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F F Z Z E E R R R R O O O O
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F F |------| Z Z E E R R O O O O
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F F Z Z E E R R R R O O
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<<GP LEGEND>> (For the Game Boy Advance;
Walkthrough created by AJ)
<<<<Legal Stuff>>>>
This mine, do not copy.
<<<<<Introduction>>>>>
Hi there, and welcome to the wonderful world of
F-Zero! This game is Grand Prix Legend, a much
better and cooler game than Maximum Velocity was.
Us Brits were given the benefit of receiving this
game 3 months before it reaches the shores of
North America, and therefore I have started
creating this guide before anyone else makes one.
Anywho, read on to enjoy and understand this
magnificent and fast paced game, one where you
might find yourself going “Aaaaaah!” when
reaching speeds like 1400km/h.
<<<<<<CONTENTS>>>>>>
1a: Controls.
1b: Racers. (list unfinished)
1c: Tips on Racing.
2: Story mode.
2a: Rick Wheeler –story.
2b: Captain Falcon –story.
2c: Jody Summer –story.
2d: Jack Levin –story.
2e: Samurai Goroh –story.
2f: Lisa Brilliant –story.
2g: Black Shadow –story.
2h: Zoda –story.
3a: Grand Prix mode.
3b: Expert Grand Prix mode.
4: Linking mode.
5: FAQ. (coming soon)
6: Secrets and unlockables.
7: Credits and Contacts.
<<<<<CONTROLS>>>>>
Well it must be obvious, considering this is a
racing game, but I’ll go through them anyway, for
the benefit of all stupid people.
A: Acceleration (as you do o_O)
B: Brake
L: Sharp turn Left
R: Sharp turn Right
L&R: Boost (costs 20-30% of power (only possible
after completing first lap))
<<<<<RACERS>>>>>>
There is a total of 34 racers to choose from in
GP Legend (except in Story Mode, which has 8
characters to use, and Zero test, which has
preset racers for each event).
NAME OF RACER (Name of Vehicle)
Weight: ----kg
Body (how strong the vehicle is): Ranking A-E
Boost (how fast the vehicle is): Ranking A-E
Grip (how the vehicle handles with sharp turns):
Ranking A-E
Here is a list of them:
RICK WHEELER (Dragon Bird)
Weight: 1850kg
Body: B
Boost: B
Grip: B
CAPTAIN FALCON (Blue Falcon)
Weight: 1280kg
Body: B
Boost: C
Grip: B
DR STEWART (Golden Fox)
Weight: 1420kg
Body: D
Boost: A
Grip: D
PICO (Wild Goose)
Weight: 1620kg
Body: A
Boost: B
Grip: C
SAMURAI GOROH (Fire Stingray)
Weight: 1960kg
Body: A
Boost: D
Grip: B
JODY SUMMER (White Cat)
Weight: 1150kg
Body: C
Boost: C
Grip: A
JACK LEVIN (Astro Robin)
Weight: 1050kg
Body: B
Boost: D
Grip: A
ZODA (Death Anchor)
Weight: 1620kg
Body: E
Boost: A
Grip: C
LISA BRILLIANT (Panzer Emerald)
Weight: 1900kg
Body: A
Boost: D
Grip: B
MIGHTY GAZELLE (Red Gazelle)
Weight: 1330kg
Body: E
Boost: A
Grip: C
BABA (Iron Tiger)
Weight: 1780kg
Body: B
Boost: D
Grip: A
OCTOMAN (Deep Claw)
Weight: 990kg
Body: B
Boost: B
Grip: C
CLASH (Crazy Bear)
Weight: 2220kg
Body: A
Boost: B
Grip: E
BIO REX (Big Fang)
Weight: 1520kg
Body: B
Boost: D
Grip: A
BILLY (Mad Wolf)
Weight: 1490kg
Body: B
Boost: B
Grip: C
JOHN TANAKA (Wonder Wasp)
Weight: 900kg
Body: D
Boost: A
Grip: D
MICHAEL CHAIN (Wild Boar)
Weight: 2110kg
Body: A
Boost: C
Grip: C
KATE ALEN (Super Piranha)
Weight: 1010kg
Body: B
Boost: C
Grip: B
ROGER BUSTER (Mighty Hurricane)
Weight: 1780kg
Body: E
Boost: B
Grip: B
LEON (Space Angler)
Weight: 910kg
Body: C
Boost: C
Grip: A
DRAQ (Mighty Typhoon)
Weight: 950kg
Body: C
Boost: A
Grip: D
ANTONIO GUSTER (Green Panther)
Weight: 2060kg
Body: A
Boost: B
Grip: D
BLOOD FALCON (Blood Hawk)
Weight: Does it really matter?
