

~Safari Zone~
-Rhyhorn
-Pikachu
-Psyduck
-Meditite
-Doduo
-Girafarig
-Heracross
-Wobbuffet
-Pinsir

~Mt. Chimney~
-Vulpix
-Torchic
-Koffing
-Numel
-Slugma
-Skarmory
-Torkoal

~Lilycove City~
-Magikarp
-Staryu
-Tentacool
-Wingull
-Wailmer
-Carvahna
-Relicanth
-Luvdisc

~Plains~
-Taillow
-Voltorb
-Poochyena
-Nuzleaf
-Magnemite
-Jigglypuff
-Electrike
-Castform
-Roselia
-Zangoose
-Kecleon
-Volbeat

~Ruins~
-Beldum
-Regice
-Registeel
-Regirock
-Jirachi (only available on the slots)

~Has a 1% chance of appearing in any area~
-Latios
-Chikorita
-Cyndaquil
-Totodile
-Aerodactyl

~Caught by beating respective bonus stage twice in the same game~
-Groudon
-Rayquaza

==============
Sapphire Board
==============
~Granite Cave~
-Grimer
-Loudred
-Abra
-Makuhita
-Machop
-Shelgon
-Nosepass
-Lunatone
-Sableye

~Petalburg Forest~
-Tropius
-Zigzagoon
-Cascoon
-Silcoon
-Slakoth
-Nincada
-Duskull

~Plains~
-Taillow
-Voltorb
-Poochyena
-Nuzleaf
-Magnemite
-Jigglypuff
-Electrike
-Castform
-Roselia
-Seviper
-Kecleon
-Illumise

~Lake~
-Feebas
-Mudkip
-Marill
-Lombre
-Goldeen
-Clamperl
-Barboach
-Corphish

~Beach~
-Magikarp
-Luvdisc
-Relicanth
-Tentacool
-Wingull
-Anorith
-Clamperl
-Carvanha

~Desert~
-Absol
-Lileep
-Geodude
-Cacnea
-Baltoy
-Swablu
-Vibrava

~Ruins~
-Beldum
-Regice
-Registeel
-Regirock
-Jirachi (only available on the slots)

~Has a 1% chance of appearing in any area~
-Latias

~Caught by beating respective bonus stage twice in the same game~
-Kyogre
-Rayquaza

======================
Caught by Egg Hatching
======================
-Plusle
-Minun
-Zubat
-Chimecho
-Wynaut
-Bagon
-Pichu
-Natu
-Azurill
-Spoink
-Sandshrew
-Shroomish
-Ralts
-Spinda
-Trapinch
-Wurmple
-Seedot
-Skitty
-Whismur
-Aron
-Gulpin
-Corsola
-Horsea
-Spheal
-Igglybuff
-Phanpy
-Chinchou
-Lotad
-Snorunt
-Surskit
-Shuppet
-Oddish

---------------------------------------------------------------------------
                      ~12.Capturing Rare Pokemon~
---------------------------------------------------------------------------
There are some Pokemon that can't be caught by normal means, so they
require a bit more effort and luck to capture. Here's those Pokemon, and
how you need to capture them.

======
Kyogre
======
Kyogre is only found in his respective bonus stage. The first time you beat
it in any one game, Kyogre will run away when defeated. If you return to
the stage in the same game without getting a game over, then instead of
him running away when defeated, you will capture him.

=======
Groudon
=======
Groudon is only found in his respective bonus stage. Like Kyogre, he runs
away the first time he's defeated. Return to the stage the second time in
the same game and when you defeat him you will instead capture him.

========
Rayquaza
========
Rayquaza can only be found in his respective bonus stage. Like before, he
will run away when you defeat him the first time around. If you somehow
manage to get back to his stage a second time in the same game, upon his
defeat you will capture Rayquaza.

======
Latios
======
Latios only appears in the Ruby Board. He has a 1% chance of appearing any
time you start Catch 'em Mode. He has the same odds of appearing in ANY
area.

======
Latias
======
Latias only appears in the Sapphire Board. Like Latios, she has a 1% chance
of appearing whenever Catch 'em Mode starts. She can be found in any area.

=======
Jirachi
=======
Jirachi is a difficult Pokemon to obtain. Firstly, you need to be in the
Ruins area. You need to keep traveling until you finally arrive at this
area. Once you have arrived, whenever you start the slots you should notice
the "Jirachi Arrival" panel. If you land on this, Jirachi will float down.
She will move around the center of the board in a slow pace and you'll need
to hit her 3 times to catch her. She's the same size as a normal Pokemon so
it isn't too tough. However, you only have 30 seconds (You don't need to
hit the bumpers or anything, just flat out hit Jirachi 3 times). If you can
get the 30 Second Time Bonus before this, it'd be very helpful. This stage
can easily be done in about 15 seconds though, just don't panic.

==========================================
Chikorita, Cyndaquil, Totodile, Aerodactyl
==========================================
You have a 1% chance of finding these Pokemon in any area on the Ruby
Board. They can't be found on the Sapphire Board. There's nothing too
special about these guys, and the three starters CAN'T be evolved. They are
just for novelty to slightly extend the Pokedex.

---------------------------------------------------------------------------
                       ~13.Pokedex Descriptions~
---------------------------------------------------------------------------
Here's a list of all of the Pokemon in the Pokedex in numerical order, as
well as their Pokedex descriptions. You can check here which Pokemon you
are still missing.

#001-Treeko
Wood Gecko Pokemon
"Treeko has small hooks on the bottom of its feet that enable it to scale
vertical walls. This Pokemon attacks by slamming foes with its thick tail."

#002-Grovyle
Wood Gecko Pokemon
"The leaves growing out of Grovyle's body are convenient for camouflaging
it from enemies in the forest. This Pokemon is a master at climbing trees
in the jungle."

#003-Sceptile
Forest Pokemon
"The leaves growing on Sceptile's body are very sharp edged. This Pokemon
is very agile - it leaps all over the branches of trees and jumps on its
foe from above or behind."

#004-Torchic
Chick Pokemon
"Torchic sticks with its trainer, following behind with unsteady steps.
This Pokemon breathes fire of over 1,800 degrees F, including fireballs
that leave the foe scorched black."

#005-Combusken
Young Foul Pokemon
"Combusken toughens up its legs and thighs by running through fields and
mountains. This Pokemon's legs possess both speed and power, enabling it
to dole out ten kicks in one second."

