__     __)                     __   __)
           (, /|  /|                 /)   (, ) /           /)
             / | / |  _____ _/_ _   //      /(   ______   (/_ _  _/_ '
          ) /  |/  |_(_)/ (_(__(_(_(/_   ) /  \_(_) // (_/_) (_(_(__ '
         (_/   '                        (_/

         ______                          _____
        (, /    )          /) /)        (, /  |   /) /) ,
          /    /  _  _   _(/ //           /---|  // //    _  __   _   _
        _/___ /__(/_(_(_(_(_(/_ (_/_   ) /    |_(/_(/__(_(_(_/ (_(___(/_
      (_/___ /                 .-/    (_/
                              (_/

Mortal Kombat: Deadly Alliance - Guide/ US Version
For the Nintendo GameCube
Version FINAL  (January 16, 2002)
Guide by Myke (mykeownz (at) yahoo (dot) com)
------------------------------------------------------------------------------
                            Table of Contents

Version History.....................1
Introduction........................2
Controls............................3
Modes...............................4
What's the Difference?..............5
Fighters............................6
                                   ....Press CTRL + F and type in the
                                       fighter's name to view the moves
                                       list
Konquest............................7
                                   ....Press CTRL + F and type in the
                                       fighter's name to view the story
                                       of one's fighter and information
                                       about his/her styles.
Krypt...............................8
Credits.............................9
Copyright..........................10

==============================================================================
                             Version History
==============================================================================

Dec. 23, 2002:   First version of this guide, Moves List for all of the
Version 0.1      characters are completed and the Krypt section as well.

Dec. 26, 2002:   Fatality and Character's brief Info for all characters
Version 0.2      are completed. I will try to completed each one of the
                fighters' Konquest mode as quick as I can so I can get
                all of the Character's Info and Ending down.

Dec. 30, 2002:   Konquest Modes for the first 12 available fighters are
Version 0.3      completed. The next version will have the last 9 Konquest
                Modes, one from each of the 9 secret characters.

Jan. 8, 2002:    Some more characters added in the Konquest Mode section.
Version 0.4

Jan. 15, 2002:   Konquest Mode section is completed.
Version 0.5

Jan. 16, 2002:   Characters' Bios and Endings have been put it and I see that
Version FINAL    there is nothing else to add in this guide, so, this document
                is being marked the final version.

==============================================================================
                              Introduction
==============================================================================

                  Mortal Kombat has always been...

                  and always will be...

                  for millennia, the forces of good and evil have
                  been locked in enternal battle over the control
                  of earthrealm. Some seek to use the tournament to
                  destroy all that is good. Others seek vengeance...
                  power... or eternal life.

                  Time after time each individual threat has
                  been vanquished... and earthrealm has enjoyed
                  relative peace for many years.

                  But there is concern that earth is once again
                  in peril. And this time, the threat of evil has
                  two faces...it is now known that the sorcerer
                  Quan Chi has escaped from the Netherrealm.

                  Since his escape, Quan Chi has unlocked the
                  secret of the ancient runestone, discovered the
                  ancient undefeatable army of the long forgotten
                  dragon king and most disturbing of all, formed an
                  alliance with one of our deadliest enemies...
                                   Shang Tsung

                  With their combined strength, they plotted to
                  overpower the only two beings who could prevent
                  their total domination of the two realms. The
                  first was the emperor of Outworld... Shao Khan.

                  In a false show of allegiance to Shao Khan, they
                  sprung their attack... they then traveled to
                  Earthrealm by way of a mystical portal known only
                  to sorcerers and deities. There they confronted
                  Earth's mightiest warrior and champion of Mortal
                  Kombat...Liu Kang.

                  "It has been Shang Tsung's greatest desire to
                  consume the soul of Earthrealm's greatest warrior."
                  With Quan Chi's assistance, he achieved this goal...
                  Liu Kang is dead.

                  They have since returned to Outworld and are using
                  the souls of conquered warriors to resurrect the
                  dragon king's undefeatable army. Should they succeed,
                  they will have the means to conquer Outworld... and
                  eventually Earthrealm. They will be unstoppable.

                  I can no longer stand idly by and watch this evil
                  consume the world. I have relinquished my status
                  as elder God to return to Earth and lead you all
                  to battle against our old adversaries.

                  We must act now.

                  We must stop this deadly alliance!

                                            -- Raiden --


(from the instruction booklet)
                  With the aid of the thunder god known as Raiden,
                  Earthrealm's mightiest heroes have repelled all
                  invasions from other-worldly forces through a
                  tournament known as Mortal Kombat.

                  Although there has been relative peace for many
                  years, a new threat to Earthrealm has emerged. And
                  this time, the threat of evil has two faces.

                  In an attempt to seize control of the realms, the
                  sorcerers Shang Tsung and Quan Chi have joined forces
                  and are preparing to revive the lost army of the
                  mythological Dragon King.

                  Should they succeed, they will be unstoppable.

                  Once again, Earthrealm's heroes must venture to
                  Outworld and kombat the forces of evil. They must
                  act now. They must stop this Deadly Alliance.



==============================================================================
                                Controls
==============================================================================

        __________________________________________________________
        |             Command                         |    GC    |
        |                                             |          |
        |             Attack 1                        |    B     |
        |             Attack 2                        |    Y     |
        |             Attack 3                        |    A     |
        |             Attack 4                        |    X     |
        |           Special Move                      |    Z     |
        |               Block                         |    R     |
        |       Change fighting style                 |    L     |
        |      Rotate counter/clockwise               |   D-Up   |
        |               Crouch                        |  D-Down  |
        |            Back/Forward                     |  D-Left  |
        |            Forward/Back                     |  D-Right |
        |           Jump Left/Right                   | D-Up L/R |
        |           Change Costume                    |          |
        |               Pause                         |  START   |
        |_____________________________________________|__________|



==============================================================================
                                   Modes
==============================================================================


-Arcade
   Select a fighter, and travel to many locations as you try to find the
   Demon from the Netherealm and other deadly opponents. Although, the
   function of Arcade mode is for playing against CPU controlled opponents,
   a friend can still grab a second controller, and press START to join
   in. You'll go to the Fighter Selection Screen.

   As you play Arcade Mode, you'll earn Koins along the way with each
   victory (be sure to load a profile first). Obviously, you'll want to
   win as many matches as possible to collect these Koins and purchase
   items in the Krypt.


-Versus (Vs.)
   Select this option to play versus a friend (or enemy). You'll go right
   to the Fighter Selection Screen.


-Practice
   Mortal Kombat: Deadly Alliance is a completely different fighting game
   than its predecessors. Even if you're an MK veteran, you may require
   some practice using the new fighting control system, so select this
   option, select a fighter and get in some practice.

   After selecting this option, you'll go to the Practice Mode Fighter
   Selection screen. Press the Control Pad Up, Down, Left, Right to choose
   the fighters you'd like to use for your practice.

   You can view the Background Selection option (press Z for GameCube).
   Press the Control Pad Left or Right to cycle through available arena
   backgrounds. When you find the background you want to use, go back to
   the Fighter Selection screen (press Z again on GameCube)

   As you fight, you'll notice that there is no Timer, and the Practice
   Opponent's Health bar will refill automatically when drained. You can
   battle as long as you like until you're comfortable. Controller buttons
   appear on-screen as you press them, so you can learn which button
   combinations produce certain moves. Practice is a one player game mode,
   so get familiar with the fighters, then take on a friend.


-Konquest
   This is where you'll really learn how to play the game. Faced with
   hundreds of different challenges, you'll get instruction and learn
   how to perform all types of different moves and fighting styles. Along
   the way, you'll also earn Koins to make purchases in the Krypt.

   Once you've started your Konquest, read on-screen instructions to
   learn Mortal Kombat skills you'll need to complete your difficult
   journey.

   Before you can begin in Konquest mode, you'll need to enter your saved
   player Kode created using the Player Profile option. Konquest mode can
   only be played if you're using a Memory Card.


==============================================================================
                            What's the Difference?
==============================================================================

There is a difference in Mortal Kombat: Deadly Alliance in the GameBoy
Advance and in the GameCube/Playstation 2/Xbox, I have summarized the
difference between them below:


        Well? tell me....           GBA      GC/PS2/XBX
___________________________________________________________
                                 |        |              |
-Characters                      |   12   |      23      |
-Backgrounds                     |   13   |              |
-Koffins                         |  120   |     676      |
-Practice Mode?                  |   No   |     Yes      |
-Konquest Mode?                  |   No   |     Yes      |
-Survival Mode?                  |  Yes   |     Yes      |
-Can Shang Tsung morph?          |  Yes   |      No      |
__________________________________|________|______________|


GBA version characters:
   -Frost, Jax, Kano, Kenshi, Kitana, Kung Lao, Li Mei, Quan Chi,
    Scorpion, Shang Tsung, Sonya, Sub-Zero.

GC/PS2/XBX version characters:
   -All of the GBA characters plus Bo Rai Cho, Johnny Cage, Cyrax,
    Drahmin, Hsu Hao, Mavado, Nitara, Raiden, and Reptile.




==============================================================================
                                Fighters
==============================================================================

______________________________________________________________________________
                                  Blaze

   The mysterious Outworld elemental known only as Blaze had long been on a
   quest throughout the realm. During his quest, an ancient sect of holy men
   still serving the long dead Dragon King ambushed him on a bridge.

   The holy men enslaved him through mystic incantations and forced him to
   protect the last known Great Dragon Egg. For many years he has remained
   submerged beneath the molten rock of the incubation chamber as 'Guardian
   of the Egg'.

   -Status:         -Guardian
   -Alignment:      -Unknown
   -Weight:         -???
   -Height:         -???
   -Styles:         -Hapkido, Jeet Kune Do, Xing Yi

   -Moves:__________________________________________________________
        |-Hapkido                                                  |
        |    -Back Hand Strike         -B                          |
        |    -Face Strike              -Back + B                   |
        |    -Twisting Fist            -Down + B                   |
        |    -Neck Chop                -Y                          |
        |    -Open Palm                -Down + Y                   |
        |    -Axe Kick                 -A                          |
        |    -Knee Knockdown           -Forward + A                |
        |    -Hop Sweep                -Back + A                   |
        |    -Back Sweep               -Down + A                   |
        |    -Snap Kick                -X                          |
        |    -Front Sweep              -Down + X                   |
        |    -Backside Kick            -Back + X                   |
        |    -Front Thrust Kick        -Up + X                     |
        |    -Taunt                    -Z                          |
        |    -Flowing Water            -Forward + A, Back + A      |
        |    -Inner Power              -Y, Y, B                    |
        |    -Spectre Blast            -Y, Y, X                    |
        |    -Lethal Legs              -Y, Back + B                |
        |    -Liftoff                  -X, Back + X                |
        |    -Burning Soul             -X, Up + X                  |
        |    -Sinking Leaf             -Y, A, Up + X               |
        |    -Doombringer              -Y, A, Back + B             |
        |    -Firefly                  -Y, A, L, Y, X              |
        |    -Fever                    -Y, A, L, Y, A, A, X        |
        |    -Heat Strike              -Y, A, L, Y, A, A, Back + X |
        |    -Wild Fire                -Y, A, L, Y, A, A, L        |
        |                                                          |
        |-Jeet Kune Do_____________________________________________|
        |    -Leading Straight Punch   -B                          |
        |    -Hook Fist                -Down + B                   |
        |    -Knuckle Fist             -Back + B                   |
        |    -Duck n Jab               -Y                          |
        |    -Low Knuckle Fist         -Down + Y                   |
        |    -Stepping Snap Kick       -A                          |
        |    -Low Punch                -Down + A                   |
        |    -Side Kick to Knee        -Back + A                   |
        |    -Side Kick to Face        -X                          |
        |    -Sweeping Kick            -Back + X                   |
        |    -Low Kick                 -Down + X                   |
        |    -High Hooking Kick        -Up + X                     |
        |    -Taunt                    -Z                          |
        |    -Straight Blast           -B, B                       |
        |    -Spotlight                -Y, Y, A                    |
        |    -Sticky Legs              -Y, Y, A, A, X              |
        |    -Outer Gate               -Y, Y, A, A, Back + X       |
        |    -Arson                    -Y, Y, A, A, Back + A       |
        |    -Burnout                  -Y, Y, A, A, L              |
        |                                                          |
        |-Xing Xi__________________________________________________|
        |    -Straight Punch           -B                          |
        |    -Power Fist               -Back + B                   |
        |    -Low Palm Strike          -Down + B                   |
        |    -Axe Strike               -Y                          |
        |    -Eagle Strike             -Down + Y                   |
        |    -Tiger Strike             -Forward + Y                |
        |    -Front Snap Kick          -A                          |
        |    -Low Elbow Strike         -Down + A                   |
        |    -Rising Knee              -X                          |
        |    -Toe Strike               -Down + X                   |
        |    -Lifting High Kick        -Up + X                     |
        |    -Reversal                 -Z                          |
        |    -Sure Fire                -X, Y                       |
        |    -Casualty                 -X, A                       |
        |    -Seek and Destroy         -B, B, X, A                 |
        |    -Dead Zone                -B, B, Up + X               |
        |    -Backlash                 -B, B, Back + X             |
        |    -Honor and Disgrace       -Y, Back + B                |
        |    -Three Powers             -B, B, Y, Back + B          |
        |    -Assault and Battery      -B, B, X, Y                 |
        |                                                          |
        |-Special Moves____________________________________________|
        |    -Flame Ball               -Back, Forward + B          |
        |    -Flame Uppercut           -Back, Down, Back + Y       |
        |    -Flame Charge             -Down, Forward + A          |
         \________________________________________________________/


   Having been enslaved through sorcery to guard the molten incubation
   chamber, Blaze was finally freed once the dragon egg had hatched.

   He then resumed the quest he had undertaken before being subdued by his
   captors.



______________________________________________________________________________
                                Bo Rai Cho

   During the years that Shang Tsung had sponsored the Mortal Kombat
   tournaments on Earth, the Outworld master Bo' Rai Cho was secretly
   training warriors for competition. It was even speculated that it was he
   who brought the fighting style of Drunken Boxing to Earthrealm. After
   many years, he finally discovered the Shaolin monk Liu Kang and taught
   him the martial arts moves he needed to defeat Shang Tsung. Later, with
   the tournament securely in the hands of the Shaolin, his teachings were
   no longer needed and he returned to Outworld.


   -Status:         -Trainer
   -Alignment:      -Good
   -Weight:         -375 Lbs
   -Height:         -5'10''
   -Fight Styles:   -Drunken Fist
                    -Mi Zong
                    -Jojutsu

  -Moves:__________________________________________________________
        |-Drunken Fist Moves:                                      |
        |    -Spinning Backfist        -B                          |
        |    -Cross Strike             -Back + B                   |
        |    -Serving Fist             -Down + B                   |
        |    -Drinking Punch           -Y                          |
        |    -Twisting Flask           -Down + Y                   |
        |    -Battle Punches           -Up + Y                     |
        |    -Lazy Leg                 -A                          |
        |    -Sweep Kick               -Back + A                   |
        |    -Drinking Wine            -Down + A                   |
        |    -Drunken Leg              -X                          |
        |    -Spinning Kick            -Forward + X                |
        |    -Monkey Kick              -Down + X                   |
        |    -Throw                    -Forward + Z                |
        |    -Taunt                    -Z                          |
        |    -Kreppy and Jugs          -A, Y                       |
        |    -Twist of Lime            -B, B, B                    |
        |    -Crushing Grapes          -A, A, A                    |
        |    -Staggering Steps         -Y, A, Y, Y                 |
        |    -Zero Tolerance           -A, A, Y, Y                 |
        |    -On The Rocks             -Y, Y, B, B, B              |
        |    -Bottoms Up               -Y, Y, B, B, L, Y, L        |
        |    -Last Call                -Y, Y, B, B, L, Y, Up + X   |
        |                                                          |
        |-Mi Zong Moves:___________________________________________|
        |    -Hook Fist                -B                          |
        |    -Low Strike               -Down + B                   |
        |    -Straight Punch           -Y                          |
        |    -Low Knife Hand           -Down + Y                   |
        |    -Roundhouse               -A                          |
        |    -Sweep Kick               -Back + A                   |
        |    -Tripping Sweep           -Down + A                   |
        |    -Side Kick                -X                          |
        |    -Step Kick                -Down + X                   |
        |    -Lift Kick                -Back + X                   |
        |    -Smashing Kick            -Up + X                     |
        |    -Throw                    -Forward + Z                |
        |    -Shove                    -Z                          |
        |    -Critical Strike          -Y, Y, L                    |
        |    -Lost Track               -Y, Y, Up + X               |
        |    -Iron Broom               -Y, Y, Back + X             |
        |                                                          |
        |-Jojutsu__________________________________________________|
        |    -Overhead Strike          -B                          |
        |    -Strong Overhead Strike   -Back + B                   |
        |    -Reverse Low Strike       -Down + B                   |
        |    -Two Handed Thrust        -Y                          |
        |    -Vertical Smash           -Back + Y                   |
        |    -Leg Sweep                -Down + Y                   |
        |    -Homerun Swing            -A                          |
        |    -2-Hit Strike             -Forward + A                |
        |    -Low Foot Poke            -Down + A                   |
        |    -Straight Thrust          -Up + A                     |
        |    -Mid Reverse Strike       -X                          |
        |    -Leg Poke                 -Back + X                   |
        |    -High Reverse Strike      -Down + X                   |
        |    -Sidestep Swing           -Z                          |
        |    -Homerun                  -Y, A                       |
        |    -Splitting Bamboo         -Y, X, Back + B             |
        |    -Rolling Wind             -Y, X, X, Up + A            |
        |                                                          |
        |-Special Moves____________________________________________|
        |    -Flip-Flop                -Down, Back, B              |
        |    -Ground Stomp             -Forward, Back, A           |
        |    -Belly Bash               -Forward, Forward, X        |
        |    -Puke Puddle              -Back, Forward, Y           |
        |                                                          |
        |-Fatality_________________________________________________|
        |    -Belly Flop               -Back, Back, Back, Down, X  |
        |                                                          |
        \__________________________________________________________/

   Bo' Rai Cho looked gruff, but beamed inwardly. With their victory over
   the Deadly Alliance complete, he and Kung Lao had liberated Outworld
   from its latest threat. Despite the years that had passed since
   training his last student, his skills had proven useful once more. He
   was elated, but it would be most inappropriate to express such emotions
   in front of his newest apprentice.

   Kung Lao invited his master to return with him to Earthrealm, to teach
   more warriors at the Wu Shi Academy. The success of his apprentice gave
   him renewed confidence in his training skills and, for the first time, a
   clear purpose in life. Bo' Rai Cho offered only token resistence. He
   accepted the offer because the defenders of Earthrealm could certainly
   use his help. But more importantly, because Earthrealm's rice wine put
   Outworlds liquor to shame.


______________________________________________________________________________
                                  Cyrax

   The cyborg ninja Cyrax regained his soul with the aid of Special Forces
   agents Sonya Blade and Jackson Briggs. In return for their help, he
   joined the Special Forces Outerworld Investigation Agency and become a
   scout in the realm of Outworld. On his last transport to that realm, a
   reptilian creature ambushed Cyrax. His arm console was damaged in the
   struggle and with it his Inter-realm portal technology. He defeated the
   creature, but will have to find some other means to return to Earthrealm.

   -Status:         -Cyborg Ninja
   -Alignment:      -Good
   -Weight:         -150 lbs
   -Height:         -5'11"
   -Styles:         -Ninjitsu, Sambo, Pulse Blade

   -Moves:__________________________________________________________
        |-Ninjitsu                                                 |
        |    -Straight Strike          -B                          |
        |    -Ninja Strike             -Back + B                   |
        |    -Low Punch                -Down + B                   |
        |    -Strong Elbow             -Y                          |
        |    -Double Fist Strike       -Up + Y                     |
        |    -Low Palm Strike          -Down + Y                   |
        |    -Spinning Back Kick       -A                          |
        |    -Shin Kick                -Back + A                   |
        |    -Low Kick                 -Down + A                   |
        |    -Front Kick               -X                          |
        |    -Ducking Mid Kick         -Down + X                   |
        |    -Back Flip                -Z                          |
        |    -Ninja Strikes            -B, B, B                    |
        |    -Stealth Blast            -B, B, Y                    |
        |    -Cyborg Strikes           -B, B, Back + B             |
        |    -Yellow Doom              -B, B, A                    |
        |    -Full Gore                -B, B, Up + Y               |
        |    -Pain Killer              -B, B, Back + B, L          |
        |                                                          |
        |-Sambo____________________________________________________|
        |    -Quick Jab                -B                          |
        |    -Hammerfist Strike        -Back + B                   |
        |    -Low Hook Punch           -Down + B                   |
        |    -Shoulder Toss            -Y                          |
        |    -Straight Chop            -Up + Y                     |
        |    -Rising Fist              -Down + Y                   |
        |    -Backward Elbow           -Back + Y                   |
        |    -Roundhouse               -A                          |
        |    -Low Fist Strike          -Down + A                   |
        |    -Big Leg                  -X                          |
        |    -Low Shin Kick            -Down + X                   |
        |    -Taunt                    -Z                          |
        |    -3 Step Rush              -B, B, B                    |
        |    -Quicksand                -B, B, X                    |
        |    -Ketchup                  -B, B, Back + B             |
        |    -Mustard                  -B, B, Back + Y             |
        |    -LK9T9                    -Back + Y, Forward + Y, L   |
        |    -Oil Leak                 -Back + Y, Fwd + Y, Up + Y  |
        |    -LK4D4                    -B, B, Back + Y, Fwd + Y, L |
        |    -Self Destruct            -B, B, Back + Y, Fwd + Y, Up + Y
        |                                                          |
        |-Pulse Blade______________________________________________|
        |    -Cutting Blade            -B                          |
        |    -Sweeping Edge            -Back + B                   |
        |    -Stomping Blade           -Up + B                     |
        |    -Downward Blade           -Down + B                   |
        |    -Circling Swipe           -Y                          |
        |    -Lifting Blade            -Back + Y                   |
        |    -Low 2-Hit Strike         -Down + Y                   |
        |    -Back Kick                -A                          |
        |    -Sweep Kick               -Back + A                   |
        |    -Twisting Edge            -Down + A                   |
        |    -Knee Strike              -X                          |
        |    -Thrusting Sword          -Down + X                   |
        |    -Impale                   -Z                          |
        |-Special Moves____________________________________________|
        |    -Detonator                -Back, Forward + B (far)    |
        |    -Detonator                -Forward, Back + B (close)  |
        |    -Spinkicks                -Down, Back + A             |
        |    -Slice & Dice             -Back, Forward + X          |
        |                                                          |
        |-Fatality_________________________________________________|
        |    -Claw Smasher             -Forward, Forward, Up, Y    |
        |                                                          |
         \________________________________________________________/

   The enormous heat and pressure of the lava burned out Cyrax's sensors
   almost immediately. He cast about blindly in the infernal pit, searching
   for the orb Nitara had sent him to locate. Cyrax found it resting upon a
   small submerged pedestal beneath the molten depths. As soon as he
   clambered to the surface, she demanded he hand over the Orb.

   Nitara had promised to return Cyrax to Earthrealm once the orb had been
   retrieved. Taking her necklace in hand, she uttered a mystical incantation.
   A swirling portal opened around Cyrax and he only had time for a solemn
   bow before he was swept into the gateway.

______________________________________________________________________________
                                 Drahmin

   The Oni Tormentor Drahmin resided in the 5th plane of the Netherrealm for
   centuries. It was therefore no surprise to Moloch that Drahmin would so
   readily accept Quan Chi's offer of freedom from that realm in return for
   protection from the ninja spectre Scorpion. Drahmin and Moloch savagely
   brutalized Scorpion whenever he a made a move for Quan Chi. It would not
   be long before they would be released upon the world of the living and
   taste mortal flesh once more.

   -Status:         -Oni Demon
   -Alignment:      -Evil
   -Weight:         -???
   -Height:         -???
   -Styles:         -Netherrealm, Oni, Iron Club

   -Moves:__________________________________________________________
        |-Netherealm                                               |
        |    -Big Whack                -B                          |
        |    -Low Swipe                -Down + B                   |
        |    -Gut Smash                -Y                          |
        |    -Low Strike               -Down + Y                   |
        |    -Straight Kick            -A                          |
        |    -Back Kick                -Back + A                   |
        |    -Rising Blast             -Down + A                   |
        |    -Hooking Kick             -X                          |
        |    -Low Kick                 -Down + X                   |
        |    -Taunt                    -Z                          |
        |                                                          |
        |-Oni______________________________________________________|
        |    -Iron Lunge               -B                          |
        |    -Low Swipe                -Down + B                   |
        |    -Smashing Iron            -Back + B                   |
        |    -Crushing Chop            -Y                          |
        |    -Low Strike               -Down + Y                   |
        |    -Frontal Kick             -A                          |
        |    -Sweep                    -Back + A                   |
        |    -Rising Blast             -Down + A                   |
        |    -Side Kick                -X                          |
        |    -Low Kick                 -Down + X                   |
        |    -Shove                    -Z                          |
        |                                                          |
        |-Iron Club________________________________________________|
        |    -Head Smash               -B                          |
        |    -Leaping Smash            -Up + B                     |
        |    -Mid Swipe                -Down + B                   |
        |    -Uppercut                 -Y                          |
        |    -Doom Chop                -Back + Y                   |
        |    -Low Strike               -Down + Y                   |
        |    -Iron Strike              -A                          |
        |    -Iron Sweep               -Back + A                   |
        |    -Rising Blast             -Down + A                   |
        |    -Neck Jab                 -X                          |
        |    -Power Swipe              -Back + X                   |
        |    -Low Kick                 -Down + X                   |
        |    -Neijin                   -Z                          |
        |                                                          |
        |-Special Moves____________________________________________|
        |    -Ball O Flies             -Back, Forward + Y          |
        |    -Propellor Clock          -Forward, Forward + Y       |
        |    -Super Uppercut           -Down, Back + B             |
        |    -Ground Smash             -Back, Down + X             |
        |                                                          |
        |-Fatality_________________________________________________|
        |    -Iron Bash                -Back, Fwd, Fwd, Down, A    |
        |                                                          |
         \________________________________________________________/

   Sent by the sorcerer Shang Tsung, the two Oni known as Drahmin and Moloch
   confronted Quan Chi, enraged that he had tried to leave them  stranded in
   the bowels of the Netherealm. In the battle that ensued, Drahmin leapt at
   Quan Chi and both kombatants stumbled into the Inner Sanctum Chamber.

   Moments later, Drahmin emerged from the chamber altered from his previous
   form.

______________________________________________________________________________
                                  Frost

   Sub-Zero had reformed the Lin Kuei clan and held a tournament to recruit
   the best of the best. The winner was a mysterious female named Frost who
   seemed to have freezing abilities similar to thos eof Sub-Zero. Breaking
   with Lin Kuei tradition, the new Grand Master, Sub-Zero, took it upon
   himself to train this new recruit. With his help, Frost was able to
   better harness her Kori Powers. Sub-Zero was not able to teach her
   humility, however, and her arrogance grew along with her superior
   fighting abilities.

   -Status:         -Lin Kuei
   -Alignment:      -Unknown
   -Weight:         -120 lbs
   -Height:         -5'8"
   -Styles:         -Tong Bei, Yuan Yang, Daggers

   -Moves:__________________________________________________________
        |-Tong Bei                                                 |
        |    -Cold Strike              -B                          |
        |    -Falling Strike           -Down + B                   |
        |    -Corkscrew Strike         -Back + B                   |
        |    -Ice Crusher              -Up + B                     |
        |    -Slapping Palm            -Y                          |
        |    -Low Rising Strike        -Down + Y                   |
        |    -Icy Maul                 -Back + Y                   |
        |    -Northern Lights          -Up + Y                     |
        |    -Cutting Gut Kick         -A                          |
        |    -Low Roundhouse           -Back + A                   |
        |    -Power Kick               -Up + A                     |
        |    -Low Poke                 -Down + A                   |
        |    -Frosty Kick              -X                          |
        |    -Winter Winds             -Up + X                     |
        |    -Thrusting Low Kick       -Back + X                   |
        |    -Frozen Elbow             -Down + X                   |
        |    -Backflip                 -Z                          |
        |    -Shiver                   -B, A                       |
        |    -Spring and Autumn        -A, A                       |
        |    -Chills                   -B, B, Back + Y             |
        |    -Harmony                  -Y, Y, Up + Y               |
        |    -Crazy Monkey             -B, B, Y, Up + X            |
        |    -Tong Bei Fury            -B, B, Y, Y, Up + Y         |
        |    -Freezer Burn             -B, B, Y, Y, L, X, A        |
        |    -Blizzard                 -B, B, Y, Y, L, X, B, Y     |
        |    -Iceberg                  -B, B, Y, Y, L, X, Up + A   |
        |    -Ice Fall                 -B, B, Y, Y, L, X, Fwd + B  |
        |    -Snowball                 -B, B, Y, Y, L, X, B, B, up + A
        |    -Frostbitten              -B, B, Y, Y, L, X, B, B, L, B, B, B
        |                                                          |
        |-Yuan Yang________________________________________________|
        |    -Open Hand Strike         -B                          |
        |    -Strong Fist              -Forward + B                |
        |    -Upward Strike            -Down + B                   |
        |    -Dual Duck Strike         -Y                          |
        |    -Low Winged Strike        -Down + Y                   |
        |    -Thrusting Roundhouse     -A                          |
        |    -Grounded Duck            -Down + A                   |
        |    -Lifting Head Duck        -Up + A                     |
        |    -Duck Leg Strike          -X                          |
        |    -Tripping Strike          -Back + X                   |
        |    -Sweep Kick               -Down + X                   |
        |    -Neijin                   -Z                          |
        |    -Mandarin Duck Fists      -B, Y                       |
        |    -Deadly Decoy             -X, X, A                    |
        |    -Ice cold                 -X, X, B, Y                 |
        |    -Mandarin Duck Legs       -X, X, Up + A               |
        |    -Waterfall                -X, X, Forward + B          |
        |    -Deceptive Step           -B, B, Up + A               |
        |    -Ugly Ducking             -X, X, B, B, Up + A         |
        |    -Frigid Frenzy            -B, B, L, B, B, B           |
        |    -Snowflake                -X, X, B, B, L, B, B, B     |
        |                                                          |
        |-Daggers__________________________________________________|
        |    -Gut Stab                 -B                          |
        |    -Stamping Blade           -Up + B                     |
        |    -Low Stagger              -Back + B                   |
        |    -Low Strike               -Down + B                   |
        |    -Dual Lunge               -Y                          |
        |    -Lifting Dagger           -Back + Y                   |
        |    -Low Stab                 -Down + Y                   |
        |    -Side Kick                -A                          |
        |    -Low Chop                 -Down + A                   |
        |    -Pop Kick                 -X                          |
        |    -Low Moon Strike          -Down + X                   |
        |    -Impale                   -Z                          |
        |    -Frozen Storm             -B, B, B, B                 |
        |    -Cold Feet                -A, A, A                    |
        |                                                          |
        |-Special Moves____________________________________________|
        |    -Slide                    -Down, Forward + X          |
        |    -Ground Ice               -Down, Back + A             |
        |                                                          |
        |-Fatality_________________________________________________|
        |    -Freeze Shatter           -Fwd, Back, Up, Down, B     |
        |                                                          |
         \________________________________________________________/

   As they traveled back to the portal that would return them to Earthrealm,
   Sub-Zero revealed to Frost that she had been an integral part in the
   destruction of the Deadly Alliance, and that he was proud to have her as
   a member of the Lin Kuei clan. But unknown to Sub-Zero, Frost's true
   intention for joining the Lin Kuei was to become Grand Master herself.
   She used her ice blast to temporarily immobilize him and ripped the
   Dragon Medallion from his chest.

   As she held the medallion, she felt power surge through her body.
   Lacking the strength and discipline required to control the medallion's
   immense power, she was consumed by her own freezing ability.



______________________________________________________________________________
                                 Hsu Hao

   A member of the Red Dragon, Hsu Hao's duty was to infilitrate the Special
   Forces and covertly guide them to the members of the Black Dragon. Once
   the Black Dragon was seemingly destroyed, Hsu Hao was ordered to remain
   among the Special Forces ranks as an informant until further notice. That
   notice came when his superior Mavado, ordered him to destroy the
   Outerworld Investigation Agency's ability to travel to the Outworld.
   Hsu Hao would not dishonor his Red Dragon clan; he would complete his
   task at any cost.

   -Status:         -Red Dragon
   -Alignment:      -Evil
   -Weight:         -220 lbs
   -Height:         -6'1"
   -Styles:         -Shuai Chiao, Wrestling, Sun Moon

   -Moves:__________________________________________________________
        |-Shaui Chao                                               |
        |    -Single Hand Strike       -B                          |
        |    -Lunging Palm             -Back + B                   |
        |    -Low Wing Strike          -Down + B                   |
        |    -Uppercut                 -Y                          |
        |    -Shoulder Lunge           -Forward + Y                |
        |    -Crouching Chop           -Down + Y                   |
        |    -Front Snap Kick          -A                          |
        |    -Crouching Sweep          -Down + A                   |
        |    -Rising Knee              -X                          |
        |    -Sweep                    -Back + X                   |
        |    -Low Kick                 -Down + X                   |
        |    -Backflip                 -Z                          |
        |    -Bottle Opener            -Y, Y                       |
        |    -Bone Crusher             -B, B, A                    |
        |    -Asylum                   -B, B, Back + B             |
        |                                                          |
        |-Wrestling________________________________________________|
        |    -Back Breaker             -B                          |
        |    -Shoulder Toss            -Back + B                   |
        |    -Rising Neck Strike       -Down + B                   |
        |    -Strong Hook Punch        -Y                          |
        |    -Spinning Backfist        -Back + Y                   |
        |    -Low Jab                  -Down + Y                   |
        |    -Straight Kick            -A                          |
        |    -Low Kick                 -Down + A                   |
        |    -Front Kick               -X                          |
        |    -Low Shin Kick            -Down + X                   |
        |    -Reversal                 -Z                          |
        |    -Insanity                 -Back + Y, Back + Y         |
        |                                                          |
        |-Sun Moon_________________________________________________|
        |    -Quick Chop               -B                          |
        |    -Piercing Low Strike      -Down + B                   |
        |    -Downward Circling Strike -Back + B                   |
        |    -Twisting Sword           -Y                          |
        |    -Rising Strike            -Down + Y                   |
        |    -Upward Circling Sword    -Back + Y                   |
        |    -Gut Strike               -A                          |
        |    -Push Strike              -Forward + A                |
        |    -Cutting Sword            -Down + A                   |
        |    -Edge Stab                -X                          |
        |    -Rising Chop              -Down + X                   |
        |    -Piercing Strike          -Z                          |
        |    -The Khan                 -B, Forward + A             |
        |    -Lost Dragon              -X, Forward + A             |
        |    -Setting Sun              -Back + B, Back + Y         |
        |                                                          |
        |-Special Moves____________________________________________|
        |    -Cyrus Stomp              -Back, Forward + A          |
        |    -Khan Klap                -Back, Down + B             |
        |                                                          |
        |-Fatality_________________________________________________|
        |    -Laser Slicer             -Fwd, Back, Down, Down, Y   |
        |                                                          |
         \________________________________________________________/

   Hsu Hao reported to his superior, Mavado, and informed him of his success
   in destroying the Special Forces Outerworld Investigation  Agency. Mavado
   then informed Hsu Hao of his next objective...

   It seemed that Quan Chi was proving to be a powerful ally and was willing
   to aid the Red Dragon in its quest for domination of Earth. In a show of
   good faith, Mavado agreed to destroy Quan Chi's enemies. The sorcerer
   suspected betrayal from Shang Tsung. There was evidence that Shang Tsung
   had allied with the two Oni known as Moloch and Drahmin.  Hsu Hao's new
   orders were to eliminate the sorcerer Shang Tsung before the Oni
   eliminated Quan Chi.


______________________________________________________________________________
                                   Jax

   Jax spent most of his time in the heavily fortified underground facilities
   of the Outerworld Investigation Agency. From an enormous underground
   chamber, Jax would send his agents to the other realms by way of man-made
   inter-realm portals. Two of his agents, the cyborg ninja Cyrax and the
   rouge swordsman Kenshi, had been assigned to the realm of Outworld - a
   domain of strange creatures and maniacal sorcerers. Jax would soon be
   reminded of just how dangerous a threat to Earth that realm could be.

   -Status:         -Special Forces
   -Alignment:      -Good
   -Weight:         -330 lbs
   -Height:         -6'8"
   -Styles:         -Muay Thai, Judo, Tonfa

   -Moves:__________________________________________________________
        |-Muay Thai                                                |
        |    -Swing Punch              -B                          |
        |    -Spinning Strike          -Back + B                   |
        |    -Cutting Up Elbow         -Down + B                   |
        |    -Straight Punch           -Y                          |
        |    -Hooking Punch            -Back + Y                   |
        |    -Low Swing Punch          -Down + Y                   |
        |    -Farewell Knee            -A                          |
        |    -Roundhouse               -Up + A                     |
        |    -Lower Knee               -Down + A                   |
        |    -Forward Foot Push        -X                          |
        |    -Pecking Kick             -Down + X                   |
        |    -Taunt                    -Z                          |
        |    -Get Some Sucka           -Back + B, Y                |
        |    -What You get             -Y, Y, X                    |
        |    -Rush N Hook              -Y, Y, B                    |
        |    -Boot Kamp                -A, A, X                    |
        |    -I'm Gonna Get Ya         -Y, Y, Up + A               |
        |    -Jax Special              -Y, Y, Back + B, Y          |
        |    -Ballistic Wind           -Y, Y, A, A, X              |
        |    -In Your Face             -Y, Y, L, X, A              |
        |    -Insertion                -Y, Y, L, X, Back + Y       |
        |    -Damage Control           -Y, Y, L, X, L, X           |
        |                                                          |
        |-Judo_____________________________________________________|
        |    -Suplex                   -B                          |
        |    -Thrusting Palms          -Back + B                   |
        |    -Rising Double Fists      -Down + B                   |
        |    -Leg Trip Throw           -Y                          |
        |    -Standing Uppercut        -Back + Y                   |
        |    -Gut Punch                -Down + Y                   |
        |    -Back Kick                -A                          |
        |    -Backward Spin Kick       -Back + A                   |
        |    -Low Sweep                -Down + A                   |
        |    -Side Snap Kick           -X                          |
        |    -Wheel Kick               -Back + X                   |
        |    -Low Kick                 -Down + X                   |
        |    -Reversal                 -Z                          |
        |    -Groundwork               -X, X, A                    |
        |    -Metal Fury               -X, X, Back + Y,            |
        |    -No Mans Land 44 CS 4 KD  -X, X, L, X                 |
        |                                                          |
        |-Special Moves____________________________________________|
        |    -Ground Pound             -Forward, Forward, Down + A |
        |    -Machine Gun              -Back, Forward + X          |
        |    -Piston Punch             -Down, Forward + B          |
        |                                                          |
        |-Fatality_________________________________________________|
        |    -Head Stomp               -Down, Fwd, Fwd, Down, Y    |
        |                                                          |
         \________________________________________________________/

   Jax had a score to settle with the traitor he knew as Hsu Hao. Now
   revealed to be a member of the Red Dragon, Hsu Hao had infiltrated the
   Special Forces Outerworld Investigation Agency and destroyed it with a
   miniature nuclear weapon.

   Making good on his promise, Jax eventually caught up with Hsu Hao and
   ripped the implant from his chest in retribution. Hsu Hao died a most
   painful death.


______________________________________________________________________________
                               Johnny Cage

   Johnny Cage: Johnny Cage had been fed up with the lame writing on his
   current movie "Mortal Kombat: The Death of Johnny Cage," in which his
   character repeatedly died and was resurrected. To him, his real-life
   adventures were much more sensational-he kicked butt! But his studio felt
   that the hero needed to take a fall for dramatic purposes, Johnny Cage
   reluctantly agreed to continue with the project until the Thunder God
   Raiden called him away to a new adventure in Outworld.

