****************************
* Megaman Battle Network 5 *
* Netbattle FAQ/guide *
****************************
Created By:custo
E-mail:
[email protected]
Created:12/14/04
Version 0.96
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* Table of Contents *
*********************
1.Version Updates
2.Introduction
3.Controls
4.How to link [HINLK]
5.Team Protoman vs.Team Colonel [TCPC]
- Souls
- Chaos unison
6.Chip library [KIOP]
- Mega chips
- SP/DS chips
- Program Advances
- Giga chips
7.Navicust [NCPNAVI]
- Soild programs
- Textured programs
- Netbattle programs
- Bugs
8.Megaman's emoations [EMCO]
- Full synchro/counter
- Anger
- Anxious
- Dark
9.Folders [FLDRS]
10.Netbattle facts [NEFECT]
- Time freezing
- Countering
- Order
11.Tips/Combos [TCOIP]
-Chip combos
-Soul combos
12.FAQ
13.Copyright/Credits
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* 1.Version Updates *
******************************************************************************
Version 0.96 -Add a Combo,keep them coming. :)
Version 0.95- Fix a few erros and spelling mistakes ;)
Version 0.90 -Finished guide
*******************
* 2. Introduction *
*******************
This is my first guide for gamefaqs,I will try to make my first guide the
best one.This guide is for new netbattlers that need tips or tricks to beat
their friends in battle.Personaly,I had my wins and loses in netbattling with
Abodd.We would netbattle a few times,so I said to myself why not make a guide
for netbattling.So here it is!Hope you enjoy it.;)
****************
* 3. Controls *
****************
()-controls in battle
A button-to confirm,examine things,items,talk(choose battle chip and use them)
B button-to cancel,hold to run,(use Megaman's buster,hold the B button to
charge Megaman's buster)
R button-to jack in or jack out,(on the custom screen select a chip then
press R to get info on a chip,bring up the chip menu)
L button-talk to Megaman in cyperspace,or Lan in the real world
bring up the chip menu.
Start button-(Pauses in battle),brings up menu
Select button- Select default chip,skips through cutscenes
******************************************************************************
* 4. How to link [HINLK] *
******************************************************************************
Anyone that already knows how to connect or netbattle skip this part.
To netbattle all you need are two copies of Megaman Battle Network 5 Colonel
or Megaman Battle Network :Protoman version,a link cable and two Gameboy
Advances/SP or Nintendo DS.Put in the game cartridge in both of the Gameboy
Advances or SPs.Don't turn on the power yet.In front of the gameboy advance or
sp there should be a port,put the link cable in each of these ports.Now turn on
the game,skip the intro.When you are done bring up the menu and go down to Link
or Comm.When you enter here it should say "Do you want to save your game?".
Save.
You should see these modes:
Netbattle
Compare
Trade
Netbattle
If you choose Netbattle,you will see single battle.Which allows you to battle
once and triple battle.Triple battle is the best 2 out 3.If you or your
opponent
wins two times the battle is done.But if you win one and your enemy wins one,
you go into a third match for the title.Some Netbattles depend on your skill,
folder,navicust and a little bit of luck.
Compare
Compare is simple,if your friend doesn't have a complete library or is
missing some chips in his/her library you just fill in those chips.Later on
in the game you could order some chips from Hisby's chip order.Compare will
only work if you have the same version of the game.
Trade
Trade is to trade chips or programs from one game to another for different
chips codes or chips.If you traded a navi chip that you wouldn't be able to
get in your version,it would be counted a secert chip under your library.For
example.If your friend has Team Protoman and you have Team Colonel.Your friend
trades you a Searchman chip and you trade him a Cloudman chip.Since you can't
get a Searchman chip in version of the game it would be counted as a secert
chip.To check out how many secert chips you have press right then viewing your
program advance screen in the library menu.You can also trade Navicust
programs like Custom+1 with your friend.
Now go have fun!:)
******************************************************************************
* 5.Team Protoman vs. Team Colonel [TCPC] *
******************************************************************************
These are two different version of the game,they have different souls and
chips.First I know what you are thinking which one is better,well I have
Colonel and my friend has Protoman.I think each version has an equal advantage
to win,it all depends on your playing style.
************
* Souls *
************
First of all there is only 6 souls for each version.To active a soul you have
to sacrifice a chip and each soul unison only last 3 turns unless you add soul
time in your navicust which adds one turn to your soul unisons.Soul unisons
cannot charge program advances or time freezing chips.:(
Note:The attack power of the soul is based on the number of Attack +1
parts in you navicust and the orginal soul's attack power.Each Attack +1 adds
10 or 5 damage to your attack.
Note:Some Navicust programs are disabled when in a soul unison like shield,
reflect, etc.
Example:
(name) (element example: Electric,Water,Fire,Wood,Sword or netural)
(attack)(damage)
(o)(o)(o)(w)(w)(w)
(o)(M)(o)(w)(E)(w)
(o)(o)(o)(w)(w)(w)
o-Megaman's area w-enemy's area
E-enemy M-Megaman
Soul unison:Tells you what chip you need to sacrifice
Desription:The desription of the soul
Location:How to get the soul
Rating:The rating of the soul out of five stars
*****************
* Team Protoman *
*****************
Magnet soul (Electric)
(Magnet bolt) (40) (Electirc)
(o)(o)(o)(w)(w)(w)
(o)(o)(M)(X)(<)(E)
(o)(o)(o)(w)(w)(w)
X-where your enemy is going be
B(Hold)(Magnet Bolt) (60) Brings enemies to the front row and paralyzes
<- + B (Electric Hold) (0) paralyzes enemies in the same row as you
Soul unison:Activate sacrifice a electric chip
Desription:Magnet bolt is good for bring enemies to the front row.This soul
is good for close range chips like sword,widesword BigBomb,etc. .The
Magnetsoul's electric hold is good for combos and slow chips like cannons.You
can charge electric chips for double damage.You also take double the damage from
wood attacks.
Location:You get Magnet soul after Shademan's liberate mission
Rating- **** 4/5 -perfect soul for the starting,nice work Capcom. ;)
Gyro soul (Wind)
(Whirlwind)(20)(40)(60)
(o)(o)(o)(w)(w)(w)
(o)(o)(M)(Y)(Y)(Y)
(o)(o)(o)(w)(w)(w)
Y-the Whirlwind's attacking range
B(Hold)(Whirlwind)(20)(40)(60)-As you see the damage depends where your enemy
is.Basically the whirldwind is 3 squares long,each part of the whirlwind hits
a number of times.The front part of the whirldwind hits once,the second part
hits twice and the thrid part hits three times.
Soul unison:Sacifice a wind chip
Desription:Ah,Gyro soul is basically the same as the wind soul in Megaman
Battle Network 4 Red Sun with some improvements.When you use a wind chip in
Gyro soul,the blade on his back will spin.This means that all normal and wind
chip will do x2 the damage.If you use a wind chip while the blade is spinning,
the blade will keep going.If you use a normal chip it will stop spinning.Also
you can step on panels without taking the affect.For example a magnet panel
when in Gyrosoul you won't get tossed around.Each Attack +1 in your Navicust
adds 5 more damage to your whirlwind.
Location: After beating Cloudman's liberate mission,but really after dark
Megaman's liberate mission
Rating:***1/2 3.5/5 Its a good soul but all depends on your folder,to make
this soul really work.
Napalm soul (Fire)
(Fire vulcan)(10)(Fire)
(o)(o)(o)(w)(w)(w)
(o)(o)(M)(-)(E)(X)
(o)(o)(o)(w)(w)(w)
X-where damage is also giving
B(Hold)(Fire vulcan)(10)Well its baically like a vulcan chip.It hits your
enemy 3 times in the same row as you.If your enemy is hiding behind anything
anything behind it will be hit.
Soul unison:Sacifice a fire chip like FireHit 1.
Desription:An other fire soul from Megaman battle 4 red sun.Only difference
is that fire chips get a +40 damage.Hold the A button when you have a
fire chip and you will launch a bomb that has a range of 3 x 3 (The damage of
the bomb is the chip's damage).This is a powerful soul with good range when
using fire chip.But beware of water panels and water attacks!!The water panels
will drain you HP like mad! >:( For each Attack+1 in your Navicust will add 5
more damage to your vulcan.
Location:After Dark Megaman's liberate mission
Rating:**** 4.5/5 A powerful soul "But with great power come
responsibility".Spiderman
Search soul(Locking)
(Sniper shot)(10 x 5)
(o)(o)(o)(X)(X)(X)
(o)(M)(o)(X)(X)(X)
(o)(o)(o)(X)(X)(X)
X-sniper shot's range
B(Hold)(Sniper shot)(10)It scopes your enemy's field and snipes them for
10 damage and hiting them 5 times,also its good for getting rid of annoying
those Invis and Blind chips.;)
Soul unison:Sacifice a locking chip like Copydamage or Markcannon
Desription:An other soul from Megaman Battle Network 4,after you enter your
soul unison right beside the unison button you will see shuffle.That button
allows you to shuffle you chips to get a better change of getting combos or
program advances,you only have a few times per turn to get your chips.Also,the
Sniper Sshot is good for killing a Invis and Blind in a folder.Pretty much,an
all around great soul.Each Attack +1 in your navicust will add +5 attack
to your Sniper shot.
Location:After Cosmoman's liberate mission
Rating:****1/2 4.5/5 A near perfect soul,its defensive and offensive are good.
Medi soul(Recover)
(Pill Bomb)(??)
(o)(o)(o)(w)(P)(w)
(o)(M)(o)(w)(P)(w)
(o)(o)(o)(w)(P)(w)
P-pill bomb's range
B(Hold)Throws a pill bomb three squares ahead explosion is 1 coloum
Soul unison:Sacifice a recover chip like Recover 80
Desription:This another good soul.You can add abilties to your chips.A famous
combo:Meteor + White Pill.Makes all meteors that hit your enemy paralzye.:p
After you soul unison with Medi soul and reach the custom screen you will
see on the left side (where the unison button was).Two pill chips you can only
attach one pill chip to one chip.The many pill chips are:
White pills- Paralyze the enemy on contact
Black pills- Blind the enemy when chip is used
Purple pills- Decreases HP slowy (only in Netbattles)
Yellow pills-Confuses the enemy
Pink pills-You heal HP
Location:After Dark Protoman's liberate mission
Rating:****1/2 4.5/5 Pills are good for pulling off combos and healing and
defensive moves.
Proto soul(Sword)
(Widesword)(80)
(o)(o)(o)(S)(w)(w)
(o)(o)(M)(S)(w)(w)
(o)(o)(o)(S)(w)(w)
S-widesword's range
B(Hold) Slashes widesword a square head of you and 3 squares wide
B + <- Puts up a relect shield that returns 100 damage to the enemy
(o)(o)(o)(w)(w)(w)
(o)(M)(-)(-)(X)(w)
(o)(o)(o)(w)(w)(w)
X-where Megaman will appear
A(Hold) Charges sword chip for x2 the damage and strikes two squares ahead.
Soul union:Sacifice a sword chip like sword. :p
Desription:A good,last soul to use.Charging sword chips to do double the
damage and strike two squares head great for killing enemies that hide behide
objects and also the Z-saber (hits 3 times).Sword chips also include deta-ray
edge and Mega chips.The Relect shield is also good for close calls,but it takes
time to master.But watch out for Slasher chips that might hurt you a lot.
Location:After Microwave problem is over.
Rating:**** 4/5 A good soul hard to find a problem with this soul expect
slasher.:p
****************
* Team Colonel *
****************
Knight soul(Piercing)
(Royal wreaking ball)(40)
(R)(R)(R)(w)(w)(w)
(R)(M)(R)(w)(w)(w)
(R)(R)(R)(w)(w)(w)
R-Royal Wreaking Ball's range
B(Hold)(Royal Wreacking Ball)(40)A good defensive move and also confuses
the enemy when hit.
Soul unison:Sacifice a piercing chips such as Quake and Drillarm.
Desription:Capcom has out done itself with this soul.If you go to the front
row and use an attack chip,you get protected while using the chip.:) When in
Knight soul,breaking chips like Airhockey do x2 the damnage and do some major
damage to opponents.Royal Wercking Ball to clear those annoying obstacles such
as rockcube,trumpet,etc.Really hard to get countered when in the foront row and
using sword chips.:)
Location:After Shademan's liberate mission
Rating:**** 4/5 A nice soul for Airhocky and close range chips,so far,so good
Capcom :)
Shadow soul(Hiding chips)
(Muramasa)(60) (Sword)
(o)(o)(o)(w)(w)(w)
(o)(o)(M)(S)(S)(w)
(o)(o)(o)(w)(w)(w)
S-range of Muramasa
<- + B To throw a shrunken
B(hold)(Muramasa)(60) a sword with a range of two squares ahead.
A(hold)Charges sword chips,so they hit behind the enemy
(o)(o)(o)(w)(w)(w)
(o)(M)(o)(w)(E)(@)
(o)(o)(o)(w)(w)(w)
@-where Megamn apears when charging sword chips
Soul unison:Sacifice a Inivs chip or a hiding chip
Desription:Shadow soul is all about speed.Megaman's charging speed is faster.
Charge up sword chips to launch them behind your enemy.:) When you back attack,
you can also stand on broken panels.The shrunken does half the attack done to
you on the enemy (I think).:S The true ways of an Assassin.The charge shot is
fast for easy attacks,great with kantaka chips.:)Takes no affect from planels
and can't walk over broken panels.TRY TO MASTER THE SHRUNKEN THROW,the shrunken
throw is amazing if mastered.Shadowman's sword,Muramasa does NOT have the
affects of chip Muramasa.Each Attack+1 in the Navicust will add +10 to your
Muramasa.
Location:After Cloudman's liberate mission
Rating:**** 4/5 A good soul about it takes time to master shrunken throw.:)
Tomahawksoul(Wood)
(Tomahawk) (80) (Wood)
(o)(o)(o)(T)(T)(w)
(o)(o)(M)(T)(T)(w)
(o)(o)(o)(T)(T)(w)
T-Tomahawk's range
B(Hold)(Tomahawk) (80)(Wood) Charge up for a huge 3 x 3 area attack.
Soul unison:Sacifice a grass chip
Description:A so-so soul it could have been better in a lot of ways.Your
panels and enemy's panels will turn to grass panels in Tomahawk soul.When you
are in Tomahawksoul you will heal by 1 HP if standing one grass panels.When you
use a grass chip on a grass panel it will do x2 the damage.But the grass panel
will disappear.:( WATCH OUT FOR FIRE CHIPS,they will kill soooo fast and
watch out for Napalmsoul.
