***********************************************************************
       ______   ______    ______       _      ______   ______
      |  ____| |   _  |  |  ____|     /_\    |__  __| |  ____|
      | |      |  |_| |  | |____     //_\\      ||    | |____
      | |      |  __  |  |  ____|   / ___ \     ||    |  ____|
      | |____  | |  \ \  | |____   / /   \ \    ||    | |____
      |______| |_|   \_\ |______| /_/     \_\   ||    |______|
                            _       _
                           /_\     | \   ||
            _______       //_\\    ||\\  ||       _______
           |_______|     / ___ \   || \\ ||      |_______|
                        / /   \ \  ||  \\||
                       /_/     \_\ ||   \_|
______   _        ______   ______    ______   _        ______   _____
|  ____| | \   || |__  __| |   _  |  |  __  | | \   || |  ____| |  ___|
| |____  ||\\  ||    ||    |  |_| |  | |__| | ||\\  || | |      | |___
|  ____| || \\ ||    ||    |  __  |  |  __  | || \\ || | |      |  ___|
| |____  ||  \\||    ||    | |  \ \  | |  | | ||  \\|| | |____  | |___
|______| ||   \_|    ||    |_|   \_\ |_|  |_| ||   \_| |______| |_____|

***********************************************************************
Game: WWE Wrestlemania XIX
Platform: Gamecube
Author: Adam Tuck
Version: 1.20
Last Updated: 06/02/05


Table of Contents
*****************
I. Introduction
II. Version History
III. Basic Guidelines
IV. Entrance Emporium
V. SMACKmail! Version 2.0
VI. Credits
VII. Contact Info
VIII. Copyright Info


I. Introduction
***************
For those who haven't even seen this game yet (and chances are, if
you're reading THIS, that doesn't apply to you), this game is worth
every penny. Arguably surpassing even No Mercy's standards, this game
has all sorts of amazing features that basically took Wrestlemania X8's
primary idea and ran with it... about five times faster than the speed
of
light. This game is SUCH an improvement over its predecessor that it's
not even funny. Revenge mode, ShopZone, Weaponry Grapples, extensive
Create - A - Wrestler mode... However, as you probably have guessed by
now, my personal favorite part of this game is the Entrance Creator...
by
far, the most in-depth entrance editor for your C.A.W.'s that's ever
been included in a wrestling game. Which is where I come in.

Now. Again, chances are that you saw this title on the GameFAQ's site,
became interested in it by the apparent difference from the other FAQs
on this site, and came in for a gander. Or perhaps you even got stuck
thinking of how exactly to make YOUR wrestler enter the arena. Well,
I'm here for two reasons... one, to supply you, the viewer, with as many
different entrances as possible, in hopes that you'll find at least one
useful (and of course, to hopefully find other people willing to
contribute to the guide). Second, to answer your questions. If you
happen to have any.

Now, we HAVE made considerable progress through this guide, although
there's still a ways to go. I'll be constantly adding to it as often as
I can. Remember, though, I'm hoping for SOME help with it, so if you'd
be so kind as to contribute to this guide by sending me an email with
an entrance, or a question, or a tip... then I will guarantee you that
it'll be answered ASAP, and even be posted right in the SMACKmail! if
you wish. So start sending those in!


II. Version History
*******************
1.0 - Al-righty-o! Finished the primary version... whew... that was a
lot of writing to transfer... six entrances to begin with, soon I'll get
some more. Glad it's done for now, though. Hopefully people will
actually use some of the stuff in this... perhaps even share a few with
me, lately I haven't been able to get MY creative juices flowing.Anyway.
I also made a failed effort at some ASCII art, that's on hiatus for
awhile, at least until I know that this guide even MAKES it to
GameFAQ's, so it'll be worth my while. If it DOES, hi!
1.01 - Got up a mail and a new entrance. I'm still working on an art
thingy, but it'll probably take an amount of time for me to finish it,
I've got a lot going on and honestly I have better things to do than
mess around with that kind of stuff. I'm still on the lookout for
someone to supply me with another entrance or two that has all the
details; camera, lights, the whole package.
1.02 - Got up two more entrances this time. They're really well done;
two individuals have been kind enough to send me COMPLETE formulas for
their entrances! This makes it look really professional and accurate,
it's excellent. I hope I'll see some more stuff like this soon! Myself,
I'm working on a couple more to post up here, along with that evasive
ASCII art.
1.10 - YES! Why is this a rather more large update? Doi! Look at the top
of this page! My trademark-terrible ASCII title is finally finished! How
lovely is this... anyways, I've got a few more entrances lined up,
hopefully I'll get THOSE posted within a few days.
1.12 - Got a few more entrances up to speed... I kind of did two updates
in one before remembering to make an entry to this thing. The guide's
looking a lot like I hoped it would, now. I may settle down. ...But not
for too long, of course. I'll be cooking up new entrance ideas in the
next little while.
1.13 – All right, all right, each and every one of you has permission to
kill me. Seriously. Now, the thing is, I just got this new bombass
computer and I've been busy setting it up. The downside is that all my
old gameFAQs files were on the old one, which is now in my basement. So
I was really lazy and didn't bother with moving them up here until now.
I apologise to everyone who has sent in an entrance that I haven't
posted yet. I've made a small update now, I'm going to go on a spree and
get everything done as soon as I can. So if you DON'T see your entrance
up here by Monday, THEN you REALLY have permission to kill me.
1.14 – Once again, with the computer difficulties, I'm afraid to report.
Long story short, my old computer's processor died. Now we have the
equivalent of a Pentium 0.3. I'm not kidding, it had to be custom-built
to suck that much so our crapass computer can keep up with it. Through
all this, I'm slowly starting to get my GameFAQs things back in order on
my new hardware. Expect updates with all your custom entrances up soon.
1.20 – Finally. Got a whole set of new entrances up. This'll be my last
update here for a while. I'll accept new Entrances for a little while
longer, but then I suppose I'll close this FAQ down. I've got a good set
of Entrances as it is right now. Plus, I'm getting started on an
Entrance FAQ for Day of Reckoning, and that takes effort. Therefore, if
you're reading this and want your entrance in, send now so I can get it
up. If you sent yours and I didn't post it… my utmost apologies, it's
been lost in my old computer's bowels somewhere and I won't be able to
retrieve it. If you wish to resend it, then I'll take it and I'll
guarantee it'll go up. If you angrily tell me I lost your old one I'll
put it right up near the top, how about that? Sounds good. For now,
enjoy what's here.


III. Basic Guidelines
*********************
Now, this section contains every selection you'll have to make while
customizing your wrestler's entrance sequence. If you've got an entrance
you'd like to share, hey, by all means, use the below stuff as a
guideline to write up yours! That's why it's there.

