Type of guide: Walkthru
Name of Game: Card Captor Sakura
Console: Game Boy Advance
Date: 15/12/03
Author: 5il3nc3r (
[email protected])
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INTRO
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Greetings, this is my first guide ever but I hope it'll still be useful.
I'm working on it still because it's obviously incomplete. If you have
CONSTRUCTIVE comments (useful ones as in telling me what's wrong and why)
you're welcomed to e-mail me at the address mentioned above.
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VERSION
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V.0.9 - First edition. Still lacking the last level.
V.1.0 - All Levels included.
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LEGAL JUNK
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Just like everyone else, you can use this guide in whatever way you like
as long as you keep my name in it :) After all, I wanna get credit for what
I did.
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CONTROLS
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The buttons do pretty much different stuff for each level. I'll post them
in thier respective levels.
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WALKTHROUGH
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When you start up the game, you get three options.
The first one is New Game. You get 3 choices here. First is New game,
Second is Continue game and last is Mini-Game (it allows you to play the
levels you already beat individually).
The second one is to read each section's story. Just move left and right.
The ones that have a ? on them can't be watched. To exit, just press B.
The third one is drawing, similar to the paint program we have in Windows.
To exit, put your cursor over the top-most icon and select the last option.
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EXAMPLE
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Difficulty: from 1 to 5, 1 being super easy and 5 being almost impossible.
Special Keys: If some button does something special for this level, what
that is.
Type: Is it timed, points, etc.
Style: Platform, Maze, etc.
Info: What you need to do to win.
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LEVEL 2
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Difficulty: 1/5
Special Keys:
A Button - Shoot Fireball
Left and Right Arrows - Move
Type: Timed
Style: Protect (Stop something from reaching a certain point)
Info: You have to stop the water columns from reaching the bottom of the
screen. When you see one, move below it and shoot a fireball (A). If you
move fast, this level will be a cinch.
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LEVEL 3
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Difficulty: 3/5
Special Keys:
They all work (A, B, arrows).
Type: Errors (4 errors and you're out)
Style: Music
Info: You have to help Tomoyo sing by pressing the correct keys when they
get highlighted in the green section. Make sure to wait for the key to have
a little note above it. Just keep focused and you should be okay.
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LEVEL 4
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Difficulty: 1.5/5
Special Keys:
A Button - Slash
Arrow Keys - Move Around
Type: Timed
Style: Protect
Info: Move around Li, slashing any line you see going towards him. When they
come in contact with him, he starts losing health. When you slash it, it
stops falling but doesn't go back up. It should be fairly easy if you're quick.
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LEVEL 5
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Difficulty: 0.5/5
Special Keys:
A Button - Slide in the direction you're moving.
Left and Right Arrows - Move
Type: Timed
Style: Dodge
Info: If you can't beat that one, you're having a big problem. Just look at
the top of the screen, when you see the feet, get away from it. towards the
end, it'll stomp the same spot twice in rapid succession.
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LEVEL 6
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Difficulty: 2/5
Special Keys:
A Button - Shoot an erase card
Left and Right Arrows - Move
Type: Timed
Style: Shoot and Dodge
Info: If you played the Buster Bros. Game for SNES, then it shouldn't be
hard. If not, then the sheeps fall and bounce around. Just make sure you
don't get hit (can be really hard in the end) and shoot them when you have
the chance.
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LEVEL 7
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Difficulty: 2/5
Special Keys:
A Button - Propel yourself
Arrows - Move
Type: Speed
Style: Racing
Info: You have to reach the end before the bike. Press the A button and when
you see Sakura slowing down, press again. At first, stick to the left
(without hitting the walls) and you'll see a little passage. After that
passage, try to stick to the right. You'll see sand spots (brown). Try to
stay away from it. If you can't, then press the A button really fast (you
can't roll in sand). You should reach the end before the bike.
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LEVEL 8
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Difficulty: 3/5
Special Keys:
A Button - Jump
Left and Right Arrows - Move
Type: Timed
Style: Catch
Info: The Flower card (incarnation) will throw flowers around. Just catch
them. It's not that bad if you miss a few, you just need to get a total of
20 minimum.
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LEVEL 9
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Difficulty: 4/5
Special Keys:
Arrows - Move
Type: Timed
Style: Maze
Info: You have to walk around, dodging everyone, and gather 4 Keys (they
appear randomly on the map). Once you have them, get back where you started
(the gate will be open) and leave. It can be quite annoying because
sometimes, they clearly run after you, sometimes, they ignore you. If you
get caught, you have to start over.
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LEVEL 10
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Difficulty: 2/5
Special Keys:
Left and Right Arrows - Move
Type: Points
Style: Protect
Info: Try to see where the blue guy goes (forgot his name) and move Kero
there to stop him. After 30 times, you win (but you can continue as long as
you don't miss).
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LEVEL 11
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Difficulty: 3/5
Special Keys:
Arrows - Move Around
Type: Points
Style: Dodge
Info: In the beginning, try to get a feel with her movement, to know your
limits. Then, your goal is to get as many floating keys as you can (not sure
how many you need) before reaching the elevator. The only thing you need to
dodge is the red bars (and the walls). If you play carefully, you should be
okay.
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LEVEL 12
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Difficulty: 3/5
Special Keys:
B Button - Shoot Bubbles
A Button - Jump
Left and Right Arrows - Move
Down+B - Jump down a level
Type: Total
Style: Platform
Info: You have to shoot Kerobero with your bubbles to clean him up :p Just
try to anticipate his moves so you can get him in time. You need to hit him
8 times total to win. If you can't do that in less than 90 seconds, you lose.
