h:::::::::    ...      :::  ::::::-.   .::::::.
'`````;;; .;;;;;;;.   ;;;  ;;,   `';,;;;`    `
   .n[[',[[     \[[, [[[ `[[     [['[==/[[[[,
 ,$$P"  $$$,     $$$ $$$  $$,    $$  '''    $
,888bo,_ "888,_ _,88P 888  888_,o8P' 88b    dP
`""*UMM   "YMMMMMP"  MMM  MMMMP"`    "YMmMY"
  __________ (______FAQ______)  __________
 |_\\\____  \_____   __________/  ____///_|
          \_____ \   / /  _______/
                \ \_/ /\___ \
                 \___//_____/  /\     (FAQ)©)2003 Jacob Hipp(SlyFox0080).
                               \/
5555555555555555555555555555555555555555555555555555555555555555555555555555555

  [:.Zoids Versus FAQ V.0.40.:]

Written by: Mousemat(Zoids FAQ), Slyfox0080(Editor/Missions), Bad Storm(Battle Mode).


}[DISCLAMER]{
I do not own zoids, this FAQ is not commercial, I am making no money whats so
ever. No part may be redistributed, sold, or commercially used.
It may only be used on Zoids Destiny, GameFAQS, CheatCC, Cheats.de, and NeoSeeker.

}(Version Explaination){
The way our version system works is you have 0.percent covered of game.
So if we covered the entire game, and everything about it, we would have Version
1.00. Easy, eh?

[:.Updates.:]

SlyFox0080: 7/12/03: Sorry for not updating in a while. Got a lot done! Pilot Stats are up.
 INfo about the controls and the hexagons on the screen is also up!

Mousemat21: 23/5/03 - finished BF storm, done up to blade liger.

SlyFox0080: 5/27/2003: Got most of the options up, still have the shields to go.

SlyFox0080: 5/26/2003: Finished the Zoid List, I think I got them all.
V.024 is soon to come!

SlyFox0080: 5-23-03: FAQ was added to GameFAQS. CheatCC has asked permission
to use, and it was granted. Thanks for the support everyone.

James Brennan-Craddock aka Jim, Bob, Mousemat: 22/5/03: Done Cannon Tortoise
through half of BF storm, Done template explanation and Tricks gliding, EX,
death and jumping.

SlyFox0080: 5-14-02: Just got started, I have mousemat doing half of the mission help,
I'll do the other half. I do not own zoids, Tomy Does, they made the game, I am
only making a guide for it. DO NOT SAY I OWN ZOIDS.

[:.Table of Contents.:]

A. Zoids Versus Basics
 a1. Controls
 a2. FAQs
 a3. Tricks
 a4. Zoid List

B. Mission Mode
 b1. Republic Walkthrough
 b2. Empire Walkthrough

C. Battle Mode
 c1. Battle Walkthrough
 c2. Shop Items
   c2a. Zoids FAQ
   c2b. Weapons
   c2c. Options
   c2d. Sub Parts

D. Versus Mode
 d1. Pilot Stats

[:. A. Zoids Versus Basics :.]

 Zoids Versus was released in Japan on September 6, 2002. The game is mainly
an action game, with some adventure parts in it. You take control of the zoid,
and fight. It’s a good game.

 The six hexagons on the top left of the screen are the areas of your zoid's body:
head, body, left and right front legs, left and right back legs. Green is normal, yellow
is slightly damaged, red means heavily damaged. Now, pay close attention to your zoid
when it's heavily damaged. If the head is damaged, your zoid will have trouble going straight.
If your body is damaged, you'll take twice as long to fully recover your option gauge.
If your legs are damaged, your zoid will have trouble turning and its speed will be
decreased. Sometimes you can see sparks coming from damaged legs. At least, I think
they're sparks? An the legs will wobble a bit when you run.
Rev Raptor is a good example to use.


 {:. a1. Controls .:}
    (In battle)
  Control Stick-Move your zoid
  A Button-Fire weapon
  B Button-Jump
  (d-Pad)UP: partner will attack enemy that you currently have a lock on
  (d-pad)DOWN: partner will cover you
  (d-pad)LEFT: partner will keep a wide spread distance from the enemy.
        ^(use this when your partner's HP is low)
  (d-pad)RIGHT: direct attack
  CStick-Side Jump
  Y Button-Change Weapon
  X Button-Mini Attack
  R Button-Lock on
  L Button-Free View(un lock on)
  A+X-Special
  Start-Pause

   (Menu Controls)
  Control Stick-Change selection
  A Button-Select
  B Button-Back
  DPad-Change Selection
  CStick-Nothing
  Y Button-Nothing
  X Button-Nothing
  R Button-Nothing
  L Button-Nothing
  A+X-Nothing
  Start-Select

   (Garage Controls)
  Control Stick-Change selection
  A Button-Select
  B Button-Back
  DPad-Change Selection
  CStick-Change View of zoid
  Y Button-Nothing
  X Button-Change Color of zoid
  R Button-Nothing
  L Button-Nothing
  A+X-Nothing
  Start-Select



  {:. a2. FAQ .:}

  I can't read Japanese a bit? Should I still get this game?
      The game is mainly in English, believe me, I know no Japanese kanji
      myself. As long as you like zoids, get it.

  Is this game online?
      No.

  How many zoids are in the game?
      Look at the Zoids FAQ.