#006-Blaziken
Blaze Pokemon
"In battle, Blaziken blows out intense flamers from its wrists and attacks
foes courageously. The stronger the foe, the more intense this Pokemon's
wrists burn."

#007-Mudkip
Mud Fish Pokemon
"In water, Mudkip breathes using the gills on its cheeks. If it is faced
with a tight situation in battle, this Pokemon will unleash its amazing
power - it can crush rocks bigger than itself."

#008-Marshtomp
Mud Fish Pokemon
"Marshtomp is much faster at traveling through mud than it is at swimming.
This Pokemon's hindquarters exhibit obvious development, giving it the
ability to walk just on its hind legs."

#009-Swampert
Mud Fish Pokemon
"Swampert predicts storms by sensing subtle differences in the sounds of
the waves and tidal winds with its fins. If a storm is approaching, it
piles up boulders to protect itself."

#010-Poochyena
Bite Pokemon
"At first sight, Poochyena takes a bite at anything that moves. This
Pokemon chases after prey until the victim becomes exhausted. However, it
may turn tail if the prey strikes back."

#011-Mightyena
Bite Pokemon
"Mightyena gives obvious signals when it is preparing to attack. It starts
to growl deeply and then flattens its body. This Pokemon will bite savagely
with its sharply pointed fangs."

#012-Zigzagoon
Tinyraccoon Pokemon
"Zigzagoon restlessly wanders everywhere at all times. This Pokemon does so
because it is very curious. It becomes interested in anything that it
happens to see."

#013-Linoone
Rushing Pokemon
"Linoone always runs full speed and only in striahgt lines. If facing an
obstacle, it makes a right-angle turn to evade it. This Pokemon is very
challenged by gently curving roads."

#014-Wurmple
Worm Pokemon
"Wurmple is targeted by Swellow as prey. This Pokemon will try to resist
by pointing the spikes on its rear at the attacking predator. It will
weaken the foe by leaking poison from the spikes."

#015-Silcoon
Cocoon Pokemon
"Silcoon was thought to endure hunger and not consume anything before its
evolution. However, it is now thought that this Pokemon slakes its thirst
by drinking rainwater that collects on its silk."

#016-Beautifly
Butterfly Pokemon
"Beautifly has a long mouth like a coiler needle, which is very convenient
for collecting pollen from flowers. This Pokemon rides the spring winds as
it flits around gathering pollen."

#017-Cascoon
Cocoon Pokemon
"If it is attacked, Cascoon remains motionless however badly it may be
hurt. It does this so because if it were to move, its body would be weak
upon evolution. This Pokemon will also not forget the pain it endured."

#018-Dustox
Poison Moth Pokemon
"When Dustox flaps its wings, a fine dust is scattered all over. This dust
is actually a powerful poison that will even make a pro wrestler sick. This
Pokemon searches for food using its antennae like radar."

#019-Lotad
Water Weed Pokemon
"Lotad is said to have dwelled on land before. However, this Pokemon is
thought to have returned to water because the leaf on its head grew large
and heavy. It now lives by floating atop the water."

#020-Lombre
Jolly Pokemon
"Lombre's entire body is covered by a slippery, slimy film. It feels
horribly unpleasent to be touched by this Pokemon's hands. Lombre is often
mistaken for a human child."

#021-Ludicolo
Carefree Pokemon
Upon hearing an upbeat and cheerful rhythm, the cells in Ludicolo's body
become very energetic and active. Even in battle, this Pokemon will exhibit
an amazing amount of power."

#022-Seedot
Acorn Pokemon
"Seedot attaches itself to a tree branch using the top of its head. It
sucks moisture from the tree while hanging off the branch. The more water
it drinks, the glossier this Pokemon's body becomes."

#023-Nuzleaf
Wily Pokemon
"Nuzleaf live in densely, overgrown forests. They occasionally venture out
of the forest to startle people. This Pokemon dislikes having its long nose
pinched."

#024-Shiftry
Wicked Pokemon
"Shiftry is a mysterious Pokemon that is said to live atop towering trees
dating back over a thousand years. It creates terrific windstorms with the
fans it holds."

#025-Taillow
Tinyswallow Pokemon
"Taillow courageously stands its ground against foes, however strong they
may be. This gutsy Pokemon will remain defiant even after a loss. On the
other hand, it cries loudly if it becomes hungry."

#026-Swellow
Swallow Pokemon
"Swellow flies high above out heads, making graceful arcs in the sky. This
Pokemon dives at a steep angle as soon as it spots its prey. The hapless
prey is tightly grasped by Swellow's clawed feet, preventing escape."

#027-Wingull
Seagull Pokemon
"Wingull has the habit of carrying prey and valuables in its beak and
hiding them in all sorts of locations. This Pokemon rides the winds and
flies as if it were skating across the sky."

#028-Pelipper
Water Bird Pokemon
"Pelipper is a flying transporter that carries small Pokemon and eggs
inside its massive bill. This Pokemon builds its nest on steep cliffs
facing the sea."

#029-Ralts
Feeling Pokemon
"Ralts senses the emotions of people using the horns on its head. This
Pokemon rarely appears before people. But when it does, it draws closer if
it senses that the person has a positive disposition."

#030-Kirlia
Emotion Pokemon
"It is said that a Kirlia that is exposed to the positive emotion of its
trainer grows beautiful. This Pokemon controls psychokinetic powers with
its highly developed brain."

#031-Gardevoir
Embrace Pokemon
"Gardevoir has the ability to read the future. If it senses impending
danger to its trainer, this Pokemon is said to unleash its psychokinetic
energy at full power."

#032-Surskit
Pond Skater Pokemon
"If Surskit senses danger, it secretes a thick, sugary syrup from the tip
of its head. There are Pokemon that love eating this syrup."

#033-Masquerain
Eyeball Pokemon
"Masquerain's antennas have eyelike patterns that usually give it an angry
look. If the eyes are 'droopy' and appear sad, it is said to be a sign that
heavy rainfall is on the way."

#034-Shroomish
Mushroom Pokemon
"Shroomish live in damp soil in the dark depths of the forests. They are
often found keeping still under fallen leaves. This Pokemon feeds on
compost that is made up of fallen, rotten leaves."

