DRAGON BALL Z: Buu's Fury(Game Boy Advance) (English)
Creation Date: September 16, 2004
Version: 0.25
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Dragon Ball Z: Buu's Fury
Type: FAQ/Walkthrough
For Game Boy Advance
This document is copyrighted 2004 to Rob Schluntz.
This FAQ will be updated a few times, each with a new chapter in it, maybe 2 at
a time. I will have it as a ".1" for every chapter on, and if there are any
extra updates after that, I will add another ".1" So, the first version will be
".1" because there's only one chapter done.
If you need to contact me, send me an email at caterp1024 [at] aol [dot] com.
Please title the email "Buu's Fury FAQ" or something similar to that. I would
appreciate tips, questions, or anything I could add to this FAQ, you will
be credited if you give me info, and I may need some, as this is my first FAQ.
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Table of Contents:
1- Introduction
2- FAQ
3- Basics
4- Guide
4.1-Prolouge
4.2-Chapter 1: The Other World
4.3-Chapter 2: Great Saiyaman
4.4-Chapter 3: World Tournament!
4.5-Chapter 4:
4.6-Chapter 5:
4.7-Chapter 6:
4.8-Chapter 7:
4.9-Chapter 8:
4.10-Chapter 9:
4.11-Chapter 10:
4.12-Chapter 11:
4.13-Chapter 12:
5- Enemy Stats
5.1-Bosses
5.2 Misc. Enemies
6- Energy Attacks
6.1-Goku
6.2-Gohan
6.3-Trunks
6.4-Vegeta
6.5-Goten
6.6-Gotenks
6.7-Gogeta
6.8-Vegito
7- Exhibit List
7.1-Z-Fighter Exhibits
7.2-Hercule Exhibits
8- Legal Information
*Note, until this guide is complete, some sections, may/will be
missing
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1. Introduction
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When Legacy of Goku 2 came out, I got it right away. I loved it!
Then I saw this game coming out, and I thought from the screen
shots that it would be even better, so I decided to write an
FAq ;)
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2. FAQ
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Q. Where is [X] exhibit? It is the only one I need!
A. Sorry, it is not likely that I will be adding locations of
exhibits, but if I do, check that section.
Q. I can't find the third switch for the 3rd floor of Babadi's
spcace ship!
A. Until I write that part, hit select to see a map, go anywhere
you haven't searched yet, it might help, but when I do write
that part, it should be detailed enough for you to find it, if
not, contact me.
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3. Basics
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Controls
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| Button | Action |
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| A Button | Melee Attack, confirm in menus, decend on World Map |
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| B Button | Energy attack, cancel in menus, ascend on World Map |
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| Select | Brings up area map, hit L for scouter(scan mode), |
| | R for World Map |
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| Start | Pause, brings up menu |
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| L Button | Switch through energy attacks, go to different menu, |
| | switch to scanner mode of scouter |
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| R Button | Block, switch menus, switch to world map mode of |
| | scouter |
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| D-Pad | Press one of the 4 directions to move, tap twice to |
| | run |
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World Map-
Many of you have played LOG2, so you know what I am talking about.
Well, it is a bit different this time around. Press A to descend a
bit, press B to ascend a bit. Now, it isn't too difficult to get the
hang of this, but it might take 2-5 minutes. When you see a city,
or other area that you can enter, press and hold A until you
land.
On the world map, you will also find occasional submarines, or air ships.
These can either have treasure chests on them, or enemies. If there's enemies,
they don't give too much experience. But, most of the enemies on these ships
drop bandanas, so once you get to the part where you need a bandana, you know
what to do ;).
Saving/Switching Characters-
Wondering what that capsule corp cricle on the ground is for? Well, go near it,
and press A. In the beggining it will automatically save, but once you get to a
part where you have more characters, it will ask if you want to save or switch
characters.
To switch characters, once you get to the part where you have more than one,
select "switch characters", then it will pop up a box, showing all the
characters you have. Move the cursor over one that you want, and press A.
But what is this? One of your characters is facing the other direction? That can
mean a few things, ie. they are in another dimension(other world/earth), or
the game told you to be a certain character. Don't worry, you will get them back
eventually, that is just the game's way of limiting the characters you can be,
and making sure you train them all.
