DBZ: Legacy of Gokuu II
Game by Infogrames
Made for the Gameboy Advance
General FAQ/Walkthrough
Written by Reverend Eric "Vegita" Johnson (
[email protected])
Version 3.14
Sections:
I - Introduction
II - Game Story
III - Basics
A - Basic Gameplay
B - The Menu Screens
B - Controls
C - Characters
D - Items
IV - Walkthrough
V - Non-Player Characters (NPCs)
A - Enemies
B - Bosses
C - Everyone Else
VI - Quests
VII - Various
A - Secrets (Including Secret Character)
B - Revision History
C - Thanks
D - No Thanks
For those of you who wish to locate a particular section of this game, simply
search for the header you want (CTRL + F). If you want to find the Walkthrough
section, then search for 'Walkthrough' until you find section IV. Or, if you
wish, you can quickly scroll down until you locate it. It's your call.
Also, if you are looking to write to me about this particular guide, please put
the name of the game guide as the Subject of your E-mail; failure to do so will
result in me ignoring your mail (most likely). Thanks in advance!
============================= Legacy of Gokuu II ==============================
--------------------------I: Introduction---------------------------
============================= Legacy of Gokuu II ==============================
Welcome! I am Reverend Eric "Vegita" Johnson, and I see you want help for the
Gameboy Advance game "Legacy of Gokuu II". Grrrrreat! Here is the follow-up
game to "Legacy of Gokuu", a popular (if short and challenge-lacking) RPG for
the GBA. Now, we have a sequel, which picks up the popular Manga/Anime's plot
right where the previous game left off. What better place to start from, eh?
I wrote a guide for the first one, so here I am, writing for the next one.
Gee, imagine that. Well, continuity helps, I guess, and if you don't mind my
tireless rambling and inane chatter about what is going on in the game, then
maybe you'll sit through another FAQ. I don't mind it. After all, if I did...
then why would I still be writing?
First off, let's get one thing straight: Even though I like to think I am
Vegita, I will try to write from an un-biased point of view (although I still
think I'm the best at everything). Second of all, if I catch anyone copying
all or part of this FAQ, ANY part of this FAQ (not counting little,
inconsequential sentences like "First off, let's get one thing straight), I
will destroy you. I will rip you limb from limb like the excessively weak
individual you are, and then I will sue you for copyright infringement. Well,
ok, maybe I'll just sue you, but if I got the chance I'd certainly go for the
ripping of limbs from other limbs.
Third of all, I do not own the rights to this game, the names of the characters
in this game or FAQ, or have any ownership whatsoever of this game (except for
the cartridge sitting in my room, that is). Those are the property of their
respective owners. If I find a website with this FAQ on it, and it has been
changed in any way, does not give me proper credit, or is selling it without my
knowledge and consent, then I WILL have my lawyers contact that site. Are we
clear (this means YOU, Vertsk8!)?
============================= Legacy of Gokuu II ==============================
---------------------------II: Game Story----------------------------
============================= Legacy of Gokuu II ==============================
Dragon Ball was a Manga (Japanese cartoon or comic) created by Akira Toriyama,
an artist in Japan, in 1984. The manga, which dealt with an absurdly strong
little boy named Gokuu (off of the Japanese stories of a monkey god of the
same name), became wildly successful, and a cartoon version was put on the air
in 1986. It ran all through the course of the show until the main character,
Gokuu, finally grew to adulthood. This signified the end of Dragon Ball, but
promised that something new would return next week in it's place. This new
show: Dragon Ball Z.
Dragon Ball Z picked up right where Dragon Ball left off, with Gokuu as an
adult. He has a child now, and his arch-nemesis, Piccolo, was as bad and mean
as ever. This series introduced an entirely new set of characters, mostly
from outer space, and revealed Gokuu's origins (he's from another planet too).
Dragon Ball was such a large success, before and during it's "Z" stage, so it
was obvious enough that there would be video games made about it. There are
RPGs, Fighting games, Strategy games, and even a few arcade games. However,
Dragon Ball's reign of popularity eventually ended in Japan ni 1996, spanning
3 series (503 episodes all-told), 42 Manga volumes, several video games, tons
of movies, and various other marketing ploys.
Enter the United States' amoration with the Japanese cartoon, the "Anime".
There had been a number of anime brought over to the U.S., translated and
dubbed with English vocals, to be viewed by the American Populace. However,
none have every truly gained the critical foothold of becoming a popular TV
series on their own. There have been shows that gained notoriety from their
viewers, such as Speed Racer, a show who's "unique" blend of storytelling
and overall style became a point of mockery. There were legitimate successes
of certain imports, such as Akira and Princess Mononoke, but the holy grail
of importing hadn't yet been breached - the discovery of the intensely
popular show.
And then, Dragon Ball Z came to our shores.
Granted, Pokemon had its phase in the United States, and enjoyed a swell in
popularity that rivaled that of our own TV shows. However, the market was
too saturated with the Pokemon anime and Pokemon merchandising, thus killing
the market too quickly. Dragon Ball Z started out with a modest following in
the U.S., and has been steadily growing ever since. The surest proof of its
success? At one point, Cartoon Network showed Dragon Ball twice every week
day and occasionally on the Weekends as well, airing 10+ times a week. The
fact that the majority of people weren't complaining about oversaturation -
in fact, they wanted to see more of the show (thus the justification for
having 3-hour block "DBZ Fests" on Weekends from time to time)! One could
easily say that Dragon Ball's popularity is just as high as Pokemon's was.
Now, with DBZ's success, comes a new wave of Video Games. The first salvo of
games, brought to us by Infogrames, included "Legacy of Gokuu". As you might
logically deduce, that game was the precursor to Legacy of Gokuu II.
Legacy of Gokuu II begins with a short explanation of the trouble that is to
come for our heroes, shortly after the destruction of Furiza (scourge of the
universe and villain from the previous game). We learn that two Artificial
Humanoids (known as Androids) have destroyed all of the Z-Senshi, save Gohan
and Trunks. The game begins with Gohan tutoring Trunks in the basic ways of
protecting himself within the game, and - from there - jumps back to the life
of Gohan as a child, shortly after everyone returned from Namek and started to
get back to their normal lives. Look out, world, some stuff is goin' to go
down when Furiza arrives on Earth, so you (and the rest of the Z-Senshi) had
better go meet up with him and see if you can stop 'em!
=============================== Legacy of Gokuu ===============================
----------------------------III: Basics----------------------------
=============================== Legacy of Gokuu ===============================
Let's cover some of the basic stuff, first, so you'll at least have a general
idea of what to do in the game, eh? On the main screen, you have 2 options:
Start and Options. Start takes you to a screen where you can select (or
delete) one of 3 games; highlighting a New Game allows you to start a New Game
(gee, imagine that). Under the Option Menu, you can change the Language
(English, French, German, Italian, and Spanish), as well as change the Text
Speed, Sound Effects (FX) Volume, and the Music Volume. Finally, you can view
the credits for the game, or exit back to the title screen. Let's assume you
started up a new game. You know, since that is what the bulk of this guide is
going to cover an' all...
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A - Basic Gameplay
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Throughout the game, you will take on the role of one of 5 characters - Trunks,
Gokuu, Gohan, Vegita, and Piccolo (as well as a special hidden character).
