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                        Fire Emblem: Fuuin no Tsurugi

                               Character Guide

                                by FireLizard

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Japanese: ファイアーエムブレム 封印の剣
         Fire Emblem: The Sword of Seals

English:  (None as of now)


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------------------------------ Table of Contents ------------------------------
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I.    Introduction

II.   Version History

III.  Characters

IV.   Additional Information

V.    Q & A

VI.   Credits

VII.  Contact

VIII. Legal Notices


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------------------------------- I. Introduction -------------------------------
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Good day.  Welcome to my Fire Emblem: Fuuin no Tsurugi Character Guide!

This is the Fuuin no Tsurugi version of my Fire Emblem: Rekka no Ken Character
Guide.

This is a complete guide to all the members that can join your army.  Basically,
it has all of the information that you need to know on every character.  Or at
least I hope so :)

I hope this will help you choose the characters that suit you and create your
own playing style.

And yes, I have used all the characters, so I know what I'm talking about.

It isn't essential, but it would help a lot if your browser is able to read JIS
characters.

In any case, enjoy!

To jump to a section you're looking for, just Ctrl+F for the Roman numeral (Ex
"III. Characters" for Characters section) of the section you want.

Updated versions are available at GameFAQs.


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----------------------------- II. Version History -----------------------------
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Version 1.00: First complete version. (June 1, 2004)


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------------------------------- III. Characters -------------------------------
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Okay, here's the main bulk of this FAQ.  Each character is numbered, so just
scroll down or Ctrl+F to search for the number of the character you're looking
for (make sure you add the period after the number when you search.  Ex if
you're looking for Oujay, you would search for "27. Oujay").  Refer to the
legend if you're not sure about something.

Character List
1. Roy
2. Marcus
3. Allen
4. Lance
5. Wolt
6. Bors
7. Merlinus
8. Ellen
9. Dieck
10. Ward
11. Lott
12. Thany
13. Chad
14. Lou
15. Clarine
16. Rutgar
17. Saul
18. Dorothy
19. Sue
20. Zealot
21. Treck
22. Noah
23. Asthor
24. Lilina
25. Wendy
26. Barth
27. Oujay
28. Fir
29. Shin
30. Gonzales
31. Geese
32. Claine
33. Thito
34. Lalam
35. Echidna
36. Elphin
37. Bartre
38. Ray
39. Cath
40. Miledy
41. Percival
42. Cecilia
43. Sophia
44. Igraine
45. Garret
46. Fae
47. Hugh
48. Zeiss
49. Douglas
50. Niime
51. Dayan
52. Yuno
53. Yodel
54. Karel

Here are the Trial Map characters.
55. Narshen
56. Gale
57. Hector
58. Brenya
59. Eliwood
60. Murdock
61. Zephiel
62. Guinevere

     ___________________________________________________________________
   //                                                                   \\
  //                        Character FAQ Legend                         \\
  |                                                                       |
  |(Character name & number) The number is there for ease of searching.   |
  |                                                                       |
  |                                                                       |
  |  Joins At: Shows when the character joins your team.                  |
  |                                                                       |
  |  Class: The character's class.                                        |
  |                                                                       |
  |  Usable Weapons: Weapons usable by the character before and after     |
  |    promotion.                                                         |
  |                                                                       |
  |  Initial Statistics: The level and stats the character starts out     |
  |    with.                                                              |
  |                                                                       |
  |  Promotion Stat Additions: The stat additions when the character      |
  |    is promoted.                                                       |
  |                                                                       |
  |  Stat Growth Rate: Shows the probability that certain stats will      |
  |    increase when the character gains a level by the rating A, B, C, D,|
  |    and F; A meaning the stat has a high chance of increasing, F       |
  |    meaning it has a low chance.  This does not mean that a stat rated |
  |    A will always increase and that a stat rated F will never          |
  |    increase.  This is my judgment of stat growth, and it should hold  |
  |    true for most people, but there is some amount of randomness       |
  |    involved.  You should see the growth rate as a ROUGH ESTIMATE.     |
  |                                                                       |
  |  Stat Expectations:  Average stats that the character will get once   |
  |    he/she is promoted and at Lv 20.  Note that this may vary for      |
  |    players due to the Random Number Generator.  This is the AVERAGE,  |
  |    ROUGH ESTIMATE.                                                    |
  |                                                                       |
  |  Supporting Characters: Other characters that this character can      |
  |    support.                                                           |
  |                                                                       |
  |  Comments: My personal view of the character, with a rating out of 10.|
  |    Don't take it TOO seriously ;)                                     |
  |_______________________________________________________________________|



1. Roy ロイ
 Joins At:
   Chapter 1: Start of battle
 Class: Lord >> Master Lord
 Usable Weapons
   Before Promotion: Sword
   After Promotion:  Sword
 Initial Statistics (Lv 1)
   HP:  18            Def:  5
   Str:  5            MDf:  0
   Skl:  5            Mov:  5
   Spd:  7            Con:  6
   Luc:  7            Rsc:  5
 Promotion Stat Additions
   HP:  +4            Def: +2
   Str: +2            MDf: +5
   Skl: +3            Mov: +1
   Spd: +2            Con: +2
   Luc: +0            Rsc: +2
 Stat Growth Rate
   HP:  A             Luc: A
   Str: C             Def: D
   Skl: B             MDf: D
   Spd: B
 Stat Expectations (Master Lord Lv 20)
   HP:  52            Def: 16
   Str: 22            MDf: 16
   Skl: 25            Luc: 25
   Spd: 23
 Supporting Characters
   Lilina, Marcus, Allen, Lance, Wolt, Sue, Lalam, Thany, Cecilia
 Comments
   8/10
   He pretty much sucks early on, and he's tough to build up because he's
   frail and will easily get killed.  Try to get him to Lv 20 as soon as
   possible by putting him up against axe-users.  Then you can leave him until
   his VERY late promotion.  After promotion, however, he'll rock, especially
   with the Sword of Seals.  His Speed and Skill will rise nicely, though he
   may have some trouble with Strength.

2. Marcus マーカス
 Joins At:
   Chapter 1: Start of battle
 Class: Paladin
 Usable Weapons: Sword, Spear, Axe
 Initial Statistics (Lv 1)
   HP:  32            Def:  9
   Str:  9            MDf:  8
   Skl: 14            Mov:  8
   Spd: 11            Con: 11
   Luc: 10            Rsc: 14
 Promotion Stat Additions
   (Already promoted)
 Stat Growth Rate
   HP:  C             Luc: D
   Str: D             Def: F
   Skl: D             MDf: F
   Spd: F
 Stat Expectations (Paladin Lv 20)
   HP:  44            Def: 12
   Str: 13            MDf: 11
   Skl: 17            Luc: 13
   Spd: 16
 Supporting Characters
   Roy, Allen, Lance, Wolt, Lilina
 Comments
   2/10
   Marcus is back and he's worse than before.  Much worse.  I mean, look at
   those stats.  I think they're pretty self explanatory.

3. Allen アレン
 Joins At:
   Chapter 1: Start of battle
 Class: Social Knight >> Paladin
 Usable Weapons
   Before Promotion: Sword, Spear
   After Promotion:  Sword, Spear, Axe
 Initial Statistics (Lv 1)
   HP:  21            Def:  6
   Str:  7            MDf:  0
   Skl:  4            Mov:  7
   Spd:  6            Con:  9
   Luc:  3            Rsc:  16
 Promotion Stat Additions
   HP:  +3            Def: +2
   Str: +2            MDf: +3
   Skl: +2            Mov: +1
   Spd: +2            Con: +2
   Luc: +0            Rsc: -2
 Stat Growth Rate
   HP:  A             Luc: B
   Str: B             Def: D
   Skl: C             MDf: D
   Spd: B
 Stat Expectations (Paladin Lv 20)
   HP:  56            Def: 16
   Str: 25            MDf:  6
   Skl: 19            Luc: 18
   Spd: 24
 Supporting Characters
   Lance, Thito, Marcus, Wolt, Ward, Roy
 Comments
   8/10
   Great Strength but not-so-great Skill makes Allen the exact opposite of
   Lance.  He and Lance balance each other out, however, so it wouldn't be a
   bad idea to use them both.  Another notable attribute is his Magic Defense.
   Just keep him away from spellcasters, and he'll do fine.

4. Lance ランス
 Joins At:
   Chapter 1: Start of battle
 Class: Social Knight >> Paladin
 Usable Weapons
   Before Promotion: Sword, Spear
   After Promotion:  Sword, Spear, Axe
 Initial Statistics (Lv 1)
   HP:  20            Def:  6
   Str:  5            MDf:  0
   Skl:  6            Mov:  7
   Spd:  8            Con:  9
   Luc:  2            Rsc:  16
 Promotion Stat Additions
   HP:  +3            Def: +2
   Str: +2            MDf: +3
   Skl: +2            Mov: +1
   Spd: +2            Con: +2
   Luc: +0            Rsc: -2
 Stat Growth Rate
   HP:  A             Luc: C
   Str: C             Def: D
   Skl: B             MDf: D
   Spd: B
 Stat Expectations (Paladin Lv 20)
   HP:  53            Def: 15
   Str: 20            MDf:  9
   Skl: 25            Luc: 15
   Spd: 24
 Supporting Characters
   Marcus, Wolt, Roy, Allen, Lott, Clarine
 Comments
   8/10
   Great Skill but not-so-great Strength makes Lance the exact opposite of
   Allen.  He and Allen balance each other out, however, so it wouldn't be a
   bad idea to use them both.  I got *a little* more Magic Defense out of
   Lance than Allen, but don't hold your breath.  It's still pretty low.

5. Wolt ウォルト
 Joins At:
   Chapter 1: Start of battle
 Class: Archer >> Sniper
 Usable Weapons
   Before Promotion: Bow
   After Promotion:  Bow
 Initial Statistics (Lv 1)
   HP:  18            Def:  4
   Str:  4            MDf:  0
   Skl:  4            Mov:  5
   Spd:  5            Con:  7
   Luc:  2            Rsc:  6
 Promotion Stat Additions
   HP:  +3            Def: +2
   Str: +3            MDf: +2
   Skl: +3            Mov: +1
   Spd: +2            Con: +1
   Luc: +0            Rsc: +1
 Stat Growth Rate
   HP:  B             Luc: C
   Str: B             Def: C
   Skl: B             MDf: C
   Spd: B
 Stat Expectations (Sniper Lv 20)
   HP:  51            Def: 13
   Str: 22            MDf:  7
   Skl: 26            Luc: 20
   Spd: 22
 Supporting Characters
   Roy, Marcus, Allen, Lance, Sue
 Comments
   8/10
   A solid Archer, Wolt makes a great back row unit.  Compared to Dorothy,
   however, his stats are weaker overall.  But his stats are still more than
   enough to make him useful, so it isn't a bad idea to use him if you don't
   want to use Dorothy.

6. Bors ボールス
 Joins At:
   Chapter 1: Start of battle
 Class: Armor Knight >> General
 Usable Weapons
   Before Promotion: Spear
   After Promotion:  Spear, Axe
 Initial Statistics (Lv 1)
   HP:  20            Def: 11
   Str:  7            MDf:  0
   Skl:  4            Mov:  4
   Spd:  3            Con: 14
   Luc:  4            Rsc: 13
 Promotion Stat Additions
   HP:  +4            Def: +4
   Str: +3            MDf: +3
   Skl: +2            Mov: +1
   Spd: +3            Con: +2
   Luc: +0            Rsc: +2
 Stat Growth Rate
   HP:  A             Luc: B
   Str: C             Def: B
   Skl: C             MDf: D
   Spd: B
 Stat Expectations (General Lv 20)
   HP:  58            Def: 28
   Str: 21            MDf:  7
   Skl: 20            Luc: 22
   Spd: 19
 Supporting Characters
   Wendy, Barth, Asthor, Oujay, Lilina
 Comments
   8/10
   A typical General with great Defense, crap Magic Defense, and average
   Strength, Skill, and Speed.  He's pretty useful as a wall to block hoardes
   of Mercenaries, Swordmasters, and whatnot.  He's probably better than
   Barth because of the big Speed and Skill advantage, but he'll lose out to
   a well built-up Wendy.