#035-Breloom
Mushroom Pokemon
"Breloom closes in on its foe with light and sprightly footwork, then
throws punches with its stretchy arms. This Pokemon's fighting technique
puts boxers to shame."

#036-Slakoth
Slacker Pokemon
"Slakoth's heart beats just once a minute. Whatever happens, it is content
to loaf around motionless. It is rare to see this Pokemon in motion."

#037-Vigoroth
Wild Monkey Pokemon
"Vigoroth is simply incapable of remaining still. Even when it tries to
sleep, the blood in its veins grows agitated, compelling this Pokemon to
run wild throughout the jungle before it can settle down."

#038-Slaking
Lazy Pokemon
"Wherever Slaking live, rings of over a yard in diameter appear in grassy
fields. They are made by the Pokemon as it eats all the grass within reach
while laying prone on the ground.

#039-Abra
Psi Pokemon
"Abra needs to sleep for eighteen hours a day. If it doesn't, this Pokemon
loses its ability to use telekinetic powers. If it is attacked, Abra
escapes using Teleport while still sleeping."

#040-Kadabra
Psi Pokemon
"Kadabra holds a silver spoon in its hand. The spoon is used to anplify the
alpha waves in its brain. Without the spoon, the Pokemon is said to be
limited to half the usual amount of its telekinetic powers."

#041-Alakazam
Psi Pokemon
"Alakazam's brain continually grows, infinitely multiplying brain cells.
This amazing brain gives this Pokemon an astounding IQ of 5,000. It has a
thorough memory of everything that has occured in the world.

#042-Nincada
Trainee Pokemon
"Nincada lives underground for many years in complete darkness. This
Pokemon absorbs nutrients from the roots of trees. It stays motionless as
it waits for evolution."

#043-Ninjask
Ninja Pokemon
"Ninjask moves around at such a high speed that it cannot be seen, even
when its crying can clearly be heard. For that reason, this Pokemon was
long thought to be invincible."

#044-Shedinja
Shed Pokemon
"Shedinja's body doesn't move - not even a twitch. In fact, it's body
appears to be merely a hollow shell. It is believed that this Pokemon will
steal the spirit of anyone peering into its hollow body from its back."

#045-Whismur
Whisper Pokemon
"Whismur is very timid. If it starts to cry loudly, it becomes startled by
its own crying and cries even harder. When it finally stops crying, the
Pokemon goes to sleep, all tired out."

#046-Loudred
Big Voice Pokemon
"Loudred shouts while stomping its feet. After it finishes shouting, this
Pokemon becomes incapable of hearing anything for a while. This is
considered to be a weak point.

#047-Exploud
Loud Noise Pokemon
"Exploud communicates its feelings to the others by emitting whistle-like
sounds from the tubes on its body. This Pokemon only raises its voice when
it is in battle."

#048-Makuhita
Guts Pokemon
"Makuhita has a tireless spirit - it will never give up hope. It eats a lot
of food, gets plenty of sleep, and it trains very vigorously. By living
that way, this Pokemon packs its body with energy."

#049-Hariyama
Arm Thrust Pokemon
"Hariyama's thick body may appear fat, but it is actually a hunk of solid
muscle. If this Pokemon bears down and tightens all its muscles, its body
becomes as hard as a rock."

#050-Goldeen
Goldfish Pokemon
"Goldeen loves swimming wild and free in rivers and ponds. If one of these
Pokemon is placed in an aquarium, it will shatter even the thickest glass
with one ram of its horn and make its escape."

#051-Seaking
Goldfish Pokemon
"Seaking is very protective of its eggs. The male and female will take
turns patrolling around their nest and eggs. The guarding of these eggs by
these Pokemon goes on for over a month."

#052-Magikarp
Fish Pokemon
"Magikarp is virtually useless in battle as it can only splash around. As a
result, it is considered to be weak. However, it is actually a very hardy
Pokemon that can survive in any body of water no matter how polluted it
is."

#053-Gyarados
Atrocious Pokemon
"Once Gyarados goes on a rampage, its ferociously violent blood doesn't
calm until it has burned everything down. There are reports of this
Pokemon's rampages lasting a whole month."

#054-Azurill
Polka Dot Pokemon
Azurill's tail is large and bouncy. It is packed full of the nutrients
this Pokemon needs to grow. Azurill can be seen bouncing and playing on its
big, rubbery tail."

#055-Marill
Aqua Mouse Pokemon
"When fishing for food at the edge of a fast-running stream, Marill wraps
its tail around the trunk of a tree. This Pokemon's tail is flexible and
configured to stretch."

#056-Azumarill
Aqua Rabbit Pokemon
"Azurill can make balloons out of air. It makes these balloons if it spots
a drowning Pokemon. The air balloons enable the Pokemon in trouble to
breathe".

#057-Geodude
Rock Pokemon
"When Geodude sleeps deeply, it buries itself halfway into the ground. It
will not awaken even if hikers step on it unwittingly. In the morning, this
Pokemon rolls downhill in search of food."

#058-Graveler
Rock Pokemon
"Rocks are Graveler's favorite food. This Pokemon will climb a mountain
from the base to the summit, crunchingly feasting on rocks all the while.
Upon reaching the peak, it rolls back down to the bottom."

#059-Golem
Megaton Pokemon
"Golem is known for rolling down from mountains. To prevent them from
rolling into the homes of people downhill, grooves have been dug into the
sides of mountains to serve as guideways for diverting this Pokemon's
course."

#060-Nosepass
Compass Pokemon
"Nosepass's magnetic nose is always pointed to the north. If two of these
Pokemon meet, they cannot turn their faces to each other when they are
close because their magnetic noses repel one another."

#061-Skitty
Kitten Pokemon
"Skitty has a habit of becoming facinated by moving objects and chasing
them around. This Pokemon is known to chase after its own tail and become
dizzy."

#062-Delcatty
Prim Pokemon
"Delcatty prefers to live an unfettered existance in which it can do as it
pleases as its own pace. Because this Pokemon eats and sleeps whenever it
decides, its daily routines are completely random."

#063-Zubat
Bat Pokemon
"Zubat avoids sunlight because exposure causes it to become unhealthy.
During the daytime, it stays in caves or under the eaves of old houses,
sleeping while hanging upside down."

#064-Golbat
Bat Pokemon
"Golbat bites down on prey with its four fangs and drinks the victims
blood. It becomes active on inky dark moonless nights, flying around to
attack people and Pokemon."