Location:After Dark Megaman's liberate mission
Rating:*** 3/5 Fire chips will kill you :( and your grass panel disappears when
you use grass chips.
Numbersoul(Plus/Minus chips)
(Dice roll) (10 x ?)
(o)(o)(o)(N)(N)(N)
(o)(M)(o)(N)(X)(N)
(o)(o)(o)(N)(N)(N)
N-dice roll's range
X-Where the dice lands
B(Hold)(Dice roll) Throws a dice three square head,damage is 10 times the
number shown on the die.
Soul unison:Sacifice a number chip like BusterUp or Attack+10
Description:A wicked soul to get Program Advances and to get Giga chips
faster.When in Numbersoul,you will get 10 chips in your custom screen.:) and
any regular chip will have +10 add to it,this incudes navi chips :).A good soul
to get a lot of chips in 3/4/5 turns.But if you use 5 chips per turn your chips
can run out quickly.:( Each Attack+1 in your navicust will add +5 to Dice roll.
Location:After Cosmoman's liberate mission
Rating: **** 4/5 Use it when you need chips FAST! :)
Toad soul(Water)
(Shock song) (30) (Eletric)
(M)(S)(S)(S)(S)(S)
(o)(o)(o)(w)(w)(w)
(o)(o)(o)(w)(w)(w)
S-Shock song's range
B(Hold)(Shock song)(30)A string of notes that paralzyes and can go up or down
columns.
Soul unison:Sacifice a water chip like Widesht
Description:A water soul that can hide under water panels.Charge your water
chips to do the double the damage.Toadsoul's shock song is a good move to
paralyze and use a powerful move or combo on your enemy.You can hide under
water panels to charge and without getting hit.But if you opponent uses a
electirc chip and you are under a water panel it will do x4 times the damage.:S
Since you are in a water soul and hiding under a water panel.Each Attack +1 in
your navicust will add +10 to Shock snog.
Location:After DarkColonel liberate mission
Rating:**** 4/5 good all round soul to use watch out for electric chips when
under water panels.
Colonel soul (Obstacle)
(DividedCross) (50)
(o)(o)(o)(w)(D)(w)
(o)(o)(M)(w)(w)(D)
(o)(o)(o)(w)(D)(w)
D-DivCross' range
B(Hold)Divcross(50)A sword swipe that goes in a V pattern and homes in on the
enemy (I think).:p
Soul unison:Scifice a obstacle chip like Rockcube or Fanfare
Description:They saved the best for last.Colonel soul has the ability to
change his arm to any normal chip like TankCannnon,Energybomb,etc.This means
that his charge shot is changed to that normal chip.Sadly for only one turn
for each arm change.Place any obstacle chip in same enemy's area to make a
solider pop up,when your opponent is in front of the obstacle.When the solider
pops up he will use his gun,the damage is 42 and it paralyzes the enemy.
If a Rockcube is behind an enemy the solider will use a sword to do even more
damage and guess what it paralzyes.:)
Location:After Microwave problem is over.
Rarting:**** 4/5 It would be hard to trap a human player if they already know
about the traps.The traps are a bit easy to doge.
*********************
* Chaos unsions *
*********************
New to the Megaman series,chaos souls.Chaos soul are a nice twist to the game
making up for that one of the same Program Advance per battle.Chaos soul do
HEAVY damage but at the cost of your very own soul BWA HAHAHA.Every chaos soul
has the same abilities as a regular soul,but when you charge.You will use the
Darkchip that you use to chaos unison.There's a catch to charging,if you charge
when its purple and let go you will unlease your dark side to fight with your
enemy/ies.Your friend may also call you cheap if you know the pefect timing with
chaos soul unisons.DarkInivis. >:p
Example.(name of soul) (element of the soul)
(name of attack) (damage) (element of attack)
(o)(o)(o)(w)(w)(w)
(o)(M)(o)(w)(w)(w)
(o)(o)(o)(w)(w)(w)
o-Megaman's area w-enemy's area
M-Megaman
Soul unison-Tells you what chip you need to scarifice
Description-Description of Dark soul
Rating-Rating out of five stars
*******************
* Team Protoman *
*******************
DarkMagnet soul (Electric)
(DarkThunder) (200) (Electric)
(o)(o)(o)(^)(^)(^)
(o)(o)(o)(^)(^)(^)
(o)(o)(M)(>)(>)(>)
>,^-Dark thunder's range
ChaosSoul unison-Scarifice DarkThunder
Description:Basically,its just like the Thunder chip but it has more damage.
It moves SLOWLY,so slow that by the time you launch it your turn will be over
and if you some how trap your enemy.It would be ok if you would to use it but
it would be a waste of time to get Megaman's dark soul.Only benfit I see here
is that it can be powered up by water panels.:)
Location:Taking Quizboy's quiz in Scilab
Rating-*** 3/5 A waste of a Darkchip couldn't Capcom think of something else
better.
DarkGyro Soul(Wind)
(DarkTorando) (50)
(o)(o)(o)(w)(w)(w)
(o)(M)(o)(T)(w)(w)
(o)(o)(o)(w)(w)(w)
T- Dark torando's range
ChaosSoul unison-Sacrifice DarkTorando
Desription:Launches a powerful Torando two squares ahead.Does 50 damage for
each hit and the Torando hits 8 times for 400 damage.It also expands when
hit.This is how dark torando expands:
(o)(o)(o)(w)(w)(w)
(o)(M)(o)(T)(w)(w)
(o)(o)(o)(w)(w)(w)
T- Dark torando's range
(o)(o)(o)(w)(w)(w)
(o)(M)(T)(T)(w)(w)
(o)(o)(o)(w)(w)(w)
T- Dark torando's range
(o)(o)(o)(T)(w)(w)
(o)(M)(T)(T)(T)(w)
(o)(o)(o)(T)(w)(w)
T- Dark torando's range
Location:In Oran Island mine area after Cloudman's librate mission
Rating- *** 3.5/5 Not slow,but not a good range.
DarkNaplam Soul(Fire)
(DarkMeteor) (100)(Fire)
(D)(D)(D)(D)(D)(D)
(D)(M)(D)(D)(D)(D)
(D)(D)(D)(D)(D)(D)
D-dark metor's range
ChaosSoul unison-Sacrifice DarkMeteors
Desription:Fires a fast shower of 11-12 meteors at the enemy each one causing
flinching and cracking panels.The only good thing here is the metors crack
panels and can be powered up for 200 damage on grass panels.
Location:Talk to the girl near the ship in Scilab dock.
Rating:*** 3/5 Fast and powerful but causes flinching.
DarkSearch soul(Locking)
(DarkCircle) (300)
(o)(o)(o)(C)(C)(C)
(o)(M)(o)(C)(w)(C)
(o)(o)(o)(C)(C)(C)
C-dark circle's range
ChaosSoul unison-Sacrifice DarkCircle
Desription:Cursors ring outside the enemies area,stop the cursor to attack.
When you stop only 7 cursors go around the field each one doing 300 damage.
Good range and time freezing too.Hard to doge,but this dark chip sometimes
depends on luck since the cursor is going fast around the area and is hard to
stop.
Location:In the Chipmaker comp at the Dark Chip Factory
Rating:**** 4/5 powerful and has good range
DarkMedi Soul(Recover)
(DarkRecover) (0)
(o)(o)(o)(w)(w)(w)
(o)(M)(o)(w)(w)(w)
(o)(o)(o)(w)(w)(w)
Chaos Soul unison-Sacrifice Recover 1000
Location:A Dark Navi in EndArea 2(have to battle)
Desription:You recover 1000 without the downside of losing HP rapily.Other
then recovering 1000 HP you can use ChaosMedi's abilties instead.
Rating:***** 5/5 Very useful when you are down on HP
DarkProto soul(Sword)
(DarkSword) (400)
(o)(o)(o)(Z)(Z)(w)
(o)(o)(M)(Z)(Z)(w)
(o)(o)(o)(Z)(Z)(w)
Z-Dark sword's range
Chaos Soul unison-Sacrifice Darksword
Desription:A Lifesword area slash( 2 x 3 )fast and powerful.With a Panelgrab
this attack will be hard to avoid.Good range and powerful.
Location:An old man near the entrance to Scilab prt
Rating:***** 5/5 Good range and powerful
*****************
* Team Colonel *
*****************
DarkColonel Soul (Obstacle)
(DarkSonic) (0)
(o)(o)(o)(w)(w)(w)
(o)(o)(M)(S)(w)(w)
(o)(o)(o)(w)(w)(w)
S-Where Darksonic is going to be placed
Chaos soul unison-Sacrifice Darksonic
Location:A guy behind Hisby's shop
Description:This a good soul unison for paralyzing the enemy.When charging
the Chaos Soul unison the DarkSonic is placed right in front of you.Don't
place it in the enemy's area,it be wasted as one of Colonel's traps.Could be
destroyed easly without placing a object in front of it.
Rating:**** 4/5 Paralzyes the enemy for easy shots
DarkShadow soul (hiding chips)
(DarkInvisble) (0)
(o)(o)(o)(w)(w)(w)
(o)(M)(o)(w)(w)(w)
(o)(o)(o)(w)(w)(w)
Chaos soul unison-Sacrifice DarkInvisble
Location:Lotto number 68799876
Description:It's like a offensive Invisble.You are protected from all attack
for 1 turn and your Darkside takes over.Your Darkside uses your buster and
chips at random,this include Giga chips :p and Program Advance like Lifesword.
I think your Darkside uses chips that you most commonly use.
Rating:***** 5/5 The best dark chip of them all
DarkNumber Soul (Plus/Minus chips)
(DarkPlus) (0)
(o)(o)(o)(w)(w)(w)
(o)(M)(o)(w)(w)(w)
(o)(o)(o)(w)(w)(w)
Chaos soul unison-Sacrifice Darkplus
Location:Hidden path to UnderNet 1 behind Nebula door
Description:It add +50 to the next chip to use.For example Shadowman's chip
does 40+50 from Chaos Numbersoul charge and another +10 beacuse of Number
man's ability.Each shrunken does 100 each for 300 damage in total.Great for
mulitiple hitting chips.But your friend may hurt you if you use
Dark Plus + Supervulcan + Attack +30 + Attack +10. :p
Rating: ***** 5/5 Good for mult-hits like Torando and Supervulcan
DarkTomahawk Soul (Wood)
(DarkLance) (400) (Wood)
(o)(o)(o)(w)(w)(L)
(o)(M)(o)(w)(w)(L)
(o)(o)(o)(w)(w)(L)
L-Darklance's range
Chaos soul unison-Sacrifice DarkLance
Location:Finish Quiz master's quiz,near the creates at the Scilab Dock area.
Description:Launches Darklance behind the enemy's area and brings them up
to the middle row.Good for people that like to stay in the back row a lot.
Rating:*** 3/5 Good to use when the enmy is in the back row.
DarkToad soul (Water)
DarkWide (300) (Water)
(o)(o)(E)(E)(E)(E)
(o)(M)(E)(E)(E)(E)
(o)(o)(E)(E)(E)(E)
E-DarkWide's range
Chaos soul unison:Sacifice DarkWide
Location:A dark girl navi in Scilab area 3
Description:Launches a widesht that pierces thourgh Rockcubes,Guardians,
Barriers etc.This attack can't miss only with Anti-water and Invis,other
then that this attack can not be stopped.
Rating:**** 4.5/5 aAbit low damage but goes though everything.
DarkKnight soul (Prercing)
DarkDrill (100) (Prercing)
(o)(o)(o)(w)(w)(w)
(o)(o)(M)(D)(D)(w)
(o)(o)(o)(w)(w)(w)
D- DarkDrill's range
Chaid soul unison:Sacifice DarkDrill
Location:Near Tomhawak/Napalman battle image data on a invisble path.
Description:You launch a DarkDrill in fornt of you.If the Drill hit its your
opponent,they knocked back one square and DarkDrillhits the opponent 5 times.
Rating:**** 3.5/5 Little range has to be right inforont of your opponent
for this to do great damage.
******************************************************************************
* 6.Chip Library [KIOP] *
******************************************************************************
I did this mega chip guide with a lot of help from Hotshotz's battle chip
guid,to show different chips between other versions.
Example:
(name) (damage) (the type of element) (The chip's MB)
MB:The chip's MB
(o)(o)(o)(w)(w)(w)
(o)(M)(o)(w)(E)(w)
(o)(o)(o)(w)(w)(w)
o-Megaman's area w-enemy's area
E-enemy M-Megaman
Location:The location of the chip.
Description:Tell the description of the chip and also secert commands.
Rating:The rating of the chip out of 5 stars.
SuperVulcan S (10) 75 MB
(o)(o)(o)(w)(w)(w)
(o)(M)(-)(-)(-)(>)
(o)(o)(o)(w)(w)(w)
,> range of SuperVulcan
Location:Hisby's shop
Description:Just like the Vulcan chip but more hits.This chip could do major
damage with the right kind of surpport.
Rating:**** 4/5 Not of lot range but good attack.
Meteors R (40)(Fire) 73 MB
(o)(o)(o)(R)(R)(R)
(o)(M)(o)(R)(R)(R)
(o)(o)(o)(R)(R)(R)
R-Meteors' range
Location:Undernet 3 Netdealer
Description:A excellent range chip,but weak.A time freezing chip that goes in
a pattern by starting in the up right corner,then going down hitting
another row.Strikes the first two rows 3 times with metors and the back row a
extra fourth time.Good for virus busting,but not for netbattles.
Rating:*** 3/5 Excellent range but weak on power.
Numberball N/* (??)(Plus/Minus) 69 MB
(o)(o)(o)(w)(w)(w)
(o)(M)(-)(-)(-)(>)
(o)(o)(o)(w)(w)(w)
,> range of Numberball
Location:Hisby's dispaly case at
Description:The damage depends one the last two digits of your HP.For example
Your HP:480 the chip Numberball chip will do 80.This chip throws six ball at
the enemy,each one doing 80 damage.The ball does the damage depending on the
last digits on your HP.
Rating: **** 4/5 Damage is high and good range.
Guardian O (200)(Obstacle) 64 MB
(o)(o)(o)(w)(w)(w)
(o)(M)(G)(w)(w)(w)
(o)(o)(o)(w)(w)(w)
G-Where Guardian appears
Location:Netdealer in Oran Area 1
Description:A front guard against attacks,almost unavoidable move with a high
risk of someone hitting it.The Guardain will attack anyone that hits it,that
includes YOU.