Body: B
Boost: A
Grip: E
BLACK SHADOW (Black Bull)
Weight: 2340kg
Body: A
Boost: E
Grip: A
Mr EAD (Great Star)
Weight: 1870kg
Body: E
Boost: A
Grip: D
GOMAR & SHIOH (Twinnoritta)
Weight: 780kg
Body: E
Boost: A
Grip: C
Mrs ARROW (Queen Meteor)
Weight: 1140kg
Body: E
Boost: B
Grip: B
JAMES McCLOUD (Little Wyvern)
Body: E
Boost: B
Grip: B
SUPER ARROW (King Meteor)
Weight: 860kg
Body: E
Boost: B
Grip: B
BEASTMAN (Hyper Speeder)
Weight: 1460kg
Body: C
Boost: C
Grip: A
SILVER NEELSEN (Night Thunder)
Body: B
Boost: A
Grip: E
THE SKULL (Sonic Phantom)
Weight: 1010kg
Body: C
Boost: A
Grip: D
LUCY LIBERTY (EleganceLiberty)
Weight: 1000kg
Body: B
Boost: C
Grip: A
MISAKI HARUKA (Moon Shadow)
Weight: 1110kg
Body: B
Boost: C
Grip: B
<<<<<GENERAL TIPS ON RACING>>>>>
Ok, at the beginning of the race, you can get a
boost if you press and hold the A button just at
the right time. However, be careful, if you hold
the A button too long, your boost will overdrive
and you will temporarily short circuit. Sadly,
each vehicle needs a different amount of time to
hold the A button during the waiting lights to
get a perfect boost. However, I think that the
stronger the vehicle’s general boost statistic
is, the shorter the time you need to press and
hold the A button.
Jump ramps are your friend. Unless of course you
have lousy landing accuracy, causing you to
sometimes lose the race by crashing and stuff.
But if you use the ramps at the right angle and
the right speed, they can shave several seconds
off your time per lap.
If you and an opponent are next to each other
when racing, side attack them. With luck, they
shall lose control and maybe even crash. This tip
is not advised if you are about to meet a sharp
turn.
<<<<<<STORY MODE>>>>>>
The main part of the game if not Grand Prix, you
can control up to 8 characters (starting from 1
at first, completing missions and unlocking
others to play story mode with later). Just a
reminder: On each character you can only keep a
maximum of $2,550,000. Ok, onto the stories!...
-- 2a: Rick Wheeler –
MISSION #1:
As the first mission, you can expect this to be a
pretty easy, which, of course, it is!
Objective: Reach the goal before Octoman!
Difficulty: 1/10
The only difficulty with this course are the
relatively dangerous turns, but to an F-zero
veteran they should prove to be no problem at
all. As it’s a mere lap around Mute City, you can
beat the red car (Octoman) easily, especially
since you 2 are the only guys in the “race”.
Bounty: $200,000,000
MISSION #2:
Rick is now on Zoda’s tail! Get the little
bastard!... But wait, who is this? Why, it’s
Captain Falcon! He’s chasing Zoda too, let’s get
him!
Objective: Reach the goal before Zoda!
Difficulty: 1/10
This is a similar to Mission #1, but this time
you have to beat a harder course and come 1st. It
isn’t very hard, but the corners and turns are
more difficult, but shouldn’t issue too much of a
problem. And it’s not a wise idea to use your
boosters in this mission.
Bounty: $100,000,000
MISSION #3:
Now we enter the Fire Field. Rick explains to
Falcon how he has 150 year history with him. No,
he ain’t an old OAP, he was a detective and
chasing Zoda, they were somehow frozen and woke
up 150 years later. Now onto the first official
Grand Prix in story mode!
Objective: Win the race.
Difficulty: 2/10
Quite a difficult course to be honest, even
though it is very short. It’s the mines in the
area that are the reason I gave this mission an
extra difficulty point. Make sure not to bump
into a mine, if you do it could drive you into
more, and you could die within a second. Apart
from that, don’t worry.
Bounty: $500,000,000
MISSION #4:
Your boss, Jody Summer, seems to be in a spot of
trouble. Rescue her within the time limit at Port
Town!
Objective: Reach the place where Jody Summer is
hold before time expires!
Difficulty: 3/10
This is an easy one if you aren’t extremely
careless or don’t use your boosts. Merely make it
to the end of the course in 40 seconds.
Bounty: $100,000,000
MISSION #5:
Congratulations, you rescued Jody! What do you
get for a prize? A great big slap! Feh, women...
anyway, Jody will inform you that you should be
on your own case; and that Zoda will be at Big
Blue for the next grand prix. Let’s go! Remember,
if you like to kill people in your races; don’t
kill Jack, as he’s your friend! You CAN kill him,
but it’s not very nice. Now l- WHHHAAAT? Someone
meddled with your brakes! Now you have to race
without brakes! Ha ha ha, as if you used them
before anyway...
