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|                Adventure Island (NES) FAQ/Walkthrough v0.10                |
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| Author: Psycho Penguin  |                       | Submitted: 5/3/05        |
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                             TABLE OF CONTENTS
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    [ 1.0 ]  INTRODUCTION
      1.1      Author Introduction
      1.2      Game Introduction
      1.3      Guide Introduction

    [ 2.0 ]  GAME BASICS
      2.1      Storyline
      2.2      Points System
      2.3      Controls
      2.4      Other Basics

    [ 3.0 ]  LISTS
      3.1      Items
      3.2      Enemies

    [ 4.0 ]  WALKTHROUGH
      4.1      World 1
      4.2      World 2
      4.3      World 3
      4.4      World 4
      4.5      World 5
      4.6      World 6
      4.7      World 7
      4.8      World 8

    [ 5.0 ]  FAQ'S
      5.1      Wonderboy Differences
      5.2      Gameplay Issues

    [ 6.0 ]  CONCLUSION
      6.1      Other Information
      6.2      Revision History
      6.3      Wrapup



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                           [ 1.0 ]  INTRODUCTION
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Song to download as you use this guide: "Minerva" by Deftones. RUN ALONG NOW.


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    | 1.1 |       AUTHOR INTRODUCTION        | 1.1 |
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Hello, and welcome to yet another Psycho Penguin guide! Wow, the last year has
been pretty interesting in terms of guide work. The first few months I came
back, I was on fire, completing a few guides. Since then, my progress has been
mediocre, at best. And I'm being nice to myself when I say that. Fortunately,
I did find time to play games, watch movies, and spend time with my
girlfriend, which was the main things I wanted to do in the months I was
working on FAQs.

However, lately, I've been having the itch to write again, but I couldn't
focus enough on any single game. I tried Alias, but it's just not my type of
game and not one I plan to come back to writing with. I will definitely finish
it later, however. NCAA Football 2000 was my next project, and while I worked
hard on it for a while, my progress has come to a complete halt. I plan to
finish it soon, though.

Thankfully I found this game, and I am focused enough to finish writing for
it. I tried writing for Adventure Island 3, but then someone came and got a
guide up for it themselves, killing my motivation. Grr. Thankfully I still
have my copy of it on the hard drive, so we shall see.

I love writing, music, wrestling, games, and ESPECIALLY sports. I am a huge
sports nut and will watch just about any of the major four American sports, as
well as Australian football and some international sports. Movies is also a
big interest of mine, especially Predator, Terminator, Jerry Maguire, and the
almighty classic Milo and Otis. (The new adventures will be better, though.)

Feel free to say hi to me at [email protected] . That's also the address
to email questions and stuff to. See how sneaky I am?

I LOVE YOU CASSEY BOO, ALWAYS! Just checking to see if you're reading this. ;)

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    | 1.2 |        GAME INTRODUCTION         | 1.2 |
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Adventure Island is one of the more interesting games released for the NES,
simply because it is nothing more than a port of the SMS hit Wonder Boy,
released a few years prior. I knew nothing of this when I played the game as a
kid, as the Master System was unknown to me at the time. The game was
definitely a childhood favorite, with awesome music, and interesting level
designs.

Now that I am a grown boy, I will say that the game still has the same long
term appeal that it did many moons ago. While not being the most original game
out there (the same stages tend to repeat over and over), it's a whole lot of
fun, with creative enemies, fantastic music, and replay value. It's also quite
challenging, making for a lot of broken controllers and cursing.

The biggest drawbacks to the game are the repeating level designs and insane
challenge, but once you can get past those, you will find a pretty interesting
game. The most important part is the fun factor, and Adventure Island
definitely has lots of that. Check it out now, and use my guide since you'll
damn well need it. ;)


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    | 1.3 |        GUIDE INTRODUCTION        | 1.3 |
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Lately I have been on a real Adventure Island kick. I beat 3, then 2, then 1
recently. I went in reverse order, hehe. I also found 2 to be the most
challenging, so I might write for that one day as well. Who knows. The point
of this is not to talk about that, but to talk about why I am writing this
guide, and that's a pretty interesting story.

It had a fairly interesting story, but that's old news. Now, it's just because
I loved playing this game as a kid, and wanted to write a guide for it because
it was a childhood favorite. I hope to get a TMNT 2 guide done soon as well,
for two reasons. 1) Because I played this game and TMNT 2 at my cousin's house
a lot, and 2) So I could use my kick ass boss guide for it. ;)

I sincerely hope you enjoy this guide. It was a lot of fun to write, and the
game is quite challenging, making for a lot of deep breaths as I wrote this
guide. I know it won't hold a candle to Dalez's amazing guide, but hopefully I
help you progress through the game, and make you laugh during the process.


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                           [ 2.0 ]  GAME BASICS
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This game is so complex, it needs its own basics section! Haha.


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    | 2.1 |             STORYLINE            | 2.1 |
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Here it is from the manual: The Evil Witch Doctor has kidnapped Princess
Leilani from Master Higgins and taken her to Adventure Island in the South
Pacific. It is your mission to help Master Higgins and save Princess Leilani,
but it's not going to be easy. On the island, there are forests, mountains,
caves, many enemy characters, and traps waiting for you. Can Master Higgins
save Princess Leilani from the Evil Witch Doctor?

Here is my translation: The opening screen shows Master Higgins running.
That's it. At least 2 and 3 actually showed a scene showing his girlfriend
getting kidnapped. What the hell is this? I guess it's another one of those
games where you need to read the manual to know the storyline. So, if you
don't have the manual, now you know: You are going through 32 challenging
stages to rescue fatso's girlfriend. Now you have a purpose in life.


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    | 2.2 |           POINTS SYSTEM          | 2.2 |
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Adventure Island uses a points system, as well as a unique vitality system. I
will quickly explain both. The points system is not that hard to figure out.
You get points for killing enemies and collecting fruit. You also get 1,000
points if you find the hidden pot in each stage. If you find the pot, you get
an additional bonus at the end of the stage.

The bonus you get depends on how much vitality you have remaining. On the top
of the screen, you will see a bunch of lines. These lines indicate Fatso's
vitality. It slowly decreases as you progress through the stage. In order to
keep it up, you have to collect fruit. Milk also helps, as it refills all your
vitality. If you run out of vitality, you die. You get a bonus at the end of
the stage, each bar of remaining vitality is good for 200 points. You get
double the points if you collected the pot.

Finally, you get an extra life every 50,000 points. My high score right now is
203,465. Can anyone beat that? Email your high scores to
[email protected] and I'll post them in future versions.

High Scores:
1. Psycho Penguin  203,465


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    | 2.3 |             CONTROLS             | 2.3 |
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The NES controller only has a few buttons, so the controls are not complex at
all.

Control Pad: moves Master Higgins left and right
A Button: Master Higgins jumps
B Button: shoots weapons or push while running to make him faster

I'll just add that Higgins slips when he jumps sometimes, so make sure to keep
an eye on that.


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    | 2.4 |           OTHER BASICS           | 2.4 |
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Level Designs
-------------
There are 32 levels in Adventure Island, with about six different level
designs.

Outside: This is the first level design you will see. It is usually littered
with boulders, birds, frogs, snails, and fires, and it will repeat several
times.

Water: My personal favorite level design. You jump from cloud to cloud
normally, avoiding swordfish, pigs, and flying octopi. This also repeats
several times.

Cave: This level shows up a few times. The main thing to remember here is that
it usually has an ice part in section 3.