  Is (insert zoid here) in the game?
      Check the Zoids List. If it isn't on there when the final version of this FAQ is out
      then no.

  Can this play on my American Gamecube or my European Gamecube?
      No, it plays on Japanese cubes. A solution is either a)Get your cube
      modded and lose your warranty. b)Get a freeloader or action replay.
      c)Don't get the game. Your choice. ^_^

  Is it coming to the US?
      Yes. Under a name Zoids: Battle Legends. Its coming November 14th.

  Where can I get it?
      Online. You can search ebay for it, or buy it at a store. I recommend
      japanvideogames.com

  How do I beat the game?
      What I call beating the game is getting every weapon and option and sub
      part for every single zoid. Then beat Mission Mode a few times. That's
      what I call beating it. So it makes the game last long. Ask your friend
      if he's got all of the zoids and 3 Ultra Z's. ^___^

  Can I use this FAQ on mysite?
      Maybe, contact me and see.


Have A question? Want to request something? Want a picture of a zoid in the game?
Contact [email protected] with the subject "Zoids Versus"

  {:. a3. Tricks .:}

  The Gliding Trick:
   With the hovering zoids (and the molga), running off a cliff/hill/small
   building will in you gliding away. Which is nice. Using the boost will let you
   cover more ground, and if  you come up to an obstacle, jump over it as you
   would normally, otherwise you will just stop. This applies to obstacles far
   beneath you as well! Good places to do this are the snowy level (fly off hill
   and jump over near wall to evade enemy) and any level with a shear cliff-face
   (you can actually push up the cliffs if you find the right spot and persevere
   with different routes).

  The EX and Option Trick:
   So, you can't use your option while your EX attack is activated. Wrong? Well,
   no, not really. But if you hold down Z before you let rip with the EX, It'll
   turn on while the Attack is in motion. E.g: using the shield with any charging
   EX will result in a little more damage caused when you plough through the enemy.
   Using boosters while using a stationary attack like any of the CPC's will allow
   you to rotate the zoid (and thus the charged particle beam) significantly
   faster. Also, shields don't recognize CPC's as attacks, so have your's on while
   shooting your CPC will give you a bit of much needed defense, as you are pretty
   vulnerable at that point - especially if you miss! Another good  one is
   depositing a land mine in the smoking debris of your foe, post EX
   (if they're behind you ie: you've charged through them). If you're lucky, It'll
   blow up as (/if) they recover. Even if it doesn't, It'll give them a reason to
   run away instead of retaliating!

  The Death and Option Trick:
   The same applies to when you're about to die. Hold Z down as the final blow
   is struck and, well, ya know. Not much point to this but hey, I'm in charge
   here!

  LandMine, CPC Trick:
   Want an easy way to get over 15,000 every battle? Well first off, you need
   an Ultra Sub Z, or I would recommend at least one. Now buy a Berserk Fury, or
   Storm Fury. Equip it with a land mine and go into battle. When the battle
   starts then stand still and let your land mine fill up. Once it does use it
   and run into it, doing damage to yourself! Now continue that until you have
   your special up. Now use your special and if done correctly, once you kill your
   opponents then you should get more money than usual. It works great on the Death
   Saurer if you don't have a partner. I've gotten 30k once!

  No Partner Trick:
   Your partner is probably the most dang annoying thing out there. Well why not
   get rid of him? All you have to do is when you are selecting you and your
   partner's pilot, select yours, and hit b when it goes to your partner's. It should
   say NO ENTRY beneath it. This gets you more money and adds some more fun to
   the game.


  {:. a4. Zoid List .:}

These are all of the Playable Zoids, making a total of 34 Zoids. There are several
 color changes, which if you must "Can" appear as new zoids, right now I am only
 putting the zoid. I might include what zoid they can make when their color is changed.

  Cannon Tortoise
  Command Wolf
  Dibison
  Liger Zero
  Molga
  Berserk Fuhrer
  Berserk Fuhrer Storm
  Konig Wolf
  Blade Liger
  Shadow Fox
  LZ Jager
  LZ Schneider
  LZ Panzer
  LZ X
  Lightning Saix
  Gojulas
  Genobreaker
  Genosaurer
  Genosaurer Reese Custom
  Iron Kong
  Iron Kong PK-II
  Gun Sniper
  Snipemaster
  Sabre Tiger
  Dark Horn
  Dark Spiner
  Red Horn
  Rev Raptor
  Gojulas -??

  - Hidden Zoids -
    Diablo Tiger
    Diablo Beta
    Cyclops
    Cyclops 2
    Giga Gojulas

[:. B. Mission Help .:]

  This section was developed for those who need a walkthrough through mission
  mode. Recommended for pilots who know how to use the game. If you are a first
  timer then you might have more problems then vets will.

  {:. b1. Republic Walkthrough .:}

Coming Soon, in next version maybe.

  {:. b2. Empire Walkthrough .:}

Pre Mission 1-As the game starts off you have 2 Zoids, a Rev Raptor and a Sabre
tiger. I would use the Sabre tiger. To change your zoid go over to the left
and click A on entry. you come up with a screen of a pilot and a zoid, go to the
zoid, hit A, then select the Rev Raptor. Hit A to choose it and then B to
exit. Once that is done go to settings. Equip the Missile Pod C in the 3rd Slot
of weapons, the Protect armor you have for your Sub part, and for your option
select the Boosters. Now go the Battle and you are against a Genosaurer.
I know what your thinking, OMG IT’S A GENOSAURER! Do not worry, he has no
weapons, except for his X attack.