Controls for the troup remain the same throughout, though, so there are no
worries about whether or not you will have to spontaneously adapt to a new
control setting. However, certain attacks of theirs (physical and Ki-related)
will change depending on which character you are currently using and which
attack of theirs that you have selected. Everyone has their own styles and
each attack has its own properties, giving a uniqueness to all 5 players.
This game goes by the standard RPG "level" format, wherein your characters'
strength, Ki ability, Defense, Hit Points, and total Ki amount all depend on
what level your character is at. When you defeat an enemy, you gain experience
from that enemy (represented by a numerical amount, and each enemy has its own
Experience amount that it leaves when you beat it). Gain enough experience and
your character will gain a level, earning more HP, Ki, Strength, Power, and
Endurance. Also, the amount of experience required for another level-up will
go up as well, making it a little more difficult to reach. Hey, it can't be
TOO easy, right?
Your characters attack their opponents using a variety of attacks, all while
moving about and (hopefully) avoiding the damage coming their way. When you or
an enemy takes damage, the amount of damage is signified by red numbers that
appear above your head. This is the amount subtracted from your total Hit
Points (you can check this in the Menu screen). If you come across an enemy
that receives life from your attacks (i.e., Androids 19 and 20), then Green
Numbers signify the amount of life they are gaining. Cell also gains life from
you, by sucking it directly out of you via his Stinger; this is an attack of
his own, rather than him simply gaining life from you hitting him with the
wrong move(s).
The more damage you take, the lower your life gets. However, you can regain
life (and Ki) by collecting items dropped by your opponents. For Health, you
have 3 different sizes (and flavors) of Chicken to pick up for restored life:
Chicken Leg: Small portion of your Health.
Chicken Dinner: Decent portion of your Health.
Chicken Roast: VERY decent portion of your life (1/4 to 1/3 restored)
Likewise, there are 3 different sizes of "Ki Balls" that are used to restore
your Health (same amounts, just different items and they are applied to Ki).
None of these items can be collected and held onto, so grab 'em while they are
there. Thankfully, none of these disappear until you walk into another area
(offscreen), so if you need to, you can wait to pick them up.
Ok, so let's start out explaining the main screen. In the upper-left corner,
you'll see a box with 3 colored lines, a yellow triangle on the left edge and a
smaller box on the right. Each of these 5 items represents a separate
statistic for your character. Here those are:
Health: Appearing as a red line, your chosen warrior loses health as they
take damage (and, thus, the red bar grows shorter) from enemies'
attacks. This bar is a graphical representation of how many Hit
Points your character has. This is the topmost bar in the upper-
left display, and is one you'll probably want to monitor more than
any other.
Ki Bar: Everyone has Ki attacks in the game (even the secret character),
and each use of each Ki attack requires a certain amount of Ki to
be used. Rather self-explanitory, yes? Wellsir, the amount
differs per attack, as well as whether or not you charge up the
attack, etc. Furthermore, you can slowly recharge your Ki if you
remain motionless (although Ki recharging is a VERY slow process).
Your Ki bar is the Green Bar located directly below the Red Bar
(Health), in the upper-left corner of the screen.
Experience: Your Experience Bar is the Thin Blue Line located directly beneath
your Ki Bar (green). As you gain experience, it grows in length,
moving from the Left to the Right and changing to a lighter tone.
Once the bar fills up, you have gained a level.
Power Up: Represented by the Yellow Triangle on the left-hand side of the
box that houses the Health, Ki, and Experience bars, the Power Up
meter represents whether or not your character will be able to use
their specific Power-Up ability (which is either going to be
Super Saiya-Jin or Super Namek, depending on the character). Once
you have the ability to use this Power Up (and have initiated it),
the triangle disappears shortly. It then builds back up, bit by
bit, giving you a slight downtime between uses.
Ki Attack: The small box with a symbol in it (on the right side of the
rectangle these meters are located within) shows which Ki Attack
you have currently selected. Everyone has the basic Ki Attack and
the Power Up (Z) Icon; from there, everyone else has their own
separate Ki attacks (not counting Gokuu and Gohan, whom share the
Kamehame-Ha). Oh yeah, and the Hidden Character only has 1 Ki
attack, so you won't have to worry about learning different
pictures or shuffling through Ki attacks for them.
Also on the main screen, appearing in the upper-right corner (occasionally), is
Garlic Junior's Jar of evil water. If you walk into an area and see this
appear, that means there are hostile enemies that you'll have to fight.
Note: If this does NOT appear, then you will NOT be fighting any enemies, even
if there are hostiles running loose (this is applicable in the Triceratops
King's location, where you have to contend with harmful Triceratops without the
ability to attack them).
~~~~~~~~~~~~~~~~~~~~
Moving on, then...let's look at the things you interact with on the main
screen. This is not to say that you aren't interacting with your Health Bar,
Ki Bar, etc., I simply mean that...uh...you take on a more direct level of
interaction...uh...well, I suppose the Health Bar is rather direct in its
interaction...look, you! I've had enough of your nitpicking! Get offa my
case, blast you!
Rocks and Pots: Throughout the various landscapes you fight through, you will
see Rocks and Pots of varying sizes. These can be busted open
with Physical attacks and/or Ki blasts, and will reveal either
Ki Balls (Ki Restoration) or Chicken (Health Restoration).
Enemies: These guys...well, are a little obvious. They seek to cause
physical harm upon you, ultimately resulting in your demise.
Don't let that happen!
NPCs: "Non-Player Characters", people that you can freely interact
with (that aren't considered enemies). You can talk to 'em,
ignore 'em, scan 'em with the scanner, or what-have-you. Joy.
Numbered Gates: These things are confusing only for a short while. Throughout
the game, you will come across a variety of gates that have
different numbers (and colors) to them - these gates lead to
special areas hiding bonus items, Plot Items, or simply more-
challenging arenas for your characters to do battle within.
In order to pass the gate, you have to have selected the right
character to open it, and have reached a level of experience
equal to or greater than the number represented on the door.
ONLY that certain character can open their door, so even if
you have Vegita at level 50, he can't open one of Gohan's
doors with a Number "20" on it. Here are the corresponding
colors per character:
Gokuu - Orange
Gohan - Light Blue
Piccolo - Green
Trunks - Purple
Vegita - Dark Blue
Hidden Character - Red
Easy enough to understand, yes? To open a door, simply bash
it with a Physical or Ki attack (and make sure you have the
right level requirement met).
Save Point: These things are fairly easy to spot; large gray ovals with
the Capsule Corp. symbol within it, you can use these circular
devices to save your game and switch characters (once you have
some unlocked). Move onto it, press the A Button, and you'll
be given the option to save (and switch characters).
Flying Circle: Occasionally, you will find a small rock-shaped stone on the
ground with a depiction of someone flying on it. This is the
Flying Circle, which allows your character to transport
themselves to another area by levitating themselves and
hovering along their way. You use the Flying Circle by
walking on top of it and pressing the A Button.
Overworld Sign: Appearing as a Map affixed to a pole in the ground, these
things are your link to the outside world. By walking up to
one and hitting the A Button, your character will be taken to
the Overworld.