   -Status:         -Movie Star
   -Alignment:      -Good
   -Weight:         -190 lbs
   -Height:         -6'0"
   -Styles:         -Jeet Kune Do, Karate, Nunchaku

   -Moves:__________________________________________________________
        |-Karate                                                   |
        |    -Lunge Punch              -B                          |
        |    -Low Hook Punch           -Down + B                   |
        |    -Side Elbow Strike        -Back + B                   |
        |    -Knife Hand Chop          -Y                          |
        |    -Knife Hammer Strike      -Forward + Y                |
        |    -Low Palm Strike          -Down + Y                   |
        |    -Front Thrust Kick        -A                          |
        |    -Low Jabbing Punch        -Down + A                   |
        |    -Cutting Kick             -Up + A                     |
        |    -Side Thrust Kick         -X                          |
        |    -Shin Thrust              -Back + X                   |
        |    -Low Kick                 -Down + X                   |
        |    -Flip Kick                -Up + X                     |
        |    -Double Flip Kick         -Up + X, Up + X             |
        |    -Throw                    -Forward + Z                |
        |    -Shove                    -Z                          |
        |    -Smash TV                 -Y, X                       |
        |    -Bone Breaker             -A, X                       |
        |    -Big Blast                -B, B, X                    |
        |    -Out Take                 -B, B, L                    |
        |    -The Foot Sword           -A, A, A                    |
        |    -Cutting Hands            -Y, A, X                    |
        |    -Closing Credits          -B, B, Back + B             |
        |    -Chopping Hands           -B, Y, Forward + Y          |
        |    -Cameo                    -B, Y, A, X                 |
        |    -Prequel                  -Y, A, A, A                 |
        |    -Box Office Smash         -B, Y, A, A, A              |
        |    -Director's Cut           -B, B, Up + X, Up + X       |
        |                                                          |
        |-Jeet Kune Do Moves_______________________________________|
        |    -Leading Straight Punch   -B                          |
        |    -Hook Fist                -Down + B                   |
        |    -Knuckle Fist             -Back + B                   |
        |    -Duck n Jab               -Y                          |
        |    -Low Knuckle Fist         -Down + Y                   |
        |    -Stepping Snapkick        -A                          |
        |    -Low Punch                -Down + A                   |
        |    -Side Kick to Knee        -Back + A                   |
        |    -Side Kick to Face        -X                          |
        |    -Sweeping Kick            -Back + X                   |
        |    -Low Kick                 -Down + X                   |
        |    -High Hooking Kick        -Up + X                     |
        |    -Throw                    -Forward + Z                |
        |    -Taunt                    -Z                          |
        |    -Straight Blast           -B, B                       |
        |    -Spotlight                -Y, Y, X                    |
        |    -Runner Up                -Y, Y, A, A, L              |
        |    -Sticky Legs              -Y, Y, A, A, X              |
        |    -Outer Gate               -Y, Y, A, A, Back + X       |
        |                                                          |
        |-Nunchaku_________________________________________________|
        |    -Reverse Shoulder Swing   -B                          |
        |    -Overhand Strike          -Back + B                   |
        |    -Bottom Swing             -Down + B                   |
        |    -Stepping Cross Swing     -Y                          |
        |    -Cross Back Strike        -Back + Y                   |
        |    -Low Knee Strike          -Down + Y                   |
        |    -Underhand Strike         -A                          |
        |    -Low Circular Swing       -Back + A                   |
        |    -Double Thrust Strike     -Forward + A                |
        |    -Rising Swing             -Down + A                   |
        |    -Side Kick                -X                          |
        |    -Roundhouse Kick          -Back + X                   |
        |    -Low Foot Strike          -Down + X                   |
        |    -Sidestep Swing           -Z                          |
        |    -Gentle Spirit            -B, B, A, A                 |
        |    -Flowing Strike           -B, B, B, B                 |
        |    -Living Legend            -B, B, Y, Back + Y          |
        |                                                          |
        |-Special Moves____________________________________________|
        |    -Forceball                -Down, Back, B              |
        |    -Johnny Uppercut          -Back + Z                   |
        |    -Shadow Kick              -Back, Forward, X           |
        |                                                          |
        |-Fatality_________________________________________________|
        |    -Brain Ripper             -Back, Fwd, Fwd, Down, Y    |
        |                                                          |
        \__________________________________________________________/

   Upset by the way his adventures had been portrayed in the past, Johnny
   Cage found a loophole in his contract and left MCM studios during the
   production of "Mortal Kombat: The Death of Johnny Cage". He then used
   his own money to fund the production of his next movie, which is rumored
   to be the true story of his latest adventures in Outworld.

   "Mortal Kombat: Deadly Alliance" broke all records in its first weekend
   in theaters, and made Johnny Cage extremely wealthy.  The movie told the
   true story of how Johnny Cage single handedly saved the world from the
   threat of Quan Chi and Shang Tsung's deadly alliance.


______________________________________________________________________________
                                  Kenshi

   Sensing the cries of his captured ancestors, Kenshi made a vow to
   slay Shang Tsung in order to free them from his grasp. When he learned of
   Shang Tsung's escape to Outworld, Kenshi agreed to help the Special Forces
   search for the missing agent Cyrax as a means of gaining access to that
   realm, which allowed him to act both as rescue party and spy. Shortly after
   discovering the sorcerer's wherabouts, the Agency was destroyed and with it
   his only means for a return to Earth. Kenshi now finds himself facing the
   Deadly Alliance on his own.

   -Status:         -Swordsman
   -Alignment:      -Unknown
   -Weight:         -185 lbs
   -Height:         -6'11"
   -Styles:         -Tai Chi, San Shou, Katana

   -Moves:__________________________________________________________
        |-Tai Chi                                                  |
        |    -Palm Strike              -B                          |
        |    -Rising Spade Hand        -Back + B                   |
        |    -Pushing Hands            -Forward + B                |
        |    -Dual Fist Strike         -Down + B                   |
        |    -Chopping Strike          -Y                          |
        |    -Quick Uppercut           -Back + Y                   |
        |    -Rising Uppercut          -Down + Y                   |
        |    -Straight Kick            -A                          |
        |    -Low Lean Kick            -Down + A                   |
        |    -Spinning Roundhouse      -X                          |
        |    -Low Spin Kick            -Down + X                   |
        |    -Standing Sweep           -Back + X                   |
        |    -Taunt                    -Z                          |
        |    -Empty & Full             -B, B                       |
        |    -Blind Justice            -Back + Y, A                |
        |    -Play By Ear              -Y, Y, Y, A                 |
        |    -Dark Fists               -Y, Y, Y, B, B              |
        |    -Fading Light             -Y, Y, Y, Back + B          |
        |    -Nightfall                -Y, Y, Y, L, B, A           |
        |    -Out of Sight             -Y, Y, Y, L, B, L           |
        |    -See No Evil              -Y, Y, Y, L, B, Back + A    |
        |                                                          |
        |-San Shou_________________________________________________|
        |    -Hook Punch               -B                          |
        |    -Long Range Fist          -Back + B                   |
        |    -Low Jab                  -Down + B                   |
        |    -Face Strike              -Y                          |
        |    -Knee Knocker             -Forward + Y                |
        |    -Rising Elbow             -Down + Y                   |
        |    -Side Kick                -A                          |
        |    -Low Sweep                -Down + A                   |
        |    -Propelling Hook Kick     -Back + A                   |
        |    -Rising Toe Kick          -Forward + A                |
        |    -Snapping Roundhouse      -X                          |
        |    -Spinning Roundhouse      -Back + X                   |
        |    -Shin Kick                -Down + X                   |
        |    -Neijin                   -Z                          |
        |    -Don't Blink              -X, X                       |
        |    -Natural Way              -Y, B, A                    |
        |    -Near Sight               -Y, B, L                    |
        |    -All Ears                 -Y, B, Back + A             |
        |                                                          |
        |-Katana___________________________________________________|
        |    -Spinning Slash           -B                          |
        |    -Upward Slash             -Down + B                   |
        |    -Reverse Stab             -Y                          |
        |    -Edge Slash               -Down + Y                   |
        |    -Rising Slash             -A                          |
        |    -Charging Slash           -Forward + A                |
        |    -Piercing Blade           -Down + A                   |
        |    -Crescent Blade Strike    -X                          |
        |    -Sweeping Blade           -Down + X                   |
        |    -Sidestep Swing           -Z                          |
        |    -Day Break                -B, Y                       |
        |    -Rising Dragon            -B, A                       |
        |    -Blind Slice              -X, A                       |
        |    -Moon Strike              -X, X                       |
        |    -Edge of Pain             -X, B, B, A                 |
        |                                                          |
        |-Special Moves____________________________________________|
        |    -Telekenetic Slam         -Back, Down, Back + B       |
        |    -Telekenetic Toss         -Down, Back + X             |
        |    -Tetlekenetic Push        -Forward, Forward + Y       |
        |                                                          |
        |-Fatality_________________________________________________|
        |    -Telekinetic Crush        -Fwd, Back, Fwd, Down, A    |
        |                                                          |
         \________________________________________________________/

   Kenshi had finally caught up with Shang Tsung in Outworld. Years ago,
   Kenshi had been manipulated into releasing the souls of his warrior
   ancestors. Shang Tsung had consumed those souls and left Kenshi to die
   in the tomb. The ordeal left Kenshi blinded, but the sword of his
   ancestors led him out of the depths.

   To redeem himself, Kenshi had vowed to free his ancestors from their
   captor. He cut Shang Tsung down with his ancestral sword and a blast of
   souls was instantly released. The spirits of the warrior kings reentered
   the sword as Kenshi held it above his head. His duty fulfilled, he could
   now return to Earthrealm.


______________________________________________________________________________
                                   Kano

   Kano had been defeated in a battle with Special Forces agent Sonya
   Blade during Shao Kahn's invasion of Earthrealm. Shao Kahn incarcerated
   Kano for this failure, but later hastily promoted him to General when he
   prevented the Emperor's assassination at the hands of the Shokan warrior
   known as Sheeva. With the merging of Earthrealm and Outworld not yet
   complete, Shao Kahn ordered Kano to portal back to the last remnants of
   Outworld to gather more troops for the final push against the Earthrealm
   opposition.

   -Status:         -Mercenary
   -Alignment:      -Evil
   -Weight:         -200 lbs
   -Height:         -5'10"
   -Styles:         -Xing Yi, Aikido, Butterfly Swords

   -Moves:__________________________________________________________
        |-Xing Yi                                                  |
        |    -Straight Punch           -B                          |
        |    -Power Fist               -Back + B                   |
        |    -Low Palm Strike          -Down + B                   |
        |    -Axe Strike               -Y                          |
        |    -Eagle Strike             -Down + Y                   |
        |    -Tiger Strike             -Forward + Y                |
        |    -Front Snap Kick          -A                          |
        |    -Low Elbow Strike         -Down + A                   |
        |    -Rising Knee              -X                          |
        |    -Hopping Back Kick        -Back + X                   |
        |    -Toe Strike               -Down + X                   |
        |    -Lifting High Kick        -Up + X                     |
        |    -Reversal                 -Z                          |
        |    -Sure Fire                -X, Y                       |
        |    -Casualty                 -X, A                       |
        |    -Seek and Destroy         -B, B, X, A                 |
        |    -Dead Zone                -B, B, Up + X               |
        |    -Backlash                 -B, B, Back + X             |
        |    -Minimum Damage           -B, B, Y                    |
        |    -Maximum Damage           -B, B, Y, L                 |
        |    -Honor and Disgrace       -Y, Back + B                |
        |    -Three Powers             -B, B, Y, Back + B          |
        |    -Assault and Battery      -B, B, X, Y                 |
        |                                                          |
        |-Aikido___________________________________________________|
        |    -Heaven and Earth         -B                          |
        |    -Low Frontal Punch        -Down + B                   |
        |    -Breath Power             -Y                          |
        |    -Low Toe Kick             -Down + Y                   |
        |    -Side Kick                -A                          |
        |    -Crescent Kick            -Back + A                   |
        |    -Low Side Kick            -Down + A                   |
        |    -Frontal Kick             -X                          |
        |    -Knee Kick                -Back + X                   |
        |    -Low Step Kick            -Down + X                   |
        |    -Neijin                   -Z                          |
        |    -2 Hit Doom               -X, Back + A                |
        |    -Underdog                 -X, X, A                    |
        |    -Total Karnage            -X, X, Back + A             |
        |    -Destroyer                -X, A, L, Back + Y          |
        |    -Killing Time             -X, X, A, L, Back + Y       |
        |                                                          |
        |-Butterfly________________________________________________|
        |    -Jut Do                   -B                          |
        |    -Piercing Low Strike      -Down + B                   |
        |    -Downward Circling Sword  -Back + B                   |
        |    -Twisting Sword           -Y                          |
        |    -Rising Strike            -Down + Y                   |
        |    -Upward Circling Sword    -Back + Y                   |
        |    -Biu Do                   -A                          |
        |    -Push Strike              -Forward + A                |
        |    -Cutting Sword            -Down + A                   |
        |    -Pek Do                   -X                          |
        |    -Rising Chop              -Down + X                   |
        |    -Cutthroat                -B, Back + A                |
        |    -Ear to Ear               -Back + B, Back + Y         |
        |    -Lost Dragon              -X, Forward + A             |
        |                                                          |
        |-Special Moves____________________________________________|
        |    -Cannonball               -Back, Forward + B          |
        |    -Eye Laser                -Forward, Forward + Y       |
        |                                                          |
        |-Fatality_________________________________________________|
        |    -Open Heart Surgery       -Fwd, Up, Up, Down, B       |
        |                                                          |
         \________________________________________________________/

   Kano and Sonya had fought before. Although Kano was humiliated by his
   defeat at her hands so many years ago, this time the outcome would be
   different...

   Kano had stolen Quan Chi's amulet at the request of Shang Tsung. With
   the amulet in his possession, Kano came to the realization that he was
   now in total control of the revived undefeatable army. Rather than hand
   the amulet and the army over to Shang Tsung, Kano kept them for himself,
   and used the army to ambush Sonya, ending their long rivalry once and for
   all.


______________________________________________________________________________
                                  Kitana

   Having freed her home world of Edenia from Shao Kahn's grasp, Kitana led
   her people to battle against the weakened Emperor in a pre-emptive
   strike. She allied with the Shokan armies of Outworld, led by Prince Goro,
   and together their two nations were on the brink of victory. Tragedy struck
   when Goro was killed in battle and the Shokan army spiralled into
   leaderless chaos. But in a strange turn of events, Shao Kahn was slain by
   unknown assailants and Kano's troops began a hasty retreat. Kitana had
   won, but at a terrible cost to the Shokan people.

   -Status:         -Princess
   -Alignment:      -Good
   -Weight:         -128 lbs
   -Height:         -5'9"
   -Styles:         -Eagle Claw, Ba Gua, Steel Fans

   -Moves:__________________________________________________________
        |-Eagle Claw                                               |
        |    -Mid Eagle Claw           -B                          |
        |    -Low Eagle Claw           -Down + B                   |
        |    -High Eagle Claw          -Back + B                   |
        |    -Side Finger Jab          -Y                          |
        |    -Sidestep Claw            -Up + Y                     |
        |    -Low Claw Swipe           -Down + Y                   |
        |    -Double Eagle Claw        -Forward + Y                |
        |    -Side Heel Kick           -A                          |
        |    -Chyun Teui               -Back + A                   |
        |    -Claw Scratch             -Down + A                   |
        |    -Solar Plexus Kick        -X                          |
        |    -Lifting Kick             -Up + X                     |
        |    -Crouching Upward Strike  -Down + X                   |
        |    -Front Toe Kick           -Back + X                   |
        |    -Shove                    -Z                          |
        |    -Shooting Star            -X, A                       |
        |    -Walking Fists            -Y, B                       |
        |    -Grounded                 -X, Back + X                |
        |    -Lipstick                 -X, Back + B                |
        |    -Pucker Up                -X, Up + X                  |
        |    -Broken Talon             -B, X, A                    |
        |    -Tiny Bubbles             -X, X, A                    |
        |    -Splitting Bone           -X, A, Back + A             |
        |    -Up and Away              -B, X, Up + X               |
        |    -Down Boy                 -B, X, Back + X             |
        |    -Faceplant                -B, X, Back + B             |
        |    -Back Off                 -B, X, Forward + Y          |
        |    -Ill Eagle                -B, X, X, Forward + Y       |
        |    -Lost Love                -X, X, L, A, Forward + A, L |
        |    -Baguash                  -B, X, X, L, A, Fwd + A, L  |
        |                                                          |
        |-Ba Gua___________________________________________________|
        |    -Ox Tongue Palm Strike    -B                          |
        |    -Dragon Palm Strike       -Down + B                   |
        |    -Snake's Tail             -Back + B                   |
        |    -Hooking Strike           -Y                          |
        |    -Spear Hand Thrust        -Back + Y                   |
        |    -Low Snapping Palm        -Down + Y                   |
        |    -Spinning Force Palm      -A                          |
        |    -Hammer Palm Strike       -Forward + A                |
        |    -Low Lifting Palm         -Down + A                   |
        |    -Stepping Side Kick       -X                          |
        |    -Swinging Sweep           -Back + X                   |
        |    -Horse Kick               -Up + X                     |
        |    -Low Upward Palm          -Down + X                   |
        |    -Backflip                 -Z                          |
        |    -Art of Overkill          -B, A, Forward + A          |
        |    -Four Dragons             -B, A, Forward + A, L       |
        |                                                          |
        |-Steel Fan________________________________________________|
        |    -Hooking Fan              -B                          |
        |    -Chest Strike             -Forward + B                |
        |    -Low Swipe                -Down + B                   |
        |    -Fan Swipe                -Y                          |
        |    -Sky Strike               -Back + Y                   |
        |    -Fan Smash                -Forward + Y                |
        |    -Low Stab                 -Down + Y                   |
        |    -Piercing Kick            -A                          |
        |    -Downward Strike          -Down + A                   |
        |    -Neck Thrust              -X                          |
        |    -Low Poke                 -Back + X                   |
        |    -Upward Strike            -Down + X                   |
        |    -Impale                   -Back + Z                   |
        |    -Sidestep Swing           -Z                          |
        |    -Princess Blast           -A, A                       |
        |    -Kirin Smash              -A, Forward + B             |
        |    -Bootlicker               -Y, Y, Y                    |
        |    -Forgotten                -B, B, Back + Y             |
        |    -Royal Pain               -Y, Y, Forward + B          |
        |    -Forever                  -Y, Y, Y, Forward + Y       |
        |    -Edenian Rush             -Y, Y, Y, Back + X          |
        |                                                          |
        |-Special Moves____________________________________________|
        |    -Pretty Kick              -Up + A                     |
        |    -Fan Lift                 -Back, Forward + B          |
        |                                                          |
        |-Fatality_________________________________________________|
        |    -Kiss of Doom             -Down, Up, Fwd, Fwd, Y      |
        |                                                          |
         \________________________________________________________/

   Kitana's longtime enemy Shao Kahn was dead, and the alliance between
   Shang Tsung and Quan Chi was defeated with the help of warriors from
   Earthrealm. Although there was peace once more throughout the realms,
   all was not right for Kitana. Saddened by the death of Goro, she attended
   a ceremony in the Kuatan palace to honor her fallen friend and ally.

   Following Shokan tradition, Prince Goro's body was lowered into the
   molten rock contained within the throne room itself.  As Kitana said
   goodbye to her war time ally, she also held a moment of silence for Liu
   Kang and secretly wished he had joined her in Edenia so many years ago.


______________________________________________________________________________
                                 Kung Lao

   Kung Lao was the first to find the body of his friend and fellow Shaolin
   monk Liu Kang. He later discovered that it was in fact Shang Tsung who had
   dealt the fatal blow. Enraged, Kung Lao abandoned his Shaolin beliefs and
   vowed revenge against the sorcerer. He knew that his fighting skill would
   not be sufficent to best Shang Tsung. He would need training from the same
   Outworld master who had taught Liu Kang one special attack he needed
   to win the Mortal Kombat tournament so many years ago.

   -Status:         -Shaolin Monk
   -Alignment:      -Good
   -Weight:         -175 lbs
   -Height:         -5'10"
   -Styles:         -Mantis, Shaolin Fist, Broadsword

   -Moves:__________________________________________________________
        |-Mantis                                                   |
        |    -Drilling Punch           -B                          |
        |    -Low Thrusting Palm       -Down + B                   |
        |    -Power Forcing Fist       -Y                          |
        |    -Double Mantis Strike     -Back + Y                   |
        |    -Sweeping Punch           -Down + Y                   |
        |    -Leg Sprouting Kick       -A                          |
        |    -Ward Off Punch           -Down + A                   |
        |    -Toppling Kick            -Back + A                   |
        |    -Chest Piercing Kick      -X                          |
        |    -Seven Star Hit           -Down + X                   |
        |    -Leg Squatting Kick       -Back + X                   |
        |    -Single Leg Soaring Kick  -Up + X                     |
        |    -Taunt                    -Z                          |
        |    -Lotus Petals             -A, A                       |
        |    -18 Elders                -B, B, B                    |
        |    -Natural Death            -B, B, Y, X                 |
        |    -Cave Mantis              -B, B, A, A                 |
        |    -Five Blessings           -B, B, Y, Back + Y          |
        |    -Deadly Insect            -B, B, B, L, X, A           |
        |    -White Lotus              -B, B, B, L, Y, X, A        |
        |    -Peaceful Life            -B, B, B, L, X, X, A        |
        |    -Teachers Pet             -B, B, B, L, X, X, L        |
        |    -Fallen Hero              -B, B, B, L, X, X, Fwd + Y  |
        |                                                          |
        |-Shaolin Fist_____________________________________________|
        |    -Buddha Fist              -B                          |
        |    -Low Axe Palm             -Down + B                   |
        |    -Attack the Heart         -Back + B                   |
        |    -Curved Hook Punch        -Y                          |
        |    -Palm Heel Strike         -Down + Y                   |
        |    -Backfist Strike          -Back + Y                   |
        |    -Fore Knuckle Fist        -Forward + Y                |
        |    -Roundhouse Strike        -A                          |
        |    -Low Back Fist            -Down + A                   |
        |    -Front Kick               -X                          |
        |    -Low Knuckle Punch        -Down + X                   |
        |    -Sweeping Blade Kick      -Back + X                   |
        |    -Neijin                   -Z                          |
        |    -Double Kicks             -X, A                       |
        |    -Shaolin Faith            -X, Forward + Y             |
        |    -Shout of Spirit          -B, X, A                    |
        |    -Rushing Buddha           -Y, X, A                    |
        |    -Enlightenment            -B, X, X, A                 |
        |    -Shaolin Beat Down        -B, Y, X, A                 |
        |    -Pins and Needles         -B, X, X, L                 |
        |    -Hurricane                -B, X, X, Forward + Y       |
        |                                                          |
        |-Broadsword_______________________________________________|
        |    -Crosscutting Slash       -B                          |
        |    -Twisting Body Strike     -Forward + B                |
        |    -Piercing Low Lunge       -Down + B                   |
        |    -Crushing Side Slash      -Y                          |
        |    -Overhead Strike          -Down + Y                   |
        |    -Gut Ripping Stab         -A                          |
        |    -Rising Slash             -Back + A                   |
        |    -Low Stab                 -Down + A                   |
        |    -Half Moon Slash          -X                          |
        |    -Full Moon Strike         -Right + X                  |
        |    -Spinning Low Slash       -Down + X                   |
        |    -Sharpen the Mind         -Y, B                       |
        |    -Clouds Over Head         -Y, Y                       |
        |    -Tiger Leaps Suddenly     -Y, Forward + B             |
        |    -Onslaught                -X, Down + B                |
        |    -Rise and Shine           -X, Forward + B             |
        |    -Dao Strikes              -Y, X, Down + X             |
        |    -Phoenix Tail             -Y, X, Forward + B          |
        |                                                          |
        |-Special Moves____________________________________________|
        |    -Hat Throw                -Back, Forward + B          |
        |    -Whirlwind Kicks          -Down, Back + X             |
        |                                                          |
        |-Fatality_________________________________________________|
        |    -Splitting Headache       -Down, Up, Back, A          |
        |                                                          |
         \________________________________________________________/

   Rage fueled Kung Lao's thirst for revenge. The memory of holding his
   fellow monk's broken body on the lei tai of the Wu Shi Academy grounds
   consumed him as he rained blow after blow down upon Shang Tsung. Kung
   Lao had finally mastered the attack Bo' Rai Cho had taught him. The
   sorcerer could not withstand his whirlwind assault. Shang Tsung begged
   for mercy. Kung Lao granted him none.

   Upon his return to Earthrealm, Kung Lao stood before the modest shrine
   to Liu Kang which had been erected by the Wu Shi initiates during his
   absence in Outworld. He lit a stick of incense and placed it among the
   others already burning there. He bowed his head and prayed for safe
   passage to the afterlife for his friend and brother. With Shang Tsung's
   death, Liu Kang's spirit could rest peacefully. Earthrealm was safe
   once more, but at terrible cost. The work of the White Lotus society
   had become more important than ever.


______________________________________________________________________________
                                  Li Mei

   The Deadly Alliance commanded Kano and his troops to force a
   small population of people to construct a palace fortress. Once of those
   enslaved was Li Mei, who rebelled against the invaders and attacked Kano
   himself. Recognzing the warrior spirit she possessed, the sorcerer Quan Chi
   offered to free her people if she could win the Deadly Alliance Tournament.
   If she did not win, however, she would be forced to serve the Alliance and
   her people would remain slaves forever. Li Mei had no choice but to accept
   the offer.

   -Status:         -Student
   -Alignment:      -Good
   -Weight:         -120 lbs
   -Height:         -5'11"
   -Styles:         -Baji Quan, Lui He Ba Fa, Sais

   -Moves:__________________________________________________________
        |-Baji Quan                                                |
        |    -Wing Arm                 -B                          |
        |    -Low Scooping Arm         -Down + B                   |
        |    -Upward Palm Strike       -Forward + B                |
        |    -Thrusting Fingers        -Y                          |
        |    -Scooping Arm             -Down + Y                   |
        |    -Circling Hand Strike     -Back + Y                   |
        |    -Scraping Kick            -A                          |
        |    -Low Kick                 -Down + A                   |
        |    -Lifting Kick             -X                          |
        |    -Rising Elbow             -Down + X                   |
        |    -Nailing Kick             -Back + X                   |
        |    -Throw                    -Forward + Z                |
        |    -Taunt                    -Z                          |
        |    -Setting Sun              -X, X, X                    |
        |    -All Natural              -X, X, L, X                 |
        |    -Linked Strength          -X, X, L, Back + B, L       |
        |                                                          |
        |-Lui He Ba Fa_____________________________________________|
        |    -Sideward Palm            -B                          |
        |    -Hammer Palm              -Back + B                   |
        |    -Halting Palm             -Down + B                   |
        |    -Heel Palm Strike         -Up + B                     |
        |    -Open Fist Strike         -Y                          |
        |    -Low Jab Fist             -Down + Y                   |
        |    -Back Kick                -A                          |
        |    -Sweeping Kick            -Back + A                   |
        |    -Back Sweep               -Down + A                   |
        |    -Swinging Elbow           -X                          |
        |    -Lifting Knee             -Back + X                   |
        |    -Low Sideward Palm        -Down + X                   |
        |    -Throw                    -Forward + Z                |
        |    -Shove                    -Z                          |
        |    -Lost Rose                -Y, X                       |
        |    -Pink Dragon              -A, A                       |
        |    -Extreme Fists            -B, B, B                    |
        |    -Unleashed                -Y, Back + B, L             |
        |    -Explosive Strength       -B, B, Back + X             |
        |    -Rejuvenation             -B, B, Y, X                 |
        |    -Coiled Dragon            -B, B, A, A                 |
        |    -Golden Path              -B, B, Y, Back + B          |
        |    -Flower Blossom           -B, B, Y, Back + B, L       |
        |                                                          |
        |-Sai______________________________________________________|
        |    -Forward Thrust           -B                          |
        |    -Overhead Smash           -Back + B                   |
        |    -Low Swipe                -Down + B                   |
        |    -Gut Stab                 -Y                          |
        |    -Rising Sai               -Up + Y                     |
        |    -Low Thrust               -Down + Y                   |
        |    -Foot Spike               -A                          |
        |    -Knee Poke                -Down + A                   |
        |    -Side Swipe               -X                          |
        |    -Sweeping Sai             -Back + X                   |
        |    -Hooking Stab             -Down + X                   |
        |    -Impale                   -Z                          |
        |                                                          |
        |-Special Moves____________________________________________|
        |    -Flying Fists             -Forward, Forward, Y        |
        |    -Kartwheel                -Down, Back, X              |
        |    -Klock Kick               -Forward, Down, A           |
        |    -Sparkler                 -Down, Back, B              |
        |                                                          |
        |-Fatality_________________________________________________|
        |    -Super Crush Kick         -Fwd, Fwd, Down, Fwd, X     |
        |                                                          |
         \________________________________________________________/

   Li Mei had been promised that her people would be freed from enslavement
   if she could win the tournament held by the Deadly Alliance. Now that
   she had emerged victorious, the true purpose behind the tournament was
   finally revealed to her. Her soul would be the last one Shang Tsung
   needed to completely revive the Dragon King's lost army.

   Her people would never be freed and Li mei herself would remain trapped
   inside the mummified remains of a dead soldier... cursed to serve the
   Deadly Alliance... forever.



______________________________________________________________________________
                                  Mavado

   The Red Dragon had existed for centuries as a secretive criminal
   organization. Members such as Mavado were highly skilled and disciplined
   warriors. But in the last century, many of the more reckless members became
   dissatisfied with the restraints the code of the Red Dragon placed on them
   and broke away to form their own gang. Since then, it has been the Red
   Dragon's number one priority to completely eradicate the infidels known
   collectively as the Black Dragon.

   -Status:         -Red Dragon
   -Alignment:      -Evil
   -Weight:         -175 lbs
   -Height:         -5'9"
   -Styles:         -Longfist, Wing Chun, Hookswords

   -Moves:__________________________________________________________
        |-Long Fist                                                |
        |    -Flat Punch               -B                          |
        |    -Knee Strike              -Back + B                   |
        |    -Ducking Claw             -Down + B                   |
        |    -Long Straight Fist       -Y                          |
        |    -Crane Strike             -Back + Y                   |
        |    -Low Strike               -Down + Y                   |
        |    -Heel Kick                -A                          |
        |    -Ducking Fist             -Down + A                   |
        |    -Cutkick                  -X                          |
        |    -Floor Kick               -Down + X                   |
        |    -Spinning Crane           -Back + X                   |
        |    -Shove                    -Z                          |
        |    -Longfist Blast           -B, B, Y                    |
        |    -Forklift                 -B, B, Back + Y             |
        |                                                          |
        |-Wing Chun________________________________________________|
        |    -Outside Whip Punch       -B                          |
        |    -Low Punch                -Down + B                   |
        |    -Hammerfist               -Y                          |
        |    -Low Whip Jab             -Down + Y                   |
        |    -Sidekick                 -A                          |
        |    -Shin Kick                -Down + A                   |
        |    -Front Heel Kick          -X                          |
        |    -Sweep Kick               -Down + X                   |
        |    -Dragon Tongue            -Z                          |
        |    -Mavado Surprise          -X, A                       |
        |    -Lin Wan Kuen             -B, B, B                    |
        |    -Determination            -Y, X, A                    |
        |    -Storm Kicks              -X, X, A                    |
        |    -Rolling Hands            -B, Y, X, A                 |
        |    -Red Dragon               -Y, X, X, A                 |
        |    -Empty Shadow             -B, B, Up + B               |
        |    -Control of Power         -B, Y, X, X, A              |
        |    -Chainsaw                 -B, Y, X, L, X, Y           |
        |    -Scared Band              -B, Y, X, L, X, Back + A    |
        |    -Downfall                 -B, Y, X, L, X, Back + Y    |
        |                                                          |
        |-Hookswords_______________________________________________|
        |    -Chest Strike             -B                          |
        |    -Low Reverse Blow         -Down + B                   |
        |    -Downward Hook Strike     -Y                          |
        |    -Twin Overhead Strike     -Back + Y                   |
        |    -One Hook Sweep           -Down + Y                   |
        |    -Low High 2 Hit           -A                          |
        |    -Twin Overhead Slam       -Back + A                   |
        |    -Scissors Swipe           -Down + A                   |
        |    -Stepping Chest Strike    -X                          |
        |    -Upward Cross Strike      -Down + X                   |
        |    -Dual Hook Strike         -Forward + X                |
        |    -Sidestep Swing           -Z                          |
        |    -Kabal's Torment          -X, X, Y                    |
        |    -Strength and Balance     -X, X, Back + A             |
        |    -Hook N Bash              -X, X, Back + Y             |
        |    -Blazing Fury             -Y, X, X, Y                 |
        |    -Brutal Revenge           -Y, X, X, Back + A          |
        |    -Kabal's Return           -Y, X, X, Back + Y          |
        |                                                          |
        |-Special Moves____________________________________________|
        |    -Grappling Hook Strike    -Forward, Forward + A       |
        |    -Evading Hook Strike      -Dow, Up + Y                |
        |                                                          |
        |-Fatality_________________________________________________|
        |    -Kick Thrust              -Back, Back, Up, Up, B      |
        |                                                          |
         \________________________________________________________/

   For many years Mavado's Red Dragon clan had been secretly engineering
   the destruction of their rivals, the Black Dragon. Through careful
   manipulation, Mavado had used the Special Forces to unwittingly aid them
   in this task. In return for eliminating Kenshi for the Deadly Alliance,
   Mavado was finally granted his battle with the last known member of the
   Black Dragon: Kano. After a long, brutal fight, Mavado emerged victorious
   and all traces of the Black Dragon had been erased.

   Impressed with the fighting skill and discipline of Mavado as well as
   other members of his clan, Quan Chi realized the potential the Red Dragon
   held for staging the eventual invasion of Earthrealm. In return for their
   continued assistance, he offered crucial information about a new threat to
   Mavado's Red Dragon clan... the Lin Kuei.


______________________________________________________________________________
                                  Mokap

   A former martial arts teacher on the North side of Chicago, the
   man commonly referred to as Mokap was called upon by Johnny Cage to do some
   motion capture work for his new movie "Mortal Kombat: Deadly Alliance."
   Mokap was flown to Hollywood to begin his first session, which consisted
   mainly of the Crane and Snake styles. Although many other martial artists
   were used, Mokap was brought in repeatedly for his vast knowledge of
   fighting techniques.

   -Status:         -Motion Capture Specialist
   -Alignment:      -Unknown
   -Weight:         -???
   -Height:         -???
   -Styles:         -Karate, Tai Chi, Tae Kwon Do

   -Moves:__________________________________________________________
        |-Karate                                                   |
        |    -Lunge Punch              -B                          |
        |    -Low Hook Punch           -Down + B                   |
        |    -Side Elbow Punch         -Back + B                   |
        |    -Knife Hand Chop          -Y                          |
        |    -Knife Hammer Strike      -Forward + Y                |
        |    -Low Palm Strike          -Down + Y                   |
        |    -Front Thrust Kick        -A                          |
        |    -Low Jabbing Punch        -Down + A                   |
        |    -Cutting Kick             -Up + A                     |
        |    -Side Thrust Kick         -X                          |
        |    -Low Kick                 -Down + X                   |
        |    -Shin Thrust              -Back + X                   |
        |    -Flip Kick                -Up + X                     |
        |    -Double Flip Kick         -Up + X, Up + X             |
        |    -Shove                    -Z                          |
        |    -Smash TV                 -Y, X                       |
        |    -Bone Breaker             -A, X                       |
        |    -Big Blast                -B, B, X                    |
        |    -Directors Cut            -B, B, Up + X, Up + X       |
        |    -The Foot Sword           -A, A, A                    |
        |    -Cutting Hands            -Y, A, X                    |
        |    -Closing Credits          -B, B, Back + B             |
        |    -Chopping Hands           -B, Y, Forward + Y          |
        |    -Cameo                    -B, Y, A, X                 |
        |    -Prequel                  -Y, A, A, A                 |
        |    -Box Office Smash         -B, Y, A, A, A              |
        |    -Acoustic                 -B, Y, L, Y, A              |
        |    -Mechanical               -B, Y, L, Y, L, X           |
        |    -Optical                  -B, Y, L, Y, Y, Back + B    |
        |    -Magnetic                 -B, Y, L, Y, L, B, B        |
        |                                                          |
        |-Tai Chi__________________________________________________|
        |    -Palm strike              -B                          |
        |    -Rising Spade Hand        -Back + B                   |
        |    -Pushing Hands            -Forward + B                |
        |    -Dual Fist Strike         -Down + B                   |
        |    -Chopping Strike          -Y                          |
        |    -Quick Uppercut           -Back + Y                   |
        |    -Rising Uppercut          -Down + Y                   |
        |    -Straight Kick            -A                          |
        |    -Low Lean Kick            -Down + A                   |
        |    -Spinning Roundhouse      -X                          |
        |    -Low Spin Kick            -Down + X                   |
        |    -Standing Sweep           -Back + X                   |
        |    -Taunt                    -Z                          |
        |    -Empty & Full             -B, B                       |
        |    -Blind Justice            -Back + Y, A                |
        |    -Temple of Heaven         -Y, Y, A                    |
        |    -Play By Ear              -Y, Y, Y, A                 |
        |    -Cutting the Roots        -Y, Y, L, X                 |
        |    -Fading Light             -Y, Y, Y, Back + B          |
        |    -Dark Fists               -Y, Y, Y, B, B              |
        |    -5 Poison Hands           -Y, Y, L, B, B,             |
        |                                                          |
        |-Tae Kwon Do______________________________________________|
        |    -Side Kick                -B                          |
        |    -Hook Kick                -Back + B                   |
        |    -Double Hammer Fist       -Down + B                   |
        |    -Downward Axe Kick        -Y                          |
        |    -Twin Fist Punch          -Down + Y                   |
        |    -Spinning Heel Kick       -A                          |
        |    -Rolling Strike           -Down + A                   |
        |    -Ankle Smash              -Back + A                   |
        |    -2-Hit Axe Kick           -X                          |
        |    -Nitro Kick               -Back + X                   |
        |    -Spinning Back Kick       -Down + X                   |
        |    -Reversal                 -Z                          |
        |    -Clearness of Mind        -X, X                       |
        |    -Take Out                 -Back + A, A                |
        |    -Peaceful World           -B, B, Down + A             |
        |    -Special Forces           -X, Back + A, A             |
        |                                                          |
        |-Special Moves____________________________________________|
        |    -Fireball                 -Back, Forward + B          |
        |    -Flip Kick                -Down, Back, X              |
         \________________________________________________________/

   Mokap was the primary martial arts talent for motion capture during the
   production of Johnny Cage's movie based on recent events in Outworld.

   He was referred to the game designers at Midway Games and used in the
   production of the Video Game adaptation of the movie.


______________________________________________________________________________
                                  Nitara

   The vampire Nitara had at long last discovered the location of
   the Orb that bound her realm to Outworld. Unfortunately, it rested in a
   location she could never access. However, the ninja cyborg Cyrax of
   Earthrealm had the ability to retrieve it for her. Through careful
   manipulation, she convinced Reptile to engage Cyrax in combat and destroy
   his arm panel in the process. The damage to his transporter left him
   stranded in Outworld. Her plan was coming together beautifully.

   -Status:         -Vampire
   -Alignment:      -Neutral
   -Weight:         -???
   -Height:         -???
   -Styles:         -Leopard, Fu Jow Pai, Kama

   -Moves:__________________________________________________________
        |-Leopard                                                  |
        |    -Paw Strike               -B                          |
        |    -Dual Claw Push           -Up + B                     |
        |    -Lifting Strike           -Back + B                   |
        |    -Front Rising Paw         -Down + B                   |
        |    -Switching Paw            -Y                          |
        |    -Soaring Paw              -Back + Y                   |
        |    -Low jab                  -Down + Y                   |
        |    -Spin Kick                -A                          |
        |    -Step Kick                -Down + A                   |
        |    -Front Kick               -X                          |
        |    -Low Kick                 -Down + X                   |
        |    -Wing Flap                -Z                          |
        |    -Leopard at Dawn          -B, B, Up + B               |
        |    -Leopard at Rest          -B, B, Back + B             |
        |    -Snow Leopard             -B, B, B, Y, X              |
        |    -Golden Leopard           -B, B, B, L, B, Y           |
        |    -Tree Leopard             -B, B, B, Y, Up + B         |
        |    -Dry Blood                -B, B, B, L, B, B, A, L     |
        |    -Blood Thirsty            -B, B, B, L, B, B, A, A,    |
        |                                                          |
        |-Fu Jow Pai_______________________________________________|
        |    -Straight Claw            -B                          |
        |    -Knee Strike              -Back + B                   |
        |    -Rising Claw              -Down + B                   |
        |    -Upward Paw               -Y                          |
        |    -Tiger Strike             -Back + Y                   |
        |    -Tiger Scratch            -Down + Y                   |
        |    -Back Kick                -A                          |
        |    -Spinning Low Kick        -Down + A                   |
        |    -Roundhouse               -X                          |
        |    -Lifting Kick             -Up + X                     |
        |    -Shin Kick                -Back + X                   |
        |    -Low Toe Kick             -Down + X                   |
        |    -Neijin                   -Z                          |
        |    -Bloodshed                -A, A                       |
        |    -Vampire Bash             -B, B, B                    |
        |    -Wandering Claws          -B, B, Y                    |
        |    -Black Tiger              -B, B, B, A, A              |
        |    -Bloodshot                -B, B, A, L                 |
        |                                                          |
        |-Kama_____________________________________________________|
        |    -Dual Overhead Strike     -B                          |
        |    -Scissor Swpe             -Forward + B                |
        |    -Upward Swing             -Down + B                   |
        |    -Rising Swing             -Y                          |
        |    -Upward Swing             -Down + Y                   |
        |    -Low Cross Strike         -A                          |
        |    -Low Sweeping Slice       -Down + A                   |
        |    -Overhead Strike          -Up + A                     |
        |    -Hook Swipe Knockdown     -X                          |
        |    -Backhand Swipe           -Down + X                   |
        |    -Charging Overhead        -Back + X                   |
        |    -Sidestep Swing           -Z                          |
        |    -Bloodbath                -B, X                       |
        |    -Treacherous Edge         -A, X                       |
        |    -Kama Fury                -Back + X, Back + X         |
        |    -Crucified                -Back + X, Back + Y         |
        |    -Bloodlust                -B, A, X                    |
        |                                                          |
        |-Special Moves____________________________________________|
        |    -Unicorn Kick             -Back, Down + X             |
        |    -Blood Spit               -Forward, Back, Y           |
        |                                                          |
        |-Fatality_________________________________________________|
        |    -Blood Thirst             -Up, Up, Forward, B         |
        |                                                          |
         \________________________________________________________/

   After what seemed like an eternity, Cyrax finally emerged from the lava,
   holding the Orb that had bound Nitara's realm to Outworld for ages. At
   last it was within her grasp. She would be able to free her people from
   Shao Kahn's imprisonment. Fulfilling her end of the bargain, she sent
   Cyrax back to his Earthrealm home in exchange for the Orb.