Mission 1-Turn on your booster and use your radar to locate him, switch to your
Az-35 Cannon and fire as many times as possible. Use the giant crates for
defense, and try to outmaneuver him. Use the c-stick to get out of the way.
Continue running around, turning, shooting your cannon, then running again,
until the Geno is dead. Once you do that a screen that tells you that you won, and
you should hear a person say "Success". Continue to the next screen.

-TALKING-I wish I could understand what they were saying...

Pre Mission 2-If you completed mission 1 you should have received a molga. We
don't need it right now. You might want to switch to your Rev Raptor. Add some
weapons if you want, now that you have more. I recommend adding some sub
parts, by now you should be able to fill up the spots. Once that is done
proceed to the next battle.

Misson 2-You are against a Cannon Tortoise and a Command Wolf, not very hard
opponents. Hold down the a button when you are on your counter scythe and run
past the enemy. Do a circle around them until they are dead. Make sure you stay
in close for the cannon tortoise, use your speed to your advantage. Once you
kill the cannon tortoise the command wolf should be after you. Run circles
around him with your scythes out and he should be an easy kill. Once that is
done proceed to the next screen.

-Talking-Again, I wish I could read Kanji...*sigh* Oh well.

Pre Mission 3-After beating Mission 2 you receive a Lightning Saix and a Red horn,
along with some nice new weapons. For this mission I still recommend using a Rev
Raptor, because it has blades, and it's fast. I even enjoy beating the Death
Saurer with it. :p But be sure you have it's boosters equipped, that is what you
need for this mission. Once you are done go to Battle.

Mission 3-You are against 3 Gun Snipers, each with the default weapons. Not a pain.
The first one is close to you, hold down the A button to use your Scythes, then
run circles around the gun sniper. It might stun him, so retreat for a moment then
go in again. Repeat until that one is dead. Now turn on your boosters and jet over
to where the next one is. Use the same tactic as before, then jet over to the last
one. Again, just run circles around him with your scythes until he is dead. Once
finished proceed to the next screen.

Pre Mission 4-You should receive a Genosaurer and some weapons. I would use your
genosaurer. The next mission is a pain in the *rear end*. Its very annoying, so
that might be the reason you are reading this.


[:. C. Battle Mode .:]

      The Zoid VS Battle Mode is a 2 on 2 ( 2 computer controlled opponents against the
player and a computer controlled partner ) tournament, ala the battles of Zero Century.
For those of you who are looking for a faster way to get cash or a little more of a challenge,
there's a code that allows you to turn off your computer controlled partner. After every match,
you will still earn your partners half of the earnings, but since you don't have a partner in
the game, no money will be deducted from his half for Zoid repairs. Money, that's right, you
have to earn money in Battle mode to buy other Zoids, weapons, sub-parts, and sub weapons.
Whatever Zoids you buy, and modifications that you make to them in the Battle Mode garage are
the Zoids you use not only against the computer controlled opponents in Battle and VS Modes,
but against your friends in VS Mode. A fair warning however, don't buy just any Zoid once you
have the money, you must save enough money not only for the Zoid, but for a few modifiers as
well. You have to remember that any and all Zoids that you purchase will be the stock form, and
it's incredibly hard to take on the Death Saurer with a stock Zoid. In this part of the FAQ,
it's my job to try and make Battle Mode a little easier, and hopefully help you understand it a
little more, so strap down, engage your Organoid, and power your Zoid to full power!!!
READY    FIGHT!!



{:. c2. Shop Items .:}
Here is the section where shop items are. Some of the zoids don't have prices
that will be fixed.

    =:. c2a. Zoids FAQ .:=

NAME - Comment

Default Stats:
Cost: Price you buy it at.
HP: Health Points
DP: Defense Points
SP: Speed
   The stats of the zoid you get before adding Sub-Parts. Note these
numbers wont visibly change when you add said Sub-Parts. Yes, these
stats seem a little lacking, and yes there are more of them. However, they - along
with the mathematics behind their workings - are hidden deep in the game's code. I can't
find them, therefore I can't explain them to you.

Description:
A description of how the zoid plays in Zoids Versus.

Weapons Available
1. Weapons that attach to the zoid's slot 1
2. Weapons that attach to the zoid's slot 2
3. Weapons that attach to the zoid's slot 3
4. etc
  Only one weapon can be assigned to each slot, so make sure you choose
wisely for each occasion. You will usually want as many different types of
weapon as possible in your walking arsenal, which means a choice between
Missiles, Cannons, Rifles, Gatling Guns, Blades and...erm...'Misc'.

EX Attack description
Description of EX attack. duh!

Best option to use:
Down to personal taste, this is mine.

*REMEMBER - USE Ctrl+F TO SEARCH THIS DOCUMENT!*

==============================================================================


CANNON TORTOISE - Probably the worst of the bunch!

Cost: 15000 BP
HP: 1200
DP: 0150
SP: 0060

Description:
As you can see by the above stats, the Cannon Tortoise (in this game, anyway)
is a pretty appalling little zoid! One of the two zoids you start off with in
Battle Mode, its saving grace is its customizability. Also being of the
hovering type, you can pull off the old get-somewhere-high-and-glide-away-
tactic, as explained above. Its physical is a three movecharge, which works
well at tripping foes up.