Rating: *** 3/5 Dont hit the Guardian and you will be ok.
Jealousy J (80) 35 MB
(o)(o)(o)(w)(w)(w)
(o)(M)(o)(w)(w)(w)
(o)(o)(o)(w)(w)(w)
Location:End area 1 Net dealer
Description:The more chips your enemy has the damage this chip will cost and
also breaks the enemy's chips as a added bonus.This chip has no limit to its
range and it is time freezing.The only problem I see is the the damage
depends on how many chips your opponent has.
Poltergeist P (150) 40 MB
(o)(o)(o)(B)(-)(>)
(o)(M)(o)(B)(-)(>)
(o)(o)(o)(B)(-)(>)
B-objects on the field
Location:Scilab area 3 Bugfrag trader
Description:Sends ALL objects on the field towards your enemy's area for
150 damage each object that hits.
Rating:**** 4/5 the damage depends on the enemy's chips
BugFix H/* (0) 62 MB
(o)(o)(o)(w)(w)(w)
(o)(M)(o)(w)(w)(w)
(o)(o)(o)(w)(w)(w)
Location:
Description:Fixes all the glicthes in the Navicust,can't be used by Dark
Megaman.This chip is good for then combonation of BugChain and BugFix.
Rating:***3/5 Just reparis bugs,nothing more.
LifeAura D (O) 70 MB
(o)(o)(o)(w)(w)(w)
(o)(M)(o)(w)(w)(w)
(o)(o)(o)(w)(w)(w)
Location:
Description:An aura with 200 HP and repals any attack under 200 damage.
Life arua will be hard to break without a P.A or a chip combo.
Rating:***** 5/5 A hard to break aura.
DublPoint * (Plus/Minus) 50 MB
(o)(o)(D)(w)(w)(w)
(o)(M)(D)(w)(w)(w)
(o)(o)(D)(w)(w)(w)
D-The panels that turn into the enemy's area
Location:???
Description:Sacifices your front panels for an extra +60 (+20 per panel).Good
for surporting chips,That hot more then once to do some heavy damage.
Rating:*** 3/5 You have to give up 3 squares,but a +60 attack bonus.:p
Fullcust * 45 MB
(o)(o)(o)(w)(w)(w)
(o)(M)(o)(w)(w)(w)
(o)(o)(o)(w)(w)(w)
Location:Beat DarkMegaman's liberate mission in the selected turns.
Description:Used to instantly get your custom bar full and excess your chip
menu.Also can be used to get rid of those nasty Chaos soul users.:p
Pating:***** 5/5 Instantly get you custom bar and its in * code.No problems I
can see here.
Z Saber Z (100) (Sword) 80 MB
First:
(o)(o)(o)(w)(w)(w)
(o)(o)(M)(Z)(Z)(w)
(o)(o)(o)(w)(w)(w)
Second:
(o)(o)(o)(Z)(w)(w)
(o)(o)(M)(Z)(w)(w)
(o)(o)(o)(Z)(w)(w)
Thrid:
(o)(o)(o)(w)(w)(w)
(o)(o)(M)(Z)(Z)(Z)
(o)(o)(o)(w)(w)(w)
Fouth:
(o)(o)(o)(Z)(-)(>)
(o)(o)(M)(Z)(-)(>)
(o)(o)(o)(Z)(-)(>)
Z- Z saber's range
Location:After beating DarkColonel's liberate mission in the selected turns.
Desciption:A sword the swipes with three different ranges and does 100 for
each hit.The first slash has a Longsword range,the second slash has a
Widesword range and the third slash has a fightersword range.
To pull off thefourth slash you need to enter a command:Hold the A button then
press Left + B at the same time to pull off a fourth slash,which is a sonicboom.
Rating:**** 4/5 You have to the get your enemy right in front of you for max
damage.
Sanctuary S (0) 62 MB
(H)(H)(H)(w)(w)(w)
(H)(M)(H)(w)(w)(w)
(H)(H)(H)(w)(w)(w)
H -holy panels
Location:A Undernet,netbattle with green mystery data
Description:Changes all you panels to Holy panels,you take 1/2 damage when
standing on a holy panel.:)
Rating: **** 4/5 Dont area grab and then use this.:p
NeoVarSword V (240) (Sword) 74 MB
(o)(o)(o)(w)(w)(w)
(o)(M)(N)(w)(w)(w)
(o)(o)(o)(w)(w)(w)
N-A sword's range without commands
(o)(o)(o)(N)(N)(w)
(o)(o)(M)(N)(N)(w)
(o)(o)(o)(N)(N)(w)
N- Launches a lifesword two times
(o)(o)(o)(N)(-)(>)
(o)(o)(M)(N)(-)(>)
(o)(o)(o)(N)(-)(>)
N-Sonicboom's range
(o)(o)(N)(w)(N)(w)
(o)(o)(M)(N)(w)(w)
(o)(o)(N)(w)(N)(w)
N-Cross slash's range
Location:Undernet 2 purple data near bugfrag trader
Description:A magical swifting sword,that can change its range by holding
the A button and entering some commands like:
CrossSlash:Down,Right,Up
Double Lifesword:Up,B,Down,B,Up,B
SonicBoom:Left,Right,Left,B
You have to enter the commands in three seconds to pull it off.If you failed
to enter the commands quickly enough the NeoVarsword will have a range of a
regualar sword.The hardest command will be the Double Lifesword.If you master
this with Protoman or Shadow soul you will be almost invincible.The shockwave
will go though obstacleslike Rockcube etc.
Rating: ***** 5/5 A sword that can change on your command and for any situation.
Attack +30 (Plus/Minus chips) 66 MB
(o)(o)(o)(w)(w)(w)
(o)(M)(o)(w)(w)(w)
(o)(o)(o)(w)(w)(w)
Location:Bugfrag trader in Undernet 2
Description:Adds +30 to the previous attack chip like Vulcan or Katanna.Great
for chips that hit more then once like Airhocky or Torando.
Rating: **** 4/5 Very usefull for multiple hitting,but other then that it
pretty much useless.
Blackwing W (20) 58 MB
Need to be dark to use this chip N/A
Location:After your first liberation in the Nebla area
Description:N/A
Rating:N/A
Justcone J (280) (Piercing) 90 MB
(o)(o)(o)(S)(S)(S)
(o)(M)(o)(S)(J)(S)
(o)(o)(o)(S)(S)(S)
J - justone's range
S -Shockwave
Location:Someone cough* Duo cough* gives you this chip when you finish your
first liberation in the Nebla area.
Description:A giant fist from above,always strikes the middle.The shockwave
does 100,a direct hit does 280 and it cracks all panels :)
Rating:***** 5/5 This attack can not miss.
Anubis A (0) 86 MB
(o)(o)(o)(X)(X)(X)
(o)(M)(A)(X)(X)(X)
(o)(o)(o)(X)(X)(X)
A-where Anubis is placed
Location:After librating Nebula area 5
Description:A statue of Anubis is placed in fornt of you.The statue poisons ALL
of the enemy's panels.The statue has 100 HP and drains HP pretty fast.Can only
be used by DarkMegaman.
Rating:****1/2 4.5/5 A good chip but can be destroyed easly .
Muramasa M (???) (Sword)-I think 81 MB
(o)(o)(o)(w)(w)(w)
(o)(o)(M)(R)(w)(w)
(o)(o)(o)(w)(w)(w)
R- Muramasa's range
Location:After librating Nebula area 3
Description:The amount of HP lost from your max HP will equal the damage this
chip.Saddly,this chip can only be used be Dark egaman.
Rating:**** 4/5 Good chip but has little range.
********************
* DS/SP Navi chips *
********************
This section will tell you the damage/range and secert commands for each navi
chip.To get either DS/SP chips you need to fight the Navi's Beta version or
the Navi's Omega version and beat them under 40 seconds.To get the DS version
of that navi chip you need to use dark chips in your battle.To get SP chips
you need to use your netbattle skill :p to beat the navi under 40 seconds.
DS/SP will increase the orginal amount of damage by the time it took to
defeat the Navi under 40 seconds.
Example:
(Name) (Element example: Electric,Water,Fire,Wood,Sword or netural)
(Attack)(Damage/Max damage of attack for DS/SP chips) The chip's MB MB
(o)(o)(o)(w)(w)(w)
(o)(M)(o)(w)(E)(w)
(o)(o)(o)(w)(w)(w)
o-Megaman's area w-enemy's area
E-enemy M-Megaman
Description:Tells you the description of the chip.
Location:Where to get the chip
Rating:The Rating of the chip out of five stars.
Roll R (20)(Recover) 20 MB
(o)(o)(o)(X)(X)(X)
(o)(o)(M)(X)(X)(X)
(o)(o)(o)(X)(X)(X)
Location:Get it from Maylu
Description:Roll appears in front of the enemy and hits them three times.Then
healing Megaman 60 HP
Rating:**** 4/5 Good chip and good damage
RollSP R (???)(Recover) 60 MB
(o)(o)(o)(w)(w)(w)
(o)(o)(M)(w)(w)(w)
(o)(o)(o)(w)(w)(w)
Location:Get it from Maylu
Description:Roll appears in front of the enemy and hits them three times.Then
healing Megaman 90 HP.This chip does more damage if there is more Holy panels
on your side of the field.:)
Rating:**** 4/5 Good chip and good damage
RollDS R (???)(Recover) 60 MB
(o)(o)(o)(w)(w)(w)
(o)(o)(M)(w)(w)(w)
(o)(o)(o)(w)(w)(w)
Location:Get it from a dark navi in Undernet area 2
Description:Roll appears in front of the enemy and hits them three times.Then
healing Megaman 90 HP.
Rating:**** 4/5 Good chip and good damage
Colonel C (160) 39 MB
(o)(o)(o)(w)(L)(w)
(o)(o)(C)(L)(w)(w)
(o)(o)(o)(w)(L)(w)
L-Conlonel's range
Location:Undernet area 2
Description:Lauches a slash in a V shap or half a cross.The slash may be in a
weird shape but it useful for enemy's hiding behind objects.
Secert command:Press Left + B to reverse Colonel's slash.
Rating:**** 4/5
ColonelSP C (???) 75 MB
(o)(o)(o)(w)(L)(w)
(o)(o)(C)(L)(w)(w)
(o)(o)(o)(w)(L)(w)
L-Conlonel's range
Location:Undernet area 2
Description:Lauches a slash in a V shap or half a cross.The slash may be in a
weird shape but it useful for enemy's hidding behind objects.
Secert command:Press Left + B to reverse Colonel's slash.
Rating:**** 4/5
ColonelDS C (???) 75 MB
(o)(o)(o)(w)(L)(w)
(o)(o)(C)(L)(w)(w)
(o)(o)(o)(w)(L)(w)
L-Conlonel's range
Location:Undernet area 2
Description:Lauches a slash in a V shap or half a cross.The slash may be in a
weird shape but it useful for enemy's hidding behind objects.
Secert command:Press Left + B to reverse Colonel's slash
Rating:**** 4/5
Shadowman S (40) 50 MB
(o)(o)(o)(X)(X)(X)
(o)(M)(o)(X)(X)(X)
(o)(o)(o)(X)(X)(X)
X-Shadowman's range
Location:Scilab Area 2
Description:Three Shadowmen appear in your back row and fire 3 shurnkens each
one doing 40 damage.If there is multiple enemies each shurnken will hit each
enemy.If you just have one enemy all three shunken will be concentrated on that
one enemy.
Rating:**** 4/5
ShadowmanSP S (???) 80 MB
(o)(o)(o)(X)(X)(X)
(o)(M)(o)(X)(X)(X)
(o)(o)(o)(X)(X)(X)
X-Shadowman's range
Location:Oran Area 2
Description:Three Shadowmen appear in your back row and fire 3 shurnkens each
one doing 45 damage.If there is multiple enemies each shurnken will hit each
enemy.If you just have one enemy all three shurnken will be concentrated on that
one enemy.
Rating:**** 4/5
ShadowmanDS S (???) 80 MB
(o)(o)(o)(X)(X)(X)
(o)(M)(o)(X)(X)(X)
(o)(o)(o)(X)(X)(X)
X-Shadowman's range
Location:Oran Area 2
Description:Three Shadowmen appear in your back row and fire 3 shurnkens each
one doing 45 damage.If there is multiple enemies each shurken will hit each
enemy.If you just have one enemy all three shurnken will be concentrated on that
one enemy.
Rating:**** 4/5
Numberman N (30 x ?) 33 MB
(o)(o)(o)(X)(X)(X)
(o)(N)(o)(X)(B)(X)
(o)(o)(o)(X)(X)(X)
B-dice roll X-die roll explosion range
Location:End Area 3
Description:Numberman appears and throw a die three squares ahead.The explosion
is a 3 x 3 range.The number showen on the die x 30 is the damage given to the
enemy.Example Number showen:4 (3 x 30 =90)
Rating:*** 3.5/5
NumbermanSP N (?? x ?) 66 MB
(o)(o)(o)(X)(X)(X)
(o)(N)(o)(X)(B)(X)
(o)(o)(o)(X)(X)(X)
B-dice roll X-die roll explosion range
Location:End Area 3
Description:Numberman appears and throw a die three squares ahead.The explosion
is a 3 x 3 range.The number showen on the die x ?? is the damage given to the
enemy.
Rating:**** 4/5
NumbermanDS N (?? x ?) 66 MB
(o)(o)(o)(X)(X)(X)
(o)(N)(o)(X)(B)(X)
(o)(o)(o)(X)(X)(X)
B-dice roll X-die roll explosion range
Location:End Area 3
Description:Numberman appears and throw a die three squares ahead.The explosion
is a 3 x 3 range.The number showen on the die x 30 is the damage given to the
enemy.Example Number showen:4 (4 x 30 =120)
Rating:**** 4/5
Tomahawkman T (140)(Wood) 43 MB
(o)(o)(o)(T)(T)(w)
(o)(o)(H)(T)(T)(w)
(o)(o)(o)(T)(T)(w)
H-Tomhawkenman appears T-The tomahawk's range
Location:End area 1/SciLab 3
Description:Tomahawkman appears where you were and launches a tomahawk swing
with a 2x3 range.This is pretty useful and has a wide range.
Rating:**** 4/5
TomahawkmanSP T (???)(Wood) 81 MB
(o)(o)(o)(T)(T)(w)
(o)(o)(H)(T)(T)(w)
(o)(o)(o)(T)(T)(w)
H-Tomhawkenman appears T-The tomahawk's range
Location:End area 1/SciLab 3
Description:Tomahawkman appears where you were and launches a tomahawk swing
with a 2x3 range.This is pretty useful and has a wide range.
