Hey everybody, McVeigh's the handle, welcome to my very first FAQ/Walkthrough for
Factory Panic on the Sega Game Gear.
Having been a fan of video games since I was five years old, not to mention a fan
of...shall we say...extra help(*cough*cheating*cough*) which can be found in
guides such as this, I thought I'd give it a go myself. Hope u like!
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2. STORY
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I'll use a quote from the now defunct British magazine Sega Power, because they
sum up the story better than the manual itself.
"Oh dear, the scenario writer for this game must have had a bad week. Apparently
Mr I.M. Greede has bought up all the factories in Segaville. Not only that, he's
taking all the good products for himself and handing out the rejects too. Good
grief! Even Nobber (The nickname of the magazine's graphic designer) could have
come up with a better story than that..."
The above quote was taken from the February 1992 issue of Sega Power, page 53.
Sega Power is Copryright 1992 - 2005 Future Publishing.
Button 1 picks up and puts down bridges in bridge mode.
Button 2 makes you use your scream attack.
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4. HOW TO PLAY
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Factory Panic consists of four rounds, each consisting of eight stages. Rounds
one and three are in 'switch mode'. In this mode, your character can stand on
switches to control the path of the conveyor belts. Weights can be found in
round three, and can be pushed onto switches to keep them down. Rounds two and
four are in 'bridge mode'. In this mode, your character can move bridges to
change the path of the conveyor belts.
Each stage has a time limit of 999 seconds. Each time a wrong item is delivered,
100 seconds is deducted. Each time you die, the time limit resets to 999.
You die by running into a guard, getting hit by a bullet, or running out of time.
There are items which can be picked up off conveyor belts. The megaphone makes
your scream attack more powerful, the clock adds 100 seconds to the timer, and
the gituar makes the guards dance for a while. Apparently there are also stars
which give you an extra life, but I've never seen them. As far as I know, the
only way to get an extra life is by earning 100,000 points.
In terms of who needs what; the lady needs meat, the little boy needs a Game Gear
(nothing like in-game advertising), the old man needs bread, and the sick guy
needs medicine.
Now for the bad guys. There's a big fat purple dude who eats the food items, a
guy with a bat, a huge guy with a gun, and a gray guy with a gun which can fire
in three directions simultaneously. Using your scream attack on the guards as
often as possible goes without saying, but I'll make a note of it for the more
dangerous ones.
A nice and easy stage. Stand on the switch when the meat goes near the junction
closest to the ladies.
Stage 2
Game Gear to boy x3
Even easier. The red switch sends items to the boys, and the yellow switch sends
items to the reject bin. You may want to practice using the yellow switch,
because only four items at a time are on the belts, and you will need to get rid
of the duds in later levels.
Stage 3
Bread to old man x3
The red switch ensures that both junctions send items to the old men. If you need
to send an item to the reject bin, stand on the switch until it sends an item
through the first junction only.
Stage 4
Medicine to sick guy x3
Here, the items go in a loop until you stand on a yellow switch. After that, they
will go to the reject bin until you stand on the red switch. Prepare to do some
running back and forth, not to mention avoiding the guard. It's not as hard as it
sounds.
Stage 5
Meat to lady x4
Okay, now it gets hard. Here's how to get the meat to the ladies. When the meat
nears the red junction, step on the red switch. After that, stand on the blue
switch when the meat nears the blue junction. Finally, stand on either yellow
switch when the meat nears the yellow junction closest to the ladies.
Stage 6
Game Gear to boy x4
The items go to the reject bin pretty fast in this one. Step on the red switch to
send a Game Gear on, then QUICKLY step on the yellow switch to send the Game Gear
away from the reject bin.
Stage 7
Bread to old man x4
This one's tricky! Press the yellow switch to get the bread out of the loop, then
press the first red switch to send the bread on, then the second one to get the
bread to the old men.
Stage 8
Medicine to sick guy x4
This one looks hard, but all you need to do is step on the red switch when the
medicine is near the red junction.