#065-Crobat
Bat Pokemon
"Crobat sneaks up on its intended prey using wings that barely make a
sound. This Pokemon rests by hanging on a tree branch the serves as wings."

#066-Tentacool
Jellyfish Pokemon
"Tentacool's body is largely composed of water. If it is removed from the
sea, it dries up like parchment. If this Pokemon happens to becomes
dehydrated, put it back into the sea."

#067-Tentacruel
Jellyfish Pokemon
"Tentacruel has large red orbs on its head. The orbs glow before lashing
the vicinity with a harsh ultrasonic blast. This Pokemon's outburst creates
rough waves around it."

#068-Sableye
Darkness Pokemon
"Sabeleye digs the ground with sharpened claws to find rocks that it eats.
Substances in the eaten rocks crystalize and rise up to the Pokemon's body
surface."

#069-Mawile
Deceiver Pokemon
"Mawile's huge jaws are actually steel horns that have been transformed.
Its docile-looking face serves to lull its foe into letting down its guard.
When the foe least expects it, Mawile chomps with its gaping jaws."

#070-Aron
Iron Armor Pokemon
"Aron has a body of steel. With one all-out charge, this Pokemon can
demolish evem a heavy dump truck. The destroyed truck then becomes a handy
meal for the Pokemon."

#071-Lairon
Iron Armor Pokemon
"Lairon feeds on iron contained in rocks and water. It makes its nest on
mountains where iron ore is buried. As a result, the Pokemon often clashes
with humans mining the iron ore."

#072-Aggron
Iron Armor Pokemon
"Aggron is surprisingly protective of its environment. If its mountain is
ravaged by a landslide of a fire, this Pokemon will haul topsoil to the
area, plant trees, and beautifully restore its own territory."

#073-Machop
Superpower Pokemon
"Machop's muscles are special - they never get sore no matter how much they
are used in exercise. This Pokemon has sufficient power to hurl a hundred
adult humans."

#074-Machoke
Superpower Pokemon
"Machoke's thoroughly toned muscles possess the hardness of steel. This
Pokemon has so much strength, it can easily hold aloft a sumo wrestler with
just one finger."

#075-Machamp
Superpower Pokemon
"Machamp has the power to hurl anything aside. However, trying to do any
work requiring care and dexterity causes its arms to get tangled. This
Pokemon tends to leap into action before it thinks."

#076-Meditite
Meditate Pokemon
"Meditite heightens its inner energy through meditation. It survives on
just one berry a day. Minimal eating is another aspect of this Pokemon's
training."

#077-Medicham
Meditate Pokemon
"Through the power of meditation, Medicham developed its sixth sense. It
gained the ability to use psychokinetic powers. This Pokemon is known to
meditate for a whole month without eating."

#078-Electrike
Lightning Pokemon
"Electrike stores electricity in its long body hair. This Pokemon
stimulates its leg muscles with electric charges. These jolts of power give
its legs explosive acceleration performance."

#079-Manectric
Discharge Pokemon
"Manectric is constantly discharging electricity from its mane. The sparks
sometimes ignite forest fires. When it enters a battle, this Pokemon
creates thunderclouds."

#080-Plusle
Cheering Pokemon
"Plusle always acts as a cheerleader for its partners. Whenever a teammate
puts out a good effort in battle, this Pokemon shorts out its body to
create the crackling noises of sparks to show its joy."

#081-Minun
Cheering Pokemon
"Minun is more concerned about cheering on its own partners that its own
safety. It shorts out the electricity in its body to create brillant
showers of sparks to cheer on its teammates."

#082-Magnemite
Magnet Pokemon
"Magnemite floats in the air by emitting electromagnetic waves from the
units at its sides. These waves block gravity. This Pokemon becomes
incapable of flight if its internal electrical supply is depleted."

#083-Magneton
Magnet Pokemon
"Magneton emits a powerful magnetic force that is fatal to electronics
and precision instruments. Because of this, it is said that some towns
warn to keep this Pokemon inside a Poke Ball.

#084-Voltorb
Ball Pokemon
"Voltorb was first sighted at a company that manufactured Poke Balls. The
link between that sighting and the fact that this Pokemon looks very
similar to a Poke Ball remains a mystery."

#085-Electrode
Ball Pokemon
"Electrode eats electricity in the atmosphere. On days when lightning
strikes, you can see this Pokemon exploding all over the place from eating
too much electricity."

#086-Volbeat
Firefly Pokemon
"Volbeat's tail glows like a lightbulb. With other Volbeat, it uses its
tail to draw geometric shapes in the night sky. This Pokemon loves the
sweet aroma given off by Illumise."

#087-Illumise
Firefly Pokemon
"Illumise attracts a swarm of Volbeat using a sweet fragrance. Once the
Volbeat have gathered, this Pokemon leads the lit-up swarm in drawing
geometric designs on the canvas of the night sky."

#088-Oddish
Weed Pokemon
"Oddish searches for fertile, nutrient-rich soil, then plants itself.
During the daytime, while it is planted, this Pokemon's feet are thought
to change shape and become similar to the roots of trees."

#089-Gloom
Weed Pokemon
"From its mouth Gloom drips honey that smells absolutely horrible.
Apparently, it loves the horrid stench. It sniffs the noxious fumes and
then drools even more of its honey."

#090-Vileplume
Flower Pokemon
"Vileplume has the world's largest petals. They are used to attract prey
that are then doused with toxic spores. Once they prey are immobilized,
this Pokemon catches and devours them."

#091-Bellossom
Flower Pokemon
"A Bellossom grows flowers more beautifully if it has evolved from a smelly
Gloom - the stinkier the better. At night, this Pokemon closes its petals
and goes to sleep."

#092-Doduo
Twin Bird Pokemon
"Doduo's two heads never sleep at the same time. Its two heads take turns
sleeping so one head can always keep watch for enemies while the other
sleeps."

#093-Dodrio
Triple Bird Pokemon
"Watch out if Dodrio's three heads are looking in separate directions. It's
a sure sign that it is on its guard. Don't go near this Pokemon if it is
being wary - it may decide to peck you."

#094-Roselia
Thorn Pokemon
"On extremely rare occasions, a Roselia is said to appear with its flowers
in unusual colors. The thorns on this Pokemon's head contain a vicious
poison."