   Nitara stared into the Orb. It seethed with the power trapped within.
   She raised it above her head, and then smashed it to the floor. It
   shattered with an inhuman, soul-rending howl. Its horrible energy
   exploded away, and tore her consciousness from her. She awoke later for
   the first time on her native soil.


______________________________________________________________________________
                                 Quan Chi

   Stranded in the Netherrealm, Quan Chi was persistently tormented by the
   ninja spectre Scorpion. But with assistance from Moloch and Drahmin, Quan
   Chi discovered the truth about the amulet he had stolen from the fallen
   Elder God Shinnok. An ancient Rune Stone bearing the likeness of his
   amulet revealed new information that would enable Quan Chi to traverse
   the realms through a network of ancient gateways. Narrowly evading
   Scorpion's wrath, he escaped the netherrealm through one of these
   gateways and emerged in an ancient tomb in Outworld.

   -Status: Sorcerer
   -Alignment: Evil
   -Styles: Tang Soo Do
            Escrima
   -Weapon: Broadswords


   -Moves:__________________________________________________________
        |-Tang Soo Do                                              |
        |    -Open Palm                -B                          |
        |    -Downward Elbow           -Back + B                   |
        |    -Knee Chop                -Down + B                   |
        |    -Forward Open Palm        -Y                          |
        |    -Low Spearhand            -Down + Y                   |
        |    -Qing She Chu Dong        -Up + Y                     |
        |    -Front Ball Kick          -A                          |
        |    -Low Parallel Punch       -Down + A                   |
        |    -Inside Crescent Kick     -Forward + A                |
        |    -Spinning Sidekick        -Back + A                   |
        |    -Sweeping Knife Hook      -X                          |
        |    -Low Foot Strike          -Down + X                   |
        |    -One Knuckle Fist Punch   -Back + X                   |
        |    -Reversal                 -Z                          |
        |    -Throw                    -Forward + Z                |
        |    -Face Breaker             -Y, Y                       |
        |    -Path Maker               -A, A                       |
        |    -Nightfall                -Back + B, Y                |
        |    -Rushing Palm             -B, B, B                    |
        |    -Running Stream           -Y, A, X                    |
        |    -Walking Dead             -Back + B, A, A             |
        |    -Strong Wind              -B, B, Y, Y                 |
        |    -Internal Power           -B, B, A, A                 |
        |    -Green Mountain           -B, B, Y, A, X              |
        |    -Pain Killer              -B, B, Y, A, L, X, L        |
        |                                                          |
        |-Escrima__________________________________________________|
        |    -Pinasaka                 -B                          |
        |    -Pintok                   -Down + B                   |
        |    -Lightning Strike         -Back + B                   |
        |    -Backhand Strike          -Y                          |
        |    -Planchada                -Down + Y                   |
        |    -Chest Strike             -A                          |
        |    -Piercing Elbow           -Down + A                   |
        |    -Deadly Palm              -Back + A                   |
        |    -Rising Knee Strike       -X                          |
        |    -Straight Fist            -Forward + A                |
        |    -Cutting Elbow            -Down + X                   |
        |    -Throw                    -Forward + Z                |
        |    -Neijin (power up)        -Z                          |
        |    -Double Pinasaka          -B, B                       |
        |    -Hit and Run              -A, B, B                    |
        |    -Rushing Knee             -X, X, L                    |
        |    -Slitting Hand            -A, B, Forward + X          |
        |    -Ice Pick                 -Y, X, X, L                 |
        |    -De Cadena                -A, B, Back + B             |
        |                                                          |
        |-Broadswords______________________________________________|
        |    -Piercing Thrust          -B                          |
        |    -Double Edged Blow        -Down + B                   |
        |    -Decieving Strike         -Y                          |
        |    -Dual Blade Swing         -Back + Y                   |
        |    -Winged Strike            -Down + Y                   |
        |    -2-Hit Strike             -A                          |
        |    -Half Moon Slice          -Down + A                   |
        |    -Dual Side Slash          -X                          |
        |    -Circular Slash           -Down + X                   |
        |    -Strong Slice             -Z                          |
        |    -Doom Blade               -A, X                       |
        |                                                          |
        |-Special Moves____________________________________________|
        |    -Skull Fireball           -Down, Back, B              |
        |    -Rising Star              -Back, Down, X              |
        |                                                          |
        |-Fatality_________________________________________________|
        |    -Neck Stretcher           -Back, Back, Fwd, Back, A   |
        |                                                          |
         \________________________________________________________/

   The Deadly Alliance was successful in reviving the mummified remains of
   the Dragon King's undefeatable army. It would appear that nothing could
   stand in the way of Shang Tsung and Quan Chi as they began their domination
   of the realms.  Unfortunately for Shang Tsung, however, Quan Chi had no
   further need for the partnership. Once Shang Tsung had finally revived
   the last of the mummified warriors, Quan Chi closed the portal to The
   Heavens and effectively shut off Shang Tsung's endless supply of souls.
   Quan Chi then instructed Kano to assassinate Shang Tsung in a surprise
   weapon attack. With their captor cut wide open, the thousands of souls
   Shang Tsung had consumed in the past spewed forth and swirled around the
   room.

   Quan Chi came to the realization that if Kano could so easily turn on
   Shang Tsung, he could also turn on Quan Chi himself. Quan Chi used his
   sorcery to drain the life from Kano and left his body where it fell.
   Immediately one of the lingering souls shot into Kano's body. To Quan
   Chi's surprise, the man standing before him was no longer the Black
   Dragon thug known as Kano. Kano's body now contained the soul of the
   Shaolin monk... Liu Kang.


______________________________________________________________________________
                                  Raiden

   The Elder Gods were fully aware of the potential damage the alliance
   between Quan Chi and Shang Tsung posed to the stability of the realms.
   Yet even with this foresight, they all stood firm on their decision
   not to intefere. All, that is, exept for one - Raiden. The former God of
   Thunder pleaded with his fellow Elder Gods to take action, but they
   refused. Disgusted, Raiden relinquished his Elder God status and returned
   to Earthrealm to gather support against the coming storm.

   -Status:         -Thunder God
   -Alignment:      -Good
   -Weight:         -250 lbs
   -Height:         -7'0"
   -Styles:         -Nan Chuan, Jujitsu, Staff

   -Moves:__________________________________________________________
        |-Nan Chaun                                                |
        |    -Lightning Jab            -B                          |
        |    -Low Double Palm Strike   -Down + B                   |
        |    -Uppercut                 -Back + B                   |
        |    -Backfist Chop            -Y                          |
        |    -Low Elbow Strike         -Down + Y                   |
        |    -Thunder Chop             -Back + Y                   |
        |    -Dual Thunder Palms       -Forward + Y                |
        |    -Stepping Snap Kick       -A                          |
        |    -Shin Strike              -Down + A                   |
        |    -Hook Leg Knockdown       -Back + A                   |
        |    -Hop Side Kick            -X                          |
        |    -Low Chin Strike          -Down + X                   |
        |    -Reversal                 -Z                          |
        |    -Thunder Clap             -Y, A                       |
        |    -Electric Strike          -Y, Back + B                |
        |    -The Middle Way           -Y, Back + Y                |
        |    -Knowledge and Skill      -B, B, A                    |
        |    -Butterfly Palms          -B, B, Back + Y             |
        |    -Finishing Touch          -B, B, Y, A                 |
        |    -Natural Way              -B, B, Y, Back + Y          |
        |    -Wake the Dead            -B, B, Y, Back + B          |
        |    -Power Bolts              -B, B, Y, L, B, Back + B    |
        |    -Out of Order             -B, B, Y, L, B, A, X        |
        |    -Black Thunder            -B, B, Y, L, B, A, L, X, X  |
        |    -Sparky                   -B, B, Y, L, B, A, L, X, Back + Y
        |                                                          |
        |-Jujutsu__________________________________________________|
        |    -Open Hand Strike         -B                          |
        |    -Bearhand Chop            -Back + B                   |
        |    -Low Palm Strike          -Down + B                   |
        |    -Bent Wrist Strike        -Y                          |
        |    -Thunder God Palm         -Forward + Y                |
        |    -Diagonal Fist            -Down + Y                   |
        |    -Front Snap Kick          -A                          |
        |    -Sweep                    -Back + A                   |
        |    -Back Sweep               -Down + A                   |
        |    -Front Thrusting Kick     -X                          |
        |    -Front Sweep              -Down + X                   |
        |    -Shove                    -Z                          |
        |    -Heavenly Strikes         -A, X                       |
        |    -Essence of Strength      -B, B, A, X                 |
        |    -Thunder God Fists        -B, B, Back + B             |
        |    -Fireworks                -B, B, A, L, X, X           |
        |    -Chain Lightning          -B, B, A, L, X, Back + Y    |
        |                                                          |
        |-Staff____________________________________________________|
        |    -Overhead Strike          -B                          |
        |    -Reverse Side Strike      -Back + B                   |
        |    -Low One Handed Poke      -Down + B                   |
        |    -Upward Strike            -Y                          |
        |    -Low Strike               -Down + Y                   |
        |    -Leaping Strike           -A                          |
        |    -Sweeping Strike          -Down + A                   |
        |    -One Handed Poke          -Back + A                   |
        |    -Reverse Thrust           -X                          |
        |    -Staff Blast              -Up + X                     |
        |    -Sweeping Swing           -Down + X                   |
        |    -2-Hit Swing              -Z                          |
        |    -Catching a Butterfly     -X, X, X                    |
        |    -Dragon Wind              -X, X, Back + Y             |
        |                                                          |
        |-Special Moves____________________________________________|
        |    -Shocker                  -Forward, Forward + B       |
        |    -Lightning Dash           -Forward, Forward + X       |
        |    -Lightning Bolt           -Down, Back + B             |
        |                                                          |
        |-Fatality_________________________________________________|
        |    -Electrocution            -Back, Fwd, Fwd, Fwd, A     |
        |                                                          |
         \________________________________________________________/

   Once again, the threat to Earthrealm has been vanquished. The Deadly
   Alliance is no more.  What dangers lie in the future, I can no longer
   foresee. Perhaps the Dragon King will, in fact, return. Perhaps the
   depths of the Netherealm will spew forth a legion of Oni. Even the
   Vampire people pose a threat to peace now that Outworld is in chaos. But
   one thing is certain... Earthrealm must be protected.

   I have abandoned my status as Elder God to aid these mortals... an act
   defiant of the Heavens. I will instead remain here on Earth... as God
   of Thunder.


______________________________________________________________________________
                                  Reptile

   Reptile's detour to Kitana's base camp had delayed him just long enough
   for Shang Tsung and Quan Chi to spring their attack on Shao Kahn. Reptile
   was devasted that he had failed his master and wandared the Outworld
   wastelands aimlessly until he once again crossed paths with Nitara.
   Desperately in need of a master, he offered his loyalty to her. Her first
   command was to attack the invader from the Earthrealm, Cyrax. She explained
   that he must first destroy his arm panel in order to weaken the outsider.

   -Status:         -Warrior
   -Alignment:      -Evil
   -Weight:         -189 lbs
   -Height:         -6'0"
   -Styles:         -Hung Gar, Crab, Kirehashi

   -Moves:__________________________________________________________
        |-Hung Gar                                                 |
        |    -Scratching Claw          -B                          |
        |    -Low Paw Attack           -Down + B                   |
        |    -Double Claw Strike       -Back + B                   |
        |    -Chameleon Palm           -Y                          |
        |    -Low Claw Strike          -Down + Y                   |
        |    -Dual Claw Strike         -A                          |
        |    -Forward Strike           -Down + A                   |
        |    -Lizard Smash             -Back + A                   |
        |    -Low Snap Kick            -X                          |
        |    -Mid Roundhouse Kick      -Down + X                   |
        |    -Spinning Roundhouse Kick -Back + X                   |
        |    -Hook Sweep Kick          -Forward + X                |
        |    -Shove                    -Z                          |
        |    -Lazy Lizard              -B, Y                       |
        |    -Internal Strikes         -A, Y                       |
        |    -Wise Tiger               -B, A, Y                    |
        |    -Iron Thread              -B, A, X, Back + B          |
        |    -Matriach                 -B, A, X, L, B, A           |
        |    -Evolution                -B, A, X, L, B, B           |
        |    -Zaterrorize              -B, A, X, L, B, Back + Y, L |
        |                                                          |
        |-Crab_____________________________________________________|
        |    -Upward Elbow Strike      -B                          |
        |    -Spinning Elbow Strike    -Back + B                   |
        |    -Low Punch                -Down + B                   |
        |    -Ridge Hand Swipe         -Y                          |
        |    -Dual Uppercut            -Back + Y                   |
        |    -Low Dual Uppercut        -Down + Y                   |
        |    -Spinning Back Kick       -A                          |
        |    -Hooking Sweep            -Back + A                   |
        |    -Low Snap Punch           -Down + A                   |
        |    -Mid Hook Kick            -X                          |
        |    -Low Hook Kick            -Down + X                   |
        |    -Reversal                 -Z                          |
        |    -Boiling Water            -Back + B, A                |
        |    -Crab Crawls on Sand      -B, B, A                    |
        |    -Claws of Fury            -B, B, B                    |
        |    -Reptilian Rage           -B, B, Back + Y             |
        |                                                          |
        |-Kirehashi________________________________________________|
        |    -Downward Slash           -B                          |
        |    -Circular Swing           -Back + B                   |
        |    -The Cutter               -Up + B                     |
        |    -Low Lunge                -Down + B                   |
        |    -Side Slash               -Y                          |
        |    -Spinning Slash           -Back + Y                   |
        |    -Blade Chop               -Down + Y                   |
        |    -Upward Slash             -A                          |
        |    -Low Swipe                -Back + A                   |
        |    -Low Poke                 -Down + A                   |
        |    -Mid Lunge                -X                          |
        |    -Blade Smash              -Back + X                   |
        |    -Spinning Blade           -Down + X                   |
        |    -Impale                   -Z                          |
        |    -Dead End                 -Y, Y                       |
        |    -Reptilian Slice          -A, A                       |
        |    -Shredder                 -Back + Y, Back + Y         |
        |    -Rip Tore                 -B, Back + Y, Back + Y      |
        |                                                          |
        |-Special Moves____________________________________________|
        |    -Lizard Ball              -Forward, Down + X          |
        |    -Acid Spit                -Back, Forward + B          |
        |                                                          |
        |-Fatality_________________________________________________|
        |    -Acidic Shower            -Up, Up, Up, Forward, A     |
        |                                                          |
         \________________________________________________________/

   Despite the strong sulphurous stench that filled the chamber, Reptile
   could smell that Nitara and Cyrax had been there recently. There was no
   sign of them now, except for some scattered glass shards and a residual
   trace of strong magical energies. His revenge would have to wait.

   Suddenly an expectant hush filled the chamber as energy cascaded around
   what appeared to be a dragon embryo. The tiny dragon stretched and the
   egg cracked.  A beam of energy ripped out from inside and lanced into
   Reptile. His world was filled with roaring power as his squamous body
   was twisted and transformed. The ancient prophecy had been fulfilled:
   the Dragon King had returned.


______________________________________________________________________________
                                 Scorpion

   The ninja Scorpion had assumed for many years that Sub-Zero killed his
   family and clan, only to later discover that the true murderer was the
   sorceror Quan Chi. After revealing his treachery, Quan Chi then attempted
   to send Scorpion to the 5th plane of the Netherrealm. Thinking quickly,
   Scorpion grappled with the sorceror at the last moment and they were both
   transported to that forbidden realm. This turn of events boded well for
   Scorpion as his strength increased the longer he remained there. Quan Chi's
   powers, however, proved to be useless against him.

   -Status:         -Ninja Spectre
   -Alignment:      -Neutral
   -Weight:         -210 lbs
   -Height:         -6'2"
   -Styles:         -Pi Gua. Hapkido, Ninja Sword

   -Moves:__________________________________________________________
        |-Hapkido                                                  |
        |    -Back Hand Strike         -B                          |
        |    -Face Strike              -Back + B                   |
        |    -Twisting Fist            -Down + B                   |
        |    -Neck Chop                -Y                          |
        |    -Open Palm                -Down + Y                   |
        |    -Axe Kick                 -A                          |
        |    -Knee Knockdown           -Forward + A                |
        |    -Hop Sweep                -Back + A                   |
        |    -Back Sweep               -Down + A                   |
        |    -Snap Kick                -X                          |
        |    -Front Sweep              -Down + X                   |
        |    -Backside Kick            -Back + X                   |
        |    -Front Thrust Kick        -Up + X                     |
        |    -Throw                    -Forward + Z                |
        |    -Taunt                    -Z                          |
        |    -Flowing Water            -Y, Y, B                    |
        |    -Inner Power              -Y, Y, X                    |
        |    -Spectre Blast            -A, Back + B                |
        |    -Lethal Legs              -X, Back + X                |
        |    -Liftoff                  -X, Up + X                  |
        |    -Burning Soul             -Y, A, Up + X               |
        |    -Sinking Leaf             -Forward + A, Back + A      |
        |    -Doombringer              -Y, A, Back + B             |
        |    -Painless                 -Y, Y, L, Y, A              |
        |    -Undead Rush              -Y, Y, L, Y, B              |
        |    -Nightmare                -Y, Y, L, Y, L, X           |
        |    -Darkness                 -Y, Y, L, Y, L, A           |
        |    -Infernal                 -Y, Y, L, Y, L, B, B, A     |
        |                                                          |
        |-Pi Gua___________________________________________________|
        |    -Ridge Hand               -B                          |
        |    -Knife Hand Chop          -Back + B                   |
        |    -Low Knife Hand Chop      -Down + B                   |
        |    -Spear Hand Strike        -Y                          |
        |    -Wing Chop                -Forward + Y                |
        |    -Spear Hand Sweep         -Back + Y                   |
        |    -Chest Strike             -Down + Y                   |
        |    -Stepping Heel Kick       -A                          |
        |    -Open Palm Strike         -Down + A                   |
        |    -Low Heel Kick            -X                          |
        |    -Low Knife Hand Strike    -Down + X                   |
        |    -Double Knife Hand Chop   -Back + X                   |
        |    -Throw                    -Forward + Z                |
        |    -Shove                    -Z                          |
        |    -Stone Breaker            -Back + B, A                |
        |    -Falling Tree             -Y, Y, A                    |
        |    -Rushing Ridgehand        -Y, Y, B                    |
        |    -Nuisance                 -Y, Y, L, X                 |
        |    -Deranged                 -Y, Y, L, A                 |
        |    -Hell Bound               -Y, Y, L, B, B, A           |
        |                                                          |
        |-Ninja Sword______________________________________________|
        |    -Spinning Slash           -B                          |
        |    -Upward Slash             -Down + B                   |
        |    -Reverse Stab             -Y                          |
        |    -Edge Slash               -Down + Y                   |
        |    -Rising Slash             -A                          |
        |    -Charging Slash           -Forward + A                |
        |    -Piercing Blade           -Down + A                   |
        |    -Crescent Blade Strike    -X                          |
        |    -Sweeping Blade           -Down + X                   |
        |    -Sidestep Swing           -Z                          |
        |    -Turning Dragon           -B, Y                       |
        |    -Rising Dragon            -B, A                       |
        |    -Demon Slice              -X, A                       |
        |    -Moon Strike              -X, X                       |
        |    -Edge of Pain             -X, B, B, A                 |
        |                                                          |
        |-Special Moves____________________________________________|
        |    -Spear                    -Back, Forward, B           |
        |    -Summon Hellfire          -Down, Back, Y              |
        |    -Backflip Kick            -Forward, Back, A           |
        |                                                          |
        |-Fatality_________________________________________________|
        |    -Spear Head               -Back, Back, Down, Back, X  |
        |                                                          |
         \________________________________________________________/

   The hunt for Quan Chi had led Scorpion to the palace of Shang Tsung.
   Scorpion entered the palace through a hidden passage. As he made his
   way through the lower levels, he was discovered by the two Oni he had
   previously encountered while in the Netherealm. Shang Tsung had secretly
   allied with Moloch and Drahmin as a backup defense against Quan Chi. The
   two Oni had been hidden in an underground chamber and were periodically
   fed mortals to keep them satisfied.

   Scorpion fought well but was overpowered by Moloch and Drahmin. Although
   they could not consume the ninja spectre, they devised another means for
   eliminating their foe that would satisfy their cruel nature. The Oni
   brought Scorpion before the portal to The Heavens that Shang Tsung had
   tapped as a source of limitless souls. They hurled him into the Soulnado
   and his hellspawn body was ripped apart by the purity of that realm.


______________________________________________________________________________
                                Shang Tsung

   The sorcerer Shang Tsung was imprisoned in the depths of Shao Kahn's
   fortress, punished for failing to win the Mortal Kombat tournament in
   Earthrealm. Periodically he was released to perform tasks for the emperor,
   until he eventually regained Shao Kahn's favor and was given his
   freedom. He remained in Outworld risking his life to drain the souls of
   kombatants in order to sustain his youth. All this changed the day the
   sorcerer Quan Chi returned from the Netherrealm.

   -Status:       -Sorcerer
   -Alignment:    -Evil
   -Weight:       -210 lbs.
   -Height:       -5'11''
   -Styles:       -Snake
                  -Crane
   -Weapon:       -Straight Sword


   -Moves:__________________________________________________________
        |-Snake                                                    |
        |    -Bai She Tu Xin           -B                          |
        |    -Cross Fang:              -Back + B                   |
        |    -Low Palm:                -Down + B                   |
        |    -Viper Strike             -Y                          |
        |    -Gut Buster               -Back + Y                   |
        |    -Twin Fang                -Down + Y                   |
        |    -Qing She Chu Dong        -Up + Y                     |
        |    -High Snap Kick           -A                          |
        |    -Twin Cobra               -Down + A                   |
        |    -Mid Kick:                -X                          |
        |    -Quick Bite               -Down + X                   |
        |    -Eagle Pecking            -Back + X                   |
        |    -Back Flip                -Z                          |
        |    -Throw                    -Forward + Z                |
        |    -Spiritual Snake Trail    -Y, A                       |
        |    -Blinding Strike          -Y, Back + B                |
        |    -Soul Catcher             -Y, Back + X                |
        |    -Serpent Touch            -X, Back + Y                |
        |    -Thrusting Fang           -B, B, B                    |
        |    -Rattle Snake             -B, B, A                    |
        |    -Hissing Strikes          -B, B, Y, A                 |
        |    -Cold Blooded:            -B, B, Y, L                 |
        |    -Poisonous Snake:         -B, B, Y, Y                 |
        |    -Lethal Venom             -B, B, Y, Back + X          |
        |    -Snake Eyes               -B, B, Y, Back + B          |
        |    -Cobra Revenge            -B, B, X, Back + Y          |
        |                                                          |
        |-Crane____________________________________________________|
        |    -Chin Punch               -B                          |
        |    -Crane Neck               -Down + B                   |
        |    -Crane Wing               -Y                          |
        |    -Strong Knee              -Back + Y                   |
        |    -Back Fist                -Down + Y                   |
        |    -Flapping Wing            -A                          |
        |    -Hop Sidekick             -Back + A                   |
        |    -Low Peck                 -Down + A                   |
        |    -Spinning Sidekick        -X                          |
        |    -Spinning Crane Kick      -Up + X                     |
        |    -Sweeping Crane           -Down + X                   |
        |    -Reversal                 -Z                          |
        |    -Throw                    -Forward + Z                |
        |    -Crazy Wings              -A, A, Y                    |
        |    -3-Hit Wings              -A, A, A                    |
        |    -Sidewinder               -A, A, X                    |
        |    -Triple Chin Punch        -B, B, B                    |
        |    -Death Bed                -B, B, B, L1                |
        |    -Raging Beak              -B, B, B, Up + X            |
        |    -Final Withdrawl          -A, A, A, B, B, B, L1       |
        |    -Hunt Down                -A, A, A, B, B, B, Up + X   |
        |                                                          |
        |-Straight Sword___________________________________________|
        |    -Front Swipe              -B                          |
        |    -Lifting Swing            -Up + B                     |
        |    -Shin Slash               -Down + B                   |
        |    -Rising Slice             -Y                          |
        |    -Lunge                    -Forward + Y                |
        |    -Low 2-Hit Swipe          -Down + Y                   |
        |    -Back Hand Lunge          -Up + Y                     |
        |    -Foot Sword               -A                          |
        |    -Cross Strike             -Back + A                   |
        |    -Chest Slice              -Down + A                   |
        |    -Spinning Slice           -X                          |
        |    -Low Stab                 -Back + X                   |
        |    -Sweeping Stike           -Down + X                   |
        |    -Impale                   -Z                          |
        |    -Deadly Blade             -B, B                       |
        |    -Ancient Strike           -X, Y                       |
        |    -Soul Sucker              -Forward + Y, B             |
        |    -Pain                     -A, Back + A                |
        |    -Master's Edge            -X, Y, A, Back + A          |
        |-Special Moves____________________________________________|
        |    -Straight Fireball        -Down, Back + B             |
        |    -3D Fireballs             -Back, Forward + B (near)   |
        |                              -Forward, Back + B (far)    |
        |    -Soul Steal               -Down, Back + A             |
        |                                                          |
        |-Fatality_________________________________________________|
        |    -Soul Steal               -Up, Down, Up, Down, Y      |
        |                                                          |
         \________________________________________________________/

   The Deadly Alliance was successful in reviving the mummified remains of
   the Dragon King's undefeatable army. Shang Tsung, however, began to
   realize that his relevance in the partnership had evaporated once his
   talents for soul transplantation were no longer needed. The balance of
   power within the Deadly Alliance had seemingly been undone.  Fearing
   betrayal, he secretly instructed Kano to steal Quan Chi's amulet in an
   attempt to gain control of the army. Since part of the soul-transfer
   spell included the command to obey 'He who possesses the amulet,' the
   army would obey only Shang Tsung, and not Quan Chi, once the amulet was
   in his possession.

   Amulet in hand, Shang Tsung revealed his betrayal to Quan Chi and commanded
   the army to destroy the sorcerer. Shang Tsung would succeed where others
   had failed. He would conquer the realms. He would conquer Earth.


______________________________________________________________________________
                               Sonya Blade

   Agent Sonya Blade and her team had finished their mission of demolishing
   any known ancient inter-realm portals when she received word from Jax
   that he Agency's portal chamber had been destroyed. With no means for
   traversing the realms, Sonya realized that there were now two agents lost
   in Outworld. The first was the ninja Cyrax, whom the agency had lost
   contact with some time ago. And now Agent Kenshi, originally sent to find
   Cyrax, was lost as well. She would have to find a way to get to Outworld
   and bring them home.

   -Status:         -Special Forces
   -Alignment:      -Good
   -Weight:         -140 lbs
   -Height:         -5'9"
   -Styles:         -Kenpo, Tae Kwan Do, Kali Sticks

   -Moves:__________________________________________________________
        |-Tae Kwon Do                                              |
        |    -Side Kick                -B                          |
        |    -Hook Kick                -Back + B                   |
        |    -Double Hammer Fist       -Down + B                   |
        |    -Downward Axe Kick        -Y                          |
        |    -Twin Fist Punch          -Down + Y                   |
        |    -Spinning Heel Kick       -A                          |
        |    -Rolling Strike           -Down + A                   |
        |    -Ankle Smash              -Back + A                   |
        |    -2-Hit Axe Kick           -X                          |
        |    -Nitro Kick               -Back + X                   |
        |    -Spinning Back Kick       -Down + X                   |
        |    -Reversal                 -Z                          |
        |    -Clearness of Mind        -X, X                       |
        |    -Take Out                 -Back + A, A                |
        |    -Blitzkrieg               -Back + X, L                |
        |    -Peaceful World           -B, B, Down + A             |
        |    -Special Forces           -X, Back + A, A             |
        |                                                          |
        |-Kenpo____________________________________________________|
        |    -Knife Hand Strike        -B                          |
        |    -Double Hammer Fist       -Down + B                   |
        |    -Spinning Elbow Strike    -Back + B                   |
        |    -Eye Gouger               -Y                          |
        |    -Knife Hand Chop          -Back + Y                   |
        |    -Low Punch                -Down + Y                   |
        |    -Standing Uppercut        -Up + Y                     |
        |    -Back Kick                -A                          |
        |    -Leg Sweep                -Back + A                   |
        |    -Low Heel Kick            -Down + A                   |
        |    -Rising Axe Kick          -X                          |
        |    -Shovel Kick              -Back + X                   |
        |    -Low Step Punch           -Down + X                   |
        |    -Neijin                   -Z                          |
        |    -Concious Mind            -A, A                       |
        |    -Cutting Edge             -B, A, A                    |
        |    -Big Guns                 -B, B, X                    |
        |    -Warfare                  -B, B, L, X, L              |
        |                                                          |
        |-Kali Sticks______________________________________________|
        |    -Straight Snap Strike     -B                          |
        |    -Low Snap Strike          -Down + B                   |
        |    -Overhead Strike          -Forward + B                |
        |    -Circular Strike          -Y                          |
        |    -Low Scissors Swipe       -Down + Y                   |
        |    -Low Swinging Strike      -A                          |
        |    -Spinning Strike          -Back + A                   |
        |    -Low Strike               -Down + A                   |
        |    -Wrist Snap Strike        -X                          |
        |    -Chin Jab                 -Down + X                   |
        |    -Circular Power Strike    -Back + X                   |
        |    -Stick Smash              -Z                          |
        |    -Multi-level strikes      -B, X, A                    |
        |    -Show Off                 -Y, X, Back + A             |
        |    -Furious Blows            -X, Y, X                    |
        |    -Live Hand                -X, Y, Back + A             |
        |                                                          |
        |-Special Moves____________________________________________|
        |    -Kiss of Death            -Down, Back + B             |
        |    -Fly Kick                 -Forward, Forward + A       |
        |                                                          |
        |-Fatality_________________________________________________|
        |    -Kiss of Death            -Back, Fwd, Fwd, Down, Y    |
        |                                                          |
         \________________________________________________________/

   After the destruction of the Deadly Alliance, Sonya searched for the
   missing Special Forces agent Kenshi. She finally discovered him badly
   beaten and near death apparently from hook-like wounds in his ribcage.
   She managed to return him to the rendezvous point where I transported
   them back to Earthrealm.

   Upon her return, Sonya was promoted to General and giver her choice of
   command. She hand-picked a team to deal with new terrorist threats
   located on Earth. While in Outworld, Special Agent Kenshi had learned
   of a new threat to peace. The Red Dragon had awakened.

______________________________________________________________________________
                                Sub-Zero

   Raiden appeared before Sub-Zero and asked for his aid in defeating the
   Deadly Alliance in Outworld. Fighting alongside Raiden would prove to the
   world that the Lin Kuei had changed for the better, Sub-Zero accepted the
   challenge and brought with him all of his newest recruits. It was highly
   unusual for the Grand Master to embark on such a dangerous mission, but
    Sub-Zero felt it was necessary to earn the respect of his fellow Lin Kuei.

   -Status:         -Grand master
   -Alignment:      -Good
   -Weight:         -210 lbs
   -Height:         -6'2"
   -Styles:         -Shotokan, Dragon, Kori Blade

   -Moves:__________________________________________________________
        |-Dragon                                                   |
        |    -Back Knuckle Strike      -B                          |
        |    -Ducking Dual Claws       -Down + B                   |
        |    -Upper Lunge Punch        -Back + B                   |
        |    -Sun Fist                 -Y                          |
        |    -Dragon Attack            -Back + Y                   |
        |    -Uppercut                 -Down + Y                   |
        |    -Roundhouse Kick          -A                          |
        |    -Low Claw Strike          -Down + A                   |
        |    -Front Stomp Kick         -X                          |
        |    -Wheel Turning Kick       -Up + X                     |
        |    -Mid Claw Swipe           -Down + X                   |
        |    -Neijin                   -Z                          |
        |    -Tiger In Cave            -X, Back + Y                |
        |    -Yielding Fire            -Y, A                       |
        |    -Ice Pop                  -B, B, Y                    |
        |    -Dragon Dance             -B, Back + B                |
        |    -Silent Dragon            -B, A                       |
        |    -Drgn Players w/ 7 Stars  -B, Y, X                    |
        |    -Ice Maker                -B, Y, L                    |
        |    -3-Hit Claw               -B, Y, Back + Y             |
        |    -Twist of the Tiger       -B, Y, Up + X               |
        |                                                          |
        |-Shotokan_________________________________________________|
        |    -Spear Hand Strike        -B                          |
        |    -Forward Elbow Strike     -Back + B                   |
        |    -Lower Knee Strike        -Down + B                   |
        |    -Sword Hand Strike        -Y                          |
        |    -Lower Dual Punch         -Down + Y                   |
        |    -Mountain Punch           -Back + Y                   |
        |    -Rising Thrust Kick       -A                          |
        |    -Side Snap Kick           -Forward + A                |
        |    -Low Sweep Kick           -Down + A                   |
        |    -Thrust Kick              -X                          |
        |    -Low Double Side Strike   -Down + X                   |
        |    -Low Shin Kick            -Back + X                   |
        |    -Icy Retreat              -Z                          |
        |    -2-Hit Trick              -A, A                       |
        |    -King's Crown             -A, Forward + A             |
        |    -Peaceful Mind            -A, Back + Y                |
        |    -Icy Pain                 -B, Y, X                    |
        |    -Cloud Hands              -B, Y, Back + B             |
        |    -Iron Horse               -B, Y, Back + Y             |
        |    -Rock Solid               -B, Y, X, L, A              |
        |    -Lin Keiu Storm           -B, Y, X, L, Y, A           |
        |    -Zero Below               -B, Y, X, L, Y, X           |
        |    -Frozen Frenzy            -B, Y, X, L, Back + B       |
        |    -Frosty                   -B, Y, X, L, Y, L           |
        |    -Thin Ice                 -B, Y, X, L, Y, Back + Y    |
        |    -Unthawed                 -B, Y, X, L, Y, Up + X      |
        |                                                          |
        |-Kori Blade_______________________________________________|
        |    -Overhead Swing           -B                          |
        |    -Ducking Moon             -Down + B                   |
        |    -Spinning Slash           -Back + B                   |
        |    -Overhead Smash           -Up + B                     |
        |    -Blade Lunge              -Y                          |
        |    -Straight Stab            -Down + Y                   |
        |    -Close Swipe              -Back + Y                   |
        |    -Stomp Kick               -A                          |
        |    -Downwards Stab           -Down + A                   |
        |    -Back Kick                -X                          |
        |    -Sweep Kick               -Back + X                   |
        |    -Twisting Blade           -Down + X                   |
        |    -Impale                   -Z                          |
        |    -Cut Up                   -X, X                       |
        |    -Bitter Blade             -B, Back + B                |
        |                                                          |
        |-Special Moves____________________________________________|
        |    -Freeze                   -Down, Forward + B          |
        |    -Ice Shaker               -Down, Back, Down + Y       |
        |    -Cold Shoulder            -Back, Forward + X          |
        |                                                          |
        |-Fatality_________________________________________________|
        |    -Skeleton Rip             -Back, Fwd, Fwd, Down, A    |
        |                                                          |
         \________________________________________________________/

   After defeating the Deadly Alliance, Sub-Zero returned to the new temple
   of the Lin Kuei with the severely injured ninja Frost.

   A short time later, I visited the temple to commend him for his victory
   in Outworld and to express my gratitude for all his assistance. With
   Sub-Zero now the Grand Master of the Lin Kuei, Earthrealm will be well
   protected.


==============================================================================
                                Konquest
==============================================================================


==============================================================================
=============================    Bo' Rai Cho     =============================
==============================================================================


Konquest #1------------------

Native to Outworld, Bo' Rai Cho has trained warriors for centuries to compete
in the Mortal Kombat tournaments. After many failures, sucess finally came
when he trained the legendary Liu Kang, who defeated Shang Tsung and became
champion of the Earthrealm tournament. You willhave the honor of learning from
the master.

You will begin training in the fighting style known as Drunken Fist. Although
there are many varieties of drunken style Kung Fu, you will be concentrating
on the Shaolin style. The earliest reference to any drunken style is in the
Sung Dynasty (960- - 1276 A.D.). Rumors indicate, however, that is was in
fact Master Bo' Rai Cho who first brought the Drunken fighting style to
Earthrealm centuries earlier while trying to thwart Shao Kahn's takeover of
that realm.

        Master Bo' Rai Cho has taught many warriors during his time in
        Earthrealm. Now he will teach you.

        Practice Bo' Rai Cho's Drunken Fist high attacks.

                  Spinning Backfist (B)
                  Cross Strike (Back + B)
                  Drinking Punch (Y)
                  Battle Punches (Up + Y)
                  Lazy Leg (A)
                  Drunken Leg (X)
                  Spinning Kick (Back + X)
                  Drinking Wine (Down + A)

        Excellent. You will now move to Drunken Fist low attacks. Unlike some
        low attacks, these have a considerable reach.

        Practice Bo' Rai Cho's Drunken Fist low attacks.

                  Serving Fist (Down + B)
                  Twisting Flask (Down + Y)
                  Sweep Kick (Back + A)
                  Monkey Kick (Down + X)

        While in the Drunken Fist fighting style, Master Bo' Rai Cho can
        Taunt (Z) his opponent. This move is not only intimidating, but
        it also rejuvenates some of Bo' Rai Cho's health.

        Try executing 2 successful Taunts to regain full health.



Konquest #2------------------

You bring honor to Earthrealm. You have successfully proven your mastery of
Bo' Rai Cho's Drunken Fist fighting style. Your next lessons will be to learn
another of his styles.

        Master Bo' Rai Cho is as skilled at Mi Zong as he is at Drunken Fist.
        You will need to learn the basics if you wish to complete your
        training.

                  Hook Fist (B)
                  Straight Punch (Y)
                  Roundhouse (A)
                  Side Kick (X)
                  Step Kick (Down + X)

        Master Bo' Rai Cho uses the Mi Zong style to pop-up his opponents
        into the air long enough to execute another attack.

        There are two of these moves you must learn: The Lift Kick and the
        Smashing Kick. Show Frost how it is done.

                  Lift Kick (Back + X)
                  Smashing Kick (Up + X)

        Good. Now for something a little more complicated. Attack Frost
        with a Lift Kick and, while she is still in the air, attack her with
        2 more Lift Kicks. Frost may be an able fighter, but she is still
        learning. Teach her a lesson she will never forget.

                  Juggle (Back + X ... Back + X ... Back + X)

        That was quite humorous! Do that again! This time, attack Frost
        with a Smashing Kick and, while she is still in the air, attack her
        with 2 more Smashing Kicks.

                  Juggle (Up + X ... Up + X ... Up + X)

        HA! That was also humorous! Sub-Zero has a lot of work ahead of him
        if Frost is to become his apprentice. Let us now move on to the fast
        low attacks of Mi Zong.

        Practice Bo' Rai Cho's Mi Zong low attacks.

                  Low Strike (Down + B)
                  Low Knife Hand (Down + Y)
                  Tripping Sweep (Down + A)
                  Sweep Kick (Back + A)

        While using the Mi Zong fighting style, Master Bo' Rai Cho can
        Shove (Z) a blocking opponent. He uses this move to push a blocking
        opponent away from him.

        Frost will block. Shove her away 5 times.

                  Shove (Z)



Konquest #3------------------

Jojutsu is the Japanese art of the short staff. It was first used by Muso
Gonnosuke in the early 1600's after his loss to the swordsman, Miyamoto
Musashi, while using a long staff of 6 feet. With assistance from Master
Bo' Rai Cho, he subsequently developed a style with a shorter staff of 4
feet. Although he beat Musashi in a second duel, he was later defeated in
his first Mortal Kombat tournament. Gonnosuke's soul was consumed by the
sorcerer Shang Tsung.

        Master Bo' Rai Cho adapted Muso's Jojutsu style to include
        close-kombat, high-frequency attacks.

        Practice some of these Jojutsu high attacks on Muso Gonnosuke's
        murderer, Shang Tsung.

                  Overhead Strike (B)
                  Reverse Low Strike (Down + B)
                  Two-Handed Thrust (Y)
                  Homerun Swing (A)
                  2-hit Strike (Forward + A)
                  Straight Thrust (Up + A)
                  Mid Reverse Strike (X)
                  High Reverse Strike (Down + X)

        Master Bo' Rai Cho uses his Jo to pop-up his opponents into the air
        long enough to execute another attack. There are two of these moves
        you must learn: the Strong Overhead Strike and the Vertical Smash.

        Give Shang Tsung a good pounding in the name of all that is good.

                  Strong Overhead Strike (Back + B)
                  Vertical Smash (Back + Y)

        Good. That is what he deserves. Now for something a little more
        complicated. Attack Shang Tsung with a Strong Overhead Strike and,
        while he is still in the air, attack him with 2 more Strong Overhead
        Strikes.

                  Juggle (Back + B ... Back + B ... Back + B)

        That was quite satisfying. Try that again. But this time attack
        Shang Tsung with a Vertical Smashg to pop himup into the air 3 times.

                  Vertical Smash (Back + Y)

        Excellent. You are learning quickly. Let us move onto the Jojutsu
        low attacks. Bo' Rai Cho uses these attacks to trip up his opponents.

        You will use them to trip up Shang Tsung.

                  Leg Sweep (Down + Y)
                  Low Foot Poke (Down + A)
                  Leg Poke (Back + X)



Konquest #4------------------

You have mastered all 3 of Bo' Rai Cho's fighting techniques. Now you must
learn to combine those attacks for more effective sparring. The Earthrealm
warrior Kung Lao will spar with the master as he teaches you these combos.

        Begin with combos in the Druken Fist style.

                  Twist of Lime (B, B, B)
                  On the Rocks (Y, Y, B, B, B)

        Very powerfully done. Surprisingly, Kung Lao's hat remains firmly
        planted on his head. Master Bo' Rai Cho uses this next combo, called
        the Kreepy and Jugs, to push his opponent away from him.