Leveling up/Changing stats-
When you gain a certain amount of experience from battling enemies and bosses,
you will level up! Whenever you level up, you will gain three stat points
(unless you have a certain item, the Gokuu hat, equiped). These 3 stat points
can be used to upgrade 3/4 of your stats. Your stats are Power, Strength,
Endurance, and Speed. You cannot level up speed with stat points, the others
you can.
When you have at least one stat point, you may upgrade your stats. Press
start to open the status screen, then press the A button, and hit left/right
on the D-Pad to decrease/increase stats, repectively. When you are done,
press A, and your stats will be upgraded, and you will not be able to change
what you have done, it is permenant, so choose wisely.
Note: You cannot take away from stats to get more stat points, after you have
already upgraded a stat completely, by hitting A, after you hit A, it is
permenant, and you will not be able to take back what you have done.
Character Doors-
There are 6 different character doors, each characters, except the secret
character and Vegito, has his own doors that only he can unlock. The
character must be a certain level, the number that the door has on it, and
must be that character. To open the door, once you are on the correct level,
punch the door with the A button.
Which character opens which door:
Goku-Orange
Gohan-Green
Trunks-Purple
Vegeta-Dark Blue
Goten-Light Blue
Gotenks-Gray
So if you find a door with lv. 175 and the "175" is orange, you need to get
Goku to lv. 175 to open the door. If it is a door that says "85" and is
green, you must get Gohan to lv. 85, etc.
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4. Guide
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4.1-Prologue|
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This part of the game, is an introduction to the Buu saga, and the
ending of LOG2. It shows a bit of the Cell games, as Gohan finishes
Cell, and Goku Instant Transmissions Cell away to King Kai's planet.
As soon as this scene is over, the real game begins.
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4.2-Chapter 1: The Other World |
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Now you can finally play. You are Goku, lv. 60, and you have 3/5 of
your total energy attacks, energy blast, Kamehameha(lv. 1), and
Instant Transmission(lv. 1). You can test them out here on Snake Way,
but there is nothing to fight yet.
Journal Entry: Go to King Yemma's Castle.
As soon as you start playing, this will be your first objective. Go
along Snakesway, and eventually you will reach Yemma's castle. Once
there, talk to him, to start a chat where King Kai comes and joins in.
When you are done talking to him, go to the back, and talk to the
ogre. He will let you past, seeing that you still have your body.
Board the right plane, the "Higher Plane", and next thing you know,
you will be on the Grand Kai's planet. After King Kai is done talking
to you, go down to the pad with the capsule corp. symbol on it. Press
A, to save the game. Now move south and you will meet Olibu.
Journal Entry: Train with Other World Fighters
Talk to the various people on this screen to learn controls, etc.
Then, go southeast, but still on the same screen, and you will find
two treasure chests. Open them to reveal the one ton arm bands and
the one ton boots. Now head north a bit to meet with Olibu again.
He tells you about a battle royale area just ahead, go east and you
will be in the area he was talking about. Now, you can finally fight!
Try punching the enemys, or using enery blasts, or other energy attacks.
When you have beaten everyone there, you will gain 1/2 a level. Go
north and enter a new area, this time with 3 enemies, after you defeat
the first one, you should get a level up! Now, upgrade your stat points,
and continue the fight. Level up to 62 or 63, then move on to the next
area, south east of there. When you arrive there, there will be 4
enemies! You should pretty much be good at fighting by now, so take
them out with ease, maybe using energy attacks if needed. Then progress
to the next area due east.
You will meet Olibu, and he will congratulate you on
your vicories. He will then challenge you. He shouldn't be too hard,
he won't take too many hits before he goes down. He will then tell
you to follow him, but on the door is an orange 65 sign! You must
go back and train until Goku is lv. 65! Once Goku is at 65, punch the
door, and it will break. Walk north, and you will see a steel door.
Use your Kamehameha on the door, and it will fling open. Walk north,
through the door, and you will find a trasure chest on the other side
of a rock wall. Use your handy Instant Transmission to move the cursor
over the treasure chest, then release the B button, and you will teleport
over to the treasure chest, then teleport back with the item, a cotton
Gi! Now, you will be back outside the Grand Kai's mansion. With the
West Kai and North Kai arguing over who is better, Goku, or Pikkon.
A tournament is announced, and they all proceed into the Grand Kai's
house.
Journal Entry: Go to the Other World Tournament in the Grand Kai's
house.