After this stage is over, you will see a congratulatory screen where your
character (who has brown hair here for some reason) is presented with flowers
(hope he's not allergic).
Stage 1
Bread to old man x1
Game Gear to boy x1
Meat to lady x1
See the part of the belt that has red borders? You can pick those up by standing
near them and pressing button 1. The items flow downwards. If the is a bridge to
the right, they will go right, and the same applies to left bridges. If you place
a bridge out to nowhere, the item will dissapear. Try to avoid giving the wrong
item to the wrong person, as this decreases the timer. For this level, just
switch the bridge around as needed.
Stage 2
Bread to old man x1
Game Gear to boy x1
Meat to lady x1
Medicine to sick guy x1
Again, just switch the bridges around as needed.
Stage 3
Game Gear to boy x1
Meat to lady x1
Medicine to sick guy x1
You're better off giving items one at a time here. As soon as an item is off the
'bridge belt', take the last bridge and use it as needed.
Stage 4
Bread to old man x1
Meat to lady x1
Medicine to sick guy x1
Take two of the bridges and place them so that the main belt connects with the
others. Use the other bridge as needed.
Stage 5
Bread to old man x1
Game Gear to boy x1
Meat to lady x1
Medicine to sick guy x1
This I.M. Greede is one devious bastard! The line going to the boy only gives out
the items he DOESN'T need, and the line going to the others only gives out Game
Gears! ARRGGGH!! Anyway, make a bridge connecting the boy's line with the others,
and work from there.
Stage 6
Bread to old man x1
Game Gear to boy x1
Medicine to sick guy x1
Put the bridge between the old guy and the sick guy one space down. Then link the
main line to the other lines and work from there.
Stage 7
Bread to old man x1
Game Gear to boy x1
Meat to lady x1
Medicine to sick guy x1
I'm sure you could work this one out by yourself...
Stage 8
Bread to old man x1
Game Gear to boy x1
Meat to lady x1
Medicine to sick guy x1
Okay, make the lines that the items travel down connect between the lines
that go to the people. As in Stage 3, deliver items to people one at a time.
Keep the guard incapacitated, as he can be a major pain in the ass.
Again, you'll get another congratulatory screen, similar to the last one, except
the background looks different, and your character now has black hair (WTF?) and
is wearing a nice red suit.
Introducing the auto switch! This bastard of a thing often changes direction,
making your job that much harder. Oh well. Use the yellow switch to save items
from the reject bin, then press the red switch when the meat is near the ladies.
Stage 2
Game Gear to boy x4
This one's just a matter of timing and practice.
Stage 3
Bread to old man x4
Again, timing and practice. But here's a hint: The junction nearest the old guys
only accepts items from the LEFT.
Stage 4
Medicine to sick guy x4
See Stage 3, replace 'old guys' with 'sick guys'. You'll have to be quick here!
Stage 5
Meat to lady x4
Push the weight onto the yellow switch. When the meat has passed the blue
junction, step on the red switch and stay on there until the meat has passed the
second red junction, then press the blue switch. NB: You may have to give the
ladies bones once or twice.
Stage 6
Game Gear to boy x5
Push the weight onto the yellow switch. When a Game Gear comes along, step on the
red switch until it passes either second junction. Again, subdue the guard
whenever possible.
Stage 7
Medicine to sick guy x5
Deja vu, anyone? This looks exactly like Round 1, Stage 7 (except for the auto
switch and different backgrounds). You can either wait for the auto switch, or
hold down the red switch. After that, treat this stage exactly like Round 1,
Stage 7.
Stage 8
Medicine to sick guy x5
Push the weight onto the yellow switch. Then go down and use the red switch
nearest the sick guys. Another guard to render useless awaits.
Yet another congratulatory screen awaits with our hero (at least they got the
hair color right this time) dressed in a good suit getting a kiss from a woman
(man is he embarrassed!!)
Only eight more stages to go!! To quote Rob Schnieder in The Waterboy, "You can
do it!!"
Stage 1
Game Gear to boy x1
Meat to lady x1
Medicine to sick guy x1
Both the lady and the boy should get their items easily. You only need to move a
bridge so that the sick guy gets his medicine.