Weapons Available:
1. LC ECP B-CANNON-The default cannon: once you lock on, fires a homing blue
shell of energy at foe.
2. LC W HSA-CANNON-Four rapidly firing guns.
3. BIG B-CANNON-Larger, better version of LC ECP B-CANNON, sits on top,
while it fires, you're stopped. Long range.
2. LR-RIFLE B   -Four Gun barrels that aim straight ahead.
2. AD-MISSILE SET-Cluster of heat-seeking missiles launch at once, two
straight ahead, 9 at angles on horizontal.
2. 8MISSILE POD C-Two sets of heat seeking missile launchers rapidly fire 2
missiles at a time.
2. WEAPON BINDER-Two lasers fire, Two missiles fire. Repeats.

EX Attack:
Big green energy ball shoots from LC ECP B-CANNON. Cannot move, but can
rotate on spot.

Best Option to Use:
I dunno, the don't-use-this-zoid option? Failing that, the ever-trusty
boosters.

=============================================================================

COMMAND WOLF - Irvine's favorite, Not mine though!

Cost: 17000 BP
HP: 1700
DP: 0110
SP: 0068

Description:
In my opinion, this zoid has been made a little weak for Zoids Vs. I know, I
know, its supposed to be quite weak but even so! Its stats are quite low -
its only a little faster than the Cannon Tortoise for crying out loud, but its
definitely useful to start with. The Command Wolf's physical is similar to most
of the wolves/foxes/ligers in the game: a variation of the slashy bitey attack.
Note that with the Command Wolf, any gun bolted onto slot one has been put on a
ready made turret; meaning the gun will try to aim at the target itself.

Weapons Available:
1. AZ50mm WB-CANNON-Small (read weedy) double rifle.
2. 8MISSILE POD A-Two sets of 8 heat-seeking missiles launch simultaneously.
1. AZ250mm WLR-CANNON-Two Big green shells out of two big barrels.
1. LR-RIFLE A-A suprisingly powerful single barreled rifle. Use it.
2. AD-MISSILE SET-Cluster of heat-seeking missiles launch at once, two
straight ahead, 9 at angles on horizontal.
1. DS-RIFLE-High powered slow-shooting rifle. Better known as the folding
gun that sits on the Konig Wolf.
2. 8MISSILE POD C-Two sets of heat seeking missile launchers rapidly fire 2
missiles at a time.
2. WEAPON BINDER-Two lasers fire, Two missiles fire. Repeats.
1. BEAM GATRING UNIT C-Very large gatling gun that works very well on large
targets.

EX Attack:
A glowing charge. Ragnarok bite I believe - you may have heard of it? Can
use while running.

Best Option to Use:
I'd say the boosters again, they work really well attached to this Zoids legs.
About double its speed. Oh yes.

=============================================================================

DI-BISON - As Thomas would say: "MEGALOMAX!"....ahem.

Cost: 23000 BP
HP: 1900
DP: 0135
SP: 0064

Description:
Oh yes, the old D-Bison: A fantastically powerful arsenal of many many guns,
both powerful and reliable, A favorite among many. Not me though, but I can see
its appeal. You see, I like smaller faster zoids, That specialize in close
ranged attacks like, say, the Blade Liger...but I digress. The Di-Bison is a
sturdy heavily loaded zoid - a smaller (faster!) alternative to the other heavy
hitters like the Iron Kong and the Gojulas. Definitely one for those of you
that like to cripple the enemy before they get close to you, though with
its charging physical (that culminates in a kind of particle discharge from
the 105mm 17A-CANNON, its not to be taken lightly once you get past its long
ranged offences. An excellent Zoid to use against the Deathsaurer - you can
make sure that all energy shells from the 105mm 17A-CANNON will hit whats
intended then!

Weapons Available:
1. 105mm 17A-CANNON-What I originally thought was the fabled
Megalowmax...until I saw it's EX. Each one of the 17 shells homes in! Watch
the ammo drain, though.
2. AZ 35-CANNON B-A triple shooting gun that rotates about roughly 20
degrees in total.
3. 8MISSILE POD A-Two sets of 8 heat-seeking missiles launch simultaneously.
4. LR PL-RIFLE-Decent quick firing double rifle, does its job nicely,
you'll see a lot of these. Turreted.
3. MISSILE POD C-Two sets of heat seeking missile launchers rapidly fire 2
missiles at a time.
4. MISSILE-S-Rear firing (very strong) double heat seeking missiles. You're
gonna get chased a lot in a slow zoid like this and this is where they come
in very handy!
4. WILD WEASEL UNIT-More commonly seen on the Gunsniper, a very quick firing
array of laser things!

EX Attack:
Megalomax. 'Nuff said. Just sit back and watch the fireworks (if any of them
hit -_-).

Best Option to Use:
Since you'll end up being chased more than you'd like, I'd use the land mine -
couple that with the MISSILE-S and the foe will think twice before getting
close to you again!