1. Theme Music (The music that plays as your wrestler enters.)
2. Titantron (What video is displayed on the arena's titantron.)
3. Animation (Taunts, walks and other stuff your wrestler does.)
  A. Stage (The taunt your wrestler uses as he's standing onstage.)
  B. Ramp (The taunt your wrestler uses as he's going down the ramp.)
  C. Ring (The taunt your wrestler uses as he's in the ring.)
  D. General (The walk, run, dance, etc. as your wrestler advances.)
4. Effects (NOW things start getting tricky!)
  A. Camera (Pick out every camera angle used in your entrance.)
     I. Intro
     II. Gate In
     III. Stage Appeal S
     IV. Stage Appeal 1
     V. Go Ramp
     VI. Ramp Appeal S
     VII. Ramp Appeal 1
     VIII. Go Arena
     IX. Go Ring
     X. Ring Appeal S
     XI. Ring Appeal 1
     XII. Ring Appeal 2
     XIII. Ring Appeal 3
     XIV. Ring Appeal 4
     XV. Ring Appeal 5
     XVI. Ring Appeal 6
  B. Lighting (Select lighting effects for your wrestler here.)
     I. Intro
     II. Gate In
     III. Stage Appeal S
     IV. Stage Appeal 1
     V. Go Ramp
     VI. Ramp Appeal S
     VII. Ramp Appeal 1
     VIII. Go Arena
     IX. Go Ring
     X. Ring Appeal S
     XI. Ring Appeal 1
     XII. Ring Appeal 2
     XIII. Ring Appeal 3
     XIV. Ring Appeal 4
     XV. Ring Appeal 5
     XVI. Ring Appeal 6
  C. Pyrotechnics (All explosions and such are brought to life here!)
     I. Intro
     II. Gate In
     III. Stage Appeal S
     IV. Stage Appeal 1
     V. Stage Appeal 2
     VI. Stage Appeal 3
     VII. Go Ramp
     VIII. Ramp Appeal S
     IX. Ramp Appeal 1
     X. Ramp Appeal 2
     XI. Ramp Appeal 3
     XII. Go Arena
     XIII. Go Ring
     XIV. Ring Appeal S
     XV. Ring Appeal 1
     XVI. Ring Appeal 2
5. Screen
  A. Cinema Scope (Movie-up your entrance with this feature.)
6. Unique
  A. Bike (Punk off 'Taker's Motorcycle with this feature!)
  B. Mattitude (Use Matt Hardy's internet window, Matt facts and all!)
7. Option (If it didn't fit into another category... it's here.)
  A. Start Position - Left, Right, Centre. (Select where your wrestler
enters the arena from.)
  B. Start Wait - *In Seconds* (How long your wrestler waits before
entering at the above location.)
  C. Appeal Point - On Stage, In Gate. (Where your "Stage Appeal"
animation occurs... on the stage or in the gate. The stage is just at
the top of the ramp, the gate is the entrance point to the arena.)
  D. Telop Point - Gate, Stage, Road, Ring. (At which point your
wrestler's name is displayed at the bottom of the screen.)
  E. Group - Raw, SMACKDOWN! (Which show your wrestler performs on.)

..And that's all there is to it! I know, it's a good deal of stuff, but
hey! That's what makes it so customisable and cool!


IV. Entrance Emporium
*********************
If you want to send us in YOUR masterpiece of an entrance, drop me a
SMACKmail at the address in the Contact Info section pertaining to the
above guidelines/below examples (please include name of entrance, your
desired signature, and description of the entrance), putting in as much
information about camera, lighting, etc. as you deem necessary to get
the desired effect. If you're here to find an entrance for YOUR
wrestler, then... you're at the right place, my friend. Okay, no more
introduction. Here come the entrances.

1. FIERY ENTRANCE
~~~~~~~~~~~~~~~~~
Contributed by Adam
Description: This entrance is for... well, I guess a bigger, more
powerful (and yet energetic) character, and it has lots of fire and
booms in it. It says, "Here comes the apocalypse, now get the hell out
of his way," you know? Not only that, but you get to... kinda see your
screen explode. Pretty neat.
1. Theme Music - Randy Orton
2. Titantron - Al Snow (But you can change this if you wish.)
3. Animation
  A. Stage - Rock
  B. Ramp - None
  C. Ring - Al Snow
  D. General - Rock 02
4. Effects
  A. Camera
     I. Intro - Intro 7
     II. Gate In - HD 1 Stage 3
     III. Stage Appeal S - Continue
     IV. Stage Appeal 1 - Continue
     V. Go Ramp - HD 1 Road 13
     VI. Ramp Appeal S - Continue
     VII. Ramp Appeal 1 - Continue
     VIII. Go Arena - HD 1 Road 8
     IX. Go Ring - Main 1
     X. Ring Appeal S - Crane 5
     XI. Ring Appeal 1 - Continue
     XII. Ring Appeal 2 - Main 3
     XIII. Ring Appeal 3 - Continue
     XIV. Ring Appeal 4 - Crane 5
     XV. Ring Appeal 5 - Continue
     XVI. Ring Appeal 6 - Continue
  B. Lighting
     I. Intro - Dudley Boys 1
     II. Gate In - Continue
     III. Stage Appeal S - Continue
     IV. Stage Appeal 1 - Continue
     V. Go Ramp - Steiner 2
     VI. Ramp Appeal S - Continue
     VII. Ramp Appeal 1 - Continue
     VIII. Go Arena - Continue
     IX. Go Ring - Continue
     X. Ring Appeal S - Continue
     XI. Ring Appeal 1 - Continue
     XII. Ring Appeal 2 - Continue
     XIII. Ring Appeal 3 - Continue
     XIV. Ring Appeal 4 - Continue
     XV. Ring Appeal 5 - Continue
     XVI. Ring Appeal 6 - Continue
  C. Pyrotechnics
     I. Intro - Missile Gate
     II. Gate In - None
     III. Stage Appeal S - None
     IV. Stage Appeal 1 - None
     V. Stage Appeal 2 - None
     VI. Stage Appeal 3 - None
     VII. Go Ramp - Booker T Gate
     VIII. Ramp Appeal S - None
     IX. Ramp Appeal 1 - None
     X. Ramp Appeal 2 - None
     XI. Ramp Appeal 3 - None
     XII. Go Arena - None
     XIII. Go Ring - None
     XIV. Ring Appeal S - None
     XV. Ring Appeal 1 - Kane Ring
     XVI. Ring Appeal 2 - None
5. Screen
  A. Cinema Scope - Off
6. Unique
  A. Bike - Off
  B. Mattitude - Off
7. Option
  A. Start Position - Centre
  B. Start Wait - *3"80*
  C. Appeal Point - On Stage
  D. Telop Point - Stage
  E. Group - Raw

2. FIERY ENTRANCE V 2.0
~~~~~~~~~~~~~~~~~~~~~~~
Contributed by Adam
Description: Much like the above version, but instead of the screen
itself exploding, the main focus is on the ramp. Kinda like before, with
the missiles, but you'll get a dramatic shot of your wrestler walking
down the ramp with the stage blowing up behind him. It's a neat effect.
1. Theme Music - Scott Steiner
2. Titantron - Al Snow (But you can change this if you wish.)
3. Animation
  A. Stage - None
  B. Ramp - None
  C. Ring - Taunt 20
  D. General - Rock 01
4. Effects
  A. Camera
     I. Intro - Intro 2
     II. Gate In - HD 1 Road 7
     III. Stage Appeal S - Continue
     IV. Stage Appeal 1 - Continue
     V. Go Ramp - Continue
     VI. Ramp Appeal S - Continue
     VII. Ramp Appeal 1 - Continue
     VIII. Go Arena - Crane 13
     IX. Go Ring - Continue
     X. Ring Appeal S - Triple H Main Bodyzoom
     XI. Ring Appeal 1 - Main 2
     XII. Ring Appeal 2 - Continue
     XIII. Ring Appeal 3 - Continue
     XIV. Ring Appeal 4 - Continue
     XV. Ring Appeal 5 - Continue
     XVI. Ring Appeal 6 - Continue
  B. Lighting
     I. Intro - Hurricane 01
     II. Gate In - Continue
     III. Stage Appeal S - Continue
     IV. Stage Appeal 1 - Continue
     V. Go Ramp - Continue
     VI. Ramp Appeal S - Continue
     VII. Ramp Appeal 1 - Continue
     VIII. Go Arena - Continue
     IX. Go Ring - Continue
     X. Ring Appeal S - Continue
     XI. Ring Appeal 1 - Goldberg
     XII. Ring Appeal 2 - Continue
     XIII. Ring Appeal 3 - Continue
     XIV. Ring Appeal 4 - Continue
     XV. Ring Appeal 5 - Continue
     XVI. Ring Appeal 6 - Continue
  C. Pyrotechnics
     I. Intro - Jericho Gate
     II. Gate In - None
     III. Stage Appeal S - None
     IV. Stage Appeal 1 - None
     V. Stage Appeal 2 - None
     VI. Stage Appeal 3 - None
     VII. Go Ramp - Missile Gate
     VIII. Ramp Appeal S - None
     IX. Ramp Appeal 1 - None
     X. Ramp Appeal 2 - None
     XI. Ramp Appeal 3 - None
     XII. Go Arena - None
     XIII. Go Ring - None
     XIV. Ring Appeal S - None
     XV. Ring Appeal 1 - HBK Ring
     XVI. Ring Appeal 2 - None
5. Screen
  A. Cinema Scope - Off
6. Unique
  A. Bike - Off
  B. Mattitude - Off
7. Option
  A. Start Position - Centre
  B. Start Wait - *7"20*
  C. Appeal Point - On Stage
  D. Telop Point - Ring
  E. Group - SMACKdown!