Rating:**** 4.5/5
TomahawkmanDS T (???)(Wood) 81 MB
(o)(o)(o)(T)(T)(w)
(o)(o)(H)(T)(T)(w)
(o)(o)(o)(T)(T)(w)
H-Tomhawkenman appears T-The tomahawk's range
Location:End area 1/SciLab 3
Description:Tomahawkman appears where you were and launches a tomahawk swing
with a 2x3 range.This is pretty useful and has a wide range.
Rating:**** 4.5/5
Knightman K (170)(Piercing) 50 MB
(X)(X)(X)(w)(w)(w)
(X)(K)(X)(w)(w)(w)
(X)(X)(X)(w)(w)(w)
X-The mace's range
Location:ACDC area 1
Descripton:Knightman appears where you were and swings his mace in circle.This
would be useful if you are in the middle of the enemy's area and to clear
surrounding objects in your area.With two Areagrabs or Panelgrabs this attack
will not miss.
Rating:*** 3/5
KnightmanSP K (???)(piercing) 90 MB
(X)(X)(X)(w)(w)(w)
(X)(K)(X)(w)(w)(w)
(X)(X)(X)(w)(w)(w)
X-The mace's range
Location:ACDC area 1
Descripton:Knightman appears where you were and swings his mace in circle.This
would be useful if you are in the middle of the enemy's area and to clear
surrounding objects in your area.With two Areagrabs or Panelgrabs this attack
will not miss.
Rating:*** 3.5/5
KnightmanDS K (???)(piercing) 90 MB
(X)(X)(X)(w)(w)(w)
(X)(K)(X)(w)(w)(w)
(X)(X)(X)(w)(w)(w)
X-The mace's range
Location:ACDC area 1
Descripton:Knightman appears where you were and swings his mace in circle.This
would be useful if you are in the middle of the enemy's area and to clear
surrounding objects in your area.With two Areagrabs or Panelgrabs this attack
will not miss.
Rating:*** 3.5/5
Toadman T (80)(Electric) 53 MB
(o)(o)(X)(X)(X)(X)
(o)(T)(X)(X)(X)(X)
(o)(o)(X)(X)(X)(X)
X-Shocksong's range
Location:End Area 4
Description:Toadman launches his shocksong,it will home in on the enemy and
paralyzes them.
Raing:**** 4/5
ToadmanSP T (???)(Electric) 69 MB
(o)(o)(X)(X)(X)(X)
(o)(T)(X)(X)(X)(X)
(o)(o)(X)(X)(X)(X)
X-Shocksong's range
Location:End Area 4
Description:Toadman launches his shocksong,it will home in on the enemy and
paralyzes them.
Raing:**** 4.5/5
ToadmanDS T (???)(Electric) 69 MB
(o)(o)(X)(X)(X)(X)
(o)(T)(X)(X)(X)(X)
(o)(o)(X)(X)(X)(X)
X-Shocksong's range
Location:End Area 4
Description:Toadman launches his shocksong,it will home in on the enemy and
paralyzes them.
Raing:**** 4.5/5
Protoman B (130)(Sword) 54 MB
(o)(o)(o)(X)(X)(X)
(o)(P)(o)(X)(X)(X)
(o)(o)(o)(X)(X)(X)
X-Protoman's range
Location:Undernet area 2
Description:Protoman appears infornt or behide the enemy and launches his
widesword.If there is multible enemys Protoman will strike them all with his
widesword.
Rating:**** 4/5
ProtomanSP B (???)(Sword) 79 MB
(o)(o)(o)(X)(X)(X)
(o)(P)(o)(X)(X)(X)
(o)(o)(o)(X)(X)(X)
X-Protoman's range
Location:Undernet area 2
Description:Protoman appears infornt or behide the enemy and launches his
widesword.If there is multible enemys Protoman will strike them all with his
widesword.
Rating:**** 4.5/5
ProtomanDS B (???)(Sword) 79 MB
(o)(o)(o)(X)(X)(X)
(o)(P)(o)(X)(X)(X)
(o)(o)(o)(X)(X)(X)
X-Protoman's range
Location:Undernet area 2
Description:Protoman appears infornt or behide the enemy and launches his
widesword.If there is multible enemys Protoman will strike them all with his
widesword.
Rating:**** 4.5/5
Gyroman G (80) 32 MB
(o)(o)(o)(w)(w)(w)
(o)(G)(o)(X)(X)(X)
(o)(o)(o)(w)(w)(w)
X-Gyroman's range
Location:Oran Area 2
Description:Gyroman appears and launchs bombs down the same column that your
in and in your enemy's area.Hold the L and R buttons to make Gyroman drops
all the bombs on your enemy.
Rating:**** 4/5
GyromanSP G (???) 66 MB
(o)(o)(o)(w)(w)(w)
(o)(G)(o)(X)(X)(X)
(o)(o)(o)(w)(w)(w)
X-Gyroman's range
Location:Oran Area 2
Description:Gyroman appears and launchs bombs down the same column that your
in and in your enemy's area.Hold the L and R buttons to make Gyroman drops
all the bombs on your enemy.
Rating:**** 4.5/5
GyromanDS G (???) 66 MB
(o)(o)(o)(w)(w)(w)
(o)(G)(o)(X)(X)(X)
(o)(o)(o)(w)(w)(w)
X-Gyroman's range
Location:Oran Area 2
Description:Gyroman appears and launchs bombs down the same column that your
in and in your enemy's area.Hold the L and R buttons to make Gyroman drops
all the bombs on your enemy.
Rating:**** 4.5/5
Searchman S (20)(locking) 42 MB
(o)(o)(o)(X)(X)(X)
(o)(M)(o)(X)(X)(X)
(o)(o)(o)(X)(X)(X)
X-Searchman's range
Location:End Area 3
Description:A target searches the enemy's area.Press A to stop the cursor to
hit your enemy.The more panels your enemy haves the hard it will be trying to
scope them out.Press A and B at the same time to break the enemy's chips.:p
Rating:***1/2 3.5/5
SearchmanSP S (???)(Locking) 73 MB
(o)(o)(o)(X)(X)(X)
(o)(M)(o)(X)(X)(X)
(o)(o)(o)(X)(X)(X)
X-Searchman's range
Location:End Area 3
Description:A target searches the enemy's area.Press A to stop the cursor to
hit your enemy.The more panels your enemy haves the hard it will be trying to
scope them out.Press A and B at the same time to break the enemy's chips.:p
Rating:**** 4/5
SearchmanDS S (???)(Locking) 73 MB
(o)(o)(o)(X)(X)(X)
(o)(M)(o)(X)(X)(X)
(o)(o)(o)(X)(X)(X)
X-Searchman's range
Location:End Area 3
Description:A target searches the enemy's area.Press A to stop the cursor to
hit your enemy.The more panels your enemy haves the hard it will be trying to
scope them out.Press A and B at the same time to break the enemy's chips.:p
Rating:**** 4/5
Napalman N (120)(Fire) 38 MB
(o)(o)(o)(X)(X)(X)
(N)(o)(o)(X)(B)(X)
(o)(o)(o)(X)(X)(X)
B-where the bomb is thrown
Location:SciLab 3
Description:Napalman appears in the back row and throws a bomb 4 squares ahead
and explodes in a 3 x 3 range.Use grass panels for extra damage.
Rating :*** 3/5
NapalmanSP N (???)(Fire) 72 MB
(o)(o)(o)(X)(X)(X)
(N)(o)(o)(X)(B)(X)
(o)(o)(o)(X)(X)(X)
B-where the bomb is thrown
Location:SciLab 3
Description:Napalman appears in the back row and throws a bomb 4 squares ahead
and explodes in a 3 x 3 range.Can be powered up on grass panels for extra
damage.
Rating :***1/2 3.5/5
NapalmanDS N (???)(Fire) 72 MB
(o)(o)(o)(X)(X)(X)
(N)(o)(o)(X)(B)(X)
(o)(o)(o)(X)(X)(X)
B-where the bomb is thrown
Location:SciLab 3
Description:Napalman appears in the back row and throws a bomb 4 squares ahead
and explodes in a 3 x 3 range.Can be powered up on grass panels for extra
damage.
Rating :***1/2 3.5/5
Magnetman M (90)(Electric) 25 MB
(o)(o)(o)(w)(w)(w)
(o)(M)(>)(E)(<)(M)
(o)(o)(o)(w)(w)(w)
M- Where Magnetman will appear
Location:ACDC area 1
Description:If your enemy is at the fornt row and you use the Magnetman chip.
Not one Magnetman will appear,but two.For double the damage,if you enemy is in
the middle or back row only one Magnetman will appear. :( Each Magnetman rushes
down the colmun tackling the enemy.
Rating:**** 4/5 Does little dmage and need your enemy in the front row to
do max damage.
MagnetmanSP M (???)(Electric) 75 MB
(o)(o)(o)(w)(w)(w)
(o)(M)(>)(E)(<)(M)
(o)(o)(o)(w)(w)(w)
M- Where Magnetman
Location:ACDC area 1
Description:If your enemy is at the fornt row and you use the Magnetman chip.
Not one Magnetman will appear,but two.To do double the damage,if you enemy
is in the middle or back row only one Magnetman will appear.:( Each Magnetman
rushes down the colmun tackling the enemy.
Rating:**** 4.5/5 Need your enemy in the front row to do max damage.
MagnetmanDS M (???)(Electric) 75 MB
(o)(o)(o)(w)(w)(w)
(o)(M)(>)(E)(<)(M)
(o)(o)(o)(w)(w)(w)
M- Where Magnetman
Location:ACDC area 1
Description:If your enemy is at the fornt row and you use the Magnetman chip.
Not one Magnetman will appear,but two.To do double the damage,if you enemy
is in the middle or back row only one Magnetman will appear.:( Each Magnetman
rushes down the colmun tackling the enemy.
Rating:****1/2 4.5/5 Need your enemy in the front row to do max damage.
Blizzardman B (100)(Water) 27 MB
(o)(o)(o)(w)(w)(w)
(o)(B)(-)(-)(-)(>)
(o)(o)(o)(w)(w)(w)
-,> The snowball's range
Location:ACDC area 3
Description:Blizzardman rolls a snowball down the same column.If there is a
object in the way of the snowball.The snowball will do more damage.This chip
is good to get rid of annoying obstacles like guradian.To gain extra
damage for your chip.Each object caught in the snowball will add 100 damage.
I think the max damage is 500 damage.
Rating:****1/2 4.5/5 This would be a perfect 5 out of 5 if had more range.
BlizzardmanSP B (???)(Water) 55 MB
(o)(o)(o)(w)(w)(w)
(o)(B)(-)(-)(-)(>)
(o)(o)(o)(w)(w)(w)
-,> The snowball's range
Location:ACDC area 3
Description:Blizzardman rolls a snowball down the same column.If there is a
object in the way of the snowball.The snowball will do more damage.This chip
is good to get rid of annoying obstacles like guradian.To gain extra damage for
your chip.Each object caught in the snowball will add 100 damage.
Rating:****1/2 4.5/5 This would be a perfect 5 out of 5 if had more range.
BlizzardmanDS B (???)(Water) 55 MB
(o)(o)(o)(w)(w)(w)
(o)(B)(-)(-)(-)(>)
(o)(o)(o)(w)(w)(w)
-,> The snowball's range
Location:ACDC area 3
Description:Blizzardman rolls a snowball down the same column.If there is a
object in the way of the snowball.The snowball will do more damage.This chip
is good to get rid of annoying obstacles like guradian.To gain extra damage for
your chip.Each object caught in the snowball will add 100 damage.I think the
max damage is 500 damage.
Rating:****1/2 4.5/5 This would be a perfect 5 out of 5 if had more range.
Shademan S (120) 44 MB
(o)(o)(o)(X)(w)(w)
(o)(S)(X)(X)(w)(w)
(o)(o)(o)(X)(w)(w)
X-Shademan's range
Location:Oran Area 3
Description:Shademan appears where you were and launches his crash song.The
secert commands of this chip are:
To paralyze: Press Down,down-right and right
To confuse: Press Down,Down-left and left
Rating:***1/2 3.5/5 Limited range,but the commands are useful.
ShademanSP S (???) 74 MB
(o)(o)(o)(X)(w)(w)
(o)(S)(X)(X)(w)(w)
(o)(o)(o)(X)(w)(w)
X-Shademan's range
Location:Oran Area 3
Description:Shademan appears where you were and launches his crash song.The
secert commands of this chip are:
To paralyze: Press Down,down-right and right
To confuse: Press Down,Down-left and left
Rating:**** 4/5 Limited range =,but the commands are useful.
ShademanDS S (???) 74 MB
(o)(o)(o)(X)(w)(w)
(o)(S)(X)(X)(w)(w)
(o)(o)(o)(X)(w)(w)
X-Shademan's range
Location:Oran Area 3
Description:Shademan appears where you were and launches his crash song.The
secert commands of this chip are:
To paralyze: Press Down,down-right and right
To confuse: Press Down,Down-left and left
Rating:**** 4/5 Limited range but the commands are useful
Cloudman C (50)(Electric) 60 MB
(o)(o)(o)(w)(w)(w)
(o)(C)(o)(E)(X)(X)
(o)(o)(o)(w)(w)(w)
X-where the clouds appear
Location:Scilab area 3
Description:When you use this chip clouds will appear behind the enemy.The
more panels behind the enemy the clouds will appear.
Location:Scilab area 3
Rating:**** 4/5 Useful if your trapped and your enemy has panels behide him/her.
CloudmanSP C (???)(Electric) 74 MB
(o)(o)(o)(w)(w)(w)
(o)(C)(o)(E)(X)(X)
(o)(o)(o)(w)(w)(w)
X-where the clouds appear
Location:Scilab Area 3
Description:When you use this chip clouds will appear behind the enemy.The
more panels behind the enemy the clouds will appear behind the enemy.
Rating:**** 4/5 Useful if your trapped and your enemy has panels behide him/her.
CloudmanDS C (???)(Electric) 74 MB
(o)(o)(o)(w)(w)(w)
(o)(C)(o)(E)(X)(X)
(o)(o)(o)(w)(w)(w)
X-where the clouds appear
Location:Scilab area 3
Description:When you use this chip clouds will appear behind the enemy.The
more panels behind the enemy the clouds will appear behind the enemy.
Rating:**** 4/5 Useful if your trapped and your enemy has panels behide him/her.