                  Kreepy and Jugs (A, Y)

        You have done well. Let us keep the pace with another round of
        Drunken Fist combos.

                  Crushing Grapes (A, A, A)
                  Zero Tolerance (A, A, Y, Y)
                  Staggering Steps (Y, A, Y, Y)



Konquest #5------------------

You have mastered some of Bo' Rai Cho's Drunken Fist combos. You have
impressed the Outworld master enough that he wishes to show you two sets of
combos in one lesson-Mi Zong style and Jojutsu style.

        Begin with combos in the Mi Zong fighting style. Mi Zong has only
        2 pop-up combos. A pop-up combo will lift your opponent into the
        air long enough for you to execute another attack.

        You must execute these combos that end in a pop-up.

                  Iron Broom (Y, Y, Back + X)
                  Lost Track (Y, Y, Up + X)

        You have learned the first part of this lesson. Now you must learn
        to attack your opponent while he is still in the air. Use a Mi Zong
        pop-up combo and, while Kung Lao is still in the air, hit him again.
        It is that simple.

                  Y, Y, Back + X ... any attack
                  Y, Y, Up + X   ... any attack

        That was adequate for today. You will now move on to Bo' Rai Cho's
        Jojutsu combos.

                  Homerun (Y, A)
                  Dancing Stick (Y, X, B)
                  Rolling Wind (Y, X, X, Up + A)

        Surprisingly, the hat stays on is head. At the moment. I am more
        impressed with that fact than with your fighting skills. Next you
        must perform aster Bo' Rai Cho's Splitting Bamboo pop-up combo.

        Begin... .... NOW!

                  Splitting Bamboo (Y, X, Back + B)

        Now use a Splitting Bamboo pop-up combo and , while Kung Lao is
        still in the air, strike him again with any attack you wish.

                  Y, X, Back + B ... any attack



Konquest #6------------------

Poor Kung Lao. He will feel that in the morning. For your next lessons,
Bo' Rai Cho's Propel moves, you will use Jax as your sparring partner instead.

        Master Bo' Rai Cho has 2 special moves in which he hurls his big
        belly at his opponent for rib-crushing devastation.

        First, the Belly Bash (Forward, Forward, X). It is a fast, medium
        range attack that Bo' Rai Cho uses to bounce his opponents away from
        him.

        Bounce Jax 3 times with the Belly Bash.

                  Belly Bash (Forward, Forward, X)

        Ha HAAA! I love that move. Jax does not, however. He will not allow
        you to attempt the Belly Bash again, if he can help it. You must
        execute 4 more Belly Bashes to complete this lesson.

                  Belly Bash (Forward, Forward, X)

        That has to be the must fun lesson you have ever learned. I enjoyed
        watching you. Let us move on to the next humorous attack, the
        Flip-Flop (Down, Back, B). This is a short-ranged attack that...
        well... you will see.

        Crush Jax with the Flip-Flop attack 3 times.

                  Flip-Flop (Down, Back, B)

        Like a clown in a cirius, is it not? I am beside myself with
        laughter! Unfortunately, Jax does not think it is so funny. He
        will punish you this time. Bo' Rai Cho's Flip Flop attack
        should shut him up.

        Crush the crybaby 4 times with the Flip-Flop attack to complete
        this lesson.

                  Flip-Flop (Down, Back, B)



Konquest #7------------------

Jax is quite angry with you and will no longer spar. That is acceptable.
There are other warriors willing to assist in your training. The beautiful
Princess Kitana will fill in.

        Your next lesson will be to learn Bo' Rai Cho's Ground Stomp
        (Forward, Back, A). This move is unblockable and causes damage
        to those warriors who have their feet planted on the ground.

        Attack Kitana with 2 Ground Stomps.

                  Ground Stomp (Forward, Back, A)

        That was quite fun! Did you see the look on her face? Perform the
        Ground Stomp 4 more times.

                  Ground Stomp (Forward, Back, A)

        Oh my, Kitana seems annoyed. Perhaps she does not feel the joy that
        you do when performing this exercise. Convince her that it is all in
        good fun by executing the Ground Stomp 3 more times successfully.

                  Ground Stomp (Forward, Back, A)



Konquest #8------------------

Apparently, Kitana is more tolerant than Jax was. She will remain to aid you
in your training. But I fear that she will regret her decision once she learns
of your next lesson.

        Master Bo' Rai Cho has enver married. The next move that he will
        show you is the reason why. Most heroes impress the ladies with
        their kombat skills. Master Bo' Rai Cho repulses them with his.

        In a vulgar, but most effective maneuver, the young Bo' Rai Cho
        would vomit on the ground in front of his opponent. If his opponent
        stepped in the bile, he would slip uncontrollably. This moment
        of immobility would give Bo' Rai Cho a chance to attack.

        Impress Kitana with Bo' Rai Cho's Puke Puddles 3 times.

                  Puke Puddle (Back, Forward, Y)

        That was quite fun, indeed! Did you see the look on her face this
        time? As expected, she was unamused. Catch her with a Puke Puddle
        4 more times.

                  Puke Puddle (Back, Forward, Y)



Konquest #9------------------

Kitana has left the building. But Kung Lao has finished his meal and is ready
for more endurance training. Your next session will encompass learning Style
Branch combos.

        Style Branch combos are like normal combos except that they change
        fighting styles during the attack. This first test starts in the
        Drunken Fist fighting style and goes into the Mi Zong fighting
        style.

                  Start in Drunken Fist (Y, Y, B, B, L)

        Impressive! Now try that same combo but finish it with a Mi Zong
        attack.

                  Start in Drunken Fist (Y, Y, B, B, L, Y, Back + X)

        Beautifully done! This next combo starts in Mi Zong and goes into
        the Jojutsu weapon fighting style.

                  Start in Mi Zong (Y, Y, L)

        Excellent. But this next combo should prove to be quite a challenge.
        You must first start in the Drunken Fist style, change to the Mi
        Zong style, then finish in the Jojutsu weapon style.

                  Start in Drunken Fist (Y, Y, B, B, L, Y, L)


Konquest #10-----------------

Most impressive! You have learned much through your journey. You have
mastered many fighting styles and have beaten many opponents. But there is
one foe you still need to comfront...

It is one thing to defeat a foe that does not share your thoughts. It is a
completely different situation when confronting a foe that can anticipate
your every move. Your final test will be to face a mirror image of Bo' Rai
Cho. If you can win 3 out of 5 matches, you will have completed your training.
Good Luck.



==============================================================================
=============================       Cyrax        =============================
==============================================================================

Konquest #1------------------

Cyrax is both part man and part machine. His cybernetic implants give him the
edge he needs to defeat the most deadly of foes. He has recently been stranded
in Outworld, and must fight to stay alive as he travels with Nitara on a quest
to find a mystical Orb.

        Like Sub-Zero, Cyrax had once been a member of the Lin Kuei ninja
        clan. Although he had learned many forms of martial arts techniques.
        Ninjitsu was his preferred fighting style. You must understand the
        Way Of The Ninja if you are to complete your training.

        Practice Cyrax's Ninjitsu basic high attacks.

                  Straight Strike (B)
                  Strong Elbow (Y)
                  Double Fist Strike (Up + Y)
                  Spinning Back Kick (A)
                  Front Kick (X)

        Very good. Next you will learn Cyrax's Ninja Strike (Back + B). It
        is a pop-up attack that allows Cyrax to pop his opponent into the
        air long enough to execute another attack.

        Attack Sub-Zero with Cyrax's Ninja Strike.

                  Ninja Strike (Back + B)

        Exceptional! Now you must attack Sub-Zero with the Ninja Strike and,
        before he hits the ground, attack him 2 more times with the Ninja
        Strike to juggle him in the air.

                  Juggle (Back + B ... Back + B ... Back + B)

        Cyrax's Ninjitsu fighting style utilizes fast and tricky low attacks.
        He uses them to keep his opponent guessing.

        Attack Sub-Zero with Cyrax's Ninjitsu low attacks.

                  Low Punch (Down + B)
                  Low Palm Strike (Down + Y)
                  Shin Kick (Back + A)
                  Low Kick (Down + A)
                  Ducking Mid Kick (Down + X)

        To distance himself from his opponents. Cyrax can Escape with a
        Ninjitsu Backflip (Z).

        Execute 3 successful Backflip Escape moves while in the Ninjitsu
        fighting style.

                  Escape (Z)


Konquest #2------------------

Cyrax was transformed into a cyborg by the Lin Kuei in an automation program
that Sub-Zero defied. For that defiance, Sub-Zero became an enemy of the Lin
Kuei and Cyrax was programmed to seek and destroy him as a traitor. One of
the fighting styles Cyrax downloaded to defeat Sub-Zero was Sambo.

        The fighting style Sambo, originally conceived as a means of unarmed
        crowd control for the police, is a form of wrestling developed by
        the Soviets in the early 1930s. Sambo is a distillation of over 20
        folk arts native to the Soviet Union as well as Greco-Roman
        Wrestling, Judo, Jujutsu and free-style wrestling.

        You will begin training in Cyrax's Sambo basic attacks.

                  Quick Jab (B)
                  Low Hook Punch (Down + B)
                  Straight Chop (Up + Y)
                  Backward Elbow (Back + Y)
                  Roundhouse (A)
                  Big Leg (X)

        Cyrax also has a pop-up attack in the Sambo fighting style called
        the Hammerfist Strike (Back + B).

        Execute Cyrax's Hammerfist Strike on the traitor, Sub-Zero.

                  Hammerfist Strike (Back + B)

         Outstanding! Now you must attack Sub-Zero with the Hammerfist
         Strike and, before he hits the ground, attack him 2 more times
         with the Hammerfist Strike to juggle him in the air.

                  Juggle (Back + B ... Back + B ... Back + B)

        Well executed! Cyrax has a ducking pop-up attack (Down + Y) in the
        Sambo fighting style as well.

        Initiate Cyrax's Rising Fist ducking pop-up.

                  Rising Fist (Down + Y)

        Well done! Now execute the Rising Fist ducking pop-up and, while
        Sub-Zero is still in the air, juggle him with any attack in your
        database.

                  Rising Fist (Down + Y ... A)

        Although Cyrax's Sambo fighting style only has a couple of low
        attacks, he takes full advantage of their strategic potential.

        Attack Sub-Zero with Cyrax's Sambo low attacks.

                  Low Fist Strike (Down + A)
                  Low Shin Kick (Down + X)

        In addition to punches and kicks, Cyrax can access his database to
        load his Sambo throw attacks. One such attack is called the Shoulder
        Toss (Y).

        Execute 5 successful Shoulder Toss moves while in the Sambo fighting
        style.

                  Shoulder Toss (Y)

        While using his Sambo fighting style, Cyrax can recharge his power
        cells by performing a Taunt (Z).

        Execute 2 Taunts successfully to regain full charge.

                  Taunt (Z)


Konquest #3------------------

One of the weapons Cyrax brings with him on his assignments is his Pulse
Blade. You will now download the Pulse Blade training mission. Password...
LK - 4D4 ... logging on... login successful... accessing requested files...
downloading... download successful.

        Click (A) to run the Pulse Blade basic training executable...

        ... loading Pulse Blade high attacks training mission pack...
        pbha.mk5 loaded... execute Pulse Blade high attacks on target
        Sub-Zero...

                  Cutting Blade (B)
                  Stomping Blade (Up + B)
                  Circling Swipe (Y)
                  Back Kick (A)
                  Knee Strike (X)
                  Twisting Edge (Down + A)
                  Thrusting Sword (Down + X)

        ... Pulse Blade high attacks traning mission complete... loading
        Pulse Blade Lifting Blade pop-up attack traning mission pack...
        pblp.mk5 loaded...

        ... execute Pulse Blade Lifting Blade pop-up attack on target
        Sub-Zero...

                  Lifting Blade (Back + Y)

        ... performance meets required parameters... execute Pulse Blade
        Lifting Blade pop-up attack followed by 2 additional Pulse Blade
        Lifting Blade attacks while target Sub-Zero is still airborn...

                  Juggle (Back + Y ... Back + Y ... Back + Y)

        ... Pulse Blade Lifting Blade pop-up attack traning mission complete
        ... loading Pulse Blade low attacks training mission pack... pbla.mk5
        loaded...

        ... execute Pulse Blade low attacks on target Sub-Zero...

                  Sweeping Edge (Back + B)
                  Downward Stab (Down + B)
                  Low 2-Hit Strike (Down + Y)
                  Sweep Kick (Back + A)

        ... Pulse Blade low attacks training mission complete... loading
        Pulse Blade Impale training mission pack... pbi.mk5 loaded...

        ... IMPALE INSTRUCTIONS - Lodge Pulse Blade in target Sub-Zero...
        do not withdraw Pulse Blade... execute Pulse Blade Impale Attack...

                  Impale (Z)


Konquest #4------------------

Cyrax was eventually reprogrammed by Sub-Zero to defeat Shao Kahn. Once the
Emperor's attack on Earth was foiled, Cyrax had no further instructions and
shut down in a barren desert. He was recovered by Special Forces agents Sonya
Blade and Jackson Briggs who restored his soul through a dangerous technical
procedure. He has since joined forces with them to protect Earthrealm from
otherworldly threats.

        By joining one attack to another in rapid succession, the human
        cyborg, Cyrax, can more effectively attack his foes. His training at
        the Special Forces proving grounds began with Ninjitsu combo
        training.

                  Ninja Strikes (B, B, B)
                  Stealth Blast (B, B, Y)
                  Yellow Doom (B, B, A)
                  Full Gore (B, B, Up + Y)

        Practice Cyrax's Ninjitsu Cyborg Strikes pop-up combo.

                  Cyborg Strikes (B, B, Back + B)

        Exceptional! Now you must attack Jax with the Cyborg Strikes once
        more and, before he hits the ground, juggle him with any attack.

                  Juggle (B, B, Back + B ... A)

        Well done! Now expand upon your combo training by learning Cyrax's
        Style Branch combination attacks. A Style Branch combo starts with
        one style and changes to another style for added effectiveness.
        You will now learn Cyrax's Pain Killer Style Branch combo. It starts
        in Ninjitsu and goes into Sambo.

                  Pain Killer (B, B, Back + B, L)

        Excellent! Now execute the Pain Killer combo and juggle Jax in the
        air with any attack you have learned.

                  Juggle (B, B, Back + B, L, ... A)


Konquest #5------------------

Jax assigned Cyrax to the realm of Outworld. His mission was to scout out
potential threats from that realm and report his findings to Jax back in
Earthrealm. On one of his ports to Outworld, Cyrax was ambushed by a large
reptilian creature. Druing the battle, the arm console that allowed him to
traverse the realms was damaged. He was stranded in Outworld

        Cyrax had not recognized the warrior he fought to be Reptile due
        to the lizard's strange metamorphosis from his previous form. He
        defended against Reptile's assault with his Sambo attack
        combinations, among other techniques, and eventually defeated him.

                  3 Step Rush (B, B, B)
                  Quicksand (B, B, X)

        Practice Cyrax's Sambo Ketchup pop-up combo.

                  Ketchup (B, B, Back + B)

        Exceptional! Now you must attack Reptile with the Ketchup combo
        once more and, before he hits the ground, juggle him with any
        attack you have learned.

                  Juggle (B, B, Back + B ... A)

        Well done! Now expand your combo training by learning one of
        Cyrax's more advanced Sambo combination attacks.

                  Mustard (B, B, Back + Y)
                  ? (B, B, Back + Y, Forward + Y, Up + Y)

        Excellent! Now for a Branch Style combo that starts with Cyrax's
        Sambo fighting style and goes into his Pulse Blade fighting style.

                  Start in Sambo (B, B, Back + Y, Forward + Y, L)

        Now repeat that last combo and finish it with any attack you have
        learned.

                  Start in Sambo (B, B, Back + Y, Forward + Y, L ... A)


Konquest #6------------------

After Reptile scurried away in defeat, Cyrax was approached by a vampire
woman named Nitara who had been watching the fight. She offered to return
Cyrax to his Earthrealm home if he could retrieve for her a mystical orb
from its hiding place. Nitara could not approach it herself, but Cyrax's
Earthrealm technology would allow him to enter the harsh environment the orb
had been concealed in.

        One technological advancement of Cyrax's cybernetic systems is his
        Slice and Dice cutter (Back, Forward, X). This mechanism can cut
        through opponents even at a distance.

        Attack Nitara with Cyrax's Slice and Dice cutter.

                  Slice and Dice (Back, Forward, X)

        Well done! But that hurt Nitara a bit too much. This time she will
        not be so passive.

                  Slice and Dice (Back, Forward, X)


Konquest #7------------------

When Cyrax had not reported back from Outworld at the pre-designated time,
Jax knew something was wrong. He sent the new recruit Kenshi to search for
Cyrax.

        Another special attack made possible by Cyrax's bionic implants is
        his Spinkick (Down, Back, A). Cyrax is able to deal multiple blows
        by spinning on one leg and repeatedly smacking his opponent with the
        other.

        Show Kenshi how the Spinkick attack works.

                  Spinkicks (Down, Back, A)

        Well done! But Kenshi came here to rescue you, not to be insulted.
        This time he will not allow such an attack.

                  Spinkicks (Down, Back, A)


Konquest #8------------------

Eventually, Agent Kenshi became stranded in Outworld as well when the Special
Forces Outworld Investigation Agency was destroyed by a member of the Red
Dragon clan. Jax and Sonya would have to find some other way to return both
Kenshi and Cyrax to Earthrealm.

        Perhaps one of the most versatile technological advancements in
        Cyrax's arsenal is his Detonator (Forward, Back, B). From a cavity
        within his chest, he can expel a timed bomb to blow his opponents to
        pieces. Attack Sonya.

        Attack Sonya with short-range Detonator. FIRE IN THE HOLE!!!

                  Detonator (Forward, Back, B)

        Cyrax's arsenal also has a long-range Detonator (Back, Forward, B),
        to be used against opponents who like to keep their distance.

        Very explosive! See if you can hit Sonya from a further distance
        with a long-range Detonator. FIRE IN THE HOLE!!!

                  Detonator (Back, Forward, B)

        Good shot! Now see if you can attack Sonya after she has been blown
        into the air by a Detonator blast. FIRE IN THE HOLE!!!

                  Juggle (Back, Forward, B ... )

        You are indeed a demolitions expert. But now comes your final lesson
        with the Detonator. Detonate Sonya into the air and then juggle her
        with the Spinkick.

                  Juggle (Back, Forward, B ... Down, Back, A)


Konquest #9------------------

Next, you will learn Cyrax's more advanced combos. You will spar against
Johnny Cage. Cyrax has never liked any of Johnny Cage's movies and felt
especially robbed of his eight bucks when he saw Johnny's film, NINJA MIME.
Cyrax is not going to beat those eight dollars out of Johnny Cage's skull.

        Perform Cyrax's Ninjitsu Pain Killer Style Branch combo and then
        juggle him with the Slice and Dice special attack.

                  Start in Ninjitsu (B, B, Back + B, L ... Back, Forward, X)

        I guess that is WHAT HE GETS! Now perform Cyrax's Ninjitsu Pain
        Killer Style Branch combo and then juggle the prima donna with the
        Spinkick special attack.

                  Start in Ninjitsu (B, B, Back + B, L ... Down, Back, A)

        Staying in character, Johnny seems to have miraculously come back
        to life! Now perform Cyrax's Style Branch combo beginning with the
        Sambo style, then into the Pulse Blade style, and then juggle him
        senseless with the Slice and Dice special attack.

                  In Sambo
                  (B, B, Back + Y, Forward + Y, L ... Back, Forward, X)

        Now that is what I call entertainment! Finish him off with one final
        Branch Style combo that starts with Sambo, goes into pulse blade,
        and juggles the pretty-boy with the Spinkick.

                  In Sambo
                  (B, B, Back + Y, Forward + Y, L, Down, Back, A)


Konquest #10-----------------

Most impressive! You have learned much through your journey. You have mastered
many fighting styles and beaten many opponents. But there is one oppoent you
still need to confront...

It is one thing to defeat a foe that does not share your thoughts. It is a
completely different situation when confronting a foe that can anticipate
your every move. Your final test will be to face a mirror image of Cyrax.
If you can win 3 out of 5 matches, you will have completed your training.
Good Luck.


==============================================================================
=============================      Drahmin       =============================
==============================================================================

Konquest #1------------------

An Oni is a demon from the Netherealm. They are foul creatures consumed with
hatred and possessed with the desire to inflict pain and suffering upon
others. Drahmin is no exception. With his right arm completely encased within
an iron club, he eagerly crushes his opponents to dust. You must learn to use
this rage to your advantage.

The torturous environemtn of the 5th plane of the Nethrealm can twist any
being into a vicious monster. Such is the story of Drahmin the Oni Tormenter.
Once a mortal man, he was banished to this unforgiving realm and forgotten
for ages. He is no longer the being he once was.

        Drahmin and his Oni companion, Moloch, first encountered the sorcerer
        Quan Chi during a battle with Scorpion. Quan Chi pleaded with the
        two Oni to protect him. In return, he offered to release them from
        the Nethrealm.

        Defend the sorcerer Quan Chi from the ninja spectre, Scorpion, with
        Drahmin's Nethrealm high attacks.

                  Big Whack (B)
                  Gut Smash (Y)
                  Hooking Kick (X)
                  Back Kick (Back + A)

        While using his Nethrealm fighting style, Drahmin can execute 2
        pop-up attacks. (A) and (Down + A). These moves can pop an opponent
        into the air long enough to execute another attack.

        Attack Scorpion with Drahmin's Straight Kick and Rising Blast pop-up
        attacks.

                  Straight Kick (A)
                  Rising Blast (Down + A)

        Attack Scorpion with his Netherealm Straight Kick pop-up attack and
        then, while he is still in the air, attack him 2 more times with
        the Straight Kick to juggle him.

                  Juggle (A ... A ... A)

        Now attack Scorpion with Drahmin's Netherealm Rising Blast pop-up
        attack and then, while he is still in the air, juggle him with any
        of Drahmin's attacks.

                  Juggle (Down + A ... Y)

        Drahmin stooped to slam Scorpion from below...

        Attack Scorpion with Drahmin's Nethrealm low attacks.

                  Low Kick (Down + X)
                  Low Swipe (Down + B)
                  Low Strike (Down + Y)

        While in his Netherealm fighting style, Drahmin tormented Scorpion
        with a Taunt (Z). This move rejuvenated Drahmin's netheressence by
        a small amount.

        Execute 2 successful Taunts to regain full netheressence.

                  Taunt (Z)



Konquest #2------------------

Drahmin and Moloch cast Scorpion away with their combined attack... but for
how long? The ninja spectre gained strength from this realm with each passing
moment. At the same time, Quan Chi's powers were fading the longer he
remained. If Quan Chi had the means to free Drahmin and Moloch, he had to do
it fast. Drahmin had no patience for broken promises. Especially the promise
of freedom.

An Oni has a built-in rage that is difficult to suppress once unleashed.
Drahmin had tapped into this rage when he fought Scorpion.

        Quan Chi himself will face the wrath of an Oni if he does not release
        Drahmin and Moloch from the Nethrealm.

        Practice Drahmin's Oni fighting style high attacks.

                 Iron Lunge (B)
                 Frontal Kick (A)
                 Sidekick (X)
                 Smashing Iron (Back + B)

        While in his Oni fighting style, Drahmin can execute 2 pop-up
        attacks. (Y) and (Down + A). These moves can pop an opponent into
        the air long enough to execute another attack.

        Attack Quan Chi with Drahmin's Crushing Chop and Rising Blast pop-up
        attacks.

                  Crushing Chop (Y)
                  Rising Blast (Down + A)

        Attack Quan Chi with his Oni Crushing Chop pop-up attack and then,
        while he is still in the air, attack him 2 more times with the
        Crushing Chop to juggle him.

                  Juggle (Y ... Y ... Y)

        Now attack Quan Chi with Drahmin's Oni Rising Blast pop-up attack
        and then, while he is still in the air, juggle him with any of
        Drahmin's attacks.

                  Juggle (Down + A ... B)

        Drahmin utilizes a series of Oni low attacks which he uses to
        crush knees and sweep kick.

        Execute Drahmin's Oni low attacks on Quan Chi.

                  Low Swipe (Down + B)
                  Low Strike (Down + Y)
                  Sweep (Back + A)
                  Low Kick (Down + X)

        While in the Oni fighting style, Dramin can Shove (Z) a blocking
        opponent. This move is useful to push a blocking opponent away from
        you.

        Shove your blocking opponent away from you 5 times.

                  Shove (Z)


Konquest #3------------------

Quan Chi needed more information about the 5th plane of the Netherealm in
order to devise a means of escape. The two Oni took him to an extremely
ancient structure where Drahmin had seen tablets covered with unfamiliar
writing.

The entrance to the site had been blocked by fallen stone debris. Drahmin
smashed a larger blocks to pieces with his Iron Club and the three of them
walked into the old roffless structure.

        The strength of Drahmin's Iron Club attacks are tremendous.

        Attack Quan Chi with Drahmin's Iron Club high attacks.

                  Head Smash (B)
                  Leaping Smash (Up + B)
                  Uppercut (Y)
                  Iron Strike (A)
                  Neck Jab (X)
                  Power Strike (Back + X)

        While in his Iron Club fighting style, Drahmin can execute 2
        pop-up attacks. (Back + Y) and (Down + A). These moves can pop an
        opponent into the air long enough to execute another attack.

        Attack Quan Chi with Drahmin's Doom Chop and Rising Blast pop-up
        attacks.

                  Doom Chop (Back + Y)
                  Rising Blast (Down + A)

        Attack Quan Chi with your Iron Club Doom Chop pop-up attack and
        then, while he is still in the air, attack him 2 more times with
        the Doom Chop to juggle him.

                  Juggle (Back + Y ... Back + Y ... Back + Y)

        Now attack Quan Chi with Drahmin's Iron Club Rising Blast pop-up
        attack and then, while he is still in the air, juggle him with any
        of Drahmin's attacks.

                  Juggle (Down + A ... X)

        Drahmin utilizes a series of Iron Club low attacks, which he uses to
        crush knees and sweep kick.

        Execute Drahmin's Iron Club low attacks on Quan Chi.

                  Mid Swipe (Down + B)
                  Low Strike (Down + Y)
                  Iron Sweep (Back + A)
                  Low Kick (Down + X)


Konquest #4------------------

As Quan Chi was reading from an old stone tablet, Scorpion smashed it to
dust with a shot of his spear. Quan Chi called for protection and Drahmin
and Moloch sprung into action once again.

        One devastating blow Drahmin used to pummel Scorpion was his Super
        Uppercut (Down, Back, B)

        Attack Scorpion with Drahmin's Super Uppercut.

                  Super Uppercut (Down, Back, B)

        Scorpion shook off the pain and attacked Drahmin.

                  Super Uppercut (Down, Back, B)


Konquest #5------------------

Quan Chi had fled down a corridor. In his bewilderment, Moloch loosened his
grip on Scorpion just enough for the ninja to escape. Scorpion then chased
after Quan Chi. Moloch and Drahmin were not far behind. Up ahead, they saw
the sorcerer open some sort of portal and jump through. Scorpion followed,
Quan Chi had indeed left them behind. But as they drew nearer to the mystical
structure, it was clear to them that the portal had not yet closed. Moloch and
Drahmin crossed through the void into Outworld.

        Once in Outworld, Drahmin's putrid flesh began attracting insects
        from all around until he was surrounded by a swarm of Outworld
        Rotflies (Back, Forward, Y)

        Practice hurling 3 Balls-O-Flies at your betrayer, Quan Chi.

                  Ball-O-Flies (Back, Forward, Y)

        Quan Chi is disgusted by the Rotflies. He will dodge them if you
        attack again.

                  Ball-O-Flies (Back, Forward, Y)


Konquest #6------------------

Moloch and Drahmin had emerged in Outworld next to a large circular stone
disc that was lying on its side. Its shape was vaguely familiar to Drahmin.
Suddenly there was a scent of mortal flesh in the air. It was Moloch who
smelled it first. The mortal had not noticed them until it was too late. The
two Oni pounced on their prey.

        The mortal was stunned by the first attack. Drahmin seized the
        moment and attacked the cyborg with a Propellar Clock pop-up
        attack (Forward, Forward, Y).

        Attack the yellow mortal with Drahmin's Propellar Clock pop-up
        attack.

                  Propeller Clock (Forward, Forward, Y)

        The mortal is quite resilient!

        Attack it with the Propeller Clock pop-up attack and then, while it
        is still in the air, juggle it with the Ball-O-Flies attack.

                  Juggle (Forward, Forward, Y ... Back, Forward, Y)

        The mortal's shjell is tougher than you had thought!

        Crack its shell with a Propeller Clock and then, while it is still
        in the air, Slam it with a Super Uppercut.

                  Juggle (Forward, Forward, Y ... Down, Back, B)

        Even Moloch is impressed with the mortal's ability to withstand the
        attacks!

        Attack it with the Propeller Clock pop-up and then, while it is
        still in the air, juggle it with another Propeller Clock pop-up
        attack.

                  Juggle (Forward, Forward, Y ... Forward, Forward, Y)

        It seems the mortal has regained its health in some way. It is
        fighting back. Attack it with another Propeller Clock pop-up 4
        times.

                  Propeller Clock (Forward, Forward, Y)


Konquest #7------------------

Drahmin and Moloch were close to tasting mortal flesh when the prey they
had been attacking spit out an enchanted object that burst into a loud
fireball. The two Oni ran from the mortal for fear of another attack. They
spent the coming months in the forests near a small town, eating mortals that
wandered too close to the treeline.

        Li Mei has wandered too close to the treeline!

        Knock her out with 3 of Drahmin's Punching Bag Throws. You must
        be in the Oni or the Nethrealm fighting style to execute the attack.

                  Punching Bag Throw (Forward +Z)

        The female mortal is still conscious!

        Attack the mortal with another Punching Bag Throw and then, while
        it is still in the air, juggle it with a Straight Kick in the
        Nethrealm fighting style followed by a Super Uppercut.

                  Juggle (Forward + Z ... A ... Down, Back, B)

        The female mortal still lives!

        Attack the mortal with another Punching Bag Throw and then, while
        it is still in the air, juggle it with a Crushing Chop in the Oni
        fighting style, followed by a Propeller Clock.

                  Juggle (Forward + Z ... Y ... Forward, Forward, Y)

        The mortal has rejuvenated it's health somehow! Throw it 4 times
        with the Punching Bag Throw.

                  Punching Bag Throw (Forward + Z)


Konquest #8------------------

Indeed you are most fortunate. You will now have the honor of participating
in The Trial Of Blood!

        Make Sonya bleed 40 pints of blood before she defeats you or time
        runs out.


Konquest #9------------------

Your might will now be tested. Shatter this gemstone to prove that you are
the strongest Oni in the Nethrealm.

        Press A rapidly to raise the bar in the meter, you have 10 seconds
        to do so.


Konquest #10-----------------

Most impressive! You have learned much through your journey. You have
mastered many fighting styles and beaten many opponents. But there is one
opponent you still need to confront.

It is one thing to defeat a foe that does not share your thoughts. It is a
completely different situation when confronting a foe that can anticipate
your every move. Your final test will be to face a mirror image of Drahmin.
If you can win 3 out of 5 matches, you will have completed your training.
Good Luck.





==============================================================================
=============================       Frost        =============================
==============================================================================

Konquest #1------------------

The mysterious Lin Kuei Frost has powers and abilities that closely resemble
those of Sub-Zero. Her past is not known, but her moves are becoming
legendary. Although she is still in training herself, she will make an
excellent subject for study on this journey.

The name Tong Bei, or Tong Bei Quan, can be translated as 'Fist of The
Spreading Power From The Back'. Like Frost's mysterious history, the origin
of this fighting style is unclear. Frost used Tong Bei to win the recent Lin
Kuei recruiting tournament.

        With the former Lin Kuei member Cyrax as your sparring partner,
        practice the Tong Bei basic attacks that Frost used to win the
        tournament.

                  Cold Strike (B)
                  Slapping Palm (Y)
                  Icy Maul (Back + Y)
                  Cutting Gut Kick (A)
                  Frosty Kick (X)
                  Power Kick (Up + A)

        Very good. Frost's Tong Bei fighting style has 3 different pop-up
        attacks. These attacks allow her to pop an opponent into the air long
        enough to execute another attack.

        The first one is called Ice Crusher

                  Ice Crusher (Up + B)

        Excellent! Now you must learn another of Frost's winning pop-up
        attacks.

        This one is called Winter Winds.

                  Winter Winds (Up + X)

        Exceptional! Now you must practice Frost's final Tong Bei pop-up
        attack.

        The last one is called Northern Light.

                  Northern Light (Up + Y)

        The legendary warrior and Grand Master of the Lin Kuei clan,
        Sub-Zero, has noticed your exceptional skills. Impress him further
        by juggling Cyrax with a pop-up combo in Frost's Tong Bei fighting
        style.

        You will start with the Ice Crusher, juggle him with the Winter
        Winds, and then juggle him again with the Northern Lights pop-up
        attack before he hits the ground.

                  Juggle (Up + B, Up + X, Up + Y)

        Excellent. It is no surprise that Frost was the victor of the
        Lin Kuei tournament. Now you must practice Frost's Tong Bei low
        attacks.

                  Falling Strike (Down + B)
                  Low Rising Strike (Down + Y)
                  Low Poke (Down + A)
                  Frozen Elbow (Down + X)
                  Thrusting Low Kick (Back + X)
                  Low Roundhouse (Back + A)
                  Corkscrew Strike (Back + B)

        While in the Tong Bei style. Frost can slide herself backward.
        This Escape maneuver allows her to put distance between herself and
        her opponent.

        Execute 2 successful Escapes to quickly get yourself out of harm's
        way.

                  Escape (Z)


Konquest #2------------------

Grand Master Sub-Zero was impressed with your Tong Bei fighting skills, and
will now train you in the fighting of Yuan Tang. For the remainder of your
training, you will refer to him as 'Sifu'

Yuan Yang Quan, or Mandarin Duck Fist, is a martial art rarely seen outside
of China. Although not much is known about Yuan Yang as a whole, many Chinese
styles have adopted its kicking methods, which were reputed to be very
effective.

        Sifu Sub-Zero will now begin with your Yuan Tang basic training.

                  Open Hand Strike (B)
                  Upward Strike (Down + B)
                  Dual Duck Strike (Y)
                  Thrusting Roundhouse (A)
                  Duck Leg Strike (X)
                  Strong Fist (Forward + B)

        Well done. Now Sifu will test what you have learned. Attack him
        with the Yuan Yang basic attacks.

                  Open Hand Strike (B)
                  Upward Strike (Down + B)
                  Dual Duck Strike (Y)
                  Thrusting Roundhouse (A)
                  Duck Leg Strike (X)
                  Strong Fist (Forward + B)

        You have passed your first test. Now Sifu will instruct you on the
        nuances of pop-up attacks. These attacks allow you to pop an opponent
        into the air long enough to execute another attack.

        Execute the Yuan Yang Lifting Head Kick pop-up attack 3 times on
        Sifu.

                  Up + A ... Up + A ... Up + A

        Most impressive. Now Sifu will instruct you as you learn the Yuan
        Yang low attacks.

                  Low Winged Strike (Down + Y)
                  Grounded Duck (Down + A)
                  Tripping Strike (Back + X)
                  Sweep Kick (Down + X)


Konquest #3------------------

Sifu Sub-Zero is quite enthusiastic about your progress and will now advance
your training beyond that of an average warrior. He has noticed that you
possess a similar freezing ability to his own, and will train you to harness
that power.

By flash-freezing water vapor, Sifu Sub-Zero can form intricate solid objects.
One such object is his Kori Blade. Sifu will help you discover if you in fact
possess the mental concentration to perform this effect as well.

        It seems that Sifu's years of experience, and enchantment from the
        Dragon Medallion, allow him to form a much larger weapon than you
        are capable of creating. No matter. Two smaller weapons can be just
        as effective as one large weapon.

        Attack your Sifu with these Double Dagger basic attacks.

                  Gut Stab (B)
                  Stamping Blade (Up + B)
                  Dual Lunge (Y)
                  Side Kick (A)
                  Pop Kick (X)

        You will now be tested. Sifu will spar with you. Attack him with the
        Double Dagger basic attacks you have learned.

                  Gut Stab (B)
                  Stamping Blade (Up + B)
                  Dual Lunge (Y)
                  Side Kick (A)
                  Pop Kick (X)

        You have passed the test, and will now learn low attacks with your
        Double Daggers.

                  Low Stagger (Back + B)
                  Low Strike (Down + B)
                  Low Stab (Down + Y)
                  Low Chop (Down + A)
                  Low Moon Strike (Down + X)

        Again, you will be tested. Attack Sifu with the Double Dagger low
        attacks you have just learned. He will defend himself this time.

                  Low Stagger (Back + B)
                  Low Strike (Down + B)
                  Low Stab (Down + Y)
                  Low Chop (Down + A)
                  Low Moon Strike (Down + X)

        Exceptional. Sifu would like to assess your ability to perform a
        pop-up attack with your Double Daggers.

        Perform the Lifting Daggers pop-up attack and, before Sifu hits
        the ground, attack with a pop-up kick.

                  Lifting Dagger (Back + Y ... X)

        Well done! Now for an effective, yet very tricky weapon attack
        called an Impale. This move lodges your weapons into your opponent's
        body to constantly drain life. Once you have successfully Impaled
        your opponent, however, you are no longer able to use that weapon.

        Impale Sifu with your Double Daggers. This will be the end of your
        basic Double Dagger training, as Sifu will need medical attention
        should you pass the test.

                  Impale (Z)


Konquest #4------------------

Very well done! It seems you have the ability to control your freezing
powers. Good. You will now expand your training to encompass your ability...
to freeze.

Sifu Sub-Zero has dressed his wounds from your last lesson, and will continue
to train you.

        Sifu has the ability to freeze his opponent solid. He would like to
        see if you have this ability as well. Freeze Sifu Sub-Zero...

        Funnel your Fa Jing through your hands and try to freeze Sifu.

                  Ground Ice (Down, Back, A)

        Most interesting! It seems your freeze attack travels along the
        ground! Sifu surmises that this must mean it only affects an opponent
        whose feet are placed upon the ground. Let us test this theory...
        in kombat.

        Freeze Sifu Sub-Zero 3 times before time runs out.

                  Ground Ice (Down, Back, A)


Konquest #5------------------

Although Sifu Sub-Zero was frozen, he was not injured in any way. He is used
to the cold. What he is not used to is the speed at which you are learning to
harness your freezing powers. You will now speed up your training and learn
the Icy Slide move Sifu had perfected many years ago. Sifu Sub-Zero has
progressed beyond such novice moves, but he will teach you this basic
maneuver.

Focus your Fa Jing through your feet, and slide underneath Sifu to trip him
up.

        If you indeed have this ability, you should be able to execute 3
        Slide moves before time runs out.

                  Slide (Down, Forward, X)

        Incredible! It seems you have the gift! Now for your test.

        Attack Sifu with the Icy Slide 3 times before time runs out.

                  Slide (Down, Forward, X)


Konquest #6------------------

Too much practice in one area is not good. Sifu Sub-Zero will now switch
to a different lesson to better round out your training. You will study
attack combinations. By combining attacks, a warrior can more effectively
kombat his or her opponent.

        Practice these Tong Bei combos on Sub-Zero.

                  Shiver (B, Y)
                  Spring and Autumn (A, A)

        You have learned these first combos well. Now for your test. Attack
        Sifu with the combos you have just learned. He will not make it easy
        for you.

                  Shiver (B, Y)
                  Spring and Autumn (A, A)

        Excellent. Now for some more advanced combos.

                  Chills (B, B, Back + Y)
                  Harmony (Y, Y, Up + Y)
                  Crazy Monkey (B, B, Y, Up + X)
                  ? (B, B, Y, Y, Up + Y)

        Once again, you will be tested by Sifu Sub-Zero. Attack him with
        the combos you have just learned.

                  Chills (B, B, Back + Y)
                  Harmony (Y, Y, Up + Y)
                  Crazy Monkey (B, B, Y, Up + X)
                  ? (B, B, Y, Y, Up + Y)


Konquest #7------------------

Sifu Sub-Zero believes that you can handle training at a quicker pace. The
next lesson will include combos from both the Yuan Tang and the Double Daggers
fighting styles.

        You will begin with combos in the Yuan Yang fighting style. Begin.

                  Mandarin Duck Fists (B, Y)
                  Deadly Decoy (X, X, A)
                  Waterfall (X, X, Forward + B)

        Sifu will now test you. Perform the combos you have just learned. He
        will be quite hard on you this time.

                  Mandarin Duck Fists (B, Y)
                  Deadly Decoy (X, X, A)
                  Waterfall (X, X, Forward + B)

        Very well done! Sifu Sub-Zero will now push you to your limits
        with these more advanced Yuan Yang combos.

                  ? (X, X, Up + A)
                  ? (B, B, Up + A)
                  ? (X, X, B, Y)
                  ? (X, X, B, B, Up + A)

        Now for your Yuan Yang advanced combo test. Perform the combos you
        have just learned on Sifu Sub-Zero.

                  ? (X, X, Up + A)
                  ? (B, B, Up + A)
                  ? (X, X, B, Y)
                  ? (X, X, B, B, Up + A)

        Your Yuan Yang combo training is complete! You will now begin
        Double Dagger combo training. Remember to focus your Fa Jing
        through your hands to form the daggers themselves.

                  Cold Feet (A, A, A)
                  Frozen Storm (B, B, B, B)

        Enough practice. Now for the test. Attack Sifu with the Double
        Dagger combos you just learned.