FIERY ENTRANCE V 3.0
~~~~~~~~~~~~~~~~~~~~
Contributed by Adam
Description: If the FIRST of this series wasn't exactly your style, this
one might be what you're after. This one, you see your screen blow up,
yes, but then the wrestler steps out of the fire and smoke feet in front
of the camera. The other nice part of this one is the usage of Edge's
rope-bounding Ring taunt to make a hazy ring/flashing light background
to really add an effect.
1. Theme Music - Test
2. Titantron - Al Snow (But you can change this if you wish.)
3. Animation
  A. Stage - Rock
  B. Ramp - Al Snow
  C. Ring - Edge
  D. General - Rock 01
4. Effects
  A. Camera
     I. Intro - Intro 6
     II. Gate In - HD 1 Stage 3
     III. Stage Appeal S - Continue
     IV. Stage Appeal 1 - Continue
     V. Go Ramp - HD 1 Road 5
     VI. Ramp Appeal S - HD 1 Arena 01
     VII. Ramp Appeal 1 - Continue
     VIII. Go Arena - HD 1 Road 13
     IX. Go Ring - Continue
     X. Ring Appeal S - Sub 03
     XI. Ring Appeal 1 - HD 1 Post 01C
     XII. Ring Appeal 2 - Continue
     XIII. Ring Appeal 3 - Continue
     XIV. Ring Appeal 4 - Arena 3
     XV. Ring Appeal 5 - Continue
     XVI. Ring Appeal 6 - Continue
  B. Lighting
     I. Intro - Batista
     II. Gate In - Triple H 04
     III. Stage Appeal S - Continue
     IV. Stage Appeal 1 - Continue
     V. Go Ramp - Goldberg
     VI. Ramp Appeal S - Continue
     VII. Ramp Appeal 1 - Continue
     VIII. Go Arena - Continue
     IX. Go Ring - Continue
     X. Ring Appeal S - Continue
     XI. Ring Appeal 1 - Continue
     XII. Ring Appeal 2 - Continue
     XIII. Ring Appeal 3 - Continue
     XIV. Ring Appeal 4 - Continue
     XV. Ring Appeal 5 - Continue
     XVI. Ring Appeal 6 - Continue
  C. Pyrotechnics
     I. Intro - None
     II. Gate In - Missile Gate
     III. Stage Appeal S - None
     IV. Stage Appeal 1 - None
     V. Stage Appeal 2 - None
     VI. Stage Appeal 3 - None
     VII. Go Ramp - None
     VIII. Ramp Appeal S - None
     IX. Ramp Appeal 1 - Booker T Gate
     X. Ramp Appeal 2 - None
     XI. Ramp Appeal 3 - None
     XII. Go Arena - None
     XIII. Go Ring - None
     XIV. Ring Appeal S - None
     XV. Ring Appeal 1 - Ring Smoke 01
     XVI. Ring Appeal 2 - None
5. Screen
  A. Cinema Scope - Off
6. Unique
  A. Bike - Off
  B. Mattitude - Off
7. Option
  A. Start Position - Centre
  B. Start Wait - *5"35*
  C. Appeal Point - On Stage
  D. Telop Point - Stage
  E. Group - Raw

GENERIC FEMALE ENTRANCE
~~~~~~~~~~~~~~~~~~~~~~~
Contributed by Adam
As the name suggests, this entrance can fit almost any of your created
Divas. It's got a bit of everything in it... purple-y flourish, with
sparkly gold colours... and some fiery passion in there as well. It's
actually one of my favourites, I like switching from one theme to
another very quickly.
1. Theme Music - Stephanie McMahon
2. Titantron - Al Snow (But you can change this if you wish.)
3. Animation
  A. Stage - Stephanie
  B. Ramp - None
  C. Ring - Victoria
  D. General - Walk 02
4. Effects
  A. Camera
     I. Intro - Main 07
     II. Gate In - Big Show GoRoad
     III. Stage Appeal S - Continue
     IV. Stage Appeal 1 - Continue
     V. Go Ramp - HD 1 Road 11
     VI. Ramp Appeal S - Continue
     VII. Ramp Appeal 1 - Continue
     VIII. Go Arena - HD 1 Road 9
     IX. Go Ring - Continue
     X. Ring Appeal S - Continue
     XI. Ring Appeal 1 - Crane 05
     XII. Ring Appeal 2 - HD 2 Ring
     XIII. Ring Appeal 3 - Continue
     XIV. Ring Appeal 4 - Continue
     XV. Ring Appeal 5 - Continue
     XVI. Ring Appeal 6 - Continue
  B. Lighting
     I. Intro - Stephanie
     II. Gate In - Continue
     III. Stage Appeal S - Continue
     IV. Stage Appeal 1 - Continue
     V. Go Ramp - Goldust 02
     VI. Ramp Appeal S - Continue
     VII. Ramp Appeal 1 - Continue
     VIII. Go Arena - Continue
     IX. Go Ring - Continue
     X. Ring Appeal S - Continue
     XI. Ring Appeal 1 - Hogan
     XII. Ring Appeal 2 - Continue
     XIII. Ring Appeal 3 - Continue
     XIV. Ring Appeal 4 - Continue
     XV. Ring Appeal 5 - Continue
     XVI. Ring Appeal 6 - Continue
  C. Pyrotechnics
     I. Intro - None
     II. Gate In - Confetti
     III. Stage Appeal S - None
     IV. Stage Appeal 1 - None
     V. Stage Appeal 2 - None
     VI. Stage Appeal 3 - None
     VII. Go Ramp - Goldust Road
     VIII. Ramp Appeal S - None
     IX. Ramp Appeal 1 - None
     X. Ramp Appeal 2 - None
     XI. Ramp Appeal 3 - None
     XII. Go Arena - None
     XIII. Go Ring - None
     XIV. Ring Appeal S - None
     XV. Ring Appeal 1 - Kane Ring
     XVI. Ring Appeal 2 - None
5. Screen
  A. Cinema Scope - Off
6. Unique
  A. Bike - Off
  B. Mattitude - Off
7. Option
  A. Start Position - Centre
  B. Start Wait - *0"95*
  C. Appeal Point - On Stage
  D. Telop Point - Road
  E. Group - SMACKdown!