Overworld:
Let's briefly go over the Overworld, then, since that would be the next
logical segue. Your character is now controlled via the Directional Pad,
and can land on one of the pre-designated landing points that the Mini-Map
showcases. When you are flying over an area that you can land on, the name
of the area will be listed on the bottom of the screen; furthermore, these
areas appear as Purple Dots on the Mini-Map. If it is the next area that
you need to fly to (to further the plot), then it will appear as a Star on
the Mini-Map. You can only fly to and enter areas that are on the map; if
it hasn't shown up yet, then you can't go there.
~~~~~~~~~~~~~~~~~~~~
So here's how the game works - you have a certain amount of life with which you
have to survive attacks, and Ki which you can use to attack back. When you run
out of Life, you die and the game is over; however, you can use Items of
dropped Chicken to restore your life so that this does not happen. Reduce your
enemies in a similar fashion and watch 'em die, giving you a little more
experience (and possibly a restorative item). Get enough experience and you
gain a level, receiving incremental upgrades to your Health, Ki, and 0-2 points
of gain towards your Strength, Power, or Endurance (randomly picked). Easy
enough to pick up, yes?
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B - The Menu Screens
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Coming Soon!
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C - Controls
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Coming Soon!
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D - Characters
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Coming Soon!
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E - Items
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Coming Soon!
============================= Legacy of Gokuu II ==============================
---------------------------IV: Walkthrough---------------------------
============================= Legacy of Gokuu II ==============================
As usual, the Walkthrough of the game will be handled by Vegita. Take it away, Veggie!
"Look, I don't know how many times I have to tell you this, but if you call me
'Veggie' one more time, I'm going to rip off your legs and beat you with them."
Fair enough.
"Good. Let's get this show underway, shall we?
___________________________________========____________________________________
Prologue
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"Welcome to the future. Unfortunately, no one is left alive aside from a few
humans, Gohan and Trunks, and 2 menacing Androids that have killed off everyone
in sight. They even proved to be too great for myself to handle, so it looks
like you have some serious problems. Oh well; as long as someone in my family
handles the problem, then I have no problems dealing with it.
"You start off playing as Trunks, with SSj Gohan instructing you. Do as he
says and pummel the rocks, using physical attacks or Ki blasts to do so. The
game gives you a brief tutorial, so if you don't know how to move about in the
game...wellsir, make good use of it!
"After doing Kakorotto's child's bidding, continue up to the Flying Circle and
move onward to the next section. You will find yourself in a rainy city, where
no one (living) is left in sight. Moving northward, you'll find Gohan...and
promptly see him executed by a convergence of Ki Blasts, coming from 2
different locations. Sounds like 2 Androids to me! Trunks, at the sight of
his friends' death, harnesses enough anger to (finally) turn Super Saiya-Jin.
Good for you, son, now you are REALLY ready to kick some Android booty!
..unfortunately, that's not what happens. Instead, we are taken back to
Present Day Earth, where Gohan is busily studying. Ever the hard-working
individual, Gohan simply lacks the willpower to tell his mother to shove off;
because of this, he finds himself studying more than he does training, playing,
or having a normal life at all. Thanks, Chi-Chi, you're such a great mother.
More to come!
============================= Legacy of Gokuu II ==============================
----------------------V: Non-Player Characters-----------------------
============================= Legacy of Gokuu II ==============================
Here are the enemies, bosses, and various other blokes that you will meet (and
sometimes fight) throughout the game. Got it? Good. Just so you know, I'll
be listing each opponents' statistics through the shorthand used in the game -
that is to say, "HP" is Hit Points, "STR" is Strength, "POW" is Power, and
"END" is Endurance. I shall also include a transcription of the enemies'
information (taken from the game), as well as my own thoughts on how to combat
these fools. Finally, I will also include the experience given by each
monster, appropriately listed as "EXP".
Oh, and one final note - the Enemies (and Everyone Else) will be alphabetized,
while Bosses are listed in order of appearance (where applicable). Feel free
to search through each listing via the corresponding method of browsing, eh?
________________________________=============__________________________________
A - Enemies
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Here they are, in alphabetical order. If an enemy has multiple forms (i.e.,
different colors that yield more powerful versions), then they will still be
listed under the same name but will have additional information given. Now you
know!
Alligato Ninja Tiger Bandit
Destroye Pterodactyl T-Rex
Eggbot Saber-tooth Tiger Triceratops
Hawk Scorpion Warlord's Henchman
Kuma Mercenary Snake Warthog
Ladybug Wolf
##### Alligator #####
HP: 600
STR: 29
POW: 1
END: 20
EXP: 9106
Scouter Reading: These fearsome reptiles leave near water in the tropics and
will fiercely protect their territory. Strong jaws and
sharp teeth make alligators a formidable foe.
General Thoughts: Forget what the scouter says...Alligators are difficult
because they are rather slim opponents (meaning they can be
harder to hit), and they LOVE to attack en masse and get you
stuck on a tree, a wall, a bit of shoreline, whatever. It's
a bit of a blessing to find a group of opponents that start
out motionless (good for picking off and earning some easy
experience), but once they all get riled up and start
charging you...well, you'd better make sure you can take 'em
all out before you're surrounded!
##### Destroyer #####
Red Green Gold
HP: 1463 3120 4200
STR: 32 46 49
POW: 39 42 44
END: 29 39 43
EXP: 9106 43180 58900
Scouter Reading: This giant robot bears the insignia of the Red Ribbon Army.
Scanning indicates that this robot was designed for military
purposes. The thick geromantium armor on this robot makes
it invulnerable to most conventional attacks.
General Thoughts: These guys, as big as they are, can be quite the pain
because of one simple thing - flamethrowers. You walk up to
one of these suckers and they'll get you as you're coming
with a burst of fire, scorching you repeatedly before you
can even land a blow on 'em. The trick to nailing them is
to chuck a Ki blast, then run after it so that they end up
stuck in the lag from being hit, allowing you to run up on
'em. From there, resort to the usual punch-rush. However,
these giant beasts can also punch you back, so going for a
Charged physical attack usually isn't the best idea -
they'll hit you before you can get 'em with it.
##### Eggbot #####
Red Blue Green Gold
HP: 250 525 1130 1349
STR: 19 35 38 47
POW: 25 41 44 53
END: 18 22 34 52
EXP: 875 2670 33170
Scouter Reading: This egg-like robot bears the insignia of the Red Ribbon
Army. Scanning indicates that this humanoid robot is
designed for the purpose of hand-to-hand combat. The arms
of this robot are actuated using unusually powerful hydrolic
pistons.
General Thoughts: These guys aren't too difficult to take care of, I'd say,
since they are primarily physical attackers. Once again,
you have an enemy who's primary offensive is rushing and
(trying to) hit you, so you can keep them away or simply
punch-rush them to death. However, you do have to show a
little caution - when defeated, the Eggbot will flash,
vibrate a little, then explode...so don't get caught in the
explosion, try to move away before he goes kaboom instead.
Fun Note: The "eggbot" is actually a miniature reproduction of Pilafs'
fighting robots from Dragon Ball (earlier in the series).
He, Shuu, and Mai used giant-sized robots that looked like
these 'Eggbots' to do battle with Gokuu. They did
surprisingly well, too, given just how powerful Gokuu is.