7. Merlinus マリナス
 Joins At:
   Chapter 2: Start of battle
 Class: Transporter
 Usable Weapons: None
 Initial Statistics (Lv 1)
   HP:  15            Def:  3
   Str:  0            MDf:  0
   Skl:  3            Mov:  5
   Spd:  3            Con: 25
   Luc: 10            Rsc: 24
 Promotion Stat Additions
   (No promotion)
 Stat Growth Rate
   HP:  A             Luc: A
   Str: F             Def: D
   Skl: A             MDf: F
   Spd: B
 Stat Expectations (Transporter Lv 20)
   I have no idea because I never tried building him up.
 Supporting Characters
   (None)
 Comments
   8/10
   He won't die too easily in the early chapters, but later on, if he gets
   targeted, expect him to get defeated.  Frankly, in the later chapters he
   just becomes a waste of a space where you could instead put another
   fighting unit.  It's possible to level him up by dodging 100 times per
   level, but that would mean dodging 1900 times to get to Lv 20.  I don't
   believe anyone has the time or patience to do that.

8. Ellen エレン
 Joins At:
   Chapter 2: Start of battle
 Class: Cleric >> Bishop
 Usable Weapons
   Before Promotion: Staff
   After Promotion:  Staff, Light Magic
 Initial Statistics (Lv 2)
   HP:  16            Def:  0
   Mgk:  1            MDf:  6
   Skl:  6            Mov:  5
   Spd:  8            Con:  4
   Luc:  8            Rsc:  3
 Promotion Stat Additions
   HP:  +3            Def: +2
   Mgk: +3            MDf: +3
   Skl: +3            Mov: +1
   Spd: +2            Con: +1
   Luc: +0            Rsc: +1
 Stat Growth Rate
   HP:  C             Luc: A
   Mgk: B             Def: F
   Skl: C             MDf: A
   Spd: C
 Stat Expectations (Bishop Lv 20)
   HP:  34            Def:  4
   Mgk: 23            MDf: 30
   Skl: 20            Luc: 30
   Spd: 19
 Supporting Characters
   Saul, Miledy, Zeiss, Lou, Chad
 Comments
   8/10
   She's unusually slow, so she won't make a very decent dodger against melee
   weapons because of her pathetic defense.  However, she's a perfect barrier
   against spells.  She'll get higher Magic than Saul, but falls behind in
   Skill and Speed.

9. Dieck ディーク
 Joins At:
   Chapter 2: Automatically at 3rd turn
 Class: Mercenary >> Hero
 Usable Weapons
   Before Promotion: Sword
   After Promotion:  Sword, Axe
 Initial Statistics (Lv 5)
   HP:  26            Def:  6
   Str:  9            MDf:  1
   Skl: 12            Mov:  5
   Spd: 10            Con: 13
   Luc:  5            Rsc: 12
 Promotion Stat Additions
   HP:  +4            Def: +4
   Str: +2            MDf: +2
   Skl: +1            Mov: +1
   Spd: +2            Con: +1
   Luc: +0            Rsc: +1
 Stat Growth Rate
   HP:  A             Luc: D
   Str: C             Def: D
   Skl: C             MDf: D
   Spd: D
 Stat Expectations (Hero Lv 20)
   HP:  57            Def: 13
   Str: 22            MDf: 10
   Skl: 27            Luc: 10
   Spd: 20
 Supporting Characters
   Ward, Lott, Thany, Claine, Clarine, Rutgar
 Comments
   7/10
   Maybe I'm just unlucky, but I never got decent stats out of Dieck.
   Basically his HP and Skill were all that impressed me.  However, everyone
   around me gets godly stats with him, forcing me to the conclusion that
   Dieck's RNG hates me.  I don't care what anybody says; Oujay is waaaay
   better.

10. Ward ワード
 Joins At:
   Chapter 2: Automatically at 3rd turn
 Class: Fighter >> Warrior
 Usable Weapons
   Before Promotion: Axe
   After Promotion:  Axe, Bow
 Initial Statistics (Lv 2)
   HP:  28            Def:  3
   Str:  8            MDf:  0
   Skl:  3            Mov:  5
   Spd:  5            Con: 13
   Luc:  4            Rsc: 12
 Promotion Stat Additions
   HP:  +8            Def: +3
   Str: +3            MDf: +0
   Skl: +3            Mov: +1
   Spd: +2            Con: +2
   Luc: +0            Rsc: +2
 Stat Growth Rate
   HP:  A             Luc: D
   Str: B             Def: C
   Skl: B             MDf: F
   Spd: D
 Stat Expectations (Warrior Lv 20)
   HP:  60            Def: 20
   Str: 30            MDf:  1
   Skl: 21            Luc: 15
   Spd: 18
 Supporting Characters
   Lott, Dieck, Thany, Echidna, Allen
 Comments
   6/10
   His Strength is great, but his Speed and Magic Defense really suffers.
   He's pretty crappy before he's promoted, but once he becomes a Warrior, the
   ability to use bows makes him a bit more useful.  But your Archers are more
   than enough for your bow attacks anyway, so I wouldn't bother with Ward.

11. Lott ロット
 Joins At:
   Chapter 2: Automatically at 3rd turn
 Class: Fighter >> Warrior
 Usable Weapons
   Before Promotion: Axe
   After Promotion:  Axe, Bow
 Initial Statistics (Lv 3)
   HP:  29            Def:  4
   Str:  7            MDf:  1
   Skl:  6            Mov:  5
   Spd:  7            Con: 12
   Luc:  2            Rsc: 11
 Promotion Stat Additions
   HP:  +8            Def: +3
   Str: +3            MDf: +0
   Skl: +3            Mov: +1
   Spd: +2            Con: +2
   Luc: +0            Rsc: +2
 Stat Growth Rate
   HP:  A             Luc: D
   Str: C             Def: C
   Skl: C             MDf: C
   Spd: C
 Stat Expectations (Warrior Lv 20)
   HP:  60            Def: 21
   Str: 21            MDf:  7
   Skl: 20            Luc: 13
   Spd: 21
 Supporting Characters
   Ward, Dieck, Thany, Echidna, Lance
 Comments
   6/10
   Lott isn't too impressive either.  He's basically the same as Ward with
   better Speed and much lower Strength.  The Warriors in FE6 are pretty bad
   all around, unlike in FE7.

12. Thany シャニー
 Joins At:
   Chapter 2: Automatically at 3rd turn
 Class: Pegasus Knight >> Falcon Knight
 Usable Weapons
   Before Promotion: Spear
   After Promotion:  Spear, Sword
 Initial Statistics (Lv 1)
   HP:  17            Def:  6
   Str:  4            MDf:  5
   Skl:  6            Mov:  7
   Spd: 12            Con:  4
   Luc:  5            Rsc: 16
 Promotion Stat Additions
   HP:  +6            Def: +2
   Str: +2            MDf: +2
   Skl: +2            Mov: +1
   Spd: +2            Con: +1
   Luc: +0            Rsc: -1
 Stat Growth Rate
   HP:  C             Luc: A
   Str: C             Def: F
   Skl: A             MDf: D
   Spd: A
 Stat Expectations (Falcon Knight Lv 20)
   HP:  40            Def: 12
   Str: 17            MDf: 14
   Skl: 25            Luc: 28
   Spd: 28
 Supporting Characters
   Lott, Ward, Dieck, Thito, Yuno, Zealot, Roy
 Comments
   8/10
   She would be perfect if not for that horrible Strength and her frailness
   with low HP and weakness in the defense area.  Pegasus Knights tend to be
   frail to begin with, but Thany is especially so.  You never know when she's
   going to get defeated, so you always have to keep an eye on her.  Also, she
   will have trouble in the later maps against high level enemies with high
   defense, so you might give her some Energy Rings if you're planning on
   using her.

13. Chad チャド
 Joins At:
   Chapter 3: Start of battle
 Class: Thief
 Usable Weapons: Sword
 Initial Statistics (Lv 1)
   HP:  16            Def:  2
   Str:  3            MDf:  0
   Skl:  3            Mov:  6
   Spd: 10            Con:  5
   Luc:  4            Rsc:  4
 Promotion Stat Additions
   (none)
 Stat Growth Rate
   HP:  A             Luc: A
   Str: B             Def: D
   Skl: B             MDf: F
   Spd: A
 Stat Expectations (Thief Lv 20)
   HP:  33            Def:  6
   Str: 13            MDf:  3
   Skl: 13            Luc: 15
   Spd: 20
 Supporting Characters
   Lou, Ray, Ellen, Cath, Hugh
 Comments
   8/10
   Probably one of the better Thieves in the game, but since Thieves can't be
   promoted, their stats have much to be desired.  You can't count on him to
   be a fighter, and you can't leave him alone either because his defense area
   is devastatingly weak.  But his Speed maxes out fairly quickly, so he'll be
   useful as a stealing unit throughout the game.  It's either him or Cath,
   who has equally high Speed.

14. Lou ルゥ
 Joins At:
   Chapter 3: Visit village with Chad
 Class: Mage >> Sage
 Usable Weapons
   Before Promotion: Anima Magic
   After Promotion:  Anima Magic, Staff
 Initial Statistics (Lv 1)
   HP:  16            Def:  3
   Mgk:  4            MDf:  5
   Skl:  5            Mov:  5
   Spd:  6            Con:  4
   Luc:  5            Rsc:  3
 Promotion Stat Additions
   HP:  +4            Def: +2
   Mgk: +4            MDf: +2
   Skl: +2            Mov: +1
   Spd: +1            Con: +1
   Luc: +0            Rsc: +1
 Stat Growth Rate
   HP:  B             Luc: C
   Mgk: B             Def: F
   Skl: B             MDf: C
   Spd: B
 Stat Expectations (Sage Lv 20)
   HP:  39            Def: 10
   Mgk: 23            MDf: 19
   Skl: 26            Luc: 19
   Spd: 25
 Supporting Characters
   Ray, Chad, Ellen, Hugh, Miledy
 Comments
   10/10
   This is your lead Mage of the game.  Lilina will have much higher Magic,
   but Lou has a large Skill/Speed advantage, making him more useful.  His
   Magic will seem low at early levels, but just be patient because it will
   rise eventually.  Also, since there are many enemies in this game with low
   magic defense, Lou will prove to be useful no matter what map you use him
   in.

15. Clarine クラリーネ
 Joins At:
   Chapter 4: She'll approach Roy and speak to him, joining automatically
 Class: Troubadour >> Valkyuria
 Usable Weapons
   Before Promotion: Staff
   After Promotion:  Staff, Anima Magic
 Initial Statistics (Lv 1)
   HP:  15            Def:  2
   Mgk:  2            MDf:  5
   Skl:  5            Mov:  7
   Spd:  9            Con:  5
   Luc:  8            Rsc: 15
 Promotion Stat Additions
   HP:  +4            Def: +2
   Mgk: +3            MDf: +3
   Skl: +2            Mov: +1
   Spd: +2            Con: +1
   Luc: +0            Rsc: -1
 Stat Growth Rate
   HP:  C             Luc: A
   Mgk: C             Def: F
   Skl: B             MDf: A
   Spd: A
 Stat Expectations (Valkyuria Lv 20)
   HP:  34            Def:  7
   Mgk: 15            MDf: 25
   Skl: 22            Luc: 30
   Spd: 25
 Supporting Characters
   Rutgar, Claine, Dieck, Dorothy, Lance
 Comments
   9/10
   Clarine will max Speed, Magic Defense, and Luck very quickly, making her a
   very effective wall.  Only the most accurate of units such as Heroes,
   Swordmasters, and Snipers will have a chance to hit her.  Anything else
   will have 0% accuracy against her.  She is also a great rescuer/healer who
   can reach people far away and get them out of harm's way or heal them.  Her
   only drawback is her pathetically low Magic.  She'll do fine against melee
   units, but she will have a lot of trouble damaging enemies like Druids or
   Bishops that have high magic defense.

16. Rutgar ルトガー
 Joins At:
   Chapter 4: Speak with Clarine
 Class: Myrmidom >> Swordmaster
 Usable Weapons
   Before Promotion: Sword
   After Promotion:  Sword
 Initial Statistics (Lv 4)
   HP:  22            Def:  5
   Str:  7            MDf:  0
   Skl: 12            Mov:  5
   Spd: 13            Con:  7
   Luc:  2            Rsc:  6
 Promotion Stat Additions
   HP:  +5            Def: +3
   Str: +2            MDf: +2
   Skl: +2            Mov: +1
   Spd: +1            Con: +1
   Luc: +0            Rsc: +1
 Stat Growth Rate
   HP:  A             Luc: C
   Str: C             Def: D
   Skl: B             MDf: D
   Spd: B
 Stat Expectations (Swordmaster Lv 20)
   HP:  55            Def: 15
   Str: 20            MDf:  9
   Skl: 29            Luc: 12
   Spd: 30
 Supporting Characters
   Clarine, Dieck, Fir, Karel, Dayan
 Comments
   8/10
   Quite possibly the most overrated character in the game.  Rutgar indeed
   does get impressive gains in Skill and Speed, but his other stats aren't
   that great.  The other Myrmidom, Fir, is in fact better because she gets
   higher Luck, allowing her to dodge more attacks.  Don't get me wrong;
   Rutgar is a great unit to have, but I just think Fir is better.  Using both
   is an option, but Swordmasters aren't my favorite class, so one is enough
   for me, and it's usually Fir.  Rutgar gets Hard Mode stat bonuses.