COOL ENTRANCE
~~~~~~~~~~~~~
Contributed by Adam
Description: Well, there's not much else I cal call this one. I made it
originally for a wrestler that had the nickname of "Phoenix" (explaining
the flying... ish... entrance style). It's more smoky and sparkly than
explosive, making it counteractive to the Fiery ones. Give it a whirl!
1. Theme Music - The Rock
2. Titantron - Edge (But you can change this if you wish.)
3. Animation
  A. Stage - Mysterio
  B. Ramp - Mysterio
  C. Ring - Taunt 17
  D. General - Rock 01
4. Effects
  A. Camera
     I. Intro - Intro 06
     II. Gate In - Continue
     III. Stage Appeal S - HD 1 Stage 02
     IV. Stage Appeal 1 - Continue
     V. Go Ramp - HD 1 Road 01
     VI. Ramp Appeal S - Continue
     VII. Ramp Appeal 1 - HD 1 Arena 04
     VIII. Go Arena - Continue
     IX. Go Ring - Continue
     X. Ring Appeal S - Sub 08
     XI. Ring Appeal 1 - HD 1 Post 02D
     XII. Ring Appeal 2 - Rock Ring In
     XIII. Ring Appeal 3 - HD 1 Post 01A
     XIV. Ring Appeal 4 - Continue
     XV. Ring Appeal 5 - Continue
     XVI. Ring Appeal 6 - Continue
  B. Lighting
     I. Intro - Triple H 04
     II. Gate In - Rock
     III. Stage Appeal S - Continue
     IV. Stage Appeal 1 - Continue
     V. Go Ramp - Continue
     VI. Ramp Appeal S - Continue
     VII. Ramp Appeal 1 - Continue
     VIII. Go Arena - Continue
     IX. Go Ring - Continue
     X. Ring Appeal S - Continue
     XI. Ring Appeal 1 - Continue
     XII. Ring Appeal 2 - Continue
     XIII. Ring Appeal 3 - Continue
     XIV. Ring Appeal 4 - Continue
     XV. Ring Appeal 5 - Continue
     XVI. Ring Appeal 6 - Continue
  C. Pyrotechnics
     I. Intro - Goldberg Gate
     II. Gate In - None
     III. Stage Appeal S - None
     IV. Stage Appeal 1 - None
     V. Stage Appeal 2 - None
     VI. Stage Appeal 3 - None
     VII. Go Ramp - None
     VIII. Ramp Appeal S - HBK Gate
     IX. Ramp Appeal 1 - None
     X. Ramp Appeal 2 - None
     XI. Ramp Appeal 3 - None
     XII. Go Arena - None
     XIII. Go Ring - None
     XIV. Ring Appeal S - Ring Smoke 01
     XV. Ring Appeal 1 - None
     XVI. Ring Appeal 2 - None
5. Screen
  A. Cinema Scope - Off
6. Unique
  A. Bike - Off
  B. Mattitude - Off
7. Option
  A. Start Position - Centre
  B. Start Wait - *15"00*
  C. Appeal Point - In Gate
  D. Telop Point - Gate
  E. Group - Raw

FIERY ENTRANCE - BIKEIFIED!
~~~~~~~~~~~~~~~~~~~~~~~~~~~
Contributed by Adam
Description: Alright, we had a break... now back to the hell fire and
brimstone. This entrance is like the other fiery ones, with lots of
booms and bangs and crashes. Plus, you punk off Taker's Bike and enter
with it! You also use HHH's ring taunt to the max, and set off fireworks
with it at every turn... you even explode in Kane's ring fire while
you're on the turnbuckle! Classic.
1. Theme Music - Goldberg
2. Titantron - Al Snow (But you can change this if you wish.)
3. Animation
  A. Stage - None
  B. Ramp - None
  C. Ring - Triple H
  D. General - Rock 01
4. Effects
  A. Camera
     I. Intro - Default (Isn't used, the wait counter is at zero)
     II. Gate In - HD 1 Stage 4
     III. Stage Appeal S - Continue
     IV. Stage Appeal 1 - Continue
     V. Go Ramp - HD 1 Road 06
     VI. Ramp Appeal S - Continue
     VII. Ramp Appeal 1 - Continue
     VIII. Go Arena - Triple H Arena In
     IX. Go Ring - Continue
     X. Ring Appeal S - Continue
     XI. Ring Appeal 1 - Triple H Main Zoom In
     XII. Ring Appeal 2 - Triple H Main Body Zoom
     XIII. Ring Appeal 3 - Triple H Main Face Zoom In
     XIV. Ring Appeal 4 - Main 05
     XV. Ring Appeal 5 - HD 2 Post 01A
     XVI. Ring Appeal 6 - Continue
  B. Lighting
     I. Intro - Triple H 04
     II. Gate In - Continue
     III. Stage Appeal S - Continue
     IV. Stage Appeal 1 - Continue
     V. Go Ramp - Al Snow
     VI. Ramp Appeal S - Continue
     VII. Ramp Appeal 1 - Continue
     VIII. Go Arena - Continue
     IX. Go Ring - Continue
     X. Ring Appeal S - Continue
     XI. Ring Appeal 1 - Hurricane 01
     XII. Ring Appeal 2 - Continue
     XIII. Ring Appeal 3 - Rock
     XIV. Ring Appeal 4 - Continue
     XV. Ring Appeal 5 - Continue
     XVI. Ring Appeal 6 - Continue
  C. Pyrotechnics
     I. Intro - Booker T Gate
     II. Gate In - None
     III. Stage Appeal S - None
     IV. Stage Appeal 1 - None
     V. Stage Appeal 2 - None
     VI. Stage Appeal 3 - None
     VII. Go Ramp - None
     VIII. Ramp Appeal S - None
     IX. Ramp Appeal 1 - None
     X. Ramp Appeal 2 - None
     XI. Ramp Appeal 3 - None
     XII. Go Arena - None
     XIII. Go Ring - None
     XIV. Ring Appeal S - None
     XV. Ring Appeal 1 - HBK Ring
     XVI. Ring Appeal 2 - Kane Ring
5. Screen
  A. Cinema Scope - Off
6. Unique
  A. Bike - On
  B. Mattitude - Off
7. Option
  A. Start Position - Right
  B. Start Wait - *0"00*
  C. Appeal Point - On Stage
  D. Telop Point - Gate
  E. Group - Raw

GOLDEN FEMALE ENTRANCE
~~~~~~~~~~~~~~~~~~~~~~
Contributed by Adam
Description: Now, another of my female C.A.W. characters called for a
gold - themed entrance. Of course, I used a lot of Goldust's features,
as well as some other Diva's taunts, and some controlled pyro's. And
then it kind of hit me... I really liked what I had done. It was catchy,
and not too crazy, but just right. Excellent. If you want a rip off of
Goldust's entrance, hey, here it is... although I'm not sure why anyone
else would even be interested in this one... but try it anyway!
1. Theme Music - Goldust
2. Titantron - Goldust (But you can change this if you wish.)
3. Animation
  A. Stage - Stephanie
  B. Ramp - None
  C. Ring - Trish
  D. General - Walk 14
4. Effects
  A. Camera
     I. Intro - Sub 04
     II. Gate In - Crane 3
     III. Stage Appeal S - Continue
     IV. Stage Appeal 1 - Continue
     V. Go Ramp - HD 1 Road 07
     VI. Ramp Appeal S - Continue
     VII. Ramp Appeal 1 - Continue
     VIII. Go Arena - HD 1 Road 08
     IX. Go Ring - Sub 8
     X. Ring Appeal S - Main 05
     XI. Ring Appeal 1 - Continue
     XII. Ring Appeal 2 - Continue
     XIII. Ring Appeal 3 - HD 2 On Apron
     XIV. Ring Appeal 4 - Continue
     XV. Ring Appeal 5 - Continue
     XVI. Ring Appeal 6 - Continue
  B. Lighting
     I. Intro - Goldust 01
     II. Gate In - Continue
     III. Stage Appeal S - Goldust 02
     IV. Stage Appeal 1 - Continue
     V. Go Ramp - Continue
     VI. Ramp Appeal S - Continue
     VII. Ramp Appeal 1 - Continue
     VIII. Go Arena - Continue
     IX. Go Ring - Continue
     X. Ring Appeal S - Continue
     XI. Ring Appeal 1 - Continue
     XII. Ring Appeal 2 - Continue
     XIII. Ring Appeal 3 - Continue
     XIV. Ring Appeal 4 - Continue
     XV. Ring Appeal 5 - Continue
     XVI. Ring Appeal 6 - Continue
  C. Pyrotechnics
     I. Intro - Gate Fire Work 02
     II. Gate In - Gate Fore Work 01
     III. Stage Appeal S - None
     IV. Stage Appeal 1 - None
     V. Stage Appeal 2 - None
     VI. Stage Appeal 3 - None
     VII. Go Ramp - Goldust Confetti
     VIII. Ramp Appeal S - None
     IX. Ramp Appeal 1 - None
     X. Ramp Appeal 2 - None
     XI. Ramp Appeal 3 - None
     XII. Go Arena - None
     XIII. Go Ring - None
     XIV. Ring Appeal S - None
     XV. Ring Appeal 1 - None
     XVI. Ring Appeal 2 - None
5. Screen
  A. Cinema Scope - On
6. Unique
  A. Bike - Off
  B. Mattitude - Off
7. Option
  A. Start Position - Centre
  B. Start Wait - *0"85*
  C. Appeal Point - On Stage
  D. Telop Point - Road
  E. Group - SMACKdown!

SHOWTIME ENTRANCE
~~~~~~~~~~~~~~~~~
Contributed By Rashad JACKSON
Now, when I received this entrance, I got the music, pyrotechnics, and
taunts. Camera angles, options, and lighting weren't given, so feel free
to mess around with that stuff. This entrance, though, is well timed. I
like the whole foot stomp-explosion idea; it's really quite a nice
effect. Give it a shot!
1. Theme Music - Original 3
2. Titantron - Undefined (So pick your own!)
3. Animation
  A. Stage - Batista
  B. Ramp - None
  C. Ring - Angle
  D. General - Walk 01
4. Effects
  A. Camera (All these were undefined; just use defaults.)
     I. Intro
     II. Gate In
     III. Stage Appeal S
     IV. Stage Appeal 1
     V. Go Ramp
     VI. Ramp Appeal S
     VII. Ramp Appeal 1
     VIII. Go Arena
     IX. Go Ring
     X. Ring Appeal S
     XI. Ring Appeal 1
     XII. Ring Appeal 2
     XIII. Ring Appeal 3
     XIV. Ring Appeal 4
     XV. Ring Appeal 5
     XVI. Ring Appeal 6
  B. Lighting (Again, all undefined.)
     I. Intro
     II. Gate In
     III. Stage Appeal S
     IV. Stage Appeal 1
     V. Go Ramp
     VI. Ramp Appeal S
     VII. Ramp Appeal 1
     VIII. Go Arena
     IX. Go Ring
     X. Ring Appeal S
     XI. Ring Appeal 1
     XII. Ring Appeal 2
     XIII. Ring Appeal 3
     XIV. Ring Appeal 4
     XV. Ring Appeal 5
     XVI. Ring Appeal 6
  C. Pyrotechnics
     I. Intro - None
     II. Gate In - None
     III. Stage Appeal S - None
     IV. Stage Appeal 1 - HBK Gate
     V. Stage Appeal 2 - None
     VI. Stage Appeal 3 - None
     VII. Go Ramp - None
     VIII. Ramp Appeal S - None
     IX. Ramp Appeal 1 - None
     X. Ramp Appeal 2 - None
     XI. Ramp Appeal 3 - None
     XII. Go Arena - None
     XIII. Go Ring - None
     XIV. Ring Appeal S - None
     XV. Ring Appeal 1 - HBK Ring
     XVI. Ring Appeal 2 - None
5. Screen
  A. Cinema Scope - Off
6. Unique
  A. Bike - Off
  B. Mattitude - Off
7. Option
  A. Start Position - Undefined
  B. Start Wait - Undefined
  C. Appeal Point - Undefined
  D. Telop Point - Undefined
  E. Group - Undefined

