SONIC STATION : SONIC R
                THE ULTIMATE FAQ AND WALKTHROUGH
                (FAQ = Frequently Asked Questions)
            Sonic R is produced by SEGA and TRAVELES TALES
                          Copyright 2000


  Before I begin this FAQ/Walkthrough, I would like to thank all of you for
reading my FAQ, SONIC STATION : SONIC R  THE ULTIMATE FAQ.  I spent over
twenty hours writing this so I will not allow you to copy this and say you
did it.  That is illegal and called plaguerism.  If you have any questions,
find typos, or anything you find wrong with this FAQ please email me at
[email protected]   or   [email protected].
  I have decided to be nice because I've read other people's FAQs before
and they said that they are sick of people emailing them and never to do it.
 I'll let you email me forever as long as it has a good purpose.  If you
want to email me about something besides this FAQ, that is fine with me
also.  I would like to talk with all of you readers.  I have an AOL/AIM
screenname.  It is Tronic687.
  One thing I have decided to do is give special help to people.  If you
don't understand something on the FAQ and are stuck somewhere, please email
me.   If it absolutely cannot be explained in words, give me your phone
number and I will call you and tell you.  I am working on several other FAQs
such as
- Dark Forces
- Dark Forces 2 Jedi Knight
- The Ultimate Doom
- Doom II
- Final Fantasy VII (7)
- Quest 64
- Lands of Lore : Guardians of Destiny
    I am making a sight with my friend, Zack Knall.  It will have FAQs,
Walkthroughs, Hints, Cheats, Tips, and Tricks.  It will have an online
store, an auction section, ROMS and emulators, Movies, sound clips, MP3s,
chatrooms, and more.  If you would like to help please email me.  You will
get good special benefits if you help.  Thanks!
    I am giving away saves for this game.  Email me with the following
information then I will email you a save and tell you how to use it.
EMAIL EXAMPLE
------------------------------------------------------------------------------------
    Include your name and email address here.
1) Tell me if you want Radiant Emerald open or not.
2) Tell me if you want Super Sonic.
3) Tell me which metal characters you want.
4) Tell me if you want Dr. Robotnik available.
5) Tell me if you want good ghosts to race against in Time Attack. If yes,
which level and which mode in Time attack?  Which character(s)?
6) Tell me you AOL/AIM screenname if you have one or not.
TABLE OF CONTENTS
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                                  1: What is Sonic R?
2: How much should I pay?
4: History of Sonic the Hedgehog
5: Characters
    A: Normal
         1: Sonic the Hedghog
         2: Tails (Miles) the Fox
         3: Knuckles the Echidna
         4: Amy the Hedghog
    B: Secret
         1: Dr. Ivo Robotnik
         2: Metal Sonic
         3: Metal Tails
         4: Metal Robotnik
         5: Metal Knuckles
         6: Super Sonic
6: Items
    A: Rings
    B: Sonic Coins
    C: Chaos Emeralds
    D: Power Ups
         1: Rings
         2: Shields
              a: Water Shield
              b: Lightning Shield
         3. Fleet Feet
7: Levels
    A: Resort Island
         1: Normal Path
         2: Secret Shortcuts
         3: Locked Doors
         4: Metal Sonic's Path
         5: Quickest Route
    B: Radical City
         1: Normal Path
         2: Secret Shortcuts
         3: Locked Doors
         4: Metal Tails's Path
         5: Quickest Route
    C: Regal Ruin
         1: Normal Path
         2: Secret Shortcuts
         3: Locked Doors
         4: Metal Robotnik's Path
         5: Quickest Route
    D: Reactive Factory
         1: Normal Path
         2: Secret Shortcuts
         3: Locked Doors
         4: Metal Knuckles's Path
         5: Quickest Route
    E: Radiant Emerald
         1: Normal Path
         2: Secret Shortcuts
         3: Locked Doors
         4: Quickest Route
8: Endings
    A: Normal Endings
    B: Secret Endings
9: Codes and Cheats
10: Credits
11: Version Information

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1. What is Sonic R?
    Sonic R is a PC and Sega Saturn game made by SEGA.  The R stands for
Racing, which obviously means that this is a racing game.  Sonic R is a 3D
game with all kinds of secrets.  It is a fun game and perfectly acceptable
for all ages.  This game has crystal clear, sharp graphics.  It was rated E
for Everybody Age 6 and up by ESRB rating systems.

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    This is a copy of the manual. This work is done by SEGA.  NOTE: This
does not include the pictures.

PAGE 1:
         Contents
System Requirements   ..........2
Installation   .................3
    Network Requirements   ....4
Racing Controls   ..............5
The Race Is On!   ..............6
Getting Started   ..............8
Options   ......................9
Select Course   ...............10
Select Character   ............12
Treasures   ...................14
Grand Prix   ..................15
Time Attack   .................16
VS Mode   .....................18
Race Track Treats   ...........19
Pausing the Game   ............20
Race Results   ................20
Sonic R FAQ's/Troubleshooting..21
    Technical Support   ......23
Credits   .....................24

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PAGE 2:
                          System Requirements

Minimum
  -Windows 95 or Windows 98                    -2X(double speed) CD-ROM
drive
  -Pentium 133MHz or higher                    -SVGA 256 colors video card
   AMD KK5 133MHz or higher                      (16 bit color supported)
   Cyrix 6X86 133 MHz or higher                -Sound Blaster or compatible
sound card
  -16 MB of RAM

Multiplayer(LAN)
  -Network card or serial cable with null modem

Modem
  -14.4 kps modem or higher

Supported
  -Windows 95 or Windows 98 compatible joystick or gamepad
  -This game supports both Direct Draw and Direct 3D.  This means that the
game will work with     both 2D video cards and 3D accelerator cards.

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PAGE 3:
                                    Installation

The first time you insert the game CD-ROM...
  1. A screen appears with options to INSTALL or CANCEL.  Click the INSTALL
button to start the       installation process.
     NOTE: This game does not use Install Shields

  2. SONIC R uses DirectX.
     -If you already have DirectX 5.0 or later installed, choose the "DO
NOT INSTALL DIRECTX"         option.
     NOTE: DirectX is known to overwrite certain video drivers and sound
drivers improperly.  If       you experience any sound or graphical problems
with SONIC R, please refer to the "SONIC R       FAQ's" section starting on
page 21.

  3. The installation process loads the appropriate drivers for your video
card and sound card.       The Setup program creates a SONIC R program group
in the Start Menu, including a shortcut        to the SONIC R program.

  4. To access the game, click on the Start Menu, then move the mouse over
PROGRAMS -> SONIC R       -> SONIC R.

When you insert the CD-ROM sfter the game is installed...
  1. You will see the following options: PLAY, UNINSTALL, (RE)INSTALL, and
CANCEL.
     -Click PLAY to start the game.
     -Click UNINSTALL to remove SONIC R from your systemm.
     -Click (RE)INSTALL to install the game again (all saved game data will
be lost).
     -Click CANCEL to take no action.

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PAGE 4:
Network Requirements
  You can play SONIC R with up to four players via IPX or TCP/IP network.
  You can also play with up to two players over modem or serial link.

  For network play support, download the Sonic R networking patch from
the SEGA website at: www.sega.com

  1. To start a network game, choose the NETWORK GAME option from the
SONIC R Main Menu.

  2. Next, choose the protocol you wish to use:
     -IPX   Link up with your friends over a local area network (LAN).
     -TCP/IP   Play anyone over the Internet or on a local area
network.  Enter the IP address of the computer that is hosting       the
network game, enter your computer's IP address.  (to get your       own
network address, go to the Start Menu, choose RUN and then       type
winipcfg.exe.)
     -MODEM   Play over the phone line.
     -SERIAL LINK   With a cable, line up to another computer and play
 head to head.