Dungeon: The level that repeats most, and is cause of most of gamers'
frustration with this game. The big problem is the many platform jumps you
have to make in sections 3 and 4.

Wasteland: Only appears a few times, but is my 2nd favorite level design. The
music is super cool, and the graphics are simple yet effective. I remember the
first time I saw this stage, and thought how cool it was. The problem with
this stage is the lack of fruit, so you must hurry through. The stage usually
has lots of spring jumps in section 4.

Forest: Always is the last level of each area, so every time you see -4 expect
this design. The spiders are the main threats, as well as running wolves. The
levels get really tricky towards the end, as the amount of spiders increases.

Game Tips
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- Don't waste time collecting hard to get fruit. You usually end up spending
more time getting the fruit, wasting vitality, then if you just skipped it and
moved on.

- The controls are a little shaky, so remember that Higgins jumps higher
depending on how hard you push the jump button, and that he has trouble
landing smoothly due to his constantly moving feet. If you have to make a
precision jump, make sure not to hold the directional button facing the enemy,
because you'll run right into it.

- Pots are usually located in enemies and rocks after the 8th level. Make sure
to check suspicious enemies and rocks. If an enemy is in an odd place, maybe
it has the pot...

- Make sure to get the Hudson Bee at the end of Level 1-1. It's the only way
to continue. To get it, at the end of the stage, go to the left of the final
platform, jump up, and get the egg. To continue, hold right and push start at
the game over screen.

- There's hidden stages and items, so if your weapon disappears when you shoot
it, and you hear the shooting sound, there's something there. It's usually an
egg, so jump at the spot. If nothing appears, keep shooting the spot and a
cloud will appear to take you away.


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                               [ 3.0 ] LISTS
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    | 3.1 |              ITEMS               | 3.1 |
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Eggplant: The big meanie item. He drains away energy quickly, leaving Higgins
with only 2 bars left. Seriously, he won't leave you alone until you have two
left.

Fireball: This special weapon is usually found in hidden eggs, and can be used
to shoot fireballs at enemies. This weapon cuts through rocks and boulders,
making it better than the Stone Axe. Range is still a concern, however.

Flower: This item doubles the point value of all the fruits for the remainder
of the stage, except in bonus stages. Does not double the vitality of them,
however.

Fruit: Found all over the place. There's several types, ranging from Bananas
(50 points, 1 bar) to Pineapples (200 points, 3 bars). They increase your
vitality and points.

Honeygirl: Makes Higgins invisible. Run through the stage, killing everything
in your path! Point value of enemies killed increases as you kill more using
her. She lasts for about 20 seconds.

Hudson Bee: Found in the first stage, allows you to continue if you get a game
over.

Key: Takes you to a bonus stage. Only found in hidden spots or in hidden eggs.

Milk: This cool item refills all your energy.

NES Controller: Only way to get one of these is by killing a Wolf that comes
flying from behind. Jump over it, then shoot at it quickly, usually in mid
air. Worth 1,000 points.

Ring: Found in hidden eggs. Worth 2,000 points. Collect three before dying to
get an Extra Life.

Skateboard: It makes you go faster, and gives you an extra hit, but brakeing
is a little tricky. Hold back the left button quickly to brake. Not
recommended to use this item during jumping sections.

Stone Axe: Your main weapon. Use B to throw them. You can throw lots at one
time, but the range is a little tricky so watch out.


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    | 3.2 |              ENEMIES             | 3.2 |
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Basser (50 points): These bats are almost always found in caves, and their
attack is simple: they wait for you to get near them, then swoop down. Shoot
them as they come down, or jump over them when they get close to you.

Boulders (100 points): Only way to kill them is by using the fireball weapon.
These boulders come out of nowhere, usually from the right side of the screen.
Jump over them and move on. Note sometimes they come two at a time, so beware.

Cavas (100 points): Um, pretty interesting name considering they're just
birds. Regardless, shoot them with weapons or carefully jump over them. They
come in packs, so be very careful.

Coyote (500/1,000 points): These coyotes come charging at you from behind, but
you can always be assured that they are coming, due to the presence of flowers
on the ground before hand. You can kill them from behind for 500 points, or
jump over them, and then kill them for 1,000. Note later coyotes actually jump
too, so watch out.

Fire (N/A): Only way to kill it is by having a Honeygirl, so just jump over
them and move on.

Cobra (100 points): There's two types: one just stands there, and one shoots
fireballs at you. They are usually found behind rocks, so jump up and aim the
weapon over the rock to kill them, while avoiding their devastating fireballs.

Ice (20 points): You can see these coming in ice levels, as they hang on the
ceiling. Kill them, or proceed past them slowly. I usually just make a mad
dash and jump to the next section before they come down.

Kello (200 points): Easily my choice for most annoying enemy in the entire
game. These frogs jump out at you, and take two hits to kill. Brown ones jump,
green ones don't, but green ones turn brown if you hit them once. I advise not
hitting them. To successfully get past a brown one without a weapon, run
straight to it without stopping. It'll jump over you. Do this to clear large
amounts of them quickly.

Octopi (Red: 100, Blue: 200): Wow, I'm surprised they didn't call them
Charmanders or something, consdering how odd the naming system in this game
is. Anyways, octopi are found in water levels, and jump up at you. Red ones
take one hit, blue ones take two. To avoid them without a weapon, time their
patterns properly.

Pooter (100 points): The little pigs you find, usually in water worlds and
cave levels. They are tricky at times because they usually appear in sections
where you are forced to run or jump a lot, meaning you plow or run right into
them.

Rock (100 points): Only way to kill it is by using the fireball weapon. These
rocks are not deadly, as you can trip over them and only lose a few vitality
points, but they are usually placed near enemies or fires, so I wouldn't
recommend tripping over them.

Skeleton (10 points): Little floating skulls covered in fire, jump over them
or shoot them. They sometimes come in packs of three, so use precision then.

Sneil (10 points): Easiest enemy in the game, as all they do is stand there
and take up space. They're tricky later on, though, as they appear in spaces
where you don't see them coming.

Waler (100 points): These swordfish come flying at you out of nowhere during
water levels. To get past them, jump up as soon as they get near you, so they
pass underneath you.

Zigmo (100 points): The spiders you find in the 4th area of each world. Some
of them move, some of them stand still, and some of them stand still then move
when you come near them. Much easier to take care of with a weapon, otherwise
avoid them and time your jumps properly.



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                            [ 4.0 ] WALKTHROUGH
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Here it is, the real portion of the guide, the walkthrough. This game was an
insane challenge, so I hope you appreciate the hard work that went into this
walkthrough. For the levels, I split them into four different sections,
representing the sign posts. This hopefully will make navigating a little
easier. Good luck and enjoy this challenging yet fun game!

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    | 4.1 |              WORLD 1             | 4.1 |
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[ AREA 1 ROUND 1 ]

Section 1: Ah, the classic Adventure Island tune I have come to know and love.
Note this area is not really hard. Go right, collecting apples and bananas,
and run through the egg to collect your first weapon, the stone axe. This will
come in handy. Kill the EVIL SNAILS, hopefully you can handle them. Collect
more fruit, jumping over rocks and collecting yet more fruit.

Section 2: Your first introduction to the skateboard. It helps you go much
faster. Purposely land on the 1st Cavas, then get the hidden egg to get
fireballs. Nice. Now you can break open those pesky rocks if need be. Go
right, killing some more Cavas and breaking open some rocks until you get to
the next section.