"EVOLUTION PUNK" ENTRANCE
~~~~~~~~~~~~~~~~~~~~~~~~~
Contributed by <^>DLou722<^>
Description: This entrance is mainly for a punk-ish member of evolution.
A cocky character with a huge ego and the skill to back his attitude.
Has the possibility of being a fan-favourite but yet people hate him and
continue to boo him.
1. Theme Music - Orton
2. Titantron - Jericho
3. Animation
  A. Stage - Batista
  B. Ramp - Jericho
  C. Ring - Taunt 11
  D. General - Walk 01
4. Effects
  A. Camera
     I. Intro - HD 1 Stage 04
     II. Gate In - Continue
     III. Stage Appeal S - Continue
     IV. Stage Appeal 1 - HD 1 Arena 04
     V. Go Ramp - HD 1 Road 01
     VI. Ramp Appeal S - Continue
     VII. Ramp Appeal 1 - HD 1 Road 08
     VIII. Go Arena - Continue
     IX. Go Ring - Continue
     X. Ring Appeal S - Main 05
     XI. Ring Appeal 1 - Continue
     XII. Ring Appeal 2 - Main 03
     XIII. Ring Appeal 3 - HD 1 Post 01A
     XIV. Ring Appeal 4 - Continue
     XV. Ring Appeal 5 - Continue
     XVI. Ring Appeal 6 - Continue
  B. Lighting
     I. Intro - Taker
     II. Gate In - Continue
     III. Stage Appeal S - Continue
     IV. Stage Appeal 1 - Steiner 01
     V. Go Ramp - Continue
     VI. Ramp Appeal S - Continue
     VII. Ramp Appeal 1 - Continue
     VIII. Go Arena - Continue
     IX. Go Ring - Continue
     X. Ring Appeal S - Continue
     XI. Ring Appeal 1 - Continue
     XII. Ring Appeal 2 - Continue
     XIII. Ring Appeal 3 - Continue
     XIV. Ring Appeal 4 - Continue
     XV. Ring Appeal 5 - Continue
     XVI. Ring Appeal 6 - Continue
  C. Pyrotechnics
     I. Intro - None
     II. Gate In - Edge Gate
     III. Stage Appeal S - None
     IV. Stage Appeal 1 - Kane Gate
     V. Stage Appeal 2 - None
     VI. Stage Appeal 3 - None
     VII. Go Ramp - None
     VIII. Ramp Appeal S - None
     IX. Ramp Appeal 1 - None
     X. Ramp Appeal 2 - None
     XI. Ramp Appeal 3 - None
     XII. Go Arena - None
     XIII. Go Ring - Ring Smoke 02
     XIV. Ring Appeal S - None
     XV. Ring Appeal 1 - None
     XVI. Ring Appeal 2 - None
5. Screen
  A. Cinema Scope - Off
6. Unique
  A. Bike - Off
  B. Mattitude - Off
7. Option
  A. Start Position - Left or Right
  B. Start Wait - *4"70*
  C. Appeal Point - In Gate
  D. Telop Point - Road
  E. Group - RAW

FEMININE MALE ENTRANCE
~~~~~~~~~~~~~~~~~~~~~~
Contributed by xprtgamer
Description: Hey dude, I got this real kick-ass entrance.  It's has a
real feminine touch, but it has a guy.  He's not supposed to be gay but
more of a flamboyant ladies man.
ADAM SAYS: Oh, you mean kinda like Val Venis? ...Oh, sorry, thinking
aloud...
1. Theme Music - Torrie Wilson
2. Titantron - Torrie Wilson
3. Animation
  A. Stage - Lance
  B. Ramp - Taunt 02
  C. Ring - Mysterio
  D. General - Walk 01
4. Effects
  A. Camera
     I. Intro - Sub 05
     II. Gate In - HD 1 Stage 02
     III. Stage Appeal S - Continue
     IV. Stage Appeal 1 - Continue
     V. Go Ramp - HD 1 Road Rolling 1
     VI. Ramp Appeal S - HD 1 Road Rolling 2
     VII. Ramp Appeal 1 - Continue
     VIII. Go Arena - Main R 02
     IX. Go Ring - Main 02
     X. Ring Appeal S - Main 02
     XI. Ring Appeal 1 - Continue
     XII. Ring Appeal 2 - Main 05
     XIII. Ring Appeal 3 - Continue
     XIV. Ring Appeal 4 - HD 1 Post 01A
     XV. Ring Appeal 5 - Continue
     XVI. Ring Appeal 6 - HD 2 Post 02A
  B. Lighting
     I. Intro - Stacy 02
     II. Gate In - Continue
     III. Stage Appeal S - Hurricane 02
     IV. Stage Appeal 1 - Continue
     V. Go Ramp - Continue
     VI. Ramp Appeal S - Continue
     VII. Ramp Appeal 1 - Continue
     VIII. Go Arena - Benoit
     IX. Go Ring - Continue
     X. Ring Appeal S - Continue
     XI. Ring Appeal 1 - Goldust
     XII. Ring Appeal 2 - Continue
     XIII. Ring Appeal 3 - Steiner 01
     XIV. Ring Appeal 4 - Continue
     XV. Ring Appeal 5 - Cena
     XVI. Ring Appeal 6 - Continue
  C. Pyrotechnics
     I. Intro - Gate Fire Work 02
     II. Gate In - None
     III. Stage Appeal S - None
     IV. Stage Appeal 1 - Confetti
     V. Stage Appeal 2 - None
     VI. Stage Appeal 3 - None
     VII. Go Ramp - None
     VIII. Ramp Appeal S - None
     IX. Ramp Appeal 1 - None
     X. Ramp Appeal 2 - None
     XI. Ramp Appeal 3 - None
     XII. Go Arena - None
     XIII. Go Ring - None
     XIV. Ring Appeal S - None
     XV. Ring Appeal 1 - None
     XVI. Ring Appeal 2 - None
5. Screen
  A. Cinema Scope - Off
6. Unique
  A. Bike - Off
  B. Mattitude - Off
7. Option
  A. Start Position - Left
  B. Start Wait - *1"66*
  C. Appeal Point - On Stage
  D. Telop Point - Gate
  E. Group - SMACKdown!