Stage 2
Bread to old man x1
Game Gear to boy x1
Meat to lady x1
Medicine to sick guy x1
Again, the boy should get his Game Gear easily. Just move the bridges as needed.
Stage 3
Bread to old man x1
Game Gear to boy x1
Meat to lady x1
Medicine to sick guy x1
I found that I didn't have to change the bridges around very much at all on this
one. But if you're worried about time, go ahead.
Stage 4
Bread to old man x2
Game Gear to boy x3
Does the word 'frustrating' mean anything to you? The left two belts only send
Game Gears, The third belts from the right only sends medicine (which NOBODY in
this stage needs), and the right belts only send bread. Two of the boys and one
old man should recieve their items easily, but you are going to have to regulate
the other two. Only send one item at a time.
Stage 5
Bread to old man x1
Game Gear to boy x1
Meat to lady x1
Medicine to sick guy x1
The boy and the lady should be fine (you'll have to remove a bridge, then replace
it for the lady), but as for the other two, you'll need to make a bridge and give
one item at a time.
Stage 6
Bread to old man x1
Game Gear to boy x1
Meat to lady x1
Medicine to sick guy x1
Ay Carumba, this is tricky!! Use one bridge to get the items down the main path,
Then take a bridge with you, and go down to the far right corner to give the boy
and the old man their items, then go back to where the long horizontal biridge
is, then build one underneath it. After that, take a bridge with you and give the
other two their items.
Stage 7
Bread to old man x1
Game Gear to boy x1
Meat to lady x1
Medicine to sick guy x1
This looks tricky, but order saves the day. Work your way from top to bottom and
you'll be fine. When you get near the sick guy, take out the guard.
Stage 8
Bread to old man x1
Game Gear to boy x1
Meat to lady x1
Medicine to sick guy x1
Last stage, and boy is it a doozy! In fact, it's such a doozy that I'm not giving
you ANY help for this one. You've come this far, I'm sure you'll be able to
figure it out on your own.
I won't spoil the ending, but it's shithouse. Kinda like the game, really.
Christina McVeigh's Final Score = 625 970 (Beat it if you can!)
Q. Why did you write a FAQ about a mostly forgotten game?
A. Because the only FAQ I found on GameFAQs.com was incomplete.
Q. Did you know you really are an asshole?
A. Why don't you just shut up and sing the song, pal?
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7. CONTACT INFO
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Guidelines for sending me an email:
1. Use the subject 'Factory Panic Walkthrough', otherwise I'll delete it.
2. Do not send me any spam, petitions, web site promotions, or any weird shit.
3. Double-check beforehand that your question/hint is not already mentioned in
this guide.
4. No viruses, threats, flames, or anything malicious.
Sorry to come across as a pretentious bastard, but I like having some regulation.
Anyway, here's my email:
Address: RMforever9
Domain: hotmail.com
I suppose this document is inherently protected by copyright law, but come on
now, let's not take ourselves too seriously. It's just a FAQ for a video game.
If you want to put it up on your site, fine, if you want to steal it and give
yourself credit for it, fine. As long as the original is at GameFaqs under my
name... but that's the thing. Nobody's going to do any of this, and that's the
assumption under which I grant these rights. Heck, if you seriously think that
you can make money by selling a piddling FAQ for a forgettable game, then be my
guest. More power to you. I hereby waive my rights of protection as author of
this document. I urge fellow writers of less-than-memorable FAQs to do the
same. I mean, have you seen some of these legal sections out there? They're
half as long as the FAQ itself! It's a waste of space anyway. Come on, admit
it, you liked reading my legal section more than any of the pseudo-legal
ramblings of those other FAQs. The way I see it, if you're going to blow a big
fat paragraph at the bottom of your document, you should at least make it
somewhat appealing to the 2 or 3 people who may eventually read it.
**NOTE**
Yes, I know that I stole that from Eller's Shadowrun walkthrough, but I really
liked it. Eller, if you want me to stop using it, just email me.