Section 3: Jump over the campfire, collect some more fruit, then stand in
between the final two totem poles for a few seconds to reach a bonus level
with springs and lots of fruit, each worth 500 points. If you don't get this,
instead go up the hill, dodging boulders and collecting more fruit, then hit
the egg for a Honeybee Girl.

Section 4: Jump over the fire and pit, then stand on the tip of this ledge and
jump up for a hidden egg. Jump on the spring, collecting the Pot Bonus, then
defeat the Kello (the tricky little bastard), then make some simple platform
jumps (they get a LOT harder quickly, believe me). Stand on the left part of
this final ledge, and jump up to reveal the Hudson Egg, which allows you to
continue. Go right for the goal.

[ AREA 1 ROUND 2 ]

Section 1: Jump up onto the cloud, then down onto the island. The egg here has
a skateboard, it's your choice whether or not to get it. I personally don't
get it as it makes the stage a little harder to complete. The next part has
some simple cloud jumps. The next island has a hidden egg at the end, so jump
up at the end to collect it. The next part has more simple cloud jumps.

Section 2: The only thing to really do here is to defeat some octopi and make
some more cloud jumps. If you somehow die and lose your weapon (rookie!), just
watch out for the pattern and continue onward to the next section.

Section 3: The egg here contains a Honey Girl, which certainly makes the stage
easier. Especially since the island has a lot of Octopi and Pooters. Once on
the clouds, watch out for a Waler which comes out of nowhere. The last part of
this section is a tad tricky, as you have to jump onto clouds which fall down.

Section 4: More jumping from cloud to cloud while avoiding octopi. You may be
wondering why this game is considered so challenging, but you will see later
on. The very last cloud falls down when you jump on it, so jump off it
quickly. 2 down, 30 to go..

[ AREA 1 ROUND 3 ]

Section 1: The first taste of the caves level. The first portion just has bats
and stuff, so take care of them quickly. The egg contains a skateboard, which
you could get if you want. The stage is not that challenging yet. Watch out
for the ROCK HARD.. BOULDERS towards the end.

Section 2: The egg contains yet another Honeygirl, so plow through all the
enemies. I like how the game places a lot of enemies in a row as soon as you
get a Honeygirl. It would be a little harder with just a weapon. Make sure to
get a hidden egg before getting into the Ice area. It's about ten steps before
you cross into the ice area. Just jump up a lot until you find it. Jump onto
the platform and you'll do a bonus stage.

Section 3: This is where the game starts to get a little interesting. You are
now on ice, so the terrain is a little slippery. Watch out for falling icicles
as you progress right. Do NOT get the egg, instead jump to the left of it to
get a hidden egg. Haha, told you the game gets tricky and interesting.
Progress through the next portion easily, only boulders and random easy
enemies to worry about.

Section 4: Watch out for boulders as you make your way to the right. Avoid the
egg, as it contains a skateboard, and we don't want that. The next part has a
platform moving from up to down, and a pot bonus at the bottom. Here, move all
the way to the edge, and wait for the boulder to fall into the pit. Now, jump
on the platform and collect the pot bonus, then jump to the ledge. Kill the
Bassers to finish the stage.

[ AREA 1 ROUND 4 ]

Section 1: I rather like this music as well. This is the first time you will
encounter the forest stage, so get used to it. Zigmos are your first enemies
here, but they are simple enough to manuever around at this point. Collect the
pot bonus then move on. Fire, rocks, fruit, Cavas, they're all here. Easy
enough, though.

Section 2: The Flower on the ground indicates the arrival of the Coyote. These
come from the left. Jump over it, then hit it twice while jumping to get a NES
controller containing 1,000 points. When you get to the fire, jump up to the
left to get another hidden egg (fireballs). An annoying ass ****er Kello is
next, so be careful and either shoot it twice or run under it.

Section 3: Progress through the forest. Once you get out, another Flower is on
the ground, so you know the trick. Kill the Coyote again, another 1,000 points
is yours. I killed EVERY Coyote in the game except the two that jump and the
final one, that's how good I got at this game.

Section 4: The final section before the first boss. Go up the hill, avoiding
boulders, then jump over rocks (jump in between the two to get a 1-Up if you
got all the previous hidden eggs and haven't died yet). Jump over the snake,
then the music will change and the vitality bar will disappear. Boss time!

Boss: The weird thing about this game is how similar all the bosses are.
That's why there's no need for a boss guide. The boss moves slowly from right
to left, shooting fireballs out. You can just shoot axes at his head, via
jumping, and probably kill him before he gets a shot off. 5,000 points, but
more importantly, world 1 is history.


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    | 4.2 |              WORLD 2             | 4.2 |
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[ AREA 2 ROUND 1 ]

Section 1: This is another water level. Not that bad, though. The first egg
has a Flower, so pick it up and enjoy the bonus you get from picking up fruits
now. This section is really just jumping from cloud to cloud as quickly as
possible. I noticed that it is really almost impossible to die as long as you
jump consistently and don't stop much. The last cloud before the island drops
out, and the island at the end has a hidden egg, so jump up to collect it.

Section 2: More octopi avoiding, as you have to jump across more clouds. It's
really not that bad, however. The egg contains a Honeygirl, so use it to slam
through hoardes of enemies, picking up tons of points in the process. :)

Section 3: More cloud jumping. Still nothing too major. There is a hidden egg
in this section, though. The first two islands hold nothing, but the third
island (it's a little bigger than the first two) has a hidden egg on the right
hand side, so jump up to collect it before resuming your cloud jumping. The
Pot Bonus is a little trickier to get this time, but nothing too bad.

Section 4: Walers come out on the 1st and 3rd clouds, so beware of those. I
noticed the best strategy was to stand on the left part of the cloud and jump
up as soon as I saw them, as they go right underneath me. A few more cloud
jumps await you, and the goal will be at the end.

[ AREA 2 ROUND 2 ]

Section 1: Pick up the Flower in the egg to start. Lots of Bassers confront
you as you enter the stage, but they're rather simple to defeat. The Rocks
prevent you from jumping into them, so just stand back and fire away, maybe
you might have to jump to aim your throws over the rocks, but mostly you can
just stand there and kill them before they kill you. Fires and boulders, and
uh, jumps, OH MY, are the next things to worry about, then onto section 2.

Section 2: There's a skateboard in the egg, but I don't think you want the
skateboard to be honest with you. The next section has one of those platforms
which move up and down, with a boulder to the right. Get on the platform and
wait for the boulder to fall down, then jump quickly to the ledge. Or, just
jump on the ledge quickly and jump over the boulder quickly, but that's a
little more dangerous. Kellos are nearby, watch out. Take the springy thing
up, collecting the Pot Bonus along the way.

Section 3: Pretty simple stuff here. As you make your way up the stair-like
platforms, watch out for a boulder as it comes down. Just stand on the left
part of the platform you are on and jump over the boulder, that's the easiest
way to do it. The platforms you see next will move up when you jump on them.

Section 4: Collect the Milk from the egg, then go right, making sure to jump
quickly off the platform, as it falls down suddenly as soon as you jump on it.
When the blue background stops, jump up to reveal a hidden egg. There's
another Kello nearby, grr. Dispose of it, then move on. Take the platform,
jump over the skulls to complete the stage.

[ AREA 2 ROUND 3 ]

Section 1: There's a Flower in the egg as you start off, so make sure to pick
it up. The platform jumps here are a little trickier to make than normally.
The platforms move back and forth, so wait for the jump to be safe before
jumping.