                  Cold Feet (A, A, A)
                  Frozen Storm (B, B, B, B)

        Well done! Now as a surprise test, Impale Sifu Sub-Zero before time
        runs out.


Konquest #8------------------

Indeed you are most fortunate! Your main training is complete! While Sub-Zero
bandages his wounds from your surprise test, you will participate in an
unofficial Trial of Blood!

        The unsuspecting Sonya Blade is en route to meet with Sub-Zero.
        Practice all you have learned to make her blood 50 pints of blood
        before she defeats you or time runs out.


Konquest #9------------------

Raiden has arrived with disturbing news for Sub-Zero. The sorcerers Quan Chi
and Shang Tsung have formed an alliance in Outworld. He has requested
Sub-Zero's help in defeating them. If Sub-Zero accepts, your training will
abruptly end. Frost must prove herself skilled enough to accompany Sub-Zero
on his journey and continue her training.

        Prove that you are a skilled warrior by performing some Style Branch
        combos on Raiden. A Style Branch combo switches from one fighting
        style to the other. These start in the Tong Bei style and go into
        the Yuan Yang style.

                  Start in Tong Bei (B, B, Y, Y, L, X, A)
                  Start in Tong Bei (B, B, Y, Y, L, X, B, Y)

        Sifu Sub-Zero is pleased with your execution of those first two
        Style Branch combos and believes that you are skilled enough to
        learn 3 more.

                  Start in Tong Bei (B, B, Y, Y, L, X, Up + A)
                  Start in Tong Bei (B, B, Y, Y, L, X, Forward + B)
                  Start in Tong Bei (B, B, Y, Y, L, X, B, B, Up + A)

        Sub-Zero is impressed that you learned to do a Style Branch combo
        on your own. Show him that you know even more, by executing these
        combos that start in the Yuan Yang fighting style and go into the
        Double Dagger fighting style.

                  Start in Yuan Yang (B, B, L, B, B, B, B)
                  Start in Yuan Yang (X, X, B, B, L, B, B, B)

        Raiden is beginning to accept you as a possible ally in the fight to
        save Earthrealm. If only you knew how to Style Branch all three of
        your styles into one long combo. Ha! You will show them that your
        skills are indeed worthy of their quest.

        Perform a Style Branch combo that starts in Tong Bei, goes into
        Yuan Yang, and finishes with the Double Daggers.

                  Start in Tong Bei (B, B, Y, Y, L, X, B, B, L, B, B, B)

        Raiden is impressed. But you must pass this one test before he will
        believe you can handle yourself against the Deadly Alliance. You
        must Impale him with your Double Daggers. If you do, he will allow
        Sub-Zero to bring you along.


Konquest #10-----------------

Most impressive! Sub-Zero has taught you well. You have mastered many fighting
techniques, and have even passed Raiden's test. You are indeed the greatest
warrior in the Lin Kuei clan. But there is one opponent you will need to
confront...

It is one thing to defeat a foe that does not share your thoughts. It is a
completely different situation when confronting a foe that can anticipate
your ever move. Your final test will be to face a mirror image of Frost. If
you can win 3 out of 5 matches, you will have complete your training.
Good Luck.



==============================================================================
=============================      Hsu Hao       =============================
==============================================================================

Konquest #1------------------

The Red Dragon operative Hsu Hao's strength is his ability to concentrate on
one objective at a time. He is not easily distracted and lives to serve the
will of his clan. This characteristic may be a side effect of his cybernetic
heart. Without ambition, there can be no distraction. All that remains is
duty.

With a history of over 2000 years, Shaui Chiao is the oldest martial art in
China. The Red Dragon clan have adopted it as a standard fighting style for
entry-level recruits. Although Hsu Hao was already an accomplished martial
artist, he was still required to learn Shaui Chaio once he joined their
secretive organization.

        Mavado was in charge of training Hsu Hao. With his heart removed and
        replaced with a cybernetic life support apparatus. Hsu Hao made for
        an excellent student who was extremely focused.

        Practice Hsu Hao's Shuai Chiao high attacks with Mavado.

                  Single Hand Strike (B)
                  Lunging Palm (Back + B)
                  Uppercut (Y)
                  Crouching Chop (Down + Y)
                  Front Snapkick (A)
                  Rising Knee (X)

        Mavado will test what you have learned. See if you can attack him
        with the Shuai Chiao high attacks he just taught you.

                  Single Hand Strike (B)
                  Lunging Palm (Back + B)
                  Uppercut (Y)
                  Crouching Chop (Down + Y)
                  Front Snapkick (A)
                  Rising Knee (X)

        You have passed your first test. Now you must learn the Shuai Chiao
        low attacks.

                  Low Wing Strike (Down + B)
                  Shoulder Lunge (Forward + Y)
                  Crouching Sweep (Down + A)
                  Sweep (Back + X)
                  Low Kick (Down + X)

        For your second test, you will attack Mavado with the low attacks
        you have just learned.

                  Low Wing Strike (Down + B)
                  Shoulder Lunge (Forward + Y)
                  Crouching Sweep (Down + A)
                  Sweep (Back + X)
                  Low Kick (Down + X)

        You are of a single-mindedness that makes for enhanced learning
        capabilities. Mavado will see how well you can switch to another
        mode of attack and still retain that concentration.

        Throw Mavado by grabbing his feet and tossing him into the air.

                  Throw (Forward + Z)


Konquest #2------------------

You have completed your Shaui Chiao training and will now begin the second
style required of new recruits. Wrestling may not be a particularly flashy
martial art, but it is very effective.

        Mavado will teach you Wrestling high attacks.

                  Rising Neck Strike (Down + B)
                  Strong Hook Punch (Y)
                  Spinning Backfist (Back + Y)
                  Straight Kick (A)
                  Front Kick (X)

        You will now be tested. Attack Mavado with the Wrestling high
        attacks you just learned.

                  Rising Neck Strike (Down + B)
                  Strong Hook Punch (Y)
                  Spinning Backfist (Back + Y)
                  Straight Kick (A)
                  Front Kick (X)

        Most impressive. Mavado has never had a pupil who learned as fast
        as you have. He will now extend your Wrestling training to include
        low attacks.

                  Low Jab (Down + Y)
                  Low Kick (Down + A)
                  Low Shin Kick (Down + X)

        Now that you know the Wrestling low attacks, you will be tested once
        again.

        Attack Mavado with the Wrestling low attacks you just learned.

                  Low Jab (Down + Y)
                  Low Kick (Down + A)
                  Low Shin Kick (Down + X)

        Mavado sees much promise in you. He will teach you wrestling throws,
        but only because he thinks you can handle it. He will not, however,
        make it an easy lesson.

                  Back Breaker (B)
                  Shoulder Toss (Back + B)

        A useful Wrestling move is the Reversal. This attack will allow you
        to stop an opponent's attack long enough to counter with your own
        attack.

        Counter Mavado's attack with a Reversal move.

                  Reversal (Z)


Konquest #3------------------

Once Hsu Hao had completed his basic training of the required fighting
styles, he was allowed to choose a weapon style from a vast collection of
blades in the Red Dragon arsenal. Hsu Hao chose the Sun-Moon Blades.

        Like Mavado's hookswords, the Sun-Moon Blades are a double-weapon
        fighting style. Mavado will teach you the basic high attacks of
        this unusual weapon style.

                  Downward Circling Sword (Back + B)
                  Twisting Sword (Y)
                  Rising Strike (Down + Y)
                  Upward Circling Sword (Back + Y)
                  Gut Strike (A)
                  Push Strike (Forward + A)
                  Edge Stab (X)
                  Rising Chop (Down + X)

        Now defend yourself against Mavado with the Sun-Moon high attacks
        you have just learned.

                  Downward Circling Sword (Back + B)
                  Twisting Sword (Y)
                  Rising Strike (Down + Y)
                  Upward Circling Sword (Back + Y)
                  Gut Strike (A)
                  Push Strike (Forward + A)
                  Edge Stab (X)
                  Rising Chop (Down + X)

        Next, Mavado will teach you the Sun-Moon low attack basics.

                  Cutting Sword (Down + A)
                  Piercing Low Strike (Down + B)

        Mavado will test you on your Sun-Moon low attack knowledge. Do not
        disappoint him. If you pass this final test, you will become a
        full member of the Red Dragon and receive your first assignment.

                  Cutting Sword (Down + A)
                  Piercing Low Strike (Down + B)


Konquest #4------------------

Hsu Hao completed his training and Mavado gave him the first assignment. He
was to infiltrate the Special Forces by posing as a former member of a secret
Chinese military group. From the inside, the Red Dragon clan could keep
track of the Special Forces as well as covertly feed them information about
their rival clan, the Black Dragon. The Special Forces would be unwittingly
destroying the Black Dragon for Mavado's clan.

        Hsu Hao impressed the Special Forces with his fighting skills and
        was commissioned as a free agent. He slowly gained the trust of the
        organization for his help in the capture of Black Dragon clan
        members.

        Attack the Black Dragon member, Kano, with Hsu Hao's Cyris Stomp
        2 times.

                  Cyrus Stomp (Back, Forward, A)

        Kano won't go down without a fight, but you must capture him to
        gain the trust of the Special Forces. Apply your boots to his head
        3 more times to knock him out.

                  Cyrus Stomp (Back, Forward, A)


Konquest #5------------------

Hsu Hao's track record gained notoriety within the Special Forces. He seemed
to have a 6th sense about the Black Dragon and brought down many of their
members. This ability was exploited to its fullest potential by Jax and
Sonya, whose special task it was to deal with that criminal organization.
They regularly included Hsu Hao in their operations.

        Kano has escaped from a Special Forces prison truck. Bring him in
        with Hsu Hao's Khan Klap attack.

                  Khan Klap (Back, Down, B)

        Kano is getting his second wind. Blow him away again with his Khan
        Klap attack.

                  Khan Klap (Back, Down, B)


Konquest #6------------------

Although the Black Dragon was seemingly destroyed, Mavado felt that it would
serve the Red Dragon best if Hsu Hao remained under cover until further
notice. He was eventually asked by the Special Forces to remain with Jax
and Sonya's group to start up the Outerworld Investigation Agency. Kenshi
also joined the Agency around this time.

        Practice your Shuai Chiao combos with Special Forces agent Kenshi.

                  Bottle Opener (Y, Y)
                  Bone Crusher (B, B, A)

        Now spar with Kenshi, using those same Shuai Chiao combos.

                  Bottle Opener (Y, Y)
                  Bone Crusher (B, B, A)

        Show Kenshi Hsu Hao's more complicated combos.

                  Asylum (B, B, Back + B)
                  Chaos (B, B, Y, Y)

        Kenshi is impressed. He wants to practice countering those last
        combos.

                  Asylum (B, B, Back + B)
                  Chaos (B, B, Y, Y)


Konquest #7------------------

Hsu Hao's new orders came when his superior, Mavado, instrcuted him to
destroy the Outerworld Investigation Agency's ability to travel to Outworld.
Once this task was accomplished, he was then to rendezvous with Mavado in
that realm to receive further instruction.

        Before parting, Mavado would like to see what you have learned since
        your time amongst the Special Forces.

        Show him a Wrestling combo that you have developed.

                  Insanity (Back + Y, Back + Y)

        Mavado is intrigued with this new move. He will test you unofficially
        to see how effective it is in kombat.

                  Insanity (Back + Y, Back + Y)


Konquest #8------------------

Mavado is impressed that you have continued practicing the Red Dragon
fighting styles he taught you. He would like to see more before parting.

        Show Mavado the new Sun-Moon attack combos you have developed.

                  The Khan (B, Forward + A)
                  Lost Dragon (X, Forward + A)
                  Setting Sun (Back + B, Back + Y)

        Most impressive! But Mavado will need to see those combos put to
        the test. He will try to defeat you this time.

                  Red Dragon Returns (B, Forward + A)
                  Lost Dragon (X, Forward + A)
                  Setting Sun (Back + B, Back + Y)


Konquest #9------------------

Hsu Hao gained access to a small, but very powerful, explosive device and
made his way to the underground chamber that housed the inter-realm portals
used by the Outerworld Investigation Agency. He powered-up the portal to
Outworld and activated the explosive device with a short countdown just as
Jax came barreling down upon him.

        You must escape from Jax. Use a Style Branch combo that starts with
        the Shuai Chiao style, then goes into Wrestling, and then finish
        with your Sun-Moon blades.

                  Shuai Chiao (B, B, Y, L, Back + Y, L, Back + Y)

        Jax was not sure what you were up to, but now that he knows your
        intentions, he will do his best to stop you.

        Use the combo again.

                  Shuai Chiao (B, B, Y, L, Back + Y, L, Back + Y)

        Make Jax BLEED!!! Once you have drained Jax of enough blood, toss
        a grenade at the main control panel and jump through the portal to
        Outworld to meet up with Mavado for further orders.


Konquest #10-----------------

Most impressive! You have learned much through your journey. You have
mastered many fighting styles and beaten many opponents. But there is one
opponent you still need to confront...

It is one thing to defeat a foe that does not share your thoughts. It is a
completely different situation when confronting a foe that can anticipate
your every move. Your final test will be to face a mirror image of Hsu Hao.
If you can win 3 out of 5 matches, you will have completed your training.
Good Luck.


==============================================================================
=============================        Jax         =============================
==============================================================================

Konquest #1------------------

As na operative of the Special Forces, Jax had developed many special moves
that gave him the edge he needed to destroy the Black Dragon. Now that the
Red Dragon has infiltrated and destroyed his hidden Special Forces base, Jax
must refocus his energy on this new threat to peace.

Jax's newly designed cybernetic arms offer better range of motion and and
faster recoil, allowing for a move he calls the Piston Punch. This move
utilizes rapid multiple strikes that push his opponent back, rendering them
momentarily helpless.

        As a member of the Red Dragon, Hsu Hao was responsible for the
        destruction of the Outerworld Investigation Agency; a branch of the
        Special Forces designed to protect Earth from invasion.

        Hsu Hao has much to answer for. Practice Jax's Piston Punch attack
        3 times before time runs out.

                  Piston Punch (Down, Forward, B)

        You are an excellent student. But now you must use what you have
        learned in kombat.

        Hit Hsu Hao with Jax's Piston Punch 3 times before he defeats you
        or time runs out. But take heed, Hsu Hao will not make it easy for
        you.

                  Piston Punch (Down, Forward, B)


Konquest #2------------------

Excellent! You have mastered the Piston Punch technique. But the road to your
destiny is long traveled. There is much more to be learned.

This next trial pits you against Mavado, another member of the Red Dragon
Clan.

        You must learn to harness your Fa Jing, or Inner Power. Jax has
        learned to focus his Fa Jing into a powerful earth-shaking move
        he calls the Ground Pound.

        Practice Jax's Ground Pound move 3 time sbefore time runs out.

                  Ground Pound (Forward, Forward, Down, A)

        Again, you have proven to be a quick study. But let us see how you
        fare in Kombat.

        Hit Mavado with Jax's Ground Pound 3 times before he defeats you or
        time runs out.

                  Ground Pound (Forward, Forward, Down, A)


Konquest #3------------------

Most impressive! You have completed yet another trial. Let us move on to
Jax's third special attack, his Machine Gun.

Jax's Machine Gun attack is a great strategy for keeping an opponent away
from you. In this next trial, you will practice on Quan Chi.

        Attack Quan Chi with Jax's Machine Gun special move 3 times before
        time runs out.

                  Machine Gun (Back, Forward, X)

        Now you understand. Your skills are improving. But let us see how
        well you handle yourself against a moving opponent.

        Hit Quan Chi with Jax's Machine Gun special move 3 times before he
        defeats you or time runs out.

                  Machine Gun (Back, Forward, X)


Konquest #4------------------

You have mastered each of Jax's special attacks. Now has come the time to
combine their strengths.

There will be no practice round this time. You must prove to Reptile that you
are the superior warrior.

        Attack Reptile with Jax's Piston Punch. Ground Pound, and Machine
        Gun moves before he defeats you or time runs out.

                  Piston Punch (Down, Forward, B)
                  Ground Pound (Forward, Forward, Down, A)
                  Machine Gun (Back, Forward, X)


Konquest #5------------------

You bring honor to Earthrealm. You have successfully proven your mastery
of Jax's special attacks. Your next lesson will be to learn one of Jax's
martial arts fighting styles.

Muay Thai, or Thailand kickboxing is one of the oldest martial art forms.
Muay Thai's origin, along with much of Thai history, was lost during the
invasion of the Burmese army.

        Practice these Muay Thai moves.

                  Forward Foot Push (X)
                  Straight Punch (Y)
                  Roundhouse (Up + A)
                  Spinning Strike (Back + B)
                  Low Swing Punch (Down + Y)
                  Farewell Knee (A)

        Very well done. Now you must master attack combinations. Utilizing
        combos will greatly increase the damage done to your opponent.

        Practice these Muay Thai combos before your time runs out.

                  Boot Kamp (A, A, X)
                  I'm Gonna Get Ya (Y, Y, Up + A)
                  Jax Special (Y, Y, Back + B, Y)
                  What You Get (Y, Y, X)
                  Get Some Sucka (Back + B, Y)
                  Rush N Hook (Y, Y, B)

        Excellent. I have chosen my student well. Let us now see how much
        you have learned.

        Execute these Muay Thai commands on Shang Tsung before he defeats
        you or before time runs out.

                  Boot Kamp (A, A, X)
                  I'm Gonna Get Ya (Y, Y, Up + A)
                  Jax Special (Y, Y, Back + B, Y)
                  What You Get (Y, Y, X)
                  Get Some Sucka (Back + B, Y)
                  Rush N Hook (Y, Y, B)


Konquest #6------------------

You are indeed worthy of the warrior's virtue. Now that you have mastered
some of Jax's Muay Thai combos, let us move on to another of Jax's fighting
styles, Judo.

In 1882 Judo was developed in Japan by Jigoro Kano. It is a descendent of
Japanese jujutsu with an emphasis on self-defense and sport competition.

The Judo philosophy is maximum efficiency with minimum effort. A kombatant
using Judo will try to use his opponent's energy and weight against him by
controlling his center of gravity.

        Judo is known for its throwin techniques. Throws are used to attack
        opponents who defend excessively.

        Perform these Judo moves before the time runs out. Remember, every
        obstacle can be overcome.

                  Perform a Suplex (B)
                  Perform a Leg Trip Throw (Y)
                  Now do a regular throw (Forward + Z)

        Excellent. Now you must expand your training by mastering a few
        Judo combos.

                  Groundwork (X, X, A)
                  Metal Fury (X, X, Back + Y)

        I am indeed impressed! Now execute these combos and throws on Kano
        once more before he defeats you or before time runs out.

                  Groundwork (X, X, A)
                  Suplex (B)
                  Metal Fury (X, X, Back + Y)
                  Leg Trip Throw (Y)
                  No Mans Land (X, X, L, X)


Konquest #7------------------

Indeed you are most fortunate. You will now have the honor of participating
in The Trial of Blood!

        Make Drahmin bleed 50 pints of blood before he defeats you or time
        runs out.


Konquest #8------------------

Excellent! Now you must learn Jax's weapon style, the Tonfa.

The Tonfa was originally the handle from a hand-operated grain mill used on
farms.

As early as 1477, there were bans on the use of weapons in Okinawa. The
Okinawans began underground training in unarmed and armed kombat.

        Hit Scorpion 9 time swith the Tonfa before time runs out.

                  Spear Hand (B)
                  Double Strike (Forward + B)
                  Scissor Sweep (Down + Y)
                  Scissor Strike (A)
                  Uppercut Strike (Down + A)
                  Roudnhouse Elbow (X)
                  Low Back Hand (Down + X)
                  Tonfa Sweep (Back + X)
                  Downward Strike (Y)


Konquest #9------------------

Now that you have learned the basic combos, let's learn some of his combos
that change from one style into another style.

        Try this combo that starts in Muay Thai and goes into Judo.

                  Start in Muay Thai (Y, Y, L)

        Now execute that combo one more time, but this time add none more
        hit.

                  Start in Muay Thai (Y, Y, L, X)

        Now add a final blow that finishes the combo we just learned.

                  Start in Muay Thai (Y, Y, L, X, Back + Y)

        Now execute one of Jax's combos that spans all 3 of his styles.

                  Start in Muay Thai (Y, Y, L, X, L, X)


Konquest #10-----------------

It is one thing to defeat a foe who does not share your thoughts. It is a
completely different situation when confronting a foe who can anticipate
your every move.

Your final test will be to face a mirror image of Jax. If you can win 3 out
of 5 matches, you will have completed your training. Good Luck.




==============================================================================
=============================    Johnny Cage     =============================
==============================================================================

Konquest #1------------------

The Hollywood move star Johnny Cage is more concerned with flash than with
substance. Even with this lack of discipline, his moves are still quite
effective. Although Johnny Cage chooses fighting styles that offer the best
screen presence, you must learn them to round out your training.

One of the classic Hollywood fighting styles is Karate.

        Johnny Cage first used Karate in his 1998 film, 24 KARATE GOLD, in
        which he played a Secret Service agent.

        Try some of these high attacks he used in the movie.

                  Lunge Punch (B)
                  Knife-Hand Chop (Y)
                  Front Thrust Kick (A)
                  Side Thrust Kick (X)
                  Side Elbow Strike (Back + B)

        A crowd pleaser in the movie was his Knife Hammer Strike (Forward +
        Y). This move allowed him to pop an oppone tinto the air long
        enough to execute another attack.

        Try attacking your opponent with the Knife Hammer Strike while
        using the Karate style.

                  Knife Hammer Strike (Forward + Y)

        Try attacking your opponent with the Knife Hammer Strike and, while
        he is still in the air, attack him 2 more times with the Knife
        Hammer Strike.

                  Forward + Y ... Forward + Y ... Forward + Y

        The Cutting Kick (Up + A) is a 3D attack. Johnny Cage used it to
        catch a charging bad guy off guard. Attack your opponent with a few
        Cutting Kicks.

                  Cutting Kick (Up + A) (x4)

        Most impressive. Johnny Cage's Flip Kick (Up + X) works well
        against a jumping opponent. Try attacking your opponent with
        Johnny Cage's Flip Kick while using the Karate style.

                  Flip Kick (Up + X)

        Johnny Cage can execute his Flip Kick (Up + X) a second time
        while he is still in the air. You should only perform a second
        Flip Kick if the first one connected successfuly. If you miss
        or your opponent blocks it, you will be defenseless as you drop
        to the ground.

        See if you van complete a Double Flip Kick on your opponent while
        using the Karate style.

                  Double Flip Kick (Up + X, Up + X)

        Excellent. You are learning quickly. Let us move on to the Karate
        low attacks. These attacks are quite effective, however they do not
        have much reach. Johnny Cage uses Karate low attacks in close
        promixity to his opponent.

        Now it is your turn. Hit your opponent wuth Karate low attacks.

                  Low Hook Punch (Down + B)
                  Low Palm Strike (Down + Y)
                  Low Jabbing Punch (Down + A)
                  Low Kick (Down + X)
                  Leg Sweep (Back + X)

        While using the Karate fighting style, Johnny Cage can Shove (Z) a
        blocking opponent away from you.

        Shove your blocking opponent away from you 5 times.

                  Shove (Z) (x5)


Konquest #2------------------

Another more flashy fighting style is Jeet Kune Do.

        Johnny Cage used Jeet Kune Do in his first film, NINJA MIME. The
        movie was a flop in the US, but a huge success in France.

        Try executing some of these Jeet Kune Do high attacks that he used
        in the movie.

                  Leading Straight Punch (B)
                  Duck N Jab (Y)
                  Stepping Snapkick (A)
                  Side Kick to Face (X)
                  High Hooking Kick (Up + X)

        A memorable scene in NINJA MIME entailed Johnny Cage using his
        Knuckle Fist pop-up (Back + B) ... silently... against a very rude
        man. This move allowed him to pop his opponent into the air long
        enough to execute another attack.

        Try attacking your opponent with the Knuckle Fist pop-up while
        using the Jeet Kune Do style.

                  Knuckle Fist (Back + B)

        Try attacking your opponent with the Knuckle Fist pop-up and, while
        he is still in the air attack him 2 more times with the Knuckle Fist
        pop-up.

                  Back + B ... Back + B ... Back + B

        Excellent. You are learning quickly. Let us move on to the Jeet Kune
        Do low attacks. These attacks are quite effective, however they do
        not have much reach. Johnny Cage uses Jeet Kune Do low attacks in
        close proximity to his opponent.

        Now it is your turn. Attack your opponent with Jeet Kune Do low
        attacks.

                  Hook Fist (Down + B)
                  Low Knuckle Fist (Down + Y)
                  Low Punch (Down + A)
                  Side Kick to Knee (Back + A)
                  Low Kick (Down + X)
                  Sweeping Kick (Back + X)

        While in the Jeet Kune Do fighting style, Johnny Cage can Taunt
        (Z) his opponent. This move is not only intimidating, but it also
        rejuvenates some of Johnny Cage's health.

        Try executing 2 successful Taunts to regain full health.


Konquest #3------------------

Now for your weapon training. You will train with the Nunchaku.

        The Nunchaku is a close kombat weapon based fighting style that
        relies heavily on the high frequency of its attacks.

        Johnny Cage first used the Nunchaku in his Oscar winning film,
        HWAAAAA!! Johnny played the villain opposite the great Chinese
        Jack of Hong Kong theater. Execute some of these high attacks
        he used against Channie.

                  Reverse Shoulder Swing (B)
                  Overhand Strike (Back + B)
                  Stepping Cross Swing (Y)
                  Underhand Strike (A)
                  Rising Swing (Down + A)
                  Double Thrust Strike (Forward + A)
                  Side Kick (X)
                  Roundhouse Kick (Back + X)

        In the final battle of the movie, Johnny Cage used his Nunchaku
        pop-up attack he calls the Cross Back Strike (Back + Y). This
        move allowed him to pop an opponent into the air long enough to
        execute another attack.

        Try attacking your opponent with the Cross Back Strike while using
        the Nunchaku style.

                  Cross Back Strike (Back + Y)

        Try attacking your opponent with the Cross Back Strike and, while
        he is still in the air, attack him 2 more times with the Cross
        Back Strike.

                  Back + Y ... Back + Y ... Back + Y

        Excellent. You are learning quickly. Let us move on to the Nunchaku
        low attacks. Although these attacks are quite effective, like the
        Karate low attacks, they do not have much reach. Johnny Cage uses
        Nunchaku low attacks in close proximity to his opponent.

        Now it is your turn. Hit your opponent with Nunchaku low attacks.

                  Bottom Swing (Down + B)
                  Low Knee Strike (Down + Y)
                  Low Foot Strike (Down + X)
                  Low Circular Swing (Back + A)


Konquest #4------------------

You have exceptional talent. Let us see how you handle Johnny Cage's attack
combinations.

        In the Karate fighting style, Johnny Cage can link multiple
        attacks together to create an onslaught of damage to his opponent.
        You too must learn these combos if you wish to further your
        training. This first set is a sample from Johnny's 1989 classic,
        EXITING THE DRAGON OF DEATH.

                  Bone Breaker (A, X)
                  Smash TV (Y, X)
                  Big Blast (B, B, X)
                  Closing Credits (B, B, Back + B)
                  Chopping Hands (B, Y, Forward + Y)

        Excellent! You have mastered the first set of Johnny Cage's combos.
        Let us now begin a set from his appearance on the TV series WU SHU
        where Johnny played a martial arts cowboy in search of inner peace.

                  Cutting Hands (Y, A, X)
                  The Foot Sword (A, A, A)
                  Cameo (B, Y, A, X)
                  Prequel (Y, A, A, A)
                  ? (B, B, Up + X, Up + X)
                  ? (B, Y, A, A, A)

        In the climactic fight scene of WU SHU, Johnny Cage's character,
        Jesse Wong, used a Style Branch combo called the Out Take. In this
        combo, Johnny started with two Karate attacks, changed to Jeet Kune
        Do style, and finished with a Jeet Kune Do attack.

        You must now master the Out Take combo.

                  Out Take (B, B, L)


Konquest #5------------------

Quite exceptional! Now let us see how you handle Johnny Cage's Jeet Kune Do
and Nunchaku attack combinations.

        Johnny Cage only knows a few combos in the Jeet Kune Do fighting
        style. Let us start with them.

                  Straight Blast (B, B)
                  Spotlight (Y, Y, X)

        Johnny Cage uses the Sticky Legs and the Outer Gate combos to keep
        his opponent guessing. Each one starts the same, but one ends in a
        high kick and the other ends in a sweep move.

        Let us see how quickly you can master the Sticky Legs and Outer
        Gate combos.

                  ? (Y, Y, A, A, X)
                  ? (Y, Y, A, A, Back + X)

        Most impressive. Your skills are indeed improving. Now you shall
        move on to another Style Branch combo. In his movie, WHO'S THAT?,
        Johnny Cage played a lone security guard in a department store. In
        one sequence, he used his Runner Up combo to deal with some punk
        teenagers. The combo starts in the Jeet Kune Do fighting style
        and ends in the Nunchaku fighting style.

        You must now perform the Runner Up combo. Start with the Jeet Kune
        Do fighting style.

                  Runner Up (Y, Y, A, A, L)

        Impressive! Perhaps your destiny lies in Hollywood. Let us move
        on to some Nunchaku combination attacks Johnny Cage has used in
        other movies.

                  Flowing Strikes (B, B, B, B)
                  Gentle Spirit (B, B, A, A)
                  Living Legend (B, B, Y, Back + Y)


Konquest #6------------------

You have successfully proven your mastery of Johnny Cage's fighting styles.
In your next lessons you will learn his special attacks.

        Johnny Cage has reworked his classic Johnny Uppercut move
        (Back + Z). It is not only an effective anti-air attack, but
        it also allows him to slide under projectiles and some high attacks.

        You must now attack your opponent with 3 Johnny Uppercuts.

                  Johnny Uppercut (Back + Z)

        That was most excellent. Now for a real challenge. Attack your
        opponent with 6 Johnny Uppercuts. Keep in mind that you can use it
        to slide underneath projectiles.


Konquest #7------------------

Very well done. Next you will practice Johnny Cage's projectile attack.

        In 1991, Johnny Cage was a contestant on the hit game show,
        Celebrity Smash TV. In the final found, he threw his Forceball
        (Down, Back, B) at Mutoid Man and won the game. Johnny Cage donated
        all his prize money to charity.

        The Cage Forceball works well against opponents who persistently
        stay out of attack range. You must now attack your opponent with
        6 Forceballs as he tries to back away from you.

                  Forceball (Down, Back, B)

        That was most excellent. Now for a real challenge. Attack an
        AGGRESSIVE opponent with 6 Forceballs.


Konquest #8------------------

Very well done indeed! But do not let success go to your head. You may
be learning Johnny Cage's fighting techniques, but you must not allow his
over-confidence to control you. Breathe deeply... much better. Now you will
learn Johnny Cage's famed Shadow Kick.

        Johnny Cage uses his Shadow Kick (Back, Forward, X) as a fast,
        medium-range attack to counter his opponent's missed attacks.

        You must now attack your opponent with 4 Shadow Kicks.

                  Shadow Kick (Back, Forward, X)

        That was most excellent! Now for a real challenge. Dodge your
        opponent's projectile and counter with a Shadow Kick. Repeat this
        move 3 times.

                  Shadow Kick (Back, Forward, X) while in battle.

        You are getting good at this! Now see how you fare against an
        AGGRESSIVE opponent. Attack him with 4 Shadow Kicks

                  Shadow Kick (x4)


Konquest #9------------------

You are indeed a warrior worthy of a made-for-TV movie. But you are not
finished yet. You must now learn some of Johnny Cage's more flashy combos.

        For your next test, you must perform Johnny Cage's Out Take
        style change combo followed by a Shadow Kick while your opponent
        is in the air.

                  Start in Karate (B, B, L, ... Back, Forward, X)

        That was most excellent! Now for a similiar challenge. You must
        perform Johnny Cage's Runner Up style change combo followed by a
        Shadow Kick while your opponent is in the air.

                  Jeet Kune Do (Y, Y, A, A, L ... Back, Forward, X)


Konquest #10-----------------

Most impressive! You have learned much through your journey. You have
mastered many fighting styles and beaten many opponents. But there is one
opponent you still need to confront...

It is one thing to defeat a foe that does not share your thoughts. It is a
completely different situation when confronting a foe that can anticipate
your every move. Your final test will be to face a mirror image of Johnny
Cage. If you can win 3 out of 5 matches, you will have completed your
training. Good Luck.



==============================================================================
=============================       Kano         =============================
==============================================================================

Konquest #1------------------

Kano has a knack for survival. Not only has he survived massive attacks from
his enemies, but his lack of loyalty allows him to change sides to suit his
goals. This mercenary has betrayed many who have called him ally. You must
watch your back as you embark on this journey.

Meaning 'mind form', Xing Yi is a simple and practical style of kung-fu that
originated in the San-Shih province of China. This is a northern Chinese
system, which relies on short basic forms for training. This art has long been
associated with Ba Gua beginning in the early 1900's, and the two are often
taught together.

        High atop a skyscraper, Kano faced off against Special Forces
        agent Sonya Blade during Shao Kahn's invasion of Earthrealm.

        Find out how much she's missed you by applying Kano's Xing Yi
        basic high attacks to her pretty face.

                  Straight Punch (B)
                  Axe Strike (Y)
                  Front Snap Kick (A)
                  Rising Knee (X)
                  Power Fist (Back + B)
                  Tiger Strike (Forward + Y)
                  Hopping Back Kick (Back + X)

        Kano had kicked Sonya into one of the stone gargoyles on the roof
        of the skyscraper.

        Try out Kano's pop-up attack called the Lifting High Kick.

                  Lifting High Kick (Up + X)

        OY! Not Bad! The Lifting High Kick pops Kano's opponent into the
        air long enough to attempt another attack.

        Now juggle Sonya in the bristols with 3 Lifting High Kicks before
        she hits the ground.

                  Up + X ... Up + X ... Up + X

        Sonya was on her knees, defeated. Kano grabbed a lock of her hair
        in his fist, and prepared to finish her. Suddenly, the wench
        sprung a leg grab flip attack, and sent Kano over the side to the
        street below. If only he had used a low attack right away.

        Pracetice Xing Yi's low attacks.

                  Low Palm Strike (Down + B)
                  Eagle Strike (Down + Y)
                  Low Elbow Strike (Down + A)
                  Toe Strike (Down + X)

        Kano lay severely injured, and would surely have perished had
        Motaro not seen the fight. The Centaur brought Kano back to Shao
        Kahn's fortress and revived him with magic.

        Reversals of fate are not uncommon for Kano. Pracice Kano's
        Reversal move when Sonya attacks.

                  Reversal (Z)


Konquest #2------------------

Like the Special Forces agent, Jackson Briggs, Kano is skilled in martial
arts fighting techniques that specialize in throwing an opponent to the
ground. The style Kano uses most is Aikido.

Aikido is a Japanese martial art developed in the first half of the 20th
century by the founder of the Black Dragon clan, Morihei Uyeshiba. Through
Aikido, Uyeshiba developed extraordinary self-defense skills. He could take
down and pin opponents of much greater size.

        Practice Kano's basic Aikido throws on his largest enemy, Jax.

                  Heaven and Earth Throw (B)
                  Breath Power Throw (Y)
                  Normal Throw (Back + Z)

        Jax is quite angry now. He says he won't allow you to throw him
        again.

        Prove the yank wrong. Attack him with the Aikido attacks you have
        just learned.

                  Heaven and Earth Throw (B)
                  Breath-Power Throw (Y)
                  Normal Throw (Forward + Z)

        You've got him knackered! Now practice Kano's Aikido high attacks!

                  Side Kick (A)
                  Frontal Kick (X)
                  Crescent Kick (Back + A)

        Now hit him low with Kano's Aikido low attacks. You gotta get close
        for these ones. Go on! Kick him in the cobblers!

                  Low Frontal Punch (Down + B)
                  Low Toe Kick (Down + Y)
                  Low Side Kick (Down + A)
                  Low Step Kicik (Down + X)
                  Knee Kick (Back + X)

        While in his Aikido fighting style, Kano can perform a Neijin to
        power up his attacks.

        Execute a Neijin and belt Jax with a powered up attack of your
        choice. Let 'im 'ave it!

                  Power-Up and Attack (Z)


Konquest #3------------------

Although Motaro had rescued Kano, it was merely to imprison him so he could
later face the wrath of Shao Kahn for his failure to defeat Sonya. But the
Shokan warrior, Sheeva slew Motaro outside of Kano's cell. She was on her
way to assassinate Shao Kahn as well when Kano offered his assistance if
Sheeva let him out of his cage.

Kano and Sheeva proceeded to the throne room of Shao Kahn. When they arrived
at the door, Kano suggested that he go in first to distract the Emperor.
Kano would give the signal for Sheeva to enter and slay the preoccupied
Shao Kahn. But Kano betrayed Sheeva and informed Shao Kahn of her
assassination plot. When Kano called her in, Shao Kahn thrust a sword through
her chest from behind.

        Like the Red Dragon clan member, Mavado, Kano uses a double-weapon
        fighting style. Kano's Butterfly Knives have a 200-year history as
        part of the Shaolin system. Kano hates the Shaolin and uses the
        knives in his own way.

        Mavado is a right jam roll! Attack him with Kano's Butterfly
        Knife high attacks.

                  Jut Do (B)
                  Twisting Sword (Y)
                  Biu Do (A)
                  Pek Do (X)
                  Downward Circling Sword (Back + B)
                  Upward Circling Sword (Back + Y)
                  Push Strike (Forward + A)
                  Rising Strike (Down + Y)
                  Rising Chop (Down + X)

        Mavado's main goal is to wipe out all traces of the Black Dragon.
        Defend yourself against this Red Dragon bugger with the Butterfly
        Knife attacks you've just learned.

                  Jut Do (B)
                  Twisting Sword (Y)
                  Biu Do (A)
                  Pek Do (X)
                  Downward Circling Sword (Back + B)
                  Upward Circling Sword (Back + Y)
                  Push Strike (Forward + A)
                  Rising Strike (Down + Y)
                  Rising Chop (Down + X)

        It seems Mavado will have a hard time eliminating the Black Dragon.
        Now practice Kano's Butterfly low attacks in him while he's still
        tired from your last thrashing.

                  Piercing Low Strike (Down + B)
                  Cutting Sword (Down + A)

        Well done, but it seems like Mavado has gotten his second wind!
        Try those low attacks on him again!

                  Piercing Low Strike (Down + B)
                  Cutting Sword (Down + A)


Konquest #4------------------

Impressed with Kano's loyalty even in the face of severe punishment or
death, the Emperor Shao Kahn put him in charge of his armies in place of
the slain Motaro. He ordered Kano to return to Outworld to bring
reinforcements for the final attack on Earthrealm.

        Another member of the Red Dragon is Hsu Hao. He's a right sherman
        as well. Knock him in the niagras with some easy Xing Yi combos.

                  Surefire (X, Y)
                  Casualty (X, A)
                  Honor and Disgrace (Y, Back + B)
                  Deadzone (B, B, Up + X)
                  Backlash (B, B, Back + X)

        Hsu Hao didn't like that much. That suits you just fine. Use the
        same combos to really thrash him.

                  Surefire (X, Y)
                  Casualty (X, A)
                  Honor and Disgrace (Y, Back + B)
                  Deadzone (B, B, Up + X)
                  Backlash (B, B, Back + X)

        Some Xing Yi combos require more skill. Practice these more advanced
        Xing Yi combos.

                  Five Element Fists (B, B, X, Y)
                  Seek and Destroy (B, B, X, A)
                  Three Powers (B, B, Y, Back + B)

        That'll teach him... ooohhh... he hasn't had enough yet. Smack that
        toe-rag in the jacobs again if he don't know when to quit!

                  Five Element Fists (B, B, X, Y)
                  Seek and Destroy (B, B, X, A)
                  Three Powers (B, B, Y, Back + B)

        Beauty! Noe for one of Kano's Style Branch combos called Maximum
        Damage. This combo begins with Kano's Xing Yi style and then goes
        into his Aikido style.

                  Maximum Damage (B, B, Y, L)

        Let's show off for the ladies and finish Hsu Hao once and for all
        with the Maximum Damage combo once more.

                  Maximum Damage (B, B, Y, L)


Konquest #5

By the time Kano had garnered his troops for the final invasion, Shao Kahn
had been overpowered and retreated to Outworld. Kano has remained in that
realm serving his emperor since then.

        Reptile also serves Shao Kahn in Outworld. He's been kissing up to
        the emperor for years. Make sure he doesn't take your position as
        general of Shao Kahn's armies.

        Wallop him in the goskies... (does Reptile even HAVE goskies?)...
        with these Aikido combos!

                  2-Hit Doom (X, Back + A)
                  Underdog (X, X, A)
                  Total Karnage (X, X, Back + A)

        Reptile was unsure why you had attacked him. But now that you have
        made your intentions clear, he will use his gator-like strength
        to destroy you.

        Use the same combos you just learned to vogel him good.

                  2-Hit Doom (X, Back + A)
                  Underdog (X, X, A)
                  Total Karnage (X, X, Back + A)

        Crikey! That croc won't be hunting in Outworld for a while! Now
        for one of Kano's Style Branch combos called Rise and Shine.

        This combo begins with Kano's Aikido style and then goes into
        his Butterfly Knives.

                  Start in Aikido (X, A, L, Back + Y)
                                  (X, X, A, L, Back + Y)

        That was beauuuuutiful! But now, Reptile's primal fury is at a
        boiling point. You'll have to be quick this time.

        Finish him with the Killing Time combo. Bonk his jibblies but good!