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PAGE 5:
                         RACING CONTROLS
Control Settings
       Keyboard 1:
           Start        ENTER
           Accelerate   RIGHT SHIFT or UP key
           Brake        DOWN key
           Left         LEFT key
           Right        RIGHT key
           Up           UP key
           Down         DOWN key
           Jump         SPACEBAR
           Change view  F1
           Confirm      SPACEBAR
           Cancel       RIGHT SHIFT
Keyboard 2:
           Start        TAB
           Accelerate   Numpad 0 or 5
           Brake        Numpad 2,4 or 6
           Left         Numpad 1
           Right        Numpad 3
           Up           Numpad 5
           Down         Numpad 2
           Jump         Numpad 0
           Change view  F2
           Confirm      Numpad 0
           Cancel       Numpad +
Gamepad:
           Start        Button 4 or 9
           Accelerate   Up or Button 1
           Brake        Down or Button 7 or 8
           Left         Left
           Right        Right
           Up           Up
           Down         Down
           Jump         Button 2
           Change view  Button 6
           Confirm      Button 4 or 9
           Cancel       Up or Button 1
Keyboard 1:
           Start        Button 4 or 9
           Accelerate   Gas Pedal
           Brake        Brake Pedal or Button 7 or 8
           Left         Turn the wheel to the left
           Right        Turn the wheel to the right
           Up           Gas Pedal
           Down         Brake Pedal
           Jump         Button 2
           Change view  Button 6
           Confirm      Button 4 or 9
           Cancel       Gas Pedal

    NOTE: Please turn to pages 12-13 for instructions on using the
  characters' special moves.

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PAGE 6:
                           THE RACE IS ON!
Sonic and Tails are enjoying a little time off from their adventures.  The
trip they've planned will be a nice, relaxing vacation.  Or so they think...

Tails spots a huge sign alongside the road.  It is a billboard ad for the
world Grand Prix.

"Sonic, look!  There's going to be a huge race with all the best racers in
the world.  What a great opprotunityfor you to show off your speed and
compete with the other top runners!"

Sonic thinks a moment.  He's the world's fastest runner, but participating
in races is not really his interest.  Then something on the sign cathces his
eye.  Dr.Robotnik, Sonic's archenemy, is participating in the race!

In a blur, Sonic races off into the distance.

"Wait, Sonic!  Wait for me!" Tails shouts after his friend.

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PAGE 7:
Miles above the sign, a spy satellite focuses on Sonic and Tails.
Dr.Robotnik snickers in delight.  "Now that you have fallen into my trap,
Sonic, I will finally have the Chaos Emeralds, and beat you at the same
time.  With my new hover machine, and these..,"  Dr.Robotnik looks to his
left and a row of gleaming eyes gaze back at him, "nothing can go wrong! Ha
ha ha ha ha ha..."

Little does Sonic know that Dr.Robotnik has learned where to find the Chaos
Emeralds!

Sonic is not the only one who will be racing against Dr.Robotnik, Sonic's
rival, Knuckles, has learned that Sonic will be participating in a very
important race.  Knuckles never turns down a chance to be around Sonic when
the action starts.

Amy will be there too.  After secretly overhearin Dr.Robotnik's plans, she
also decides to join the race to find the Chaos Emeralds.

In SONIC R, you get the chance to be one of the five characters - Sonic,
Tails, Knuckles, Amy, or even Dr.Robotnik! - in a four course 3D race.

Race fast, and remember to look for items that will help you on your way.

And don't forget to find the Chaos Emeralds!

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PAGE 8:
                                   Getting Started

Title Screen & Game Demo
  Once you load the game, you'll see the Sega and Travelers Tales logos,
and then                  the Sonic R Title screen appears.  In a few
moments the game demo starts.  Watch                 Sonic and his friends
dodge and turn in their competition to win the race.

  Press your "Start" control (see page 5) whenever you're ready to return
to the Title screen.     From the Title screen, press your "Start" control
to bring up the Mode Select screen.

Mode Select Screen
  Join the Grand Prix race, take some time out for a little practice in
Time Attack, go for    head-to-head fun in VS Mode, or change game settings
in Options.  Press your "Left" and    "Right" controls to choose a game
mode, and press your "Start control.
                             "Ready, Set, Go!"

        NOTE: Turn to page 15 for infromation about the race modes.

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PAGE 9:
                                      Options
Press your "Left," "Right," "Up" and "Down" controls to select an option.
Press your "Jump" control to change the settings.
- Game Level   Choose one of three difficulty levels: EASY, NORMAL, or HARD.

- Ghost   Race against yourself in Time Attack mode!  When this option is
ON, the game saves the data from your Time Attack race.  When you race a
second time on the same course and with the option still ON, the data from
your last race is included in your current race.  As you race, your
character from the previous race runs the course all over again, just like
he/she did in the last race.  Use this option to see if you can run the
course faster than you did before.

- Best Times   Press your "Jump" control to display the Best Times chart and
see who's ahead in the race.  Press the control again to hide the screen.

- Load Data   If you do well while racing, your data will be automatically
saved.  You can access the saved data from the Load Data screen.  Press your
"Up" or "Down" controls to highlight a saved data file.  Press your "Left "
or "Right" controls to access an option: LOAD to continue play; NO SAVE to
exit the screen; DELETE to remove the saved data.

- Vocals   Turn the background singing and vocxals ON or OFF.

- SOUND   Select either STEREO or MONO sound.

- Music Vol   Set the game's music volume to LOW, MEDIUM, orHIGH.

- Music/SFX Test   Select a music track, and press your "Start" control to
play it.

- Exit   Exit back to the Mode Select screen.

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PAGE 10:
                                        Select Course
Which course wil you race?  There are four courses (maybe five, if you're
good) to chose from.  In each race, you'll run three laps of the course to
finish.

Press your "Left" and "Right" controls to choose a course, and press your
"Start" control to accept it.

    Resort Island
         It's a wonderful day for a race on this tropical island paradise.
A nice blue sky,           lots of greenery, a pretty wasterfall ... it's
all here.  Get too enchanted, though,           and you might slip into the
water or bump into a coconut tree.  Take th time to hop           around the
smaller islands.  Going for a little rock climb is well worth the effort,
       too.

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PAGE 11:

Radical City
         This course is plenty wide.  Gaps in the railing aren't just
accidental breaks!                  Waterways seem slow going at first, but
they can save you some time if you know which            turns to take.  And
spealing of turns, get ready for a couple of tight ones to add to
your fun.  Ever wonder how it feels to be a pinball?
    Regal Ruin
         These ancient Egyptian remains are an archaeologist's dream (or
nightmare, depending on           whether or not you like mazes).  The main
path is pretty easy to follow, but there are           many little roads and
nooks that could be hiding treasure, so search well!  Springs may
help you out of tight spots!
    Reactive Factory
         Here you are transported into the future!  Enter the factory of
tomorrow, a completely           automated wonder.  There is plenty of room
to run, but there are also many hidden                surprises and traps.
What appears at first to be a simple course is really the hardest
of the four courses.

                Hey, what's the X on the screen for?  Could it be a hidden
course?

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PAGE 12:

Sonic's qucik, but all of the characters have a chance of winning the race
if you use their special moves correctly and time your turns just right.
Press your "Left" and "Right" controls to choos a runner, and press your
"Start" control to get moving!

    SONIC
         Sonic is the fastest of all the racers.  He's so fast that he
almost lifts off the           ground when he runs, so take care when
cornering or you might miss the turn!  Sonic has           an excellent
jumping ability.

              Jumping          Press your "Jump" button to make Sonic jump.
 When he's in                                 mid-air, press again for a
double-jump.  Use your "Left" and                                 "Right"
controls to aim where Sonic lands.

              Spin Dash Roll   When Sonic is running, press your "Down"
control for a spin dash                                 roll, then press
"Up" and hold it to continue the spin dash.
   Another way to do the spin dash roll is to press your "Down"
                    control when Sonic is standing still, and then press
your                                        "Accelerate" control.
    TAILS
         Tails is not as fast as Sonic, but he accelerates and corners
well.  His jump and                traction are fairly good, too.  Best of
all, he can fly!