##### Hawk #####
HP: 110
STR: 10
POW: 1
END: 5
EXP: 300
Scouter Reading: The hawk is a bird of prey. Hawks have sharp beaks and
acute vision.
General Thoughts: They're fairly weak, but fast and can attack in groups.
Joyous. Since they are fairly quick when it comes to moving
about, you will have to dash after them just to land a
Physical Blow. I prefer switching over to Ki blasts and
shooting them out of the sky. Hey, man, if you want to run
after the bird, you go right ahead - but don't come crying
to me when it turns and rams you as you're attempting to
blindside it.
##### Kuma Mercenary #####
Brown Red Blue
HP: 125 596 940
STR: 17 25 35
POW: 1 1 2
END: 15 20 32
EXP: 250 9106 9800
Scouter Reading: This bear is a member of the Kuma Mercenary Clan. These
soldiers are ruthless and cunning, and often resort to
robbery when unimployed.
General Thoughts: Another run-of-the-mill grunt, although this one is a little
stronger than your average foe. They carry a sword and like
to rush you, attempting to hit you with it. As per usual,
pick 'em off at a distance, or simply punch-rush them to
death (punch, step forward, punch, step, punch, etc).
##### Ladybug #####
Red Blue Green
HP: 29 175 700
STR: 1 1 1
POW: 7 16 32
END: 4 11 29
EXP: 38 520 11200
Scouter Reading: This flying robot bears the insignia of the Red Ribbon Army.
Scanning indicates that this robot is designed for
surveillance purposes. However, this bug-like robot is also
equipped for defense.
General Thoughts: Man, these things are annoying. They are smaller targets,
which makes ranged Ki shots a little difficult; furthermore,
they have long-range electrical blasts that can hit you
before you can get in close and thwack them. Even worse,
however, is the fact that this electrical discharge can
nullify your ki blasts (at first), meaning you have chuck a
few shots just to ensure you hit 'em. Piccolo, however,
doesn't have to worry about this absorbtion feature if he
uses his Mankaksopoppo - it'll tear through anything,
including the electrical beam, to go to (and through) it's
target.
##### Ninja #####
Red Gray
HP: 900 1400
STR: 34 37
POW: 25 31
END: 27 31
EXP: 36800
Scouter Reading: These warriors value stealth and subterfuge. Some ninja use
their ninjutsu skills for assassination and thieving.
General Thoughts: These buggers can be quite the pain. They have the standard
physical attack, but they can also chuck Shuriken (ninja
stars) at you, acting as a counter-projectile with which to
keep you at bay. They are rather powerful blokes, too, and
the fact that they are often hiding - and thus pop up when
you least expect it - can mean almost guaranteed damage on
you. Be careful and plow through 'em as best as you can,
trying to get 'em one at a time. If you're not careful, one
can play the physical game with you while one of 'em plays
the Sniper with those stars...so deal with one as quickly as
possible and then move onto the next!
##### Pterodactyl #####
Blue Red
HP: 900 1200
STR: 28 40
POW: 1 1
END: 16 30
EXP: 9578 25000
Scouter Reading: Often mistaken for a dragon or dinosaur the pterodactyl is
actually a flying reptile. Pterodactyls can be quite
cunning and intelligent hunters.
General Thoughts: I would highly suggest you ignore the scanners' readings.
All the Pterodactyl does is fly about, occasionally gliding
near you so that it might try to land a bite. Suffice to
say, somthing this big should NOT be missed by any attacks.
Pathetically easy, really; even if you are so physically
weak that they could bite you once and kill you, you should
be able to handle yourself with Ki blasts or the standard
Punch rush.
##### Sabertooth Tiger #####
Yellow Gray
HP: 750 1500
STR: 32 25
POW: 1 1
END: 14 21
EXP: 9106
Scouter Reading: This species of tiger has long razor sharp teeth. They are
fierce carnivores.
General Thoughts: Uh huh. Yet another mindless drone, doing little but
rushing you and nipping at your heels until you are dead.
Granted, these suckers tend to come in greater groups than
enemies like Snakes or Kuma Mercenaries...but still, you
really shouldn't be outclassed by these guys. If you ARE,
then I suggest you beat on them until you gain a few levels.
##### Scorpion #####
Silver Red Gold
HP: 110 400 2000
STR: 11 18 70
POW: 1 1 1
END: 5 11 56
EXP: 9106 9106
Scouter Reading: Scorpions are arachnids with large claws and a tail ending
with a poisonous stinger. The venom of a scorpion is highly
potent. This particular species of scorpion is very large
and aggressive.
General Thoughts: Scorpions are, for all intents and purposes, the same as
Wolves, Sabertooth Tigers, Snakes, Kuma Mercenaries, etc.
That is to say, they are palette-swaps of one another, and
all they do is run at you and attack. Despite the
description given by the scanner, Scorpions do NOT poison
you (in the game). In real life, however, you should
probably treat them as if they WOULD poison you.
##### Snake #####
Green Red Purple Blue
HP: 35 125 275 530
STR: 7 10 15 32
POW: 1 1 1 1
END: 3 5 14 28
EXP: 38 600 14028
Scouter Reading: These rattlesnakes are extremely aggressive and poisonous.
General Thoughts: The biggest problem about these guys, when you first
encounter them, is their range of attack; that is to say,
Snakes have a slightly longer range of melee attack, which
gives them the ability to hit you before you can hit them.
Still, they do not present much difficulty if you can get a
punch-rush going, or - failing that - you can just Ki blast
them into oblivion.
##### Tiger Bandit #####
Orange Purple Red
HP: 38 325 1128
STR: 6 10 34
POW: 3 18 42
END: 4 8 25
EXP: 38 650 14028
Scouter Reading: This is a member of the Tiger Bandit Gang. The Tiger Bandit
Gang is wanted on many counts of thievery, pillaging, money
laundering, kidnapping, and general mayhem.
General Thoughts: One of the first opponents that our heroes has the privlege
of squaring off with, these guys like to rush and
punch...and not much else. Since they aren't too strong and
don't have much in the way of diverse attacks, then you
should be able to handle these guys...as long as you're not
so weak that they can kill you. Make sure that does not
happen, ok? Moving up in the world, you will meet up with
Purple Tigers, whom enjoy chucking explosives at you. Once
again, they aren't much of a threat if you are strong
enough, although they can provide a worthy challenge if you
are surrounded by several (3-4) by chucking bombs and
rushing you simultaneously.
##### T-Rex #####
Brown Blue
HP: 1750 5120
STR: 40 49
POW: 1 1
END: 30 55
EXP: 9106 37708
Scouter Reading: The tyrannosaurus rex (commonly referred to as the T-Rex) is
the largest carnivore on the planet. Although extremely
dangerous, they are also very slow.
General Thoughts: These guys are big, and they bite very, very hard. Thus, if
you happen to come across a T-Rex and are forced to fight
it, make sure you give it some room, 'cause you don't want
it sinking its teeth into your backside. These guys also
enjoy charging you, a la the Triceratops, so make sure you
avoid his oversized battering ram of a body and continue
pummelling him. Good experience from these guys no matter
HOW far you are in the game, so they're a worthy investment
of time; however, towards the end of the game (when you want
to gain levels quicker), you'll find that the Triceratops
are easier, more abundant, have less life, and yield the
same EXP as the T-Rex. No need to bother with these guys if
you don't have to, then...
