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| Wario Ware Inc. Mega Party Game$ |
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The purpose of this FAQ is to cover all of the new 2-4 player minigames in this
game. There are a total of 15 of these games. These new games only appear in
two multiplayer modes. The appear at the end of 9-Volt's Card-E Cards game when
players are battling for the remaining cards, and they will appear every round
in Kat and Ana's Wobbly Bobbly. Also, they will appear if there is a tie at the
end of Dribble and Spitz's Milky Way Delerium. Sadly, there is no way to select
and play these games individually.
Note: These games don't have official titles, so the names listed here are
names I made up that identify the game.
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Update history
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4/12 - Added how you win the slingshot the bucket game, and that there will be
dust and smoke if there is a close tie on the stop the alarm clock and navigate
the maze games. Also added that there will be a multiplayer minigame if there
is a tie at the end of Dribble and Spitz's game.
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1. Tease The Cat
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Explanation: The point of this game is to tease the cat so that he responds to
you. Make your fuzzy thing move more than the other players.
Controls: Control Stick side to side - Swing
Control Stick towards Cat - Prod
Comments: I really don't think it matters if you prod or swing, but I'm still
not sure about that.
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2. Don't Get Sucked Up by Her Nose
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Explanation: Remember the girl in the game where you have to press A to suck
the snot up into her nose? Shes back! This time, however, each player is
controlling a little person, and you have to avoid the snot coming from her
nose. She will come on from either side of the screen, move around for awhile,
and lower her snot. If you are under it, you lose! Each time she misses someone
with her snot, the ground where she lowered it will disappear.
Controls: Control Stick - Move
Comments: The girl moves tends to move around a lot to fake you out before
lowering her snot. Sometimes she will also fake you out by blowing a bubble
instead of lowering her snot, in which case no one may get caught. Another note
is that you cannot move past other people, so you can effectively trap someone
on a ledge so they can't move.
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3. Pick the Rotating Nose
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Explanation: This game is a take off on the nose-picking microgame. But this
time, instead of your finger moving, the nose is rotating around the center.
Each player controls a pair of fingers in their corner of the screen. The point
is to press A at the proper time so your fingers will stick into both nostrils
of the nose. The nose will move slower and slower as time goes on in the game.
Controls: A - Stick fingers at/into nose
Comments: You have to time when you press a, as your fingers need time to move
towards the nose. Press a when the nose is about 45 degress away from facing
you when the nose is moving fast, and press it when it is closer when the nose
is moving more slowly.
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4. Jump Rope
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Explanation: This game is very similar to One-Control Jumping, except everyone
has their own controller, and the time between jumps is reduced. Each player
will step up to the jump rope, and must make one jump, than move to the back of
the line. A player will come up to the jump rope every two jumps.
Controls: A - Jump
Comments: The jump rope will speed up very quickly, so be prepared. Usually it
is good to jump when the jump rope is at about eye level of your character.
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5. Choose a Chicken
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Explanation: The point of this game is to choose the chicken that will lay the
golden egg. The eggs are layed only after all players have chosen their
chicken. The chicken that lays the golden egg is random, however, so this game
is based entirely on chance.
Controls: Control Stick - Move your hand (move it over a chicken to catch it)
Comments: Some people say that the smaller chickens are most likely to hatch
the golden egg. However, I believe that it is entirely random.
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6. Find the Nest Egg
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Explanation: There is an envelope full of money hidden somewhere in this room.
Anything that flashes when you move your hand over it is a possible hiding
spot. Find the envelope before anyone else.
Controls: Control Stick - Move your hand
A - Search an flashing object
Comments: As far as I can tell, this game is also almost based entirely on
chance, as the nest egg is hidden randomly. Be sure to search everywhere, since
there are some places which you wouldn't think would be hiding spots (the
picture, the table).
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6. Get the Money
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Explanation: A dollar bill will gradually float down towards the ground. Grab
it before all of the other players do! You can jump on the other players to
reach higher.