17. Saul サウル
 Joins At:
   Chapter 6: Start of battle
 Class: Cleric >> Bishop
 Usable Weapons
   Before Promotion: Staff
   After Promotion:  Staff, Light Magic
 Initial Statistics (Lv 5)
   HP:  20            Def:  2
   Mgk:  4            MDf:  5
   Skl:  6            Mov:  5
   Spd: 10            Con:  6
   Luc:  2            Rsc:  5
 Promotion Stat Additions
   HP:  +3            Def: +2
   Mgk: +3            MDf: +3
   Skl: +3            Mov: +1
   Spd: +2            Con: +1
   Luc: +0            Rsc: +1
 Stat Growth Rate
   HP:  B             Luc: F
   Mgk: C             Def: F
   Skl: B             MDf: B
   Spd: B
 Stat Expectations (Bishop Lv 20)
   HP:  43            Def:  9
   Mgk: 20            MDf: 25
   Skl: 24            Luc:  7
   Spd: 25
 Supporting Characters
   Dorothy, Cecilia, Igraine, Ellen, Yodel
 Comments
   8/10
   His horrible Luck causes him to be susceptible to critical hits, which
   means he would be in grave danger if he gets targeted by Swordmasters.
   Other than that, however, his stats are nice.  He's slightly more durable
   than Ellen, but he's frail all the same, so it doesn't really matter who
   you use.

18. Dorothy ドロシー
 Joins At:
   Chapter 6: Start of battle
 Class: Archer >> Sniper
 Usable Weapons
   Before Promotion: Bow
   After Promotion:  Bow
 Initial Statistics (Lv 3)
   HP:  19            Def:  4
   Str:  5            MDf:  2
   Skl:  6            Mov:  5
   Spd:  6            Con:  7
   Luc:  3            Rsc:  6
 Promotion Stat Additions
   HP:  +2            Def: +2
   Str: +3            MDf: +3
   Skl: +3            Mov: +1
   Spd: +3            Con: +1
   Luc: +0            Rsc: +1
 Stat Growth Rate
   HP:  B             Luc: C
   Str: B             Def: D
   Skl: B             MDf: D
   Spd: B
 Stat Expectations (Sniper Lv 20)
   HP:  51            Def: 11
   Str: 23            MDf: 10
   Skl: 26            Luc: 15
   Spd: 26
 Supporting Characters
   Saul, Percival, Clarine, Shin, Yodel
 Comments
   10/10
   Probably the best bow-user in the game, Dorothy is like Rebecca from FE7
   stat wise.  Once you get her going, she becomes unstoppable with her high
   Strength, Skill, and Speed.  You might be worried about her defense area,
   but her Speed allows her to dodge most attacks, so it won't matter.

19. Sue スー
 Joins At:
   Chapter 6: Speak with Roy
 Class: Nomad >> Nomadic Trooper
 Usable Weapons
   Before Promotion: Bow
   After Promotion:  Bow, Sword
 Initial Statistics (Lv 1)
   HP:  18            Def:  5
   Str:  5            MDf:  0
   Skl:  7            Mov:  7
   Spd:  8            Con:  5
   Luc:  4            Rsc: 15
 Promotion Stat Additions
   HP:  +6            Def: +2
   Str: +2            MDf: +4
   Skl: +1            Mov: +1
   Spd: +1            Con: +1
   Luc: +0            Rsc: -1
 Stat Growth Rate
   HP:  B             Luc: B
   Str: C             Def: F
   Skl: A             MDf: F
   Spd: A
 Stat Expectations (Nomadic Trooper Lv 20)
   HP:  44            Def: 10
   Str: 18            MDf:  9
   Skl: 27            Luc: 22
   Spd: 30
 Supporting Characters
   Shin, Roy, Dayan, Fae, Wolt
 Comments
   8/10
   She's extremely fast and accurate, and she has high Luck, making her an
   impressive dodger.  However, again that low Strength gets in the way.  She
   will have trouble damaging things in later chapters because enemies
   generally tend to have more Defense than Magic Defense.  Shin has higher
   Strength, so he's better to have.

20. Zealot ゼロット
 Joins At:
   Chapter 7: Speak with Roy
 Class: Paladin
 Usable Weapons: Sword, Spear, Axe
 Initial Statistics (Lv 1)
   HP:  35            Def: 11
   Str: 10            MDf:  7
   Skl: 12            Mov:  8
   Spd: 13            Con: 11
   Luc:  5            Rsc: 14
 Promotion Stat Additions
   (Already promoted)
 Stat Growth Rate
   HP:  C             Luc: F
   Str: D             Def: D
   Skl: D             MDf: F
   Spd: F
 Stat Expectations (Paladin Lv 20)
   HP:  48            Def: 15
   Str: 13            MDf:  8
   Skl: 15            Luc:  7
   Spd: 16
 Supporting Characters
   Treck, Noah, Yuno, Thito, Thany
 Comments
   2/10
   This is Marcus number two.  Zealot has virtually the same stat growth rates
   and ends up with about the same stats as Marcus.  Pretty useless.  Doesn't
   even make a good benchwarmer.

21. Treck トレック
 Joins At:
   Chapter 7: Speak with Roy/Zealot
 Class: Social Knight >> Paladin
 Usable Weapons
   Before Promotion: Sword, Spear
   After Promotion:  Sword, Spear, Axe
 Initial Statistics (Lv 3)
   HP:  25            Def:  8
   Str:  8            MDf:  0
   Skl:  6            Mov:  7
   Spd:  7            Con:  9
   Luc:  5            Rsc:  16
 Promotion Stat Additions
   HP:  +3            Def: +2
   Str: +2            MDf: +3
   Skl: +2            Mov: +1
   Spd: +2            Con: +2
   Luc: +0            Rsc: -2
 Stat Growth Rate
   HP:  A             Luc: A
   Str: B             Def: B
   Skl: C             MDf: F
   Spd: C
 Stat Expectations (Paladin Lv 20)
   HP:  58            Def: 21
   Str: 24            MDf:  5
   Skl: 20            Luc: 25
   Spd: 21
 Supporting Characters
   Noah, Zealot, Miledy, Gonzales, Yuno
 Comments
   9/10
   With great Luck and Defense, Treck is a natural tank against units who
   don't use spells.  He can soak up vast amounts of damage and his high Luck
   prevents critical hits as well.  He's also a pretty good fighter because
   his Strength gets fairly high.  I may be the only one, but I think he's
   better than Allen/Lance.

22. Noah ノア
 Joins At:
   Chapter 7: Speak with Roy/Zealot
 Class: Social Knight >> Paladin
 Usable Weapons
   Before Promotion: Sword, Spear
   After Promotion:  Sword, Spear, Axe
 Initial Statistics (Lv 4)
   HP:  27            Def:  7
   Str:  8            MDf:  1
   Skl:  7            Mov:  7
   Spd:  9            Con:  9
   Luc:  6            Rsc:  16
 Promotion Stat Additions
   HP:  +3            Def: +2
   Str: +2            MDf: +3
   Skl: +2            Mov: +1
   Spd: +2            Con: +2
   Luc: +0            Rsc: -2
 Stat Growth Rate
   HP:  A             Luc: B
   Str: C             Def: C
   Skl: B             MDf: D
   Spd: C
 Stat Expectations (Paladin Lv 20)
   HP:  55            Def: 19
   Str: 20            MDf:  7
   Skl: 25            Luc: 20
   Spd: 22
 Supporting Characters
   Treck, Zealot, Yuno, Fir, Karel
 Comments
   9/10
   He's pretty much the same as Treck except he has less Strength and better
   Skill.  You can use both in the same way.  You can pair him with Fir to
   make a devastating team.

23. Asthor アストール
 Joins At:
   Chapter 8: Start of battle
 Class: Thief
 Usable Weapons: Sword
 Initial Statistics (Lv 10)
   HP:  25            Def:  7
   Str:  7            MDf:  3
   Skl:  8            Mov:  6
   Spd: 15            Con:  8
   Luc: 11            Rsc:  7
 Promotion Stat Additions
   (none)
 Stat Growth Rate
   HP:  A             Luc: F
   Str: C             Def: D
   Skl: B             MDf: D
   Spd: B
 Stat Expectations (Thief Lv 20)
   HP:  34            Def:  9
   Str: 10            MDf:  5
   Skl: 12            Luc: 13
   Spd: 20
 Supporting Characters
   Lilina, Bors, Barth, Igraine, Wendy
 Comments
   6/10
   Asthor isn't that useful because he barely maxes Speed and the other two
   Thieves will do so far before Asthor does.  This isn't good for Asthor
   because stealing depends on high Speed.  Stick to Chad/Cath for Thieves.

24. Lilina リリーナ
 Joins At:
   Chapter 8: Start of battle
 Class: Mage >> Sage
 Usable Weapons
   Before Promotion: Anima Magic
   After Promotion:  Anima Magic, Staff
 Initial Statistics (Lv 1)
   HP:  16            Def:  2
   Mgk:  5            MDf:  7
   Skl:  5            Mov:  5
   Spd:  4            Con:  4
   Luc:  4            Rsc:  3
 Promotion Stat Additions
   HP:  +3            Def: +1
   Mgk: +3            MDf: +2
   Skl: +3            Mov: +1
   Spd: +3            Con: +1
   Luc: +0            Rsc: +1
 Stat Growth Rate
   HP:  C             Luc: B
   Mgk: A             Def: F
   Skl: D             MDf: B
   Spd: C
 Stat Expectations (Sage Lv 20)
   HP:  36            Def:  7
   Mgk: 30            MDf: 22
   Skl: 15            Luc: 22
   Spd: 19
 Supporting Characters
   Roy, Oujay, Bors, Barth, Wendy, Asthor, Gonzales, Garret
 Comments
   8/10
   She'll max Magic, period.  But her Skill and Speed suffer greatly instead.
   She won't stand a chance against powerful melee enemies because of her low
   defense and speed.  However, she'll be a wall against spellcasters.  She's
   the perfect unit to kill Mamkutes without wasting your Divine Weapons, but
   if you're going to use her, you'll need to use lots of Secret Books and
   Pegasus Feathers to boost her Skill/Speed.

25. Wendy ウェンディ
 Joins At:
   Chapter 8: Automatically at 6th turn
 Class: Armor Knight >> General
 Usable Weapons
   Before Promotion: Spear
   After Promotion:  Spear, Axe
 Initial Statistics (Lv 1)
   HP:  19            Def:  8
   Str:  4            MDf:  1
   Skl:  3            Mov:  4
   Spd:  3            Con: 10
   Luc:  6            Rsc:  9
 Promotion Stat Additions
   HP:  +4            Def: +3
   Str: +4            MDf: +3
   Skl: +2            Mov: +1
   Spd: +4            Con: +1
   Luc: +0            Rsc: +1
 Stat Growth Rate
   HP:  A             Luc: B
   Str: B             Def: B
   Skl: B             MDf: D
   Spd: B
 Stat Expectations (General Lv 20)
   HP:  55            Def: 22
   Str: 23            MDf:  9
   Skl: 23            Luc: 23
   Spd: 22
 Supporting Characters
   Bors, Barth, Asthor, Oujay, Lilina
 Comments
   9/10
   A great unit with high, well balanced stats all around.  It may be
   difficult at first to get her up to par, but it's definitely worth it.
   She'd be perfect if not for that low Magic Defense...  Pair her up with
   another useful unit like Oujay or Lilina to bring out her maximum
   potential.