##### Triceratops #####
Orange Brown
HP: 275 870
STR: 20 40
POW: 1 1
END: 2 40
EXP: --- 37708
Scouter Reading: These dinosaurs are herbivores, but can be extreme
aggressive, especially when it comes to territory. Their
head frills protect them from attack, and their horns are a
dangerous weapon.
General Thoughts: Mostly irritating, the Triceratops tend to do little else
but attempt to ram you. If you are close enough, they will
attempt a headbutt with their horns, but they usually stick
to charging madly at you. Early on in the game, you will
encounter several Triceratops that you cannot harm, and
instead must avoid the roving packs. Later on in the game,
however, you will encounter much more powerful versions,
providing some of the nicest experience in the game. Want
to build levels? Then these guys are right up your alley.
##### Warlord's Henchman #####
Red Cap Blue Cap
HP: 90 900
STR: 2 10
POW: 8 30
END: 6 26
EXP: 325 9106
Scouter Reading: These henchmen are what's left over from the army of the
defeated Warlord who once ruled the outskirts of West City
Hercule (Mr. Satan) is reported to have defeated ths
Warlord.
General Thoughts: Frustrating blokes, to a certain degree...these fellas walk
around with rocket launchers, and - upon siting one of our
heroes - will begin firing off shells in order to cripple
your character. Interesting, how these guys automatically
knew they'd need some heavy artillery just to ensure their
ability to harm the Z-Senshi...too bad the rockets are taken
out with a single Ki blast, and a few more will destroy the
moron behind the trigger. Take note, kiddies - if you're
going to take on someone as strong as Piccolo, Gohan,
Trunks, Gokuu (ugh), or myself, then you had BETTER be sure
you can finish the job.
##### Warthog #####
HP: 300
STR: 20
POW: 1
END: 14
EXP: 800
Scouter Reading: Warthogs are very dangerous boars. They can be as fierce as
they are ugly.
General Thoughts: Honestly, though, these guys shouldn't pose too much of a
threat. As long as you aren't caught between a group of
them, then you should be able to bash one to death or pelt
the entire group, weakening them so that you can swing a
couple of times and remove them all at once. Good
experience, too. You should remember that these guys will
stop and shake prior to charging at you, so if you see one
vibrating, sidestep it and then pummel it as it rushes past.
##### Wolf #####
Brown Black Grey
HP: 65 675 1000
STR: 8 29 65
POW: 1 1 1
END: 4 24 35
EXP: 45 1680 9106
Scouter Reading: Wolves are aggressive carnivores and often hunt in packs.
General Thoughts: These guys, when you first encounter 'em, will have a fairly
high amount of HP to contend with. As such, this means
you'll have to wail on them just to ensure that you kill
them before they can kill you. However, the amount of
experience they give you better than that of snakes, so if
you can deal with 1 wolf at a time, you should be levelling
up in no time!
_________________________________============__________________________________
B - Bosses
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Here they are: the big, the bad, the bold, the beautiful, the powerful, the
sometimes irritating... bosses! In general, if it has a lifebar, then I
consider it a boss - I mean, if the game is willing to specifically designate
those enemies by giving them such an extra feature, then I might as well honor
such programming and give them their own separate section. Eh? Yes? Agreed?
##### Furiza #####
HP: 1974
STR: 30
POW: 37
END: 20
EXP: 20
Scouter Reading: This extraterrestrial being is believed to be a powerful
tyrant feared on many planets. Little is known about Frieza
other than what has been discovered through the study of
extraterrestrial broadcasts intercepted by Space Telescopes
and other unsubstantiated reports. Frieza is believed to be
dead, however this is unconfirmed.
General Thoughts: Your first fight, Gohan has a daydream of meeting his
father...whom promptly turns into Furiza. Gohan's best bet,
during this fight, is to run from the nefarious alien and
pelt him with his entire Ki bar, then switch to melee blasts
and hope you can work him into a rhythm of punch-rushes and
wall-bounces.
##### Boss Wolf #####
HP: 400
STR:
POW:
END:
EXP:
Scouter Reading: (See "Wolf" listing in the Enemies Section)
General Thoughts: The only difference between this wolf and any other normal
wolf is that it is considered a boss-type, with a lifebar
and everything. It has more life than your standard wolf,
and bites harder...but that's about it. Punish this foolish
enemy for trying to harm you!
##### Yamcha #####
HP: 800
STR: 18
POW: 12
END: 14
EXP: --- (You receive a +3 Power Capsule instead of experience)
Scouter Reading: Yamcha was once a notorious bandit, and is now a
professional athlete and martial artist. His signature
martial arts move is the Wolf Fang Fist. He plays baseball
for the Titans.
General Thoughts: Do I consider Yamcha to be a boss? Well, considering the
fact that the most powerful enemy you have fought prior to
facing him would be either a Purple Tiger Gang member, a
Kuma Gang Member, or possibly even a Tricerotops...yeah, I
think Yamcha would classify as a Boss. He goes by the
standard boss-strategy, which is running around, throwing ki
blasts and punching/kicking you, and generally having more
than enough life to be a pain. Geez...if Piccolo and Gohan
have this much trouble with Yamcha, then why is it THEY are
the ones trying to save the world? Geez, give me the Desert
Bandit any day over these two weaklings!
##### Krillin (Kuririn) #####
HP: 1800
STR: 23
POW: 24
END: 17
EXP: --- (You receive a +3 Strength Capsule instead of Experience)
Scouter Reading: Krillin (Kuririn) is an exceptional martial artist who
trained under Master Roshi (Kamesennin). Krillin is capable
of performing a powerful attack called the Destructo Disk
(Kienzan). The nature of this attack is unknown. However,
it is reported that this attack can level a mountain top.
These reports however are most likely exaggerated.
General Thoughts: You thought Yamcha was bad? Well, Kuririn is much more
difficult to take. He has over twice as much life, and has
that annoying habit of allowing himself to be knocked just
far enough away that you cannot punch-rush him. This means
you have to knock him a way, then send a few Ki Blasts at
him, then wait for a mistake or something that you can use
to get in close. I would suggest using Ki blasts to work
him near a wall, then walk diagonally around to try and get
close enough to start wall-bouncing him. Go, man, go!
##### Tien (TenShinHan) #####
HP: 2110
STR: 35
POW: 29
END: 27
EXP: --- (You receive a +3 Endurance Capsule instead of Experience)
Scouter Reading: Tien Shinhan (TenShinHan) is a highly skilled martial
artist. Tien (Ten) has trained under Master Shen
(Tsurusennin) and later under Master Roshi (Kamesennin).
Tien (Ten)'s distinguishing feature is his third eye. It is
believed that a third eye can be attained through intense
meditation concentrating on the pineal gland. As a result
Tien (Ten) has Telepathic Powers. Tien (Ten)'s signature
moves are the Tri-beam Cannon and the Solar Flare.
General Thoughts: Honestly, TenShinHan isn't too much more difficult than
Kuririn. They both have the same features - high HP, hard
hits, and they fly back far enough when struck so that you
cannot easily wall-bounce them. Still, there aren't any new
attacks or features to mention, so just remember that he is
a strong opponent, and that you shouldn't take too many
risks against 'em unless you have enough HP to back it up
(should you make a mistake and get hit).