Objective: Beat Zoda or help Jack win!
Difficulty: 5/10
As the objective shows, you’ll win if Jack beats
Zoda, even if Zoda beats you. Jack’s car is the
blue one with the yellow stripe down the middle.
The main danger is this are the 2 or 3 REALLY
sharp turns and the jumps, which can kill you if
you miss-land. However, if you keep to your best
ability and use boosts when necessary, you should
prove victorious!
Bounty: $500,000,000 (quite a lot eh?)
CONGRATULATIONS, you have beaten Rick Wheeler’s
story mode... or have you? If you have less than
$300,000 when completing mission #4 (you’ll
original have more than that anyway, what you do
is repeatedly complete mission #4, you lose
money) you’ll unlock Mission #X!
MISSION #X:
Ooh, lookie, it’s Black Shadow, and he’s
challenged you to a race. You get transported to
White Land.
Objective: Win the battle with Black Shadow!
Difficulty: 5/10
A relatively short course, yet a very difficult
course itself all the same. The beginning lap may
prove to be a challenge, but if you turn and
boost and accelerate and brake correctly you’ll
win with flying colours!
Bounty: $500,000,000
Now you’ve beat Rick Wheeler’s story mode. You
learn that Rick’s fight moves to the next stage
while he’s chasing Octoman again, whatever that
means...
-- 2b: Captain Falcon –-
MISSION #1:
Our good old buddy has been hired to escort Clash
to somewhere. Why you must beat him in a race
however I don’t know o.o Maybe I misunderstood
the cutscene...
Objective: Overtake Clash before the goal!
Difficulty: 2/10
Easier than Rick Wheeler’s first missions because
of the simpler corners. Just beat the fat guy and
move onto the next mission.
Bounty: $100,000,000
MISSION 2:
AIIIYAA! Zoda captured Clash, noooooo. Ehem,
anyway, remember Rick Wheeler’s 2nd mission? This
is the same except you’re Captain Falcon.
Objective: Rick or Falcon must finish before
Zoda!
Difficulty: 1/10
This is easier than Rick’s #2 mission as you
don’t have to come 1st as long as Rick does. I
pity you if you have trouble with this.
Bounty: $100,000,000
MISSION #3:
Zoda was switched for a fake in the race (Bio
rex, if you must know). Let’s go to Red Canyon.
Hey look, its’ our buddy Samurai Goroh! But he
seems to think you poisoned him, prove to him
that he’s no match for you!
Objective: Beat Samurai Goroh in the race. Be
careful: you have no boost!
Difficulty: 4/10
As you have no boosts, you can’t.. uh.. boost.
But apart from that, the course itself as simple,
it has only 1 bad corner. You can win!
Bounty: $500,000,000
MISSION #4:
Gasp, it’s Blood Falcon in Port City, and he’s
challenged you to a race! Win!
Objective: Beat Blood Falcon at all costs!
Difficulty: 5/10
This mission isn’t difficult as long as you keep
your boosts up. The main difficulty here is
mistiming jumps, which is bad. Apart from that,
the race is simple.
Bounty: $200,000,000
MISSION #5:
Blood Falcon did something to your machine so
your stranded, noooo! *Sad Music plays* Hold on,
there’s Mrs Brilliant, she offers to help for a
small amount of money... she will do either of
two things. If this is our first time doing
mission #4, she will leave you to be stranded. If
this is your 2nd time or more, she will give you
spare parts.
Onward to Lightning Volute!
It’s Black Shadow! Our Falcy knows he captured
Clash, Black Falcon says he’ll give back Clash if
you beat him in the race, onward we go!
Objective: Win the Race!
Difficulty: 6/10
The hardest mission yet. You see the big big big
jump near the beginning, no matter how fast you
are going, DO NOT USE IT! If anybody out there
knows how to use it safely, please contact me.
So, Black Bull will be the guy who’s winning, you
have to use your boosts to win of course.
Bounty: $500,000,000
CONGRATULATIONS, you’ve beaten Falcon’s story
mode!... or have you? If you did Mission #4 twice
or more, Lisa would’ve given you spare parts. You
decide to help Jody (I wonder why Jody and not
Lisa) out...
MISSION #X:
Sand Ocean, an ocean of sand. Jody wants to beat
Blood Falcon. You inform her that you don’t know
what he has planned, so, we have to beat him!!!
Objective: Help Jody Summer defeat Blood Falcon
in the race!