26. Barth バース
 Joins At:
   Chapter 8: Automatically at 6th turn
 Class: Armor Knight >> General
 Usable Weapons
   Before Promotion: Spear
   After Promotion:  Spear, Axe
 Initial Statistics (Lv 9)
   HP:  25            Def: 14
   Str: 10            MDf:  1
   Skl:  6            Mov:  4
   Spd:  5            Con: 16
   Luc:  2            Rsc: 15
 Promotion Stat Additions
   HP:  +4            Def: +4
   Str: +3            MDf: +3
   Skl: +2            Mov: +1
   Spd: +3            Con: +2
   Luc: +0            Rsc: +2
 Stat Growth Rate
   HP:  A             Luc: D
   Str: A             Def: C
   Skl: D             MDf: F
   Spd: D
 Stat Expectations (General Lv 20)
   HP:  59            Def: 30
   Str: 27            MDf:  4
   Skl: 14            Luc:  8
   Spd: 14
 Supporting Characters
   Wendy, Bors, Asthor, Oujay, Lilina
 Comments
   6/10
   The worst of three Triangle Attack Generals.  His Skill and Speed are just
   pathetic, and even though he'll max out Strength and Defense, there isn't
   much point if he always misses and can't do double attacks.  If you just
   want to use him as a wall, however, he's your choice (but not against
   spellcasters).

27. Oujay オージェ
 Joins At:
   Chapter 8: Automatically at 6th turn
 Class: Mercenary >> Hero
 Usable Weapons
   Before Promotion: Sword
   After Promotion:  Sword, Axe
 Initial Statistics (Lv 5)
   HP:  24            Def:  4
   Str:  7            MDf:  0
   Skl: 10            Mov:  5
   Spd:  9            Con:  8
   Luc:  6            Rsc:  7
 Promotion Stat Additions
   HP:  +4            Def: +4
   Str: +2            MDf: +2
   Skl: +1            Mov: +1
   Spd: +2            Con: +1
   Luc: +0            Rsc: +1
 Stat Growth Rate
   HP:  A             Luc: A
   Str: B             Def: D
   Skl: B             MDf: D
   Spd: A
 Stat Expectations (Hero Lv 20)
   HP:  58            Def: 13
   Str: 24            MDf:  8
   Skl: 24            Luc: 25
   Spd: 26
 Supporting Characters
   Wendy, Bors, Barth, Lilina, Lalam
 Comments
   10/10
   This is the best Hero in the game, and downright the best CHARACTER in the
   game IMO.  He dodges all oncoming attacks with his high Speed and Luck, and
   he makes accurate, high-damaging dual attacks no matter what he's up
   against.  He is by far the best candidate for the Durandal.

28. Fir フィル
 Joins At:
   Chapter 9: Speak with Noah
 Class: Myrmidom >> Swordmaster
 Usable Weapons
   Before Promotion: Sword
   After Promotion:  Sword
 Initial Statistics (Lv 1)
   HP:  19            Def:  3
   Str:  6            MDf:  1
   Skl:  9            Mov:  5
   Spd: 10            Con:  5
   Luc:  3            Rsc:  4
 Promotion Stat Additions
   HP:  +4            Def: +3
   Str: +3            MDf: +2
   Skl: +2            Mov: +1
   Spd: +2            Con: +1
   Luc: +0            Rsc: +1
 Stat Growth Rate
   HP:  A             Luc: A
   Str: C             Def: D
   Skl: B             MDf: D
   Spd: B
 Stat Expectations (Swordmaster Lv 20)
   HP:  51            Def: 10
   Str: 19            MDf: 12
   Skl: 29            Luc: 22
   Spd: 30
 Supporting Characters
   Noah, Rutgar, Bartre, Karel, Shin
 Comments
   9/10
   High Luck gives her greater evasion rates, making her more effective than
   Rutgar.  Her lack of Strength can be compensated with a good support.  Her
   critical hit rate will go crazy after promotion, allowing her kill just
   about anything in one turn.  She could easily take out her own father ;)
   Fir's stats will start out higher in Hard Mode.

29. Shin シン
 Joins At:
   Chapter 9: Speak with Fir
 Class: Nomad >> Nomadic Trooper
 Usable Weapons
   Before Promotion: Bow
   After Promotion:  Bow, Sword
 Initial Statistics (Lv 5)
   HP:  24            Def:  7
   Str:  7            MDf:  0
   Skl:  8            Mov:  7
   Spd: 10            Con:  7
   Luc:  6            Rsc: 18
 Promotion Stat Additions
   HP:  +5            Def: +2
   Str: +2            MDf: +3
   Skl: +2            Mov: +1
   Spd: +2            Con: +1
   Luc: +0            Rsc: -1
 Stat Growth Rate
   HP:  A             Luc: D
   Str: B             Def: F
   Skl: B             MDf: F
   Spd: B
 Stat Expectations (Nomadic Trooper Lv 20)
   HP:  54            Def: 12
   Str: 24            MDf:  9
   Skl: 27            Luc: 15
   Spd: 28
 Supporting Characters
   Dayan, Sue, Fir, Dorothy, Zeiss
 Comments
   9/10
   Much more reliable Strength makes Shin better than Sue.  However, compared
   to other bow-users both Shin and Sue lose out stat wise.  I never thought
   that Nomads were worth using because I have enough Archers already, and I
   never liked Nomads to begin with.  If you plan on using a Nomad, choose
   Shin over Sue.  Shin's stats get Hard Mode bonuses.

30. Gonzales ゴンザレス
 Joins At:
   Chapter 10: Speak with Lilina
 Class: Bandit >> Berserker
 Usable Weapons
   Before Promotion: Axe
   After Promotion:  Axe
 Initial Statistics (Lv 5 or Lv 12 depending on which route you take)
   HP:  36            Def:  6
   Str: 12            MDf:  0
   Skl:  5            Mov:  5
   Spd:  9            Con: 15
   Luc:  5            Rsc: 14
 Promotion Stat Additions
   HP:  +4            Def: +3
   Str: +2            MDf: +0
   Skl: +5            Mov: +1
   Spd: +2            Con: +1
   Luc: +0            Rsc: +1
 Stat Growth Rate
   HP:  A             Luc: C
   Str: A             Def: C
   Skl: F             MDf: F
   Spd: A
 Stat Expectations (Berserker Lv 20)
   HP:  60            Def: 18
   Str: 30            MDf:  0
   Skl: 15            Luc: 17
   Spd: 28
 Supporting Characters
   Lilina, Echidna, Bartre, Garret, Dayan, Treck
 Comments
   9/10
   In terms of raw strength and power, nobody will be better than Gonzales.
   He'll max HP and Strength very quickly, and his other stats grow nicely as
   well, with the exception of Skill and Magic Defense.  His low Skill can be
   fixed by giving him loads of Secret Books, but nothing can be done about
   having ABSOLUTE ZERO for Magic Defense.  Just have him stay away from
   spellcasters and he'll be a natural tank/killing machine.  The critical hit
   bonus is also nice.  What's more, he gets Hard Mode stat bonuses as well.

31. Geese ギース
 Joins At:
   Chapter 10A/11B: Speak with Roy
 Class: Pirate >> Berserker
 Usable Weapons
   Before Promotion: Axe
   After Promotion:  Axe
 Initial Statistics (Lv 10)
   HP:  33            Def:  8
   Str: 10            MDf:  0
   Skl:  9            Mov:  5
   Spd:  9            Con: 11
   Luc:  9            Rsc: 10
 Promotion Stat Additions
   HP:  +5            Def: +3
   Str: +3            MDf: +0
   Skl: +4            Mov: +1
   Spd: +1            Con: +3
   Luc: +0            Rsc: +3
 Stat Growth Rate
   HP:  A             Luc: B
   Str: B             Def: C
   Skl: C             MDf: F
   Spd: B
 Stat Expectations (Berserker Lv 20)
   HP:  60            Def: 16
   Str: 27            MDf:  2
   Skl: 21            Luc: 20
   Spd: 21
 Supporting Characters
   Cath, Echidna, Douglas, Garret, Lalam
 Comments
   9/10
   Geese doesn't have as much power as Gonzales, but he'll get more balanced
   stat gains.  Geese and Gonzales sort of cancel each other's disadvantages
   out, so it's best to use them both.  These two are always in my team
   because Berserkers are my favorite class and because nobody (except
   magicians) can stand in their path and survive.  Too bad they can't support
   each other; then they would have been truly invincible.

32. Claine クレイン
 Joins At:
   Chapter 10B or Chapter 11A: Speak with Roy/Clarine
 Class: Sniper
 Usable Weapons: Bow
 Initial Statistics (Lv 1)
   HP:  27            Def:  8
   Str: 13            MDf:  6
   Skl: 13            Mov:  6
   Spd: 11            Con:  7
   Luc: 10            Rsc:  6
 Promotion Stat Additions
   (Already promoted)
 Stat Growth Rate
   HP:  C             Luc: A
   Str: C             Def: D
   Skl: B             MDf: C
   Spd: B
 Stat Expectations (Sniper Lv 20)
   HP:  38            Def: 10
   Str: 20            MDf: 10
   Skl: 21            Luc: 20
   Spd: 20
 Supporting Characters
   Clarine, Thito, Percival, Dieck, Elphin
 Comments
   7/10
   Claine's selling point is that his stats start out high and that his stat
   gains are good for an already promoted character.  If you don't feel like
   going through the effort of building up Wolt or Dorothy, then Claine is for
   you.  Still, he won't come close to Wolt/Dorothy stat-wise, so I would
   still recommend that you stick to them.  Also, Claine gets stat bonuses in
   Hard Mode.

33. Thito ティト
 Joins At:
   Chapter 10B/11A: Speak with Claine
 Class: Pegasus Knight >> Falcon Knight
 Usable Weapons
   Before Promotion: Spear
   After Promotion:  Spear, Sword
 Initial Statistics (Lv 8)
   HP:  22            Def:  7
   Str:  6            MDf:  6
   Skl:  8            Mov:  7
   Spd: 11            Con:  5
   Luc:  3            Rsc: 15
 Promotion Stat Additions
   HP:  +6            Def: +2
   Str: +2            MDf: +2
   Skl: +2            Mov: +1
   Spd: +2            Con: +1
   Luc: +0            Rsc: -1
 Stat Growth Rate
   HP:  A             Luc: B
   Str: B             Def: D
   Skl: B             MDf: D
   Spd: A
 Stat Expectations (Falcon Knight Lv 20)
   HP:  47            Def: 14
   Str: 21            MDf: 14
   Skl: 24            Luc: 16
   Spd: 28
 Supporting Characters
   Claine, Allen, Thany, Yuno, Zealot
 Comments
   9/10
   This is the best of the three Pegasus Knights.  Thito's not made of glass
   like Thany, and she's better than Yuno (no explanation necessary).  Her
   defense area might still seem a little weak, but her Speed and Strength
   make up for it.  Thito also won't have trouble damaging things while Thany
   can barely scratch them.  Also, Thito will get Hard Mode stat bonuses.

34. Lalam ララム
 Joins At:
   Chapter 11A: Start of battle
 Class: Dancer
 Usable Weapons: None
 Initial Statistics (Lv 1)
   HP:  14            Def:  2
   Str:  1            MDf:  4
   Skl:  2            Mov:  5
   Spd: 11            Con:  4
   Luc:  9            Rsc:  3
 Promotion Stat Additions
   (none)
 Stat Growth Rate
   HP:  A             Luc: A
   Str: F             Def: C
   Skl: F             MDf: C
   Spd: A
 Stat Expectations (Dancer Lv 20)
   HP:  27            Def:  5
   Str:  2            MDf:  9
   Skl:  3            Luc: 24
   Spd: 20
 Supporting Characters
   Geese, Garret, Roy, Douglas, Oujay, Echidna, Percival
 Comments
   7/10
   She could be either very useful or downright useless depending on your
   playing style.  If you think having one character be able to move again
   for each turn is good to have, then Lalam is crucial.  If you think
   otherwise, there isn't much point in including her.

35. Echidna エキドナ
 Joins At:
   Chapter 11A: Speak with Lalam
 Class: Hero
 Usable Weapons: Sword, Axe
 Initial Statistics (Lv 1)
   HP:  35            Def:  8
   Str: 13            MDf:  7
   Skl: 19            Mov:  6
   Spd: 18            Con:  9
   Luc:  6            Rsc:  8
 Promotion Stat Additions
   (already promoted)
 Stat Growth Rate
   HP:  A             Luc: F
   Str: D             Def: F
   Skl: D             MDf: F
   Spd: D
 Stat Expectations (Hero Lv 20)
   HP:  49            Def: 10
   Str: 18            MDf:  9
   Skl: 22            Luc:  9
   Spd: 22
 Supporting Characters
   Geese, Gonzales, Lalam, Ward, Lott
 Comments
   6/10
   She would have been average if not for her low Strength.  However, her
   weakness stands out when she's fighting alongside your other units.  Her
   other stats aren't too bad, but for me having high Strength is critical.