=============================================================================

LIGER ZERO - Ya know, the white one: the one with the thing in the thing?
(Yes, bit of a private joke there, sorry). :p

Cost: 45000 BP
HP: 2800
DP: 0170
SP: 0080

Description:
The Liger Zero: the ultimate in customization, a zoid for any occasion, the
ability to change between three CAS variants whenever needed. Except you can't.
They come as separate zoids. So what has the Liger Zero got left to offer? Well,
It has excellent stats for the price it comes at making it a good choice for
beginners with little cash to frivolously spend. Keep it and the Liger Zero
will hold its own against stronger enemies, as you'd expect. It does lack
customizability though (if thats even a word), ie: The range of available guns
are pitiful, quite frankly. (Possibly a little harsh). Most of the guns
that can fit on slot 2 are on a turret. Strong but hard to use physical of
the firey claws
variety - only a two hit combo. And no, you can't use the tail mounted gun,
either. Hmmmmm.

Weapons Available:
2. LR-RIFLE A-A suprisingly powerful single barreled rifle.
1. AZ208mm WS-CANNON-Shoots 2 bullets, reloads, does it again. 'Bout it,
really.
1. AZ 35-CANNON A-Again, shoots 2 bullets, reloads.
2. AZ30mm RAL-VULCAN-I do like this gun. fastest firing gun in the game,
just watch your ammo.
2. DS-RIFLE-High powered slow-shooting rifle. Better known as the folding
gun that sits on the Konig Wolf.
2. AZ30mm WB GUN-Fast firing, needle like bullets which sound nasty.
2. AZ 3-LINEAR CANNON-Shoots three bullets, affected by gravity.
2. STA 80mm WB-GUN-Yet another double barreled gun. Red.

EX Attack:
The ever-popular Strike...Laser...CLAW! So hard to aim PROPERLY you'll pull
your hair out. I've done it ooooh, twice since I got the game? Dunno how Bit
Cloud does it so well.

Best Option to Use:
Again, the boosters work well.

=============================================================================
MOLGA - Suprisingly OK'ish!

Cost: 13000 BP
HP: 1000
DP: 0092 (sheesh!)
SP: 0040

Description:
The other zoid you get free when you start Battle Mode, and - suprisingly -
the one you should use in battle until you get a bit of money to buy a decent
zoid (ie: one with legs). See, its main pro is in its diminuitive stature;
its too damn hard for the (rather stupid) A.I to hit. As long as you keep moving
and firing off the rather effective W STA MISSILE, you'll be fine.
If you're still using it by the fourth or fifth battle, you will start to
encounter problems staying alive for any more than a few seconds, however!
The Molga's physical is almost cute, and pretty ineffective, the stats are
predictably shocking and it can't jump for beans. (It also has trouble climbing
inclines as well, which is odd for a caterpillar). 4 weapon slots, so thats
good I suppose.

Weapons Available:
1. W STA MISSILE-Decent double missile launchers - home in on target and
have long range.
2. 20mm G-GUN-Double foward mounted rapid-fire machine guns.
3. HP D-ACID GUN-Shoots a wad of 'acid' at foe. Doesn't corrode enemy and
affected by gravity: short range.
3. TRZ20mm LL-GUN-Fast 'needles' shoot in quick succession, pretty strong.
On the molga its on a turret.
4. LR PL-RIFLE-Decent quick firing double rifle, does its job nicely.
Turreted
4. AZ120mm G-CANNON-Long range cannon, shells home in. Like single gun from
D-BISON'S 105mm 17A-CANNON.

EX Attack:
A firey charge attack, where the Molga spins and jumps a very long way (NOT
just the perspective). Molga charges low, so aim needs to be considered so as
you don't fly between the enemy's legs by accident - it has happened!

Best Option to Use:
Hey, I like boosters! But, the cloaking device also works well as the Molga
is so small anyway. Sit tight and let them run past you, then release whatever
you had planned.

SlyFox0080's Note: I love this zoid myself. Fun to beat the Death Saurer with
and brag to your friends. MUWAHAHA
=============================================================================

BERSERK FURY - Or Fuhrer, whatever.

Cost: 72000 BP
HP: 3000
DP: 0189
SP: 0090

Description:
These Tyrannosaur types need little introduction: extremely powerful and
very fast and maneuverable. The Fury has two great big drill/claw things
attached to its back - the source of one of the game's best physical attacks.
The drills have an excellent reach, and the physical works particularly well
when you are chasing someone down. The Fury doesn't have a giant complement of
weapons, but what it does have is a good selection. Like the other Tyrannosaur
types (Genosaurer, Genobreaker, Berserk Fury Storm Variant and Dark Spiner) it is
a hard zoid to master. By all means buy it when you get the chance, but don't
expect good results first time around! One of my favorites, and one I have
'trained' up to the maximum possible stats. Mine is Red ^_^ !

Weapons Available:
1. AZ185mm B-CANNON-Double strong long range homing energy beams. Wont hit
anything close, though.
2. AZ 35-CANNON A-Shoots 2 bullets, reloads.
2. HP D-ACID GUN-Shoots a wad of 'acid' at foe. Doesn't corrode enemy and
affected by gravity: short range.
3. 8MISSILE POD A-Two sets of 8 heat-seeking missiles launch simultaneously.
3. WEAPON BINDER-Two lasers fire, Two missiles fire. Repeats.

EX Attack:
The Almighty Charged Particle Cannon (or energy beam, or giant phaser,
Kamehameha, whatever!) Three of them! Point is, although its not the most
useful of all EX's - it’s a pain in the jacksie to aim if you don't know what to
do - its damn fun! And very powerful as well - very useful against the bosses
as they don't disable and fall when hit with a strong attack. And it looks so
cool! The Berserk Fury and the Storm variant's versions of the CPC last a long
time as well, the EX bar has fully recharged only a few seconds after it has
finished the last one!