Difficulty: 5/10
Whatever you do, DON’T WIN THE RACE! I’m not
entirely sure about the exact rules, but I think
Jody must come 1st, you must come 2nd, and Blood
Falcon must come 3rd or below. The race itself is
simple with a lot of jumps.
Bounty: $460,000,000
Yes, now you have beaten Falcon’s story mode.
-- 2c. Jody Summer –-
MISSION #1:
Jody has entered the silence race, especially to
try and beat Michael Chain, “Michael Chain must
not win this race!”
Objective: Beat Michael Chain in the race!
Difficulty: 3/10
Easy peasy. Just win the race. This is one of my
favourite courses too. Also, when you have the
boosts, use the jumps to shave a second or two
off your time.
Bounty: $500,000,000
MISSION #2:
Michael Chain ain’t happy, too bad. Chain knows
about your brothers death! He says Blood Falcon
knows more info.
Port Town. Jody’s gonna challenge Blood Falcon to
a race in the grand prix!
Objective: Enter the race illegally and beat
Blood Falcon!
Difficulty: 3/10
As easy as Mission 1, except the rather nasty
beginning which involves a lot of bumping if
you’re not careful. This is also one of my
favourite courses. Remember that from the 2nd
jump, use the course part to your right for a
massive time shaving.
Bounty: $500,000,000
MISSION #3:
Blood Falcon scampered off before you could
interrogate him. Follow him!
Objective: Don’t let Blood Falcon out of your
sight!
Difficulty: 2/10
Just follow the guy. This is the simplest of
courses. But I don’t know if you have to come 2nd
or if you can overtake him, but whatever.
Bounty: $100,000,000
MISSION #4:
After following Blood to a warehouse, he’s about
to run you over! But Rick appears and stops him.
Blood runs off, and you give Rick a slap, telling
him to stay on his own case. You tell him about
the Big Blue course.
Mute City.
Jack and Stewart listen to your obsession and
challenge you to a platoon race!
Objective: Win the platoon members’ race!
Difficulty: 4/10
Until you get your booster you’ll most likely be
in 2nd place. This is a simple course, so you can
win without doubt!
Bounty: $50,000,000
MISSION #5
You win, yay! Captain Falcon appears at your
doorstep and offers to help you beat Blood Falcon
at Sand Ocean! Remember Capt Falcon’s Mission X?
This is the same, but you must come 1st!
Objective: Beat Blood Falcon to the finish!
Difficulty: 5/10
Winning the race makes it SLIGHTLY more difficult
than Capt’s X mission, but it’s still simple and
a fun track. Watch for the dodgy jumps.
Bounty: $500,000,000
Yay, you beat Jody’s story mode!
-- 2d. Jack Levin –
MISSION #1:
Our poor Jacky has lost his confidence to race.
In Mute City, he consults Dr Stewart, and he
challenges Jack to a race.
Objective: Beat the doctor.
Difficulty: 3/10
The simplest of simple course, and the simplest
of simple races. After obtaining the boost, you
can easily overtake him, so it shouldn’t be a
problem.
Bounty: $100,000,000
MISSION #2:
Although Jack beat the Doc, Jacky still doesn’t
think he’s any good. Now at Silence, Stewart
thinks he should enter the race and beat Michael
Chain. Also, Jack can’t seem to contact Jody,
odd... Huh? Someone tampered with Jack’s machine!
Objective: Beat Michael Chain in this race using
a faulty machine:
Difficulty: 4/10
What exactly is wrong with the machine I do not
know. You must beat that hedgehog-like vehicle
and win the race! This course is like a box,
watch out for the jumps, although they can be
helpful.
Bounty: $500,000,000
MISSION #3:
You beat Michael Chain! Impressive says the doc,
still not great says Jacky. Jody has appeared!
She wants to know about a bad guy named Blood
Falcon, but Jack’s never heard of him.
Port Town.
Mr Ead has appeared, he tells Jack Jody’s headed
for Port town alone! Both she and Doc have
disappeared. Jody faced Blood in a race and beat
him, but she’s following him to a warehouse.
Hmm... you see Blood Falcon fleeing the scene,
kill him!
Objective: Destroy Blood Falcon’s machine!
Difficulty: 4/10
Don’t win this race without killing Blood. The
beat idea is to bash into him just before a jump,
or crash (not actually crashing) against him into
a wall, either way, he should die.
Bounty: $100,000,000
MISSION #4:
But wait, it was a fake! (Bio Rex again! I wonder
if Rex is getting paid to do this...) Jack goes
back to the warehouse, and see the slapping
scene, Big Blue, blah blah blah, yeah...
Mute City.
Back at headquarters, Jack and Doc challenge Jody
to a platoon race to train her for the battle
against Blood Falcon.
Objective: Win the platoon members’ race!
Difficulty: 3/10
Same as Jody’s platoon mission, but this time you
compete as Jack.