#095-Gulpin
Stomach Pokemon
"Most of Gulpin's body is made up of its stomach - its heart and brain are
very small in comparison. This Pokemon's stomach contains special enzymes
that dissolve anything."

#096-Swalot
Poison Bag Pokemon
"Swalot has no teeth, so what it eats, it swallows whole, no matter what.
Its cavernous mouth yawns widely. An automobile tire could easily fit
inside this Pokemon's mouth.

#097-Carvanha
Savage Pokemon
"Carvanha's strongly developed jaws and its sharply pointed fangs pack the
destructive power to rip out boat hulls. Many boats have been attacked and
sunk by this Pokemon."

#098-Sharpedo
Brutal Pokemon
"Nicknamed the 'bully of the sea,' Sharpedo is widely feared. Its cruel
fangs grow back immediately if they snap off. Just one of these Pokemon can
thoroughly tear apart a supertanker."

#099-Wailmer
Ball Whale Pokemon
"Wailmer's nostrils are located above its eyes. This playful Pokemon loves
to startle people by forcefully snorting out seawater it stores inside its
body out of its nostrils."

#100-Wailord
Float Whale Pokemon
"Wailord is the largest of all identified Pokemon up to now. This giant
Pokemon swims langurously in the vast open sea, eating massive amounts of
food at once with its enormous mouth."

#101-Numel
Numb Pokemon
"Numel is extremely dull witted - it doesn't notice being hit. However, it
can't stand hunger for even a second. This Pokemon's body is a seething
cauldron of boiling magma."

#102-Camerupt
Eruption Pokemon
"Camerupt has a volcano inside its body. Magma of 18,000 degrees F courses
through its body. Occasionally, the humps on this Pokemon's back erupt,
spewing the superhated magma."

#103-Slugma
Lava Pokemon
"Molten magma courses throughout Slugma's circulatory system. If this
Pokemon is chilled, the magma cools and hardens. Its body turns brittle and
chunks fall off, reducing its size."

#104-Magcargo
Lava Pokemon
"Magcargo's shell is actually its skin that hardened as a result of
cooling. Its shell is very brittle and fragile - just touching it causes it
to crumble apart. This Pokemon returns to its original size by dipping
itself in magma."

#105-Torkoal
Coal Pokemon
"Torkoal digs through mountains in search of coal. If it finds some, it
fills hollow spaces on its shell with the coal and burns it. If it is
attacked, this Pokemon spouts thick black smoke to beat a retreat."

#106-Grimer
Sludge Pokemon
"Grimer emerged from the sludge that settled on a polluted seabed. This
Pokemon loves anything filthy. It constantly leaks a horribly germ-infested
fluid from all over its body."

#107-Muk
Sludge Pokemon
"This Pokemon's favorite food is anything that is repugnantly filthy. In
dirty towns where people think nothing of throwing away litter on the
streets, Muk are certain to gather."

#108-Koffing
Poison Gas Pokemon
"If Koffing becomes agitated, it raises the toxicity of its internal gases
and jets them out from all over its body. This Pokemon may also overinflate
its round body, then explode."

#109-Weezing
Poison Gas Pokemon
"Weezing loves the gases given off by rotted kitchen garbage. This Pokemon
will find a dirty, unkempt house and make it its home. At night, when the
people in the house are asleep, it will go through the trash."

#110-Spoink
Bounce Pokemon
"Spoink bounces around on its tail. The shock of its bouncing makes its
heart pump. As a result, this Pokemon cannot afford the stop bouncing -
if it stops, its heart will stop."

#111-Grumpig
Manipulate Pokemon
"Grumpig uses the black pearls on its body to amplify its psychic power
waves for gaining total control over its foe. When this Pokemon uses its
special power, its snorting breath becomes labored."

#112-Sandshrew
Mouse Pokemon
"Sandshrew has a very dry hide that is extremely tough. The Pokemon can
roll into a ball that repels any attack. At night, it burrows into the
desert sand to sleep."

#113-Sandslash
Mouse Pokemon
"Sandslash can roll up as if it were a ball covered with large spikes. In
battle, this Pokemon will try to make the foe flinch by jabbing it with its
spines. It then leaps at the stunned foe to tear wildly with its sharp
claws."

#114-Spinda
Spot Panda Pokemon
"All of the Spinda that exist in the world are said to have utterly unique
spot patterns. The shaky, tottering steps of this Pokemon give it the
appearence of dancing."

#115-Skarmory
Armor Bird Pokemon
"Skarmory is entirely encased in hard, protective armor. This Pokemon flies
at close to 190 MPH. It slashes foes with its wings that possess swordlike
cutting edges."

#116-Trapinch
Ant Pit Pokemon
"Trapinch is a patient hunter. It digs an inescapable pit in a desert and
waits for its prey to come tumbling down. This Pokemon can go a whole week
without access to any water."

#117-Vibrava
Vibration Pokemon
"Vibrava's wings have not yet completed the process of growing. Rather than
flying long distances, they are more useful for generating ultrasonic
waves by vibrating."

#118-Flygon
Mystic Pokemon
"Flygon whips up a sandstorm by flapping its wings. The wings create a
series of notes that sound just like singing. Because the 'singing' is the
only thing that can be heard in a sandstorm, this Pokemon is said to be the
desert spirit."

#119-Cacnea
Cactus Pokemon
"The more arid and harsh the environment, the more pretty and flagrant
flower Cacnea grows. This Pokemon battles by wildly swinging its thorny
arms."

#120-Cacturne
Scarecrow Pokemon
"If a traveler is going through the desert in the thick of night, Cacturne
will follow in a ragtag group. The Pokemon are biding their time, waiting
for the traveler to tire and become incapable of moving."

#121-Swablu
Cotton Bird Pokemon
"Swablu loves to make things clean. If it spots something dirty, it will
wipe and polish it with its cottony wings. If its wings become dirty, this
Pokemon finds a stream and showers itself."

#122-Altaria
Humming Pokemon
"Altaria sings in a gorgeous soprano. Its wings are like cotton clouds.
This Pokemon catches updrafts with its buoyant wings and soars way up into
the wild blue yonder."

#123-Zangoose
Cat Ferret Pokemon
"Memories of battling its arch-rival Seviper are etched into every cell of
Zangoose's body. This Pokemon adroitly dodges attacks with incredible
agility."