              Flying           Press your "Jump" button to make Tails jump.
 When he's in                                 mid-air, press again and hold
to fly.  Use your "Left" and                                 "Right"
controls to steer Tails.

              Spin Dash Roll   Tails does a spin dash roll just like Sonic,
and you can use the                                 same controls as
explained above.

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PAGE 13:
    KNUCKLES
         Knuckles has the best overall skills of all the contestants.  His
ability to stay on           the road is outstanding and his cornering is
good.  And, he can glide after his jumps.

              Gliding          Press your "Jump" button to make Knuckles
jump.  When he's in                                 mid-air, press again and
hold to glide.

              Spin Dash Roll   Knuckles performs a spin dash roll just like
Sonic does.

    AMY
         Maybe Amy's car doesn't have a very high top speed, but there are
some pretty wonderful           things it can do.  For one, it acts as a
fast hovercraft on water.  And look out when           she fires the turbo
boost!

              Water Hovering   Amy's car automatically turns into a
hovercraft when she's moving                                 on water.

              Turbo Boost      Press your "Jump" button to fire up Amy's
turbo boost (when you                                 see the Tire symbol at
the top of the screen).

    DR.ROBOTNIK
         Boo! Hiss!  Dr. R. is back with his newest mean machine.  The
machine has jet packs and           good cornering, but no contact with the
ground means no traction!  And what's that ...           a homing missile?
              Hovering         Robotnik's craft hovers automatically
wherever it goes.

              Homing Missile   Press your "Jump" button to fire Dr. R.'s
homing missiles (when                                  you see the green
target sights on screen).

              More Xs?  Hmm ... what other hidden characters could be
waiting to race?

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PAGE 14:
                                            Treasures
Rings
These are really important to your success.
You need to collect a different number in
each course.  How many?  And why?  Telling
would be giving away the surprise.  But if
you look around, you'll find out for
yourself!

Power-Up Items
Your character gains different powers for
a short time when you run through this
red, yellow, and blue item.  These powers
can help you win, so collect all you can!

Number Power-Up Items
These give you multiple Rings.  You'll see
how many when you run through the panel.

Fleet Feet
Increase your character's speed.  If you're
the fastest runner on earth, that's really
fast!

Lightning Shield
When a yellow globe appears around your
character, you don'ty need to touch
the Rings.  Just run by them and the
Lightning Shield will collect them
like a magnet.  Falling in the water washes
away the shield.

Water Shield
This blue globe makes your character able
to move fast across the water.  You can only
use the Water Shield once, then it dissapears.

Sonic Coins
Find the five Sonic Coins in each course.
When you collect all them plus finish in the
top three positions in the race, a surprise
might well happen!

Chaos Emeralds
Race around the tracks to find these sparkling
gems.  Only the fastest racers can keep them.

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PAGE 15:
                                    Grand Prix
Win each race - that's your goal.
Each race is three laps long.
You might be racing in sunshine,
a snowfall, or other weather -
every race is different.  Finish in
one of the top three positions
and you get to celebrate.  Don't
   settle for second best.
    Go for numero uno!
Speed is needed, and you'll find
goodies along the way:  Rings,
Sonic Coins, Power-Ups - find
    out what they can do!

  - Rings         How many rings you've collected so far in the race.
  - Rankings      The character icons appear here according to the places
                       in the current race.  Your character icon is larger
than
                       that of others.
  - Sonic Coins   The number of these coins you've collected so far.
  - Total Time    Time elapsed so far in the race.
  - Lap Times     Your time for each of the three laps in the course.
  - Course Map    All the paths of the course are displayed here.  The main
                       path is listed in white and alternate routes in
gray.  The
                       yellow ones?  Well ... race all of them to discover
the
                       shortcuts and goodies scattered along the course.

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PAGE 16:
                                           TIME ATTACK
Time Attack mode has four different
races you can play.  For all of them,
 your goal is the same: learn the
  course.  Then you'll be ready
    the next time you go
    for a Grand Prix race!
Press your "Left" and "Right"
controls to choose a race type,
and press your "Start" control
         to go for it.

  - Normal        Run three laps.  Try to go quickly, but get to know
                       the course, too.  Easy to say, but not so easy
                       to do.
  - Reverse       Run the course from back to front!  A real challenge
                       after you've become familiar with the course in
                       Normal mode.
  - Balloon       Balloons are placed randomly throughout the course.
                       Your goal is to collect five of them as fast as
                       you can.
  - Tag Battle    The other Sonic characters start running a few seconds
                       before you do.  Once you start, your character
                       must tag each of the other racers.

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PAGE 17:
  Time Attack Screen


  - Total Time   Time elapsed so far for the course.
  - Lap Times    Your time for each of the laps in the course.
  - Course Map   Displays all the paths of the course.

  After you finish the Time Attack race, the race results appear.
  Select RETRY to give the same course another try, or select to
  return to the Time Attack Mode Select screen.

  NOTE: The screen shown above is for Normal Time Attack.
        The game screens for Balloon and Tag Battle look different.

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PAGE18:
                                      VS Mode
 This mode is great for head-
to-head racing against up to
three friends (four players
total).  Choose the course and
characters.  Once you select
the game type (Normal or
Balloon) your goal is to beat
your friend to the finish line.
Normal and Balloon races are
the same as those for Time
  Attack (see page 16).

  - Rings                      How many Rings you've collected so far in
the race.
  - Total Time and Lap Times   Time elapsed so far in the race and your
time for
                                    each of the three laps in the course.
  - Course Map                 All the paths of the course.
  - Rankings                   Shows which character is in the lead.  If
it's not
                                    your character, you better get movuing!

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PAGE 19:
                                    Race Track Treats
Accelerators
    Run through an Accelerator and you are propelled
    forward at unbeleivable speed.  Riding this high-tech
    wonder-machine requires a fee in Rings.  The more
    Rings you have, the further the Acclerator sends you!

Loops
    Pass throguh the arrows at the beginning of a Loop
    and hang on for a wild ride.  If you place yourself just
    right, you might be able to collect a few goodies
    along the way!

Springs
    Bounce your way to the next level with a Spring.
    All it takes is a quick hop to the top!

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PAGE 20:
                                     Pausing the Game

At any time during a race, press your "Start" control
to pause the game.  Use your "Up" and "Down" controls
to choose an option, and press your "Start" control
to make it happen.

- Continue  Resume play.
- Retry     Start from the beginning of the race.
- Retire    Return to the Mode Select screen.

                                       Race Results

How did you do?  The Race Results screen shows your
final lap times and overall total time.  Use your "Left" and
"Right" controls to choose an option at the bottom of the
screen, and press your "Start" control to make it happen.

- Replay   For Grand Prix mode.  Replay the race
          you just ran.  Sit back and enjoy the show!
- Retry    All modes.  Care to try again?  Race again
          with the same character and course.
- Exit     All modes.  Return to the Mode Select screen.


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PAGE 21:
                       Sonic R FAQ's/Troubleshooting
Q:  I get a message saying the DDRAW.DLL or DPLAYX.DLL
   is missing (or that I must have DirectX installed).
   How do I fix this?
A:  Sonic R requires DirectX 5.0.  Please run the DirectX
   Setup program on the CD (D:\DirectX\dxsetup.exe)
   NOTE: This assumes that your CD-ROM drive is letter D.

Q:  How do I make my joystick work with Sonic R?
A:  First, make sure your gamepad/joystick is properly
   configured and calibrated under the Windows 95
   control panel.  The next thing you must do is start Sonic R
   and then go to the Options screen and choose controller
   options, then set the input device to gamepad or joystick.
   If you have a steering wheel, choose the steering wheel
   option.  If your steering wheel is not working properly,
   you should try setting your steering wheel as a "Custom
   Device" under the Windows 95 controller.  Make sure you
   check the "IS a race car controller" box when setting up
   your steering wheel.