                  Start in Aikido (X, A, L, Back + Y)


Konquest #6------------------

Princess Kitana had succeeded in separating her realm of Edenia from
Outworld. To ensure Shao Kahn would never again have a chance to claim her
world as his own, she led her army in a pre-emptive strike against the
weakened Emperor. Kano's armies were overwhelmed, and it seemed to him that
he may have joined the losing side.

        Attack Kitana with Kano's Butterfly Knife combos.

                  Cutthroat (B, Forward + A)
                  Lost Dragon (X, Forward + A)
                  Ear to Ear (Back + B, Back + Y)

        Kano's army repelled Kitana's first assault. Kano had proven to
        be an excellent general. Unknown to Kano, however, Kitana had allied
        with the Shokan armies, led by Prince Goro. Their combined forces
        attacked with intensified ferocity.

        Defend yourself against Kitana with your Butterfly Knife combos!

                  Cutthroat (B, Forward + A)
                  Lost Dragon (X, Forward + A)
                  Ear to Ear (Back + B, Back + Y)


Konquest #7------------------

Kano had once again repelled Princess Kitana's forces, but he did not know
for how long he could hold them off. He went to personally inform Shao Kahn
of the victory, but discovered the Emperor to be engaged in a spectacular
battle with the two sorcerers Quan Chi and Shang Tsung. He stood behind a
pillar and waited for the outcome of the battle.

        Practice Kanos Cannon Ball attack while you wait to see who wins
        the battle between the Deadly Alliance and Emperor Shao Kahn.

                  Cannon Ball (Back, Forward, B) (x3)

        Well done! Now for a more tricky move. Can you hit Quan Chi with
        Kano's Cannon Ball 3 times if he fights back?

                  Cannon Ball (Back, Forward, B)

        Excellent! Now for target practice. Kano uses his Eye Laser to push
        aggressive attackers away. Push Quan Chi with the Eye Laser 3 times.

                  Eye Laser (Forward, Forward, Y)

        That stung! Quan Chi didn't like that, but do it to him again 3
        more times!


Konquest #8------------------

At first it had seemed that Shao Kahn would emerge victorious, but the
combined strength of Quan Chi and Shang Tsung proved to be too much for the
weakened Emperor. The sorcerers had won, Kano then ermed from the shadows
and pledged his allegiance to the Deadly Alliance.

        Show Shang Tsung your special moves combos. Keep him in the air
        with 2 pop-up kicks, and finish with a Cannon Ball attack.

                  Up + X ... Up + X ... Back, Forward, B

        Well done! Now try that same combo, but this time finish with
        a Eye Laser attack.

                  Up + X ... Up + X ... Forward, Forward, Y

        This next combo is a bit more tricky. The last attack will send
        Shang Tsung flying through the air. Take advantage of that and
        finish with a Cannon Ball attack.

                  B, B, Up + X ... Back, Forward, B

        Shang Tsung is most impressed! Now show your versatality and execute
        that same combo, except this time finish with the Eye Laser attack.

                  B, B, Up + X ... Forward, Forward, Y


Konquest #9------------------

Inded you are most fortunate. You will now have the honor of participating
in The Trial of Blood.

        Make Sonya bleed 80 pints of blood before she defeats you or
        time runs out.


Konquest #10-----------------

Most impressive! You have learned much through your jounrney. You have
mastered many fighting styles and beaten many opponents. But there is one
opponent you still need to confront...

It is one thing to defeat a foe that does not share your thoughts. It is a
completely different situation when confronting a foe that can anticipate
your every move. Your final test will be to face a mirror image of Kano. If
you can win 3 out of 5 matches, you will have completed your training.
Good Luck.

==============================================================================
=============================      Kenshi        =============================
==============================================================================

Konquest #1------------------

Although blind, the swordsman who simply calls himself Kenshi is an
accomplished warrior. The sword of his ancestors guides his movement as
if he could see. The sword also seems to give him powers far beyond of
average kombatants.

Tai Chi Chuan, or "Supreme Ultimate Fist", consists of 13 postures which
form the basis for all modern Tai Chi. It is considered an internal form of
martial arts where internal energy, or "Chi", is an important element.

        After the Special Forces operative, Cyrax, was reported missing in
        Outworld. Kenshi was recruited as a free agent to search for him.
        His ulterior motive for accepting the task, however, was to seek out
        the sorcerer Shang Tsung as well.

        For his first lesson in Tai Chi basic attacks. Cyrax will be your
        sparring partner.

                  Mid Palm Strike (B)
                  Chopping Strike (Y)
                  Pushing Hands (Forward + B)
                  Quick Uppercut (Back + Y)
                  Rising Uppercut (Down + Y)
                  Straight Kick (A)
                  Spinning Roundhouse (X)

        Well done. Your next lesson will be to learn a Tai Chi attack called
        Rising Spade Hand (Back + B). This move allows Kenshi to pop an
        opponent into the air long enough to execute another attack.

        Execute the Rising Spade Hand on Cyrax.

                  Rising Spade Hand (Back + B)

        Try attacking Cyrax with the Rising Spade Hand and, while he is still
        in the air, attack him 2 more times with the Rising Spade Hand.

                  Back + B ... Back + B ... Back + B

        Excellent. You are learning quickly. Let us move on to Tai Chi
        low attacks. These attacks are quite effective, however they do not
        have much reach. Kenshi uses Tai Cho low attacks in close proximity
        to his opponent.

                  Dual Fist Strike (Down + B)
                  Low Lean Kick (Down + A)
                  Low Spin Kick (Down + X)
                  Standing Sweep (Back + X)

        While in the Tai Chi fighting style, Kenshi can Taunt (Z) his
        opponent. This move is not only intimidating, but it also rejuvenates
        some of Kenshi's health.

        Eexcute 2 successful Taunts to regain full health.

                  Taunt (Z) (x2)


Konquest #2------------------

Well done! Kenshi is descended from a line of long-forgotten warrior kings
who resided in a region somewhere between Europe and China. Their people
were comprised of a mixture of both cultures.

        Your next lesson will encompass the basics of Kenshi's San Shou
        fighting style.

                  Hook Punch (B)
                  Face Strike (Y)
                  Side Kick (A)
                  Propelling Hook Kick (Back + A)
                  Snapping Roundhouse (X)
                  Spinning Roundhouse (Back + X)
                  Rising Elbow (Down + Y)

        San Shou has 2 quick pop-up attacks: the Rising Toe Kick
        (Forward + A) and the Long Range Fist (Back + B). These moves allow
        Kenshi to pop his opponent into the air long enough to execute
        another attack.

        Practice the Rising Toe Kick and the Long Range Fist on your
        sparring partner, Cyrax.

                  Rising Toe Kick (Forward + A)
                  Long Range Fist (Back + B)

        Most impressive. Now for a challenge. Try attacking Cyrax with the
        Rising Toe Kick pop-up and, while he is still in the air, attack
        him 1 more time with the Rising Toe Kick pop-up.

                  Forward + A ... Forward + A

        Likewise, try attacking Cyrax with the Long Range Fist pop-up and,
        while he is still in the air, attack him two more times with the
        Long Range Fist pop-up.

                  Back + B ... Back + B ... Back + B

        Not bad... for a blind man. Let us move on to San Shou low attacks.
        Like Tai Chi, these attacks are also lacking reach. Begin.

                  Low Jab (Down + B)
                  Knee Knocker (Forward + Y)
                  Low Sweep (Down + A)
                  Shin Kick (Down + X)

        While in the San Shou fighting style, Kenshi can power himself up
        by performing a Neijin (Z). A Neijin gives added power to his
        attacks for a short period of time.

        Perform a Neijin without getting hit by Cyrax. Then execute a
        powered-up attack on him.



Konquest #3------------------

You have mastered Kenshi's unarmed fighting styles, but now you must learn
why he is referred to as the 'Sword Saint'. For many years, Kenshi roamed the
East, challenging the master swordsmen of that region to sword duels. He
desired to become the greatest swordsman in the world and slew many great
warriors to prove his superiority. You will challenge Master Bo' Rai Cho
of Outworld with Kenshi's Katana fighting style so that you may learn to be
the best.

        The Katana is the traditional Japanese long sword used by the
        Samurai. Modern martial art forms still in existence today are
        broadly referred to as Kenjutsu, Kendo, and Iaido. Kenshi's
        technique has both reach and above average speed.

        Attack Master Bo' Rai Cho with Kenshi's Katana high attacks.

                  Crescent Blade Strike (X)
                  Reverse Stab (Y)
                  Charging Slash (Forward + A)
                  Upward Slash (Down + B)
                  Sweeping Blade (Down + X)
                  Edge Slash (Down + Y)
                  Piercing Blade (Down + A)

        Well done, and many thanks for not slaying Master Bo' Rai Cho. You
        will now learn a very useful Katana attack called the Rising Slash
        (A). This move allows Kenshi to pop his opponent into the air long
        enough to execute another attack.

        Practice the Rising Slash on Master Bo' Rai Cho

                  Rising Slash (A)

        You indeed possess the code of the Bushido. Now you must expand
        on your pop-up training. Once again, attack Master Bo' Rai Cho
        with the Rising Slash pop-up and, while he is still in the air,
        attack him two more times with the Rising Slash pop-up.

                  A ... A ... A

        While using his Katana, Kenshi can perform a Sidestep Swipe (Z).
        He uses this quick move first to dodge an attack, and then to
        counter with an attack of his own.

        Evade Master Bo' Rai Cho wih 5 successful Sidestep Swings.


Konquest #4------------------

After defeating a master swordsman in Japan, Kenshi was confronted by an
old Chinese man named Song who explained that, for a price, he could lead
Kenshi to an acient sword of historical importance. Although he was annoyed
by the old man's persistence, Kenshi finally agreed to meet him at a remote
location in China where the sword was located. He conviced himself that
he should have a sword that reflected his greatness.

        Next you will learn Kenshi's Tai Chi attack combinations. Utilizing
        combos will greatly increase the damage done to your opponent.
        Begin.

                  Empty and Full (B, B)
                  Play by Ear (Y, Y, Y, A)
                  Dark Fists (Y, Y, Y, B, B)

        Excellent. This next quick knockdown combo is called Blind Justice.

                  Blind Justice (Back + Y, A)

        Most impressive. Let us see how you fare with a more complicated
        attack combo. This pop-up combo is called Fading Light.

                  Fading Light (Y, Y, Y, Back + B)

        Master Bo' Rai Cho is most impressed with your progress. Perhaps
        you will alow him to further your training once the Deadly
        Alliance is no more. But for now, you must execute a juggle combo.

        Perform the Fading Light combo and then Juggle Master Bo' Rai Cho
        with any 2 attacks while he is still in the air.

                  Y, Y, Y, Back + B, Back + B, Back + B


Konquest #5------------------

When Kenshi traveled to China to meet with Song, the old Chinese man guided
him through an underground labyrinth, which led to a burial chamber. Song
instructed Kenshi to lift the heavy stone lid from an altar-like structure.
Song explained that Kenshi would find the sword hidden inside.

        Master Bo' Rai Cho has suggested that you pick up the prace and
        learn 2 combo sets in the same session.

        First, you will practice his San Shou combos.

                  Don't Blink (X, X)
                  Natural Way (Y, B, A)
                  All Ears (Y, B, Back + A)

        Excellent. Of course, Kenshi has mastered some Katana combos as
        well.

                  Moon Strike (X, X)
                  Day Break (B, Y)

        Most impressive. Now execute a few pop-up combos while still in
        the Katana fighting style.

                  Rising Dragon (B, A)
                  Edge of Pain (X, B, B, A)

        Splendid! Now prove that you are indeed the swordsman you claim to
        be. Perform these pop-up combos followed by any Katana strike
        you choose to juggle Master Bo' Rai Cho before he hits the ground.


Konquest #6------------------

Upon opening the altar, the last thing Kenshi saw was a bright green blast.
He stumbled back, blinded. The old Chinese man, Song, was in fact the sorcerer
Shang Tsung who devoured the souls of the warrior kings that Kenshi had
released. Shang Tsung left Kenshi to die in the labyrinth, but the sword
be found inside the altar led him out by some other-worldly power.

        Raiden is no stranger to Shang Tsung's treachery. He will assist
        you as you practice the Telekinetic Push that Kenshi's ancestral
        sword has made possible. This attack is fast, but it does little
        damage.

                  Telekinetic Push (Forward, Forward, Y)

        Excellent. Now dodge Raiden's lightning projectile and then push
        him with your telekinetic powers. Repeat this attack 3 times.

                  Telekinetic Push 3 times while avoiding Raiden's lightning

        Most exceptional. Now focus your telekinetic powers to push Raiden
        3 times. But be warned, Raiden will not make it easy this time.



Konquest #7------------------

More than a decade after betraying his warrior king ancestors, Kenshi had
been spying on the activities of Shang Tsung in Outworld when he learned
of the sorcerer's alliance with Quan Chi and their assassination of Emperor
Shao Kahn. He relayed the information to Jax in Earthrealm, but upon
returning to Outworld, he found that his portal beacon no longer received
a signal. He was trapped in Outworld.

        Kenshi's Telekinetic Toss hits twice and has good range, but it
        is slow to start and will leave you vulnerable. You will also take
        more damage than normal if you are struck while performing it.

                  Telekinetic Toss (Down, Back, X) (x3)

        Excellent. Now dodge Raiden's lightning projectile and then toss
        him with your Telekinetic powers. Repeat this attack 3 times.

                  Perform the same move, but Raiden will constantly throw
                  lightning at you.

        Once again, you must focus your telekineticm powers to toss Raiden
        3 times. And again, he will not make things easy.

                  Perform the same Telekinetic Toss move 3 times again.


Konquest #8------------------

Kenshi sympathized with the plight of the enigmatic kombatant, Ermac. The
Outworld warrior spirits that had manifested themselves in the form of a
ninja had been violated by Shao Kahn in much the same way that Kenshi's
ancestors had been enslaved by Shang Tsung. Kenshi was taught the Telekinetic
Slam by Ermac in return for freeing him from the control of the Emperor.

        Kenshi's Telekinetic Slam lifts an opponent in the air and slams
        him to the ground. Execute the Telekinetic Slam 3 times before time
        runs out.

                  Telekinetic Slam (Back, Down, Back, B) (x3)

        Excellent. Your powers are increasing. Now combine the slam with
        another attack. Execute the Telekinetic Slam on Raiden and then
        juggle him with a Tai Chi attack while he is in the air. Repeat
        this combo 3 times.

                  Back, Down, Back, B ... A

        Now Raiden will test you. You must successfully execute the
        Telekinetic Slam 3 times to complete this lesson.


Konquest #9------------------

You have finally caught up with the sorcerer Shang Tsung in Outworld! Now is
the time to avenge the souls of your warrior king ancestors! Expand upon
your combo training by learning Kenshi's Style Branch combination attacks and
rain suffering upon the evil sorcerer who deceived you so many years ago!

        First you must execute a Style Branch combo that begins with
        Kenshi's Tai Chi style and then goes into his San Shou style.

                  Start in Tai Chi (Y, Y, Y, L)

        Next you will pummel Shang Tsung with a Style Branch combo that
        starts from Kenshi's Tai Chi style, goes into his San Shou style,
        and then continues with one more hit while still in the San Shou
        style.

                  Start in Tai Chi (Y, Y, Y, L, B, A)

        Excellent. Shang Tsung is reeling from the pain! Now execute a
        Style Branch combo that begins with Kenshi's San Shou styyle and
        goes into his Katana fighting style.

                  Start in San Shou (Y, B, L)

        It would seem that Shang Tsung's ally, Quan Chi, will not come to
        his aid! Perhaps he is at this moment being pummeled by a warrior
        as well. Take advantage of his absence and perform the previous
        combo. But this time, finish it off with another attack before he
        hits the ground.

                  Start in San Shou (Y, B, L ... A)

        Most brutal! You truly are the greatest warrior Earthrealm has ever
        known! Now avenge your ancestors and finish Shang Tsung off with a
        devastating Style Branch combo that makes use of all 3 of Kenshi's
        fighting styles. From Tai Chi, into San Shou, and finally into
        Katana.

                  Start in Tai Chi (Y, Y, Y, L, B, L, A)


Konquest #10-----------------

Most impressive! You have learned much through your journey. You have
mastered many fighting styles and avenged the souls of your ancestors. But
there is one opponent you still need to confront.

You must confront yourself. Your past is littered with the victims of your
vain quest for glory. You must atone for your blind ambition. In the name
of those you have slain, you must face a mirror image of yourself and defeat
him in 3 out of 5 matches. Only then will you complete your journey and
achieve enlightenment.



==============================================================================
=============================      Kitana        =============================
==============================================================================

Konquest #1------------------

Kitana has for many years been at war with the Emperor Shao Kahn. She has
proven herself to he a great leader and diplomat after allying with the
Shokans in a massive strike against the emperor and his armies. Though she
is a great warrior, it is her grace in kombat that you must learn to emulate.
Brute strength alone will not win the fight.

The Eagle Claw system of kung fu used by Kitana originated in southern China
during the Sung Dynasty around the year 1250 AD. It was brought to Outworld
a few centuries later by an unnamed martial arts master.

        Years ago, Kitana had used her skills of negotiation to bring about
        a truce between Prince Gor and Kung Lao.

        Practice Kitana's Eagle Claw basic high attacks with Kung Lao.

                  Mid Eagle Claw (B)
                  Low Eagle Claw (Down + B)
                  High Eagle Claw (Back + B)
                  Side Finger Jab (Y)
                  Double Eagle Claw (Forward + Y)
                  Side Heel Kick (A)
                  Solar Plexus Kick (X)
                  Crouching Upward Strike (Down + X)
                  Front Toe Kick (Back + X)

        Kitana's Eagle Claw Lifting Kick pop-up allows her to Pop her
        opponent into the air long enough to execute another attack.

        Practice Kitana's Eagle Claw Lifting Kick pop-up.

                  Lifting Kick (Up + X)

        Well done! Now execute Kitana's Lifting Kick pop-up attack and,
        while Kung Lao is still in the air, execute 2 more Lifting Kick
        pop-up attacks to juggle them.

                  Up + X ... Up + X ... Up + X

        Excellent! Kitana uses her Eagle Claw low attacks to keep her
        opponent on edge. By alternating between her high and low attacks,
        her opponent never knows where her attack will come from next.

        Practice Kitana's Eagle Claw low attacks with Kung Lao as your
        sparring partner.

                  Low Claw Swipe (Down + Y)
                  Chyun Teui (Back + A)
                  Claw Scratch (Down + A)

        Kitana's Sidestep Claw 3D attack serves to confuse her opponent as
        well as inflict damage. It is also a very useful Dodge or Escape move.

        Practice Kitana's Eagle Claw Sidestep 3d attack with Kung Lao.

                  Sidestep Claw (Up + Y)

        While in that Eagle Claw fighting style, Kitana can Shove a blocking
        opponent. This move is useful to push away a blocking opponent.

        Shove Kung Lao away from you 5 times.

                  Shove (Z)


Konquest #2------------------

Princess Kitana was at war with the Emperor of Outworld, Shao Kahn. She had
joined forces with Prince Goro of the Shokan and was effectively confronting
Kano's troops.

Although victory seemed attainable, Kitana did not know how long her troops
could sustain the attack.

Ba Gua Zhang, translated to Eight Trigram Palm, is a relatively new Chinese
martial art, having been developed in the late 1800's. Ba Gua Zhang was
developed by Dong Hai-Chuan, a Taoist of the Lung Men (Dragon Gate) Sect.
The circular movements of the art are attributed to the circular chanting
meditation done by the Lung Men Sect. Starting in the early 1900's, Ba Gua
Zhang has been associated with Hsing-1.

        Execute Kitana's Ba Gua high attacks on Shao Kahn's general, Kano.

                  Ox Tongue Palm Strike (B)
                  Hooking Strike (Y)
                  Spinning Force Palm (A)
                  Stepping Side Kick (X)
                  Snake's Tail (Back + B)
                  Spear Hand Thrust (Back + Y)
                  Low Upward Palm (Down + X)

        While in the Ba Gua fighting style, Kitana can do 2 pop-up attacks
        called Hammer Palm Strike and Horse Kick.

        First you must learn Kitana's Hammer Palm Strike pop-up.

                  Hammer Palm Strike (Forward + A)

        Good! Now execute Kitana's Hammer Palm Strike pop-up attack and then,
        while Kano is still in the air, execute the Hammer Palm Strike 2 more
        times to juggle him.

                  Juggle (Forward + A ... Forward + A ... Forward + A)

        Next, you will try that same attack with the Horse Kick pop-up. Pop
        Kano into the air with Kitana's Horse Kick pop-up and then, while
        Kano is still in the air, execute the Horse Kick 2 more times to
        juggle him.

                  Juggle (Up + X ... Up + X ... Up + X)

        Well done! Now for Kitana's basic Ba Gua low attacks. Kitana utilizes
        these attacks to confuse her opponent.

                  Dragon Palm Strike (Down + B)
                  Low Snapping Palm (Down + Y)
                  Low Lifting Palm (Down + A)
                  Swinging Sweep (Back + X)

        To quickly distance herself from her opponent, Kitana can escape with
        a Ba Gua Backflip.

        Execute 3 successful Ba Gua backflips to escape from Kano.

                  Escape (Z)


Konquest #3------------------

The base camp of Kitana's military forces was hidden in a valley on the
eastern side of the Outworld plains. Further to the East were the Vampire
people. Occasionally, lookouts would spot a female vampire watching the camp
from a rocky outcropping. All attempts to capture the vampire proved to be
futile.

Kitana is renowned throughout Edenia for her proficiency in the Steel Fans
fighting style.

        Attack the vampire, Nitara, with Kitana's Steel Fans high attacks.

                  Hooking Fan (B)
                  Fan Swipe (Y)
                  Fan Smash (Forward + Y)
                  Piercing Kick (A)
                  Neck Thrust (X)
                  Chest Strike (Forward + B)

        Kitana can perform a pop-up attack on her opponents with her Steel
        Fans called the Sky Strike.

        Attack Nitara with the Steel Fans Sky Strike pop-up attack.

                  Sky Strike (Back + Y)

        Execute the Steel Fans Sky Strike pop-up attack and then, while
        Nitara is still in the air, execute 2 more Steel Fans Sky Strike
        pop-up attacks.

                  Juggle (Back + Y ... Back + Y ... Back + Y)

        Attack Nitara with Kitana's Steel Fans low attacks.

                  Low Swipe (Down + B)
                  Low Stab (Down + Y)
                  Downward Strike (Down + A)
                  Low Poke (Back + X)
                  Upward Strike (Down + X)

        Adding versatility to Kitana's Steel Fans fighting style, the
        Sidestep Swing acts as both an evasive move and an offensive move.

        Practice Kitana's Sidestep Swing attack on Nitara. But be warned,
        Nitara will fight back.

                  Sidestep Swing (Z)

        Kitana can Impale her Steel Fans into her opponent to slowly drain
        life force. Once the Steel Fans are impaled, however, she cannot
        retrieve them and can no longer fight in the Steel Fan style.

        Impale Kitana's Steel Fans into Nitara.

                  Impale (Back + Z)


Konquest #4------------------

The combined forces of Kitana and Gor made one last push agaisnt Kano's troops
but were unsuccessful in breaching his line of defense. Though Kano's army
was fewer in number than the united armies of Edenia and the Shokan, it seemed
as though they were being strengthened by some unseen force. Tragically, near
the end of that skirmish, Prince Goro was fatally injured. His men brought
him back to the encampment where Kitana stayed by his side until he passed.

        By combining multiple strikes into one long attack, Kitana can
        more effectively kombat her opponents. Attack Kano with Kitana's
        Eagle Claw combos before time runs out.

                  Shooting Star (X, A)
                  Walking Fists (Y, B)
                  Pucker Up (X, Up + X)

        Well done! But Kano is not defeated yet. Execute these more advanced
        combos to defeat him.

                  Faceplant (B, X, Back + B)
                  III Eagle (B, X, X, Forward + Y)
                  Broken Talon (B, X, A)


Konquest #5------------------

Much to Kitana's disbelief, Kano's forces retreated. Word started to spread
that the Emperor, Shao Kahn, had been slain by unknown assassins. It seemed
as though Kitana had won.

        Attack Kano with Kitana's Ba Gua combo 2 times before time runs out.

                  Art of Overkill (B, A, Forward + A)

        Kano is far from surrendering. You must utilize Kitana's more
        advanced Steel Fan combos to defeat him.

                  Princess Blast (A, A)
                  Kirin Smash (A, Forward + B)
                  Bootlicker (Y, Y, Y)
                  Forgotten (B, B, Back + Y)
                  Royal Pain (Y, Y, Forward + B)
                  Forever (Y, Y, Y, Forward + Y)
                  Edenia Rush (Y, Y, Y, Back + X)


Konquest #6------------------

While returning to the portal back to Edenia, Kitana happened upon Kung Lao,
who was traveling alone. It was through Kung Lao that she learned of the
Deadly Alliance and the death of Liu Kang at the hands of Shang Tsung. It
seemed that her return home would have to wait.

        Practice Kitana's Pretty Kick with Kung Lao to prepare for the battle
        to come.

                  Pretty Kick (Up, A)

        Kung Lao will put you to the test this time and fight back.

                  Pretty Kick (Up, A)


Konquest #7------------------

As Kitana's army was breaking camp, there was a loud ruckus of kombat from the
northern flank. A reptilian creature was angrily attacking her men. Though
her soldiers were able fighters, they were no match for the savage creature,
and were easily taken down. Kitana had to move quickly to prevent further
harm and destruction.

        Kitana immbolized the beast with her Fan Lift move. Attack the
        reptilian creature with Kitana's Fan Lift 3 times.

                  Fan Lift (Back, Forward, B)

        The reptilian creature ha snow focused its attention on you.
        Levitate it with Kitana's Fan Lift 3 more times.

                  Fan Lift (Back, Forward, B)


Konquest #8------------------

The reptilian creature had fled to the East, and Kitana's camp was secure
once more. She have her military commanders orders to remain at the camp
until she returned from an excursion with Kung Lao. Thye were both in need
of special martial arts training from the Outworld master, Bo' Rai Cho.

Once they had found Bo' Rai Cho, he trained them in the fighting techniques
they wished to learn. Kitana's training encompassed Style Branch attack
combos. When she learned to combine her fighting styles into one long attack
combination, her kombative effectiveness increased.

        Practice the Style Branch combo called Lost Love that started
        in Kitana's Eagle Claw fighting style and ends in her Ba Gua
        fighting style.

                  Start in Eagle Claw (X, X, L, A, Forward + A, L)

        Now Master Bo' Rai Cho will test what you have learned. Execute the
        Lost Love Style Branch combo again.

                  Start in Eagle Claw (X, X, L, A, Forward + A, L)


Konquest #9------------------

Kitana and Kung Lao finally confronted the Deadly Alliance in Shang's
Palace. While Kung Lao faced off with Shang Tsung, Kitana engaged Quan
Chi in Mortal Kombat. The battle was intense.

Kitana had never confronted an opponent quite like Quan Chi before and had
to call upon all her martial arts training to defeat him.

        Win 2 out of 3 matches in a duel to the death.


Konquest #10-----------------

Most impressive! You have learned much through your journey. You have
mastered many fighting styles and beaten many opponents. But there is one
opponent you still need to confront...

It is one thing to defeat a foe that does not share your thought. It is a
completely different situation when confronting a foe that can anticipate
your every move. Your final test will be to face a mirror image of Kitana.
If you can win 3 out of 5 matches, you will have completed your training.
Good Luck.




==============================================================================
=============================     Kung Lao       =============================
==============================================================================

Konquest #1------------------

Kung Lao is the descendent of the first mortal to ever defeat Shang Tsung
in Mortal Kombat. With the help of his fellow Shaolin monk, Liu Kang, he has
protected Earthrealm from the forces of evil. But when Kung Lao discovered
the dead body of Liu Kang, he had but one objective: to avenge his death
and bring the murderer to justice!

It was the Thunder God, Raiden, who informed Kung Lao that the sorcerer
Shang Tsung had slain Liu Kang and consumed his soul.

Mantis was developed in 1600 by Wang Lang in the Ming Dynasty in Northern
China. Wang Lang based this martial art on observations he made of a preying
mantis fighting a cicada.

        The Mantis fighting style is known for its quick and accurate
        attacks.

        Strike Kano with Kung Lao's basic Mantis attacks.

                  Drilling Punch (B)
                  Double Mantis Strike (Back + Y)
                  Power Forcing Fist (Y)
                  Leg Sprouting Kick (A)
                  Chest Piercing Kick (X)

        You are an excellent student. Now for your next lesson. Mantis
        Single Leg Soaring Kick is a pop-up hit that allows the attacker
        to repeatedly strike his opponent before he hits the ground.

        Attack Kano with the Mantis Single Leg Soaring Kick.

                  Single Leg Soaring Kick (Up + X)

        Try attacking Kano with the Single Leg Soaring Leg and juggle him
        twice with the Single Leg Soaring Kick before he hits the ground.

                  Up + X ... Up + X ... Up + X

        Excellent. I have chosen my student well. Now you must learn the
        Mantis low attacks and sweeps. Use them to keep your opponent on
        the defensive.

        Try attacking your opponent with Mantis low attacks and sweeps.

                  Seven Star Hit (Down + X)
                  Toppling Hit (Back + A)
                  Ward Off Punch (Down + A)
                  Low Thrusting Palm (Down + B)
                  Leg Squatting Kick (Back + X)

        Very well done. Let us now study taunts. While in the Mantis
        fighting style, Kung Lao can taunt his opponent. This move will
        noy only intimidate Kung Lao's opponents, it will rejuvenate
        his health as well.

        Use Kung Lao's taunt to rejuvenate yourself back to full health.

                  Taunt (Z)


Konquest #2------------------

You bring honor to the Shaolin Temple. You have successfully proven your
skill with Kung Lao's Mantis style. Your next lessons will be to learn
another of Kung Lao's martial arts fighting styles.

Kung Lao is a master of the fighting style Shaolin Fist.

Around the year 539 AD, a holy man named Ta Mo developed an exercise program
for his fellow monks. The program included several Indian fighting techniques.
Over time, this exercise program grew into a Kung Fu fighting style.

        Like any great structure, fighting skill is built brick by brick.
        You must first learn these basic Shaolin attacks before continuing
        further.

                  Roundhouse Strike (A)
                  Attack the Heart (Back + B)
                  Curved Hook Punch (Y)
                  Backfist Strike (Back + Y)
                  Front Kick (X)

        A very powerful attack in Shaolin Fist is the Fore Knuckle Fist.
        Hit Kenshi 3 times.

                  Fore Knuckle Fist (Forward + Y)

        Well done young master. It is now time to apply Shaolin Fist's
        low attacks. Use these techniques to keep your opponent on the
        alert.

        Attack Kenshi with Kung Lao's Shaolin low attacks.

                  Palm Heel Strike (Down + Y)
                  Sweeping Blade Kick (Back + X)
                  Low Axe Palm (Down + B)
                  Low Double Backfist (Down + A)

        You are indeed worthy of a warrior's virtue. While in the Shaolin
        Fist fighting style. Kung Lao can perform a Neijin to power up
        his attacks for a short period of time.

        Execute a Neijin, and strike Kenshi before time runs out.

                  Power-Up and Attack (Z)


Konquest #3------------------

Excellent! Your training in the art of Shaolin Fist is complete! Let us move
on to Kung Lao's weapon style, the Broadsword.

Kung Lao has trained in the broadsword technique since his early teen years.
You will begin your training today.

The Broadsword is known as the arm of foot soldiers and Manchurian officials.
It is categorized as a short weapon and is designed for slashing rather than
thrusting.

        First, you must learn these basic broadsword attacks...

                  Cross Cutting Slash (B)
                  Twisting Body Strike (Forward + B)
                  Crushing Side Slash (Y)
                  Rising Slash (Back + A)
                  Half Moon Slash (X)

        Well done. Now execute these low attacks...

                  Piercing Low Lunge (Down + B)
                  Low Stab (Down + A)
                  Spinning Low Slash (Down + X)

        Rising Slash is a pop-up hit that Kung Lao uses to strike his
        opponent repeatedly before he hits the ground...

        Hit Quan Chi with 3 Rising Slash Broadsword attacks.

                  Rising Slash (Back + A) (x3)

        Kung Lao has mastered the ability to Impale his Broadsword into an
        opponent to slowly drain his life force. Once lodged into an
        opponent, Kung Lao's blade cannot be removed.

        Impale Quan Chi with Kung Lao's Broadsword...

                  Impale (Z)


Konquest #4------------------

You have successfully proven your mastery of Kung Lao's fighting styles. In
your next lessons you will learn Kung Lao's Special attacks.

Kung Lao realized that he could not defeat Shang Tsung without additional
training. The Outworld master, Bo' Rai Cho, had taught Liu Kang the flying
kick he needed to defeat the sorcerer in the past. Kung Lao eventually
located Bo' Rai Cho, who agreed to train him for the battle to come.

        The move Bo' Rai Cho taught Kung Lao that would allow him to defeat
        Shang Tsung was the Whirlwind Kick.

        Attack Bo' Rai Cho 3 times before time runs out.

                  Whirlwind Kick (Down, Back, X)

        Hopefully you did not hurt the old master. Now you must use all your
        skill to attack Bo' Rai Cho 3 times with the Whirlwind Kick before
        time runs out.

                  Whirlwind Kick (Down, Back, X)


Konquest #5------------------

You must now learn Kung Lao's trademark attack... his Hat Throw.

The rim on Kung Lao's hat is made of razor sharp steel. Kung Lao can throw
the hat at an opponent to inflict damage from a distance.

        Practice Kung Lao's Hat Throw 3 times before time runs out.

                  Hat Throw (Back, Forward, B)

        You learn quickly! Now hit Quan Chi with Kung Lao's Hat Throw 3
        times before time runs out.

                  Hat Throw (Back, Forward, B)


Konquest #6------------------

Very well done. Now you must learn combinations. Utilizing combos will
greatly increase the damage done to your opponent.

        Practice these Mantis combos before your time runs out.

                  Lotus Petals (A, A)
                  18 Elders (B, B, B)

        Well done! Let us see how you fare with some more complicated
        combos...

                  Cave Mantis (B, B, A, A)
                  Natural Death (B, B, Y, X)
                  Five Blessings (B, B, Y, Back + Y)


Konquest #7------------------

Excellent! Now you must expand upon your training by mastering attack
combinations in the Shaolin Fist fighting style.

These next Shaolin Fist combo lessons will work similarly to the Mantis
combos lessons.

        Practice these Shaolin Fist combos before your time runs out.

                  Double Kicks (X, A)
                  Shout Of Spirit (B, X, A)
                  Shaolin Faith (X, Forward + Y)

        Well done! Let us see how you fare with some more complicated
        combos...

                  Rushing Buddha (Y, X, A)
                  Hurricane (B, X, X, Forward + Y)
                  Shaolin Beat Down (B, Y, X, A)
                  Enlightenment (B, X, X, A)


Konquest #8------------------

Most impressive! You have mastered both the Mantis and the Shaolin Fist
combos!

Now it is time to learn the combo system for Kung Lao's weapon, the
Broadsword.

        Practice these Broadsword combos before your time runs out.

                  Tiger Leaps Suddenly (Y, Forward + B)
                  Sharpen The Mind (Y, B)
                  Clouds Overhead (Y, Y)

        Excellent! Now you must learn some more advanced Broadsword combos.

                  Onslaught (X, Down + X)
                  Rise And Shine (X, Forward + B)
                  Dao Strikes (Y, X, Down + X)
                  Phoenix Tail (Y, X, Forward + B)


Konquest #9------------------

Well done! You have proven to be a master of Kung Lao's basic combos. Now
you must learn to chain multiple styles together to form a longer, more
powerful attack combo.

        Try this combo that starts in Mantis and continues into Shaolin
        Fist.

                  Start in Mantis (B, B, B, L)

        Execute that combo once more, but this time add one more strike.

                  Start in Mantis (B, B, B, L, X)

        Now you must add some quick hits to finish the combo you have just
        learned.

                  Start in Mantis (B, B, B, L, X, A)

        Now try this combo that chains all 3 of Kung Lao's styles.

                  Start in Mantis (B, B, B, L, X, X, L)

        Impale Scorpion with Kung Lao's Broadsword...


Konquest #10-----------------

Most impressive! You have learned much through your journey. You have
mastered many fighting styles and beaten many opponents. But there is
one opponent you still need to confront.

        It is one thing to defeat a foe who does not share your thoughts.
        It is a completely different situation when confronting a foe who
        can anticipate your every move. Your final test will be to face a
        mirror image of Kung Lao.

        Win 3 out of 5 matches, and you will have completed your training.
        Good Luck.



==============================================================================
=============================      Li Mei        =============================
==============================================================================

Konquest #1------------------

Although quite young, Li Mei grew up in the presence of martial arts masters
and can hold her own in a fight. When Kano's troops invaded her homeland under
the banner of the Deadly Alliance, she fought bravely and bested many of
Kano's men. She might have defeated Kano himself had Quan Chi not interfered.

Baji Quan is a 500 year old Chinese art meaning Eight Extremities Fist.
Primarily a close-range style. Baji Quan uses all eight extremities such as
the head, shoulders, elvows, hand, feet, back, hips, and knees. Baji Quan is
actively being taught to the Taiwan Military Police.

        The Baji Quan fighting style is characterized by its sudden release
        of explosive power, and both long and short-range techniques. Push
        Kano with these explosive attacks:

                  Wing Arm (B)
                  Upward Palm Strike (Forward + B)
                  Thrusting Fingers (Y)
                  Circling Hand Strike (Back + Y)
                  Scraping Kick (A)
                  Lifting Kick (X)
                  Nailing Kick (Back + X)

        Excellent. You are learning quickly. Let us move on to Baji Quan's
        low attacks. These attacks are quite effective, however they are
        only for close kombat.

                  Low Scooping Arm (Down + B)
                  Scooping Arm (Down + Y)
                  Low Kick (Down + A)
                  Rising Elbow (Down + X)

        While in the Baji Quan fighting style, Li Mei can Taunt her opponent.
        This move is not only intimidating, but it also rejuvenates some of
        Li Mei's health.


Konquest #2------------------

Very well done. Now that you have mastered Li Mei's Baji Quan fighting style,
you must advance to her second style, Lui He Ba Fa.

One of Li Mei's fighting styles is Lui He Ba Fa, or the Kung Fu system of
six harmonies and eight methods.

Lui He Ba Fa was developed by Chen Tuan, a famous Taoist of the Later Choi or
Sung Dynasty, who lived on Mount Hua in Shensi., China. The style was brought
to Outworld by the martial arts master Bo' Rai Cho some 200 years ago.

        The Lui He Ba Fa fighting style is famous for the utilization of
        one's entire body for spring-like power and movement like a
        swimming Dragon.

        Kano's troops destroyed Li Mei's town and enslaved her people. She
        almost defeated him once. This is another chance to strike him down.

                  Sideward Palm (B)
                  Hammer Palm (Back + B)
                  Heel Palm Strike (Up + B)
                  Open Fist Strike (Y)
                  Back Kick (A)
                  Swinging Elbow (X)
                  Lifting Knee (Back + X)

        Magnificent! You are a quick learner. Now use the Lui He Ba Fa low
        attacks to keep Kano on the defensive.

                  Halting Palm (Down + B)
                  Low Jab Fist (Down + Y)
                  Back Sweep (Down + A)
                  Low Sideward Palm (Down + X)

        While using the Lui He Ba Fa fighting style, Li Mei can shove a
        blocking opponent. A Shove is used to push a blocking opponent away
        from you.


Konquest #3------------------

Excellent. You have defeated Kano with your expertise in the Lui He Ba Fa
fighting style.

Now you will practice Li Mei's weapon style, the Sai.

Prior to 1870, the Sai was carried by special units of the Okinawan police.
The Sai most likely migrated to Japan from China, Malaysia, or Idnia where it
is also used.

        The Sai weapon style is known for its lightning strikes, devastating
        jabs, and hook attacks. Attack Kano with some of these deadly
        techniques:

                  Overhead Smash (Back + B)
                  Forward Thrust (B)
                  Gut Stab (Y)
                  Rising Sai (Up + Y)
                  Foot Spike (A)
                  Side Swipe (X)

        Excellent. Your mastery of Li Mei's Sai seems limitless. Now you must
        learn her Sai low attacks. Use them to keep Kano on the defensive:

                  Low Swipe (Down + B)
                  Low Thrust (Down + Y)
                  Knee Poke (Down + A)
                  Sweeping Sai (Back + X)
                  Hooking Stab (Down + X)

        Li Mei has the ability to Impale her Sai into an opponent to drain
        his lifeforce. This is a devastating tactic that can turn the duel
        to your advantage. Once lodged into an opponent, Li Mei's Sai cannot
        be removed.


Konquest #4------------------

Indeed, you have proven that 'Sais' does matter. I believe it would now be
appropriate to begin Li Mei's special move training.

This next trial pits you against Mavado, a member of the Red Dragon clan. He
has never done anything to you, but you must fight him anyway.

        You must learn to harness your Fa Jing, or Inner Power. Li Mei has
        learned to focus her Fa Jing into a lightning fast projectile she
        calls the Sparkler.

                  Sparkler (Down, Back, B)

        Again, you amaze me with your talent. Let us see how well you do
        in kombat. Hit Mavado with Li Mei's Sparkler move 3 times before
        he defeats you or time runs out (60 seconds):

                  Sparkler (Down, Back, B)


Konquest #5------------------

Excellent! You have begun to harness your Fa Jing, and have mastered Li Mei's
Sparkler move. In this next lesson, you will further your special move
training and learn to fly.

Reptile will be your sparring partner.