Section 2: Do some minor platforming, then avoid the egg (unless you really
want a skateboard, but I personally wouldn't advise it at this point). Quickly
jump from platform to platform, as some of them fall down. There's a few
Kellos here at the end.. if you run under them, watch out for the Pooters that
come soon after.

Section 3: There's a decent amount of platform jumping to do in this section
of the stage. Jump quickly from platform to platform, noting the last platform
falls out.

Section 4: More platform jumping. There's a Kello in the middle portion of the
stage, and he's well placed, so make sure to watch out for him. The Pot Bonus
is in this section of the round, as well. It's towards the end, and you'll be
able to see it.

[ AREA 2 ROUND 4 ]

Section 1: Hooray, another forest level. There's a lot of Spiders in this
section. Thankfully, you should have the tomahawk weapon or fireballs, if you
haven't died much, so you should be okay. Kill off all the Zigmos, while
avoiding the fire and rocks. There's a Flower in the egg right before the end
of section 1.

Section 2: There's two flowers on the ground, so that means 2 Coyotes will
come charging at you this time, but fortunately they're still easy to take
care of for the most part. There's more Zigmos avoiding and rock jumping,
followed by two Kellos, but you can run underneath them (It's a good strategy
for later on). The Rock before the end of section 2 is the first hidden Pot
Bonus of the game, so run into it to trigger the Pot.

Section 3: More Coyote and Zigmos bashing. If you don't have a weapon, this
section will be a little trickier. There's a distinct pattern for each Zigmos,
so make sure to memorize it.

Section 4: Go up the hill, avoiding boulders that come down the hill, then
down the hill, jumping over rocks, to get to the boss. He works the same way
the previous boss did, only he's a little faster and takes 10 hits to kill
instead of 8! Hasta la vista, baby!

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    | 4.3 |              WORLD 3             | 4.3 |
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[ AREA 3 ROUND 1 ]

Section 1: Oh man, the stage that first gives me significant problems, even
now. The first egg has a skateboard, but again, there's no reason to take a
risk and use it, at least for me personally. Jump over some rocks, kill some
annoying ass Kello, then run into the rock at the end of this section for the
hidden Pot Bonus. Then jump on the platform, jump onto the ledge, kill the
Bassers, and move into section 2.

Section 2: Get the egg for a flower, then jump onto the platform and move to
the right edge, and the other platform will move down. Jump onto the next
platform that falls down, then jump onto the ledge. Jump over the Kello as you
make your way down, then when you reach the bottom, move a few steps to the
right and stand still. A bonus stage will occur, only there's more fruit this
time!

Section 3: Collect the Milk from the egg, then jump onto the platform. This is
the first really tricky part of the game, and it doesn't get any easier from
here. The key is to time your jumps to match the speed and pattern of the
platforms. Take your time and make proper jumps, when both platforms are
nearest to each other. It may take you a few times, however.

Section 4: Jump over the fire, watch out for a boulder, then get ready for
ANOTHER tough section. The platforms here fall every other platform, so
quickly jump from one to the next, barely running across each. This level is a
pain in the ass, and it only gets worse from here...

[ AREA 3 ROUND 2 ]

Section 1: Oooh, the first wasteland section. I remember when I first got here
and thought how cool the graphics and music were, but in reality this level
design sucks and it's way too hard to run out of energy, so you must hurry.
Break open the egg to get the skateboard, and I actually advise using it this
time as there's no real platform jumping to worry about. Barrel along,
avoiding enemies and boulders.

Section 2: Get a Flower from the egg, and make sure to start picking up some
fruit. Avoid the fires on the way down, and the Cobras on the way up. Sure is
starting to get a little tricky, huh?

Section 3: Coyotes come at you from down the hill, so watch out for those.
Just jump over them, and you may actually get to kill them if you want, but I
would just advise avoiding them and moving on. The Kello here is facing the
wrong way, so don't kill it. Run from it, and after it jumps four times, it
turns into a Pot Bonus! Nice. Collect it, then proceed down the hill, dealing
with springs and stuff.

Section 4: Honeygirl makes this section really easy, as you can just run youe
way through it until you get to the end.

[ AREA 3 ROUND 3 ]

Section 1: Hooray, another cloud hopping stage. I wish I could detail these
stages better, but seriously, all you can do is cloud jump most of the time,
and it's hard to give good strategy for that. Jump onto the cloud, then
quickly jump onto the island. Get the Flower from the egg, do some more cloud
hopping, then find the hidden egg just left of the section 2 sign.

Section 2: Yet more cloud hopping. This time you can do my old strategy of
just running across and jumping from cloud to cloud as quickly as possible. I
not, wait for the octopi to go down, then quickly jump across the cloud. The
large island at the end has a hidden egg on it, a few feet after you land on
it.

Section 3: Another "Honeygirl makes this section way too easy." section. I
hope I eventually get to feel like a walkthrough writer here, because right no
all I can say is "run through the level" and stuff.

Section 4: More cloud hopping, then the stage actually gets a little tricky.
You see a Pot Bonus near the bottom of the screen. To get to it, wait for a
cloud to appear at the bottom, then quickly jump on it, landing through the
Pot Bonus. Nice. Watch out for your next jump, as Cavas come near. Stand on
the cloud, kill them, then proceed to the goal.

[ AREA 3 ROUND 4 ]

Section 1: More forest fun. There's even more Zigmos to worry about this time,
but since you have your weapon you should be okay. Once you get past that
part, watch out for the Cavas that come flying in. Pick up the Flower at the
end of the section.

Section 2: Lalalala, another flower on the ground. You know what to do. Move
onward, ho! to take care of a green kello, followed by three brown ones (you
can run underneath them if you wish). Jump up on the springboard, but avoid
the egg, as it has an evil, yucky eggplant in it. Ew.

Section 3: More flowers on the ground mean more coyotes to worry about. Two to
start off with, then kill some more Zigmos. Another coyote will soon attack
you, followed by more Zigmos, and yet another Coyote. Jump over the fires to
complete this section.

Section 4: The first rock has the hidden Pot Bonus, so run into it and collect
it. Jump over more rocks (and boulders), then watch out for the first platform
in the boss's area, as it falls down. The boss is slightly harder again, but
STILL can be defeated easily. You may need to avoid a fireball though, but if
he gets close enough to you, the fireball usually just floats over your head
harmlessly.


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    | 4.4 |              WORLD 4             | 4.4 |
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[ AREA 4 ROUND 1 ]

Section 1: Hmm, looks familiar, doesn't it? God bless the amazing level design
variety of Adventure Island! It's just a harder version of 1-1. This section
isn't so hard, because after a few enemies, the egg you run into contains a
Honey Girl. Run through all the enemies, and then kill a few more if you have
to before getting to Section 2. You might not have to, though, as the power
lasts a little while.

Section 2: The egg here contains a skateboard. It's up to you on whether or
not you want to take it. I always do. Jump over some rocks, kill some enemies,
and watch out for the flying birds before going to Section 3.

Section 3: This section isn't so hard, either. Run to the right, killing the
Cobra that spits out fire, and then go up the hill, jumping over each boulder
that comes down. They'll come down quite a few times, but eventually you'll
get to the top of the hill, I promise. :D The Egg here contains a Flower, so
make sure to pick that up. Kill some more Cobras and then the Section 4 sign
will greet you.

Section 4: Kill some enemies and move onto the right, nothing too complicated.
When you get to the three rocks, purposely trip over the 3rd rock. Why would
you do this? The hidden pot bonus, of course! Be careful about the snail, and
kill it. After this, it's some platform jumping and a few more enemies to
kill. End of level!