Bounty: $50,000,000
MISSION #5
Jack won! Jody is sad that she didn’t win *sad
music plays* Now you must compete against Rick
and Zoda in the Big Blue race!
Big Blue.
All machines ready, a favourite is Jack Levin.
Jack and Rick shall compete fiercely. Zoda is
stupid XP
Objective: Win the race!
Difficulty: 6/10
Hardest race yet methinks. Yeah, so you must win.
Zoda and Rick shall be some trouble at first, but
if you get ahead quickly this should be no
trouble.
Bounty: $500,000,000
Yay, Jack has now got his confidence back! And
Zoda is taken away. But who cares, Jack is
happppyyyyyy!
-- 2e. Samurai Goroh –
MISSON #1:
Our fat friend is in red canyon, already entering
a race. “OUCH!!!...?” Someone suddenly poisoned
Goroh! He feels weird...
Objective: Win the race in this tough-to-handle
machine.
Difficulty: 6/10
The turning has been badly damaged, and this
course needs good turning, meaning this mission
is rather difficult. Try your best! Watch out for
the sharp turns.
Bounty: $500,000,000
MISSION #2:
It’s Lisa, Goroh’s wife! But she forgot who you
are! (SHOCK!) He thinks Lisa poisoned him, still
angry about before (?) Let’s not ask. She
challenges you to a race. She’ll listen to you if
you win.
Objective: Beat Lisa!
Difficulty: 6/10
Although this is a short race, it’s still
difficult. Use your boosts wisely, but do use
them of course. Remember to turn and steer well.
Bounty: $200,000,000
MISSION #3:
Goroh admits he does not think she poisoned him
so he won for nothing. Hmm. It’s Lisa’s amnesia
that’s the problem.
Captain Falcon! Now Goroh thinks HE poisoned
him. Goroh challenged him to a race to get the
antidote!
Objective: Beat Capt Falcon in the race!
Difficulty: 8/10
My, these Goroh missions are hard. Anyway, you
can’t boost on this mission! Don’t ask me why, I
don’t know why. So you NEED to use the track
boosts to stand any chance of winning. I hate
this guy’s turning...
Bounty: $500,000,000
MISSION #4:
Goroh thinks that a weakling like falcon (even
though he beat falcon 10 times and Falcon beat
him 135 times XD) couldn’t have poisoned him, so
he continues searching.
Sand Ocean.
Goroh now thinks that Black Shadow poisoned him,
this’ll take forever...! Black plans to make
Goroh an underling. But Goroh isn’t that foolish,
he knows how powerful Black is, and plans to run
away.
Objective: Get away from Black Shadow.
Difficulty: 7/10
Not too hard compared to Goroh’s other missions.
But hard compared to everything else easy. Boost
and steer and GET AWAY!
Bounty: $300,000,000
MISSION #5:
Silence.
Goroh’s rival, Antonio Guster is also entering
the race. Antonio was the one that poisoned Goroh
too! Both Goroh and Antonio know the battle must
end here for the ttle of the galaxy’s foremost
pirate!
Objective: Beat Antonio Guster!
Difficulty: 8/10
A very difficult mission. Remember to use the
jump near the beginning to shave a second or so
off, and god damn I hate this guys steering! You
need a lot of sharp turns for this race.
Bounty: $500,000,000
Content with Antonio’s defeat, Goroh is now a
better space pirate! YAY!
-- 2f. Lisa Brilliant –
MISSION #1:
Red Canyon. Lisa already plans to enter the Grand
Prix! Black Shadow watches and doesn’t agree...
Objective: Win the race!
Difficulty: 6/10
Also quite difficult for a starting mission, but
nevertheless very possible. Winning the race
should not be too hard, but watch out as sharp
turns are needed for this race.
Bounty: $500,000,000
MISSION #2:
Hey it’s husband Samurai Goroh! The scene is the
same as Goroh’s, about the memory loss Shadow
inflicted on Lisa and stuff. Beat Goroh!
Objective: Beat Samurai Goroh!
Difficulty: 5/10
Boost at the very beginning, and when there’s a
straight path. As your opponent has difficult
steering, this shouldn’t prove TOO much of a
problem.
Bounty: $200,000,000
MISSION #3:
Lisa admits she’s forgotten who her husband is,
she’s NOT playing and she’s NOT lying. Goroh
promises to help soon...
Silence.
Antonio claims to know a way to restore your
memory, he’ll tell you how if you beat him in the
race.
Objective: Beat Antonio Guster!
Difficulty: 7/10
Difficult at first. But overall isn’t that hard,
again this honeycomb track is difficult to
master, but any intermediate player can easily
clear this.