Best Option to Use:
Boosters, definitely! It works quite well with the shield as well (see EX
and Option Trick, above). Or, if like me you really like using the CPC,
use the land mines against yourself to quickly bring down your HP and activate
the EX!

=============================================================================

BERSERK FURY STORM VARIANT - Like a storm, only...not.

Cost: 80000 BP
HP: 3300
DP: 0210
SP: 0100

Description:
So it has better stats overall than the normal Berserk Fury, and its one of
the fastest zoids in the game as well. So you'd want to go for this one right?
Not necessarily: The other Fury still has an edge with it's physical and EX
attack, so it comes down to personal preference. The Storm Variant's physical
is also a pretty nasty attack and has an effective combo. It also
has a turret which fills any gap in the armory that the other Fury arguably
has. Its worth noting that this zoid has the second-to-most HP in the game, but
again, its not for beginners.

Weapons Available:
1. LR PL-RIFLE-The gun of the genosaurer, very useful
1. AZ50mm WB-Cannon-Quick firing, accurate shots.
2. HP D-ACID GUN-Shoots a wad of 'acid' at foe. Doesn't corrode enemy and
affected by gravity: short range.
2. AZ 35-CANNON A-Shoots 2 bullets, reloads.
3. 8MISSLE POD A-Useful pack of heat-seeking missles.
3. WEAPON BINDER-Two lasers fire, Two missiles fire. Repeats.

EX Attack:
Again a Charged Particle Cannon, this time only one. It lasts just as long
as the regular Fury's (about six seconds) and again, you're riveted to the spot.

Best Option to Use:
I know I keep on saying it, but this zoid combines well with boosters (for
the Storm Variant, its called the STORM BOOSTER, fact fans). Like a few others I could
mention, this zoid was built for speed, so why not make use of that?

=============================================================================

KOING WOLF - The One With the Visor

Cost: 60000 BP
HP: 3100
DP: 0171
SP: 0080

Description:
You get what you pay for in this game. If you're prepared to splash out a
bit on a stronger zoid, this is what you get. A lot of points in the Health
and Defense area, this zoid does seem a little slow. The Koing Wolf has a medium
range of weapons, but what it has got are useful weapons to fit in its two open slots.
A favorite for many fans of the series, i think its been faithfully and fairly
recreated for this game. Makes a cool howling noise when activating the EX as well!
Doesn't slow down too much when running around with the EX on. Oh yeah, the Koing Wolf
doesn't have a physical combo as such either, just repeats the same oh so popular slash.

Weapons Available:
1. DS-RIFLE S-Extremely powerful (watch the ammo) accurate rifle that roots
you to the spot (the Wolfster's visor comes down as well!)
1. DS-RIFLE-High powered slow-shooting rifle.
1. AZ30mm RAL-VULCAN-Fastest firing gun in the game, just watch your ammo.
1. LR PL-RIFLE-Decent quick firing double rifle, does its job nicely.
2. AZ 5MISSILE POD-Unusual horizontal firing missiles. Rapidly shoot out -
if you continue to face at angles to the foe, the missiles will swarm in on
foe from every direction.
2. WEAPON BINDER-I don't see the appeal of these: Two lasers fire, Two
missiles fire, yadeyadeya.

EX Attack:
Ragnarok Bite again methinks. Powerful (its an EX, duh) charge where you
glow purple.

Best Option to Use:
Boosters really speed up this zoid, but i reckon the cloaking device looks
good on wolf/fox
type zoids so you could use that if you want. Or, maybe the smokescreen.
(Note: the smokescreen is rubbish).

=============================================================================

BLADE LIGER - Probably the Best Liger in the World!

Cost: 34000 BP
HP: 2300
DP: 0145
SP: 0074

Description:
I don't really know where to start with this one. If you've ever been to the
Zoids Versus board at GameFAQs.com, you'll probably know I like this zoid. Or indeed, if
you've ever  chatted to me and the topic of zoids has come up then it is somewhat likely
that the words 'blade' and 'liger' were in the next sentance somewhere. But enough about
me, and more about why this zoid is popular enough to frequently appear in two animes. As you
can see in the numbers above, the Blade Liger has distinctly average stats. It has few guns
but four slots, a decent physical and is a nice colour. But what is it that makes it a
contender? Well, if you havent already guessed (you fool) theres a clue in its name. LASER
BLADE A is what the blades are reffered to in the game, and this liger is one in only a
handful of zoids in this game which has them. Blades really can take heaps of energy out of
the target, and coupled with the Blade Liger's waaaaay above average maneuvrability, you can
slice through anything that takes your fancy. Another great thing about this zoid is the
range of types of weapons, as seen below. (ie: the only quadruped to have a gun, blades,
energy cannon and missiles).

Weapons Available:
1. AZ WS-CANNON-Underpowered small gun, good for breaking up the rythmn.
medium-short range.
2. LASER BLADE A-Blades. High powered close range strapped on glowing
swords.
3. AZ HD B-CANNON-Dual homing energy balls with long glowing trails. Moves
fast.
4. 8MISSILE POD A-Two sets of 8 heat-seeking missiles launch simultaneously.
4. WEAPON BINDER-Two lasers fire, Two missiles fire, repeats.

EX Attack:
Yet another glowing charge. Getting a bit bored of these to be honest, but
its easier to aim than a glowing claw attack.