Cosmoman C (70) 50 MB
(o)(o)(o)(w)(X)(w)
(o)(C)(o)(w)(X)(w)
(o)(o)(o)(w)(X)(w)
C-where cosnoman appears
Location:Undernet area 4
Description:Cosmoman launches three meteors at the enemy in the middle colmun.
If you have an object behide Cosmoman,he will throw it at the enemy.Each object
doing 80 damage though. :p
Rating:**** 4/5 Can do great damage but in a tight range.
CosmomanSP C (???) 80 MB
(o)(o)(o)(w)(X)(w)
(o)(C)(o)(w)(X)(w)
(o)(o)(o)(w)(X)(w)
C-where cosnoman appears
Location:Undernet area 4
Description:Cosmoman launches three meteors at the enemy in the middle colmun.
If you have an object behide Cosmoman,he will throw it at the enemy.Each object
doing 80 damage though. :p
Rating:**** 4/5 Can do great damage but in a tight range.
CosmomanDS C (???) 80 MB
(o)(o)(o)(w)(X)(w)
(o)(C)(o)(w)(X)(w)
(o)(o)(o)(w)(X)(w)
C-where cosnoman appears
Location:Undernet area 4
Description:Cosmoman launches three meteors at the enemy in the middle colmun.
If you have an object behide Cosmoman,he will throw it at the enemy.Each object
doing 80 damage though. :p
Rating:**** 4/5 Can do great damage but in a tight range.
Larkman S (140) 45 MB
(X)(o)(X)(w)(w)(w)
(o)(L)(o)(X)(w)(w)
(X)(o)(X)(w)(w)(w)
X-where Larkman strikes
Location:Undernet Area 1
Description:Larkman appears and strikes from the bottom corner.It would hard to
explain the rest so just look at the diagram.Larkman also breaks the opponenets
chips.
Secert command:Up,Up -right,Down-right and Down.Larkman will break the
opponenet's barriers,aruas and shields
Rating:***1/2 3.5/5 Weird range but breaks the opponents chips :p
LarkmanSP S (???) 77 MB
(X)(o)(X)(w)(w)(w)
(o)(L)(o)(X)(w)(w)
(X)(o)(X)(w)(w)(w)
X-where Larkman strikes
Location:Undernet Area 1
Description:Larkman appears and strikes from the bottom corner.It would hard to
explain the rest so just look at the diagram.Larkman also breaks the opponenets
chips.
Secert command:Up,Up -right,Down-right and Down.Larkman will break the
opponenet's barriers,aruas and shields.
Rating:**** 4/5 Weird range but brakes the opponents chips :p
LarkmanDS S (???) 77 MB
(X)(o)(X)(w)(w)(w)
(o)(L)(o)(X)(w)(w)
(X)(o)(X)(w)(w)(w)
X-where Larkman strikes
Location:Undernet Area 1
Description:Larkman appears and strikes from the bottom corner.It would hard to
explain the rest so just look at the diagram.Larkman also breaks the opponenets
chips.
Secert command:Up,Up -right,Down-right and Down.Larkman will break the
opponenet's barriers,aruas and shields
Rating:**** 4/5 Weird range but brakes the opponents chips :p
Gridman F (100) 46 MB
(o)(o)(1)(w)(w)(w)
(o)(F)(o)(2)(w)(4)
(o)(o)(o)(w)(3)(w)
1,2,3,4 -the pattern Gridman travels in
Location:Oran area 2
Description:Gridman appears and travels in a pattern until be reaches the end
of the enemy's area.When Gridman reaches the end of your enemy's area,there
will be a 3 x 3 explosion.Touchdown!If there is anything in the way of Gridman,
he would fumble and then would disappear.
Rating:*** 3/5 Good range but anything can stop it.
GridmanSP F (???) 72 MB
(o)(o)(1)(w)(w)(w)
(o)(F)(o)(2)(w)(4)
(o)(o)(o)(w)(3)(w)
1,2,3,4 -the pattern Gridman travels in
Location:Oran area 2
Description:Gridman appears and travels in a pattern until be reaches the end
of the enemy's area.When Gridman reaches the end of your enemy's area,there
will be a 3 x 3 explosion.Touchdown!If there is anything in the way of Gridman,
he would fumble and then would disappear.
Rating:***1.2 3.5/5 Good range but anything can stop it.
GridmanDS F (???) 72 MB
(o)(o)(1)(w)(w)(w)
(o)(F)(o)(2)(w)(4)
(o)(o)(o)(w)(3)(w)
1,2,3,4 -the pattern Gridman travels in
Location:Oran area 2
Description:Gridman appears and travels in a pattern until be reaches the end
of the enemy's area.When Gridman reaches the end of your enemy's area,there
will be a 3 x 3 explosion.Touchdown!If there is anything in the way of Gridman,
he would fumble and then would disappear.
Rating:***1/2 3.5/5 Godd range but anything can stop it.
Django D (???) 40 MB
(o)(o)(o)(X)(X)(X)
(o)(D)(o)(X)(C)(X)
(o)(o)(o)(X)(X)(X)
D-where Django appears
C-your enemy traped in the coffin
Location:Hisby's display case
Description:The Solar boy,Django appears and traps your enemy in a coffin.The
enemy has to be in the same row as you to pull this off.Four rays of the sun
beam down in a + shape,then circle around the coffin.If Lan is outside this
will cause sunburn to your enemy.Taking away 1 HP every few seconds.
Rating:**** 4/5 Causes a burn effect and get rid of all the object on your
enemy's side of the field.
DjangoSP D (???) 68 MB
(o)(o)(o)(X)(X)(X)
(o)(D)(o)(X)(C)(X)
(o)(o)(o)(X)(X)(X)
D-where Django appears
C-your enemy traped in the coffin
Location:Hisby's display case
Description:The Solar boy,Django appears and traps your enemy in a coffin.The
enemy has to be in the same row as you to pull this off.Four rays of the sun
beam down in a + shape,then circle around the coffin.If Lan is outside this
will cause sunburn to your enemy.Taking away 1 HP every few seconds.
Rating:****1/2 4.5/5 Causes a burn effect and get rid of all the object on
your enemy's side of the field.
DjangoDS D (???) 68 MB
(o)(o)(o)(X)(X)(X)
(o)(D)(o)(X)(C)(X)
(o)(o)(o)(X)(X)(X)
D-where Django appears
C-your enemy traped in the coffin
Location:Behide a door in Nebula area 4
Description:The Solar boy,Django appears and traps your enemy in a coffin.The
enemy has to be in the same row as you to pull this off.Four rays of the sun
beam down in a + shape,then circle around the coffin.If Lan is outside this
will cause sunburn to your enemy.Taking away 1 HP every few seconds.
Rating:****1/2 4.5/5 Causes a burn effect and get rid of all the object on
your enemy's side of the field.
**************
* Giga chips *
**************
First for Team Colonel's Giga chips:
Phoenix (150)(Fire) 93 MB
(o)(P)(P)(P)(P)(w)
(o)(M)(P)(P)(P)(w)
(o)(P)(P)(P)(P)(w)
P-phoenix's range(the metors are at random and some hit twice,but those are
the anels the metor might hit)
Location:At Hisby's shop after Cosmoman's librate misson.
Desciption:A Phoenix come and wipes ALL object on the field and hits squares
at random.After the meteor shower is done you recovers 1/4 of your HP.
Rating: **** 4/5 the metors are at random but phoenix will heal and get rid of
all objects on the field.
CrossDivide C (22O) 90 MB
(o)(o)(o)(C)(w)(C)
(o)(M)(o)(w)(C)(w)
(o)(o)(o)(C)(w)(C)
C- CrossDivide's range
Location:Nebula's back door cutscene
Desciption:A sword cross that goes 440 if the enemy in the range of the
cross.This chip had's great range for people that like to hide behind
objects.
Rating: **** 4/5 The enemy must be in the front two rows for max damage.
MeteorKnuckle M (100)(Pirecing) 90 MB
(o)(o)(o)(X)(X)(X)
(o)(M)(o)(X)(X)(X)
(o)(o)(o)(X)(X)(X)
X-MeteorKnuckle's range
Location:????
Description:Fifth-teen fists come rainning down on random panels,cracking
those panels.This chip is good for trapping the enemy in one panel.
Rating:**** 4/5 This chip is ok but good for trapping the enemy and can be
powered up.
BassAnother F (160) 95 MB
(o)(o)(o)(X)(X)(X)
(o)(F)(o)(X)(X)(X)
(o)(o)(o)(X)(X)(X)
X-Forte's range
Location:After you beat Bass
Description:BassAnother sends out four Hell's rolling.Each Hells rolling can
homes in a on an enemy.Doing a max of 640 damage and its not even powered up
yet.:P If a Hell's rolling hits an obstacle,it will competely stop.
Rating: ***1/2 3.5/5 Can't go though obstacles,so you might get half the
damage.
Omega Rocket R (270) 89 MB
(o)(o)(o)(X)(X)(X)
(R)(M)(o)(X)(X)(X)
(o)(o)(o)(X)(X)(X)
X-Omega Rocket's range
Location:
Description:A rocket appears in the middle row and jets forward to you enemy's
area if anything get in the way of the object.It will explode in a 3 x 3 range
and if it goes off screen it will hit the two back rows.
Rating:*** 3.5 explodes in a 3 x 3 and in a 2 x 3 even though it might go off
screen.
BugCharge B (200) 77 MB
(o)(o)(o)(w)(w)(w)
(o)(M)(-)(-)(E)(w)
(o)(o)(o)(w)(w)(w)
Location:Undernet area 2 Bugfrag trader
Description:This chip can only be used by Dark Megaman.Dark Megaman uses a
Gospel cannon and fires a shot at the enemy for very dark chip used in
battle.The max this chip can do is 1200 damage.:)
Rating:***1/2 3.5/5 It's like a really strong cannon.:p
*****************
* Team Protoman *
*****************
DeathPheonix (150) 93 MB
(o)(o)(o)(X)(X)(X)
(o)(M)(o)(X)(X)(X)
(o)(o)(o)(X)(X)(X)
X-Death phoenix's range
Location:At Hisby's shop after Cosmoman's librate misson
Desciption:A dead phoenix that wipes ALL objects on the field and can hit the
same panel twice.Can't be powered up by grass panels,but it also recovers
the last Navi used in the netbattle and turns it on the enemy.:p This
is really annonying when you think you survied Death pheonix's attack.But then
a last navi used just kills you.:(
Rating:**** 4/5
Delta Ray Edge (220) 82 MB
(o)(o)(o)(w)(w)(2)
(o)(M)(o)(P)(E)(w)
(o)(o)(o)(w)(W)(3)
P,2,3 - where Protoman will appear
Location:Nebula's back door cutscene
Description:For Delta Ray Edge to work propery the enemy has to in the middle
row anf not in the back row.Press A before Protoman teleports for him to come
back and hit again.Protoman comes,slashes infront of the enemy and behind
them.After Protoman's thrid slash he complete a Delta Symbol.
Rating:**** 4/5 Good damage but the enemy had to be in the right poision to
fully pull this off.
GiantHook G (240)(Pircing) 92 MB
(o)(o)(o)(1)(2)(1)
(o)(M)(o)(1)(2)(1)
(o)(o)(o)(1)(2)(1)
1,2-How many times GiantHook hits
Location:
Description:A Giant Hook comes and sweeps the first two rows and the back two
rows.This chip is Pircing so it can break ALL obstucles on the field making
this a bit useful.
Rating:****1/2 4.5/5 Good range and good damage
Bass F (60) 95 MB
(o)(o)(o)(X)(X)(X)
(o)(F)(o)(X)(X)(X)
(o)(o)(o)(X)(X)(X)
X-Bass' range
Location:After you beat Bass
Descritpion:Bass appears where you were and fires his buster in you enemy's
area.Each panel in yours enemy's area gets hit 8 times for 480 damage.
Rating:***** 5/5 This attack can't be stopped.
HolyDream H (50) 92 MB
(o)(o)(o)(w)(w)(w)
(o)(M)(-)(-)(E)(w)
(o)(o)(o)(w)(w)(w)
Location:????
Description:Megaman uses his buster and you gain 50 more damage for EVERY
holy panel and your side of the field.When you use this chip every holy panel
on your side of the field will disappear.
Rating:**** 4/5 Good damage and requires setup,but just a like a cannon.
BugCurse C (0) 73 MB
(o)(o)(o)(X)(X)(X)
(o)(M)(o)(X)(X)(X)
(o)(o)(o)(X)(X)(X)
Location:Bugfrag trader in Undernet Area 2
Description:Megaman transers his bugs from his navicust to his enemy.For
informations on glicthes in the Navicust go to the glicthes section.After
you transer your glicthes you will still have them.
Rating:****1/2 4.5/5 NO limits to range and transers glicthes.
************************
* Program Advances *
************************
The staple to your folder and the milk to your cookies.Program Advances or
a P.A for short are chips set in a special order of chips to cause more damage.
A folder would be nothing with out these,sadly Capcom has tone this way down by
you only have one of the same program advance per battle.Meaning....if
you put 4 swords,4 wideswords and 4 longswords in a folder and would expect 4
Lifeswords,you would be wrong.You would get only 1 Lifesword and rest would just
be regular chips,even if you put it in the right order.Even with one program a
advance per battle the chips in the game are still pretty powerful.Souls cant
power up program advances.:(
Note:The wildcard chips or star chips as I like to call them,can replace one
code if you want to form a P.A. for example.Cannon A,B,C form a program
advance,Cannon * can replace any of those codes to make it Cannon *,B,C it
will still make a Program Advance.But if you use two * chips and try to form a
Program Advance it won't work.
(name)(damage)(element)
(o)(o)(o)(w)(w)(w)-}
(o)(o)(M)(w)(w)(w) }-program advances range
(o)(o)(o)(w)(w)(w)_}
M-Megaman o-Megaman's area
w-enemy's area
Order:The order you have to get to get the program advance.
Description:The description of the program advance.
Rating:The rating of the Program Advance out of five stars.