Bounty: $500,000,000
MISSION #4:
Antonio is angry that her big sister (Yep!) won,
and so runs away. Angry, Lisa heads for Mute
City.
There she meets Zoda. Zoda claims to have Lisa’s
memory, and must race to get it back, or become
his slave.
Objective: Win the battle against Zoda!
Difficulty: 5/10
This is only against one guy, so it ain’t very
hard. Remember to steer well and use your
boosts... jee, it’s really depressing having to
give you the same advice for virtually each race.
I need some sleep.
Bounty: $200,000,000
MISSION #5:
Shocked, Zoda laughs nervously. He won’t let you
win so easily next time though! Then he’s knocked
out by Black Shadow. Huh. Black Shadow claims to
have your memory now o_o;. You must race in and
win the next grand prix.
Lightning.
Let the grand race begin!
Objective: Beat Black Shadow.
Difficulty: 8/10
Black Shadow, of course, is your greatest threat
here. Remember, don’t use the big jump, and boost
and steer!... God, there I go again with same old
advice. I mean, here I am, AJ, trying to give you
information about how to beat this game, yet all
I seem to do is give you the same old advice over
and over again. I mean, I have nothing else to
do, yet I can’t even give decent and unique info
for each mission. What kind of contributor am I?!
Sorry, you don’t have to listen to me; I don’t
want you happy people burdening my thoughts. Just
go start Black Shadow’s missions...
Bounty: $500,000,000
Ooh, Black Shadow’s machine APPARENTLY blew up.
We all know he ain’t dead though. Lisa rushes
after him, but Captain Falcon informs you that he
ain’t dead. Suddenly, Lisa regains some memory.
Goroh owes her money! AIIIII!!
-- 2g. Black Shadow –
By far the hardest part of Story Mode.
MISSION #1:
Lisa Brilliant has entered the Red Canyon race.
Being your devious self, you must make her your
underling and wipe out her memory!
Objective: Do a Side Attack on Lisa’s machine!
Difficulty: 9/10
Holy crap this guy’s machine is hard to control.
Just bump into Lisa once and then finish the
race, no matter what place you are, watch out for
the jumps, they may be your end.
Bounty: $(Depends on your finishing rank)
MISSION #2:
Now you have stolen her memory, get to your
headquarters.
Zoda, your underling, has challenged you, destroy
him!
Objective: Knock Zoda off the course.
Difficulty: 7/10
This is simple, you should be able to knock Zoda
off on the first lap, just get close and side
attack him, from then on, just complete the race.
Bounty: $200,000,000
MISSION #3:
Well that was simple. Now to go to Sand Ocean.
It’s Samurai Goroh! He knows how powerful you are
and tires to escape, get him!
Objective: Destroy Samurai Goroh’s machine.
Difficulty: 7/10
Similar to mission 2, but with less chance of
death and just one lap. Just do a powerful side
attack and you’ll win in no time.
Bounty: $360,000,000
MISSION #4:
Anyone who stands against you dies! Onto
lightning to face Captain Falcon! Beat him in the
race!
Objective: Win the race against Captain Falcon!
Difficulty: 10/10
Yes, it’s that hard. Remember this is a difficult
course too, so, remember to not use that big jump
at all costs and drive like there’s no tomorrow,
told you this guy’s missions were hard!
Bounty: $500,000,000
MISSION #5:
Onward to your final battle... against the mighty
Rick Wheeler! Defeat him at silence! Or else.
Rick’s very tough though, watch out.
Objective: Win the battle against Rick Wheeler.
Difficulty: 12/10
HOLY @!*#... ehem, yes, VEEERRYYYY tough. I got
real frustrated with this Mission-of-a-bitch, and
considering the Black Bull handles like a
pregnant cow on marijuana, this is oh so
difficult. Took me forever, a whole loada tries.
You need expert driving and a hell lot of luck to
win at this!!!
Bounty: $360,000,000
Wow. You beat the guy? Amazing! You might even be
as good as me! ^_^ As if!!!
-- 2h. Zoda –
MISSION #1:
They’ll try to protect Clash coz he has new
technology. Ya, the fat guy. You, as Zoda, must
get him.
You’ve captured Clash, get away from the
bounty hunters!
Objective: Get away from Rick and Falcon.
Difficulty: 3/10
There is a high chance of death here from all the
corners, especially if you use your boosts.
Remember, at the very beginning take the shorter
turn, or instant failure is guaranteed.
Bounty: $200,000,000
MISSION #2:
You take Bio Rex’s machine and scidaddle! Now
you’ve escaped, time to head back to Black
Shadow, in the middle of nowhere.
Overconfidence has arisen. Now you think you can
take anybody, even Black Shadow. Time for a race!