36. Elphin エルフィン
 Joins At:
   Chapter 11B: Start of battle
 Class: Bard
 Usable Weapons: None
 Initial Statistics (Lv 1)
   HP:  15            Def:  4
   Str:  1            MDf:  1
   Skl:  3            Mov:  5
   Spd: 10            Con:  6
   Luc: 11            Rsc:  5
 Promotion Stat Additions
   (none)
 Stat Growth Rate
   HP:  A             Luc: A
   Str: F             Def: C
   Skl: F             MDf: A
   Spd: A
 Stat Expectations (Bard Lv 20)
   HP:  30            Def:  8
   Str:  2            MDf: 11
   Skl:  4            Luc: 23
   Spd: 20
 Supporting Characters
   Douglas, Percival, Fae, Claine, Cecilia
 Comments
   7/10
   (See 34. Lalam)

37. Bartre バアトル
 Joins At:
   Chapter 11B: Speak with Roy/Fir
 Class: Warrior
 Usable Weapons: Axe, Bow
 Initial Statistics (Lv 2)
   HP:  48            Def: 10
   Str: 22            MDf:  3
   Skl: 11            Mov:  6
   Spd: 10            Con: 14
   Luc: 14            Rsc: 13
 Promotion Stat Additions
   (already promoted)
 Stat Growth Rate
   HP:  B             Luc: D
   Str: B             Def: D
   Skl: D             MDf: F
   Spd: D
 Stat Expectations (Warrior Lv 20)
   HP:  60            Def: 14
   Str: 29            MDf:  4
   Skl: 14            Luc: 16
   Spd: 14
 Supporting Characters
   Fir, Gonzales, Cath, Karel, Zeiss
 Comments
   4/10
   Impressive Strength/HP and crap everything else.  His high-damaging attacks
   don't make a difference if they don't hit in the first place.  Looks like
   his prime was in his youth, like so many other characters in this game.
   Thankfully, his daughter is a very useful unit, so we can praise him for
   that, though.

38. Ray レイ
 Joins At:
   Chapter 12: Speak with Lou
 Class: Shaman >> Druid
 Usable Weapons
   Before Promotion: Dark Magic
   After Promotion:  Dark Magic, Staff
 Initial Statistics (Lv 10)
   HP:  23            Def:  5
   Mgk: 12            MDf: 10
   Skl:  9            Mov:  5
   Spd:  9            Con:  4
   Luc:  6            Rsc:  3
 Promotion Stat Additions
   HP:  +3            Def: +2
   Mgk: +4            MDf: +2
   Skl: +2            Mov: +1
   Spd: +2            Con: +1
   Luc: +0            Rsc: +1
 Stat Growth Rate
   HP:  B             Luc: F
   Mgk: B             Def: F
   Skl: B             MDf: C
   Spd: B
 Stat Expectations (Druid Lv 20)
   HP:  41            Def: 10
   Mgk: 28            MDf: 21
   Skl: 24            Luc: 10
   Spd: 21
 Supporting Characters
   Lou, Chad, Sophia, Hugh, Niime
 Comments
   10/10
   A great Shaman, Ray lines right up with his brother in terms of usefulness.
   He has one minor drawback of having terrible Luck, but that can be
   compensated with a support that increases evasion.  He's quite fast and
   accurate for a Shaman, and he has great Magic as well, making him a great
   spellcaster.  After promotion, he can use staves as well, adding on to his
   usefulness.  He also gets Hard Mode stat bonuses.

39. Cath キャス
 Joins At:
   Chapter 12/16/20/22: Speak with Roy.  She'll join if it's the 3rd time Roy
     has spoken to her.
 Class: Thief
 Usable Weapons: Sword
 Initial Statistics (Lv 5)
   HP:  16            Def:  2
   Str:  3            MDf:  1
   Skl:  7            Mov:  6
   Spd: 11            Con:  5
   Luc:  8            Rsc:  4
 Promotion Stat Additions
   (none)
 Stat Growth Rate
   HP:  A             Luc: A
   Str: B             Def: F
   Skl: B             MDf: D
   Spd: A
 Stat Expectations (Thief Lv 20)
   HP:  31            Def:  5
   Str: 11            MDf:  5
   Skl: 16            Luc: 17
   Spd: 20
 Supporting Characters
   Chad, Hugh, Geese, Garret, Bartre
 Comments
   9/10
   Cath will max Speed faster than Chad, and she has higher Luck, making her a
   bit more useful.  However, she's still frail, so watch over her if you're
   sending her off on her own.  I always use her because she's one of my
   favorite characters personality/storyline wise.  I would have liked to see
   her as an Assassin.  Oh well.  Cath gets Hard Mode stat bonuses.

40. Miledy ミレディ
 Joins At:
   Chapter 13: Automatically at 3rd turn
 Class: Dragon Knight >> Dragon Master
 Usable Weapons
   Before Promotion: Spear
   After Promotion:  Spear, Sword
 Initial Statistics (Lv 10)
   HP:  30            Def: 13
   Str: 12            MDf:  3
   Skl: 11            Mov:  7
   Spd: 10            Con:  8
   Luc:  5            Rsc: 12
 Promotion Stat Additions
   HP:  +5            Def: +2
   Str: +2            MDf: +2
   Skl: +2            Mov: +1
   Spd: +2            Con: +1
   Luc: +0            Rsc: -1
 Stat Growth Rate
   HP:  A             Luc: D
   Str: B             Def: D
   Skl: B             MDf: F
   Spd: B
 Stat Expectations (Dragon Master Lv 20)
   HP:  56            Def: 21
   Str: 25            MDf:  5
   Skl: 26            Luc: 12
   Spd: 23
 Supporting Characters
   Zeiss, Treck, Lou, Ellen, Yodel
 Comments
   10/10
   Simply put, awesome.  She'll max Strength, Speed, and Skill, and her
   Defense will become high as well.  After her promotion she can uses swords,
   allowing her to charge head-on into just about any melee enemy without
   losing the weapon triangle (and even if she does have the disadvantage with
   the weapon triangle, it doesn't really matter because her stats are so
   high).  Miledy is a definite candidate for your team.

41. Percival パーシバル
 Joins At:
   Chapter 13 or Chapter 15: Speak with Elphin/Lalam
 Class: Paladin
 Usable Weapons: Sword, Spear, Axe
 Initial Statistics (Lv 5)
   HP:  43            Def: 14
   Str: 17            MDf: 11
   Skl: 13            Mov:  8
   Spd: 18            Con: 12
   Luc: 12            Rsc: 13
 Promotion Stat Additions
   (Already promoted)
 Stat Growth Rate
   HP:  B             Luc: D
   Str: C             Def: D
   Skl: C             MDf: D
   Spd: C
 Stat Expectations (Paladin Lv 20)
   HP:  54            Def: 17
   Str: 21            MDf: 12
   Skl: 17            Luc: 14
   Spd: 23
 Supporting Characters
   Cecilia, Douglas, Lalam, Elphin, Dorothy, Claine
 Comments
   7/10
   He starts with mediocre stats, and his stat gains are better than Marcus
   and Zealot, making him much more useful.  Still, he's nothing compared to
   Allen/Lance or Treck/Noah.  You might want to use him if you're lacking in
   Paladins and don't want to start building up the Social Knights.  His stats
   start out higher in Hard Mode.

42. Cecilia セシリア
 Joins At:
   Chapter 14: Start of battle
 Class: Valkyuria
 Usable Weapons: Staff, Anima Magic
 Initial Statistics (Lv 1)
   HP:  30            Def:  7
   Mgk: 11            MDf: 13
   Skl:  7            Mov:  8
   Spd: 10            Con:  6
   Luc: 10            Rsc: 14
 Promotion Stat Additions
   (already promoted)
 Stat Growth Rate
   HP:  B             Luc: D
   Mgk: C             Def: D
   Skl: B             MDf: D
   Spd: D
 Stat Expectations (Valkyuria Lv 20)
   HP:  40            Def: 10
   Mgk: 17            MDf: 17
   Skl: 15            Luc: 15
   Spd: 15
 Supporting Characters
   Roy, Percival, Douglas, Saul, Elphin, Lilina
 Comments
   4/10
   Though not as bad as Marcus/Zealot, Cecilia's stats are still pretty sad.
   When I first got her, I thought that she might become strong because her
   stats start out so low.  But I was wrong; her stats start out low and
   will remain low throughout the game.  I know some people who think she's
   good, but I have yet to understand why.

43. Sophia ソフィーヤ
 Joins At:
   Chapter 14: Start of battle
 Class: Shaman >> Druid
 Usable Weapons
   Before Promotion: Dark Magic
   After Promotion:  Dark Magic, Staff
 Initial Statistics (Lv 1)
   HP:  15            Def:  1
   Mgk:  6            MDf:  8
   Skl:  2            Mov:  5
   Spd:  4            Con:  3
   Luc:  3            Rsc:  2
 Promotion Stat Additions
   HP:  +2            Def: +2
   Mgk: +4            MDf: +2
   Skl: +2            Mov: +1
   Spd: +3            Con: +1
   Luc: +0            Rsc: +1
 Stat Growth Rate
   HP:  B             Luc: D
   Mgk: A             Def: D
   Skl: C             MDf: B
   Spd: C
 Stat Expectations (Druid Lv 20)
   HP:  39            Def: 10
   Mgk: 29            MDf: 29
   Skl: 19            Luc: 10
   Spd: 18
 Supporting Characters
   Roy, Fae, Igraine, Ray, Niime
 Comments
   9/10
   Building up Sophia is a really painful process because she starts out with
   practically no Speed or Skill.  Once she's up to par and promoted, she'll
   start doing her job properly.  However, her Skill and Speed will remain low
   throughout the game, so if you want to use her, make sure you use stat
   boosting items.  You probably wouldn't have Ray adequately built up yet at
   the point you get Sophia, so decide based on your preferences.  If you want
   power, go for Sophia.  If you want accuracy, go with Ray.  You probably
   won't need both of them.

44. Igraine イグレーヌ
 Joins At:
   Chapter 15: Start of battle
 Class: Sniper
 Usable Weapons: Bow
 Initial Statistics (Lv 5)
   HP:  32            Def: 11
   Str: 16            MDf: 10
   Skl: 18            Mov:  6
   Spd: 15            Con:  7
   Luc:  9            Rsc:  6
 Promotion Stat Additions
   (Already promoted)
 Stat Growth Rate
   HP:  B             Luc: D
   Str: C             Def: F
   Skl: C             MDf: F
   Spd: C
 Stat Expectations (Sniper Lv 20)
   HP:  46            Def: 11
   Str: 23            MDf: 10
   Skl: 23            Luc: 12
   Spd: 21
 Supporting Characters
   Fae, Sophia, Saul, Douglas, Asthor
 Comments
   8/10
   She's like Claine, but she starts with higher stats and has almost the same
   growth rates, so she'll turn out better than Claine in the end.  She'll
   sometimes turn out better than Wolt (but never better than Dorothy) so you
   can try using her instead.

45. Garret ガレット
 Joins At:
   Chapter 10: Speak with Lilina
 Class: Berserker
 Usable Weapons: Axe
 Initial Statistics (Lv 2)
   HP:  49            Def:  9
   Str: 17            MDf:  4
   Skl: 13            Mov:  6
   Spd: 10            Con: 13
   Luc: 12            Rsc: 12
 Promotion Stat Additions
   (already promoted)
 Stat Growth Rate
   HP:  A             Luc: D
   Str: B             Def: D
   Skl: D             MDf: F
   Spd: D
 Stat Expectations (Berserker Lv 20)
   HP:  60            Def: 11
   Str: 25            MDf:  5
   Skl: 17            Luc: 14
   Spd: 14
 Supporting Characters
   Gonzales, Cath, Geese
 Comments
   6/10
   This Berserker is nothing compared to Gonzales/Geese.  His stats are all
   poor besides HP and Strength.  Just stick to Gonzales/Geese for Berserkers.
   He might be a little more useful in the Hard Mode, where he gets stat
   bonuses.

46. Fae ファ
 Joins At:
   Chapter 16: Start of battle
 Class: Mamkute
 Usable Weapons: Dragon Stones
 Initial Statistics (Lv 1)
   HP:  16            Def:  2
   Str:  2            MDf:  6
   Skl:  2            Mov:  5
   Spd:  3            Con:  1
   Luc:  7            Rsc:  0
 Promotion Stat Additions
   (none)
 Stat Growth Rate
   HP:  A             Luc: A
   Str: A             Def: C
   Skl: A             MDf: C
   Spd: A
 Stat Expectations (Mamkute Lv 20)
   HP:  40            Def:  7
   Str: 19            MDf: 15
   Skl: 18            Luc: 30
   Spd: 15
 Supporting Characters
   Igraine, Sophia, Niime, Elphin, Sue
 Comments
   9/10
   Fae can be one heck of a killing machine once her stats get going.  However
   her weapon, the Divine Dragon Stone, has only 30 uses and is the only one
   in the game.  Therefore, you can use a glitch in the system to sort of fix
   this problem and make Fae immensely useful.  See IV. Additional Information
   for details.