        Li Mei has learned to channel her Fa Jing into a powerful special
        move she calls the Flying Fists. Practice Li Mei's Flying Fist 3
        times before time runs out:

                  Flying Fists (Forward, Forward, Y)

        Again, you have proven to be a quick study. But let us see how you
        fare in kombat. Attack Reptile with Li Mei's Flying Fists 3 times
        before be defeats you or time runs out.


Konquest #6------------------

You have indeed soared to new heights! Remember the Flying Fists well, for it
will prove most useful in kombat.

Your next opponent will be the sorcerer Quan Chi, enslaver of your race. He
and Shang Tsung have forced your people to build a palace fortress, under
threat of death. They have used Kano's loyal army to maintain their control
over its construction.

        Li Mei's Kartwheel kick causes a deadly strike to the top of her
        opponent's head. Practice Li Mei's Kartwheel kick 3 times before
        time runs out:

                  Kartwheel (Down, Back, X)

        Once again you impress me. Your skills are improving. But let us
        see how well you handle yourself against a moving opponent. Attack
        Quan Chi with Li Mei's Kartwheel kick 3 times before he defeats you
        or time runs out.


Konquest #7------------------

Impressive! Your execution of the Kartwheel kick is unparalleled.

Quan Chi had seen Li Mei's fighting skills during the attack on her town, and
recognized her formidable warrior spirit. He greatly desired to transplant
her soul into one of the mummified soldiers, and offered to release her people
if she could win the Deadly Alliance tournament. The tournament was to be held
in the palace once its construction was completed. Li Mei accepted the
challange to free her people.

        Li Mei's Klock Kick causes a massive uppercut to her opponent.
        Practice the Klock Kick 3 times before time runs out (40 seconds):

                  Klock Kick (Forward, Down, A)

        Very impressive! The execution of your technique is improving. But
        let us see how well you handle yourself against Quan Chi in kombat.
        Attack Quan Chi with the Klock Kick 3 times before you are defeated
        or time runs out (60 seconds):

                  Klock Kick (Forward, Down, A)

        Now destroy Quan Chi with all of Li Mei's special attacks before he
        defeats you or time runs out (60 seconds):

                  Sparkler (Down, Back, B)
                  Flying Fists (Forward, Forward, Y)
                  Kartwheel (Down, Back, X)
                  Klock Kick (Forward, Down, A)


Konquest #8------------------

Very well done. Now you must learn attack combinations. Utilizing combos
will greatly increase the damage done to your opponent.

        Perform these basic Lui he Ba Fa combos on the ninja spectre,
        Scorpion, before time runs out (99 seconds):

                  Lost Rose (Y, X)
                  Pink Dragon (A, A)

        Very impressive! Your technique improves with each new lesson! Let
        us see how well you master these more complicated combos.

                  Extreme Fist (B, B, B)
                  Explosive Strength (B, B, Back + X)
                  Rejuvenation (B, B, Y, X)
                  Coiled Dragon (B, B, A, A)


Konquest #9------------------

Well done! You have proven yourself a master of Li Mei's basic combos. Now
you must learn how to chain a combo from one style to another. This type of
attack is called a Style Branch combo.

        Try this Style Branch combo that starts with Li Mei's Lui He Ba Fa
        style and goes into the Sai:

                  Start in Lui He Ba Fa (Y, Back + B, L)

        Now execute this more complicated Style Branch combo that starts
        with Li Mei's Lui He Ba Fa style and goes into the Sai:

                  Start in Lui He Ba Fa (B, B, Y, Back + B, L)

        Very good. Now execute this more complicated Style Branch combo
        that chains all 3 of Li Mei's fighting styles together. You must
        start in the Baji Quan fighting style.

                  Start in Baji Quan (X, X, L, Back + B, L)

        Take out your frustration, and Impale Scorpion with Li Mei's Sai.

                  Impale (Z)


Konquest #10-----------------

Most impressive! You have learned much through your journey. You have
mastered many fighting styles and beaten many opponents. Bt there is one
opponent you still need to confront...

It is one thing to defeat a foe that does not share your thoughts. It is a
completely different situation when confronting a foe that can anticipate
your every move. Your final test will be to face a mirror image of Li Mei.
If you can win 3 out of 5 matches, you will have completed your training.


==============================================================================
=============================      Mavado        =============================
==============================================================================

Konquest #1------------------

The Red Dragon member, Mavado, is much more skilled and disciplined than
Kano, his counterpart in the Black Dragon. His excessive training with the
Red Dragon has led him to develop a long-forgotten fighting technique known
only to that clan. This technique utilizes ropes with hooks on the ends to
propel him in battle.

        You will begin your training studying Mavado's Long Fist basic
        attacks. You will spar wityh the Red Dragon member, and Mavado's
        subordinate, Hsu Hao.

        Execute Long Fist's high attacks.

                  Flat Punch (B)
                  Long Straight Fist (Y)
                  Heel Kick (A)
                  Ducking Fist (Down + A)
                  Cutkick (X)

        Practice Mavado's Long Fist Crane Strike pop-up attack (Back + Y).
        This move allows Mavado to pop his opponent into the air long enough
        to execute another attack.

        Execute Mavado's Crane Strike pop-up attack.

                  Crane Strike (Back + Y)

        Well done. If you continue at this pace, you may in fact become a
        Red Dragon. Now try the Crane Strike pop-up again, and then juggle
        Hsu Hao with 1 more attack of your choice while he is still in the
        air.

                  Back + Y ... A

        Very good. Now for another pop-up attack. This one is a 3D pop-up
        called the Spinning Crane (Back + X). Mavado can use this move to
        dodge his opponent and pop him up in the air from the side.

        Attempt the Spinning Crane

                  Spinning Crane (Back + X)

        Let us test your mettle. Attack Hsu Hao with the Spinning Crane
        to pop him into the air, and then juggle him with 2 more Spinning
        Crane.

                  Back + X ... Back + X ... Back + X

        Impressive! Now you must move on to Mavado's Long Fist basic low
        attacks.

                  Ducking Claw (Down + B)
                  Low Strike (Down + Y)
                  Floor Kick (Down + X)
                  Knee Strike (Back + B)

        While in the Long Fist stle, Mavado can Shove (Z) a blocking
        opponent and break the block.

        Hsu Hao will block. You must break his block 5 times with the Shove
        technique.

                  Shove (Z) (x5)


Konquest #2------------------

The Red Dragon clan has existed for centuries as a secretive criminal
organization. In the last century, many of the more reckless members became
dissatisfied with the restraints the code of the Red Dragon placed upon them
and broke away to form their own gang, the Black Dragon. Since then, it has
been the Red Dragon's number one priority to eliminate their former brothers.
It was thought that the Black Dragon had been completely destroyed until
one member resurfaced... Kano.

        Another fighting style Mavado has learned since joining the Red
        Dragon is Wing Chun.

        Practice Mavado's Wing Chun high attacks on Kano.

                  Outside Whip Punch (B)
                  Hammerfist (Y)
                  Sidekick (A)
                  Front Heel Kick (X)

        Excellent. Now practice Mavado's Wing Chun low attacks.

                  Low Punch (Down + B)
                  Low Whip Jab (Down + Y)
                  Shin Kick (Down + A)
                  Sweep Kick (Down + X)

        While in the Wing Chun fighting style, Mavado can utilize a Red
        Dragon technique called the Dragon Tongue. This maneuver allows
        Mavado to Escape from an opponent by shooting red ropes with
        hooks on the end at the floor behind him. Mavado then quickly
        pulls himself backward and out of harm's way.

        Execute Mavado's Dragon Tongue Escape move 3 times.

                  Escape (Z)  (x3)



Konquest #3------------------

Like the Black Dragon thug, Kano, Mavado uses a double-weapon fighting style.
It is rumored that Mavado acquired his Hookswords from the former Black
Dragon member, Kabal after a vicious battle. Even though Kabal had only been
a member of the Black Dragon for a short time, Mavado had sworn to eliminate
him.

        Kano had heard of Kabal's apparent demise at the hands of Mavado.
        He would have killed the Red Dragon warrior had he not been trapped
        in Outworld all this time.

        Show the fool Kano he is no match for Mavado's basic Hooksword
        high attacks.

                  Chest Strike (B)
                  Downward Hook Strike (Y)
                  Twin Overhead Strike (Back + Y)
                  Stepping Chest Strike (X)
                  Upward Cross Strike (Down + X)
                  Twin Overhead Slam (Back + A)
                  Dual Hook Strike (Forward + X)

        Well done. Now show Kano your prowess with Mavado's basic Hooksword
        low attacks.

                  Low Reverse Blow (Down + B)
                  One Hook Sweep (Down + Y)
                  Scissors Swipe (Down + A)
                  Low High 2-Hit (A)

        Kano is unimpressed. Prove to him the superiority of the Red Dragons'
        fighting techniques with Mavado's 3D Hooksword low attack called
        the Sidestep Swing.

        Kano will not be so passive this time...

                  Sidestep Swing (Z)


Konquest #4------------------

The Red Dragon is known by criminal organizations to place a priority on
stealth rather than brute force. Mavado is no exception. In his quest to
destroy the Black Dragon clan, Mavado ordered his subordinate, Hsu Hao, to
pose as a member of the Chinese secret military and 'aid' the Special Forces
in capturing or killing Black Dragon members. The Special Forces would
therefore be doing the Red Dragons' work for them.

        Combining strength with fighting skill has made the Red Dragon a
        powerful organization. The Red Dragon are not known to the Special
        Forces, but they soon will be.

        Show Jax just how powerful Mavado's Long Fist Blast attack combo is.

                  Longfist Blast (B, B, Y)

        Now show Jax Mavado's Long Fist Forklift pop-up combo.

                  Forklift (B, B, Back + Y)

        Now we will see how skilled you really are. Execute Mavado's Long
        Fist Forklift pop-up combo and, while Jax is still in the air, juggle
        him with the entire Longfist Blast combo.

                  B, B, Back + Y ... B, B, Y



Konquest #5------------------

Mavado was approached by the Outworld sorcerers, Quan Chi and Shang Tsung,
who requested the aid of the Red Dragon. They needed to destroy the Special
Forces' techno portals to hinder their ability to travel to Outworld. In
return, they offered the Red Dragon sanctuary during the coming invasion.
Mavado accepted their offer and instructed his subordinate, Hsu Hao, to
complete the task.

        Impress Quan Chi with your Red Dragon training. Perform these
        Wing Chun combos.

                  Mavado Surprise (X, A)
                  Lin Wan Kuen (B, B, B)
                  Determination (Y, X, A)
                  Storm Kicks (X, X, A)
                  Empty Shadow (B, B, Up + B)
                  Rolling Hands (B, Y, X, A)
                  Red Dragon (Y, X, X, A)
                  ? (B, Y, X, X, A)

        He is indeed impressed and wishes to see more. Perform Mavado's
        Hooksword combos.

                  Kabal's Torment (X, X, Y)
                  Hook N Bash (X, X, Back + Y)
                  ? (X, X, Back + A)
                  Blazing Fury (Y, X, X, Y)
                  ? (Y, X, X, Back + Y)
                  ? (Y, X, X, Back + A)

        Now execute Mavado's Wing Chun into Hooksword Style Branch combo.
        Remember, you must begin the attack from the Wing Chun fighting
        style.

                  Start in Wing Chun (B, Y, X, L)

        Quan Chi is amazed with your disciplined fighting prowess. It
        reminds him much of his own fighting ability. Represent the Red
        Dragon with Mavado's Wing Chun to Hooksword Style Branco combo
        and finish with another Hooksword attack.

                  Start in Wing Chun (B, Y, X, L, X, Back + A)


Konquest #6------------------

In addition to destroying the Special Forces' inter-realm technology, Shang
Tsung had one more request. If Mavado could eliminate the Earthrealm spy that
Kano had spotted in Outworld, Mavado could name his price. Shocked to find
that Kano still lived, Mavado requested the chance to face Kano in Mortal
Kombat as payment for slaying the Earthrealm spy. Mavado then traveled
with Shang Tsung and Quan Chi to a celestial portal where he had to defeat a
representation of his greatest adversary.

        In order to traverse into Outworld, Mavado had to defeat a
        representation of the sorcerer Shang Tsung. He began his attack
        with his Grappling Hook Strike.

        Execute Mavado's Grappling Hook Strike 4 times.

                  Grappling Hook Strike (Forward, Forward, A)

        The double of Shang Tsung had merely been studying Mavado's moves
        and began to fight back.

        Attack Shang Tsung's double with the Grappling Hook Strike 4 more
        times.

                  Grappling Hook Strike (Forward, Forward, A)

        Shang Tsung's double learned quickly and Mavado's Grappling Hook
        Strike was no longer effective. Mavado had to switch his attack to
        his Change Sides Hook 3D escape move.

        Trick the double with Mavado's Change Sides Hook 3D escape 3 times.

                  Change Sides Hook (Down, Up, Y)

        Again, Shang Tsung's double learned to counter Mavado's moves. Trick
        the double with Mavado's Change Sides Hook 3D escape 4 times.


Konquest #7------------------

The Hunt for the Special Forces Spy... Part 1

Mavado traversed to Outworld with Shang Tsung and Quan Chi and parted ways
to search for the man they believed to be a spy from Earthrealm's Special
Forces. Surprisingly, the first agent he encountered was Sonya Blade. Mavado
had no idea how she had gotten to Outworld after Hsu Hao had destroyed the
Special Forces base, but he knew he would have to eliminate her in order to
continue his search in secret.

        Defeat Sonya Blade to continue your quest and obligation to
        Quan Chi and Shang Tsung.


Konquest #8------------------

The Hunt for the Special Forces Spy... Part 2

Mavado defeated Sonya Blade and continued the hunt for the Special Forces
spu that the Deadly Alliance felt to be a danger to their regime. It was not
long before he was ambushed by Jax. Jax was in pursuit of Mavado's
subordinate, Hsu Hao, for destroying the Special Forces base, when he
recognized the mark of the Red Dragon on Mavado's back. Although Mavado
was not the man he sought Jax had no problem butting heads with another
member of this new and mysterious clan.

        Defend yourself against the brute force of Jax.


Konquest #9------------------

The Hunt for the Special Forces Spy... Part 3

After a grueling battle, Mavado finally defeated Jax. He continued his quest
for the Earthrealm spy and finally discovered him in a town located high
in the mountains. The spy was in fact the swordsman, Kenshi. The two warriors
squared off and prepared for Mortal Kombat.

        Eliminate the Earthrealm spy, Kenshi. Once you have eliminated
        him, you will have earned the privilege of destroying Kano in
        the name of the Red Dragon.


Konquest #10-----------------

Most impressive! You have learned much through your journey. You have
mastered many fighting styles and you have located and beaten the Special
Forces spy, Kenshi. Yet there is one opponent you still need to confront...

It is one thing to defeat a foe that does not share your thoughts. It is a
completely different situation when confronting a foe that can anticipate
your every move. Your final test will be to face a mirror image of Mavado.
If you can win 3 out of 5 matches, you will have completed your training.
Good Luck.



==============================================================================
=============================      Nitara        =============================
==============================================================================

Konquest #1------------------

The vampire, Nitara first manipulated Reptile into destroying the console on
Cyrax's arm, which rendered the cyborg stranded in Outworld. She then
manupulated Cyrax to retrieve a mysterious Orb hidden somewhere in that
realm. Although Nitara relies on deception to attain her goals, her fighting
styles are very direct, as you will soon discover.

Nitara's first fighting style is the Leopard style, which is known for its
cruel and cunning attacks.

The Leopard style is one of the most vicious and crafty of the animal fighting
styles. Not as strong as the Tiger style, but it is superior in its swiftness
and jumping ability. The techniques simulate those of a Leopard, stressing
the importance of free movement and quick actions.

        Like Nitara, Scorpion is a creature of the darkness. See how you
        fare against him as you practice her Leopard techniques.

                  Paw Strike (B)
                  Switching Paw (Y)
                  Spinkick (A)
                  Front Kick (X)
                  Front Rising Paw (Down + B)
                  Soaring Paw (Back + Y)

        Very well done. You hit him like a bomb. Nitara's Leopard style
        also has a set of low attacks. She uses these moves to keep her
        opponents guessing.

                  Sweep Kick (Back + A)
                  Step Kick (Down + A)
                  Low Kick (Down + X)
                  Low Jab (Down + Y)

        A powerful Leopard attack that Nitara uses to put distance between
        herself and opponents is the Dual Claw Push. With one massive hit,
        Nitara can send her opponent sailing across the arena.

        Attack the Ninja Spectre Scorpion with the Dual Claw Push twice.

                  Dual Claw Push (Up + B)

        Well done. Next, you will practice a useful Leopard attack called
        the Lifting Strike, which allows Nitara to pop her opponent into the
        air long enough to execute another attack.

        Attack Scorpion with the Lifting Strike, and then juggle him in the
        air with 3 more Lifting Strikes before he hits the ground.

                  Back + B ... Back + B ... Back + B

        The Deadly Lifting Strike allows Nitara to pop an opponent into the
        air long enough to execute another attack.

        Try juggling Scorpion with the Lifting Strike, and while he is still
        in the air, attack him with the Dual Claw move.

                  Back + B ... Up + B

        While in the Leopard style, Nitara can flap her wings to propel
        herself backward. This Escape maneuver allows her to put distance
        between herself and her opponent.

        Try to execute 3 successful Escapes, and get yourself out of harm's
        way.


Konquest #2------------------

You have fought well against Scorpion, and have learned much about the
Leopard fighting style. But you must not stop there if you wish to complete
this journey. You must learn another of Nitara's fighting styles.

As you train in the fighting art of Fu Jow Pai, your opponent will be the
creature Reptile. Nitawa saw in Reptile a fool to be exploited. She
deliberately led him away from his master Shao Kahn both to gain his trust,
and to allow the sorcerers Quan Chi and Shang Tsung to perpetrate their
assassination plot. Had Reptile been at the Emperor's side, they would never
have succeeded.

Fu Jow Pai was originally 'Hark Fu Moon', or Black Tiger System. It was
renamed by Grand Master Wong Bil Hong to 'Fu Jow Pai of Hoy Hong Temple'.
The teachings of Black Tiger Claw Kung Fu has been passed down through the
ages without any written documentation, making it difficult to compile its
history.

        In order to master Nitara's next art of Fu Jow Pai, you must first
        learn the basic techniques.

                  Straight Claw (B)
                  Upward Paw (Y)
                  Back Kick (A)
                  Roundhouse (X)
                  Tiger Strike (Back + Y)

        A useful Fu Jow Pai attack, called the Lifting Kick, allows Nitara
        to pop her opponent into the air long enough to execute another
        attack.

        Execute this devastating attack 3 times on Reptile.

                  Lifting Kick (Up + X)

        Excellent. You are learning quickly. Let us move on to Fu Jow Pai's
        low attacks. Practice these low attacks on Reptile.

                  Tiger Scratch (Down + Y)
                  Spinning Low Kick (Down + A)
                  Shin Kick (Back + X)
                  Low Toe Kick (Down + X)
                  Knee Strike (Back + B)

        By channeling energy from a crystal necklace through her Fu Jow Pai
        style, Nitara is able to perform a Neijin. A Neijin allows Nitara
        to increase the power of her attacks for a limited period of time.

        Execute a Neijin and strike Reptile with a powered-up attack.


Konquest #3------------------

Excellent! Your training in the art of Fu Jow Pai is complete! Let us move on
to Nitara's weapon style, the Kama.

The Kama is farm implement used for rice harvesting. It was adopted as a
weapon in China, Okinawa, and Japan when vampire invaders from Outworld
were witnessed using similar weapons. In China and Japan, the Kama was often
used in conjunction with a chain to encircle opponents. The Okinawans
preferred to use two Kama together. The Kama is one of the five principle
weapons of the Okinawa art of Kobudo Kobujutsu.

        Nitara uses this traditional vampire weapon to viciously tear open
        her opponents. You must learn her techniques to further balance
        your fighting skills. You will spar with Cyrax. Through careful
        manipulation, Nitara had coerced Reptile to destroy Cyrax's arm
        console, preventing the cyborg ninja from returning to Earthrealm.

        Welcome Cyrax to Outworld with a few devastating Kama attacks.

                  Dual Overhead Strike (B)
                  Hook Swipe Knockdown (X)
                  Low Cross Strike (A)
                  Charging Overhead (Back + X)
                  Scissor Swipe (Forward + B)

        Excellent. Nitara was suspiciously present immediately after Cyrax
        defeated Reptile. She made him an offer to return him to his home
        realm, if he would aid her in retrieving a mystical object that
        bound her realm to the realm of Outworld.

        Now you must offer Cyrax some of Nitara's Kama low attacks.

                  Low Rising Swing (Down + B)
                  Backhand Swing (Down + Y)
                  Low Sweeping Slice (Down + A)

        Very well done. A useful Kama attack, called the Rising Swing,
        allows Nitara to strike an opponent while in mid-air.

        Attack Cyrax in mid-air with the Rising Swing attack 3 times to
        continue further.

                  Rising Swing (Back + Y)


Konquest #4------------------

Most impressive! You have mastered Nitara's three fighting styles. Now you
must train in the dark arts of the vampire special attacks.

The Vampire nation has existed for eons, and has traveled to many realms to
feed on the blood of lesser species. Earthrealm has been an excellent source
of food, but its sun emits a form of radiation that is quite harmful to
vampires. As a result, vampires can only traverse to that realm for brief
periods of time, and only to the hemisphere opposite the sun.

        One attack used often by vampires is the Blood Spit. By regurgitating
        previously consumed blood, Nitara can hurl the bewitched liquid
        at her opponent from a distance.

        Practice the Blood Spit 3 times on the Outworld master Bo' Rai Cho,
        a man who is no stranger to vomit.

                  Blood Spit (Forward, Back, Y)

        That blood attack was quite obscene. The Bloody Spit is in your
        genes. Bo' Rai Cho attacks this bout. Spit 3 times 'fore time
        runs out.

                  Blood Spit (Forward, Back, Y)

        Well done! But you have only begun to harness the true nature of
        a vampire.

        Vampires must consume the blood of others to survive. It has been
        this way since before recorded vampire history. If Nitara feels her
        life force diminish during a battle, she can rejuvenate her health
        by extracting a small amount of blood from her opponent, leaving
        him weaker.

        Master Bo' Rai Cho has much blood to spare. Practice Nitara's throw
        on him 2 times.

                  Suck his blood! (Forward + Z)

        Indeed you are most agile. Now try her throw 2 more times while
        Bo' Rai Cho is moving.

                  Suck his blood! (Forward + Z)


Konquest #5------------------

That was very bloody! Wipe the crimson elixir from your face before you begin
the next lesson.

An effective special attack used by the vampire elite is the Unicorn Kick.
Although the name sounds most frightening to a vampire, it is not so
intimidating to others. The kick itself, however, is indeed something to
fear.

        Practice Nitara's Unicorn Kick against Quan Chi 3 times before
        time runs out.

                  Unicorn Kick (Back, Down, X)

        You are indeed learning at a prace that kills. Use the Unicorn
        Kick against Quan Chi 3 times more. This time, the sorcerer will be
        well prepared.

                  Unicorn Kick (Back, Down, X)


Konquest #6------------------

Nitara's realm had been merged with Outworld by Shao Kahn ages ago, and the
two worlds have been combined into one, forming a more powerful empire.
Attack combinations work in much the same way. By utilizing combos in
your fighting routines, you will increase the damage done to an opponent.

        Exercise these lethal Leopard combinations on the God of Thunder
        before time runs out.

                  Leopard at Dawn (B, B, Up + B)
                  Leopard at Rest (B, B, Back + B)

        Excellent! Let us move on to some more intricate combos.

                  ? (B, B, B, Y, X)
                  ? (B, B, B, Y, Up + B)

        You have done well. Now you must apply the combos you have
        learned in Mortal Kombat. This time, Raiden will unleash the
        perfect storm.

                  Leopard at Dawn (B, B, Up + B)
                  Snow Leopard (B, B, B, Y, X)
                  Leopard at Rest (B, B, Back + B)


Konquest #7------------------

Your skills are most impressive! You have mastered the Leopard combination
attacks. Now you must add to your combo training. You will learn Nitara's
Fu Jow Pai combos.

        Exercise these destructive Fu Jow Pai combos before time runs out.

                  Bloodshed (A, A)
                  Vampire Bash (B, B, B)
                  Wandering Claws (B, B, Y)
                  Black Tiger (B, B, B, A, A)

        Excellent, young mistress of darkness! But let us see how you fare
        against one of the top agents of the Special Forces, Jax.

                  Bloodshed (A, A)
                  Vampire Bash (B, B, B)
                  Wandering Claws (B, B, Y)
                  Black Tiger (B, B, B, A, A)


Konquest #8------------------

You have successfully completed the combo systems of Leopard and Fu Jow Pai.

You will now begin combo training in the Kama weapon style.

        Practice these Kama attack combinations before your time runs out.

                  Bloodbath (B, X)
                  Treacherous Edge (A, X)
                  Kama Fury (Back + X, Back + X)
                  Crucified (Back + X, Back + Y)

        Well done. Now you must repeat those very same combos. And this
        time, Kano is out to get you.

                  Bloodbath (B, X)
                  Treacherous Edge (A, X)
                  Kama Fury (Back + X, Back + X)
                  Crucified (Back + X, Back + Y)

        Excellent! You have learned well. Now for a more intense attack.
        Nitara has a devastating combo called Bloodlust.

        The Bloodlust combo allows Nitara to strike high, then low, then
        high again. It is a perfect strategy against opponents who block
        excessively. Perform the Bloodlust combo twice on Kano. Unleash
        your appetite for his destruction.

                  Bloodlust (B, A, X)


Konquest #9------------------

Now that you have mastered all of Nitara's styles and combos, it is time that
you practiced combining attacks from different styles into one long combo.
This type of attack is called a Style Branc combo.

        Scorpion will be your opponent during this lesson. This first
        style change combo starts in the Leopard style, and goes into the
        Fu Jow Pai style.

                  Start in Leopard (B, B, B, L)

        Good. Now execute that same combo one more time, but this time
        add one more hit between the eyes.

                  Start in Leopard (B, B, B, L, B)

        Your attacks were so powerful, it looked as though Scorpion
        might black out from the force of the blows.

        Next you will try 2 different ways to finish the previous combo.

                  Start in Leopard (B, B, B, L, B, Y)
                                   (B, B, B, L, B, B, A, A)

        You are a vampire worthy of your heritage. But the final test of
        this lesson is at hand. You must now perform a Style Branch combo
        that utilizes all three of Nitara's fighting styles.

                  Start in Leopard (B, B, B, L, B, B, A, L)


Konquest #10-----------------

Most impressive! You have learned much through your journey. You have
mastered many fighting styles and beaten many opponents. But there is one
opponent you still need to confront...

It is one thing to defeat a foe that does not share your thoughts. It is a
completely different situation when confronting a foe that can anticipate
your every move. Your final test will be to face a mirror image of Nitara.
If you can win 3 out of 5 matches, you will have completed your training.
Good Luck.



==============================================================================
=============================     Quan Chi       =============================
==============================================================================

Konquest #1------------------

The sorcerer Quan Cho is as vile as they come. His kombat skills come from a
great understanding of sorcery, rather than from actual training or practice.
You will have to learn the hard way. The first of Quan Chi's styles that you
must learn is Tang Soo Do.

Tang Soo Do is a relatively modern Korean martial art developed by Hwang Kee.
It is a combination of several arts, which Hwang Kee studied during his life.
These arts included Soo Bahk Do (Korean), Tae Kyun (Korean), Tang Method
(Northern Chinese), and Southern Chinese (unspecified).

        Scorpion had brutalized Quan Chi while they were both stranded in
        the 5th plane of the Netherealm. The ninja spectre drew strength
        from that realm, whereas Quan Chi's sorcery weakened.

        Quan Chi had to rely on his most basic of attacks to fend off
        Scorpion's assaults:

                  Open Palm (B)
                  Forward Open Palm (Y)
                  Front Ball Kick (A)
                  One Knuckle Fist Punch (Back + X)
                  Downward Elbow (Back + B)

        Excellent. Let us move on to Tang Soo Do low attacks. Quan Chi uses
        these attacks in close proximity to his opponent.

                  Knee Chop (Down + B)
                  Low Spearhand (Down + Y)
                  Low Parallel Punch (Down + A)
                  Sweeping Knife Hook (X)
                  Low Foot Strike (Down + X)

        Well done. Quan Chi has a knack for reversing his fortunes. What
        seems like a devastating blow eventually turns to his advantage.
        Call it his sorcerer's luck. This dark fortune also applies to his
        fighting ability. When an opponent strikes. Quan Chi can perform what
        is called a Reversal to get the upper hand.

                  Reversal (Z - 3 times)


Konquest #2------------------

Now you understand the power of dark fortune. It seemed that Quan Chi had
been trapped in the Netherealm to be forever tormented by the ninja spectre
Scorpion. But fate turned to Quan Chi's favor when two Oni, Moloch and
Drahmin, presented to him ancient information regarding his amulet.

This new information, enscribed on tablets, detailed the amulet's purpose and
how to control it. Quan Chi used the information to escape from the Netherealm
through a cloaked Realm Gateway without his Oni companions.

Quan Chi emerged in Outworld to find himself inside a large stone structure.
He felt his powers returning and used them to decipher the hieroglyphs on a
large sacrophagus. He was amazed to discover that he had stumbled upon the
tomb of the long-forgotten Dragon King and his undefeatable army.

As Quan Chi's magical strength returned, he slowly regained the fighting
prowess drained from him during his time in the Netherealm. The fighting
style Escrima was one of his first skills to reappear.

                  Pinasaka (B)
                  Backhand Strike (Y)
                  Chest Strike (A)
                  Rising Knee Strike (X)
                  Deadly Palm (Back + A)
                  Straight Fist (Forward + Y)

        Eeeexcellent! Quan Chi's Escrima style utilizes a pop-up attack
        called the Lightning Strike. This move allows him to pop his
        opponent into the air long enough to execute another attack.

                  Lightning Strike (Back + B - 3 times)

        Low attacks:

                  Pintok (Down + B)
                  Piercing Elbow (Down + A)
                  Cutting Elbow (Down + X)

        The next of Quan Chi's Escrima techniques to return to him was his
        Neijin. For a short period of time, a Neijin gives Quan Chi extra
        attacking power to wreak added damage upon his opponents.

                  Neijin (Z)


Konquest #3------------------

Quan Chi has regained enough strength to wield his Double Broadswords.
Although this technique was similiar to the single broadsword, Quan Chi
considered the more advanced use of two weapons to be quite advantageous
in kombat. They also proved to be advantageous in freeing himself from the
tomb to search for the sorcerer, Shang Tsung.

        Practice these Double Broadsword techniques that Quan Chi has used
        to slay countless infidels foolish enough to oppose him.

                  Piercing Thrust (B)
                  Deceiving Strike (Y)
                  Dual Blade Swing (Back + Y)
                  2-Hit Strike (A)
                  Dual Side Slash (X)

        Low attacks:

                  Double Edged Blow (Down + B)
                  Winged Strike (Down + Y)
                  Half Moon Slice (Down + A)
                  Circular Slash (Down + X)


Konquest #4------------------

By the time Quan Chi had reached the rumored abode of Shang Tsung, his Special
Attacks had regained full strength. And just in time, it would seem, as Quan
Chi was soon confronted by none other than Scorpion. The imbecile ninja must
have somehow escaped the Netherealm through the same portal as Quan Chi, but
had emerged elsewhere in Outworld. The two adversaries battled furiously, but
Quan Chi gained the upper hand when he cast his Skull Fireball at the
unsuspecting Scorpion.

Quan Chi can focus his Fa Jing into a foul skull spectre and propel it at his
opponent. This attack is painful, but it also serves to intimidate the
weak-minded.

        Destroy Scorpion with 3 Skull Fireballs before time runs out
        (40 seconds):

                  Skull Fireball (Down, Back, B)

        Although Quan Chi thought he had defeated Scorpion with his Skull
        Fireball, the ninja had only been feigning death, and sprung a
        surprise attack with his spear. Reeling from the pain inflicted by
        the Skull Fireball, the enraged ninja proved to be much more
        aggressive this time.

        Strike Scorpion down with 3 more Skull Fireballs before he defeats
        you or time runs out (60 seconds):

                  Skull Fireball (Down, Back, B)


Konquest #5------------------

Although Quan Chi had blasted Scorpion with his Skull Fireball multiple times,
he finally resorted to his Rising Star kick, and sent Scorpion flying backward
into a moat of acid that surrounded the courtyard.

A short time later, Shang Tsung emerged from a doorway to applaud his fellow
sorcerer's victory. Shang Tsung had not interfered with their battle, and had
remained inside his home until the kombat had ceased. Scorpion's demise in the
acid bath led Shang Tsung to believe that Quan Chi had defeated Scorpion with
a lucky shot.

The Special Attack that had sent Scorpion hurling into the acid bath is called
the Rising Star kick. It is a pop-up attack that can also be used to dodge
projectiles.

        Quan Chi tried to propose an alliance with Shang Tsung, but Shang
        Tsung did not believe that Quan Chi was a worthy ally. Show Shang
        Tsung the Rising Star special move that Quan Chi used to defeat
        Scorpion.

                  Rising Star (Back, Down, X)

        Shang Tsung believes that the Rising Star kick is indeed fast
        enough to hit an average warrior, but he laughs at the idea that it
        could defeat an aggressive opponent such as the ninja spectre,
        Scorpion. Show the infidel that you are a warrior worthy of a
        Deadly Alliance.


Konquest #6------------------

Shang Tsung was impressed with Quan Chi's fighting abilities and agreed to
listen to his proposal for an alliance between the two sorcerers. Quan Chi
began by explaining that he could provide an endless supply of souls for
Shang Tsung to consume in return for Shang Tsung's assistance in reviving
the Dragon King's undefeatable army. Their combined efforts would strengthen
both sorcerers. Shang Tsung would achieve immortality, and Quan Chi would
obtain military power.

        Just as Shang Tsung and Quan Chi will combine their efforts to
        become a stronger power, you must now learn to cimbine your moves
        to create more powerful attacks.

        Practice these Tang Soo Do combos before time runs out (60 seconds):

                  Face Breaker (Y, Y)
                  Path Maker (A, A)
                  Nightfall (Back + B, X)
                  Rushing Palm (B, B, B)

        Do you feel the power behind the attack combos? The more moves you
        combine, the more powerful the attack becomes. Practice these more
        advanced combos.

                  Walking Dead (Back + B, A, A)
                  Running Stream (Y, A, X)
                  Internal Power (B, B, A, A)
                  Strong Wind (B, B, Y, Y)
                  Green Mountain (B, B, Y, A, X)


Konquest #7------------------

Quan Chi had discovered that the amulet he stole from the Elder God, Shinnok,
was in fact a key to manipulate inter-realm portals. Quan Chi pledged to
unlock a portal to the Heavens to allow Shang Tsung to feed from the limitless
souls of that realm. In return, Shang Tsung agreed to transplant the souls
of defeated warriors into the mummified remains of the Dragon King's army.
With a handshake to seal the unholy pact, the Deadly Alliance was formed.

        Quan Chi can also combine attacks in the Escrime fighting style.
        Practice these Escrima combos before time runs out (60 seconds):

                  Double Pinasaka (B, B)
                  Rushing Knee (X, X)

        Most impressive! You will serve the Deadly Alliance well. Let us
        see how you fare with some more advanced Escrima combos.

                  De Cadena (A, B, Back + B)
                  Ice Pick (Y, X, X)
                  Hit and Run (A, B, B)
                  Slitting Hand (A, B, Forward + X)

        Well done, my pupil. Now you must prove yourself by mastering Quan
        Chi's Double Broadsword combo.

                  Doom Blade (A, X)


Konquest #8------------------

Indeed you are most fortunate. You will now have the honor of participating
in The Trial of Blood!

        Make Raiden bleed 50 pints of blood before he defeats you or time
        runs out (40 seconds).


Konquest #9------------------

In order for their plans of realm domination to take root, Quan Chi and
Shang Tsung needed to eliminate the only two beings capable of stopping
them. The first was the Emperor of Outworld, Shao Kahn.

Shao Kahn had been weakened by his defeat during the Earthrealm invasion,
and Princess Kitana's military forces were causing an incredible strain on
his remaining power. Under the pretense that they would aid the failing
Emperor, they gained entrance to his throne room and sprung their attack.
In a spectacular battle of brute strength and magic, Shao Kahn was defeated.

        Now, dark acolyte, you must learn to combine Quan Chi's fighting
        styles into longer, more powerful attack combinations.

        Begin this combo that starts with the Tang Soo Do fighting style and
        changes into the Escrima fighting style.

                  Start in Tang Soo Do (B, B, Y, A, L)

        Well done! Now you must expand upon that combo by adding one more
        strike in the Escrima style.

                  Start in Tang Soo Do (B, B, Y, A, L, X)

        Most impressive! But to prove once and for alol that you are worthy
        of the Deadly Alliance, you must perfect this next combo that chains
        all three of Quan Chi's fighting styles into one long combo.

        It begins with Tang Soo Do, switches to Escrima, and finished with
        the Double Broadsword.

                  Start in Tang Soo Do (B, B, Y, A, L, X, L)


Konquest #10-----------------

Most impressive! You have mastered Quan Chi's fighting styles, special moves,
and combo attacks! You will be a great asset to Quan Chi and Shang Tsung. But
there is one more test you must pass before serving the Deadly Alliance.
There is one more foe you must confront...

After slaying the Emperor, Shao Kahn, Quan Chi and Shang Tsung attempted to
travel to Earthrealm by way of a celestial portal known only to sorcerers
and deities. Although Quan Chi could reveal the cloaked portal with his
amulet, he could not use the artifact to control it. To earn the right to
pass, each sorcerer would have to defeat a representation of his greatest
adversary. For Quan Chi, that challenge came in the form of himself.



==============================================================================
=============================      Raiden        =============================
==============================================================================

Konquest #1------------------

The Thunder God, Raiden, is mentor to all the heroes of Earthrealm. He is
ageless, wise, and can harness the wrath of thunder itself. Raiden will make
an excellent subject for study on this journey.

Raiden had been elevated to the status of Elder God after the war with
Shinnok. But when he could not convince the other Elder Gods to prevent
Shang Tsung and Quan Chi from awakening the Dragon King's sleeping army, he
relinquished his status and returned to Earthrealm. The first of Earth's
heroes he warned of the coming danger was Kung Lao.

        You will now study one of Raiden's many fighting styles. Nan Chuan
        consists of attacks that are most effective at short to middle range.
        Nan Chuan contains a greater number and variety of hand techniques,
        and fewer leg techniques. Practice these Nan Chuan high attacks.

                  Lightning Jab (B)
                  Backfist Chop (Y)
                  Stepping Snap Kick (A)
                  Hop Side Kick (X)
                  Low Chin Strike (Down + X)
                  Uppercut (Back + B)
                  Thunder Chop (Back + Y)
                  Dual Thunder Palms (Forward + Y)

        Kung Lao will now challenge you. Attack him with Raiden's Nan Chuan
        high attacks.

                  Lightning Jab (B)
                  Backfist Chop (Y)
                  Stepping Snap Kick (A)
                  Hop Side Kick (X)
                  Low Chin Strike (Down + X)
                  Uppercut (Back + B)
                  Thunder Chop (Back + Y)
                  Dual Thunder Palms (Forward + Y)

        Excellent. Now for Raiden's Nan Chuan low attacks.

                  Low Double Palm Strike (Down + B)
                  Low Elbow Strike (Down + Y)
                  Shin Strike (Down + A)
                  Hook Leg Knockdown (Back + A)

        The Shaolin monk, Kung Lao, will challenge your knowledge of Nan
        Chuan low attacks.

                  Low Double Palm Strike (Down + B)
                  Low Elbow Strike (Down + Y)
                  Shin Strike (Down + A)
                  Hook Leg Knockdown (Back + A)

        Raiden's movements are as fast as lightning. He can even stop an
        opponent's blow by grabbing the attacking limb. This move gives
        Raiden an opportunity to counter with his own attack. Catch Kung
        Lao's attack with Raiden's Reversal move.

                  Reversal (Z)


Konquest #2------------------

The second of Earth's heroes to be visited by Raiden was Jax. The Outerworld
Investigation Agency had just been destroyed, and with it, any mortal means
for traversing into Outworld. Raiden instructed Jax to meet with the other
heroes on the old island fortress of Shang Tsung in the Lost Sea.

        Jujutsu is a term used to refer to unarmed Japanese combat. There
        are more than 750 documented varieties of Jujutsu. Raiden has
        mastered them all.

        Practice Raiden's Jujutsu high attacks.

                  Open Hand Strike (B)
                  Bent Wrist Strike (Y)
                  Front Snap Kick (A)
                  Front Thrusting Kick (X)
                  Bearhead Chop (Back + B)
                  Diagonal Fist (Down + Y)
                  Thunder God Palm (Forward + Y)

        This time, Jax will fight back. Attack him with Raiden's Jujutsu
        high attacks.

                  Open Hand Strike (B)
                  Bent Wrist Strike (Y)
                  Front Snap Kick (A)
                  Front Thrusting Kick (X)
                  Bearhead Chop (Back + B)
                  Diagonal Fist (Down + Y)
                  Thunder God Palm (Forward + Y)

        Very well done! Next you will learn Raiden's Jujutsu low attacks.
        3 of them are sweeps.

                  Low Palm Strike (Down + B)
                  Back Sweep (Down + A)
                  Front Sweep (Down + X)
                  Sweep (Back + A)

        Let us see how you fare when Jax is no longer so passive. Attack
        him with the Jujutsu low attacks again.