##### Triceratops King #####
HP: 850
STR: 21
POW: 1
END: 25
EXP: 1500
Scouter Reading: Triceratops King is the leader of a triceratops tribe south
of West City. Recently the Triceratops King's army has been
forcing farmers off of their land. He is powerful and old
and has never lost a fight, even against the T-Rex.
General Thoughts: This guy hits very hard, no doubt (although not as hard as
Kuririn or TenShinHan), and can't be knocked out of one of
his charges (which means you'd best get out of the way,
mate). These, coupled with the fact that he is a big
target, makes it easy for him to damage you in a hurry.
However...for as much life as he has, the fact that he is
large also means that he is a bigger fellow to strike.
Since he is in a relatively small area (a little over 3
times as large as he is in width), you can punch him until
he bounces off of one of the walls, and the bounce will
carry him right back into range, so you can continue
pummelling him before he can recover and charge or horn-
smash you again. Works for me, eh?
##### Android 19 #####
HP: 2970
STR: 21
POW: 14
END: 11
EXP: 3410
Scouter Reading: Although appearing to be a portly clown, it is actually an
Android. Scanning of this android reveals components
created by Dr. Gero. Scanning of the holographic memory
reveals that the primary mission of this Android is to
destroy Goku and secondary mission is causing pain and
suffering. This Android is equipped with an energy
absorbing device capable of extracting energy from organic
beings. This Android is extremely powerful and highly
dangerous.
General Thoughts: Important note to keep in mind when facing off against
Android 19 - this fat fruitcake absorbs Ki blasts. Thus,
Vegita cannot use Ki shots or his Big Bang Attack if he
wishes to destroy it, since it yields green numbers instead
of red. What does this mean, then? Green numbers mean you
are HEALING it, so stop firing and get in close! However,
this ends up being more of a blessing for Vegita...since he
can't use those long-range attacks, that saves his Ki for
use towards his Super Saiya-Jin power-up. Run away from #19
and power up, then run at him and wail away. If you stopped
by Kamesennin's to learn the Double-Palm Smash, then pull
the one-two combo (hit, buffer charge, release for a 2nd hit
and tons of damage) until the robot is toast.
##### Android 20 (Dr. Gero) #####
First Fight Second, Third, and Fourth Fights
HP: 2810 1900
STR: 24 25
POW: 19 21
END: 14 17
EXP: 5000 7000 (each successive win)
Scouter Reading: This being is an exact visual match of the notorious
scientist, Dr. Gero, however further analysis of this being
reveal that it is an advanced cybernetic organism. The
Android's body is purely mechanical; however, the beings's
brain is organic. This Android is equipped with an energy
absorbing device capable of extracting energy from organic
beings. Dr. Gero is a fugitive from the law, and is
extremely dangerous. Once the chief scientist of the Red
Ribbon Army, he is wanted on charges of conspiracy to commit
treason and murder, and unlawful experimentation on human
subjects.
General Thoughts: Gero is much like Android 19, in the sense that he attacks
like just about any other boss-type character in the game
(physical blows and the occasional Ki blast). Also, like
Android 19, Gero cannot be harmed by Ki blasts, instead
gaining life from such attacks he comes in contact with.
This makes the fight very difficult for Piccolo and Gohan,
so if you wish to use them in the fight, take care...Gero is
VERY powerful, and can kill someone below level 20 with a
few quick blows. Vegita can once again go SSj to beat down
the evil cyborg; however, the terrain is very open and Gero
is quick enough so that you cannot simply run away and try
to power up to Super Saiya-Jin (he will knock you out of
it). If you want to go SSj, do so and THEN use the fly-spot
to move to the fight against Gero; for Piccolo and Gohan, I
would highly suggest that you go build up their levels to at
least 22, or else the fight could be very short and very
painful.
##### Android 18 #####
HP: 2910
STR: 29
POW: 34
END: 27
EXP: 8000
Scouter Reading: Although this being appears to be a teenage girl, it is
actually an Android. Scanning of this Android reveals
components created by Dr. Gero. Scanning of the holographic
memory reveals that the primary mission of this Android is
to destroy Goku(u) and secondary mission is causing
suffering and pain. The neural net structure of this being
shows a high capacity for independent thought, making her
highly unpredictable. This Android is extremely powerful
and highly dangerous.
General Thoughts: Again, another boss-type that walks around, firing off Ki
blasts and using physical attacks when in close. Although #
18 has a lot of life, she is vulnerable to Ki attacks
(unlike the previous two Androids); thus, you can pelt her
with Ki blasts for a good while, until you have to get in
close again. Her lifebar only drops to 1/2 in order to win
the match, but it's still plenty of damage that has to be
done. My personal suggestion is to use Piccolo, then bash
her away from you, switch to the Mankaksopoppo, then drain
as much life as you can (she'll usually be pushed
offscreen); from here, run back, bash her back onscreen, and
continue. Be careful, though, as she his VERY hard.
##### Imperfect Cell #####
HP: 5210
STR: 32
POW: 32
END: 27
EXP:
Scouter Reading: This being resembles no known species of animal or any type
of technology. Analysis of the cellular structure of this
being reveals evidence of artificial genetic engineering.
Extraterrestrial origin may be possible. The body of this
creature is covered in a thick carapace. The calcerous
exoskeleton of this being is unusually hardy, and is
possibly resistant to most forms of attack, including
gunfire and explosives. The scorpion-like tail of this
creature absorbs life energy. Approach with extreme
caution.
General Thoughts: Imperfect Cell employs the fabled Kamehame-Ha ability during
this fight, which allows him to drill you back towards a
wall, all the while damaging you. Unfortunately, this means
that he is going to be able to easily halt you from powering
up in his presense, and - even more so - you won't be able
to break free until he stops firing. Thankfully, he doesn't
lay into you for long, which allows you to resume your
beating of his oversized hide. As with most bosses, he ends
up flying backwards a little bit further than your average
enemy, which means your traditionals punch-rush won't work
(unless you feel like trying to dash instead of walk, which
can still get you nailed if you blow the timing). Piccolo's
Mankaksopoppo is your best bet here, I daresay.
##### Android 17 #####
HP:
STR:
POW:
END:
EXP:
Scouter Reading: ...
General Thoughts: ...
##### Semi-Perfect Cell #####
HP:
STR:
POW:
END:
EXP:
Scouter Reading: ...
General Thoughts: ...
##### Black T-Rex #####
HP:
STR:
POW:
END:
EXP:
Scouter Reading: (See T-Rex listing in the Enemies Section)
General Thoughts: Honestly...this guy is just like your regular T-Rexes, save
for the fact that he's a little more powerful (and sports a
very dark skin color). Other than that, this bugger is just
your regular ol' T-Rex.
##### General Tao (Tao Pai-Pai) #####
HP: 6400
STR: 50
POW: 55
END: 60
EXP:
Scouter Reading: General Tao is a feared Mercenary and Assassin. He has a
reputation of being ruthless and cunning. He claims to have
no problem with killing any man, woman or child, as long as
the price is right. His cybernetic enchancements have given
him increased strength, cybernetic vision and a special gun
arm. General Tao is a wanted man and is considered extremely
dangerous.