47. Hugh ヒュウ
 Joins At:
   Chapter 16: Speak with Roy and pay him either 10000, 8000, 6000, or 5000 G
 Class: Mage >> Sage
 Usable Weapons
   Before Promotion: Anima Magic
   After Promotion:  Anima Magic, Staff
 Initial Statistics (Lv 15, assuming you paid the highest amount)
   HP:  26            Def:  9
   Mgk: 13            MDf:  9
   Skl: 11            Mov:  5
   Spd: 12            Con:  7
   Luc: 10            Rsc:  6
 Promotion Stat Additions
   HP:  +4            Def: +2
   Mgk: +4            MDf: +2
   Skl: +2            Mov: +1
   Spd: +1            Con: +1
   Luc: +0            Rsc: +1
 Stat Growth Rate
   HP:  A             Luc: B
   Mgk: C             Def: D
   Skl: C             MDf: D
   Spd: B
 Stat Expectations (Sage Lv 20)
   HP:  48            Def: 15
   Mgk: 24            MDf: 15
   Skl: 21            Luc: 16
   Spd: 23
 Supporting Characters
   Ray, Chad, Ellen, Hugh, Miledy
 Comments
   9/10
   Hugh is often forgotten because he joins late and by then, you've already
   built up and promoted either Lou or Lilina.  However, Hugh is a pretty
   nice unit to have if you're lacking in spellcasters.  He lies somewhere in
   the middle of Lou and Lilina stat wise.  Hugh has a big vitality advantage
   over Lou and Lilina with much higher HP and good defense and magic defense.
   So just because you have the other Magi promoted, don't ignore Hugh.  He
   will Hard Mode stat bonuses, too.

48. Zeiss ツァイス
 Joins At:
   Chapter 16: Speak with Miledy
 Class: Dragon Knight >> Dragon Master
 Usable Weapons
   Before Promotion: Spear
   After Promotion:  Spear, Sword
 Initial Statistics (Lv 7)
   HP:  28            Def: 12
   Str: 14            MDf:  2
   Skl:  9            Mov:  7
   Spd:  8            Con: 10
   Luc:  6            Rsc: 15
 Promotion Stat Additions
   HP:  +5            Def: +2
   Str: +2            MDf: +1
   Skl: +2            Mov: +1
   Spd: +2            Con: +1
   Luc: +0            Rsc: -1
 Stat Growth Rate
   HP:  A             Luc: D
   Str: A             Def: D
   Skl: B             MDf: F
   Spd: C
 Stat Expectations (Dragon Master Lv 20)
   HP:  58            Def: 22
   Str: 26            MDf:  4
   Skl: 26            Luc: 12
   Spd: 20
 Supporting Characters
   Miledy, Ellen, Shin, Bartre, Karel
 Comments
   10/10
   Zeiss, like his sister, is awesome as well.  Their stats end up around the
   same because they both come so close to maxing the same stats.  Therefore
   Zeiss and Miledy can both be used in the same way.  They're both great
   units to have, so it is better to use them both.  Give them both good
   supports and watch them decimate legions of enemies.  Zeiss also gets Hard
   Mode stat bonuses.

49. Douglas ダグラス
 Joins At:
   Chapter 16G: Start of battle, only if he survived Ch 16
 Class: General
 Usable Weapons: Spear, Axe
 Initial Statistics (Lv 8)
   HP:  46            Def: 20
   Str: 19            MDf:  5
   Skl: 13            Mov:  5
   Spd:  8            Con: 17
   Luc: 11            Rsc: 16
 Promotion Stat Additions
   (already promoted)
 Stat Growth Rate
   HP:  B             Luc: D
   Str: C             Def: D
   Skl: C             MDf: D
   Spd: C
 Stat Expectations (General Lv 20)
   HP:  53            Def: 22
   Str: 22            MDf:  6
   Skl: 16            Luc: 22
   Spd: 11
 Supporting Characters
   Elphin, Geese, Percival, Cecilia, Lalam, Igraine
 Comments
   4/10
   He's even worse than Barth; lower stats all around.  His low Speed is
   especially fatal.  I wouldn't waste my time on him.

50. Niime ニイメ
 Joins At:
   Chapter 19B/20A: Start of battle
 Class: Druid
 Usable Weapons: Dark Magic, Staff
 Initial Statistics (Lv 18)
   HP:  25            Def:  5
   Mgk: 21            MDf: 18
   Skl: 20            Mov:  6
   Spd: 16            Con:  4
   Luc: 15            Rsc:  3
 Promotion Stat Additions
   (none)
 Stat Growth Rate
   HP:  D             Luc: F
   Mgk: F             Def: F
   Skl: F             MDf: D
   Spd: F
 Stat Expectations (Druid Lv 20)
   HP:  25            Def:  5
   Mgk: 21            MDf: 18
   Skl: 20            Luc: 15
   Spd: 16
 Supporting Characters
   Fae, Ray, Sophia, Yodel, Hugh
 Comments
   6/10
   If her stats grow at all, you're lucky.  Her Magic and Skill actually
   aren't that bad, but her Speed is kind of low, pulling her down.  You
   might want to use her only if you don't have Ray or Sophia built up.

51. Dayan ダヤン
 Joins At:
   Chapter 20A: Speak with Roy
 Class: Nomadic Trooper
 Usable Weapons: Bow, Sword
 Initial Statistics (Lv 14)
   HP:  43            Def: 10
   Str: 14            MDf: 12
   Skl: 16            Mov:  7
   Spd: 20            Con:  9
   Luc: 12            Rsc: 16
 Promotion Stat Additions
   (already promoted)
 Stat Growth Rate
   HP:  B             Luc: D
   Str: D             Def: F
   Skl: D             MDf: F
   Spd: D
 Stat Expectations (Nomadic Trooper Lv 20)
   HP:  46            Def: 10
   Str: 15            MDf: 11
   Skl: 17            Luc: 13
   Spd: 21
 Supporting Characters
   Sue, Shin, Gonzales, Yodel, Rutgar
 Comments
   5/10
   His Speed is average, but everything else is only mediocre.  I wouldn't
   waste my time on him, especially if you have Shin or Sue already built up.
   Even if you don't, he's not worth it, so don't bother levelling him up.

52. Yuno ユーノ
 Joins At:
   Chapter 20B: Speak with Zealot
 Class: Falcon Knight
 Usable Weapons
   Before Promotion: Spear, Sword
 Initial Statistics (Lv 9)
   HP:  33            Def:  8
   Str: 11            MDf: 12
   Skl: 14            Mov:  8
   Spd: 16            Con:  7
   Luc: 14            Rsc: 13
 Promotion Stat Additions
   (already promoted)
 Stat Growth Rate
   HP:  B             Luc: B
   Str: D             Def: F
   Skl: D             MDf: F
   Spd: C
 Stat Expectations (Falcon Knight Lv 20)
   HP:  38            Def:  9
   Str: 13            MDf: 12
   Skl: 18            Luc: 19
   Spd: 19
 Supporting Characters
   Thany, Thito, Zealot, Treck, Noah
 Comments
   3/10
   Ouch.  Those stats speak for themselves.  Well, she's Zealot's wife.  No
   wonder.

53. Yodel ヨーデル
 Joins At:
   Chapter 21: Start of battle
 Class: Bishop
 Usable Weapons: Staff, Light Magic
 Initial Statistics (Lv 20)
   HP:  35            Def:  5
   Mgk: 19            MDf: 30
   Skl: 18            Mov:  6
   Spd: 14            Con:  6
   Luc: 11            Rsc:  5
 Promotion Stat Additions
   (already promoted)
 Stat Growth Rate
   (None)
 Stat Expectations (Bishop Lv 20)
   (None)
 Supporting Characters
   Saul, Niime, Dorothy, Dayan, Miledy
 Comments
   4/10
   He could be an emergency Bishop if you haven't built up Ellen or Saul.
   However, his stats are pretty low, and his frailness stands out.  You're
   probably better off giving up the idea of Light Magic altogether than using
   him.

54. Karel カレル
 Joins At:
   Chapter 23: Visit village with Fir
 Class: Swordmaster
 Usable Weapons: Sword
 Initial Statistics (Lv 19)
   HP:  44            Def: 15
   Str: 20            MDf: 13
   Skl: 28            Mov:  6
   Spd: 23            Con:  9
   Luc: 18            Rsc:  8
 Promotion Stat Additions
   (already promoted)
 Stat Growth Rate
   HP:  A             Luc: A
   Str: A             Def: A
   Skl: A             MDf: A
   Spd: A
 Stat Expectations (Swordmaster Lv 20)
   HP:  46            Def: 16
   Str: 21            MDf: 14
   Skl: 29            Luc: 19
   Spd: 25
 Supporting Characters
   Bartre, Fir, Rutgar, Zeiss, Noah
 Comments
   8/10
   Karel is back and finally we have a character who doesn't become weak when
   he ages.  He only gains one level, but when he does, you'll see that his
   gains are crazy.  He's fairly useful because you can start using him as
   soon as you get him.  There's one catch, though: he appears in Ch 23, which
   you can only access if you've collected all the Divine Weapons (= going to
   all of the Gaiden maps).

55. Narshen ナーシェン
 Joins At:
   Usable in Trial Map after beating the game once
 Class: Dragon Master
 Usable Weapons: Spear, Sword
 Initial Statistics (Lv 10)
   HP:  46            Def: 20
   Str: 16            MDf: 12
   Skl: 13            Mov:  8
   Spd: 16            Con: 11
   Luc: 13            Rsc: 10
 Promotion Stat Additions
   (already promoted)
 Stat Growth Rate
   (none)
 Stat Expectations (Dragon Master Lv 20)
   (none)
 Supporting Characters
   (none)
 Comments
   5/10
   Narshen is my favorite villain storyline wise.  Well anyway, that doesn't
   make him particularly useful in the Trial Maps, however.  His Speed is
   average, but his Skill is too low to make him useful.  He has more Magic
   Defense than most Dragon Knights, but it doesn't really matter because you
   wouldn't really send a Dragon Knight into a pack of spellcasters to begin
   with.

56. Gale ゲイル
 Joins At:
   Usable in Trial Map after beating the game twice
 Class: Dragon Master
 Usable Weapons: Spear, Sword
 Initial Statistics (Lv 18)
   HP:  49            Def: 22
   Str: 22            MDf: 14
   Skl: 15            Mov:  8
   Spd: 13            Con: 12
   Luc: 11            Rsc: 11
 Promotion Stat Additions
   (already promoted)
 Stat Growth Rate
   (none)
 Stat Expectations (Dragon Master Lv 20)
   (none)
 Supporting Characters
   (none)
 Comments
   5/10
   You would think Miledy's lover would be as awesome as Miledy herself, but
   no.  That Speed is MUCH too low, as is his Skill.  Use him if you want, but
   don't expect much.

57. Hector ヘクトル
 Joins At:
   Usable in Trial Map after beating the game 3 times
 Class: General
 Usable Weapons: Spear, Axe
 Initial Statistics (Lv 16)
   HP:  43            Def: 30
   Str: 18            MDf: 15
   Skl: 20            Mov:  5
   Spd: 10            Con: 20
   Luc: 15            Rsc: 19
 Promotion Stat Additions
   (already promoted)
 Stat Growth Rate
   (None)
 Stat Expectations (General Lv 20)
   (None)
 Supporting Characters
   (None)
 Comments
   5/10
   Pretty useless, actually.  Looks like his prime was during FE7.  If you're
   looking for a good point, perhaps it's the fact that his Magic Defense is
   higher than all of the other Generals in the game.  His other stats are
   noticeably low, however.

58. Brenya ブルーニャ
 Joins At:
   Usable in Trial Map after beating the game 4 times
 Class: Sage
 Usable Weapons: Anima Magic, Staff
 Initial Statistics (Lv 20)
   HP:  38            Def: 18
   Mgk: 23            MDf: 25
   Skl: 18            Mov:  6
   Spd: 18            Con:  6
   Luc: 17            Rsc:  5
 Promotion Stat Additions
   (already promoted)
 Stat Growth Rate
   (None)
 Stat Expectations (Sage Lv 20)
   (None)
 Supporting Characters
   (None)
 Comments
   7/10
   Out of the other units that the Trial Maps offer, Brenya is noticeably
   useful because her Speed is decently high, while other Trial Map characters
   seem to suffer from low Speed.  She's also great in the defense area,
   unlike other Magi in the game.  Brenya is also a respectable character
   storyline wise, so I try to use her as best I can.