Now that you are back outside the Grand Kai's house, use the save
point, and proceed into the Grand Kai's house. When you walk in, you
will see a few cut scenes of fights in the tournament. Unfortunately,
the only one you get to control Goku in is the Goku vs. Pikkon fight.
When it finally comes time for the big bout, get ready, as this is
not much tougher than the Olibu fight, but it is more of a boss
classed fight.
Boss strategy!: Pikkon
Pikkon uses punches, energy blasts, and a flamethrower move! Watch out,
as the flamethrower does constant damage as it touches you, which can
be devastating! When you go to attack Pikkon, try to stick with punches,
as Pikkon will try to block, but the punches will still do damage.
Overall, Pikkon's attacks don't do much damage. But when you get his
life down to 1/4, Goku stops and has a quick chat with Pikkon.
When he is done, Pikkon will power up to full power, and Goku will go
Super Saiya-jin(hereby refered to as SSJ). Now you have access to SSJ!
Press L until you see the SSJ icon(a Z), and then press B. You also
must have that yellow triangle full to use SSJ. SSJ will increase all
of your stats temporarily. Pikkon will persist with his same strategy,
and you just have to take his life bar all the way to 0. Then a cut
scene will happen, where Goku and Pikkon touch the roof of the Grand
Kai's house/tournament arena. Both of you are then disqualified by
the Grand Kai. They start to talk a bit, then everyone will walk away.
Congratulations, you have completed Chapter 1!
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4-3 Chapter 2: Great Saiyaman|
-----------------------------
You are now playing as Gohan! Exit Goku's house and move left. You will be at
a save point, take a couple seconds to save the game, then begin to move
south. Chi-chi will stop you, and give you lunch(Food and Drink items, which
allow you to heal your life/energy, just by going into the menu and selecting
the food/drink, food replenishes life, while drinks replenish energy).
Now, if you feel that you are good at this game, go onto Nimbus and you will
be taken to Hercule city, for the next objective. If you feel you aren't that
good yet, go south on the bridge, and level up against the bandits a few
times. When you are ready, board Nimbus and you will be in Hercule City. Now
that you are in Hercule ciy, go east and you will see some thugs stealing
this lady's purse, you can't stand for that! You will automatically go
SSJ, so you should be able to take them out with ease. If you find yourself
struggling, use energy attacks or heal yourself. After you defeat them, you
will view a cinematic. after that is done, you will appear on screen above.
Now, you have to go to school, so go North, inbetween the brick wall and
the Hercule Cafe(take note of the Cafe, you will need it later if you want
to get the secret character), then go directly up while walking along that
brick road. When you get to the next screen, you will arrive at the school,
which convientiently has a save pad right near it. Save real quick, then
head into the school. There is a hall with lockers and a few class rooms,
don't worry about the back door yet, you can't use it for anything for a
little while. Head into the Upper Left door and you will arrive at your
class. You will view a cut scene, when that is finally over, exit the
school the same way you came in.
Journal Entry: Fly to West City and talk to Bulma!
After you have left the school, you will arrive back at the beginning of
West City. There will now be a tiny blue circle down near the save point.
Press A on the Blue Circle, which I will call either World Map Cirles(WMC) or
World Map Pads(WMP), so watch for either one of those. Now you will be flying
around the world map, on the minimap, you are the red triangle. The star is
the objective's area, so you need to head towards the star. Once you arrive
at the star on the minimap, hold down the A button to descend, and once you
have descended all the way, you will be in West City(Note, I will not explain
this every time, from now on you should know how to move on the world map).
Now if you noticed any airships or submarines on the way, you may board them,
you can get Exp, money, and items from them, so they are never a bad thing.
Once you have arrived, head right, and you will reach Capsule Corp. Go up
and you will see Mrs. Briefs, talk to her to get cookies ^.^ These can be used
like the other healing items, but are not as effective, but hey, their free!
When you are done grabbing cookies, head into the building on the right, this
is Bulma's house. There's nothing to do in here, so just walk right up to
Bulma and talk with her. She will ask you to get a capsule for her, so she
can make your crime fighting suit. Leave Bulma's house and go into the
building directly left, this is the Capsule Corp office! When you go in, go
straight up, into the Atrium. Now, go all the way to the back and go to the
room on the right, this is the room with the capsule in it! Go to the back of
the room and grab capsule 2402! Now, go back to Bulma and she will make your
suit. Once you have spoken to her, she will go around like she is making it,
and will come back and give it to you!