General Thoughts: ...
##### Perfect Cell #####
First Fight(s) Regenerated
HP: 6500 8230
STR: 50 60
POW: 55 59
END: 60 65
EXP:
Scouter Reading: After absorbing Android 18 Cell has achieved what he calls
his "Perfect" form. Massive biomechanical changes have
occurred on all levels of Cell's structure. Cell's facial
has become more humanoid and his tail atrophied (perhaps it
is now vestigial?) His coloration has also changed due to
an alteration of his chemical make-up. The effect on his
Power Level is so drastic that it cannot be calculated.
General Thoughts: ...
##### Cooler #####
HP: 10200
STR: 75
POW: 85
END: 79
EXP: 600000
Scouter Reading: This being is of extraterrestrial origin. Cellular analysis
indicates radical polymorphism and extreme levels of energy.
Heuristic database analysis indicates that this being may be
Cooler, the son of King Cold, but not enough data exists for
a positive match.
General Thoughts: He's big, he's slow, and he hits like a mach truck.
Actually, I suppose at this point the Z-Senshi are well
beyond the level of force exherted by an oversized hauling
vehicle, so...yeah, he's a toughie. Cooler has tremendous
reach on you, so you're going to have to play a careful game
when dealing with him. I would suggest moving diagonally to
get near him, or chuck a few Ki blasts and then rush him
while he is reeling from the blasts. From there, it's a
pummel-fest, so get to it! Go, man, go!
______________________________===================______________________________
C - Everyone Else
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯===================¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
~~~Android #16~~~
HP: 4480
STR: 42
POW: 50
END: 39
Scouter Reading: Although this being appears to be a Human, it is actually an
Android. Scanning of this Android reveals components created
by Dr. Gero. Sensors are unable to analyze the complex neural
positron matrix in this being's electronic brain. However,
files contained in the holographic stem memory reveal that
the primary mission of this Android is to destroy Goku. The
extent of this Android's Power is unknown.
~~~Bulma~~~
HP: 22
STR: 2
POW: 1
END: 2
Scouter Reading: Bulma Briefs is the daughter of the founder and president of
the Capsule Corporation, Dr. Briefs. Bulma has many
invention patents in her name, most notably the Dragon Radar;
a device designed to detect the unique energy signature
associated with the ancient artifacts known as the Dragon
Balls.
~~~Butterfly~~~
HP: 1
STR: 1
POW: 1
END: 1
Scouter Reading: The butterfly is a harmless insect characterized by its
colorful wings and thin body.
~~~Cat~~~
HP: 6
STR: 1
POW: 1
END: 1
Scouter Reading: Common domesticated animal often kept as pets.
~~~Chiaotzu (Chao-Zu)~~~
HP: 142
STR: 9
POW: 9
END: 7
Scouter Reading: Chiaotzu is a mysterious child-like being. Despite his small
stature and childish looks, Chiaotzu has incredible
telepathic powers and has the ability to induce telekentic
paralysis on other beings. Chiaotzu was once a student of the
martial arts Master Shen, but later became a student of
Master Roshi (Kamesennin). He is often seen with the Martial
Artist, Tien (TenShinHan).
~~~Chi-Chi~~~
HP: 29
STR: 5
POW: 1
END: 4
Scouter Reading: Chi-Chi is the wife of Gokuu. At one time, Chi-Chi was a
registered martial artist, who participated in the World
Martial Arts Tournament (Tenkai-Ichi Boudokai). Chi-Chi is
the daughter of the infamous Ox-King of Fire Mountain.
~~~Dende~~~
HP: 172
STR: 22
POW: 32
END: 11
Scouter Reading: This being is unknown. Cellular scanning reveals that this
being is a member of the Alien race called the Nameks.
~~~Dog~~~
HP: 9
STR: 2
POW: 1
END: 2
Scouter Reading: These animals are often kept as obedient pets. Most dogs walk
on all fours, but some dogs stand on their hind legs. These
upright standing dogs show a high capacity for leadership,
intelligance and wisdom. Many dogs occupy high ranking
positions in the military and public office.
~~~Dr. Briefs~~~
HP: 36
STR: 3
POW: 1
END: 2
Scouter Reading: Dr. Briefs is the founder and president of the Capsule
Corporation. His greatest achievement is the invention of
the Dyna-Cap. Dyna-Caps (often referred to as Capsules)
allow storage of large objects in a tiny capsule. These
advancements in miniaturization technology have changed the
way that society works.
~~~Human (Various)~~~
HP: 32
STR: 2
POW: 1
END: 2
Scouter Reading: Database information on this person is restricted.
~~~King Cold~~~
HP: 1180
STR: 24
POW: 28
END: 10
Scouter Reading: King Cold is believed to be the father of Frieza (Furiza).
His brutal regime is notorious in the inner galaxy. Rumors
say that he and his sons, Frieza and Cooler, have been known
to resort to any means necessary to achieve their goals, even
destroying entire planets. King Cold's ship was tracked by
radar to Earth Atmosphere and was somehow destroyed. Capsule
Corporation Scientists are currently studying the wreckage of
the craft.
~~~Korin~~~
HP: 3470
STR: 25
POW: 59
END: 43
Scouter Reading: Korin is the being that lives on top of Korin's Tower. Korin
was long believed to be a myth, but recent evidence indicates
he does indeed exist. Attempts have been made to approach the
top of the tower using an aircraft, but these attempts have
failed. Korin appears to be a cat, but analysis indicates
that he may be a more advanced being.
~~~Maron~~~
HP: 32
STR: 2
POW: 1
END: 2
Scouter Reading: Scouter cannot detect any brain waves. Perhaps the scouter
is malfunctioning?
~~~Mayor~~~
HP: 32
STR: 2
POW: 1
END: 2
Scouter Reading: This dog is the beloved mayor of West City. He is a major
advocate of Dog's Rights. He has served four terms as the
Mayor of West City and will soon be running for a fifth term.
~~~Mr. Popo~~~
HP: 830
STR: 14
POW: 40
END: 25
Scouter Reading: Scanning reveals very little about this entity called Mr.
Popo. Power level analysis indicates great power, but the
data is very difficult to interpret properly. Cellular
analysis is impossible since the Scouter is unable to
distinguish any cells.
~~~Mrs. Briefs~~~
HP: 32
STR: 2
POW: 1
END: 2
Scouter Reading: Mrs. Briefs is the wife of Dr. Briefs. She is renowned for
her extrodinariy baking ability.
~~~Namekian~~~
HP: 390
STR: 12
POW: 20
END: 26
Scouter Reading: This is a Namekian. No data in the Capsule Corporation
Database about this being.
~~~Oolong~~~
HP: 56
STR: 3
POW: 2
END: 5
Scouter Reading: Oolong is a pig. Analysis indicates that Oolong is smarter
than the average swine.
~~~Puar~~~
HP: 24
STR: 2
POW: 1
END: 1
Scouter Reading: This creature is often seen with the martial artist, Yamcha.
Puar has the ability to fly and shapeshift. This may be due
to Puar's higher than normal power level.
~~~Squirrel~~~
HP: 1
STR: 1
POW: 1
END: 1
Scouter Reading: This species of rodent is very cute and adorable. They enjoy
collecting nuts and having furry tails.