59. Eliwood エリウッド
 Joins At:
   Usable in Trial Map after beating the game 5 times
 Class: Paladin
 Usable Weapons: Sword, Spear, Axe
 Initial Statistics (Lv 20)
   HP:  48            Def: 24
   Str: 25            MDf: 15
   Skl: 20            Mov:  8
   Spd: 22            Con: 11
   Luc: 14            Rsc: 14
 Promotion Stat Additions
   (Already promoted)
 Stat Growth Rate
   (None)
 Stat Expectations
   (None)
 Supporting Characters
   (None)
 Comments
   8/10
   He'll do pretty well with high stats in Strength, Skill, and Speed.  He can
   pretty much hold his own in battle.  He even seems to slightly better than
   the Eliwood in FE7 at times, especially in the defense area.

60. Murdock マードック
 Joins At:
   Usable in Trial Map after beating the game 6 times
 Class: General
 Usable Weapons: Spear, Axe
 Initial Statistics (Lv 20)
   HP:  60            Def: 25
   Str: 27            MDf: 17
   Skl: 19            Mov:  5
   Spd: 12            Con: 20
   Luc: 12            Rsc: 19
 Promotion Stat Additions
   (already promoted)
 Stat Growth Rate
   (none)
 Stat Expectations (General Lv 20)
   (none)
 Supporting Characters
   (none)
 Comments
   7/10
   Holy cow, just how big is this guy?  A Con of 20??  Man...
   Anyway, Murdock is sort of useful because his Skill is average, and both
   his Defense and Magic Defense are fairly high.  That Speed is still a
   problem, but if you just want to place him as a wall, he'll do just fine
   with that incredible HP and defense.

61. Zephiel ゼフィール
 Joins At:
   Usable in Trial Map after beating the game 7 times
 Class: King
 Usable Weapons: Sword
 Initial Statistics (Lv 20)
   HP:  70            Def: 22
   Str: 24            MDf: 24
   Skl: 20            Mov:  5
   Spd: 14            Con: 17
   Luc: 15            Rsc: 16
 Promotion Stat Additions
   (already promoted)
 Stat Growth Rate
   (none)
 Stat Expectations (Dragon Master Lv 20)
   (none)
 Supporting Characters
   (none)
 Comments
   7/10
   Whoo!  We get Zephiel at last!  There is no better wall/meatshield than
   this individual right here.  With 70 HP and great Defense and Magic
   Defense, this guy cannot be killed.  Though his Speed is again very low,
   you can use him as a fighter if you just want to see that cool spinning
   move again.  Also, he looks and sounds like a General when he walks, but
   weapons that kill Armor don't work on him.

62. Guinevere ギネヴィア
 Joins At:
   Usable in Trial Map after beating the game 8 times, including 1 Hard Mode
 Class: Sage
 Usable Weapons: Anima Magic, Light Magic, Staff
 Initial Statistics (Lv 20)
   HP:  29            Def: 13
   Mgk: 24            MDf: 25
   Skl: 24            Mov:  6
   Spd: 23            Con:  5
   Luc: 24            Rsc:  4
 Promotion Stat Additions
   (already promoted)
 Stat Growth Rate
   (None)
 Stat Expectations (Sage Lv 20)
   (None)
 Supporting Characters
   (None)
 Comments
   9/10
   Being the hardest character to unlock, Princess Guinevere's stats are
   indeed impressive, setting aside her HP.  She also has the odd ability to
   use both Anima and Light Magic, making her the only unit in the game that
   can use two kinds of spells.  She'll make a great fighter and healer, so
   use her when you get the chance.


###############################################################################
///////////////////////////////////////////////////////////////////////////////
------------------------- IV. Additional Information --------------------------
///////////////////////////////////////////////////////////////////////////////
###############################################################################

This is some additional information that wouldn't fit in the character guide
above.  Just scroll down or search for the section you want to view.

1. Promotion Requirements   [PRRQ]
2. Promotion Bonuses        [PRBN]
3. Maximum Statistics       [MXST]
4. Hard Mode Stat Additions [HMSA]
5. Triangle Attack          [TRAT]
6. Dragon Stones            [FADR]
7. Support Conversations    [SPCN]

                          _________________________

                          1. Promotion Requirements
                          _________________________

[PRRQ]

Here's a quick list of each class' promotion requirements, so it wouldn't take
up space in the Characters section.

Update 1/21/04  Thanks to Nightshade_013 for correcting me on the English names
               for the items.

Lord ロード
 Master Lord マスターロード        Automatically promotes at Ch 22

Social Knight ソシアルナイト
 Paladin パラディン               Use Knight's Medal after Lv 10

Armor Knight アーマーナイト
 General ジェネラル               Use Knight's Medal after Lv 10

Pegasus Knight ペガサスナイト
 Falcon Knight ファルコンナイト     Use Sky Whip after Lv 10

Dragon Knight ドラゴンナイト
 Dragon Master ドラゴンマスター     Use Sky Whip after Lv 10

Fighter 戦士
 Warrior ウォーリア               Use Hero's Crest after Lv 10

Mercenary 傭兵
 Hero 勇者                     Use Hero's Crest after Lv 10

Myrmidon 剣士
 Swordmaster ソードマスター        Use Hero's Crest after Lv 10

Archer アーチャー
 Sniper スナイパー                Use Orion's Bolt after Lv 10

Nomad 遊牧民
 Nomadic Trooper 遊牧騎兵      Use Orion's Bolt after Lv 10

Mage 魔道士
 Sage 賢者                     Use Guiding Ring after Lv 10

Cleric 僧侶
 Bishop 司祭                   Use Guiding Ring after Lv 10

Shaman シャーマン
 Druid ドルイド                  Use Guiding Ring after Lv 10

Troubadour トルバドール
 Valkyuria ヴァルキュリア           Use Guiding Ring after Lv 10

Pirate 海賊
Bandit 山賊                     Use Hero's Crest after Lv 10
 Berserker バーサーカー

Thief 盗賊                     (Cannot be promoted.)

Bard/Dancer バード/踊り子        (Cannot be promoted.)

Transporter 輸送隊              (Cannot be promoted.)

                             ____________________

                             2. Promotion Bonuses
                             ____________________

[PRBN]

Some classes have special bonuses after they're promoted.

Swordmaster: Critical +30%
Berserker: Critical +30%

That's more like it...not the crappy +15% like in FE7

                            ______________________

                            3. Maximum Statistics
                            ______________________

[MXST]

This is a list of all the class' stat maxes.  Note that characters can reach
max stats only after promotion.  Also, these are the ABSOLUTE maximum stats.
Characters will not necessarily reach these numbers.  In fact, it is probably
impossible to max out every stat on a character even with the aid of items.

Master Lord
   HP:  60            Luc: 30
   Str: 25            Def: 25
   Skl: 25            MDf: 25
   Spd: 25

Paladin
   HP:  60            Luc: 30
   Str: 25            Def: 25
   Skl: 28            MDf: 25
   Spd: 25

Falcon Knight
   HP:  60            Luc: 30
   Str: 23            Def: 24
   Skl: 25            MDf: 28
   Spd: 28

Sniper (Male)
   HP:  60            Luc: 30
   Str: 24            Def: 22
   Skl: 30            MDf: 23
   Spd: 29

Sniper (Female)
   HP:  60            Luc: 30
   Str: 23            Def: 21
   Skl: 30            MDf: 25
   Spd: 29

Warrior
   HP:  60            Luc: 30
   Str: 30            Def: 28
   Skl: 26            MDf: 20
   Spd: 24

Bishop (Male)
   HP:  60            Luc: 30
   Mgk: 25            Def: 22
   Skl: 26            MDf: 30
   Spd: 25

Bishop (Female)
   HP:  60            Luc: 30
   Mgk: 26            Def: 21
   Skl: 25            MDf: 30
   Spd: 26

Sage (Male)
   HP:  60            Luc: 30
   Mgk: 28            Def: 20
   Skl: 30            MDf: 25
   Spd: 25

Sage (Female)
   HP:  60            Luc: 30
   Mgk: 30            Def: 20
   Skl: 28            MDf: 25
   Spd: 25

Nomadic Trooper (Male)
   HP:  60            Luc: 30
   Str: 24            Def: 23
   Skl: 28            MDf: 23
   Spd: 30

Nomadic Trooper (Female)
   HP:  60            Luc: 30
   Str: 23            Def: 22
   Skl: 28            MDf: 25
   Spd: 30

Thief
   HP:  60            Luc: 30
   Str: 20            Def: 20
   Skl: 20            MDf: 20
   Spd: 20

Bard/Dancer
   HP:  60            Luc: 30
   Str: 20            Def: 20
   Skl: 20            MDf: 20
   Spd: 20

General (Male)
   HP:  60            Luc: 30
   Str: 27            Def: 30
   Skl: 25            MDf: 25
   Spd: 21

General (Female)
   HP:  60            Luc: 30
   Str: 25            Def: 30
   Skl: 25            MDf: 26
   Spd: 22

Swordmaster (Male)
   HP:  60            Luc: 30
   Str: 24            Def: 22
   Skl: 29            MDf: 23
   Spd: 30

Swordmaster (Female)
   HP:  60            Luc: 30
   Str: 22            Def: 22
   Skl: 29            MDf: 25
   Spd: 30

Valkyuria
   HP:  60            Luc: 30
   Mgk: 27            Def: 24
   Skl: 24            MDf: 28
   Spd: 25

Hero (Male)
   HP:  60            Luc: 30
   Str: 25            Def: 25
   Skl: 30            MDf: 22
   Spd: 26


Hero (Female)
   HP:  60            Luc: 30
   Str: 24            Def: 24
   Skl: 30            MDf: 24
   Spd: 26

Druid (Male)
   HP:  60            Luc: 30
   Mgk: 29            Def: 21
   Skl: 24            MDf: 28
   Spd: 26

Druid (Female)
   HP:  60            Luc: 30
   Mgk: 29            Def: 20
   Skl: 24            MDf: 29
   Spd: 26

Berserker
   HP:  60            Luc: 30
   Str: 30            Def: 22
   Skl: 24            MDf: 24
   Spd: 28

Dragon Master (Male)
   HP:  60            Luc: 30
   Str: 26            Def: 30
   Skl: 26            MDf: 22
   Spd: 23

Dragon Master (Female)
   HP:  60            Luc: 30
   Str: 25            Def: 29
   Skl: 26            MDf: 23
   Spd: 23

Mamkute
   HP:  60            Luc: 30
   Str: 20            Def: 20
   Skl: 20            MDf: 20
   Spd: 20

Transporter
   HP:  60            Luc: 30
   Str: 20            Def: 20
   Skl: 20            MDf: 20
   Spd: 20

                        ___________________________

                        4. Hard Mode Stat Additions
                        ___________________________

[HMSA]

Characters noted in III. Characters as having Hard Mode stat bonuses will get
higher stats when you recruit them in the Hard Mode.  This is because they
start out as enemies, and all enemies get higher stats in the Hard Mode.  The
characters are:  Rutgar, Fir, Shin, Gonzales, Claine, Thito, Cath, Ray,
Percival, Garret, Hugh, Zeiss, Douglas.

For these characters, all stats except Luck will get a bonus between +1 and +6
points.  Luck will get a bonus between +1 and +9 points.

So if you're really lucky, you'll get a killer character once you recruit them.

                            __________________

                            5. Triangle Attack
                            __________________

[TRAT]

The three Pegasus Knight sisters (Thany, Thito, Yuno) and the Armor Knight trio
(Bors, Barth, Wendy) have a special group attack that you can use once you have
all three of them.

To unleash this attack, have the three Pegasus Knights or Armor Knights
surround a single enemy, like this:

X = Pegasus Knight or Armor Knight  E = Enemy

         X
        XEX

Next, have one of them attack.  That's it.  They'll perform a cool move with a
special animation sequence.  It doesn't only look good, either; this attack
ALWAYS has 100 accuracy and 100 critical hit rate!

                              ________________

                              6. Dragon Stones
                              ________________

[FADR]

Fae, your only Mamkute in the game, comes equipped with a Divine Dragon Stone,
which has 30 uses.  It is the only one in the game, and Dragon Stones are the
only weapons Mamkutes can use.