Controls: Control Stick - Move
A - Jump
Comments: Man is this one fun! My recommendation is try to stay on top of the
other players, because once someone is on top of you it can be difficult to get
them off on time.
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7. Grab the Trophy
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Explanation: There is a trophy in the center. Drag yourself along the ground to
reach it before the other players.
Controls: A - Reach, Hold to pull
Comments: This one is very annoying. Avoid button mashing at all costs, as it
will get you no where. The most important thing is that once your character has
reached its arms out, HOLD, DON'T TAP A to make them pull the selves towards
the trophy. My strategy is to time my pressing of the A button with the music.
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8. Find the Idol
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Explanation: Move your hand under the sacks and choose the one where you think
the idol (who happens to be a dancing japanese girl) to be. This game is turn
based, and the order is determined in the beginning.
Controls: Control Stick - Move your hand
A - Choose a sack
Comments: Another random game. I don't really have any strategy for this. Just
remember that you can only choose a sack when its your turn.
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9. Stop the Alarm Clock
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Explanation: Stop the alarm clock immediately after it goes off. You must stop
it before the other players do to win.
Controls: A - Stop Alarm
Comments: Note that sometimes the clock will try and fake you out by making a
quieter ringing sound and than immediately stopping. If you try and stop it
than, your hand will hit the clock and then slowly draw back. You cannot try
and stop the alarm clock again until your hand has returned to its original
position, so try not to do this. You know if the alarm is really going off when
the clock opens its eyes. One more thing to note is that if you stop it within
VERY CLOSE TIMING of when someone else stops it, there will be dust and smoke
before the winner is revealed.
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10. Slingshot the Bucket
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Explanation: The point is to hit the bucket with enough stones to knock it
over. The longer you hold A until you let it go, the farther the rock will go.
The point is to hit the bucket once so that it becomes your color, and than
quickly hit it again WHILE IT IS STILL YOUR COLOR.
Controls: A - Hold: Draw back slingshot, Release: Fire slingshot
Comments: Finally, thanks to the message boards, I have found out how this game
determines who wins. Thanks everyone!
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11. Stop at 5 Seconds
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Explanation: You are all holding stopwatches, and the point is to stop them as
close to 5 seconds as possible. You can stop the clock under OR over five
seconds, as long as you stop it closer than the other players.
Controls: A - Stop stopwatch
Comments: This game seems dull, but it can actually be pretty fun. Note that
when you stop it the game hides your stopwatch until all players have stopped
their stopwatches, and then reveals them simultaneously for dramatic effect.
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12. Throw the Shotput
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Explanation: Each character's arm is rotating, and the point is to stop your
arm when it is pointing straight upwards so that the shotput will go as far as
possible.
Controls: A - Stop rotating arm
Comments: It is possible to throw it backwards in this game if you really mess
up. This happens when you stop the arm when it is heading backwards.
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13. Don't Catch Me!
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Explanation: There's a giant pink dancing monster wandering around. Dont let
him catch you. The area which you have to move is gradually closing in on all
sides, making it slowly get smaller and smaller.
Controls: Control Stick - Move
Comments: This one is AWESOME. The monster's movements are random, he doesn't
chase people.
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14. Catch the Fly
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Explanation: Catch the fly with your pair of chopsticks.
Controls: A - Catch
Comments: This one is very hard if you actually try and time it--I find button
mashing the best technique. Yes, it does scare the fly away a little, since he
likes flying near the chopsticks that don't move. But I still think button
mashing works best here.
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15. Navigate the Maze
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Explanation: Get your ballerina to the man in the center before other players
do. You can only see what is in your immediate vicinity, which makes navigating
the maze a little more challenging.
Controls: Control Stick - Move
Comments: Nothing really more to say. You can go through the other ballerinas
if you want. Similar to the stop the alarm clock game, if you arrive at the man
very close to when someone else arrives, there will be dust and smoke before
the winner is revealed.
Thanks to the people on the message boards for their help, especially gameguru8
for figuring out how you win the slingshot game.
My Email:
[email protected]