Journal Entry: Use your new disguise to fight crime in Hercule City!
Bulma will ask if you know how to use the scouter before you leave, if you do,
hit "yes", if no, hit "no". Now, leave West City the way you came in, and hit
A on the WMC. Now head back to the star on the map, AKA Hercule City, and
land. Go right a bit, and you will see another guy stealing a purse, you will
take action and transform into the Great Saiyaman! Now, it is your job to
severly pummel this wrong-doer! You can still use all of Gohan's attacks,
which is very handy! When you have finished him, go right a bit and then up.
You will spot a few more criminals, this time with rocket launchers! Don't
worry, they still aren't a threat, even with their artillery. Take them down,
and head north. This screen looks peaceful! But that's not so, head right and
you will see a few more green haired gangsters, make quick work of them, and
head north to school. The game will take over, and a cut scene will ensue,
and Videl will run out of class to take on the Red Shark Gang! As a hero, you
must help this young lady!
Jounal Entry: Help Videl defeat the Red Shark Gang and save the mayor!
Leave the school and save. Head down one screen, and you will see the shark
gang, and Videl trying to stop them. When the scene is over, head south a
bit, and then left until you transform into Saiyaman. Now, it's just
you against 2 Rocket Launching goons, 2 Gun firing ones, and a huge one with
a "metal pole" weapon. Take out the four smaller ones first, as they can get
in the way of the fight with the huge one. Heal as necissary, and take them
apart for what they did to Videl! Once you have defeated them, Videl will
question you. When this is done, you will be one screen south. Head south a
bit and you will see this bad man, Musako, with a poor dinosaur baby, whom
he calls "Rocko". But Gohan knows better, this is Chobi! Gohan doesn't like
that Musako just took Chobi from his parents, so he decides to do something
about it!
Journal Entry: Save Chobi from the Circus.
Head left one screen to arrive at the circus. Here, you may go to the upper
left, or the upper right. I personally choose the Upper right, so that is the
path I will be describing. First, there will be one green haired goon and
a rocket launching one, dispose of them and head north. Now there will be
a green haired goon and a bomb throwing one! Dodge the bombs and defeat them
both and move north. On this screen, all in one cluster, will be 2 Gunmen, and
2 green hair goons. Dispose of the gunmen first, then finish the green haired
goons. Now, head north and you will see 3 "Huge" enemies, and Chobi right
behind the middle one. Use energy attacks, healing items, and SSJ if needed.
When you have finished them off, go to Chobi's cage and hit A. This will
cause you to turn into Saiyaman, unfortunately, because now you can't access
SSJ against the upcoming enemies. Go down the same way you came, and take
out the enemies, and if you are below level 60, beat a few more enemies to
level up. Now, go back down to the beginning of the circus. When you go
to leave, Musako finds you, and orders a tank in to take you down! As long as
you have a 20+ Power, you can take this thing down! Use a Kamehameha,
relentlessly, and you will finish it in no time. Now, 4 enemies pop out of
the destroyed tank, take them out and leave the area! Head right a bit,
and you will find another tank! Take it out the same way as the other one,
and use healing items if needed. Head all the way right near the Hercule
cafe, then head south. Go west until you can't anymore. Videl will stop
you and a cutscene will happen. You will release Chobi to go with his parents
and Videl will find out that you are Gohan! Videl will blackmail you into
entering the World Martial Arts Tournament. Head west towards the WMC and hit
A. Another cutscene will happen, and Goku will tell you he is coming back for
the day, on the day of the World Tournament!
Journal Entry: Tell your Family and Friends that Goku is returning!
Go to all of the purple dots on the map, and talk to all of Goku's friends.
They will be delighted that Goku is coming back to Earth for the day! Now,
go to the star on the map, and talk to Chi-Chi. She will be most happy of all!
Then the scene will switch over to Yemma talking with Goku and Baba. When they
are done talking, the scene will switch, yet again! This time, to a scene
with the "Tank boy" and some other ogre. If you have scene Movie 12, you
will recognize this scene! Pikkon will run to King Yemma, telling him that
he will check out what the explosion near the Soul Cleansing Machine was all
about. You will see Pikkon on a rail road track, with a large shadow looming
over him. Who is this new enemy? What does he have in store for the Z Fighters?
Well, that is not for a few more chapters, so if you have not seen the movie,
you won't know what happens until chapter 6! Congratulations! You finished
chapter 2!