Q:  What are the system requirements of Sonic R?
A:  The minimum system requirements are:
   -     133 MHz Pentium Processor (also works on
         Cyrix or AMD brand processors).
   -     16MB of RAM
   -     Windows 95 or Windows 98
   -     DirectX 5.0 with DirectX compatible video card
         and sound card.
   Also, please refer to page 2 of this manual.

Q: How do I make Si\onic R run faster?
A: Try these tips:
  1. Make sure you have the proper DirectX video
     drivers loaded for your video card.  This is the #1
     cause of slowdown.  See list below for some of the
     most prevalent video cards that require special
     DirectX drivers to be downloaded from the video
     card manufacturer's website.
  2. Make sure all other programs are close.
  3. Set your display setting for Windows 95 to 640x480
     resolution with 16-bit color.  You can do this under
     "Display Settings" in the Windows 95 Control Panel.
  4. Play in low res (320x240) or with the less detailed
     character models.
  5. If you have a 3D accelerator card, run the Direct 3D
     version of Sonic R.
  6. Toggle some of the game options like shading and
     textures OFF.
  7. Increasing the minimum amount of Virtual Memory for
     Windows 95 will also increase the speed of Sonic R.

Q: During gameplay, there are no sound affects.
  How do I fix this?
A: What most likely happened is that Microsoft's
  DirectX overwrote your sound drivers.  Since Sonic R
  uses DirectX 5.0, your previous drivers are backed
  up when it installs new drivers.  One way to restore
  the drivers is explained on the next page.


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PAGE 22:

1. Double-click the MY COMPUTER icon.
2. Double-click the CONTROL PANEL icon.
3. Double-click the ADD/REMOVE PROGRAMS icon.
4. Choose DIRECTS DRIVERS and then hit the
  ADD/REMOVE PROGRAMS button.
5. Click the RESTORE AUDIO DRIVERS button.

Certain sound cards require special DirectX drivers
to be downloaded from your sound card manufacturer's web site:
1. Aztec Labs - standard in most Packard Bell computers
  (www.aztecha.com)
2. Crystal Semiconductor (www.crystal.com)
3. ESS Technologies (www. estech.com)
4. Ensoniq (www.ensoniq.com)
5. MWAVE (http://watson.mbb.sfu.ca/new.html)
6. OPTI (www.opti.com)
7. Sound Blaster 64 AWE or Sound Blaster 32 AWE
  (www.soundblaster.com)
If you cannot find your sound drivers at this site,
try DriversHQ (www.drivershq.com).

Q: I am experiencing video/graphical issues with Sonic R.
  What could be causing this and how can I fix it?
A: What most likely happened is Microsoft DirectX overwrote
  your video drivers.  Since Sonic R uses DirectX 5.0,
  your previous drivers are backed up when it installs
  new drivers.
  One way you can restore the drivers is to:
1. Double-click the MY COMPUTER icon.
2. Double-click the CONTROL PANEL icon.
3. Double-click the ADD/REMOVE PROGRAMS icon.
4. Choose DIRECTS DRIVERS and then hit the
  ADD/REMOVE PROGRAMS button.
5. Click the RESTORE DISPLAY DRIVERS button.

Certain video cards require special DirectX drivers
to be downloaded from your video card manufacturer's
website:
1. Certain ATI brand video cards (www.atitech.com)
2. Chips and Technologies (www.chips.com)
3. Diamond Multimedia (www.diamondmm.com)
4. Matrox (www.matrox.com)
5. Number 9 (www.nine.com)
6. Silicon Integrated Systems (www.sis.com.tw)
7. Simply the Best (www.stb.com)
8. Tseng Labs (www.tseng.com)
If you cannot find your sound drivers at this site,
try DriversHQ (www.drivershq.com).

Q: How do I exit Sonic R?
A: Hit ALT-F4 to instantly close Sonic R, or exit the
  game by going to the Main Menu, choosing OPTIONS,
  a,d then choosing EXIT TO WINDOWS on the Options screen.


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PAGE 23:
Q: How do I find out my IP address for TCP/IP network
  play with Sonic R?
A: If you have the TCP/IP protocol installed under Windows 95,
  you can obtain your IP address by going to the Start Menu,
  choosing RUN and then type winipcfg.  Up to four players
  can play at the same time in a network game of  Sonic R.

Q: Will the full version of Sonic R support my 3D
  Accelerator Card?
A: We understand the importance of supporting 2D and 3D
  accelerator cards.  This is why we have included both
  a Direct Draw and Direct 3D version of Sonic R on the
  retail CD.  The following 3D accelerator cards have been
  tested and work properly with the Direct 3D version of
  Sonic R:
  -  Intel 740 Chipset or higher
  -  nVidia Riva 128 or higher
  -  Rendition Verite 2200 or higher
  -  3D Labc Permedia 2 or higher
  -  3Dfx Voodoo, Voodoo Rush, Voodoo 2 or higher
If you have another brand of 3D accelerator card, or experienceing
problems with one of these cards, make sure you have the latest
video drivers installed from your video card manufacturer's web site
and check our web site at www.sega.com.  If your 3D card is not
listed on our website, it has not been certified to work with the
Direct 3D version of Sonic R.


Technical Support
  If you require further technical assistance or have
  any questions about other SEGA Entertainment
  products, please write us email at [email protected].
  We also have technical support available at
  (925)371-3131.  Since this phone number can be a
  long distance call, all Sonic Racers under 18 should
  get their parent's permission before calling this number.


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PAGE 24:
SEGA Entertainment, Inc.
    Executive Producer
         Matt Wolf
         Scott Hawkins
    Director of Marketing
         France Tantiado
    Special Thanks
         Bob Dales
         Thomas Dudley
         John Goodale
         May Hayed
         Mike Lopez
         Lu Luna
         Skip McFerran
         Sue Price
         Mark Stanley
         Bernie Stolar
         Kanika Gogna
         Shinobu Toyoda
         Frank Viloria
    Manual Design
         Hanshaw Ink & Image
SEGA of Japan
    Production Manager
         Toshinori Asai
    Producer
         Tetsuo Shinyu
    Director
         Masamitsu Shiino
    SOE Director
         Richard Lloyd
    Package & Manual (SOJ)
         Kaoru Ichigozaki
         Osamu Nakazato
         Hayato Takebayasashi
    Supervisor
         Yuji Naka
    Special Thanks To
         Takashi Llzuka
         JiN Shimazaki
         Kazutoshi Miyake
         Katasusisha Sato
         Hitendra Naik
         and Sonic Team
SEGA of Europe
    European Marketing Manager
         Hitendra Naik
    Assistant European Production Manager
         Steve Wombwell

Travelers Tales
    Program Design & Implementation
         Jon Burton
    Head Artist
         Dave Burton
    Game Design Director
         Takashi Lisuka (Sega Enterprises Ltd.)
    Map Design Director
         Hirokazu Yasuhara (SOA)
    Additional Artwork
         Kazuyuki Hosina (Sega Enterprises Ltd.)
    Additional Artwork & Visual Advisor
         Shigeru Okada (Sega Europe Ltd.)
    Character Designer
         Yuji Uekawa (Seag Enterprises Ltd.)
    Music & Sound Producer
         Richard Jacques (Sega Europe Ltd.)
    General Producer
         Yuji Naka (Sega Enterprises Ltd.)
    Programmed By
         Jon Burton
    Polygon Model Design & Implementation
         Neil Aleen
         Dave Burton
         James Cunliffe
    Texture Map Design & Application
         Neil Allen
         James Cunliffe
    Character Animations
         Dave Burton
    Model & Animation Data Conversion
         Andy Holdroyd
    Terrain System Programming
         John Hodskinson
    Special Affects Programming
         Jon Burton
    Artificial Intelligence
         Steven Harding
         Gary Vine
    Texture Application Software
         Andy Holdroyd
    Additional Programming
         Stephen Harding
         Gary Vine
         John Hodskinson
         Andy Holdroyd
    Development Director
         Jon Burton
    Special Thanks
         Helen Burton
         Helen Gavin

-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*
3. How much should I pay?
  The suggested retail price is around $30.  I would pay this much, but if
you don't want the game that badly, maybe $20.