[ AREA 4 ROUND 2 ]

Section 1: This stage is more of a speed run than anything, as it's fairly
long and doesn't contain a lot of food. The first section has a fair bit of
enemies but no major challenges. The egg here contains a Flower, so make sure
to pick that up.

Section 2: Hurry through this section, as there's NO food whatsoever. There's
a few enemies, but nothing too major. Just run quickly and stop between the
fires to get a hidden egg if you have enough energy. The rock at the top
contains the hidden pot bonus, so make sure to trip over it. Run down the
steps some more and you'll be at section 3.

Section 3: After some more running and killing enemies, you'll finally pick up
a Milk. Whew. I know you were stressing about the lack of food and energy
around here. I BET YOU WERE! ;) I sure was. Section 4's coming up soon after
the Milk, just dodge some fires and stuff.

Section 4: The last section of this god forsaken level. It's not that long,
thank God. Be careful about some of the enemies here, but you should be okay.
The toughest is behind you!

[ AREA 4 ROUND 3 ]

Section 1: This is an ice level, so the floor will be rather slippery. Watch
out as you make those tight platform jumps, as you could land on an enemy or
slide off the ledge on accident. There's a lot of Icicles on the ceiling, so
watch out for those as you make your way through this section, picking up a
Flower from the egg, as well as killing some weak enemies.

Section 2: This is when things start getting a little bit trickier. Jump over
some fires, and then collect the Milk from the egg. At this jump, you'll have
to be careful. There's an Icicle on the other side of the jump, so walk to the
ledge so the icicle falls down, then make the jump. Jump across some slippery
platforms and you'll be at section 3.

Section 3: When you see a rock, trip over it to uncover the hidden pot bonus.
Do a similar to section 2 jump to avoid another icicle. Just run along the
path, doing some minor platform jumping, but when you see a flying bird, stop
at the ledge. A secret egg will appear, containing a key to a secret stage. Go
through this fun stage, and at the end, you'll be in section 4!

Section 4: This section has a LOT of enemies. Kill them all while doing the
typical platform jumping. Be careful and take your time through this section.
You'll be at the end before you know it!

[ AREA 4 ROUND 4 ]

Section 1: You know the deal by now. Go right, dealing with a bunch of
spiders. The patterns are starting to get a little trickier, but still nothing
THAT bad. You'll encounter some fires and rocks, so jump over them. Soon,
you'll face more birds and spiders, but you'll be well prepared hopefully. The
egg at the end of this section contains a Flower.

Section 2: You'll see a familiar flower at the beginning, so jump over the
coyote and take him out with a few tomahawk shots to get the controller bonus.
Take out the spiders here, then get the hidden egg after the last spider.
There's no hidden pot bonus here, you just need to spring up to get it and
then avoid the fires at the bottom.

Section 3: Almost this entire section will be taken care of, thanks to the
Honey Girl you get at the beginning.

Section 4: Run up the hill, jumping over boulders and rocks, make the usual
platform jumps, and you'll be at the fourth boss! He's still not anything that
special. This time he takes 14 hits, but with a little patience and some
dodging of his weak fireball attacks, you'll be fine. Four worlds down, four
to go!

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    | 4.5 |              WORLD 5             | 4.5 |
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[ AREA 5 ROUND 1 ]

Section 1: Another fun ocean level. This one is going to be harder than
normal, but you haven't seen anything yet. Later's going to be much tougher.
:( Anyways, get the Flower from the egg, and then take care of some weak
snails. Run into the last snail (I'm serious) to get the hidden pot bonus.
This game is getting WEIRDER! After doing that, get the hidden egg from the
edge of this platform to get a Key. Go across the clouds and you'll be taken
to a bonus stage.

Section 2: Usual platform jumping and octopi jumping here. Be careful and take
your time if you have to. Jump across the clouds, watching out for the ones
that fall, and then get the skateboard from the egg. Go past the little piggly
men, and jump over a boulder. The fires are guarded by flying birds, so take
your time in that area.

Section 3: More octopi jumping and platform jumping. There's nothing really
interesting here, sadly. There is a hidden egg on the edge of the island after
the damn frogs. Jump across some more platforms to get to section 4.

Section 4: Jump across the clouds, and be careful for the incoming swordfish.
Be EXTRA careful in this area. Right before you get to the signpost, stop for
a second to pick up a hidden egg.

[ AREA 5 ROUND 2 ]

Section 1: Yep, believe it or not, we've seen THIS stage design before, too.
*sigh* Get the Flower from the egg, then go through this section, avoiding
enemies and fires. The frog behind the rock is a real jackass to try to beat.
Wait for him to jump over the rock before killing him, or angle your tomahawks
so they hit him over the rock.

Section 2: The egg contains a skateboard, so it's up to you on whether or not
you want it. It definitely makes things a little bit more challenging, which
is always fun, but not really needed in a game that's this insane. Kill some
snakes, then jump across some platforms. Kill some frogs, or run under them if
you want, then run into the first Pooter here to get the hidden pot bonus for
this stage.

Section 3: Just stupid platform jumping. Be careful with some of them, but you
just need to practice to get the timing down.

Section 4: These platforms move around, so make sure to figure out the
patterns. The frogs at the end of these platforms really piss me off, but you
can kill them or run under the as usual. Hop across the final few platforms,
killing the enemies that dare stand in your way, and soon you'll be at the end
of the level!

[ AREA 5 ROUND 3 ]

Section 1: This is when things start to get rough. Be prepared. Get the
skateboard from the egg if you want, then jump over the rocks. Kill some
enemies, then hop over the fires. Go over the platform, then down some stairs.
Avoid the eggplant egg, then either kill or avoid the frogs. At the bottom of
this part, take out the snakes and fish, then go up the moving elevator
platform. Run under the frog, then take out the Bassers.

Section 2: The egg here also contains a skateboard, but again, you don't have
to get it if you don't want to. It might actually hinder you at this point.
Jump across the platforms, then down the steps, avoiding some more frogs. Drop
down to the area with the platform, then get the hidden egg from the ledge to
the right. Go up the moving elevator platform again, and jump over the
platforms. You'll see three rocks here. The second one has the pot bonus this
time.

Section 3: Get the much appreciated Milk from the egg, then jump across the
moving platforms, killing the bats as you go. Be extra careful here and really
take your time. The platforms move in different speeds and directions, so you
should take the time to learn the exact time to jump before jumping. It will
save a lot of cheap deaths!

Section 4: Jump over the fire, then jump over some boulders. This is the
toughest part of the game to this point. You have to jump across a series of
platforms, which drop beneath you. The key to winning is to jump as far right
as possible, as quickly as possible. Once you jump over all the platforms
successfully, this challenging stage is finally over. Your reward: a much,
MUCH harder version later. You're welcome.

[ AREA 5 ROUND 4 ]

Section 1: Kill and dodge the several thousand spiders in the first part of
the area, then jump over the fire and rock. Take out some more spiders, then
kill some more enemies. Right before section 2, get the Milk from the egg.

Section 2: As usual, a flower will be here, so jump over the coyote and kill
it with a couple of well placed tomahawk shots to get the controller bonus.
Getting used to that yet? ;) Jump over some more rocks and fire pits, then
kill and avoid the spiders here.

Section 3: Kill or avoid the first spider here, then take out some more
spiders. Another coyote will greet you here, which means another controller
bonus if you're good enough! There's a snail here for some reason.. which
means you should run into it! Hidden pot bonus!