Objective: Beat Black Shadow:
Difficulty: 5/10
Quite easy. As Black Bull is slow, using your
boosts and the short cuts should make this
mission a cinch!
Bounty: $200,000,00
MISSION #3:
It’s Lisa Brilliant! You tell her you have her
memory, but you’ll only give it back if she win
the race. If you win she’ll become her servant.
Objective: Beat Lisa!
Difficulty: 5/10
Very easy too. Just win o.o
Bounty: $100,000,000
MISSION #4:
Winning, Lisa threatens that she’d rather die
than be your servant, Zoda tells her to calm down
but is quickly knocked out by Black Shadow. Later
Zoda awakens and heads towards...
Fire Field.
You run around excited. Yeah...
“HAAAAAAAAA HA!!!
HAAAAAAAAA HA!!!
HAAAAAAAAA HA!!!
HAAAAAAAAA HA!!!”
You can’t shake the anger about Rick. Time to
destroy some vehicles!
Objective: Destroy all of the machines in the
race!
Difficulty: 6/10
There are only five, so don’t worry. You can kill
one straight away. Others you can kill along the
race with only one side attack each. Careful
though, this is a VERY dangerous course.
Bounty: $500,000,000
MISSION #5:
Content with your destruction, you head for Big
Blue to defeat Rick Wheeler! Now to finish your
fight with him once and for all.
Objective: Beat Rick and Jack in the race!
Difficulty: 7/10
Not too hard for a final showdown! Just do you
best for the fight for evil! =)
Bounty: $500,000,000
Zoda is happy, yep, he runs off content.
Finally you beat story mode, onto Grand Prix
mode!
<<<<<< GRAND PRIX MODE >>>>>>
BRONZE CUP:
MUTE CITY Tradition Park
Traditional indeed. This is the simplest of all
courses. Just watch out for the sharp turn about
3/4 of the way through just before completing a
lap.
RED CANYON Junction
Hmm, quite a difficult course considering it’s
bronze cup, but still very easy, the path to
choose is the left at the beginning and then half
way through take the right course with the speed
boosters on the first lap and then left with the
healing strip afterwards if you use your boosts a
lot.
MIST FLOW Clip Oval
As it is difficult to see in this course it also
proves to be challenging to a complete beginner,
but as there are only 4 turns per lap it
shouldn’t be too complicated.
LIGHTNING Volute
A very difficult course considering it’s bronze
cup. Remember this piece of information submitted
by RAMEN: This is impossible to do on your 1st
lap. You need at least 2 boosts worth in your
power meter. Right before you hit the last boost
arrow before the big jump in the beginning, boost
and hold the buttons in case you boosted too
early. Follow the extreme left edge of the
purple barrier so that if you miss the landing
you won't crash. Try to land on the edge of the
track to the left of the one you're just
above. It should have a big blue jump ramp on
it. If you time your turn just right, you
should land on the purple barrier lust to the
left of the jump ramp
This works best with a light machine with either
great turning, high speed, or just go ahead and
use Astro Robin. That's what I did. Thanks
Ramen! And near the end take the left course if
you need healing and using boosters and right
course while not boosted, have a lot of health,
and have good turning.
FIRE FIELD Blast Track
Explosive, that’s what I say. Keep directly to
the track at all costs, if you go into the mines
you could volley off many and die before you know
it. Be careful.
SILVER CUP:
SILENCE Box Rink
A favourite of mine; when boosting the jumps are
very useful. They’re quite useful even when not
boosting. But it has a few sharp turns so watch
out.
SAND OCEAN Caterpillar
This has many jumps, if you use them correctly
they shall be greatly to your advantage, but be
careful and always watch the screen, otherwise
BOOM!
MUTE CITY Expansion Park
Similar to Tradition Park but now with a longer
course and sharper turns; but still no threat
really.
BIG BLUE Slip Highway
Hoorah for the cool music! Remember to not get
slipped away by the shiny roads and turn
correctly, especially near the first sharp turn
at the beginning. The 2 jumping areas are quite
dangerous if you are careless, too.
MIST FLOW Front & Back
Again you have limited sight because of the fog,
proving this to be a worthy course. Be careful of
the sharp turns as you may crash into one before
you know it, and use all the speed boosters along
the straight roads.
GOLD CUP:
PORT TOWN Forked Road
This is a simple course; and remember, on the 2nd
and 3rd jumps use the course parts to your right
for a great shortcut. Mind you don’t misplace
your jumps or make them too slow/fast.
SILENCE Honeycomb Rink
As the name says, this course is roughly shaped
like a honeycomb as well as its turns, meaning
turning can be difficult. Also use the jump near
the beginning after using a boost only.
WHITE LAND Flower
A rather hard course; only use the short cut on
the right petal (on the map) if you have
confident turning, it isn’t that much of a short
cut anyway.