-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*
4. History of Sonic the Hedgehog
         Dr. Robotnik has been after the chaos emeralds to
         help him use his egg machine.  He always has captured
         innocent animals and trapped them in robots so he could
         rule the world.  He was happy until Sonic got in his way.
         Sonic got the emeralds and destroyed his Egg Machine.
         Ivo then went up into space and made a station to thrive in.
         Sonic busted in past the guard, Metal Sonic and demolished
         Robotnik's repaired Egg Machine so bad that it could not
         be repaired. Robotnik crashed down on the Floating Island.
         He tricked an Echidna named Knuckles into thinking Sonic
         was bad and was after the emeralds.  Robotnik was able to
         grab the Master Emerald, and someone took the Mega and
         Chaos Emeralds.  The emeralds used the energy to make
         the island float. Since the Master Emerald powered the
         others, the floating island crashed into the ocean.
         Knuckles was soon told by Sonic that Robotniks had lied
         and they both raced to get the emeralds. They were now rivals.
         Sonic and Knuckles returned the Chaos Emeralds.
         Sonic and Knuckles used these to become their super forms,
         but these forms swallowed up rings, and 50 rings must
         be had to turn into there form.  Tails could not become
         a super form because he needed more power from the emeralds.
         Sonic and Knucles were naturally fluent with this type of power
         so they managed to transform.  Sonic searched for Robotnik.
         Ivo was attacked by a mysterious metal man that looked like
         him with a mask on.  This man crushed Robotnik,
         took the Master Emerald.  Sonic transformed to his super form and
         chased the Metal Robotnik in space.  If he ran out of rings,
         he would become regular Sonic and die.
         He managed to crush Metal Robotnik and bring back
         the Master Emerald to the Floating Island.
         The island floated up halfway.  Then the three heroes, Sonic,
         Knuckles, and Tails noticed that the Mega Emeralds were still
gone.
         They tracked down one of Metal Robotnik's, now nowhere to be
found,
         prized creation.  He had created an even more powerful Metal Sonic
         who stole the Master Emerald again.  The island stayed afloat
because
         the Master Emerald was still on the island and close enugh to
power
         the emeralds.  Sonic gathered and replaced the Mega Emeralds,
         while Knuckles searched for the Metal Sonic.  Metal Sonic fought
         Knuckles in several of Robotniks old Egg Machines, which he
repaired.
         Sonic managed to replace all of the Mega Emeralds.  Using their
power,
         Sonic and Knuckles became their final, awesome form.
         Sonic and Knuckles turned into Hyper Sonic and Hyper Knuckles.
         This form made Super Sonic and Super Knuckles look slow and weak.
         This form swallowed up rings, too.  This amount of power was
         sufficient for Tails to become his form, Super Tails.
         In order for the island to go the other halfway upward,
         the Master Emerald needs to be placed right next to the Mega
Emeralds,
         because they could not recieve the power as far as Chaos Emeralds
can.
         Knuckles continmued his battle with Metal Sonic.
         When Metal Sonic was finally crushed by Hyper Knuckles,
         Metal Sonic seemed to get enough energy to get on the Master
Emerald
         and suck up energy.  He transformed into Gold Sonic,
         the most powerful Sonic form ever.  Only Metal Sonic was fluent
         enough with the Emeralds to attain this power, though.
         In a long, greusome battle, Knuckles finally emerged as a winner.
         The Master Emerald's energy was given back and it was placed in
         its correct place.  The Floating Island floated up into the sky,
         yet again.  The Hyper forms of the characters could only be
attained
         when they were on the land where the Mega Emerald are.
         Sonic, Knuckles, and Tails left.  Tails could no longer achieve
         Super Tails, becuase he was too far away from the emeralds.
         Knuckles had to be near the source, the Master Emerald,
         to be Super Knuckles.  No matter how many chaos emeralds he found,
         even if he found more than 1,000 he could never achieve any new
         form unless he got close to the Master Emerald.
         Sonic was so fluent with the power that he needed
         only 7 chaos emeralds to become his super form.
         Since his body once achieved Hyper Sonic, which is at a
         level that surpasses Super Sonic, Sonic didn't need the rings'
         energy anymore.  The only time he would need rings is
         in his hyper form.  The same is true with Knuckles.
         Sonic can be any distance away from the Master Emerald
         and still be Super Sonic.  Little did the trio know that
         Dr. Robotnik is still in good shape.


5. Characters (For a less detailed description, refer to "Characters" in
Section 2 : Manual)
              NOTE: Some of the story information that is not listed in the
game or the manual                      comes from previous Sonic games
  A: NORMAL
    1. SONIC THE HEDGEHOG
               Sonic is a speedy quick, blue hedgehog. He has been chasing
Dr.Ivo Robotnik for a long time.  He wants to get the Chaos Emeralds before
Robotnik does or else Robotnik             could rule the world!
               Sonic is very fast, in fact, the fastest of all the
characters.  He is my                   personal favorite, although his
acceleration and handling aren't that good.  He has a            special
move called the double-jump, which is executed by pushing the jump button
            again in mid-air.  If you are running and push the brake/duck
(most likely the BACK              key), you will roll up into a little
ball. This is called a Spin Dash Roll.  Another             way to execute
this is to stand still, hold brake/duck, and push accelerate.  I never
     use this move because it is horrible.
    2. TAILS (MILES) THE FOX
               Tails is a two-tailed yellow-orange fox.  His real name is
Miles but he has been nicknamed Tails.  He has been following Sonic around
since he was old enough to walk.            He admires Sonic because he is
so much fatser than himself. The strange phenomenon of            his two
tails allows him to run faster by putting his tails upright behind him and
            spinning them to act like a fan.  He has also learned to use
his tails to act like a             helicopter and lift him off of the
ground.  Flying requires much energy so he gets               tired quickly
and has to come back down.  He first appeared in Sonic the Hedgehog 2.
               Tails has pretty good max speed, pretty good handling, and
excellent handling.              He has a cool special, he can fly!  This is
executed the same way as Knuckles's                  gliding special.  You
jump into the air.  Once in mid-air, press and hold down the
jump again.  You can steer Tails while he is flying.  Be weary that he gets
tired and            falls down after a while. He can perform the Spin Dash
Roll just like Sonic and                  Knuckles can!  When you are
running, push the brake/duck (most likely the BACK                   key),
and you will roll up into a little ball. This is called a Spin Dash Roll.
              Another way to execute this is to stand still, hold
brake/duck, and push accelerate.             I never use this move because
it is horrible.
    3. KNUCKLES THE ECHIDNA
               Knuckles entered the race to prove Sonic that he is the
best, and to bring the              Chaos Emeralds back to his homeland, the
Floating Island. He is sixteen years old and            his favorite food is
grapes.  He first appeared in Sonic the Hedgehog 3.
               Knuckles is the best all around character.  His top speed is
slightly slower than            Sonic's, he accelerates faster, has great
handling, and his special move rules!                  He has a Spin Dash
Roll just like Sonic and is executed the same way.  When you are
 running, push the brake/duck (most likely the BACK key), and you will roll
up into a             little ball.   Another way to execute this is to stand
still, hold brake/duck, and               push accelerate.   I never use
this move because it is horrible.  His other special is            gliding.
If you push jump again in mid-air and hold on it, you will glide.  This move
           is fun to play around with.