Gigacannon1 (400)
(o)(o)(o)(w)(w)(w)
(o)(o)(M)(-)(-)(>)
(o)(o)(o)(w)(w)(w)
-,> -The range of the gigacannon
Order:Cannon A,Cannon B,Cannon C
Description:It fires like a Cannon basically,but with more damage.A basic
program advance
Rating:** 2/5 A bit slow,plus there are better ones out there
Gigacannon2 (500)
(o)(o)(o)(w)(w)(w)
(o)(M)(-)(-)(-)(>)
(o)(o)(o)(w)(w)(w)
-,> -The range of the gigacannon
Order:HiCannon D,HiCannon E,HiCannon F
Descriptio:It fires like a Cannon basically,but with more damage
Rating:** 2.5/5 A bit slow,and good power
Gigacannon3 (600)
(o)(o)(o)(w)(w)(w)
(o)(M)(-)(-)(-)(>)
(o)(o)(o)(w)(w)(w)
-,> -The range of the gigacannon
Order:M-Cannon F, M-Cannon G, M-Cannon H
Description:It fires like a regaular cannon but with more power.
Rating:*** 3/5 Slow,but good power
InfVulc 1 (20)
(o)(o)(o)(w)(w)(w)
(o)(M)(-)(-)(E)(@)
(o)(o)(o)(w)(w)(w)
E-enemy @-behide hits
Order:Vulcan C,Vulcan D,Vulcan E
Description:Fires like a cannon but hits 20 times.Can hit enemies if they
are behide obstacles.
Rating:*** 3/5 Like a cannon but can do a bit more
InfVulcan2 (20)
(o)(o)(o)(w)(w)(w)
(o)(M)(-)(-)(E)(@)
(o)(o)(o)(w)(w)(w)
E-enemy @-behide hits
Order:Vulcan2 A,Vulcan2 B,Vulcan2 C
Description:Fires like a cannon but hits 24 times.Can hit enemies if they are
behide obstacles.
Rating:*** 3.5/5
InfVulcan3 (20)
(o)(o)(o)(w)(w)(w)
(o)(M)(-)(-)(E)(@)
(o)(o)(o)(w)(w)(w)
E-enemy @-behide hits
Order:Vulcan3 L,Vulcan3 M,Vulcan3 N
Description:Fires like a cannon but hits 28 times.Can hit enemies if they are
behide obstacles.
Rating:**** 4/5
H-burst (50)
(o)(o)(o)(H)(H)(H)
(o)(M)(o)(H)(E)(H)
(o)(o)(o)(H)(H)(H)
E-enemy H- H-burst's range
Order:Spreader C,Spreader D,Spreader E
Description:A huge explosion if hit in the middle,hits many times and
paralzyes the enemy for each hit.
Rating:*** 3.5/5 an excellent program advance but need a object in the
middle to pull off better damage.
ShakPar1 (80) (Electric)
(S)(o)(o)(w)(w)(w)
(o)(M)(o)(w)(w)(w)
(o)(o)(o)(w)(w)(w)
S-Panel where the Spshakes will come from
Order:Spshake1 G,Spshake1 H,Spshake1 I
Description:A wave of three Spshakes each one doing 80 and paralzying the
enemy for all three Spshakes1 to hit.Goes through obstacles like Rockcube
etc.
Rating:*** 3.5/5 hard to avoid attack,weak with damage
ShakPar2 (110) (Electric)
(S)(o)(o)(w)(w)(w)
(o)(M)(o)(w)(w)(w)
(o)(o)(o)(w)(w)(w)
S-Panel where the Spshakes will come from
Order:Spshake2 B,Spshake2 C,Spshake2 D
Description:A wave of three Spshakes each one doing 110 and paralyzing the
enemy for all three Spshakes1 to hit.Goes through obstacles like Rockcube
etc.
Rating:**** 4/5 hard to avoid attack,weak with damage
ShakPar3 (140) (Electric)
(S)(o)(o)(w)(w)(w)
(o)(M)(o)(w)(w)(w)
(o)(o)(o)(w)(w)(w)
S-Panel where the Spshakes will come from
Order:Spshake3 S,Spshake3 T,Spshake3 U
Description:A wave of three Spshakes each one doing 140 and paralyzing the
enemy for all three Spshakes1 to hit.Goes through obstacles like Rockcube
etc.
Rating:**** 4.5/5 hard to avoid attack,weak with damage
Boxer1 (100) (Fire)
(X)(X)(X)(X)(X)(X)
(X)(M)(X)(X)(X)(X)
(X)(X)(X)(X)(X)(X)
X-Boxer's range
Order:FireHit1 O,FireHit1 P,FireHit1 Q
Description:Around 12-14 punches,some in your area and your enemy's.Punches
never hit the same place twice.The punches are at random.
Rating:*** 3.5/5 A wide area attack,but only hits the panels once.
Boxer2 (150) (Fire)
(X)(X)(X)(X)(X)(X)
(X)(M)(X)(X)(X)(X)
(X)(X)(X)(X)(X)(X)
X-Boxer's range
Order: FireHit2 H,FireHit2 I,FireHit2 J
Description:Around 12-14 punches,some in your area and your enemy's.Punches
never hit the same place twice.The punches are at random.
Rating:**** 4/5 A wide area attack but only hits the panels once.
Boxer3 (200) (Fire)
(X)(X)(X)(X)(X)(X)
(X)(M)(X)(X)(X)(X)
(X)(X)(X)(X)(X)(X)
Order:FireHit3 E,FireHit3 F,FireHit3 G
Description:Around 12-14 punches,some in your area and your enemy's.Punches
never hit the same place twice.The punches are at random.
Rating:**** 4.5/5 A wide area attack but only hits the panels once.
SuprSpr1 (100) (Water)
(o)(o)(S)(-)(-)(>)
(o)(M)(S)(-)(-)(>)
(o)(o)(S)(-)(-)(>)
S-SuprSpr's range
Order:WideSht1 L,WideSht1 M,WideSht1 N
Description:Three piercing wideshts that go though Rockcubes and Barriers.
Rating:*** 3/5 A wide area ataack and pierces but weak damage.
SuprSpr2 (120) (Water)
(o)(o)(S)(-)(-)(>)
(o)(M)(S)(-)(-)(>)
(o)(o)(S)(-)(-)(>)
S-SuprSpr's range
Order:WideSht2 L,WideSht2 M,WideSht2 N
Description:Three piercing wideshts that go though Rockcubes and Barriers.
Rating:*** 3.5/5 A wide area ataack and pierces but weak damage.
SuprSpr3 (140) (Water)
(o)(o)(S)(-)(-)(>)
(o)(M)(S)(-)(-)(>)
(o)(o)(S)(-)(-)(>)
S-SuprSpr's range
Order:WideSht3 L,WideSht3 M,WideSht3 N
Description:Three piercing wideshts that go though Rockcubes and Barriers.
Rating:**** 4/5 A wide area ataack and pierces but weak damage.
CacDanc1 (30) (Wood)
(o)(o)(o)(C)(C)(C)
(o)(M)(o)(C)(C)(C)
(o)(o)(o)(C)(C)(C)
C-Cati ball's range
Order:CactBal1 H,CactBal1 I,CactBal1 J
Description:Cacti balls drop in a 3 x 3 range each cati ball goes in a random
direction.If you enemy gets in the path of the rolling catus balls they will
recive 30 x 4 since the cacti ball hits four times.If a cacti ball lands on
your opponent they will only recive 30 damage.
Rating:*** 3.5/5 This P.A all depend on luck and where your opponent is
standing.
CacDanc2 (40) (Wood)
(o)(o)(o)(C)(C)(C)
(o)(M)(o)(C)(C)(C)
(o)(o)(o)(C)(C)(C)
C-Cati ball's range
Order:CactBal2 Q,Cactbal2 R,Cactbal2 S
Description:Cacti balls drop in a 3x3 range each cati ball goes in a random
direction.If you enemy gets in the path of the rolling cactus balls they will
recive 40 x4 since the cacti ball hits four times.If a cacti ball lands on your
opponent they will only recive 40 damage.
Rating:**** 4/5 This P.A all depend on luck and where your opponent is
standing.
CacDanc3 (50) (Wood)
(o)(o)(o)(C)(C)(C)
(o)(M)(o)(C)(C)(C)
(o)(o)(o)(C)(C)(C)
C-Cati ball's range
Order:CactBal3 B,Cactbal2 C,Cactbal2 D
Description:Cacti balls drop in a 3x3 range each cacti ball goes in a random
direction.If you enemy gets in the path of the rolling cactus ball they will
recive 50 x4 since the cacti ball hits four times.If a cati ball lands on your
opponent they will only recive 50 damage.
Rating:****1/2 4.5/5 This P.A all depend on luck and where your opponent is
standing.
GreatYo (100)
(o)(o)(o)(2)(2)(3)
(o)(o)(M)(2)(2)(3)
(o)(o)(o)(2)(2)(3)
2,3 - how many times each yo-yo hits
Order:Yo-yo D,Yo-yo E,Yo-yo F
Description:Megaman launches three yo-yo at the same time.Each yo-yo goes
three panels ahead and when the yo-yoes are at the third panel they will
hit 3 times and come back to you.
Rating:*** 3/5 Cant add extra damage :(
PitHoky (100)
(o)(o)(o)(w)(P)(w)
(o)(o)(M)(P)(w)(P)
(o)(o)(o)(w)(P)(w)
P-PitHockey's range
Order:AirHoc Q,AirHoc R,AirHoc S
Description:Megaman launches an Airhockey that does 100 damage per hit.The
number of hits depend on where Megaman is and where you launch PitHockey.These
are the way Megaman can launch PitHockey.
(o)(o)(o)(w)(w)(P)
(o)(o)(o)(w)(P)(w)
(o)(o)(M)(P)(w)(w)
M-Megaman
P-PitHockey's range
(o)(o)(M)(P)(w)(w)
(o)(o)(o)(w)(P)(w)
(o)(o)(o)(w)(w)(P)
M-Megaman
P-PitHockey's range
Rating:***1/2 3.5/5 Can do great damage but can be avoided if your enemy has
SprArmor.
Lifeswrd (400)(Sword)
(o)(o)(o)(S)(S)(w)
(o)(o)(M)(S)(S)(w)
(o)(o)(o)(S)(S)(w)
S-range of the Lifesword
Order:Sword S,Widesword S,Longsword S
Other order:Sword L,WideBlade L,LongBlade L
Description:A 2 x 3 attack range with a huge sword,a good Program Advance.
Rating:**** 4/5 A quick program advance,put with a Areagrab and...BAM!A never
missing attack.
PoisPhar (O)
(X)(X)(X)(X)(X)(X)
(X)(M)(A)(X)(X)(X)
(X)(X)(X)(X)(X)(X)
X-PoisPhar's range
Order:Bugbomb A,Geddon3 A,Anbuis A
Description:An Anubis statue appears infront of you and poisons ALL the panels
but you dont take any damage.:p Drains HP FAST,but the statue can be easliy
destoryed and the Anubis statue can last for the whole battle.:P
Rating:**** 4/5 Unlimted range,but the statue can be easliy destoryed
Gigacountbomb (600) (Obstacle)
(o)(o)(o)(G)(X)(X)
(o)(M)(o)(G)(X)(X)
(o)(o)(o)(G)(X)(X)
G-where the giga bomb could appear
Order:CountBomb1 H,CountBomb2 H,CountBomb3 H
Description:I wouldn't trust this P.A that much.-_- This program advance has
great range and good damage.The program explodes the whole enemy's area and
has unlimited range.Also has a 3 second countdown,that may appear a short
but its a long time.Gigabomb can be easliy destoryed or be turned against on
with one chip-Airshot.Airshot will push the Gigabomb on your side of the
field to screw you over. :p
Rating:**1/2 2.5/5 This P.A has a some problems I dont like.
BodyGrd (70)
(o)(o)(o)(X)(X)(X)
(o)(M)(o)(X)(X)(X)
(o)(o)(o)(X)(X)(X)
X-BodyGuard's range
Order:Anti-Dmg M,Anti-Navi M,Muramesa M
Description:Shurnkens come from the sky and home in on the enemy.The BodyGuard
throws ten shurnkens and if one shurnken hits the enemy,just one all the
shurnkens will hit each one doing 70 damage.For the max of 700 damage,this
Program Advance is weak compaired to the BodyGrd in Megaman battle network 3.
That BodyGrd had each shrunken do 100 damage each and hit 20 times. :)
Rating:**** 4/5 Good damage and great range.
WildBird (200)
(o)(o)(1)(3)(3)(w)
(o)(o)(M)(3)(3)(w)
(o)(o)(1)(3)(3)(w)
1,3-How many times WildBird's hits.
OrderKatanna1 S,Katanna1 S,LarkmanSP/LarkmanDS
Description:Larkman appears where Megaman was and hits every panel ahead of
Megaman within a 3 x 2 range.Every panel in the 3 x 2 range gets hit 3 times
and the panels behinde Megaman get hit once.This P.A is useful with an
Areagrab.
Rating:**** 4/5 Like Lifesword but with a bit more range and 200 more damage.
BigNoise (400)
(o)(o)(o)(N)(N)(N)
(o)(M)(N)(N)(N)(N)
(o)(o)(o)(N)(N)(N)
N-Bignoise's range
Order:Pulsar3 S,Pulsar3 S,Shademan SP/DS
Description:Shademan appears where Megaman was and does a wide area sound
crash,which has a 3 x 3 range.BigNoise also paralzyes the enemy when its
finished but it also goes through invis.This P.A is the best out there so far,
goes though invis,paralyzes and it comes in the S code also very useful. :p
Rating:****1/2 4.5/5 This is perfect P.A,cant very hard to doge.
FootBall (180)
(o)(o)(X)(F)(X)(F)
(o)(M)(X)(X)(X)(X)
(o)(o)(X)(F)(X)(F)
F-where the footballs will land
Order:MarkCannon2 F,MarkCannon2 F,Gridman SP/DS F
Description:Gridman appears where Megaman was and launches footballs in a
corner of the enemy's area.Making a shockwave when one of the footballs land
on a panel,anything surrounding the impact of the football will be hit.If your
opponent is in the middle of the four footballs,they will get hit 4 times.:)
The range of this attack varies by the size of your enemy's area.
Rating:***1/2 3.5/5 Good range,but attack power depends on where your
opponent is.
P.Driver (300)
(o)(o)(o)(w)(w)(w)
(o)(M)(P)(w)(E)(P)
(o)(o)(o)(w)(w)(w)
P-Where solar panels will appear
Order:GunDeS3 D,GunDeS3 D,Django SP/DS D
Description:Django apears where Megaman was and places a Solar panel behind
the enemy and in front of him.This program advacne cant be powered up by
Attack + and can only be used by Light Megaman/Megaman.Each solar panel doing
250 damage.If a person is in the back row,only one solar panel appears.:'(
Rating:** 1/2 2.5/5 Doing every little damage,if you have one solar panel.