Now you're thinking, "Then why should I use Fae?  Once the stone is gone, she's
worthless!"  Technically, you're right.

However, by using a little cheat/bug, you can improve Fae's usefulness
immensely.  Do you remember how the enemy Mamkutes have Fire Dragon Stones with
infinite uses?  You probably wished you had them when you got Fae.

Actually, you can obtain these, using a glitch in the game.

In Ch 23, the chapter where you fight Brenya, there are lots of Mamkutes and
spellcasters with the Berserk staff.  You probably know that when Thieves go
berserk, they start stealing from random targets.  So have a Thief go near a
Mamkute that's near the range of a unit carrying a Berserk staff.  That enemy
will then cast Berserk on the Thief.  Now, the Thief will go up to the Mamkute
and swipe his Fire Dragon Stone.  Now all you have to do is revive the Thief
so he/she doesn't go charging in to the enemy lines to get killed and give the
stone Fae.

Note that this highly depends on your luck because there isn't such a
convenient area in the map where you can just go and have your Thief steal the
stone.  It may take a few tries, several if you're unlucky.  But it's
definitely worth it.

Now, Fae has a weapon with infinite uses.

Note that this IS a bug in the game, meaning that it may corrupt your save data
or cause the game to crash.  You have to understand this if you're going to try
this technique.

                          ________________________

                          7. Support Conversations
                          ________________________

[SPCN]

Support conversations boost characters' stats when the supporting characters
are within 3 blocks of each other.

You'll notice that each character belongs to a certain element:
Fire          炎
Lightning     雷
Wind          風
Ice           氷
Dark          闇
Light         光
Nonelemental  理

The elements of the characters supporting each other determine which stats get
bonuses and how much they increase.


Here's a chart, taken from
かわき茶亭 Kawaki Chatei http://www.pegasusknight.com:

Just look for the combination of elements of your two characters to see what
bonuses they get.

Damage is the amount of damage the character does
Defense is the amount of damage the character can resist from an enemy attack
Accuracy is the character's hit rate
Evasion is the chance of the character to dodge oncoming attacks
Critical is the character's critical hit rate

Blank spaces indicate a zero.

F=Fire   L=Lightning   W=Wind   I=Ice   D=Dark   G=Light   N=Nonelemental

Char 1's  Char 2's  Support   Damage   Def       Skl        Evasion   Critical
Element   Element   Level     Bonus    Bonus     Bonus(%)   Bonus(%)  Bonus(%)
F         F         C         +1                 +5         +5        +5
F         F         B         +2                 +10        +10       +10
F         F         A         +3                 +15        +15       +15
F         L         C         +0.5     +0.5      +2.5       +5        +5
F         L         B         +1       +1        +5         +10       +10
F         L         A         +1.5     +1.5      +7.5       +15       +15
F         W         C         +1                 +5         +2.5      +5
F         W         B         +2                 +10        +5        +10
F         W         A         +3                 +15        +7.5      +15
F         I         C         +0.5     +0.5      +5         +5        +2.5
F         I         B         +1       +1        +10        +10       +5
F         I         A         +1.5     +1.5      +15        +15       +7.5
F         D         C         +0.5     +5        +5         +5        +2.5
F         D         B         +1       +10       +10        +10       +5
F         D         A         +1.5     +15       +15        +15       +7.5
F         G         C         +1       +0.5      +5         +2.5      +5
F         G         B         +2       +1        +10        +5        +10
F         G         A         +3       +1.5      +15        +7.5      +15
F         N         C         +1       +0.5      +2.5       +5        +2.5
F         N         B         +2       +1        +5         +10       +5
F         N         A         +3       +1.5      +7.5       +15       +7.5
L         L         C                  +1                   +5        +5
L         L         B                  +2                   +10       +10
L         L         A                  +3                   +15       +15
L         W         C         +0.5     +0.5      +2.5       +2.5      +5
L         W         B         +1       +1        +5         +5        +10
L         W         A         +1.5     +1.5      +7.5       +7.5      +15
L         I         C                  +1        +2.5       +5        +2.5
L         I         B                  +2        +5         +10       +5
L         I         A                  +3        +7.5       +15       +7.5

Char 1's  Char 2's  Support   Damage   Defense   Accuracy   Evasion   Critical
Element   Element   Level     Bonus    Bonus     Bonus(%)   Bonus(%)  Bonus(%)
L         D         C                  +0.5      +2.5       +5        +5
L         D         B                  +1        +5         +10       +10
L         D         A                  +1.5      +7.5       +15       +15
L         G         C         +0.5     +1        +2.5       +2.5      +5
L         G         B         +1       +2        +5         +5        +10
L         G         A         +1.5     +3        +7.5       +7.5      +15
L         N         C         +0.5     +1                   +5        +2.5
L         N         B         +1       +2                   +10       +5
L         N         A         +1.5     +3                   +15       +7.5
W         W         C         +1                 +5                   +5
W         W         B         +2                 +10                  +10
W         W         A         +3                 +15                  +15
W         I         C         +0.5     +0.5      +5         +2.5      +2.5
W         I         B         +1       +1        +10        +5        +5
W         I         A         +1.5     +1.5      +15        +7.5      +7.5
W         D         C         +0.5               +5         +2.5      +5
W         D         B         +1                 +10        +5        +10
W         D         A         +1.5               +15        +7.5      +15
W         G         C         +1       +0.5      +5                   +5
W         G         B         +2       +1        +10                  +10
W         G         A         +3       +1.5      +15                  +15
W         N         C         +1       +0.5      +2.5       +2.5      +2.5
W         N         B         +2       +1        +5         +5        +5
W         N         A         +3       +1.5      +7.5       +7.5      +7.5
I         I         C                  +1        +5         +5
I         I         B                  +2        +10        +10
I         I         A                  +3        +15        +15
I         D         C                  +0.5      +5         +5        +2.5
I         D         B                  +1        +10        +10       +5
I         D         A                  +1.5      +15        +15       +7.5

Char 1's  Char 2's  Support   Damage   Defense   Accuracy   Evasion   Critical
Element   Element   Level     Bonus    Bonus     Bonus(%)   Bonus(%)  Bonus(%)
I         G         C         +0.5     +1        +5         +2.5      +2.5
I         G         B         +1       +2        +10        +5        +5
I         G         A         +1.5     +3        +15        +7.5      +7.5
I         N         C         +0.5     +1        +2.5       +5
I         N         B         +1       +2        +5         +10
I         N         A         +1.5     +3        +7.5       +15
D         G         C         +0.5     +0.5      +5         +2.5      +5
D         G         B         +1       +1        +10        +5        +10
D         G         A         +1.5     +1.5      +15        +7.5      +15
D         N         C         +0.5     +0.5      +2.5       +5        +2.5
D         N         B         +1       +1        +5         +10       +5
D         N         A         +1.5     +1.5      +7.5       +15       +7.5
G         G         C         +1       +1        +5                   +5
G         G         B         +2       +2        +10                  +10
G         G         A         +3       +3        +15                  +15
G         N         C         +1       +1        +2.5       +2.5      +2.5
G         N         B         +2       +2        +5         +5        +5
G         N         A         +3       +3        +7.5       +7.5      +7.5
N         N         C         +1       +1                   +5
N         N         B         +2       +2                   +10
N         N         A         +3       +3                   +15


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--------------------------------- V. Q & A ------------------------------------
///////////////////////////////////////////////////////////////////////////////
###############################################################################

General questions should be answered here.  Read this before sending me emails.

Q1. Where can I get this game?
A1. a) Import it from an online game store which deals with foreign games.
      Ebay might have it.
   b) Find a ROM version.  You'll have to ask someone else for where to find
      it because I have no idea.
   c) Import it from a Japanese online store which ships overseas.
   d) Have a friend in Japan buy it and ship it to you.
   e) If you're going to Japan for the summer, then buy it there directly.

Q2. So Roy IS in this FE, right?
A2. Yes!  One more person to understand this fact.

Q3. Then Marth must be too, if he wasn't in FE US.
A3. NO!

Q4. Then where the hell is he!?
A4. FE1 and FE3.

Q5. That sucks!
A5. Too bad.

Q6. Then is Leif--
A6. Enough.  Please.

Q7. Where's Lyn??
A7. God knows because she isn't mentioned once in this game.  You're not going
   to see her.

Q8. _______'s name is spelled wrong.  I saw it on the official website!
A8. I changed the spelling of some of the characters because the "official"
   translations sound awful.  My translations aren't the official ones, but
   they sound better.  Trust me.

Q9. My stats for _______ didn't turn out anywhere near as good/bad as you said
   they would!
A9. Stats vary because of the Random Number Generator.  The stat expectations
   are the averages that I ended up with, and while they may not be exactly
   the same as other people's, they should give a good idea of what to expect.

Q10. No Assassins this time?
A10. No.  Your Thieves will therefore have fairly low stats, making the game
    more challenging.

Q11. What are "Dragon Knights" "Social Knights" "Armor Knights"?
A11. Dragon Knight = Wyvern Rider
    Dragon Master = Wyvern Lord
    Social Knight = Cavalier
    Armor Knight = Knight

Q12. So who are the best units?
A12. That varies for people, so that's up to you.  If you want my opinions,
    feel free to email me.


###############################################################################
///////////////////////////////////////////////////////////////////////////////
-------------------------------- VI. Credits ----------------------------------
///////////////////////////////////////////////////////////////////////////////
###############################################################################

CJayC: Obviously...

Nintendo/Intelligent Systems: For this game!

かわき茶亭 Kawaki Chatei (http://www.pegasusknight.com): I don't know where they
get their facts, but it's amazing.  I really have to credit them for that and
thank them for allowing me to use their knowledge.

People who help me out by providing corrections and comments: Thanks!

Me: For creating this guide ;)

You: If this has been useful to you, then I'm happy.


###############################################################################
///////////////////////////////////////////////////////////////////////////////
-------------------------------- VII. Contact ---------------------------------
///////////////////////////////////////////////////////////////////////////////
###############################################################################

I had to create a whole new section on this because my email inbox is getting
flooded with email I don't want.  I do have a life, and I don't want to waste
time dealing with pointless email.

Feel free to contact me with questions/comments at
 email and MSN:  [email protected]

But please don't do the following.  I will not respond to emails like these.
 -Don't email me with questions about beating the game.  There are message
  boards with lots of friendly people you can ask.  It takes less time to get
  a response that way, and my inbox doesn't get cluttered, which makes both
  you and me happier.  There are also some Walkthroughs posted in the FAQs
  section, so they are also useful for reference.
 -Don't ask me questions that are answered in my FAQs or in any other FAQs
  on the same game.  It just makes sense.  In fact, Juigi Kario has put up a
  nicely done FAQ on general game questions and the history of Fire Emblem.
  Newcomers should look there first.
 -I am fluent only in English and Japanese.  Don't send me emails in French,
  Korean, Chinese, Martian, or in any language other than English/Japanese. I
  will not answer emails that I can't read in the first place.
 -Flaming.  Pretty self explanatory.  Don't do it.
 -Don't send me false information.  It won't be tolerated, whether it is
  intentional or not.
 -Chain letters.  Don't even think about sending me them.
 -Please don't send me anything over 400KB, either.
 -BOTTOM LINE: GO TO THE MESSAGE BOARDS AND READ OTHER FAQS BEFORE EMAILING ME
  WITH QUESTIONS.

You are welcome to email me about the following.
 -Corrections (make sure your corrections are correct).  I make mistakes too.
  But don't email me with spelling or grammatical mistakes, unless they're so
  bad it's illegible.
 -CONSTRUCTIVE criticism and suggestions on how I can improve my FAQ are
  welcome.  I'm still new to this and know that I have lots of things I can
  reform that I am unaware of.
 -Clarification on something that is unclear in my FAQs is welcome.  That will
  help me make something that is not clear more so for future viewers.
 -I've had a few people ask for my opinions on certain matters, but that
  generally is okay.

Okay?


###############################################################################
///////////////////////////////////////////////////////////////////////////////
---------------------------- VIII. Legal Notices ------------------------------
///////////////////////////////////////////////////////////////////////////////
###############################################################################

Copyright 2004 by FireLizard.  All rights reserved.

This guide may not be reproduced in whole or in part under any circumstances
except for private use.  It may not be distributed publicly in ANY FORM without
prior written permission from me.  Use of this guide on any other web site or
as a part of any public display is strictly prohibited, and a violation of
copyright.

All trademarks and copyrights in this document belong to their respective
owners.

                               <End of Document>