================================================
Nakayoshi Pet Advance: Series 3 - Kawaii Koneko
a.k.a
Best Friend Pet Advance: Series 3 - Cute Kittens
for
Game Boy Advance (JP)
Translation and FAQ
Game (c) 2002 MTO
The original portions of this
FAQ are (c) 2002 Frank Provo
Version 1.1 (10/07/2002)
E-mail:
[email protected]
================================================
FAQ sites may reprint this guide without permission, provided no
portion of it is altered. Other publications, print and online,
should ask permission first.
The current version of this guide is available in text format at:
http://www.gamefaqs.com/
=================
Table of Contents
=================
A. Introduction
B. The Basics
C. Game Menu Translations
D. Menu Option Explanations
E. Strategy
F. Closing
===============
A. INTRODUCTION
===============
Nakayoshi Pet Advance is actually a series of three virtual pet
simulators for the Game Boy Advance. This FAQ concerns the third
volume, Kawaii Koneko, which means "Cute Kittens." I don't know a
word of Japanese, but I've done my best to translate the menus and
offer strategies that will help you to successfully play the game.
It's actually not that difficult to play and it's somewhat
entertaining. The inclusion of Iams and Eukanuba food products is
a nice touch.
===============
B. THE BASICS
===============
Your role in Kawaii Koneko is to care for a kitten for two full
weeks. Why only two weeks? I have no idea.
After you turn on the game, you'll be asked to input your gender
and name. The next few screens introduce your parents and family
members. Once they're introduced, you'll visit a pet store to
adopt a kitten. Choose the one you like and give it a name.
Most actions take place inside the house. The main area is a
sitting room, which includes a couch, the LITTER BOX, and whatever
optional items you purchase. This is where you'll FEED your kitten
and where it will sleep. Attached to the sitting room is your
bedroom, where you'll PLAY with your kitten or watch as it ventures
out onto the patio. You also SLEEP here and TAKE NAPS with the
kitten from time to time.
The day begins roughly at 6AM (or 6:30 AM if stayed up too late)
and ends when you go to sleep for the night. If you haven't hit the
sack by midnight, your parents will make you go to bed. Generally,
it's a good idea to go to sleep by 10 PM. On weekdays, you have to
leave for school after 7 AM and you return home after 9 hours,
which is roughly around 4 PM. You can save the game at the
beginning of the next day.
As you monitor the status of your kitten, your job is to attend to
its needs and play with it. Check the status menu frequently to see
that its fed and observe the environment in order to quickly notice
and clean up messes. If you want, you can also PET, PLAY WITH, and
BRUSH your cat. Any interaction with the kitten will reward you
with BEHAVIOR POINTS in four areas (see the menu descriptions on
Section D).
At the beginning of each day, you earn 300 CAT POINTS to spend on
items at the PET SHOP. The cheaper items are generally for a
younger kitten, although more expensive items tend to reward
greater BEHAVIOR POINTS when used.
Although you only care for each cat for a mere two weeks, you'll
actually unlock an even wider array of kittens to adopt for each
one you successfully raise. In all, there are 22 different
kittens!
=====================================
C. GAME MENUS - Press 'A' to bring up
=====================================
There are five in-game menus and they appear in the order below:
[Pet] [Feeding] [Clean Up] [Care] [Misc]
[Pet Menu]
STATUS AWARDS
[Feeding Menu]
FULL MEAL WATER
SNACK ITEM
[Clean Up Menu]
CHANGE LITTER CLEAN UP MESS
[Care Menu]
PLAY PET / GIVE ATTENTION
BRUSH/HYGIENE PICK UP & MOVE
[Miscellaneous]
PATIO DOOR PET SHOP
GO TO SLEEP TAKE A NAP
There is no "save" menu. You get the chance to save your
progress after you GO TO SLEEP for the day.
===============================
D. EXPLANATIONS OF MENU OPTIONS
===============================
[Pet Menu]
STATUS
------
This is where you check up on the state of your pet. The left
portion of the screen tells you the number of days you've had
your pet, what day it is, and your cat's name and breed.
The large number in the middle-left of the screen is your CAT
POINTS. You earn 300 CP each day you take care of the cat. You
can spend them at the PET SHOP.
The bar on the bottom left represents your cat's nutrition. As
it empties, it will go from a rainbow color to a dull green.
Give your cat food and water to increase the bar.
The bar on the bottom right is your cat's general disposition
and contentment with the surroundings. This is a "catch all"
for a variety of situations. If there's a mess onscreen, clean
it up. If you haven't interacted with your kitten in awhile,
pet or play with it. If all else fails, brush its coat.
The four groups of numbers on the right side of the screen are
your cat's BEHAVIOR LEVELS. There are four categories. From top
to bottom, these are:
Pleasance
Intimacy (with you)
Energy/Playfulness
Appearance/Health
The low number is the number of BEHAVIOR POINTS you actually
have, while the high number is what your cat needs to reach the
next level.
AWARDS
------
If you care for your cat for two full weeks, you'll earn one of
these six awards. The requirements vary, but generally just
take care of each kitten a little differently and you'll get
them all.