******************************************************************************
* 7. NaviCust [NCPAVI] *
******************************************************************************
The second main part of your playing style.The Navicust can change the
outcome of your battles.You can use programs to make Megaman stronger or beef
up your folder by bending the rules like Gigfdr1,makes you add one more Giga
chip without bending the rules.The Navicust is a 4x4 grid(without expandions)
where you can customize Megaman.There are two types of programs,solid and
textured programs.Texture programs are programs that have small grey squares
in them and solid programs are programs that dont have any small squares in
them.I will only Navicust programs that can be found in the game and ones
that are important in a netbattle.
Note:To compress a program you hold right -> at the program list at the right
side of the Navcust screen and enter in the compression code.When you compress
the program,it will decrease by one square.It might help you customizing but
it also might screw you up.:p
The rules of the navicust are:
No more then 4 different colours in your Navicust.
Solid programs must on the command line.
No two of the same colours must be touching.
Texture programs can not touch the command line.
(name of the program) (colour of the program)
____ ____ ____ ___
| | | | ]
|____|____|____| ]- shape of program
| | |* *| ]
|____|____|*__*| ___]
* *
* * - square that is compressed
Compression code:The code to compress the program
Description:What the program does
Location:Where to find the program
Rating: out of 5
******************
* Solid programs *
******************
Solid programs make big changes in Megaman by add more chips to your custom
screen,or being able to use a shield in close stitutions.
Custom1 (Blue)
____ ____
| | |
____ |____|____|
| || |
|____||____|
|* *|
|*__*|
Compression code: AARLBABALB
Description:Adds one chip to the custom screen
Location: Sci area 1
Rating: *** 3/5 Add one more chip to you custom screen
Custom2 (Blue)
____ ____
| | |
____|____|____|
| | | |
|____|____|____|
| | |* *|
|____|____|*__*|
Compression code: BARLLRALBR
Desciption:Adds two more chips to the custom screen
Locatin:Lotto number 15595587
Rating:**** 4/5 Add two more chip to you custom screen.
Airshoes (Yellow)
____
| |
|____|
| |
|____|____ ____
| | | |
|____|____|____|
|* *| | |
|*__*| |____|
Compression code: BLBABLBBAA
Description:Can step over hole panelsand doesn't take affects from panels.
Location:Undernet area 4 Bugtrader
Rating:** 1/2 2.5/5 Big shape and its not really useful
Shield (Green)
____
| |
|____|
| |
|____|
|* *|
|*__*|
Compress code: ABARALRBBA
Descriptiom: Press B + Left to use a shield to block attacks.The compress code
makes this program twice as useful.:)
Locaton: Sci lab 2
Rating: **** 4/5 Good for tight spots.
Megfdlr 1 (Pink/Green)
____
|* *|
|*__*|____
| | |
|____|____|
| |
|____|
Compression code: BBABBRRLAR
Description: You can add one more Mega chip to your folder
Location: Scilab area 4
Rating: *** 3/5 Good if you want to add one more Mega chip to your folder.
SprArmor (Red)
____
| |
____|____|____
|* *| | |
|*__*|____|____|
| |
|____|
Compression code: RABRALLRBA
Description:This is great for Netbattles,doesn't make you flinch when bening
mult-hit like super vulcan.Even if hit with the 12-shot vulcan you still doge
at lease some shots.
Location:Oran Area 3 program dealer
Rating:***** 5/5
Gigfldr1 (Red)
____
|* *|
____|*__*|____
| | | |
____|____|____|____|____
| | | | | |
|____|____|____|____|____|
Compression code: RRLBLLARBL
Description:A great program for Netbattles you can add another giga chip to
your folder when this is installed in your Navicust.
Location:Undernet area 2 Bugfrag trader you need 50 bugfrags
Rating:***** 5/5 You can put one more giga chip in you folder.:)
FstBarrier (White)
____ ____
|* *| | |
|*__*|____|____|
| | | |
|____|____|____|
Compression code: RLABBARALR
Description:At the starting of every battle you have a barrier that has
10HP.
Location:Squirrel Comp area 15
Rating:*** 3/5 you get a barrier every battle but its pretty weak
Relect (White)
____ ____
| | |
|____|____|____
|* *| | |
|*__*|____|____|
| | | |
|____|____|____|
Compression code: LLRBLLAALB
Description:Press B + Left to get a shield that relect 100 damage if hit.
Pretty useful but a bit cunky.
Location:Undernet area 4 Netdealer
Rating: **** 4/5 It would be better if you just used the shield program
Flotshoe (Blue)
____
| |
|____|____
| | |
|____|____|____
| | |
|____|____|____
| |* *|
|____|*__*|
Compression code:ALLBRLAAL
Description:A weird shape program,Flotshoes make Megaman negates all panel
affect like ice,magma and poison.You wont slip on ice panels or take damage
from magma or poison panels.
Location:Scilab Area 3 Bugtrader
Rating:*** 3/5 the shape ruins the program
UnderSht (White)
____
| |
|____|
|* *|
|*__*|
Compression code:ARBBRLRALA
Description:You have 1 HP when when hit with a fatal attack.If you have
400 HP and your enemy hits you with a lifesword.You would be dead because
Lifesword hits 400 damage,if you had UnderSht you would still have 1 HP left
to keep fighting.
Location:You get it with your Navicust.
Rating:***** 5/5 When more helpful when its compressed ;)
BugStop (White)
____
|* *|
|*__*|
| |
|____|
| |
|____|
Compression code:BABLABRLRB
Description:Stops bugs and cant make it self a bug.Really useful but some
people need glicths too help their forlder or playing style.
Location:Undernet area 3 Netdealer
Rating:***** 5/5 When more useful when its compressed
BusterPack
____ ____ ____
| |* *| |
|____|*__*|____|
| | | |
|____|____|____|
| | | |
|____|____|____|
Compression code:LLRARLBLAR
Description:This navicust part will add + 3 to your attack,rapid and chrage.
This a big navicust part,hard to add more programs.
Location:Lotto number 80246758
Rating:** 2/5 too big it would be wise to use speed + 1 and chrage + 1 to fill
in those little corners.
BodyPack
____
|* *|
____|*__*|____
| | | |
|____|____|____|____
| | | | |
|____|____|____|____|
| | | |
|____|____|____|
| | | |
|____|____|____|
Compression code:BARABRLRRA
Description:BodyPack add lot of navicust part into one such as SuprArmor,
undersht,Airshoes,FloatShoes.These are very useful navicust parts,but I see
two major problems with this folder.ONe thing the navi cust part is too big
and the one Navi cust part is missing to make this perfect.Custom+1 or 2.
Rating:*** 3/5 Too big and would be nice if they added Custom + 1 or + 2.
********************
* Texture programs *
********************
Attack + 1 (Yellow/White/Pink)
____
| |
|____|
| |
|____|
Description:Powers up your buster by 1.Your max attack can only be 5.
Location:Get it with your navicust.
Rating:**** 4/5
Speed + 1 (Yellow/White/Pink)
____
| |
|____|
Description:Powers up your buster's speed by 1.Your max speed can only be 5.
Location:Get it with your navicust.
Rating:***** 5/5
Charge + 1 (Yellow/White/Pink)
____
| |
|____|
Description:Powers up your buster's charge by 1.Your max charge can only be 5.
Location:Get it with your navicust.
Rating:**** 4/5
SoulTime + 1 (Yellow/White/Pink)
____ ____
| | |
|____|____|
| | |
|____|____|
Description:Adds one more turn to your soul unison :).If you can get all three
you can make this soul last 6 turns.That is enough time to kill your opponent.
Location:Oran area 2
Rating: ***** 5/5
AtkMAX (Yellow)
____ ____
| | |
|____|____|
| | |
|____|____|
| | |
|____|____|
|* *| |
|*__*|____|
Compression Code:LLLRRBARBL
Description:Increases Megaman's Attack to 5
Location:Lotto Number 65231870
Rating:**** 4/5 Very useful if you use your soul's attack a lot.*snickers*
Tomahawkman + Areagrab
RapidMAX (Pink)
____ ____ ____
|* *| | |
|*__*|____|____|
Compression Code:ALAARBRBAR
Description:Increases Megaman's rapid to 5
Location:Lotto Number 87412146
Rating:***** 4.5/5 this is every useful with the compression code.
ChrgMAX (Pink)
____
| |
____|____|____
|* *| | |
|*__*|____|____|
Compression code:ALAARBRBAR
Description:Increases Megaman's Charge to 5
Location:Lotto number 87412146
Rating:**** 4/5 useful with the compression code
***********************
* Netbattle programs *
***********************
These are program specialized for Netbattles.
Rush (Yellow)
____ ____
|* *| |
|*__*|____|
| |
|____|
Compression code: RBLRBRLLRL
Description:Can only be used in Netbattles,if your opponent uses invisible
he become paralzye.Can be used once per battle.
Location:Lotto number 09609807
Rating:**** 4/5 Really good for netbattles,but can be only used once
per battle.
Beat (Blue)
____
|* *|
|*__*|
| |
|____|
| |
|____|
| |
|____|
Compression code: ABBRAABRBR
Description:Steals your opponent's Mega class chip or Giga class chip when
they use it,so you can use it yourself.This is recommemed for netbattles,you
must have this in your navicust for a netbattle.But you have to be lucky if
your opponents uses his giga or mega chips first.
Location:Lotto number 79877132
Rating:****1/2 4.5/5 Steal your opponents giga or mega chips.
Tango (Green)
____
| |
____|____|
| | |
|____|____|____
|* *| | |
|*__*|____|____|
| |
|____|
Compression code: LBLABLABAL
Description:When your HP is orange or beeping sound.Only in Netbattles
Tango will help you out by recovering 300HP and giving you a 100HP Barrier.:)
This can only be used once per battle but its in pretty useful.
Location:Lotto number 54288793
Rating:*** 3.5/5 Although its really useful the shape is a bit to big
***********
* Bugs *
***********
These are the type of glitches that each programs causes in your Navicust each
glitch.Glitches can benfit you if you know how to use them well.But they are
hard to master.
(Name of the glitch)(what program cause the glitch)
Description:
Emoation bug.Humor/Mahco/Soul+Time on the command line.
The emoation bug causes Megaman to have different emoations in his emoation
window at random times.You can be angery at first and then the next mintue
in Full Syhco.This glitch is risky because you will most likey get anixous
which mean you can't use chaos or soul unisons.Anixous would get you dark
chips faster but no soul unisons.:s
Skip bug.You dont put Undersht on the Command line.
The bug will make Megaman skip one square ahead,behind or beside him.
It could be pretty useful to avoid moves,but hard to attack back.
HP drain.When you put HP+50/100/200/500 on the Command line.When you get hit,
your HP will drain HP1 for every second.:p This glitch is slow but it gets
faster over time,meaning when your HP is low the glicth will speed up.
Random glitch.When you have more then four colours in you navicust.At the
start of every battle you might be confused,temeporary invincible or blind for
a seconds.
Controlling glitch.Block/Shield/Refect/SuperArmor/FirstBarrier
If any of those programs are off the command line,you will be confused at the
start of every battle.
Custom glitch.Megafolder 1/2,Custom 1/2
If any of those programs are off the command line your HP will decrease
everytime you vist the custom screen.
Panel glitch.Float Shoes/Air Shoes
When Float Shoes/Air Shoes are on the command line, you will crack panels
when you step off of them.
******************************************************************************
* 8.Emoations [EMCO] *
******************************************************************************
Emoations will change your game a lot from soul union's and pulling off
combos.Emoations came from Megaman Battle Network 4,and it changed the game
quite a bit.First I will explain each emoation the best I can.
Anger
Megaman gets angery if been countered by an attack.The next chip is x2 the
damage and you dont finich by any attacks.This emoation does not go away
after beening attacked again.
Full syncho
Megaman and Lan are in full syncho.Can only use one chip that can do x2 the
damage.If you are attacked again by a chip,full syncho goes away.
Dark
After uses a dark chip you become corrupted and a glitch would happen,
the glitch depends on what type of dark chip you use.When your HP reaches
past 0 Dark Megaman will take over for around 20 seconds and go crazy.
Using ANY chips including Giga chips.:p
Anixous
After being hit four times in row,you become anixous and dark chips come
instandy on your next turn.When in this emoation you can't use soul unisons or
chaos soul unisons.
******************************************************************************
* 9. Folders [FLDRS] *
******************************************************************************
Folders,folders,folders these things are the heart of every battle.Easy to
change in veryway and can be countered by other folders.The art to a good
folder has change too,since they is only use one of the same program advance
per battle.For a better example look at the program advance section.But Capcom
has also added chaos soul unisons to netbattles now.:)
Rules for folder making:
You can put as many as 3 dark chips in your folder
Only 4 Standard chips of the same chip
Only 5 Mega chips in your folder (this rule can be bended)
Sadly,only one of the same Program Advance per battle
Only 1 Giga chip per folder (this rule can be bended)
This is my folder that won me 8 matches out of 28 which is sad and I know
you people asking themself why the hell would he make a Netbattle guilde if
he loses so much.But I did and it has helped me win 3 out 5 matches when I has
my rematch.
My old folder:
Colonel C
Numberball N
Rockcube *
Fanfare F
Z saber Z
Wideswrd S x2
Sword S
Longswrd S
Katanda S
SideBub S
Boybomb S x2
Areagrab S
Shadoman S
Tankcan2 Y - Favorite
Elemrage K
Fan *
Invisible * x2
Boomer * x2
Busterup * x2
Attack+10 *
RainyDay L
Recov200 I
CrossDiv C
Justcone J
Stragey:Invisible for Shadowsoul and swords for back attacks.Fan is to bring
them up for easy back attacks and the Lifesword Program Advance.Tankcan2 as my
favourite chip for Colonel's arm change.Numberball when my HP is a round 90 or
80 for good damage.Rockcube/Fanfare defence and to pull off Colonel's trap.
Z saber/Katanda for extra damage with back attacks.Boybomb to get Colonel soul
and an Areagrab for Lifesword.The list would go on and on.
That was my folder.Some people would say is has too many codes and the chips
dont go smoothy.I have 11 codes in my folder not including *.This a pretty
sad folder,A LOT of strategy in this folder.To make a good folder you need one
strategy.
My new folder:
OceanSeed * -Favourite
TankCan1 E
LongBlde E x4
Custsword E
MoonBlde E
Yoyo E
Airspin E x2
Astorid E x2
Torando L x4
Custswrd L
Thunder *
Fan * x3
BusterUp *
Invisible *x4
Barrier *
Attack +10 * x2
This folder is better then the one I have up there,its in 2 codes this time.