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4.4 Chapter 3: World Tournament!|
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Journal Entry: Meet Goten in the eastern Forest to train!
Go over to the save pad and save.
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6-Energy Attacks
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6.1-Goku|
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Energy Blast: Energy Ball icon
Every character has an energy blast attack. This is just a basic blast that
does decent damage, they can be fired quickly in succession by tapping B.
Super Saiya-jin(SSJ): Yellow Z icon
Press B to turn into a SSJ. Your stats will be temporarily increased,
including speed! It will also add a yellow energy bar to your Ki, so it does
not drain your normal Ki bar. Every few seconds, a tiny piece of the yellow
bar will get drained, so it doesn't last forever, even if you don't use any
energy attacks. When the yellow bar runs out, you return to your normal state.
Super Saiya-jin 3(SSJ3): Yellow Z3 icon
Once you have gone to the SSJ form, press B on this icon to transform into a
SSJ3, which will increase your stats even more and you get an orange energy
bar, but this drains a lot faster. Otherwise, everything else works the same,
press the Z3 icon again and you will transform into normal state. When all
energy runs out, you will be transformed back into normal.
Kamehameha: Energy Wave icon
Press and hold B to unleash a Kamehameha Wave! This blast will do constant
damage to an enemy, as long as it hits. The strength of this move depends on
your power stat. Just like the Kamehameha from LOG2, it will not go through
enemies, so once it hits an enemy, it will not hit enemies behind until you
kill the one you are focusing on. To increase the width of the Kamehameha,
you must upgrade the attack to lv. 2, by leveling up your character. Once
he reaches a certain level, you will be alerted of the level up of the
attack when it says "Kamehameha lv.2!" in the window. When the Kamehameha
reaches lv. 3, it turns orange, and gets a bit wider, and does a lot more
damage! This attack comes in handy against bosses, but can sometimes be a
bad thing against groups of enemies, because they might go around the wave
to attack you directly.
Instant Transmission: "Person with "lines" going out" icon(note, if anyone has
a better description for this, please tell me, as I have no clue what to call
this icon)
Hold B and a cursor will pop up. Move the cursor with the D-Pad. Move it over
an enemy or trasure chest, and the cursor will creat a box around the
enemy/trasure chest. Release B to teleport and attack the enemy/grab the item
from the trasure chest. You MAY NOT use the to teleport to the other side of
the screen because you don't feel like walking, and once you have teleported
to hit the enemy/grab the item, you will instantly teleport back to where you
were first standing. As you level up, this move will too, for each level you
can select that many targets.
So for level 1, you can select one enemy/treasure chest, for lv. 2, 2 enemies,
lv. 3, 3 enemies.
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6.2-Gohan|
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Energy Blast: Energy Ball icon
Every character has an energy blast attack. This is just a basic blast that
does decent damage, they can be fired quickly in succession by tapping B.
Super Saiya-jin(SSJ): Yellow Z icon
Press B to turn into a SSJ. Your stats will be temporarily increased,
including speed! It will also add a yellow energy bar to your Ki, so it does
not drain your normal Ki bar. Every few seconds, a tiny piece of the yellow
bar will get drained, so it doesn't last forever, even if you don't use any
energy attacks. When the yellow bar runs out, you return to your normal state.
Note: Gohan loses his SSJ abilities after he recieves the Grand Kai's power
up and goes "Mystic".
Masenko-Ha!: "Energy Grenade" icon
Press and hold B and a cursor will appear. For level one, the cursor will
move quite fast, up/down or left/right, depending on which way you are
facing. When you finish holding the B button, you fire an energy ball on the
square that the cursor was on. At lv. 2, same deal, except the cursor moves
a bit slower. At lv. 3, it takes a large amount of energy, but it allows you
to move the cursor on your own. This allows you to aim it yourself, but only
up/down or left/right, depening on which way you are facing.
Electric Kamehameha: Energy Wave icon
Press and hold B to unleash a Kamehameha Wave! This blast will do constant
damage to an enemy, as long as it hits. The strength of this move depends on
your power stat. Just like the Kamehameha from LOG2, it will not go through
enemies, so once it hits an enemy, it will not hit enemies behind until you
kill the one you are focusing on. To increase the width of the Kamehameha,
you must upgrade the attack to lv. 2, by leveling up your character. Once
he reaches a certain level, you will be alerted of the level up of the
attack when it says "Kamehameha lv.2!" in the window. When the Kamehameha
reaches lv. 3, it turns orange, and gets a bit wider, and does a lot more
damage! This attack comes in handy against bosses, but can sometimes be a
bad thing against groups of enemies, because they might go around the wave
to attack you directly.