FIRE FIELD Wreckage Circuit
Be very careful on this course. One slip and
death may await you. Nevertheless it’s quite a
short course itself, but you need good turning
skills to not be in trouble.
RED CANYON Peak Jump
The few wonky corners about 1/3 of the way
through the lap may be what make you lose. It’s a
good idea to brake on the corners and quickly
start again when turning around. Also, don’t use
the jump, it gets you nowhere.
PLATINUM CUP:
MUTE CITY Mute City I
The easiest of the easiest of easy course, even
simpler than the Mute City usually used. Just
remember the square-like cornering 2/3 of the way
through, and you’ll pass this course with ease.
BIG BLUE Big Blue
I presume these were the original course from F-
zero thus having no particular sub-names. This is
also an easy course, be sure to use your boost a
lot here as you have many opportunities.
SILENCE Silence
The rough square corners are what make this
difficulty level of the course more than the
first two. The short cut is only slightly useful,
DO NOT take it if you are low on power, as there
are about 30 mines on the road section.
PORT TOWN Port Town II
Apart from the rough turning near the end which
involves two 180’ turns, this shouldn’t prove to
be too much of a challenge.
RED CANYON Red Canyon
This is a short course, and has very simple
cornering. Pass with ease.
SAND OCEAN Sand Ocean
For some reason there is a zigzag path 1/3 the
way through and straight after that is a 180’
turn; Otherwise an easy course.
WHITE LAND White Land II
About 1/2 way through this course has 3 180’
turns and one 90’ turn, but don’t worry. On this
course it is simple to ricochet off the
boundaries, and the jump near the end is simple
to clear.
FIRE FIELD Fire Field
They WOULD leave a dangerous mine course till
last wouldn’t they? This is a difficult course
with many hard corners and mines to boot.
However, any skilled player should have no
trouble, and everyone else be on your guard.
<<<<<< EXPERT GRAND PRIX MODE >>>>>>
The difference between expert and novice/standard
course is very little. If you need any help on
any expert Grand Prix course, just e—mail me.
<<<< LINK MODE >>>>
Here you have two options:
SINGLE-PAK game allows you to play a course not
featured on the rest of the game know as Big Blue
Calm Sea. This is a very simple course and the
difficulty of any remaining computer players (if
the amount of human players is 2-3) is not
difficult at all, only about novice. You are not
allowed to choose your vehicle. Player 1 has
Green Bird, Player 2 has Yellow Bird, Player 3
has Red Bird, and Player 4 has Blue Bird. They
are all exactly the same except for their
colours, of course. Have fun!
MULTI-PAK allows you to play with any characters
the person with the most unlocked characters have
unlocked, any courses the person with the most
unlocked course has unlocked, and I think any
computer players. I am not sure as I have never
played Multi Pak mode.
<<< Frequently Asked Questions >>>
Coming soon.
<<< Secrets and Unlockables >>>
Black Shadow: Beat Black Shadow’s story mode.
Jack Levin: Beat Jack Levin’s story mode.
Zoda: Beat Zoda’s story mode.
Lucy Liberty: Beat Capt Falcon’s or Rick’s story
mode.
Lisa Brilliant: Beat Lisa Brilliant’s story mode.
Misaki Haruka: Beat C-class Zero Test.
Silver Neelsen: Beat B-class Zero Test.
The Skull: Beat A-class Zero Test.
Billy: Beat S-class Zero Test.
Jody Summer: Beat Jody Summer’s story mode.
Mr Ead: Get $2,550,000,000 on Rick Wheeler’s
story.
Gomar & Shioh: Get $2,550,000,000 on Capt
Falcon’s story.
Mrs Arrow: Get $2,550,000,000 on Samurai Goroh’s
story.
James McCloud: Get $2,550,000,000 on Lisa’s
story.
Mr Arrow: Get $2,550,000,000 on Black Shadow’s
story.
Beastman: Get $2,550,000,000 on Zoda’s story.
Mighty Gazelle,
Baba,
Octoman,
Clash,
Bio Rex,
John Tanaka,
Michael Chain,
Super Piranha,
Roger Buster,
Leon,
Draq,
Antonio Guster,
Blood Falcon,
Lucy Liberty, or
Misaki Haruka: Beat Grand Prix mode to randomly
unlock one (in Novice) two (In standard) or three
(in expert) at a time.
<<<<< CREDITS AND CONTACTS >>>>>>
I would like to thank:
Nintendo for hosting and helping make this game
and such wonderful other games.
TV TOKYO/ASHIPRO/DENTSU for some reason.
Myself for making this walkthrough XD
You can contact me at:
[email protected]
[email protected]
[email protected]