    4. AMY THE HEDGEHOG
               Amy is a pink little hedgehog who's alway's after Sonic. As
Sonic's girlfriend,             she wants to do everything he does.  She
drives a car for racing, because her legs               can't take her that
fast, YET.  She first appeared on Sega Saturn.
               Amy is absolutely the worst character in Sonic R.  Since max
speed is the most              important thing, and she is by far the
slowest character.  Whenever you see a tire at            the top of the
screen, push jump to make her turbo.  This does not make up for the
     slow speed, though.  If you so stupidly choose her, or you're really
good like me, you            can actually beat the other people.  She does
stand a chance.  Doesn't seem like it              though.  Her two specials
are the turbo which was explained above, and hovering.  As             soon
as you go over water, her car transforms into a hovercraft.  Now you can
safely             go on water.  Her handling is actually very good.  If you
use her you are asking for a            challenge!

  B: Secret
    1. Dr.Ivo Robotnik
               Dr.Robotnik is a mean cruel-hearted man.  Participating in
the race only to                              find the chaos emeralds,
Dr.Robotnik plans to destroy Sonic and possibly even Tails.
He goes throguh each course in his brand new Egg Machine.
               Dr.Robotnik is the second worst character in the game.  He
has good handling, a             slow max speed, but accelerates fairly
quickly.  His two specials are strange.  One is            hovering like
Amy's car but his ship doesn't change over water because its always
      hovering.  His better special is the fact that he can fire homing
missiles at racers.            It costs him 10 rings per missile, but the
missile seriously slows down the racer.               Whenever you gett 10
or more rings, you can push the jump button to fire a missile.
You can only fire if a target locks on to a racer in front of you.  You get
him by               getting first place in every race.
    2. Metal Sonic
               This Metal Sonic is the third metal version of a Sonic ever
created.  This one              was designed after the bad Metal Sonic
crushed by Knuckles(see history of sonic the              hedghog, section
4).  He was made with his other two partners, Metal Tails, and Metal
   Knuckles.  Dr.Robotnik figured that Sonic and his gang were the best
creatures,                  because they always beat him, so he re-created
them except they are better than the              real ones!  The three
Metal creatures are evil working for Robotnik. Metal Sonic has the second
best speed in the game.  He has handling just a tiny, tiny, tiny bit better
than regular Sonic.  He accelerates just as fast as Sonic.  He is a pretty
good character.  He has no special, but can jump as high as Sonic's
double-jump.  You get him by collecting the five coins in Resort Island and
finishing in a winning position(1,2,3).  Then you have to win the race
against him.
    3. Metal Tails
                Metal Tails is a horrible re-creation of Tails.  He
actually is better, but                looks like crap!  Robotnik had a
couple of problems in his creation.
                Metal Tails is faster than normal Tails, has better
acceleration, and has sweet handling.  He is definetely a good character.
He has 1 special, he can hover realy              high.  You execute this
the same way as flying with Tails, by jumping and pushing and
holding jump in mid-air.  You can control him in the air.  You get him by
collecting             the five coins in Radical City and finishing in a
winning position(1,2,3).  Then you             have to win the race against
him.
    4. Metal Knuckles
                Metal Knuckles looks the coolest out of all the characters.
 He is better than            Knuckles, and is hard to get.
                Metal Knuckles is faster than normal Knuckles, has just
about as good of                  handling, and has the third best speed.
He is a sweet character.  You get him by                collecting the five
coins in Reactive Factory and finishing in a winning
position(1,2,3).  Then you have to win the race against him.
    5. Metal Robotnik
                Metal Robotnik is different from the other metal characters
in the fact that he wasn't made by Dr.Robotnik.  Dr.Robotnik hates him
because he beat him and stole the             Master Emerald from him long
ago(see history of sonic the hedghog, section 4).  He               isn't
very good in Sonic R, in fact, he's horrible.
                Metal Robotnik is about as good as regular Robotnik, except
he is tad bit faster in terms of max speed.  Both Robotniks' handling are
excellent.  Metal Robotnik might            have a little bit better
acceleration.You get him by collecting the five coins in
Regal Ruin and finishing in a winning position(1,2,3).  Then you have to win
the race            against him.
    6. Super Sonic
                Super Sonic has a lot of history behind it.  Check out
section 4 in this FAQ for Super Sonic history.  Sonic used to not be able to
support this tremendous power by              himself.  He needed 50 rings
to transform and needed to keep continuously getting                rings.
The Super Sonic power was too great for his body to handle so he needed to
use            ring energy.  A while ago(In Sonic 3 & Knuckles[Sonic 3
combined with Sonic &                    Knuckles])Sonic used Mega Emeralds,
which are more powerful than chaos emeralds, to              achieve the
form of Hyper Sonic.  This form makes Super Sonic look slow and weak.  He
        cannot become Hyper Sonic if he's away from the Mega and Master
Emeralds.  Once he               achived this, his body power went way up,
so now he can support Super Sonic power on             his own, if he has 7
chaos emeralds.  He no longer needs a continuous supply of rings.
                Super Sonic is by far the best character in the game.  He
has the best max                 speed, the best acceleration, and almost
the best handling.  Other characters can                still beat him, but
is very hard.  In the character select screen, Sonic will be gold
after you get the 7 chaos emeralds.  If you choose to be regular Sonic
rather than               Super Sonic, you can push up when the selector is
over Super Sonic.  If you want to              become Super Sonic again,
push down when the selector is over Sonic.
                                 THESE TABLES SHOW YOU CHARACTER STATS
Sonic
    Max Speed --------  5
    Acceleration -----  1
    Turning/Handling -  2
Tails
    Max Speed --------  3
    Acceleration -----  3
    Turning/Handling -  7
Knuckles
    Max Speed --------  4
    Acceleration -----  2
    Turning/Handling -  2
Amy
    Max Speed --------  1
    Acceleration -----  5
    Turning/Handling -  6
Dr. Robotnik
    Max Speed --------  2
    Acceleration -----  4
    Turning/Handling -  5
Metal Sonic
    Max Speed --------  9
    Acceleration -----  2
    Turning/Handling -  5
Metal Tails
    Max Speed --------  7
    Acceleration -----  8
    Turning/Handling -  8
Metal Knuckles
    Max Speed --------  8
    Acceleration -----  7
    Turning/Handling -  6
Metal Robotnik
    Max Speed --------  6
    Acceleration -----  9
    Turning/Handling - 10
Super Sonic
    Max Speed -------- 10
    Acceleration ----- 10
    Turning/Handling -  8
  The computer puts the characters in the races according to who they are.
When you have all of the characters and you select a normal character, you
will race all of the normal characters.  When you race with the secret
characters, all of the other racers will be secret ones.  The computer
organizes the people like this:
- Super Sonic
- Metal Sonic
- Metal Knuckles
- Metal Tails
- Metal Robotnik
- Sonic
- Knuckles
- Tails
- Robotnik
- Amy
 When you have only some secret characters and you race with one, the other
racers will be the next four down on the list.
             EXAMPLE :                 #   = my character
                       /character's name\  = a character I do not have.
                                       *   = other racers in the race
#- Super Sonic
*- Metal Sonic
*- Metal Knuckles
*- Metal Tails
- /Metal Robotnik\
*- Sonic
- Knuckles
- Tails
- Robotnik
- Amy

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6. Items

  A: Rings
         Rings are found all over the courses in Sonic R and
         are a necessity.  You can use rings to do several
         things such as using Accelerators and opening
         locked doors.  You can just run into the ring and
         you will get it.  The amount of rings you have this
         race is in the upper left hand corner.
  B: Sonic Coins
         Sonic Coins are hidden in all of the courses except
         Radiant Emeralrd.  There are five in each course
         and are needed to get the metal characters.  After
         you collect all of these in a race, make sure you
         finish in at least third.  Then you get to race the
         metal character.  The metal character race gives
         you the first place trophy if you beat it, too.
         The following is a list of where to find the Sonic
         Coins in each level.