[Feeding Menu]
FULL MEAL (top-left)
--------------------
Use this to feed your cat a bowl of dry or wet cat food. You
will replenish anywhere between three and four points of
nutrition. Some foods offer more of one type of BP than others,
but it's generally best not to feed the cat until its nutrition
meter is down to one or two blocks. This command uses 50 minutes
of clock time.
WATER (top-right)
-----------------
Select this to give your cat a nice bowl of water. It doesn't
refill any nutrition points, but it can influence disposition.
It's a good idea to give your cat some water at least once a
day. This command uses 30 minutes of clock time.
SNACK (bottom-left)
-------------------
This option only improves nutrition a little, but it can also
influence disposition. Like the WATER command, it too uses 30
minutes of clock time.
[Clean Up Menu]
CHANGE LITTER (top-left)
------------------------
You only need to use this every so often to clean up your
cat's feces. It uses 40 minutes of clock time.
CLEAN UP MESS (top-right)
-------------------------
If your cat knocks something over or urinates on the floor,
you should use this option to clean up. Make sure to move the
towel over the mess before you push the buttom to confirm. It
consumes 30 minutes of clock time (That's some mess).
[Care Menu]
PLAY (top-left)
---------------
Use this option to expose your cat to various toys. It uses
1 hour and 20 minutes of clock time.
PET (top-right)
---------------
This selection lets you give your cat various forms of
physical attention. The downward cupped hand rubs the kitten's
head. The upturned finger tickles it's cheek. The downward open
hand pets its back (and the kitten falls asleep). All of these
options consume 1 hour and 10 minutes of clock time.
BRUSH/HYGIENE (bottom-left)
---------------------------
This command takes a lot of time off the clock -- a whopping
1 hour and 30 minutes. The various items you buy in the PET
SHOP will allow you to brush the cat's fur, give it a flea
bath, and trim its claws.
PICK UP (bottom-right)
----------------------
With this command, you can pick up and move your kitten to a
different part of the room or a different room entirely. It
takes awhile to master this ability, however, since early
attempts will fail. This skill consumes 20 minutes of clock
time.
[Miscellaneous]
PATIO DOOR (top-left)
---------------------
Select this to open and close the patio door, so your cat can
play outside.
PET SHOP (top-right)
--------------------
Spend your CP here. The knife and fork symbol is for food
items. The fish symbol is for snack items. The fuzzy stick
symbol is for toys. The hand symbol is for care items. Most
items in each department are identifiable by their appearance.
One that may not be so obvious, however, is the scratching
station in the care department, which looks like a big purple
box.
GO TO SLEEP (bottom-left)
-------------------------
This option appears between 9 PM and 12 midnight. Select it to
go to bed for the evening.
TAKE A NAP (bottom-right)
-------------------------
This option only appears on Sundays. Select it to take a nap.
Your cat will probably join you and the reward will be massive
amounts of BP in categories of . Unfortunately, a drop in ENERGY
LEVEL also occurs. This option uses a full 5 HOURS of clock time.
===========
E. STRATEGY
===========
Spend the entire first day attempting to PET and FEED your cat.
You'll net some easy behavior points and you'll be better able to
interact with the kitten later on. Now is a good time to practice
the PICK UP & MOVE command too -- at least if you want to keep
your vase intact.
FEED and WATER your cat when its appetite status is low. You'll
earn more behavior points this way and your cat won't get fat.
Shut the PATIO DOOR at night and open it in the morning. This will
keep your cat warm at night and allow it to make friends during
the day.
GO TO BED early. You get a full hour of time in the morning if you
hit the sack on or before 10 PM.
On weekday mornings, use the time to FEED your cat and give it
WATER. You really don't have that much time before you have to
head off to school.
As soon as you can, head to the PET SHOP and purchase the blue bag
of food with the purple strip on the left that costs 800 CP. It'll
give you tons of BP. If you're wondering, this is Eukanuba Kitten
Chicken & Rice Formula.
TAKE A NAP with your cat on Sundays. This option wastes 5 hours of
clock time and slashes ENERGY LEVEL but rewards mammoth increases
in PLEASANCE, INTIMACY, and HEALTH.
If your kitten breaks the vase, your parents will replace it when
the next week starts. Ironically, your cat's contentment seems to
remain higher with it in the room.
==========
F. CLOSING
==========
Nakayoshi Pet Advance: Series 3 - Kawaii Koneko is a cute game. The
graphics aren't that spectacular, but they're drawn in a heartwarming
style. All 22 of the kittens are simply gorgeous. It's neat how it
takes time for your kitten to trust you.
Unfortunately, while there are 22 kittens to adopt, you don't get to
care for them very long. This is quite the contrast from the other
two games in the series, where you take care of your pets for a long
time. Also, it's kind of disappointing that you can't redecorate your
home as you can the cage in Kawaii Hamster, and that you can't
participate in cat shows like the dog shows in Kawaii Koinu.
Kawaii Koneko is definitely the cutest and most lovable game in the
series, but the other two games better capture the spirit of raising
"their" specific animals.
Ratings:
Series 1 Series 2 Series 3
Hamster Puppy Kitten
Cuteness A B A++
Graphics 4 7 6
Sound 4 6 6
Gameplay 8 9 7
Value 8 8 6
Tilt 8 7 6
Overall 7.0 7.7 6.3