Section 4: There's a hidden egg right after the section 4 sign. Run up the
hill, dealing with the usual boulders, and then do some minor platform jumping
again to get to yet another of the same old bosses. He takes 16 hits this
time, but he's still easily beatable. Yawn. 5 down, 3 to go.

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    | 4.6 |              WORLD 6             | 4.6 |
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[ AREA 6 ROUND 1 ]

Section 1: Finally to world six, but everything looks the same as usual. Jump
across the huge gap, avoiding the egg because there's an eggplant in it. Told
you the game starts to get pretty nasty. Do some cloud jumping and octopi
killing as normal. It's starting to get tougher and the octopi go faster and
come back quicker, but you should have no problems. After some cloud jumping,
you'll be in section 2.

Section 2: There's a hidden pot bonus on this section. Run into the snake that
is in the middle of nowhere to get it. More cloud jumping after this will lead
you into section 3.

Section 3: Run into the egg to get a skateboard, if you really want it. It
makes the stage harder, though. Kill some enemies, avoiding the rocks and
boulders. LOL, there's a nicely placed coyote here, so kill it to get a
controller bonus. That was definitely a cool spot for a coyote... Kill some
more enemies, then get the hidden egg from the tip of this ledge. The next
section of cloud jumping has a nastily placed swordfish, so be careful for it.
The final part of this section has a boulder.

Section 4: Jump over some more clouds, avoiding the nasty swordfish and some
less nasty octopi. Watch out for the birds right before you get to the finish
sign.

[ AREA 6 ROUND 2 ]

Section 1: The egg here contains a skateboard, so get it if you want to. Kill
the million bats, then stand to the right of the rock for a few seconds to get
to a well-placed hidden stage. After going through it, you'll be dropped off
at section 2.

Section 2: Go right, getting the skateboard again if you want it. Kill or
avoid the skulls, then watch out for a boulder that comes from BEHIND you this
time. Nice little placement there, Hudson. :) This game is getting badass now.
Do some running, run under the frog, and get the hidden egg from the bottom
ledge.

Section 3: If you don't have a weapon, this section gets more interesting as
the frog jumps after you throughout the section. If you have a weapon, use it
to take out the creepy little bastard. Get the flower from the egg, then use
the spring to grab the pot bonus. You don't want the egg here, however, as it
contains an Eggplant.

Section 4: Boulders start to come out from BOTH sides now, wow. Climb the
stairs, avoiding the egg unless you really want a skateboard (which will
probably kill you at this point), then make a large jump down onto the
platform. Take out or run past the final few bats to end the stage.

[ AREA 6 ROUND 3 ]

Section 1: Yay, another wasteland level. Go up the stairs and get the flower
from the egg, then keep going up, avoiding the enemies along the way. There is
a nastily placed frog at the top of these stairs, so let him jump down first
before proceeding, as he could jump right on you if you jump first. Kill some
more enemies to get to the next section.

Section 2: Go as fast as you can, avoiding or killing some skulls and
boulders, then jump over the fires at the top. Kill some skulls while going up
the stairs, then go down the other side while avoiding the frogs. Kill the
various enemies to get to the next section.

Section 3: This section contains a honey girl, which makes everything a little
easier. Run through all the skulls and rocks, then through the fire to get the
hidden pot bonus for this stage. Jump over the next egg, the eggplant, then
get the hidden egg next to it if you want.

Section 4: Use the springs to jump from section to section, picking up the
much needed Milk from the first egg, but avoiding the much UNneeded Eggplant
from the second egg. Go down past the skulls, jump over the boulder, and
you're done with this level!

[ AREA 6 ROUND 4 ]

Section 1: This stage is starting to get on my nerves. Go right past the
spiders, then jump over the fires. Kill some minor enemies, then get the
Flower from the egg.

Section 2: As usual, there's a coyote at the beginning of this section. Kill
it to get the controller bonus, then jump over the fires and rocks. Get the
hidden egg to the left of the first spider, then kill or avoid the six
spiders. Use the spring to jump over the fires and rocks. Run into the enemy
to get the hidden pot bonus for this stage.

Section 3: Avoid or kill the spiders here, dash past some more spiders, then
get rid of yet another coyote. YAWN.

Section 4: Same old running up a hill, avoiding the boulders, only a frog is
on the other side this time, so be careful. The boss takes 18 hits to kill and
is more powerful, but don't sweat it really.

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    | 4.7 |              WORLD 7             | 4.7 |
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[ AREA 7 ROUND 1 ]

Section 1: Well, this is a challenging stage. Get the flower from the egg,
then go past the skulls and icicles. Jump over the fire, then quickly jump
over the boulder that comes shooting out at you.

Section 2: Yet another stupid frog greets you, so run under it or kill it
before moving on. Avoid some icicles as you go down the stairs, then avoid or
kill the TWO frogs that are awaiting you at the bottom. Jump over the fires
and rocks, then kill the spider (no, it's not the pot bonus.. I guess Hudson
thought the game was too easy so they decided to trick you like this now!)

Section 3: Jump over the rocks as you go up the stairs, then jump over the
fire at the top as well. Get the hidden egg after the fire, then jump across
the moving platforms, avoiding the spiders or killing them as you do so. Jump
across the series of small platforms, avoiding even more spiders now. Grrr. Do
a running jump onto the springboard, getting the pot bonus, and try to land to
the right of the egg, because it's an eggplant. Just to reiterate: This game
is MEAN.

Section 4: Go down the stairs, avoiding or killing the bats and skulls, then
run under the frogs on your way up the stairs. Jump across the last few moving
platforms and this stage is HISTORY!

[ AREA 7 ROUND 2 ]

Section 1: This ocean stage is tough, but guess what, it's going to get WORSE.
Get the flower from the egg, then run across the island, avoiding the snails
and octopi along the way. Get the hidden egg from the ledge, then jump across
the clouds a few times. A frog will chase you into the next section.

Section 2: Jump across the three clouds, which fall down as you jump on them,
then jump in between the fire pits. Avoid the egg, as a skateboard will NOT be
your friend right now. Run into the first Pooter here to get the pot bonus,
Kill the various enemies, jump over some fires, yadda yadda.

Section 3: Take care of the three frogs, then get the hidden egg from the edge
of the island. Jump across the clouds, avoiding or killing the octopi along
the way, and you'll soon be into section 4.

Section 4: There will be some swordfish greeting you at the beginning of this
section, so watch out. Do the typical cloud jumping, watching out for the
aforementioned swordfish. The final jumps here are a little tricky. Wait for a
pair of moving clouds to come down, then jump onto the bottom cloud, up to the
top one, and over to the edge. End of level!

[ AREA 7 ROUND 3 ]

Section 1: LOL, nice job by Hudson at least trying to make the stages look
different. Can't fool me, though. ;) Get the flower from the egg, as usual,
then go right past a few bats and jump over the boulder. Go past the spider
and coyote, getting a controller bonus. Jump over the fire, then kill some
birds.

Section 2: Run through the egg to find a skateboard, if you want it. Again,
this game is so challenging at this point that you might be better off without
it. Kill some cobras, jump over the boulders, then do some platform jumping.
Kill the skulls and other enemies, then kill a few frogs behind the rock. Jump
over it, then kill a few more enemies before getting to the next section.

Section 3: The platform jumping here is starting to becoming insane. Be very
careful and don't worry if you die a lot, it took me forever to get through
this part. Watch out for the obstacles as you make your jumps. The pot bonus
is at the end of this section almost. Stand on the next to last platform, then
inch forward until a boulder rolls in and off the ledge. Jump to the next
platform, and it will drop. Stay on it to get the pot bonus, then quickly jump
to the next ledge.