Note: This is the same as the regular Kamehameha wave, I have no clue why
they changed the name.
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7-Exhibit List (Thanks to Lippy2k)
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______________________
7.1-Z-Fighter Exhibits|
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Z-Fighter Exhibit 1 (Goku's Power Pole) - Go to where Babadi's ship is
(or where it was), and go to the upper right hand corner, there should
be a chest, use Goku's Instant Transmission to get to it.
Z-Fighter Exhibit 2 (Yamcha's Bat) - In Diablo Desert go 2 screens
up and 2 screens left break the rock in that area with a ki blast,
it should drop the exhibit.
Z-Fighter Exhibit 3 (Gohan's Training Sword) - Go into Goku's house,
then go upstairs into Gohans room. There should be a purple box in his
room, go up to it and press A.
Z-Fighter Exhibit 4 (The Bansho Fan) - Go into the forest next to Goku's
House, then go past the level 140 Gohan Door, there will be an area with
a lot of rocks, punch and break one of the rocks (fourth rock down), go
through to the end and get another exhibit.
Z-Fighter Exhibit 5 (Ox-King's Helmet) - After you complete the game
go into Goku's House and talk to Ox-King, he will give you it.
Z-Fighter Exhibit 6 (King Kai's Hammer) - Talk to Bubbles in the cave
(where Olibu took you) after Beating Kid Buu.
Z-Fighter Exhibit 7 (Ginyu's Ship) - In West City, go into the Capsule
Corporation, go right and into the room where DR. Brief is
and talk to the scientist.
Z-Fighter Exhibit 8 (Baba's Crystal Ball) - After you beat Kid Buu go
into King Yemma's Office, talk to Baba and she will give you it.
Z-Fighter Exhibit 9 (Mr. Popo's Turban) - Go to Kami's Lookout, go to
the top left and there will be 4 trees, in the very middle there will
be a bit you can't walk past, just hit there and it will open up a chest
with the exhibit inside (it is pretty much invisible but if
you look hard enough you can see it)
Z-Fighter Exhibit 10 (Broly's Crown) - At the Village, go up the mountain
and fight Broly (the monster) after you defeat him he will
drop you another exhibit.
Z-Fighter Exhibit 11 (Android #20's Hat) - Revisit the Diablo Desert,
break the door open when it is purple (for Trunks) then go onto the train,
go to the end of it and kill all the enemies, one of
them should drop the exhibit.
Z-Fighter Exhibit 12 (Yajarobe's Sword) - Spin around Yajarobe 3
times in an anti-clockwise direction, he will drop the exhibit
in the Southwest forest, it will drop next to a man in a blue suit.
Now it's time to go and claim your exhibit :)
Z-Fighter Exhibit 13 (Korin's Cane) - Feed Korin a Red Snapper,
some people said it has taken them up to ten times of feeding him,
so I'd save it before you try.
Z-Fighter Exhibit 14 (Grand Kai's Boom Box) - Talk to Grand Kai on his
planet after beating Kid Buu, he will be next to his car with King Kai.
Z-Fighter Exhibit 15 (King Yemma's Mug) - Revisit Pilaf's castle with Goten,
make sure you've gone through his 140 door or it wont work. Go to where you
got the Dragonball, kill all the enemies in that room, one of them should
drop the exhibit, you may need to re-ener the room a few times.
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7.2-Hercule Exhibits|
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Hercule Exhibit 1 (Punching Bag) - On the roof of the top left house in the
thieves den, use Goku's Instant Transmission to get to it.
Hercule Exhibit 2 (Championship Belt) - The fourth Bandana you give to the
Ninja in Fukurou forest, he is just a screen past Goku's level 135 door.
Hercule Exhibit 3 (Weight Set) - The sixth Bandana you give to the Ninja in
Fukurou forest, he is just a screen past Goku's level 135 door.
Hercule Exhibit 4 (Moustache Wax) - The second Bandana you give to the Ninja
in Fukurou forest, he is just a screen past Goku's level 135 door.