"MaXinator" ENTRANCE
~~~~~~~~~~~~~~~~~~~~
Contributed by Max
Description: hey I was reading your guide and I wanted to send in my
awesome wrestler entrance. It was originally for my main CAW "The
MaXinator".
ADAM SAYS: Man, I'm really loving reading these original CAW
entrances... people always like pulling out all the stops for 'em in the
entrance-making... thing.
***SPECIAL NOTE - Set Template to Al Snow before you start.***
1. Theme Music - Original 5
2. Titantron - The Undertaker
3. Animation
  A. Stage - Mysterio
  B. Ramp - Mysterio
  C. Ring - Angle
  D. General - Austin
4. Effects
  A. Camera
     I. Intro - Sub 03
     II. Gate In - HD 1 Stage 02
     III. Stage Appeal S - Crane 03
     IV. Stage Appeal 1 - Crane 04
     V. Go Ramp - HD 1 Road 05
     VI. Ramp Appeal S - Continue
     VII. Ramp Appeal 1 - Continue
     VIII. Go Arena - Continue
     IX. Go Ring - Main 02
     X. Ring Appeal S - HD 1 Arena 05
     XI. Ring Appeal 1 - Main 02
     XII. Ring Appeal 2 - Continue
     XIII. Ring Appeal 3 - Main 05
     XIV. Ring Appeal 4 - Main 09
     XV. Ring Appeal 5 - Continue
     XVI. Ring Appeal 6 - Continue
  B. Lighting
     I. Intro - Al Snow
     II. Gate In - Continue
     III. Stage Appeal S - Continue
     IV. Stage Appeal 1 - Continue
     V. Go Ramp - Continue
     VI. Ramp Appeal S - Continue
     VII. Ramp Appeal 1 - Continue
     VIII. Go Arena - Continue
     IX. Go Ring - Continue
     X. Ring Appeal S - Continue
     XI. Ring Appeal 1 - Continue
     XII. Ring Appeal 2 - Continue
     XIII. Ring Appeal 3 - Continue
     XIV. Ring Appeal 4 - Continue
     XV. Ring Appeal 5 - Continue
     XVI. Ring Appeal 6 - Continue
  C. Pyrotechnics
     I. Intro - Jericho Gate
     II. Gate In - None
     III. Stage Appeal S - Gate Firework 01 OR Mysterio Gate
     IV. Stage Appeal 1 - None
     V. Stage Appeal 2 - None
     VI. Stage Appeal 3 - None
     VII. Go Ramp - None
     VIII. Ramp Appeal S - None
     IX. Ramp Appeal 1 - None
     X. Ramp Appeal 2 - None
     XI. Ramp Appeal 3 - None
     XII. Go Arena - None
     XIII. Go Ring - None
     XIV. Ring Appeal S - None
     XV. Ring Appeal 1 - Ring Firework
     XVI. Ring Appeal 2 - None
5. Screen
  A. Cinema Scope - Off
6. Unique
  A. Bike - Off
  B. Mattitude - Off
7. Option
  A. Start Position - Left
  B. Start Wait - *1"68*
  C. Appeal Point - In Gate
  D. Telop Point - Road
  E. Group - SMACKdown!

THE ELITE ENTRANCE
~~~~~~~~~~~~~~~~~~
Contributed by Stavrouam
Description: This Entrance is for a big & strong tough guy like Batista
for instance who isn't afraid to rip somebody's head off. This entrance
does have a little bit of everything from a couple of superstars. Anyway
you don't really have to tinker with anything so it is all done for you
but I really hope you like it.

1. Theme Music - Batista
2. Titantron - Brock Lesnar
3. Animation
  A. Stage - Batista
  B. Ramp - Christian
  C. Ring - Brock
  D. General - Batista
4. Effects
  A. Camera
     I. Intro - HD 1 Stage 04
     II. Gate In - Continue
     III. Stage Appeal S - Continue
     IV. Stage Appeal 1 - Continue
     V. Go Ramp - HD 1 Road 03
     VI. Ramp Appeal S - Continue
     VII. Ramp Appeal 1 - Continue
     VIII. Go Arena - Main 02
     IX. Go Ring - Continue
     X. Ring Appeal S - Crane 05
     XI. Ring Appeal 1 - Main 02
     XII. Ring Appeal 2 - Continue
     XIII. Ring Appeal 3 - Continue
     XIV. Ring Appeal 4 - Continue
     XV. Ring Appeal 5 - Continue
     XVI. Ring Appeal 6 - Continue
  B. Lighting
     I. Intro - Mysterio 01
     II. Gate In - Brock 01
     III. Stage Appeal S - Continue
     IV. Stage Appeal 1 - Continue
     V. Go Ramp - Continue
     VI. Ramp Appeal S - Continue
     VII. Ramp Appeal 1 - Continue
     VIII. Go Arena - Continue
     IX. Go Ring - Continue
     X. Ring Appeal S - Continue
     XI. Ring Appeal 1 - Continue
     XII. Ring Appeal 2 - Continue
     XIII. Ring Appeal 3 - Continue
     XIV. Ring Appeal 4 - Continue
     XV. Ring Appeal 5 - Continue
     XVI. Ring Appeal 6 - Continue
  C. Pyrotechnics
     I. Intro - None
     II. Gate In - None
     III. Stage Appeal S - None
     IV. Stage Appeal 1 - Kane Gate
     V. Stage Appeal 2 - None
     VI. Stage Appeal 3 - None
     VII. Go Ramp - None
     VIII. Ramp Appeal S - None
     IX. Ramp Appeal 1 - Booker T Gate
     X. Ramp Appeal 2 - None
     XI. Ramp Appeal 3 - None
     XII. Go Arena - None
     XIII. Go Ring - None
     XIV. Ring Appeal S - Brock Ring
     XV. Ring Appeal 1 - None
     XVI. Ring Appeal 2 - None
5. Screen
  A. Cinema Scope - Off
6. Unique
  A. Bike - Off
  B. Mattitude - Off
7. Option
  A. Start Position - Center
  B. Start Wait - *6"25*
  C. Appeal Point - In Gate
  D. Telop Point - Road
  E. Group – Raw