Section 4: Jump across the few ledges, then jump across the moving platforms.
Kill some frogs after these platform jumps, then hop across some more
platforms to eventually reach the end of this stage.

[ AREA 7 ROUND 4 ]

Section 1: Ugh. Thank god this walkthrough is almost done, I'm starting to be
driven insane. Move past the spiders, then wait for the birds to go by before
jumping over the rock. A frog will chase you into section 2.

Section 2: Guess what? A coyote flower greets you to start this section! I
sure didn't see THAT coming! Do the usual to get the controller bonus, then
jump over the rocks and fires. Jump over some more fires, then avoid or kill
the spiders. Use the spring to get across the fires and rocks, while avoiding
the eggplant at the end.

Section 3: Take care of the spiders at the beginning, then run past the
spiders, leaping over the last two. Avoid or kill the coyote here for another
controller bonus. Three pooters come in now, but the last one goes slower, so
run into it for the hidden pot bonus.

Section 4: Climb the hill, avoiding the rocks and boulders. Kill or avoid the
Pooters at the top of the hill, then jump over the fires. Get the hidden egg
from the space after the last fire, run under the following frog, jump over
four rocks, and you'll be up to the boss. As usual, he's killed by shots to
the head. 20 of them, this time.

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    | 4.8 |              WORLD 8             | 4.8 |
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[ AREA 8 ROUND 1 ]

Section 1: Finally, up to the last world. This is a wasteland level, and boy
is it pretty tough! Go right and climb the steps, avoiding the boulder as it
comes screaming down at you. Get the flower from the egg, then go up past the
enemies. Get the hidden egg halfway up, then kill some more enemies (including
the horrific frogs) before going to section 2.

Section 2: Go through this area really quickly, as usual. Go up the stairs,
past the skulls and spiders, then jump over the boulders. Jump over the
spiders as you go down the stairs on the other side, then you'll soon be up to
section 3.

Section 3: Get the hidden egg from the right of the marker, then the following
egg contains a Milk, thank the heavens. Go down the stairs, avoiding all the
enemies and obstacles here, then trip on the rock to the right to get the pot
bonus. Go right and stand still on the steps before you reach the bats to get
to a bonus stage! You'll be left off in section 4.

Section 4: Use the spring to jump over the fires, then run through the egg to
get some Milk. Perform a running jump onto the spring, then clear the rocks
and egg at the bottom, avoiding the frog along the way. Kill the skulls and
frogs and you'll finally be at the end!

THREE MORE LEVELS TO GO! THIS IS GOING TO GET REALLY REALLY TOUGH NOW!

[ AREA 8 ROUND 2 ]

Section 1: This is the 2nd hardest stage in the game. I really wish this game
had a save feature. Make a big jump down to the island below, then start cloud
jumping to the right, past all the swordfish and octopi. The swordfish are ALL
OVER THE PLACE in this level and will make you pull your hair out by the end
of the level, I assure you. Make a huge jump onto the next island, then do
some more cloud jumping past some more swordfishes.

Section 2: The swordfish and octopi are coming from everywhere now. There's a
certain pattern to do this. You have to run and jump REALLY quickly from cloud
to cloud. Once you do so, get the hidden egg in the front of the palm tree.
Kill the lone Pooter, then go to section 3.

Section 3: Jump to the next island, then HONEY GIRL will mercifully join you.
Go as quickly as possible, so you can get to the next section before she
disappears.

Section 4: The edge of this platform has a hidden egg, so grab it, then cloud
hop like crazy through this section, avoiding the millions of enemies that
attack you. There's a pot bonus out in the open here, so make sure to grab it!

CONGRATULATIONS! THAT STAGE WAS A REAL BITCH, I KNOW! TWO MORE TO GO!

[ AREA 8 ROUND 3 ]

Section 1: This stage is 5 times harder than 6-2 of Ninja Gaiden, just to
explain how challenging it is. I'll try my best to guide you through it, but a
lot of it is really trial and error. DO NOT GET THE SKATEBOARD FROM THE EGG
HERE. The stage will kill you enough as it is. Jump over the rocks and fires,
then jump over the frogs and the following eggplant egg as well, then use tje
platforms to go up to the upper ledge. Kill the bat, and you'll be in section
2.

Section 2: DO NOT GET THE EGG HERE. IT IS A SKATEBOARD. Kick it off the ledge
to get rid of it, then use the moving platforms to get up to the upper
platform. Get the hidden egg at the top of the steps, then go down, avoiding
the various enemies you'll find here. Use the moving elevator platform to jump
up to the upper ledge, then spring across to section 3.

Section 3: The nightmare begins. Kick open the egg to get some milk, then go
across the moving platforms, while bats come down after you. I hope you
remembered the platform pattern. The key here is to first jump over the bats,
then to time your jumps. There's a hidden egg on the ledge at the end of this
nightmare.

Section 4: The ultimate nightmare. This gets my vote as the toughest section
of any video game ever. Jump over the fires and boulders, then inch forward
until the fire is not seen any more. Now, you'll have to do the TOUGH ASS PART
THAT DROVE ME INSANE. You have to jump from platform to platform, which fall
down, while avoiding the bats. Once you manage to do this, you can trip over
the fire to get the hidden pot bonus, and this stage is finally over.

AWESOME JOB! 31 STAGES DOWN, 1 TO GO! ARE YOU READY?

[ AREA 8 ROUND 4 ]

Section 1: Wow, doesn't this look familiar? Couldn't the witch doctor at least
have a castle or something? :( Kill or avoid the spiders here, then avoid the
various enemies here as you head towards section 2. The egg here contains a
milk, as usual.

Section 2: COYOTE! What a bloody surprise. At least that's the last time we'll
have to deal with that. Get the hidden egg to the left of the first rock, then
jump over the rocks, then over the fires. Carefully go past this section of
spiders, then use the spring to jump over the various fires and rocks, then
run quickly to section 3 so the frog can stop chasing you.

Section 3: Go past the various amount of spiders, avoiding the eggplant egg,
then get the hidden egg shortly after this. Run past the spiders and jump over
the last two, as always. Kill the kello before killing your last coyote of the
game. Collect your final controller bonus before getting to the last section
of the game.

Section 4: Avoid the rocks and boulders ad you proceed up the hill, then TRIP
LEFT on the first fire to get the final hidden pot bonus in the game. Jump
over the fire pits, tell the FINAL FROG IN THE GAME to kiss your ass, then
jump over the rocks.

FINAL BOSS: The final boss is a bit of a letdown, but he's still way stronger
and faster than the other seven bosses. He looks the same and has the same
music, though. :( He takes 32 hits, and he has the same pattern as always.
Kill him and the game will be over.

EXCELLENT JOB! BE PROUD OF YOURSELF!


\-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\-
                               [ 5.0 } FAQ'S
\-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\-

I'm sure you all have millions of questions to ask me, but since I don't have
time to answer them, I incorporated a FAQ section into the guide instead!
Enjoy!


    <><><><><><><><><><><><><><><><><><><><><><><><>
    | 5.1 |      WONDER BOY DIFFERENCES      | 5.1 |
    <><><><><><><><><><><><><><><><><><><><><><><><>

1. Wonder Boy is a lot like this game. Why?
A: When Wonder Boy was released, the developers soon left Sega and came to
work with Hudson. They had the engine still, so they changed characters and
enemies, and boom, Adventure Island was made.