Follow one stragey,to use Shadowsoul,Fan and sword chips to hit your opponent.
Numbersoul or Custom +1/+2 to get your chips faster.MoonBlade to get the
bleeding glitch(only used in netbattles)where you opponents lose hp every few
seconds.Ocean and Torando to do double the damage.This is a good folder as I
said before but it doesn't have very high damage.
It been hard to make folders,since Capcom decided to only have one program
advance per battle.This means people will rely more on chips combos to do
maijor damage.So it hard to make a folder.I would recommend that you use
the Reowned Folders guide By Hotshotz or use it as a guide and impove on your
folder.
***************
* Folder tips *
***************
Rules to good folder making:
Use 1-2 codes to make your folder( * counts does not count as a code)
Use good chips combinations
Make a folder around a program advance to support more damage
Use defensive chips such as Invis,Barrier etc.
Make sure that chips dont interfere with each other like
Oceanseed and Geddon 2.
Try not to make your folder based on too many flinching chips like cannon.
Flinching is when you hit your enemy with chips and they flash.They also
dont take any damage while they are flashing.
Have paralzye chips in your folder to make to make your folder flow more
faster and cause your folder to do less finiching.Like have
Fan + Sword + Sword + LongBlade + Sword this will have a lot of finching
maybe by the time you get to sword or LongBlade the custom bar will be full.
You can take out the second sword and put thunder to make this order flow
faster.
Use some chips that have secert ablities or secert commands like Z saber or
HotBody.
Put some Barrier for close calls because Capcom made barrier chips a bit
stronger then last time.Barrier can guard against the lighting of a
Guardian without braking like in Megaman Battle Network 4.
Don't put a lot of supporting chips in your folder.If you do there is a high
change that you would only get maybe might get only one or two chips.:(
Can't go wrong with an Areagrab or a Panelgrab in your folder.
******************************************************************************
* 10. Netbattle Facts *
******************************************************************************
This section is Netbattle the main section of this Guilde.Now the fun
really beginings.
To take in mind when netbattling.....
If you netbattling ANYONE you would take this is in mind.What version is your
opponent using and what soul unisons.Everyone have different moves and
stategies.Netbattling is about a bit of luck,skill and a lot of strategy.
Order
The order which you slecet your chips could make a difference how you play and
win.For example:
Fan + LongBlade + Invis + WideBlade
You place a fan and when your enemy is close you go for a slash.Then use Invis
to go invisble and use Wideblade to hit your enemy again.This order is good if
you are just starting the battle but enemy might distroy the fan before you
can use Wideblade.
Invis + Fan + LongBlade + WideBlade
This order is good when you are low on HP beacuse of Invis.Invis to add
defence,so your opponent cant attack or counter back.Use Fan to bring them to
the front row and use your longblade,wideblade combo.
Time freeze
Time freezing is when you use a time freezing chip like Roll.You know when
you use a time freezing chip when the screen kinda goes dark for a few seconds.
If you use a time freezing chip and your opponet use uses a timefreezing chip.
There will be a sound and !! will appear and your opponent will use their time
freezing chip before you.This is risky because you have to know what your
opponnet has to counter it.But you could get lucky.:p
Countering
If you had a few netbattles,you would know countering is not common.Countering
is hard since your timming may be off,a chip offten used for countering is
Airhockey.Airhockey is fast,useful and has a pretty high range,many chips
have a slow attack time like Minibomb.It takes around 5 seconds to finish
attacking,there is a WIDE range to counter with a cannon or a sword.Now most
folders have a very little change of countering your opponet.A good way to
counter your enemy is to use Shadow/Proto soul when they are in your range
with a sword chip.
******************************************************************************
* 11. Tips/Combo[TCOIP] *
******************************************************************************
This is going to be a long list of combos with chips,Navicust,Program Advances
and basic tips.
Combos:
Rockcube + H-bust
Place rockcube in the center of the enemy's area and then fire H-bust for
better accucary.
Areagrab + Lifesword
Use an areagrab and lifesword.Then move up to the front and slash with your
Lifesword.
GrasSeed + any Fire chip
If you enemy is standing on a grass panel use fire chips to do x2 the
damage.
Oceanseed + Any Elecrtic chip
If you enemy is standing on a ocean panel use elecrtic chips to do x2 the
damage.
OceanSeed/LavaSeed/GrasSeed/Iceseed+Torando
If you enemy is standing on a ocean panel use Torando chips to do x2 the
damage good for use Torando+Attack +30 + Attack +10 + Attack +10 + Attack +10
while in Gyro soul to do major damage.If you launch a Torando chip on a grass
or fire panel.The Torando will just do x2 the damage it won't become a fire/
Grass/Ocean or Ice Torando.:(The panel that the torando has been used on will
turn to a normal panel.
Fan/Wind + Any close range chips
To increase your chance of hitting your opponent with chips like Sword,
FireHit,Thunder,Torando etc.
Any Multiple hitting chip like
Torando + Attack +30 + Attack +10 + Attack +10 +Attack +10
You can use any multiple hitting chip,I just use Torando for example.Use
can also use soul to incease the damage even more.Torando's attack is 20
and hits 8 time doing 160 damage.With each attack +,the orginal damage
which was 20 will increase to 80.Each hit will 80 and with 8 hits the
damage is 640.On oceanpanles that a max of 1280 damage and thats not
including full syncho.
Sanctuary + Barrier/Barrier200/LifeAura
This will make your Barries or LifeAura even stronger.Lifeaura will almost
un-stoppable make it 200 aura seem like a 400 aura.A great to turn the
tides of battling on your opponent.
Combo 1:RainyDay + Attack+30 + Attack+10 + Attack+10 + Attack+10
or
Combo 2:Areagrab + Areagrab + Oceanseed + RainyDay + Attack+30
This combo will make RainyDay hit even harder,since RainyDay hits the enemy
a number of times when you have water panels on your side of the field.If you
stand on a water panel with Megaman when he not in a soul unison the aqua chip
will recive +30 more damage.40 x the number of water panels on your side of
the field.If some how in a netbattle ALL your panels are water and you have
this is chip with some areagrabs in the Custom screen you are one lucky
son of****.
The damage of combo 1: 100 x number of water panels on your field
The damage of combo 2: 70 x 9 =630
If you launch a Torando chip on a grass or fire panel.The torando will have
the same element as the panel.Launch fire on a magma panel it would be a fire
torando.:) This make Torando chip even more useful.
Rockcube + Airshot/TankCan
If you place a rockcube in front of you and use Airshot or TankCan.It will
launch the rockcube into the enemy's back area.If the enemy is hit by the
Rockcube,the enemy will take 200 damage.:)Also go though guards and shields.
Fan + Colorpoint + Dublpoint + Cloudman + Attack+30
Fan is just to bering the enemy to the front row.Since Cloudman launches
Thunderclouds behind the enemy.The more panels the enemy has behind them
the thunder cloud will come.Colorpoint to give your enemy some of your area.
Then use Dublpoint to give up your last row to power up Coludman.This chip
will good amount of damage on water panels.:)The damage this combo can do
without FullSycho is 900.You can finsh this combo next turn with PanelBansh.
>:)
Paralzye chips + Quke/Bomb series chips
Use Paralzying chips and multiple hitting chips,just in cause your opponent
has SprArmor in their Navicust.Like use Thunder and a slow chip like quake or
a bomb chip.
Thunder + BodyGrd + Attack + 30
This combo is to at lease gain back half of the damage that BodyGrd that body
started in Megaman battle network 3.This combo will do 1000 damage in total
and make BodyGuard more accurate.
HotBody + Any surrounding obstacle
A lot of chips can be used in secert ways,i just using HotBody as a example.
HotBody enights Megaman on fire and that fire is transfered to any object in
a 3 x 3 range.That object surrounded that ring of fire and be also transfer
to another object.
SideBubble
A one chip combo? What this guy talking about? SideBuddle is a VERY useful
chip if the enemy does not know what to expect.SideBuddle will confuse enemy,
by going in this pattern:
(o)(B)(o)(X)(w)(X)
(M)(o)(X)(w)(X)(w)
(o)(B)(o)(X)(w)(X)
B-where sidebubble appears
This may seem easy to doge on paper or screen :s but when use in battle the
pattern is werid and the next pattern is even weirder and hard to avoid.
(M)(B)(o)(w)(X)(X)
(o)(B)(X)(X)(X)(X)
(o)(o)(X)(X)(w)(w)
B-where sidebubble appears
Widesht + Redfruit
This combo will make sure that you hit that apple.
Astroid/Geddon/Quake + Gesyer
This combo make Gesyer useable and useful.Use this in Toadsoul to make Gesyer
do 400 damage.:p.You can also use any chip that can make holes.
Bizzardman + Obstacles on the field
If there is any obstacles in the way of the Blizzardman chip.The snowball
will pick up all the obstacles in the way.Each obstacle in the way will add
100 damage to the snowball.
Combo 1:Dublpoint/Colorpoint + Torando.
Combo 2:Dublpoint/Colorpoint + Torando + GrabRvng/GrabBnsh.
OR
Combo 3:Dublpoint/Colorpoint + Torando + Dublpoint/Colorpoint + Torando +
GrabRvng/GrabBnsh.
This combo makes high rated damage,use dublpoint and any chip.I just used
torando for an example.Repeat,then use GrabBnsh or GrabRvng to do some more
damage.Dublpoint or Colorpoint is to power up the torando and give some area
to your to enemy.GrabBnsh or GrabRvng to punish your enemy,even more :p.
Invis/SprArmor + GunDeSol/SuperVulcan
If you use Invis or have SprArmor in your,you wond flinch while taking damage.
Chips like Gundesol and Supervulcan depend on you not flinching to stand their
ground.If you use SuperVulcan and get hit,supervulcan would stop.When you use
SprArmor or Invis and get hit supervulcan would still keep on going.:)
ElecReel + Obstacle
This combo is used to get a wider range for ElecReel chips.If a obstcule gets
hit with an ElecReel anything within the range of the object will recive
damage.
P.Driver + Fan/Lance
Use this combo to bring your enemy to the fornt row and use P.Driver.
Busterup x 5 + (recommened to have Max stats in your Navicust)
This combo is for people that a soul's attackk power A LOT and to do major
damage without using chips.:P
By:Ahemd Gouda
It was hard to understand your e-mail but I think I got it . ;)
Turn down the volume when you are fusing three chips into a Program Advance.
SprArmor/Invis + Neovar/Varsword
So you wont be stopped when entering the combotations for Neovar/Varsword.
By:DarthVaderS1999
(In NapalmSoul)
GrasSeed + Doublepoint + Areasteal + Attack +30 + Napalman
First go into Napalm soul and wait for the enemys to get out of their
middle panel when your in your middle panel get angry or go full synchro
and use double point when your still in your middle panel then use
areasteal then wait for the viruses to get out of their middle panel
then use Napalman to unleash a awesome power of 120 + 120 + 240 + 60 + 30 + 40
equaling 610 damage on all enemys!
These are the basic combos for chips to do major damage,to rarely miss or
to make a great defence.If you have more combos,that I didn't know please
send them to my
[email protected]
************
* Tips *
************
Don't play stupid,if know there is a big risk dont take it.
Ex.red apple heals you 300 if you hit it,if the enemy hits it they heal 300
:p.
Watch which panel you are standing.
Watch your surrounding panels and objects.
In netbattles,dark chips can be used by themselfs but you have to be Dark
Megaman.
Try to know what you enemy is going to pull next.
Dont stand in one place too long.
If you stand on a water panel and are in not in a soul unison,water chips
do +30 more damage.
Put Anti chips like Anti-Water,Fire,Electric,Wood,Damage in your folder.Dont
choose anti damage becuase any one could get rid of it by using their buster,
but it still might help you.
Have things like Sprarmor,Shield,Relect etc. in you navicust would help.
Dont get mad if you are losing just calm down and play the game how you
would play.I had this match with my friend in MBN 4:Red sun and I had
400 HP.He had 200 and he was trapped,he also cracked all my panels.I was so
mad that he was winning most of the matches.That I forgot he crack my
panels,by the time I remebered,I was in the same coluom as him and he
pulled out a metor3 chip to killed me.
This go for ALL GAMES,dont get you pride get in the of winning the game.
You may be winning so you let your opponent take some shot at you,but he
should make a comeback and beat you.
Use chips like MoonBlade to cause a glitch to make the opponent to slowy
lose HP or create a glitch in your Navicust and use BugChain to spread the
bugs that you have in your Navicust to your enemy.Go to the Bug section for
more info.
If you want to place a Fan,Wind or Fanfare.Place behide something like a
rockcube or place it on a holy panel behind a rockcube.So it wont get
destoryed easily by your opponent or try to put the item in your enemy's
back row like Abuis.:p
Fan/Wind/Fanfare/etc. last around 0.60 seconds or around 2-3 Custom bars.
Can't go wrong with an Areagrab or a Panelgrab in your folder to improve your
chances of winning and to mees up your opponents plans.;p
******************************************************************************
* 12.FAQ *
******************************************************************************
Q:Why didn't you give some P.A's a 5 out of 5 ?
A:I didn't give some P.A's a five out of 5 beacuse NO P.A is perfect and can
be canculled by Anti-Fire,Grass,Electric,water,damage or invis.
More Coming soon.
******************************************************************************
* 13. Copyright/Credits *
******************************************************************************
This is my FAQ/Guild if anyone is going copy or going to use any infomation
in it please ask for my permission at
[email protected] and only gamesfaq
,TUS (www.exe-undersq.com)and NeoSeeker.com can use this guide.
If there is any spelling mistakes,errors or wrong information please e-mail me:
[email protected] I will reply to your e-mail.:)
For this FAQ/guilde I like to thank: Cjay if he posts this,Capcom,my parents
for the computer,Hotshotz1267 for the Megaman battle network 5 chip guide
mine and Abodd for all those netbattles(which I won :p),exe-undersq,AJAQ for
pointing out some errors,Zidanet_129 for the soul unison guides,P.A.
guides and Navicust.My cousin Tristian,Ivor,Danny and Andrew.My friend Ahiemd,
Will.Foster,Adil,Rick,Adam and Al.Poster,MajiTB,Daimou 43,my Mom,Dad,Step
Mom and the people who told me check for spelling mistakes because you cant
spell.Also Sonixsen for finding 78 mistakes in my guide.Ahemd Gouda for add a
combo.
"Its is done Shazam!"