WRESTLEMANIA XIX ENTRANCE
~~~~~~~~~~~~~~~~~~~~~~~~~
Contributed by Rob Mullins
Description – None *ADAM SAYS: Though it appears to be an entrance
that's Goldberg and Undertaker inspired, with bits of other wrestlers
here or there. Give it a go.*
1. Theme Music - Undertaker
2. Titantron - Undertaker
3. Animation
  A. Stage - Goldberg
  B. Ramp - RVD 02
  C. Ring - Taunt 20
  D. General - Walk 01
4. Effects
  A. Camera
     I. Intro - Intro 11
     II. Gate In - Continue
     III. Stage Appeal S - Continue
     IV. Stage Appeal 1 - HD 1 Stage 03
     V. Go Ramp - HD 1 Road 01
     VI. Ramp Appeal S - Continue
     VII. Ramp Appeal 1 - Continue
     VIII. Go Arena - Continue
     IX. Go Ring - Continue
     X. Ring Appeal S - Main 02
     XI. Ring Appeal 1 - Continue
     XII. Ring Appeal 2 - Continue
  B. Lighting
     I. Intro - Los Guerreros
     II. Gate In - Continue
     III. Stage Appeal S - Continue
     IV. Stage Appeal 1 - Continue
     V. Go Ramp - Continue
     VI. Ramp Appeal S - Continue
     VII. Ramp Appeal 1 - Continue
     VIII. Go Arena - Continue
     IX. Go Ring - Continue
     X. Ring Appeal S - Continue
     XI. Ring Appeal 1 - Continue
     XII. Ring Appeal 2 - Continue
  C. Pyrotechnics
     I. Intro - None
     II. Gate In - Goldberg Gate
     III. Stage Appeal S - None
     IV. Stage Appeal 1 - None
     V. Stage Appeal 2 - Goldberg Road
     VII. Go Ramp - None
     VIII. Ramp Appeal S - None
     IX. Ramp Appeal 1 - HBK Gate
     XII. Go Arena - None
     XIII. Go Ring - None
     XIV. Ring Appeal S - None
     XV. Ring Appeal 1 - None
     XVI. Ring Appeal 2 - None
5. Screen
  A. Cinema Scope - Off
6. Unique
  A. Bike - Off
  B. Mattitude - Off
7. Option
  A. Start Position - Centre
  B. Start Wait - *9"00*
  C. Appeal Point - In Gate
  D. Telop Point - Stage
  E. Group – Raw

THE SHOW'S ENTRANCE
~~~~~~~~~~~~~~~~~~~
Contributed by Sp11
Description – The character ("The Show") likes to hog the spotlight, get
a lot of attention. He can also dish out the pain. Like a Rock, HHH, or
Hogan type. Has a pretty large ego. The show is nothing without him.
1. Theme Music – Original 6
2. Titantron – The Hurricane (Doesn't matter. I just like the screen)
3. Animation
  A. Stage – Taunt 18
  B. Ramp – Taunt 03
  C. Ring - Taunt 15
  D. General - Rock 02
4. Effects
  A. Camera
     I. Intro – Sub 05
     II. Gate In - Continue
     III. Stage Appeal S – HD 1 Stage 02
     IV. Stage Appeal 1 - Continue
     V. Go Ramp - HD 1 Road 01
     VI. Ramp Appeal S – HD 1 Arena 01
     VII. Ramp Appeal 1 – HD 1 Road 12
     VIII. Go Arena – HD 1 Stage 03
     IX. Go Ring - Continue
     X. Ring Appeal S – HD 1 Post 02a
     XI. Ring Appeal 1 - Continue
     XII. Ring Appeal 2 – HD 2 Post 02b
     XIII. Ring Appeal 3 – Main 05
     XIV. Ring Appeal 4 – Continue
     XV. Ring Appeal 5 – Main 02 (In grey so doesn't matter)
     XVI. Ring Appeal 6 – Continue (Same deal as above)
  B. Lighting
     I. Intro – Christian 01
     II. Gate In - Continue
     III. Stage Appeal S - Continue
     IV. Stage Appeal 1 - Continue
     V. Go Ramp - Continue
     VI. Ramp Appeal S – Steiner 02
     VII. Ramp Appeal 1 - Continue
     VIII. Go Arena - Continue
     IX. Go Ring - Continue
     X. Ring Appeal S - RVD
     XI. Ring Appeal 1 - Continue
     XII. Ring Appeal 2 - Continue
  C. Pyrotechnics
     I. Intro – Edge Gate
     II. Gate In - None
     III. Stage Appeal S - None
     IV. Stage Appeal 1 - None
     V. Stage Appeal 2 - None
     VII. Go Ramp - None
     VIII. Ramp Appeal S - None
     IX. Ramp Appeal 2 – Angle Road
     XII. Go Arena - None
     XIII. Go Ring - None
     XIV. Ring Appeal S - None
     XV. Ring Appeal 1 – HBK Ring
     XVI. Ring Appeal 2 - None
5. Screen
  A. Cinema Scope – Off (On looks good as well)
6. Unique
  A. Bike - Off
  B. Mattitude - Off
7. Option
  A. Start Position - Centre
  B. Start Wait - *1"20*
  C. Appeal Point – On Stage
  D. Telop Point - Stage
  E. Group – Raw

THE STUFF'S ENTRANCE
~~~~~~~~~~~~~~~~~~~~
Contributed by Sp11
Description – This guy ("The Stuff", The Show's Partner) loves his body,
hence the name. He showboats a lot, but has more substance and can hold
his ground. Good for a HBK type, and maybe a Jeff Hardy. He's more about
style than muscles.
1. Theme Music – Rob Van Dam
2. Titantron – Al Snow
3. Animation
  A. Stage – Taunt 03
  B. Ramp - HBK
  C. Ring - Taunt 09
  D. General - Austin
4. Effects
  A. Camera
     I. Intro – Crane 6
     II. Gate In - Continue
     III. Stage Appeal S – HD 1 Arena 04
     IV. Stage Appeal 1 - HD 1 Road 01
     V. Go Ramp - HD 1 Road 07
     VI. Ramp Appeal S – HD 1 Road 03
     VII. Ramp Appeal 1 – HD 1 Road 11
     VIII. Go Arena – HD 1 Stage 01
     IX. Go Ring – Main 02 (In grey, doesn't matter)
     X. Ring Appeal S – HD 1 Post 01a
     XI. Ring Appeal 1 – Main R 02
     XII. Ring Appeal 2 – Continue
     XIII. Ring Appeal 3 – Main 04
  B. Lighting
     I. Intro – Lita 01
     II. Gate In - Continue
     III. Stage Appeal S - Continue
     IV. Stage Appeal 1 - Continue
     V. Go Ramp - Continue
     VI. Ramp Appeal S – Lita 02
     VII. Ramp Appeal 1 - Continue
     VIII. Go Arena - Continue
     IX. Go Ring - Continue
     X. Ring Appeal S - HBK
     XI. Ring Appeal 1 - Continue
     XII. Ring Appeal 2 - Continue
  C. Pyrotechnics
     I. Intro - None
     II. Gate In - None
     III. Stage Appeal S - None
     IV. Stage Appeal 1 – Jericho Gate
     V. Stage Appeal 2 - None
     VII. Go Ramp - None
     VIII. Ramp Appeal S - None
     IX. Ramp Appeal 1 – HBK Gate
     XII. Go Arena - None
     XIII. Go Ring - None
     XIV. Ring Appeal S - None
     XV. Ring Appeal 1 – HBK Ring
     XVI. Ring Appeal 2 - None
5. Screen
  A. Cinema Scope - Off
6. Unique
  A. Bike - Off
  B. Mattitude - Off
7. Option
  A. Start Position - Left
  B. Start Wait - *1"66*
  C. Appeal Point – On Stage
  D. Telop Point - Stage
  E. Group – Raw

SILHOUETTE ENTRANCE
~~~~~~~~~~~~~~~~~~~
Contributed by Tyler Moeller
Description – This is pretty much a Jeff hardy meets psychotic edge
entrance. The BT gate will make a silhouette of the CAW so you can
really use any still taunt and it will look cool.
1. Theme Music - Edge
2. Titantron – Triple H
3. Animation
  A. Stage – Taunt 03 (But Changeable)
  B. Ramp - Taunt 02
  C. Ring - Taunt 12
  D. General – Run 01
4. Effects
  A. Camera
     I. Intro - Intro 08
     II. Gate In - Continue
     III. Stage Appeal S – HD 1 Stage 02
     IV. Stage Appeal 1 - HD 1 Stage 04
     V. Go Ramp - HD 1 Road 06
     VI. Ramp Appeal S – HD 1 Road Rolling 01
     VII. Ramp Appeal 1 - Continue
     VIII. Go Arena - Continue
     IX. Go Ring - Continue
     X. Ring Appeal S – HD 2 Post 01d
     XI. Ring Appeal 1 - Continue
     XII. Ring Appeal 2 – Main 05
     XIII. Ring Appeal 3 – Continue
     XIV. Ring Appeal 4 – HD 1 Post 01a
  B. Lighting
     I. Intro – Hurricane 01
     II. Gate In - Continue
     III. Stage Appeal S - Continue
     IV. Stage Appeal 1 - Continue
     V. Go Ramp - Continue
     VI. Ramp Appeal S - Hogan
     VII. Ramp Appeal 1 - Continue
     VIII. Go Arena – Lita 01
     IX. Go Ring - Continue
     X. Ring Appeal S - RVD
     XI. Ring Appeal 1 - Continue
     XII. Ring Appeal 2 – Continue
     XIII. Ring Appeal 3 – Christian 02
  C. Pyrotechnics
     I. Intro - None
     II. Gate In - None
     III. Stage Appeal S - None
     IV. Stage Appeal 1 – Booker T Gate
     V. Stage Appeal 2 - None
     VII. Go Ramp - None
     VIII. Ramp Appeal S - None
     IX. Ramp Appeal 1 – Dudley Boyz Gate Set
     XII. Go Arena - None
     XIII. Go Ring - None
     XIV. Ring Appeal S - None
     XV. Ring Appeal 1 – Ring Smoke 01
     XVI. Ring Appeal 2 - None
5. Screen
  A. Cinema Scope - On
6. Unique
  A. Bike - Off
  B. Mattitude - Off
7. Option
  A. Start Position - Centre
  B. Start Wait - *22"00*
  C. Appeal Point - In Gate
  D. Telop Point – In Gate (But Changeable)
  E. Group – Raw