He moves pretty much randomly, running away from you.
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LEVEL 13
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Difficulty: 1/5
Special Keys:
Arrows - Listen
Arrows+A - Move there
Type: Timed
Style: Maze
Info: You need to be really focused in here. When Sakura doesn't move, you
can press an arrow in a direction you could go and she will listen. If you
hear an added sound with the music (can be hard to notice) in that direction
(compare to other directions), then, while still listening to it, press A
and she will move that way. Repeat until you reach Tomoyo.
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LEVEL 14
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Difficulty: 1/5
Special Keys:
B Button - Shoot Ice
A Button - Jump
Left and Right Arrows - Move
Down+B - Jump down a level
Type: Points
Style: Platform
Info: Little penguin-like monsters will fall from the top and move around.
Just wait at the bottom and when they reach your level, freeze them and
kick them out of the screen. You get bonus points if you get more than one
at the same time (freeze one and kick it so it'll take the other ones in
it's way (frozen or not) with it). You just need to last long enough to
clear them all. Really easy.
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LEVEL 15
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Difficulty: 3.5/5
Special Keys:
A Button - select
Arrows - Move
Type: Timed
Style: Errors
Info: The left picture is the original. Once the game starts, you get to
see both for about 5-10 seconds, then, the original gets all blurry. You
have to find 5 errors in the one on the right before the timer runs out.
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LEVEL 16
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Difficulty: 4/5
Special Keys:
A Button - Flip a card
Arrows - Move the cursor around
Type: Errors
Style: Match
Info: This is one of the harder ones I saw so far. You need to match the
cards in pairs. You can have many chances (errors) before you lose
(something like 7 or 8 or so) which is the only reason why I didn't put
this level a difficulty of 5. If you get the Clow Reed kid (dun remember
the name), it'll re-shuffle the remaining cards. Also, he doesn't count in
the pairs. I can't really help more than that...
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LEVEL 17
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Difficulty: 2/5
Special Keys:
Arrows - Shoot water in that direction
Type: Timed
Style: Protect
Info: You have to protect the girl in the middle from all those waves by
shooting water at them. You have 8 directions to protect her from (the
diagonals included). Just be fast and it should be pretty easy.
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LEVEL 18
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Difficulty: 3.5/5
Special Keys:
Arrows - Charge up
A Button - Shoot
Type: Timed
Style: Boost
Info: You have to press the arrow buttons like crazy to charge up the little
bar at the bottom. Once it's full, you'll get a new bar with a yellow
section in the middle and a cursor that moves around like crazy. You have to
press the A button so that it'll stop in the yellow part to shoot the
avalanche. If you miss, you have to start over.
P.S.: Her face when she misses is hilarious XD
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LEVEL 20
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Difficulty: 2/5
Special Keys:
A Button - Slash
Type: Timed
Style: Maze
Info: Quite easy. You have to walk around, slashing those big blue orbs
(they can't hurt you)(takes 3 slashes to kill one) that are in the way so
that you can reach Sakura. The red arrow at the top left points you towards
the general direction where to go.
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LEVEL 21
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Difficulty: 4/5
Special Keys:
A Button - Shoot Lightning
Arrows - Move
Type: Points
Style: Protect-like
Info: Flaming horses will run towards you (often in random directions). You
have to shoot them with your lightning to get points. You need to hit about
6 or so to pass. It's okay if you miss some, but don't get hit by them
(unless you hit them beforehand, in that case, they won't hurt you)
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LEVEL 22
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Difficulty: 5/5
Special Keys:
Arrows - Move a piece in the empty square
Type: Timed
Style: Puzzle
Info: The hardest one I saw so far (I haven't been able to beat it yet). You
see the face of Clow Reed (adult) the way it's supposed to be, then the
pieces are shuffled in a 4x4 square with 1 empty square. You have to move
the pieces to reform the correct picture. The way the pieces move are the
one opposite the key you pressed: if you press up, the lower piece (from the
empty square) will go up. If you press left, the piece on the right (from
the empty square) will go left. In the end, the empty square should be in
the bottom right.
P.S.: Please don't e-mail me to ask how to beat the level because I don't
know either. Besides, the pieces are always randomized at the beginning of
the level.
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LEVEL 23
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Difficulty: 5/5
Special Keys:
A Button - Put a Piece on the board
Arrows - Move your cursor around the board
Type: Points
Style: Othello
Info: If anyone of you ever played othello before, it's exactly the same
thing: You have the Gold tokens, Clow Reed has the Black ones. You both
take turns placing a token on the board (in the squares that flash black)
so that his tokens are between yours. Each of his tokens that are placed
like that will be turned into a gold one (even if there are more than one
in the same row, as long as they're between two of yours (one being just
played), they'll flip over. He's trying to do the same thing to you. You
have to make it so that when the board is full, you have more tokens than
him. I can't really post a strategy for it, just try to get a hang of the
rules and you should be able to win eventually.
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CREDITS
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- Thanks to Augustin for giving me his SaveGame File so I could see what
level 23 was all about.
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Authorized Websites
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Those websites whom I allowed having my guide on them. If you see this
guide on any other website, please tell me, they stole it from me!
IGN -
http://faqs.ign.com
NeoSeeker -
http://www.neoseeker.com