Best Option to Use:
People like to use the shield with this one, and it combines well with the
blades to stun then hurt the enemy ahead. Or boosters to give the Blade Liger a bit of much
needed speed.

=============================================================================

    =:. c2b. Weapons FAQ .:=
    Coming Soon.


    =:. c2c. Options FAQ .:=
All Zoids in the game have a selection of 5 different options, I always keep an option
on my zoid. You can only have 1 option on at a time, but thats fine, who wants 4 thrusters
anyways? Ok, so I do, but still. This part covers the name, price, and what it does.

 Smoke Discharger - $15,000 - When used you hold it down, blasts smoke everywhere making it
   harder for your opponent to see you. Also an easy way to show someone who is in a cloak.

 Ion Turbo Booster - $2,000 - Boosters for the Liger Zero(THAT ONE ZOID).
   Makes him go fast. "Nuff said.

 Diablo Booster - $30,000 - Put this thing on him and watch the Diablos Go.

 Booster-PA - $20,000 - Boosters for the Panzer, makes him go a little bit faster,

 H Maneuver Thruster - $15,000 - Thrusters for the Fuhrer. Makes him go fast.

 L-Ion Booster - $5,000 - Boosters for the LZ Jager, makes him go ZOOM!

 Booster-GG - $7,500 - Boosters for the Gojulas Giga, makes him walk faster,yes I said walk.

 Assistance Booster - $8,600 - Boosters for the Command Wolf, go on his legs.

 Booster-GS - $2,000 - Boosters for the Gun Sniper. Makes it go faster.

 Booster-SM - $8,000 - Boosters for SnipeMaster, make him go faster. Thats what all
   boosters do.. -____-

 Booster-GE - $9,600 - Boosters for the Genosaurers. Makes them hover faster.

 Wing Thruster - $5,000 - Thrusters for the Genobreaker, go on his wing thingies.

 Booster-GJ - $10,000 - Boosters for the Gojulas, waalaa, I said it.

 Booster-CT - $8,000 - Boosters for the Cannon Tortoise. Hover faster.

 Booster-DB - $9,000 - Boosters for the Dibison. Makes it go faster.

 Booster-ML - $7,400 - Boosters for the Molga. Makes this cute bug go faster.

 Storm Booster - $2,000 - Boosters for the Berserk Fuhrer Storm.

 Booster-KW - $10,000 - Boosters for the Konig Wolf. Seeee?!

 Rocket Booster - $4,000 - Boosters for the Blade Liger, WOW.

 Booster-SF - $8,000 - Boosters for the Shadow Fox. This is getting boring.

 HG IT-Booster - $6,000 - Boosters for Schneider. I said it.

 Booster-X - $12,000 - Now that is a cool name. Boosters for the Liger Zero X

 Booster Pack - $3,000 - Boosters for the Lightning Saix, ZOOM.

 HM-Booster Pack - $12,000 - Boosters for both of the Iron Kongs.

 Booster-ST - $6,400 - Boosters for the Sabre Tiger.

 Booster-RH - $7,600 - Boosters for Dark Horn and Red Horn. Both Horns. MUWAHA

 Booster-DS - $10,000 - Boosters for the Dark Spiner.

 Booster-RR - $9,400 - Boosters for the Rev Raptor. Make it go fast.

 Stealth Charger - $50,000 - Makes your zoid invisible to the untrained eye.
   Your zoid is still on the radar, you just can't see it zoid-to-zoid very well.

 Land Mine - $35,000 - When used your zoid drops a mine, if a zoid runs over it then...
  BOOM. Does a good bit of damage.

The Shields will be added sometime soon...

    =:. c2d. Sub Parts FAQ .:=

         All Zoids in Zoids VS have different abilities and attributes. By adding Sub-Parts
to Zoids, you can add extra points to these abilities and attributes, however it is only
possible to add three Sub-Parts to a Zoid. In this section, we will tell you the name of
the Sub-Part, how much it costs, and what exactly it does, so you can make deside which works
better with your Zoids.

- Armor -

 Protect Armor - $4,000 - Adds 10 to defense
 T Protect Armor - $8,000 - Adds 15 to defense
 Super Z Armor - $18,000 - Adds 20 to defense
 Coating Z Armor - $50,000 - Adds 30 to defense
                             Subtracts 5 from speed
 High Brid Armor - $100,000 - Adds 50 to defense
                              Subtracts 20 from speed

- Radar / Antenna -

 Scoat Radar - $2,000 - Adds 100 to Map
 WL Scoat Radar - $4,000 - Adds 200 to Map
 3-D Radar - $8,000 - Adds 300 to Map
 Blade Antenna - $1,500 - Adds 100 to Lock On
 MB-Antenna - $3,000 - Adds 200 to Lock On
 Multi Radar - $6,000 - Adds 400 to Lock On
 WEM-Radar - $12,000 - Adds 200 to Map
                       Adds 100 to Lock On
 3-D M-Radar - $24,000 - Adds 400 to Map
                         Adds 200 to Lock On

- Speed -

 Z-Plug Alpha - $2,000 - Adds 2 to Speed
 Z-Plug Beta - $6,000 - Adds 4 to Speed
 Z-Plug Gamma - $12,000 - Adds 6 to Speed
 HGZ-Plug - $24,000 - Adds 8 to Speed
 HGZ-Plug Omega - $60,000 - Adds 10 to Speed

- Agility -

 ZGR-Type A - $4,000 - Adds 3 to Agility
 ZGR-Type S - $8,000 - Adds 5 to Agility
 ZGR-Type R - $16,000 - Adds 10 to Agility
                        Subtracts 3 from Speed
 ZGR-Type Z - $28,000 - Adds 20 to Agility
                        Subtracts 5 from Speed

- Generater -

 SB-Generater - $8,000 - Adds 5 to Options
 HG SB-Generater - $24,000 - Adds 15 to Options
 HB SB-Generater - $80,000 - Adds 25 to Options

- Ultimate Sub-Part -

 Ultra Z - $990,000 - Equal to an Organiod System
                      Upgrades all other Sub-Parts.