FALLEN ONE ENTRANCE
~~~~~~~~~~~~~~~~~~~
Contributed by Marc Ryan
Description – this entrance is pretty cool cause well you'll see.
*ADAM SAYS: We will see, Marc. We'll see indeed.*
1. Theme Music – John Cena
2. Titantron – Al Snow
3. Animation
  A. Stage - Jericho
  B. Ramp - Angle
  C. Ring – Triple H
  D. General - Austin
4. Effects
  A. Camera
     I. Intro - Intro 11
     II. Gate In - Continue
     III. Stage Appeal S - HD 1 Stage 01
     IV. Stage Appeal 1 - Continue
     V. Go Ramp - HD 1 Road 03
     VI. Ramp Appeal S - Continue
     VII. Ramp Appeal 1 - Continue
     VIII. Go Arena – Main 02
     IX. Go Ring - Continue
     X. Ring Appeal S - Continue
     XI. Ring Appeal 1 - Continue
     XII. Ring Appeal 2 – HD 1 Post 01a
  B. Lighting
     I. Intro – John Cena
     II. Gate In – Chris Benoit
     III. Stage Appeal S – John Cena
     IV. Stage Appeal 1 - Continue
     V. Go Ramp - Continue
     VI. Ramp Appeal S - Continue
     VII. Ramp Appeal 1 - Continue
     VIII. Go Arena - Continue
     IX. Go Ring - Continue
     X. Ring Appeal S - Continue
     XI. Ring Appeal 1 - Continue
     XII. Ring Appeal 2 - Continue
  C. Pyrotechnics
     I. Intro – Missile Gate
     II. Gate In - Goldberg Gate
     III. Stage Appeal S - None
     IV. Stage Appeal 1 - None
     V. Stage Appeal 2 - None
     VII. Go Ramp - None
     VIII. Ramp Appeal S – Road Firework
     IX. Ramp Appeal 1 - None
     XII. Go Arena - None
     XIII. Go Ring - None
     XIV. Ring Appeal S - None
     XV. Ring Appeal 1 – HBK Ring
     XVI. Ring Appeal 2 - None
5. Screen
  A. Cinema Scope - Off
6. Unique
  A. Bike - Off
  B. Mattitude - Off
7. Option
  A. Start Position - Unspecified
  B. Start Wait - Unspecified
  C. Appeal Point - Unspecified
  D. Telop Point - Unspecified
  E. Group – Unspecified


V. SMACKmail! Version 2.0
*************************
Now, the following section can possibly be a break from the above
entrances. If you have ANY other questions pertinent to the Guide, or
Wrestlemania XIX in general, ask. We'll answer with undying clarity and
honesty, and possibly with a sense of humour, depending on how funny
your question was. So send away! I want to hear from YOU! *Does U.S.
Military poster-style finger point*

#1 - Kimiza opens things up...
"Hello there,
Can I send you a couple of my Wrestler's entrances? Their "coolness"
depends on wrestler that uses it, and, of course, best wrestlers for
them are the original made by me, but I don't think I have to send those
Create-a-wrestler- tips :). Did you understand? Good, neither did I."
* ADAM SAYS: Well, to be quite honest, I like details. So if any of you
sitting at your computers at home wanting to contribute, well, want to
contribute, the best strategy is to go to the "III. Basic Guidelines"
portion of the guide and fill that in to get all the necessary stuff in
there. If not, then someone could, for example, put in some purple
flowery lighting when you need extreme strobe lighting or something. But
to be honest, if changing aspects of the entrance doesn't matter, then
heck, go ahead and be blunt. I'll post any kind of entrance I receive.
So go ahead and start sending!

#2 – YankeezRcool1210 dropped me a line the other day…
"hey i read your faq on WMX8 XIX and i thought it rocked. i need some
questions answered. if u can help me plese do:
1: How do you target the ref in a 1 on 1 match in WMXIX and X8? I want
to beat him down in the cell targeting him, ya see.
2:Have u got WM XIX yet? I got it for my birthday and me and my friend
ryan think it rox. No storyline season though..........maybe in
XX....................
3:Hopw do i write a free faq for gameFAQs. i would like to give it a
shot.
thx for your time to read this"
ADAM SAYS: All right, well, first of all, targeting the ref in both
games isn't possible. You see, the producers of the game felt that you
should WORK for pleasures like whipping some ref ass, so you've got to
position yourself so that when you strike or grapple, the ref is in
between you and your opponent. It's tough but rewarding if done right.
Next, well, yes, I have gotten the game. Me and my friends have been
picking it apart and looking at all the different aspects, and we're
having WAY more fun with it than we did with No Mercy, so I'm quite
happy. Finally, well, this isn't really related but I'll answer it
anyway. Writing for GameFAQs is easy stuff. Just check out…
http://www.gamefaqs.com/features/help/hcontrib_1.html
And read what's down there to find out more.

#3 – Josh May sent in this one to ponder.
"Hey man this is just a fan of your create an entrance from Wrestlmain
XIX and I was wondering if you were going to be doing any create an
entrance for the new Day of Reckoning and if you are IW was wondering if
you needed any help cause i would like to help out any way i can so let
me know if your going to and than i will help you out in any way i can."
ADAM SAYS: Well, first of all, thank you for the offer (I did take him
up on it, he gave me a good pre-visual for what the general engine
looked like). Does that mean I'm going to move on to a Create-an-
Entrance guide for DoR? Why yes. Yes it does. Since people took a liking
to this one more than I anticipated, I'm going to be writing another one
for Day of Reckoning. I talk more about that in the version update.
Anywho.


VI. Credits
***********
Woo hoo. Time for the ol' credits. Here we go...

-> Matt, Peter, and Jon, for helping me research all the glorious
aspects of this lovely new game.

-> CjayC, for hosting my Guides and running this most excellent website.

-> Big thanks to DARK ANDY the List Man for all his super-fun
confirmation lists during our wait for this superb game. Also preps for
his Chris Jericho move list and profile. (Not many know this about me,
but I'm an avid Jericoholic.)

-> Yukes, THQ, Jakks Pacific, and Nintendo, for making this game happen
in North America.

-> Everyone who hopefully will contribute to our SMACKmail.

-> Sp11. Special shout out to you. Why? Out of all the Entrances I've
received, his have been the most clear, concise, and easy to follow.
Plus they look pretty damn good. Way to go, man.

-> Not forgetting YOU, for taking the time to read this Guide!


VII. Contact Info
*****************
Drop me a line at [email protected] if you want help with this
game, any other game, or with GameFAQs in general. And smile as you see
your letter lovingly posted in the SMACKmail! section of the guide!


VIII. Copyright Info
********************
Here we go, once again, with the copyright. *Clears Throat* AHEM... this
Guide is NOT Copyright 2003 for ANYBODY. This guide may be freely
copied, plagiarized, printed for personal use or even duplicated and
have all the names changed so everyone will think it's really somebody
else's. I didn't make this thing to get credit. I made it for people to
get informed. And if people copy the information to distribute to
others, well, that's just doing what I HOPED would happen, right? (Oh,
and don't send me mails asking to host this, you got that? Just do it
without my permission if you want to!) So, go ahead. Do whatever you
wish with this information. This guide is for the peoples. Treat it as
such!

..However, I must acknowledge that all WWE, Nintendo, Yukes, THQ, and
Jakks Pacific names, logos, and etcetera belong to their respective
owners... Not to me, or you, or anyone else... unless you're their
respective owners. So don't go stealing those things. As well, any
entrances or information that's been sent into me from other people is
property of the contributors only. So respect that, won't you? Other
than that, go ahead and jack all my material if you want, I don't really
give a rat's ass about it. See you in DoR world.

~ CubeFreak \/\/\ Adam Tuck