#124-Seviper
Fang Snake Pokemon
"Seviper's swordlike tail serves two purposes -  it slashes foes and
douses them with secreted poison. This Pokemon will not give up its long-
running blood feud with Zangoose."

#125-Lunatone
Meteorite Pokemon
"Lunatone becomes active around the time of the full moon. Instead of
walking, it moves by floating in midair. The Pokemon's intimidating red
eyes cause all those who see it to become transfixed with fear."

#126-Solrock
Meteorite Pokemon
"Solrock is a new species of Pokemon that is said to have fallen from
space. It floats in the air and moves silently. In battle, this Pokemon
releases intensely bright light."

#127-Barboach
Whiskers Pokemon
"Barboach's body is covered with a slimy film. If a foe grabs it, this
Pokemon just slips out of the enemy's grip. This Pokemon grows weak if the
slimy coating dries up."

#128-Whiscash
Whiskers Pokemon
"If Whiscash goes on a wild rampage, it sets off a quake-like tremor with
a radius of over three miles. This Pokemon has the ability to predict real
earthquakes."

#129-Corphish
Ruffian Pokemon
"Corphish catches prey with its sharp claws. It has no likes or dislikes
when it comes to food - it will eat anything. This Pokemon has no problem
living in filthy water."

#130-Crawdaunt
Rogue Pokemon
"Crawdaunt molts (sheds) its shell regularly. Immediately after molting,
its shell is soft and tender. Until the shell hardens, this Pokemon hides
in its steambed burrow to avoid attack from its foes."

#131-Baltoy
Clay Doll Pokemon
"As soon as it spots others of its kind, Baltoy congregates with them and
then begins crying noisily in unison. This Pokemon sleeps while cleverly
balancing itself on its one foot."

#132-Claydol
Clay Doll Pokemon
"Claydol is an enigma that appeared from a clay statue made by an ancient
civilization dating back 20,000 years. This Pokemon shoots beams from both
its hands."

#133-Lileep
Sea Lily Pokemon
"Lileep became extinct approximately a hundred million years ago. This
ancient Pokemon attaches itself to a rock on the seafloor and catches
approaching prey using tentacles shaped like flower petals."

#134-Cradily
Barnacle Pokemon
"Cradily roams around the ocean floor in search of food. This Pokemon
freely extends its tree trunk-like neck and captures unwary prey using its
eight tentacles."

#135-Anorith
Old Shrimp Pokemon
"Anorith is said to be a type of Pokemon predecessor, with eight wings at
the side of its body. This Pokemon swam in the primordial sea by
undulating these eight wings."

#136-Armaldo
Plate Pokemon
"Armaldo is a Pokemon species that became extinct in prehistoric times.
This Pokemon is said to have walked on its hind legs, which would have been
more convenient for life on land."

#137-Igglybuff
Balloon Pokemon
"Igglybuff has a soft and plushy body that feels very much like a
marshmellow. From this body wafts a gently sweet fragrance that soothes and
calms the emotions of its foes."

#138-Jigglypuff
Balloon Pokemon
"When this Pokemon sings, it never pauses to breathe. If it is in a
battle against an opponent that does not easily fall asleep, Jigglypuff
cannot breathe, endangering its life."

#139-Wigglytuff
Balloon Pokemon
"Wigglytuff's body is very flexible. By inhaling deeply, this Pokemon can
inflate itseld seemingly without end. Once inflated, Wigglytuff bounces
along lightly like a balloon."

#140-Feebas
Fish Pokemon
"While Feebas's body is in tatters, it has a hardy and tenacious life
force that enables it to live anywhere. However, this Pokemon is also slow
and dimwitted, making it an eays catch."

#141-Milotic
Tender Pokemon
"Milotic live at the bottom of large lakes. When this Pokemon's body glows
a vivid pink, it releases a pulsing wave of energy that brings soothingly
calm to restless spirits."

#142-Castform
Weather Pokemon
"Castform borrows the power of nature to transform itself into the guises
of the sun, rain clouds, and snow clouds. This Pokemon's feelings change
with the weather."

#143-Staryu
Star Shape Pokemon
"Staryu's center section has an organ called the core that shines bright
red. If you go to a beach toward the end of summer, the glowing cores of
these Pokemon look like the stars in the sky."

#144-Starmie
Mysterious Pokemon
"Starmie's center section - the core - glows brightly in seven colors.
Because of its luminous nature, this Pokemon has been given the nickname
'the gem of the sea.'"

#145-Kecleon
Color Swap Pokemon
"Kecleon alters its body coloration to blend in with its surroundings,
allowing it to sneak up on its prey unnoticed. Then it lashes out its long,
sticky tongue to instantly ensnare the unsuspecting target."

#146-Shuppet
Puppet Pokemon
"Shuppet is attracted by feelings of jealousy and vindictiveness. If
someone develops strong feelings of vengeance, this Pokemon will appear in
a swarm and line up beneath the eaves of that person's home."

#147-Banette
Marionette Pokemon
"Banette generates energy for laying strong curses by sticking pins in its
own body. This Pokemon was originally a pitiful plush doll that was thrown
away."

#148-Duskull
Requiem Pokemon
"Duskull wanders lost among the deep darkness of midnight. There is an
oft-told admonishment given to misbehaving children that this Pokemon will
spirit away bad children who earn scoldings from their mother."

#149-Dusclops
Beckon Pokemon
"Dusclops absorbs anything, however large the object may be. This Pokemon
hypnotizes its foe by waving its hands in a macabre manner and by bringing
its single eye to bear. The hypnotized foe is made to do Dusclops's
bidding."

#150-Tropius
Fruit Pokemon
"Children of the southern tropics eat as snacks that fruit that grows in
bunches around the neck of Tropius. This Pokemon flies by flapping the
leaves on its back as if they were a pair of wings."

#151-Chimecho
Wind Chime Pokemon
"In high winds, Chimecho cries as it hangs from a tree branch or the eaves
of a building using a suction cup on its head. This Pokemon plucks berries
with its long tail and eats them."

#152-Absol
Disaster Pokemon
"Absol has the ability to foretell the coming of natural disasters. It
lives in a harsh, rugged mountain environment. This Pokemon very rarely
ventures down from the mountains."