Resort Island
Character Recieved : Metal Sonic
    1.  At the start of the race start running and run up
        the gray rocky hill in front of you.  It is easier
        if you jump.  The coin is right there on the edge.
    2.  After you get the first one, stay on the rock and
        go to your left down the hill.  Go through into
        the tunnel and it is in there.
    3.  Collect 20 coins and go to the area where you got
        the second coin.  Continue along the wooden bridge
        and you'll see a locked door to your left.
        The coin is in there.
    4.  Go to thw area where you got the second coin.  Follow
        the path over the bridge, and get through the place
        with weird structures.  Yous hould see a bridge
        leading to an island with a power-up emblem on it.
        Go jump out away from the track over the water.  There
        are a couple little islands.  The one on the upper right
        has the coin.
    5.  Near the end of the course after the accelerator
        there is a fork in the road.  Take the left one.
        You should see the coin right there.
Radical City
Character Recieved : Metal Tails
    1.  Set the weather to SNOW or get a character who can
        go on water. Start off and follow the path.
        Go over the waterway, up, and through the tunnel.
        You should be at an area where there is a power-up emblem
        followed by a not so obvious for in the road.  Stay close
        to the left wall and  fall down the hole.  Turn around.
        The coin should be right in front of the wall.
    2.  Start off and follow the path.  Go over the waterway, up,
        and through the tunnel.  You should be at an area where
        there is a power-up emblem followed by a not so
        obvious fork in the road.  Stay close to the left wall, only
        this time, jump over the hole.  Follow the path until you see
        a constuction blocker.  Jump into it and fall forward.
        You should see it.
    3.  Go to where you get coin 2.  Get off the large square and
        onto the path.  Follow the fruity colored path until
        you see another construction blocker.  Jump into this
        one, too.  You'll fall into a pinball machine.
        The coin is right in the middle.
    4.  Take the normal path or any shortcuts and at the end of
        the course, right before the accelerator and to the right,
        is a locked door.  Make sure you have enough rings, which
        is 20.  Go in the door and it should be right there.
    5.  Start off and run across the waterway, up, and through
        the tunnel.  You should now see a power-up emblem and a
        not so obvious fork in the road.  Stay close to the left
        wall.  Jump over the gap and continue down the path.  When
        you see the construction blocker do NOT jump into it.

Regal Ruin
Character Recieved : Metal Robotnik
    1.  Start off and follow the path over the bridge.
        Follow the straight path of rings and edge
        over to the right, along the path.  You
        should see a trail of rings going to the left.
        Go up the hill right behind the rings.  The coin is
        on this hill.
    2.  Start off and take an IMMEDIATE right.  There should
        be a path on the right of the bridge.  This path is
        a little bit higher than the bridge.  Follow this
        path unitl you see a sign that has an arrow pointing left.
        You should see water on your left.  Go FORWARD, not left, and
        get across the water into the little opening.  Go up the ramp
        and take a left.  The coin is in here.  You can also get this
        by following  the normal path and when you get to a bridge-
        like thing that goes upward, (near the first coin)  take a
        right over the water.  Go in the hole, up the ramp, and
        left.  2 down, 3 to go.
    3.  Follow the normal path until you get to the second bridge.
        Following the bridge is a bridge-like thing that goes upward.
        Go to the left and you should see two springs.
        Go to the right one and jump on it.
    4.  Follow the normal path.  After you go over the second bridge,
        and go up the bridge-like thing going upwards, then go to the
        right, and down the area where you need to turn around
        several corners.  Then keep going and you should see the coin.
    5.  Start off and go left.  You should see a trail of rings going
        upward.  Follow them and you should see the coin followed
        by a locked door.

Reactive Factory
Character Recieved : Metal Knuckles
    1.  Start off and go forward along the path.  You should see
        a gray submarine afloat with a coin on top.  Jump
        on there to get it.
    2.  Start off and take your first right at the sign.  Jump over
        the pool of water and grab the coin.  To get out of here, keep
        going and go to the left around the large cylinder shaped
        structure.  Turn around and jump on the huge red spring.
    3.  Near the end of the course, if you took the normal
        path, there should be a 20 coin locked door just before
        the dropoff to the finish line.  It is the door on the right.
        Go in here.  This one is annoying to get because you have to
        get it, turn around, and go back the way you came from.
    4.  After the accelerator near the end of the course, which
        is very shortly after the Loop, go straight.  After you cross
        the waterway, which is after the first fork, take the right
        path.  The coin is right there.
    5.  Go to the area where you got coin 4.  Keep going and take a left
        when you can.  Stay near the left wall and you should see it.

Radiant Emerald
Character Recieved : N/A
    There are no Sonic Coins in this level because it is the last one.


  C: Chaos Emeralds
         Chaos Emeralds are what Robotnik is after.  These are
         the secret to your success in Sonic R.  They are the hardest
         items to get in the game, and each require a fee
         in rings in order to get them.  Following is a list of
         where all 7 of them are.
              NOTE:  Because the Chaos Emeralds are so valuable, the rules
say that
                     the racer who finds them needs to make first place to
keep it.
                     Otherwise, it is replaced where he/she found it.

Resort Island
Number of Chaos Emeralds : 1
Color(s) : Blue
    1. Follow the normal path until you get to the accelerator.
       Then take a left into the locked door.  This door
       requires 50 rings to open.  Go inside to find
       your blue jewel.

Radical City
Number of Chaos Emeralds : 2
Color(s) : Dark Green, Purple
    1. Collect 20 rings.  Go to the area where you got the
       first Sonic coin in this course.  To get here you
       follow the path until you get to a point where there
       is a power-up emblem and a not so obvious fork in the road.
       Stay close to the left wall and fall down the hole.
       Go through the locked door to get the Dark Green Chaos Emerald.
    2. Collect 50 rings.  Follow the normal path until you
       get to the construction blocker in purple and green light.
       Do not go through the consrtuction blocker, but continue
       along the normal path.  You should see the locked door
       right there.  Go in it to get the Purple Chaos Emerald.
    NOTE: You can steal this emerald (see section 9: Codes and Cheats)

Regal Ruin
Number of Chaos Emeralds : 2
Color(s) : Gold, Orange
    1. Collect 50 rings.  This chaos emerald is right behind coin 5.
       You get there by going left at the start of the race.
       Follow the trail of rings upward and go into the locked door.
       This is a Golden-Yellow Chaos Emerald.
    2. Collect 20 rings.  This one is fairly obvious to find.
       Stay along the normal path until you cross the second bridge
       or get to the bridge-like structure that goes upward.
       Keep goind straight and you should see the locked door.
       In here is the Orange Chaos Emerald and the hidden double-loop!

Reactive Factory
Number of Chaos Emeralds : 2
Color(s) : Red, Silver
    1.  Collect 50 rings.  Go along the normal path.  When you get to
        the ramp where you spring off, keep going
        forward.  Finish the Loop and screech to a stop.  Go
        through the door.  Wait for the emerald to come down
        and stop bouncing.  I have not waited before and zoomed
        past it, then I had to turn around and get it.  Make sure
        you wait.
    2.  Collect 50 rings.  Go to the accelerator and take a left
        before you go onto the path where the accelerator is.  Jump
        over to the island with the door and open it.  Again,
        wait for the emerald to stop bouncing on the yellow submarine
        ahead of you.  This is imperative that you wait!