~~~Turtle (Kame)~~~
HP: 32
STR: 2
POW: 1
END: 2
Scouter Reading: This turtle is a very old aquatic Sea Turtle.
~~~Yajirobe~~~
HP: 110
STR: 12
POW: 1
END: 15
Scouter Reading: Yajirobe is a swordsman often seen around the area of Korin's
Tower and is sometimes seen around Gokuu.
============================= Legacy of Gokuu II ==============================
-----------------------------VI: Quests------------------------------
============================= Legacy of Gokuu II ==============================
Taking on a much, much larger role in this game (than the previous), Quests are
the bread and butter of Legacy of Gokuu II. Here, you'll find yourself wading
through dozens upon dozens of sidequests and special agendas, from item
retrieval to rescuing lost folk to good ol' fashioned skull cracking.
Before I hit the quests, however, I should not that I don't really have any
particular order with which I can put these in (aside from Chronological)...so
here are the quests of the game, placed in the order in which you come across
'em. If a listed quest is not required towards furthering your progress in the
game, then I shall give the walkthrough for such a quest in this section of the
game rather than the main walkthrough (so as to spare the readers from having
to sift through a bunch of junk just to move onward in the game).
Since 90% of the quests in this game are self-explanitory and/or required for
the furtherment of the main plot, that means I'll have to list very little
information here aside from quest names and such. Each quest is "rated" by how
important they are - a Gold Star next to the quest (in the logbook) means that
it is essential to the plot, Silver Stars mean it is a secondary joint that you
should probably accomplish (usually a sub-quest required to completing a
larger, Gold Star quest), and Bronze Stars mean that the quest isn't that
important. 100% sidequest, in other words. However, you can't simply list
those quests as per each category, since certain Quests can change in priority
based off of how far in the game you are. Before, saving a bunch of children
might have seemed like a sidequest; suddenly, you find that it is required to
further the plot, and moves up from Bronze to Gold. Understand? Good.
Now, I shall list the Quests in Chronological order. Yay!
..coming soon!
============================= Legacy of Gokuu II ==============================
----------------------------VII: Various------------------------------
============================= Legacy of Gokuu II ==============================
Stuff that doesn't fit anywhere else? Find it here!
________________________________=============__________________________________
A - Secrets
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~~~The Hidden Character~~~
Ok, so you've played through the game and seen several doors that required a
certain character to be at a certain level just to surpass them. Through your
adventures, you probably have seen a couple of doors that had the rather
ominous requirement of "50" as the level. Daunting, yes? Well, there is
something to be had by breaching each sacred level - by doing so, Gohan,
Piccolo, Vegita, and Trunks will discover Statues of their own likeness,
awaiting their collection. Upon nabbing them, our plucky heroes will
automatically deposit the statues on one of the 5 Pedestals located within
Capsule Corp (in the atrium, next to the fountain). Gokuu, as you'll notice,
does not have a level 50 door; instead, you simply have to beat Cell with Gokuu
at level 50, and his statue will automatically appear and replace Gokuu (whom
is now dead) as the 5th Man on your team.
So what about the hidden character, then? Well, once everyone has their
statue, the hidden character arise...and it's Mr. Satan (Hercule). He has
pathetically weak stats, but is humorous enough to make due. He uses a Rocket
Pack to fly, has his mouth wide open when running, and sports only 1 special
attack - his "Super Taunt". This "attack" stuns every enemy in the area for a
short period of time (EVERYTHING, even if it's not onscreen), allowing the weak
little human to wail on an enemy or two. Mr. Satan also has his own special
Level 50 door, located in the Television Station in West City. Enter here to
view the secret ending!
____________________________======================_____________________________
B - Revision History
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06-01-03: Guide started. Sure, I don't have much aside from the very, very
basic formatting, but once the game comes out I'll certainly jump
onto the guide-writing circuit and see what I can do.
06-23-03: I have practically no time to work on this thing, so I might as well
submit what I have and update it over time. I may not be
contributing anything truly unique that hasn't already been covered
by any other guides; however, I know that my guide has my own
particular style, and will only continue to grow and help readers.
I just want to make sure it gets up there before all slots are
filled up!
_________________________________============__________________________________
C - Thanks
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~CJayC (
[email protected], www.gamefaqs.com) for putting this FAQ up. Your
hard work as earned my respect.
~Al Amaloo (www.gamewinners.com) for being such a cool guy, and having a great
site. Your tenacity will live forever!
[email protected] for giving me a heart attack with your childish "I
stole your FAQ and sold it with my name on it" antics. Because of that, I now
do dozens of things to make sure people don't steal my work. If they do, I
know exactly what to look for to see if they took MY work or not.
~Uh...I can't exactly thank God for the role he's taken in my life, because
that would seem like I'm trying to force my religious opinions on someone else
(which I'm not). Therefore, I'd like to thank "Murray" for the role he's taken
in my life (Murray, you know who you are).
________________________________===============________________________________
D - No Thanks
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If you write me asking for help with the game, I'll send you a link to my FAQ.
If you ask for specific help, I'll try to aid you. However, if you ask me
about something that is already covered in the FAQ, I will simply refer you to
the FAQ again. I wrote the FAQ so that your questions would be answered here,
not so I could repeat that FAQ bit by bit through e-mail for the next few
years. If you need clarification about something in the FAQ, ask about it -
but don't ask me to repeat anything.
===============================================================================
End FAQ
===============================================================================
The following are sites that can NOT use my work. If you see these sites using
ANY of my FAQs, please e-mail me ASAP. Each of these websites are sites that
have plagiarised myself or others in the past, or simply taken our work(s)
without our prior permission. Since they do not have enough respect for the
authors (or an ignorance of the law), I am expressly forbidding them from using
my work. I will not promote such sites that partake in these actions.
911 Codes
http://911codes.com
9 Lives
http://www.9lives.ru/eng/
Bean's PlayStation Dimension
http://www.bean.dk/psx/index.htm
Cheat Code Central
http://www.cheatcc.com
Cheat Index
http://cheatindex.com
Cheat Matrix
http://cheatmatrix.com
Cheat Search
http://cheatsearch.com
Cheatstop
http://www.panstudio.com/cheatstop/
CNET Gamecenter
http://games.netscape.com/Faqs/
Console Domain
http://www.consoledomain.co.uk
Dirty Little Helper
http://dlh.net
Dark Station
http://www.darkstation.com/
Dreamland
http://kirby.pokep.net
Games Domain
http://www.gamesdomain.com
Game Express
http://www.gameexpress.com
Games Over
http://www.gamesover.com/
Mega Games
http://www.megagames.com
Square Haven
http://www.square-haven.net
Ultimate System
http://www.flatbedexpress.com
VideoGaming.net
http://www.videogaming.net/
Cheats.de
http://www.cheats.de
(Taken from Jim "Red Phoenix" Chamberlin's FAQ Theft Guide, as well as added
onto.)
As I stated above, if you want to use one of my guides, I ask that you e-mail
me to gain my permission first. I like to keep track of which sites use my
work, so I know where to send the updates, and it's a little difficult to keep
you updated if you don't e-mail me.
This FAQ Copyright Reverend Eric "Vegita" Johnson, 2003