#153-Vulpix
Fox Pokemon
"At the time of its birth, Vulpix has one white tail. The tail seperates
into six if this Pokemon recieves plenty of love from its trainer. The six
tails becomes magnificently curled."

#154-Ninetales
Fox Pokemon
"Ninetales casts a sinister light from its bright red eyes to gain total
control over its foe's mind. This Pokemon is said to live for a thousand
years."

#155-Pichu
Tiny Mouse Pokemon
"Pichu charges itself with electricity more easily on days with
thunderclouds or when the air is very dry. You can hear the crackling of
static electricity coming off this Pokemon."

#156-Pikachu
Mouse Pokemon
"Whenever Pikachu comes across something new, it blasts it with a jolt of
electricity. If you come across a blackened berry, its evidence that this
Pokemon mistook the intensity of its charge."

#157-Raichu
Mouse Pokemon
"If the electrical sacks become excessively charged, Raichu plants its tail
in the ground and discharges. Scorched patches of ground will be found near
this Pokemon's nest."

#158-Psyduck
Duck Pokemon
"Psyduck uses a mysterious power. When it does so, this Pokemon generates
brain waves that are supposedly only seen in sleepers. The discovery
spurred controversy among scholars."

#159-Golduck
Duck Pokemon
"The webbed flippers on its forelegs and hind legs and the streamlined body
of Golduck give it frightening speed. This Pokemon is definately much
faster than even the most atheletic swimmer."

#160-Wynaut
Bright Pokemon
"Wynaut can always be seen with a big, happy smile on its face. Look at its
tail to determine if it is angry. When angered, this Pokemon will be
slapping the ground with its tail."

#161-Wobbuffet
Patient Pokemon
"If two or more Wobbuffet meet, they will turn competitive and try to outdo
each other's endurance. However, they may try to see which one can endure
the longest without food. Trainers need to beware of this habit."

#162-Natu
Tiny Bird Pokemon
"Natu cannot fly because its wings are not yet fully grown. If your eyes
meet with this Pokemon's eyes, it will stare back intently at you. But if
you move even slightly, it will hop away to safety."

#163-Xatu
Mystic Pokemon
"Xatu stands rooted and still on one spot all day long. People believe that
this Pokemon does so out of fear of the terrible things it has forseen in
the future."

#164-Girafarig
Long Neck Pokemon
"Girafarig's rear head also has a brain, but it is small. The rear head
attacks in response to smells and sounds. Approaching this Pokemon from
behind can cause the rear head to suddenly lash out and bite."

#165-Phanpy
Long Nose Pokemon
"Phanpy uses its long nose to shower itself. When others gather around,
they thoroughly douse each other with water. These Pokemon can be seen
drying their soaking-wet bodies at the edge of water."

#166-Donphan
Armor Pokemon
"If Donphan were to tackle with its hard body, even a house could be
destroyed. Using its massive strength, the Pokemon helps clear rock and mud
slides that block mountain trails."

#167-Pinsir
Stag Beetle Pokemon
"Pinsir is astoundingly strong. It can grip a foe weighing twice its weight
in its horns and easily lift it. This Pokemon's movements turn sliggish in
cold places."

#168-Heracross
Single Horn Pokemon
"Heracross charges in a straight line at its foe, slips beneath the foe's
grasp, and then scoops up and hurls the opponent with its might horn. This
Pokemon even has enough power to topple a massive tree."

#169-Rhyhorn
Spikes Pokemon
"Rhyhorn runs in a straight line, smashing everything in its path. It is
not bothered even if it rushes headlong into a block of steel. This Pokemon
may feel some pain from the collision the next day, however."

#170-Rhydon
Drill Pokemon
"Rhydon's horn can crush even uncut diamonds. One sweeping blow of its tail
can topple a building. This Pokemon's hide is extremely tough. Even direct
cannon hits don't leave a scratch."

#171-Snorunt
Snow Hat Pokemon
"Snorunt live in regions with heavy snowfall. In seasons without heavy
snow, such as spring and summer, this Pokemon steals away to live quietly
among stalagtites and stalagmites deep in caverns."

#172-Glalie
Face Pokemon
"Glalie has a body made of rock, which it hardens with an armor of ice.
This Pokemon has the ability to freeze moisture in the atmosphere into any
shape it desires."

#173-Spheal
Clap Pokemon
"Spheal is much faster rolling than walking to get around. When groups of
this Pokemon eat, they all clap at once to show their pleasure. Because of
this, their mealtimes are noisy."

#174-Sealeo
Ball Roll Pokemon
"Sealeo has the habit of always juggling on the tip of its nose anything it
sees for the first time. This Pokemon occasionally entertains itself by
balancing and rolling a Spheal on its nose."

#175-Walrein
Ice Break Pokemon
"Walrein's two massively developed tusks can totally shatter blocks of ice
weighing twn tons with one blow. This Pokemon's thick coat of blubber
insulates it from subzero temperatures."

#176-Clamperl
Bivalve Pokemon
"Clamperl grows while being protected by its rock-hard shell. When its body
becomes too large to fit inside the shell, it is sure evidence that this
Pokemon is getting close to evolution."

#177-Huntail
Deep Sea Pokemon
"Huntail's tail is shaped like a fish. It uses the tail to attract prey,
then swallows the prey whole with its large, gaping mouth. This Pokemon
swims by wiggling its slender body like a snake."

#178-Gorebyss
South Sea Pokemon
"Although Gorebyss is the very picture of elegance and beauty while
swimming, it is also cruel. When it spots prey, this Pokemon inserts its
thin mouth into the prey's body and drains the prey of its body fluids."

#179-Relicanth
Longevity Pokemon
"Relicanth is a Pokemon that existed for a hundred million years without
ever changing its form. This ancient Pokemon feeds on microscopic
organisms with its toothless mouth."

#180-Corsola
Coral Pokemon
"Clusters of Corsola congregate in warm seas where they serve as ideal
hiding places for smaller Pokemon. When the water temperature falls, this
Pokemon migrates to the southern seas."

#181-Chinchou
Angler Pokemon
"Chinchou's two antennas are filled with cells that generate strong
electricity. This Pokemon's cells create so much electrical power, it even
makes itself tingle slightly."

#182-Lanturn
Light Pokemon
"Lanturn is known to emit light. If you peer down into the dark sea from a
ship at night, you can sometimes see this Pokemon's light rising from the
depths where it swims. It gives that sea an appearence of a starlit night."