Radiant Emerald
Number of Chaos Emeralds : 0
Color(s) : N/A
    This level doesn't have any Chaos Emeralds that you can collect.
    The whole level is the natural habitat of chaos emeralds.  The
    whole level is one big Chaos Emerald Factory, a Radiant Emerald.
C: Power Ups
         There are several power-up emblems in the game.  These are
         red and blue badges that give you power ups if you run through
         them.  The power up you get is completely random.
    1. Rings
         Rings are given to you by the power-up emblems in
         different quantities.  When you run though a power-up emblem
         and see a number, that is the number of rings it gave you.
         You can get 5, 10, or 20 rings this way.
    2. Shields
         A: Water Shield
              The water shield is another prize given to you by a
              power-up emblem.  This is a blue globe that surrounds
              you.  It allows you to walk on water.(Completely useless
              if you already can walk on water)You walk as fast on the
              water as Super Sonic does on water.  You can only use this
              once, then it goes away.
         B: Lightning Shield
              The Lightning Shield is the best prize for newbies.  This
              allows you to get rings without running into them!  The
              shield is magnetic so the rings automatically follow you
              and you get them.  It is fun if another racer is about
              to get some rings and your shield pulls it away from them.
              There are two problems.  The first is that if you get into
              water it goes away and all rings following you go away.
              The next problem is that if you are an expert, such as
myself,
              you go too fast for the rings to get to you.  I have actually
              gone through a whole race without getting any rings because
              they followed me the whole time.
    3. Fleet Feet
              In Sonic R, this power-up is called Fleet Feet.  In other
Sonic
              games, it is called Super Shoes.  This power-up is the rarest
and
              most unlikely to get, but it is very good.  It makes your
              speed about 1 1/2 times as good.  You go a lot faster.  This
only
              lasts for a few seconds, though.

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7. Levels
  A: Resort Island
       1. Normal Path
            The normal path is the most obvious one, and can't really be
            explained in words.  Just follow the white path on your map.
       2. Secret Shortcurts
                 This level has easy shortcuts to find.  One of them is to
get on the
            rock wall in the beginning and go to the left.  This is where
you get the
            second coin.  This is a shortcut if you continue.
                 There is another shortcut at the beginning if you hop
            across the islands.
                 Another shortcut, which is hard to do.  Is jumping or
            avoiding the accelerator.  Then you go through the trees to
your right.
            Double-jumping with Sonic is the hardest but fastest way.
       3. Locked Doors
                  The locked doors are at the following and the amount of
rings they require:
                      - Door with Chaos Emerald     50 rings
                             After the accelerator and to the left
                      - Door with Sonic Coin        20 rings
                             To the left of the bridge after the bridge
after the second coin.
       4. Metal Sonic's Path
               Metal Sonic does not always take this exact path, but he
does most of the time.
          Start off and go the normal path over the bridge.  Around the
corner on the normal
          path and over the bridge.  Skips the accelerator unless has
plenty of rings.  Goes
          through the trees and goes to the right of the loop.
       5. Quickest Route
               This can be hard for newbies but is definetley the quickest
route.
          Start off and follow the rings on the right turn.  Jump before
you go into the
          tunnel if you are a Sonic character and onto the roof.  If you
are not a Sonic
          character go on the rock wall in the beginning before the turn.
On the roof use
          your special to get over to the bridge and jump again.  You will
be in the
          shortcut where the weird structures are.  Go over to the bridge
and jump around the
          corner and avoid the accelerator unless you have more than 45
rings.  If you avoided
          the accelerator, go through the trees and go to the right to skip
the loop.  If you
          are Dr.Robotnik or Amy go across the water in the beginning and
stay close to the
          right wall until you can go over the bridge to the shortcut with
weird structures.
          If you are Metal Robotnik get on the rocks in the beginning and
go left through the
          tunnel, across the bridge, and continue.

  B: Radical City
       1. Radical City
               Follow the white line on the map.  This is the most obvious
route to take.
       2. Secret Shortcuts
               Go forward in the beginning and across the waterway.  Go up
and through the
          the tunnel.  When you get to a place with the power-up emblem and
a not so obvious
          fork in the road, take a left and avoid the hole.
               On the first shortcut, go until you see a construction
blocker.  Jump through
          this.
               Along the normal path or shortly after the second shortcut
in green and purple
          light there is another construction blocker.  Jump through this
but don't get stuck
          in the pinball machine.
               The last locked door right before the accelerator is a
shortcut requiring 20
          rings.
       3. Locked Doors
                Radical City
                  The locked doors are at the following and the amount of
rings they require:
                      - Door with Dark Green Chaos Emerald     50 rings
                             At the first waterway and to the left
                      - Door with Purple Chaos Emerald         50 rings
                             Near the end of the course.  If you don't take
the third shortcut
                             you can get to it straight ahead.
                      - Door with Sonic Coin                   20 rings
                             Near the end and to the right of the
accelerator.
       4. Metal Tails's Path
               He just takes the normal path and is the easiest character
to get.
       5. Quickest Route
               Take all of the shortcuts and use the accelerator if you
have more than
               40 rings.
  C: Regal Ruin
       1. Normal Path
               Follow the white path on the map.  This route is obvious.
       2. Secret Shortcuts
                At the beginning, take a right and go across the water into
the opening.
                Another one is inside the above shortcut, go up the stairs
and take your first
           left.
                Go over the second bridge and up the bridge-like thing.
Keep going straight
           and a locked door is there that requires 20 rings.
       3. Locked Doors
                  Radical City
                  The locked doors are at the following and the amount of
rings they require:
                      - Door with Gold Chaos Emerald           50 rings
                             At the left and up the ring pathway in the
start
                      - Door with Orange Chaos Emerald         20 rings
                             Go over the second bridge and up the
bridge-like thing.  Keep
                             going straight and a locked door is there that
requires 20 rings.
       4. Metal Robotnik's Path
               He takes all of the shortcuts except for the locked door
shortcut.
       5. Quickest Route
               Do Robotnik's Path.

  D: Reactive Factory
       1. Normal Path
               Follow the white line on the map.  This is obvious.
       2. Secret shortcuts
               At the beginning go until you see the track go uphill.  Take
a right.
               At the ramp that makes you bounce right before the loop get
to the right side
               and when you bounce hold on right and down until you turn
around in mid-air.
                    Then push accelerate.
               After the accelerator take a sharp right.
               On the above shortcut when you see a structure that you must
go around on the
                    left jump on it and make the sharpest turn right
possible.
       3. Locked Doors
               Reactive Factory
                  The locked doors are at the following and the amount of
rings they require:
                      - Door with Red Chaos Emerald            50 rings
                             Right after the loop on the right.
                      - Door with Silver Chaos Emerald         50 rings
                             To the left of the accelerator.
                      - Door with Sonic Coin                   20 rings
                             Near the end of the course on right.
       4. Metal Knuckles's Path
                All of the shortcuts.
       5. Quickest Route
                Metal Knuckles's Route

  E: Radiant Emerald
       1. Normal Path
                Go straight on the white on the map!
       2. Secret Shortcuts
                In the locked doors.
       3. Locked Doors
                Just go straight and you'll see them.
       4. Quickest Route
                Go through the gold pathways in the locked doors.

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8. Endings
     A: Normal Endings
          Just get first place in Radiant Emerald to see your characters
ending.
     B: Secret Endings
          Collect all of the Chaos Emeralds and get first place in Radiant
Emerald.

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9. Codes and Cheats
      Change the "R" at title screen
             You can change the R by pressing the movement keys and it will
move.   If you press the view change it will change its color.  The left and
right brakes make it darker and lighter.
      Play as the Same Character in VS Mode
             You can play as the same character in VS Mode if you hold down
the View Change button and press action when the selector is over the
character that has already been chosen.

      Zooming on track picture
             When you are selecting your tracks, you can press up to zoom
in and down to zoom out.
      Stealing the Purple Chaos Emerald
             Go past the locked door that requires 50 rings in Radical
City.  When you get to the sharp turn right, turn left and face the wall.
You must be Sonic.  Double-jump and hold forward to get it.
      Instant Rings
             Go to Reactive Factory.  Stay on the main path until near the
end before the locked door and big dropoff to the finish line you see a sign
that says "RINGS" on the left wall.  Stand in front of it to get your rings.
       Skip the Credits
             Hold down the Change View, Action, and Accelerate buttons.
Then push Start.  You can skip SEGA and TRAVELERS TALES at the startup of
the game.

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10. Credits
       This FAQ/Walkthrough was done by Cody Scholberg.  You may not use
any of this FAQ and claim it as work of your own.  I might let you if you
email me and are nice
[email protected]

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11. Version Information
        This is version 1 of this FAQ