Hercule Exhibit 5 (Sandwich) - The first Bandana you give to the Ninja in
Fukurou forest, he is just a screen past Goku's level 135 door.
Hercule Exhibit 6 (Cape) - The fifth Bandana you give to the Ninja in
Fukurou forest, he is just a screen past Goku's level 135 door.
Hercule Exhibit 7 (Autobiography) - The third Bandana you give to the Ninja in
Fukurou forest, he is just a screen past Goku's level 135 door.
Hercule Exhibit 8 (Hercule Comic Book Issue #1) - Buy it in West City's Z-Mart,
after defeating Kid Buu.
Hercule Exhibit 9 (Hercule Action Figure) - Give Hercule-ade to the lighthouse
keeper in the Thieve's Den.
Hercule Exhibit 10 (Piiza Action Figure) - Give root beer to the lighthouse
keeper in Thieves Den
Hercule Exhibit 11 (Pirozhki Action Figure) - Go into Kyodai Pyramid, beat
totenhotep, go north into the next room and get the exhibit out of
one of the four boxes.
Hercule Exhibit 12 (Caroni Action Figure) - Go to the same mountain you
fight Brolly on Hit the switch to activate the bridge, then go up to the top
of the screen and right, destroy the rock and follow the passage
Hercule Exhibit 13 (Hercule: The Movie) - Go into Hercule's Mansion
(In Hercule City) then go left and into a room, next to his
big TV there will be a chest.
Hercule Exhibit 14 (Key To West City) - Give an elixer to the
lighthouse keeper in the Thieve's Den.
Hercule Exhibit 15 (Boxing Gloves) - Go into the forest to the save point,
walk down and take the left path, then search the tree with the
blue fruits, behind the tree is the exhibit.
Hercule Exhibit 16 (Collector's Plate) - Complete the second
visit of the air ship, the boss will drop a exhibit.
Hercule Exhibit 17 (Video Game) - Give a super elixer to the
lighthouse keeper in the Theive's Den.
Hercule Exhibit 18 (Hit Pop Single) - Give turkey to the
lighthouse keeper in the Thieve's Den.
Hercule Exhibit 19 (Air Hercule Shoes) - Beat the record
on the racing track, it has to be under 15 seconds or
Sharpner won't give you the exhibit.
Hercule Exhibit 20 (Diploma) - Give a dinosaur tail to
the lighthouse keeper in Thieve's Den.
Hercule Exhibit 21 (Hair Care Products) - In West City, go to the guy next
to the dumpster north of the Capsule Corp exit and give him a steak.
Hercule Exhibit 22 (Smoke and Mirrors) - Go into West City and go to
the top left corner, there should be a chest behind some little plants,
just use Goku's Instant Transmission to get to it.
Hercule Exhibit 23 (Warlords Sword) - After you defeat the ninja boss
go down the stairs from the save point and right, kill the three Samurais
and a chest should appear with the exhibit in it.
Hercule Exhibit 24 (Hercule Cereal) - Buy it from the gift shop on
Papaya Island.
Hercule Exhibit 25 (Hercule Collectible Card Game) - Buy it from the gift
shop on Papaya Island.
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8-Legal Information
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Version History:
Version 0.1-Just started, possible spelling mistakes, Chapter 1, Introduction,
Legal information, and basics complete.
Version 0.11-Added Goku's energy attacks and a tiny section about Character
Doors to the Basics.
Version 0.2-Added Chapter 2.
Version 0.25-Added Exhibit list, added Gohan's attacks.
Copy rights-
You may use this guide for your own use, or distribute it, as long as you give
me credit. I doubt this would get published in a magazine, but if it is, just
give me credit, and I will be alright with it. If you fail to give me credit,
I may take action, but how I do will depend on how drastic it was.
Contacting the Author-
If you have any questions, or comments, email me at
[email protected]. Title
it with "Buu's Fury" in there somewhere. Please, don't send anything like
"when will the next version be available", as that may not be a while, because
I am pretty busy. If you need to contact me quickly, add me to your MSN list
at
[email protected]
Credits-
GameFAQs, for without them, this FAQ would not be here
Rob Schluntz: I spent a decent amount of time on this, and will spend more as
time goes on.
Lippy2k-Gave me a list of all the exhibits, so now you all have your exhibit
section you wanted ^.^
Akira Toriyama: Without him, DBZ would not exist, and this game wouldn't either
Webfoot-The creators of the LoG series