2. What are the main differences between the two?
A: Storyline, level designs, enemies, and items. The main thing I noticed was
that you could get into a bonus 10th world in Wonder Boy, and there's 9 worlds
in total. There's only 8 worlds in Adventure Island..

3. The level designs are different too, right?
A: Mainly graphical changes. For instance, Wonder Boy has a desert, Adventure
Island has a wasteland, but the stages themselves are virtually identical.

4. But they both feature damsels in distress, I bet!
A: Of course. The game was released before PCness took over gaming, you know.
;)


    <><><><><><><><><><><><><><><><><><><><><><><><>
    | 5.2 |         GAMEPLAY ISSUES          | 5.2 |
    <><><><><><><><><><><><><><><><><><><><><><><><>

1. How in the world do I beat the last part of 8-3?
A: Extreme luck. ;) Haha, basically you have to time your jumps perfectly and
kill all the bats ahead of time. Knowing the pattern is definitely key. You
can't stop to kill them while on platforms, so kill them while jumping from
platform to platform. In terms of the fire at the end, jump to the very left
of it, then jump over it. This takes lots of practice, so don't give up!

2. What do I get if I get all 32 Pot Bonuses?
A: A lot of points during gameplay, and the satisfaction of doing it. ;)

3. Boy, this game sure is lame! The stages keep repeating over and over.
A: That's not a question.

4. How do I get past a bunch of frogs at one time?
A: Just keep running underneath them.

5: Level 8-2 is impossible! How do I avoid the Wales?
A: Timing and practice. Know when they're coming and jump over them as soon as
you know they're near.


\-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\-
                             [ 6.0 ] CONCLUSION
\-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\-/-\-

I'm sure you all have millions of questions to ask me, but since I don't have
time to answer them, I incorporated a FAQ section into the guide instead!
Enjoy!


    <><><><><><><><><><><><><><><><><><><><><><><><>
    | 6.1 |         OTHER INFORMATION        | 6.1 |
    <><><><><><><><><><><><><><><><><><><><><><><><>

-------------
| CREDITS   |
-------------

I'd just like to thank the following people for their support:

- Cassey Blankenship, my baby boo: My soon to be fiance, my soulmate, my
everything. She is the sole reason I am still writing guides, as she provides
me with love and affection for what I do, and she always believes in my
talents. She never criticizes me for writing these things, which is what I
need from my girl. ;) She is just DA BOMB! I love you always, Cassey! You are
my only, my only one!

- I dedicate this guide to the people that made this game, just because it's a
real bitch and they're not really nice, so no one has probably said anything
nice about the developers before. Hudson was a really good company back in the
day, and you can't go wrong with

- Dalez's awesome guide, for motivation and information on some of the hard to
find eggs and pot bonuses. He also provided information on the 1-Ups and
Rings, because I had no idea about those until I read his guide. He is easily
the most underappreciated writer on the site.

- The instruction manual that came with my COMPLETE (w00t) copy of the game.
It helped me with the game basics section.

- The group of friends I made on GameFAQs: Thanks to you guys for supporting
me when things got tough, and you know I always got your back. Especially to
Dan, Gbness, Dyse, Positively Posterior, Ryan Harrison, MTincher, Fox, etc.
You guys are the best friends a guy can ask for, and I appreciate it. I know
some of you have bad taste in football teams, but you're all excellent people
and great writers. Except for Fox, but he's deaf so HE CAN'T HEAR ME ANYWAYS
LALALALLAA

- Music, for helping me to stay focused. Especially Savage Garden and Phil
Collins. Also, Apple for providing the awesome iTunes which helped me get most
of the music I have on my computer LEGALLY.

-------------
| OTHER     |
-------------

You can check out all of my other guides on GameFAQs, which will hopefully
include a very sexy Final Fantasy Origins guide soon. I can't wait to finish
that thing. I am most proud of FFTA and Legend of Legaia, but I did guides for
a lot of Final Fantasies, as well as some random Castlevania and wrestling
games, and both Tales of Destiny games. Check them out!

In addition on my quest to write for all the Final Fantasy games, I will try
to finish my Aria of Sorrow and NCAA Football 2000, as well as some random NES
games (Predator, NOES, Jeopardy Jr., and Puss and Boots, anyone?) and guides
for the other 2 Castlevania games that employ the new style. Oh, and I might
do a Wild Arms 3 guide. And a Grandia guide. And a FF8 guide with my beautiful
Becky. Stay tuned, kids.

And there's always Final Fantasy X-2 and Tales of Symphonia to look forward
to...

I appreciate any information you can contribute, especially to art moves and
side quests, as well as stuff I missed, walkthrough, etc. Anything can help.

Also, feel free to email any questions that would be good for a FAQ section,
as I plan to add one to a future update.

Any errors and omissions that you may see can be corrected if you inform me of
them. I'll also credit you, if your error or omission is actually correct and
worth an update for me to fix. I am somewhat busy, you know.

That's about it. If anyone would like me to add anything, you can always email
me.

AIM: JuanDixonFor3
MSN: [email protected]
YIM: nicklacheysnightmare

If you contact me on one of the instant messengers, and I do not respond, it
probably means I am busy. I am always talking with my girl, and friends, so
sometimes I just ignore some instant messages from people I do not know. Be
nice, and I will talk to you, just don't come out and ask the question and be
all rude if I do not respond in five seconds, otherwise I probably will just
block you. I will answer all e-mails about the game, however.

You can contact me by emailing me at [email protected]

One last note: Only email me about the game at [email protected], all
emails about Adventure Island sent to my other e-mail addresses will be
deleted and/or ignored. Thanks to all those that have emailed me so far, I
appreciate it!

1. Check my email backlog. If it's filled up, you may have to wait a while
before you get a response.

2. I check my email once in a while. Please wait for a response, because I
will respond to all emails.

3. Please read my guide before asking questions, thats why I have a FAQ and
Reader Tips section.

4. I will only post your question/tip in my guide if it is good, and has not
been answered in this guide.

Also, I have AIM and Yahoo. My AIM name is JuanDixonFor3, but PLEASE do not
harass me with annoying questions or I'll block you. I only wish to chat with
people.


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    | 6.2 |         REVISION HISTORY         | 6.2 |
    <><><><><><><><><><><><><><><><><><><><><><><><>

v0.10 - May 3, 2005 - 69.6K - Well, the guide took a lot longer to finish than
I expected. ;) Lack of motivation sucks. I decided to stop talking shit in my
head about finishing guides and JUST FINISH ONE, so I just spent six hours
playing through this nightmare of a game and finishing the guide. 5 whole
worlds typed in two hours, I think I have carpal tunnel syndrome now. ;)
There's 15 unfinished guides I want to complete, and this was the 1st! Yay! I
am so happy right now!

v0.02 - June 4, 2004 - 43.1K: Lack of motivation sucks, but at least I
actually got back to this guide today. Added two more worlds, so only five to
go. Hopefully I'll be done this week. And, GO FLAMES!

v0.01 - May 28, 2004 - 32.4K : Just started this guide today, and I've already
got everything done except the walkthrough, which is done through world 1.
Something tells me this won't be an extended project.. hopefully..


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    | 6.3 |             CONCLUSION           | 6.3 |
    <><><><><><><><><><><><><><><><><><><><><><><><>

That will just about wrap it up, folks. Thanks for checking out my latest
guide, Adventure Island. This was quite an experience, as the game was
challenging as hell and had a lot of secrets. Much thanks to everyone in my
credits, especially my girl. I hope to get back into the writing flow now, and
this was definitely a good start.

Until next time,

Psycho Penguin