#183-Luvdisc
Rendezvous Pokemon
"Luvdisc live in shallow seas in the tropics. This heart-shaped Pokemon
earned its name by swimming after loving couples it spotted in the ocean
waves."

#184-Horsea
Dragon Pokemon
"If Horsea senses danger, it will reflexively spray a dense black ink from
its mouth and try to escape. This Pokemon swims by cleverly flapping the
fins on its back."

#185-Seadra
Dragon Pokemon
"Seadra generates whirlpools by spinning its body. The whirlpools are
strong enough to swallow even fishing boats. This Pokemon weakens prey with
these currents, then swallows it whole."

#186-Kingdra
Dragon Pokemon
"Kingdra sleeps on the seafloor where it is otherwise devoid of life. When
a storm arrives, this Pokemon is said to awaken and wander about in search
of prey."

#187-Bagon
Rock Head Pokemon
"Bagon has a dream of one day soaring in the sky. In doomed efforts to fly,
this Pokemon hurls itself off of cliffs. As a result of its dives, its head
has grown tough and as hard as tempered steel."

#188-Shelgon
Endurance Pokemon
"Inside Shelgon's armor-like shell, cells are in the midst of
transformation to create an entirely new body. This Pokemon's shell is
extremely heavy, making its movements sluggish."

#189-Salamence
Dragon Pokemon
"Salamence came about as a result of a strong, long-held dream of growing
wings. It is said that this powerful desire triggered a sudden mutation
in this Pokemon's cells, causing it to sprout magnificent wings."

#190-Beldum
Iron Ball Pokemon
"Beldum keeps itself floating by generating a magnetic force that repels
earth's natural magnetism. When it sleeps, this Pokemon anchors itself to
a cliff using the hooks on its rear."

#191-Metang
Iron Arm Pokemon
"When two Beldum fuse together, Metang is formed. The brains of the Beldum
are joined by a magnetic nervous system. This Pokemon turns its arms to the
rear for traveling at high speed."

#192-Metagross
Iron Leg Pokemon
"Metagross is the result of two Metang achieving fusion. When hunting, this
Pokemon pins the prey to the ground under its massive body. It then eats
the helpless victim using the large mouth on its stomach."

#193-Regirock
Rock Peak Pokemon
"Regirock was sealed away by people long ago. If this Pokemon's body is
damaged in battle, it is said to seek out suitable rocks on its own to
repair itself."

#194-Regice
Iceberg Pokemon
"Regice cloaks itself with frigid air of negative 328 degrees F. Things
will freeze solid just by going near this Pokemon. Its icy body is so cold,
it will not melt even if it is immersed in magma."

#195-Registeel
Iron Pokemon
"Registeel has a body that is harder than any kind of metal. Its body is
apparently hollow. No one has any idea what this Pokemon eats."

#196-Latias
Eon Pokemon
"Latias is highly intelligent and capable of understanding human speech. It
is covered with a glass-like down. The Pokemon enfolds its body with its
down and refracts light to alter its appearance."

#197-Latios
Eon Pokemon
"Latios has the ability to make its foe see an image of what it has seen
of imagines in its head. This Pokemon is intelligent and understand human
speech."

#198-Kyogre
Sea Basin Pokemon
"Kyogre is named in mythology as the Pokemon that expanded the sea by
covering the lands with torrential rains and towering tidal waves. It took
to sleep after a cataclysmic battle with Groudon."

#199-Groudon
Continent Pokemon
"Groudon has long been discribed in mythology as the Pokemon that raised
lands and expanded continents. This Pokemon tok to sleep after a
cataclysmic battle with Kyogre."

#200-Rayquaza
Sky High Pokemon
"Rayquaza is said to have lived for hundreds of millions of years in the
earth's ozone layer, above the clouds. Its existance had been completely
unknown because it lived so high in the sky."

#201-Jirachi
Wish Pokemon
"A legend states that Jirachi will make true any wish that is written on
notes and attached to its head when it awakens. If this Pokemon senses
danger, it will fight without awakening."

#202-Chikorita
Leaf Pokemon
"Bonus appearence on Ruby Field."

#203-Cyndaquil
Fire Mouse Pokemon
"Bonus appearence on Ruby Field."

#204-Totodile
Big Jaw Pokemon
"Bonus appearence on Ruby Field."

#205-Aerodactyl
Fossil Pokemon
"Bonus appearence on Ruby Field."

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                        ~13.Tips and Tricks~
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There isn't much else I can describe for tips and tricks. Just remember
that most of your points will come from the bonus stages. However, there
is another way you will get a ton of points. The Bonus Multiplier will
increase the End of Ball Bonus score. It can reach a maximum of 99,
unfortunately (I've hit that maximum several times before). But how big
does that bonus go? When I reached the multiplier to 99 once, and lost the
ball quite a while later, my final bonus was roughly 3,200,000,000 points.
Yeah, that's 3.2 billion points, effectively nearly doubling my current
score. Focus on getting a high multiplier, but also focus on things that
increase the End of Ball Bonus (catching/evolving Pokemon, slot plays,
Pika Savers, Travels done, etc.).

Overall, you just need to keep the ball alive to keep earning points.
Always buy the Pika Saver first in the shop, or try to get it first on the
slots. Having both side alleys guarenteed to never be able to lose the ball
(since Pikachu or Pichu will always save it) is damn nice, making it only
carelessness the way you can lose the ball between the flippers. Don't
forget you can tilt the board as much as you want. It may prove useful.

If you are aiming just for points, you will want to go to the Bonus Stages
as often as possible, preferably with an Ultra/Master ball. By the time you
catch Rayquaza, you will have earned a minimum of about 520,000,000 points.
If anyone's curious about my high scores, here they are:

Ruby Score-8,474,747,736
Sapphire Score-5,003,758,006

Good luck on achieving high scores. You don't get anything for getting a
high score except putting your name on the list, and you also get nothing
for completing the Pokedex but the knowledge that you finally accomplished
that annoying task.

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                             ~14.Credits~
---------------------------------------------------------------------------
Me-For writing this walkthrough

You, the reader-For making this walkthrough have a purpose

CJayC-For operating the largest collection of Video Game FAQ's for so long

This FAQ/Walkthrough is Copyright Deathborn 668. All rights reserved.