[:. D. Versus Mode .:]

  Versus Mode is a mode where you can fight against a friend who uses the second
controller. You can pick your Zoid, pilot, and the level you want to battle on.


{:. d1. Pilot Stats .:}
(credit to Zoid Eve)
In Zoids VS, the Pilot Status is the indication of the added pilot's ability to the zoid he/she
is riding. You could say these are added bonuses to the zoids abilities. They are as follows:

M- melee (grapple attacks) - number added to the zoid's grapple attack power of each successful hit.
R- ranged (firing attacks) - number added to the zoid's strike power of each successful hit.
P- pilotage (piloting) - number added to the zoid's turning ability (maneuverability?)

RANK determines the ability ranking among the 46 pilots available in the game.

*names are according to Japanese pronunciation, not necessarily English spelling*

Key:

Name
M(elee): status/rank  R(ank): status/rank   P(ilotage): status/rank

PILOT DATA

Aabain
M: 31/23rd  R: 23/23rd  P: 5/24th

Arubaan
M: 36/16th  R: 17/19th  P: 4/27th

Kirkland
M: 9/38th  R: 1/45th  P: 1/38th

Atolay
M: 32/22nd  R: 17/19th  P: 7/15th

Viola
M: 23/33rd  R: 17/19th  P: 6/18th

Galdo
M: 40/9th  R: 18/13th  P: 6/18th

Republic Operator
M: 44/3rd  R: 2/40th  P: 13/2nd

Republic Soldier B
M: 30/25th  R: 2/40th  P: 3/34th

Claudia
M: 41/7th  R: 13/26th  P: 10/17th

Zan
M: 43/5th  R: 5/37th  P: 4/27th

Shubaltz
M: 36/16th  R: 19/9th  P: 8/11th

Republic Soldier A
M: 25/29th  R: 20/7th  P: 8/11th

Chris
M: 6/41st  R: 6/36th  P: 12/3rd

Kari (Keri)
M: 12/36th  R: 2/40th  P: 12/3rd

Jack
M: 24/31st  R: 8/34th  P: 9/8th

Stora (Sutora)
M: 28/27th  R: 10/31st  P: 3/34th

Teeta
M: 7/39th  R: 22/4th  P: 9/8th

Empire Soldier A
M: 40/9th  R: 15/23rd  P: 4/27th

Toma
M: 22/34th  R: 16/22nd  P: 12/3rd

Herman (Haman)
M: 40/9th  R: 10/31st  P: 6/18th

Brad (Buraddo)
M: 24/31st  R: 13/26th  P: 4/27th

Empire Operator
GA: 5/42nd  FA: 24/22nd  P: 1/38th

Empire Soldier B
GA: 30/25th  FA: 15/23rd  P: 7/15th

Naomi
M: 5/42nd  R: 25/1st  P: 6/18th

Viper
M: 36/16th R: 18/13th  P: 4/27th

Harry
M: 7/39th  R: 2/40th  P:1/38th

Ban and Feene
M: 43/5th  R: 4/38th  P: 1/38th

Beet
M: 50/1st  R: 4/38th  P: 1/38th

Fooma
M: 33/20th  R: 18/13th  P: 1/38th

Fran
M: 40/9th  R 8/34th  P: 7/15th

Vega
M: 44/3rd  R: 13/26th  P: 3/34th

Pierce
M: 10/37th  R: 13/26th  P: 8/11th

Hirutz
M: 39/13th  R: 20/7th  P: 0/45th

Blood (Buraddo)
M: 25/29th  R: 18/13th  P: 5/24th

Proishen
M: 39/13th  R: 19/9th  P: 1/38th

Max
M: 33/20th  R: 21/6th  P: 6/18th

Lize/Rize
M: 5/42nd  R: 18/13th  P: 9/8th

Libaiasu/ Ribaiasu
M: 14/35th  R: 18/13th  P: 15/1st

Leon
M: 49th/2nd  R: 1/45th  P: 2/37th

Regina
M: 35/19th  R: 10/31st  P: 12/3rd

Rayna
M: 26/28th  R: 19/9th  P: 8/11th

Reenon/ Leenon
M: 3/45th  R: 24/2nd  P: 5/24th

Raven
M: 41/7th  R: 19/9th  P:6/18th

Lazar
M: 31/23rd  R: 22/4th  P: 4/27th

Rosso
M: 39/13th  R: 12/30th  P: 4/27th


              "Battle Over, Battle Over...WINNER IS...THE BLITZ TEAM!"
                 Thanks for reading the first ever Zoids Versus FAQ!
                       -Mousemat21, Slyfox0080, Bad Storm
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      ::END::



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