                  Low Palm Strike (Down + B)
                  Back Sweep (Down + A)
                  Front Sweep (Down + X)
                  Sweep (Back + A)

        Raiden can harness the invisible power of the wind to Shove a
        blocking opponent away from him. Push Jax 5 times with Raiden's
        Shove move.

                  Shove (Z)


Konquest #3------------------

Johnny Cage was in the middle of a movie shoot when Raiden appeared to
request his assistance in Outworld. At first, Johnny Cage had thought
Raiden was merely the actor who was playing Raiden in his current movie
project. But when he noticed the 'movie Raiden' eating doughnuts at the
catering table, he knew his old friend had truly returned from The Heavens.

        Raiden had always relied upon his staff in unpredictable
        circumstances. It is a source of great fighting power. Practice
        Raiden's Staff high attacks.

                  Overhead Strike (B)
                  Upward Strike (Y)
                  Leaping Strike (A)
                  Reverse Thrust (X)
                  Reverse Side Strike (Back + B)

        Johnny Cage is not afraid to die. He will now kombat your Staff
        high attack skills.

                  Overhead Strike (B)
                  Upward Strike (Y)
                  Leaping Strike (A)
                  Reverse Thrust (X)
                  Reverse Side Strike (Back + B)

        Exceptional. Now you must learn Raiden's Staff low attacks.

                  One Handed Poke (Back + A)
                  Low One Handed Poke (Down + B)
                  Low Strike (Down + Y)
                  Sweeping Strike (Down + A)
                  Sweeping Swing (Down + X)

        Johnny Cage will see how well you have learned Raiden's Staff low
        attacks.

                  One Handed Poke (Back + A)
                  Low One Handed Poke (Down + B)
                  Low Strike (Down + Y)
                  Sweeping Strike (Down + A)
                  Sweeping Swing (Down + X)

        Next you will learn one of Raiden's special Staff attacks. It uses
        both high and low attacks together.

                  2 Hit Swing (Z)


Konquest #4------------------

Next, Raiden visited the new home of the reformed Lin Kuei to ask Sub-Zero
for his assistance. Sub-Zero was eager to help and prove that the new Lin
Kuei was indeed a force for good.

        Being the God of Thunder, Raiden commands all that is a storm.
        While in his Nan Chuan and Jujutsu fighting styles, he can
        electrocute and throw his opponents with the force of lightning.
        Practice his throw twice.

                  Throw (Forward + Z)

        Another shocking attack that Raiden can perform in all three of his
        fighting styles is his Shocker. You must execute this move twice.

                  Shocker (Forward, Forward, B)

        Sub-Zero has been training many of his new recruits, specifically
        Frost. He will test your shock value. Attack him with both of
        Raiden's electrifying attacks twice each.

                  Throw (Forward + Z)
                  Shocker (Forward, Forward, B)


Konquest #5------------------

Sub-Zero had requested of Raiden that he allow his new recruit Frost, to
accompany him to Outworld. At first, Raiden did not think that Frost was
experienced enough as a warrior to take on the Deadly Alliance. But after
testing her in kombat, he welcomed her assistance.

        Show Frost Raiden's Lightning Dash twice.

                  Lightning Dash (Forward, Forward, X)

        Now intimidate her with Raiden's Lightning Bolt.

                  Lightning Bolt (Down, Back, B)

        Frost is unafraid and is challenging you. Attack her with Raiden's
        Lightning Dash and his Lightning Bolt twice each.

                  Lightning Dash (Forward, Forward, X)
                  Lightning Bolt (Down, Back, B)


Konquest #6------------------

Raiden next approached Sonya Blade to ask for her help. She had already
been in contact with Jax and had been informed of the destruction of their
main base. She was quite ready to do whatever it would take to stop the
threat that was about to befall Earth.

        Raiden can combine his Nan Chuan moves into longer, more powerful
        attacks. Practice these Nan Chuan attack combos with Sonya Blade.

                  Thunder clap (B, B)
                  Electric Strike (Y, Back + B)
                  The Middle Way (Y, Back + Y)
                  Knowledge and Skill (B, B, A)
                  Butterfly Palms (B, B, Back + Y)

        These next combos are some of Raiden's more advanced, and more
        effective Nan Chuan attack combos.

                  Finishing Touch (B, B, Y, A)
                  Natural Way (B, B, Y, Back + Y)
                  Wake the Dead (B, B, Y, Back + B)


Konquest #7------------------

Once Earth's heroes had assembled on a beach of Shang Tsung's abandoned
island fortress, Raiden appeared to them and explained in detail the events
leading up to the formation of the Deadly Alliance. Although Kung Lao already
known, the others were shocked to learn that their old friend and ally,
Liu Kang, was dead.

        Raiden will soon be making more allies in the coming struggle.
        Practice his Jujutsu combos with Special Forces operative, Cyrax.

                  Heavenly Strike (A, X)
                  Essence of Strength (B, B, A, X)

        Cyrax will see if you have learned Raiden's Jujutsu combos. He will
        fight back this time.

                  Heavenly Strike (A, X)
                  Essence of Strength (B, B, A, X)

        Another Jujutsu combo Raiden has perfected is Thunder God Fists.
        This combo ends by slamming his opponent's face into the ground.
        We shall see if you can do this combo as well.

                  Thunder God Fists (B, B, Back + B)

        Cyrax is not going to take that lying down. He will make it harder
        this time.

                  Thunder God Fists (B, B, Back + B)


Konquest #8------------------

Raiden had brought to the surface the sunken ship Shang Tsung had used to
bring warriors to his island. The heroes boarded the ship and were taken to
a remote spot in the Lost Sea. None mentioned the fact that there was no one
steering the ship.

        Another reluctant ally Raiden will meet during the coming battle
        is the rogue swordsman, Kenshi. Practice this vicious Staff combo
        with Kenshi. Try not to hit his face too hard.

                  Catching a Butterfly (X, X, X)

        Kenshi did not see that coming. He will be more alert this time.
        Try that same combo again.

                  Catching a Butterfly (X, X, X)

        Well done. Now test Kenshi's sight with this next Staff combo
        called Dragon Wind.

                  Dragon Wind (X, X, Back + Y)

        Kenshi has had enough with the blind jokes. He is... how you say?
        ... 'throwing down' this time.

                  Dragon Wind (X, X, Back + Y)


Konquest #9------------------

The Thunder God raised his hand and an enormous storm formed in the air above
the ship. Off to one side, a platform of some ancient design appeared from
out of nowhere. Raiden explained that it was a celestial portal that could be
used to traverse to Outworld. To earn the right to cross to the next realm,
each kombatant had to defeat a representation of his or her greatest
adversary. For Raiden, that challenge came in the form of Quan Chi.

        Raiden can perform Style Branch combos that change from one style
        to another. Attack Quan Chi with Raiden's Power Bolts Style Branch
        combo that starts in Nan Chuan and goes into Jujutsu.

                  Start in Nan Chuan (B, B, Y, L, B, Back + B)

        Now hit Quan Chi with Raiden's Style Branch combo called Out Of
        Order. It starts in Nan Chuan and goes to Jujutsu.

                  Start in Nan Chuan (B, B, Y, L, B, A, X)

        Pummel Quan Chi with Raiden's Style Branch combo called Fireworks.
        It starts in Jujutsu and goes into his Staff.

                  Start in Jujutsu (B, B, A, L, X, X)

        This next one, called Sparky, also starts in Jujutsu and goes into
        the Staff.

                  Start in Jujutsu (B, B, A, L, X, Back + Y)

        Now for a more complicated combo. This one called Black Thunder.
        Style Branches through all 3 of Raiden's main fighting styles.
        It starts in Nan Chuan, goes into Jujutsu, and finishes with the
        Staff.

                  Start in Nan Chuan (B, B, Y, L, B, A, L, X, X)

        This next one should finish Quan Chi. It is called Chain Lightning
        and it uses all three of Raiden's main styles as well. It starts
        in Nan Chuan, goes into Jujutsu, and finishes with the Staff.

                  Start in Nan Chuan (B, B, Y, L, B, A, L, X, Back + Y)


Konquest #10-----------------

Most impressive! You have learned much through your journey. You have mastered
many fighting styles and beaten many opponents. But there is one opponent you
still need to confront...

It is one thing to defeat a foe that does not share your thoughts. It is a
completely different situation when confronting a foe that can anticipate
your every move. Your final test will be to face a mirror image of Raiden.
If you can win 3 out of 5 matches, you will have completed your training.
Good Luck.


==============================================================================
=============================      Reptile       =============================
==============================================================================

Konquest #1------------------

The warrior known as Reptile has grown much stronger and more primal since
his first appearance in the tournament. His physical appearance has morphed
into something more animal than man. Like Reptile, you must conenct with your
instincts if you wish to complete this journey.

Hung Gar, or 'Tiger Fist', is the merging of Southern Shaolin fighting styles
of Chinese kung fu. It is based on the movements of animals, such as the
tiger and the crane.

        During the invasion of Earthrealm, Reptile had been ordered by his
        master Shao Kahn to assassinate Princess Kitana. The style he
        attacked with was Hung Gar.

        Attack Kitana with Reptile's basic Hung Gar moves.

                  Scratching Claw (B)
                  Chameleon Palm (Y)
                  Dual Claw Strike (A)
                  Lizard Smash (Back + A)
                  Low Snap Kick (X)
                  Spinning Roundhouse Kick (Back + X)

        A very effective Hung Gar attack used by Reptile is his Double Claw
        Strike. Attack Kitana with the Double Claw Strike 3 times.

                  Double Claw Strike (Back + B)

        Excellent. Now strike Kitana with Reptile's Hung Gar low attacks.

                  Low Paw Attack (Down + B)
                  Low Claw Strike (Down + Y)
                  Forward Strike (Down + A)
                  Mid ROundhouse Kick (Down + X)

        Kitana is resisting your attack! While in his Kung Gar fighting
        style, Reptile can break her block as well as push her away by
        executing a Shove.

        Break Kitana's block with Reptile's Shove move 5 times.

                  Shove (Z)


Konquest #2------------------

After Shao Kahn's defeat in Earthrealm, Reptile returned to Outworld to
protect his master. His main duty has been to seek and destroy any possible
threats to Shao Kahn's rule. Reptile has slain many would-be rulers before
they had a chance to gain momentum against the Emperor.

The latest threat to Shao Kahn is the united forces of Princess Kitana and
Prince Goro. The weakened Emperor has ordered Reptile to deliver a message
to the sorcerer Shang Tsung. The Emperor demanded the sorcerer's services
in defending against Edenia and the Shokan. At first, Shang Tsung did not
recognize Reptile. It had been some time since he had seen him, and Reptile
had changed much in appearance.

        Shang Tsung's body language is one of agression. Use Reptile's
        primal reflexes to attack him first with these Crab basic attacks.

                  Upward Elbow Strike (B)
                  Spinning Elbow Strike (Back + B)
                  Ridge Hand Swipe (Y)
                  Dual Uppercut (Back + Y)
                  Spinning Back Kick (A)
                  Mid Hook Kick (X)

        Shang Tsung is defending himself against your attack. Spring into
        action! Do not hesitate to bring him down if you must.

                  Upward Elbow Strike (B)
                  Spinning Elbow Strike (Back + B)
                  Ridge Hand Swipe (Y)
                  Dual Uppercut (Back + Y)
                  Spinning Back Kick (A)
                  Mid Hook Kick (X)

        Shang Tsung will not expect these Crab low attacks.

                  Low Punch (Down + B)
                  Low Dual Uppercut (Down + Y)
                  Low Snap Punch (Down + A)
                  Low Hook Kick (Down + X)

        The mammal is smarter than you thought. He is now anticipating your
        Crab low attacks.

                  Low Punch (Down + B)
                  Low Dual Uppercut (Down + Y)
                  Low Snap Punch (Down + A)
                  Low Hook Kick (Down + X)

        Reptile's primal reflexes give him the ability to intercept an
        attack to immobilize his opponents. This move is called a Reversal.

        Counter 3 of Shang Tsung's attacks with Reptile's Reversal move.

                  Reversal (Z)


Konquest #3------------------

Eventually, Shang Tsung began to recognize Reptile's fighting moves, and
ceased his aggressive posture. Reptile calmed down and delivered Shao Kahn's
orders, Shang Tsung was to report to the emperor's palace fortress immediately.
His duty fulfilled, Reptile departed to return to his master's side. Shortly
after leaving, his keen senses picked up the scent of blood and the sound of
battle coming from Shang Tsung's residence.,

He raced back to that location to find the sorcerer Quan Chi standing before
Shang Tsung. His keen hearing picked up their conversation. They were
planning an assassination of his master, Shao Kahn. Angry acidic drool
seethed from between Reptile's teeth to the ground below...

        Reptile's saliva has long been feared by his enemies. Its corrosive
        properties make for a most formidable weapon. As a long-distance
        attack, Reptile can spit the acid at his opponent. He imagined
        covering the socrerers in the substance...

        Spit at Quan Chi 3 times with his acidic drool before time runs out.

                  Acid Spit (Back, Forward, B)

        Reptile's anger was all-consuming, and he imagined himself in a
        heated battle with the pasty sorcerer.

        Hit Quan Chi 3 more times with Reptile's Acid Spit.

                  Acid Spit (Back, Forward, B)


Konquest #4------------------

Reptile knew he was no match for both sorcerers at once. He decided he could
best serve his master Shao Kahn if he could warn him of the impending
attack. As he made his way to Shao Kahn's Fortress, he was intercepted by
a vampire woman brandishing a weapon that seemed vaguely familiar.

The weapon was a Kirehashi... an ancient weapon of Reptile's extinct race.
The vampire called herself Nitara, and offered the weapon to him as an
offering of friendship. With a hiss, Reptile ripped the sword from her hands
and began swinging it at imaginary foes.

        Imagine practicing Reptile's Kirehashi basic attacks on this strange
        vampire woman.

                  Blade Chop (Down + Y)
                  Downward Slash (B)
                  Circular Swing (Back + B)
                  The Cutter (Up + B)
                  Side Slash (Y)
                  Spinning Slash (Back + Y)
                  Upward Slash (A)
                  Mid Lunge (X)
                  Blade Smash (Back + X)

        Nitara did not understand why Reptile was swinging his blade at her.
        She defended herself.

                  Blade Chop (Down + Y)
                  Downward Slash (B)
                  Circular Swing (Back + B)
                  The Cutter (Up + B)
                  Side Slash (Y)
                  Spinning Slash (Back + Y)
                  Upward Slash (A)
                  Mid Lunge (X)
                  Blade Smash (Back + X)

        Reptile's imagination ran wild with the attack possibilities this
        new weapon presetened. He tried attacking low.

                  Low Lunge (Down + B)
                  Low Poke (Down + A)
                  Spinning Blade (Down + X)
                  Low Swipe (Back + A)

        Nitara continued to defend herself, not understanding the reason
        for Reptile's unwarranted attacks.

                  Low Lunge (Down + B)
                  Low Poke (Down + A)
                  Spinning Blade (Down + X)
                  Low Swipe (Back + A)

        Reptile fantasized impaling Nitara with the Kirehasi Blade. He
        imagined the blood spewing from the open wound.

        Impale Nitara with Reptile's Kirehashi Blade.

                  Impale (Z)


Konquest #5------------------

Reptile snapped out of his kombative trance and stopped his attack on Nitara.
He accepted her gift of the ancient Raptor weapon readily. Nitara's presence
had a soothing effect on Reptile. She claimed to have information that would
help his master Shao Kahn in the battle with Kitana's forces. Reptile knew
he could trust her. He could sense no deceit.

Nitara led Reptile across the plains of Outworld to the hidden location of
Kitana's military encampment. If Reptile could get this information to Shao
Kahn, the Emperor could send Kano's troops to smash them in a surprise attack.
He had to get back to Shao Kahn immediately.

        Reptile can travel vast distances quickly by curling up and rolling.
        In his zeal to help his master, he zipped back and forth fervently,
        flipping Nitara into the air.

        Trip up Nitara with Reptile's Lizard Ball move 3 times.

                  Lizard Ball (Forward, Down, X)

        Again, you have proven to be a quick study. But let us see how you
        fare in kombat.

        Nitara tried to evade Reptile's Lizard Ball as best she could, but
        Reptile flipped her up 3 more times before he finally left for
        Shao Kahn's Fortress.

                  Lizard Ball (Forward, Down, X)


Konquest #6------------------

When Reptile finally arrived in Shao Kahn's throne room, he was devastated
to find the Emperor lying dead on the floor. Judging by the smell of magic
in the air, he realized that Quan Chi and Shang Tsung had already sprung their
attack. He imagined the battle that had killed his master and fantasized
about aiding him in battle.

        Execute these Hung Gar attack combos on the mammal, Shang Tsung.

                  Lazy Lizard (B, Y)
                  Internal Strikes (A, Y)

        Shang Tsung is fighting back! Use those same combos to defeat him!

                  Lazy Lizard (B, Y)
                  Internal Strikes (A, Y)

        Unleash your fury with these more advanced Hung Gar combos. Shang
        Tsung will not know what hit him.

                  Wise Tiger (B, A, Y)
                  Iron Thread (B, A, X, Back + B)

        The fight with Shang Tsung would have been epic! Attack him with
        the more advanced Hung Gar combos again!

                  Lazy Lizard (B, Y)
                  Internal Strikes (A, Y)
                  Wise Tiger (B, A, Y)
                  Iron Thread (B, A, X, Back + B)


Konquest #7------------------

Reptile believed that his master's death was his fault. He should have
returned to the fortress much sooner. In anguish over his failure, he
wandered Outworld aimlessly, until he once again came across Nitara. Feeling
the need to redeem himself, he pledged his life to her service. This time,
he would not fail. He would protect his new master well.

        Express your anger over Shao Kahn's death by performing these
        Crab combos. Punish Shang Tsung!

                  Boiling Water (Back + B, A)
                  Crab Crawls On Sand (B, B, A)
                  Claws of Fury (B, B, B)

        Nitara has no idea why you continue to assault her. She has no
        other choice but to defend herself.

                  Boiling Water (Back + B, A)
                  Crab Crawls On Sand (B, B, A)
                  Claws of Fury (B, B, B)

        Pull out your Kirehashi Blade and cut down Quan Chi with these
        combos to help ease the pain.

                  Dead End (Y, Y)
                  Reptilan Slice (A, A)

        Now Nitara is really angry. She gave you that weapon, and now you
        are using it against her? She will not stand for that.

                  Dead End (Y, Y)
                  Reptilan Slice (A, A)

        The emotional pain is too great! Your Kirehashi combos have become
        more intense!

                  Shredder (Back + Y, Y)
                  Rip Tore (B, Back + Y, Back + Y)

        Nitara does not understand why you keep referring to her as Quan
        Chi or Shang Tsung. Perhaps you are hallucinating. Until she can
        assess the situation, she must take what you dish out!

                  Shredder (Back + Y, Y)
                  Rip Tore (B, Back + Y, Back + Y)

        You cannot escape the thought that you failed your master! Your
        anguish has reached a fevered pitch! Impale the traitor Shang Tsung
        with your Kirehashi Blade!!

                  Impale (Z)


Konquest #8------------------

Fortunately for the vampire Nitara, Reptile's Kirehashi Blade was not made of
wood. She pulled the weapon from her body, and tried to calm him down.
Howver, Reptile's imagination was out of control by that time. Instead of
Nitara, he now saw Kitana before him. If he had not wasted time to inspect
Kitana's military encampment, he would have been in the throne room to defend
his master.

        It's all Kitana's fault! Make her bleed! Spill 80 pints of her blood
        before she defeats you or you come to your senses.


Konquest #9------------------

Nitara forgave Reptile for his uncontrolled bout. Shao Kahn would have killed
him for it. Nitara was indeed a master worth fighting for. Her first command
was to attack an Earthrealm invader. She instructed Reptile to weaken the
outsider by biting his armguard. The battle from that point on would be
easy.

        Attack the Earthrealm invader with 2 of Reptile's Style Branch
        combos. These combos start in the Hung Gar fighting style and go
        into the Crab fighting style.

                  Start in Hung Gar (B, A, X, L, B, A)
                  Start in Hung Gar (B, A, X, L, B, B)

        Reptile bit the arm of his opponent, but the damage made no
        difference. The invader did not seem weakened. Reptile attacked
        with another Style Branch combo that started with the Crab fighting
        style and changed into his Kirehashi Blade.

                  Start in Crab (B, B, Back + Y, L)

        Still, the invader would not fall. Reptile made use of all his
        fighting skills and executed a Style Branch combo that started
        with Kung Gar, changed to Crab, and finished with his Kirehashi
        Blade.

                  Start in Hung Gar (B, A, X, L, B, Back + Y, L)

        None of his attacks brought Nitara's enemy down. Reptile had one
        more attack left. He needed to impale the invader with his Kirehashi
        Blade.

        Impale the Earthrealm invader with Reptile's Kirehashi Blade.

                  Impale (Z)


Konquest #10-----------------

Reptile hit the Earthrealm invader so hard that his ribcage burst open.
Reptile paused for a moment to flex his leathery muscles in victory. But
before he could belt a triumphant scream, a great monster with many teeth
came whirling outward from inside his defeated foe's chest. Unable to
comprehend this new danger, Reptile fled in fear.

He wandered again aimlessly, realizing that he had failed another master.
He was angry with himself and let his imagination run wild. He imagined that
standing before him was his true enemy...





==============================================================================
=============================     Scorpion       =============================
==============================================================================

Konquest #1------------------

The ninja spectre Scorpion utilizes the forces of the Netherealm to kombat
hos foes. Although he takes no sides in the battle against the Deadly
Alliance, his primary goal is to destroy the sorcerer Quan Cho for slaying
his family and clan. Scorpion is nearly unstoppable and will not rest until
he has exacted his revenge. There is much to be learned from his unrelenting
determination.

The first of Scorpion's styles you must learn is Hapkido.

        Hapkido has a mix of both powerful and quick attacks. Try a few
        of these attacks against Scorpion's old nemesis, Sub-Zero.

                  Back Hand Strike (B)
                  Face Strike (Back + B)
                  Axe Kick (A)
                  Snap Kick (X)
                  Backside Kick (Back + X)

        A useful Hapkido attack called the Front Thrust Kick, allows
        Scorpion to pop his opponent into the air long enough to execute
        another attack.

                  Front Thrust Kick (Up + X)

        Try attacking Sub-Zero with the Front Thrust Kick, and while he is
        still in the air, attack him 2 more times with the Front Thrust
        Kicks.

                  Front Thrust Kick (Up + X) (x3)

        Excellent. You are learning quickly. Let us move on to the Hapkido
        low attacks and sweeps. These attacks keep your opponent on the
        defensive.

                  Knee Knockdown (Forward + A)
                  Hop Sweep (Back + A)
                  Back Sweep (Down + A)
                  Front Sweep (Down + X)

        While in the Hapkido fighting style, Scorpion can Taunt (Z) his
        opponent. This move is not only intimidating, but it also
        rejuvenates some of Scorpion's health. Try executing 2 successful
        Taunts to regain full health.


Konquest #2------------------

You have successfully proven your mastery of Scorpion's Hapkido fighting
style. Your next lesson willbe to learn another of his martial arts fighting
styles.

        You will now begin training with Scorpion's basic Pi Gua attacks:

                  Ridge Hand (B)
                  Stepping Heel Kick (A)
                  Knife Hand Chop (Back + B)
                  Double Knife Hand Chop (Back + X)
                  Wing Chop (Forward + Y)

        Scorpion's Pi Gua fighting style utilizes fast and tricky low
        attacks. He uses them to keep his opponent on the defensive. Try
        attacking Quan Chi with Pi Gua's low attacks:

                  Chest Strike (Down + Y)
                  Low Heel Kick (X)
                  Low Knife Hand Strike (Down + X)
                  Spear Hand Sweep (Back + Y)

        While using the Pi Gua fighting style. Scorpion can Shove (Z) a
        blocking opponent. He uses this move to push a blocking opponent
        away. Shove your blocking opponent away from you 5 times.

                  Shove (Z)


Konquest #3------------------

Excellent! Your training in the art of Pi Gua is complete! Let us move on
to Scorpion's weapon style, the Ninja Sword.

        Scorpion's Ninja Sword fighting style utilizes speed and reach. Try
        attacking your opponent with Scorpion's Ninja Sword high attacks:

                  Crescent Blade Attack (X)
                  Reverse Stab (Y)
                  Charging Slash (Forward + A)
                  Upward Slash (Down + B)
                  Sweeping Blade (Down + X)
                  Edge Slash (Down + Y)
                  Piercing Blade (Down + A)

        A very useful Ninja Sword attack is the Rising Slash. This move
        allows Scorpion to pop his opponent into the air long enough to
        execute another attack.

                  Rising Slash (A)

        Try attacking your opponent with the Rising Slash and while he is
        still in the air, attack him 2 more times with the Rising Slash.

                  Rising Slash (A) (x3)

        Very impressive! Now you must learn a more strategic move, the
        Sidestep Swing (Z). This quick jump to the side, followed by a sword
        slash, has a very goodchance of hitting an oppoent while he is in
        the middle of an offensive attack. Execute a Sidestep Swing 5 times
        successfully against your opponent.


Konquest #4------------------

Very well done! Now you must learn attack combinations. Utilizing combos
will greatly increase the damage done to your opponent.

        You will begin your lesson with Hapkido basic combos:

                  Flowing Water (Y, Y, B)
                  Inner Power (Y, Y, X)

        Some combos in Scorpion's Hapkido fighting style end in a pop-up.
        This pops his opponent into the air long enough for him to execute
        another attack. Now you must execute these combos that end in a
        pop-up... flawlessly.

                  Liftoff (X, Up + X)
                  Burning Soul (Y, A, Up + X)

        You have learned the first part of this lesson. Now you must learn
        to attack your opponent while he is still in the air. Use a pop-up
        combo and, while Quan Chi is still in the air, hit him again.

                  Juggles (X, Up + X ...)
                  Juggles (Y, A, Up + X ...)

        Very impressive! Scorpion also has a low combo that starts with a
        low hit and then sweep kicks his opponent. You may begin Scorpion's
        sweep combo.

                  Sinking Leaf (Forward + A, Back + A)

        In order to break free from Drahmin and Moloch, Scorpion executed
        a Hapkido combo that pushed the two Oni away from him. He then
        chased after Quan Chi to prevent him from escaping the Netherealm.
        You must learn these combos as well.

                  Lethal Legs (X, Back + X)
                  Doombringer (Y, A, Back + B)



Konquest #5------------------

You are close to mastering the fighting skills of a tortured spectre! Now
you must learn the attack combinations using Scorpion's Pi Gua and Ninja
Sword fighting styles.

        Scorpion's Pi Gua fighting style is based on single solid hits,
        but it has a few combos to round it out. Begin the Pi Gua combo
        lesson.

                  Stone Breaker (Back + B, A)
                  Falling Tree (Y, Y, A)
                  Rushing Ridge Hand (Y, Y, B)

        I am most proud of you. Next you will learn Scorpion's combo
        attacks in the Ninja Sword fighting style.

                  Moon Strike (X, X)
                  Turning Dragon (B, Y)

        You have learned basic Ninja Sword combos well. Now you will master
        some more advanced combo attacks. Execute these Ninja Sword combos:

                  Rising Dragon (B, A)
                  Demon Slice (X, A)
                  Edge of Pain (X, B, B, A)

        Very impressive! Now you must take it a step further. You must use
        the Ninja Sword pop-up combos you have already learned and then
        attack with any Ninja Sword swing to juggle Sub-Zero before he
        lands on the ground.



Konquest #6------------------

You will now peer into a world unknown to mortals! You will learn the special
moves of a Hellspawn spectre.

Scorpion's Backflip Kick is used to prevent an opponent from approaching. It
also wortks well as an anti-air attack.

        Attack Sub-Zero with Scorpion's Backflip Kick 4 times:

                  Backflip Kick (Back, Forward, A) (x4)

        Very impressive! Now you must take it a step further. Sub-Zero will
        not be so accommodating this time. Attack him with the Backflip 4
        times.

                  Backflip Kick (Back, Forward, A) (x4)


Konquest #7------------------

You have mastered the first of Scorpion's special attacks. It is time you
learned yet another.

Although Scorpion's Summon Hellfire special attack is useful against
defensive or blocking opponents, it can be dodged and leaves him vulnerable
to attack.

        Melt Sub-Zero with Scorpion's Summon Hellfire attack.

                  Summon Hellfire (Down, Back, Y)


Konquest #8------------------

Now for Scorpion's trademark attack.... the Spear.

Scorpion can hurl a roped spear across the arena to impale his opponent and
pull him closer for a free unblockable hit. That hit can be whatever attack
he chooses, but it is most effective when it is the first strike in a combo.

        Catch Shang Tsung twice with Scorpion's spear.

                  Spear (Back, Forward, B)

        That must have been msot painful for Shang Tsung. But not as
        painful as your next lesson will prove to be. Now impale him with
        Scorpion's Spear and when he is standing near you stunned, execute
        a Backflip Kick attack as your unblockable free move.

                  Spear, Backflip Kick (Back, Forward, B, Forward, Back, A)

        That will most likely leave a mark. This, however, will leave some
        charring. Impale Shang Tsung with Scorpion's spear and, while he is
        standing near you stunned, execute a Front Thrust Kick in the
        Hapkido style as your unblockable free move, followed by the
        Summon Hellfire before he hits the ground.

                  Combo (Back, Forward, B, Up + X, Down, Back, Y)


Konquest #9------------------

You have already mastered some of Scorpion's basic combos. You must now
expand upon that training by learning his Style Branch combination attacks.

        First you will learn a Style Branch combo that begins with Scorpion's
        Hapkido style and then goes into his Pi Gua style.

                  Start in Hapkido (Y, Y, L)

        Next you will execute a Style Branch combo that starts in the
        Hapkido style, goes into the Pi Gua style, and then continues
        with 2 more hits, while still in the Pi Gua style.

                  Start in Hapkido (Y, Y, L, Y, A)

        Now try the same Style Branch combo starting from the Hapkido
        style, going into the Pi Gua style, and then continuing with 2
        more hits ending in the Ridge Hand high chop move in the Pi Gua
        style.

                  Start in Hapkido (Y, Y, L, Y, B)

        Now execute a Style Branch combo that begins in Scorpion's Pi
        Gua style and goes into his Ninja Sword fighting style.

                  Start in Pi Gua (Y, Y, L)


Konquest #10-----------------

Most impressive! You have learned much through your journey. You have
mastered many fighting styles and beaten many opponents. But there is
one opponent you still need to confront...

It is one thing to defeat a foe that does not share your thoughts. It is a
completely different sutuation when confronting a foe that can anticipate
your every move. Your final test will be to face a mirror image of Scorpion.
If you can win 3 out of 5 matches, you will have completed your training.
Good Luck.



==============================================================================
=============================    Shang Tsung     =============================
==============================================================================

Konquest #1------------------

The Sorcerer Shang Tsung is cursed to consume the souls of defeated warriors
in order to stay alive. From these souls he attains greater strength and
ability. It could be said that his fighting skill is the culmination of those
he has conqured. We shall see if you can master his fighting ability
through practice alone.

The history of Shang Tsung's Snake fighting style is hard to trace
historically because it is incorporated into so many Chinese fighting systems.
Shang Tsung absorbed this fighting style by consuming the soul of a Shaolin
monk.

        The Snake fighting style consists mainly of fast-jabbing,
        short-ranged high attacks.

        Attack the Shaolin monk, Kung Lao, with Shang Tsung's basic Snake
        high attacks.

                  Bai She Tu Xin (B)
                  Cross Fang (Back + B)
                  Viper Strike (Y)
                  Gut Buster (Back + Y)
                  Qing She Chu Dong (Up + Y)
                  High Snapkick (A)
                  Mid Kick (X)
                  Eagle Pecking (Back + X)

        Shang Tsung's Snake low attacks strike like a viper.

        Practice Shang Tsung's Snake basic low attacks.

                  Low Palm (Down + B)
                  Twin Fang (Down + Y)
                  Quick Bite (Down + X)
                  Twin Cobra (Down + A)

        While in the Snake fighting style, Shang Tsung can distance himself
        from his opponents with a backflip Escape (Z)

        Execute 3 successful backflip Escape moves while in the Snake
        fighting style.


Konquest #2------------------

Shao Kahn had sent orders to Shang Tsung, commanding the sorcerer to aid him
in the battle against the united forces of Edenia and the Shokan. The message
was delivered by Reptile. At first, Shang Tsung did not recognize Reptile, for
he had morphed into something more primal than in years past. Shang Tsung
mistook Reptile for an assassin and braced for an attack.

        Shang Tsung posed himself in the Crane Style stance. Reptile
        perceived this to be offensive move. A battle ensued.

        Attack the assassin with Shang Tsung's fighting style high attacks.

                  Chin Punch (B)
                  Crane Neck (Down + B)
                  Strong Knee (Back + Y)
                  Backfist (Down + Y)
                  Flapping Wing (A)
                  Hop Sidekick (Back + A)
                  Low Peck (Down + A)
                  Spinning Sidekick (X)
                  Spinning Crane Kick (Up + X)

        During the fight, Shang Tsung used a Crane pop-up attack Y on the
        assassin. This attack allowed Shang Tsung to pop Reptile into the
        air long enough to execute another attack.

        Attack the assassin with the Crane Wing pop-up attack!

                  Crane Wing (Y)

        Now attack the assassin with the Crane Wing pop-up attack and, while
        he is still in the air, attack him 2 more times with the Crane Wing
        pop-up attack.

                  Y ... Y ... Y

        Shang Tsung can sweep kick an opponent while in his Crane style.

        Sweep kick the assassin 3 times!

                  Sweeping Crane (Down + X)

        While in the Crane fighting style, Shang Tsung can also perform a
        Reversal (Z). This move allows Shang Tsung to catch an opponent's
        attacking limb in mid-strike long enough for him to counter with a
        strike of his own.

        Counter the assassin's attack with a Reversal move while in the
        Crane style!

                  Reversal (Z)


Konquest #3------------------

Shang Tsung finally recognized Reptile and ceased his attack. Reptile gave
him Shao Kahn's orders to report to the Emperor's fortress, and then he
departed. Moments later, there was a ruckus in the outside courtyard. Shang
Tsung emerged from his domicile to find that the sorcerer Quan Chi had just
defeated Scorpion in a short but heated battle. Quan Chi explained that the
ninja spectre had been lying in wait for Shang Tsung.

        If Quan Chi had not been there to intervene, Shang Tsung would
        surely have been attacked by the ninja spectre, Scorpion. Against
        such a powerful foe, Shang Tsung would have needed to draw his
        Straight Sword.

        Attack Scorpion with Shang Tsung's basic Straight Sowrd high attacks.

                  Front Swipe (B)
                  Lifting Swing (Up + B)
                  Rising Slice (Y)
                  Lunge (Forward + Y)
                  Back Hand Lunge (Up + Y)
                  Foot Sword (A)
                  Cross Strike (Back + A)
                  Chest Strike (Down + A)
                  Spinning Slice (X)
                  Sweeping Strike (Down + X)

        To keep his opponents on the defensive, Shang Tsung uses a series of
        Straight Sword low attacks.

        Attack Scorpion with Shang Tsung's basic Straight Sword low attacks.

                  Shin Slash (Down + B)
                  Low 2 Hit Swipe (Down + Y)
                  Low Stab (Back + X)

        In order to insure Scorpion's defeat, Shang Tsung would have had to
        Impale the ninja spectre. By stabbing Scorpion and not retrieving
        the blade, Shang Tsung would have slowly drained Scorpion's
        netheressence.

        Impale Scorpion with your Straight Sword.

                  Impale (Z)


Konquest #4------------------

Quan Chi had come to Shang Tsung with an offer to form an alliance. He
explained in detail how the two sorcerers could greatly benefit each other if
they joined forces. Shang Tsung was no fool He understood the risks involved
with Quan Chi's proposal. But after come convincing from his fellow sorcerer,
he readily agreed. The first act of the Deadly Alliance would be to eliminate
Shao Kahn. Shang Tsung made use of Shao Kahn's mandate to return to his
fortress as a means to get within striking distance.

        An attack Shang Tsung used while he and Quan Chi foguth the Emperor,
        Shao Kahn, was his Fireball. One variaton is the Straight Fire.
        Practice this attack on Quan Chi 3 times.

                  Straight Fire (Down, Back, B)

        Hit Quan Chi 3 times with Shang Tsung's Straight Fire fireball again.
        Quan Chi will not be standing still this time.

                  Straight Fire (Down, Back, B)

        Another fireball attack Shang Tsung used against Shao Kahn was his
        3D Fire. Practice the long-range version of this attack on Quan Chi.

                  3D Fire Far (Back, Forward, B)

        Well done. Now try to hit Quan Ch with the shorter-range of Shang
        Tsung's 3D Fire attack.

                  3D Fire Close (Forward, Back, B)


Konquest #5------------------

After defeating the Emperor of Outworld, Shao Kahn, the two sorcerers
traveled to Earthrealm by way of a celestial portal known only to sorcerers
and deities. To earn the privilege of crossing over the void, each sorcerer
had to kombat a representation of his greatest adversary. For Shang Tsung,
the opponent came in the form of Quan Chi.

        Attack Quan Chi with Shang Tsung's Snake attack combos to earn the
        right to pass.

                  Twisting Python (Y, Y)
                  Spiritual Snake Tail (Y, A)

        The Quan Chi double did not fall from your first attack. Try these
        more advanced Snake combos.

                  Rattlesnake (B, B, A)
                  Hissing Strikes (B, B, Y, A)
                  Snake Eyes (B, B, Y, Back + B)


Konquest #6------------------

Shang Tsung and Quan Chi had traveled to Earthrealm to seek out Shang Tsung's
nemesis, Liu Kang. Bt disguising himself as Kung Lao, Shang Tsung was able to
approach Liu Kang while he was practicing his meditation katas. In the fight
that ensued, Shang Tsung had almost lost to Liu Kang's might. From out of
nowhere, Quyan Chi threw the Shaolin monk off balance with a surprise
attack... and gave Shang Tsung the moment he needed to kill Liu Kang.

        The Elder God, Raiden, had witnessed the battle from The Heavens and
        decided to return to Earth to kombat the Deadly Alliance. Attack
        Raiden with these Crane fighting style combos.

                  Crazy Wings (A, A, Y)
                  3 Hit Wings (A, A, A)
                  Triple Chin Punch (B, B, B)
                  Sidewinder (A, A, X)

        Well done! Let us see how you fare with some more complicated combos.

                  ? (B, B, B, Up + X)
                  ? (A, A, A, B, B, B, Up + X)


Konquest #7------------------

Shang Tsung and Quan Chi left Liu Kang's body where it lay to complete their
next task... to locate the Red Dragon clan member, Mavado. They had use of his
clan's talents and offered his clan asylum from the coming invasion of
Earthrealm, should he complete the task they proposed. Mavado accepted their
offer on behalf of his clan and followed the two sorcerers back to Outworld.

        Practice Shang Tsung's Straight Sword attack combos with Mavado.

                  Deadly Blade (B, B)
                  Ancient Strike (X, Y)
                  Soul Sucker (Forward + Y, B)
                  Pain (A, Back + A)
                  Master's Edge (X, Y, A, Back + A)

        Shang Tsung has mastered the ability to Impale his Straight Sword
        into an opponent to slowly drain his life force. Once lodged into
        an opponent, Shang Tsung's blade cannot be removed.

        Impale Shang Tsung's Straight Sword into Mavado.


Konquest #8------------------

Some time after Shang Tsung, Quan Chi, and Mavado had returned to Outworld.
Shang Tsung made a pact with two Oni from the Netherealm. He kept them in a
chamber in the lower levels of his new palace and fed them mortals to keep
them satisfied. In the event that Quan Chi betrayed Shang Tsung, he would
release the vengeful Oni upon him.

        By linking multiple fighting styles together into one long combo,
        Shang Tsung can more effectively kombat his opponents.

        Practice Shang Tsung's Style Branch combos on the Oni, Drahmin. This
        one starts in the Snake style and goes into the Crane style.

                  Cold Blooded (B, B, Y, L)

        Execute that same combo on Drahmin. This time, he will fight back.

                  Cold Blooded (B, B, Y, L)

        Next, attack Drahmin with some Style Branch combos that begins with
        the Crane style and go into the Straight Sword.

                  Start in Crane (B, B, B, L)
                  Start in Crane (A, A, A, B, B, B, L)

        Execute those same combos on Drahmin. This time, he will fight back.

                  Start in Crane (B, B, B, L)
                  Start in Crane (A, A, A, B, B, B, L)


Konquest #9------------------

Shang Tsung has survived for centuries by stealing the souls of warriors.
Once Shang Tsung has preformed his Soul Steal move, it is said that he
absorbs some of his victims' attributes as well maintains his youth.

        Regain full health by stealing some of Quan Chi's life force 3 times.

                  Soul Steal (Down, Back, A)

        Quan Chi believes that you have betrayed him! The Deadly Alliance
        is no more! In retribution for your insolence, Quan Chi has cast a
        life-drain spell on you!

        You must steal some of his life force 5 times to stay alive!

                  Soul Steal (Down, Back, A)

        Impale the infidel Quan Chi with Shang Tsung's Straight Sword!

                  Impale (Z)


Konquest #10-----------------

Most impressive! You have learned much through your journey. You have
mastered many fighting styles and beaten many opponents. But there is one
opponent you still need to confront...

It is one thing to defeat a foe that does not share your thoughts. It is a
completely different situation when confronting a foe that can anticipate
your every move. Your final test will be to face a mirror image of Shang
Tsung. If you can win 3 out of 5 matches, you will have completed your
training. Good Luck.





==============================================================================
=============================      Sonya         =============================
==============================================================================

Konquest #1------------------

Sonya Blade was part of a Special Forces unit assigned to kombat international
criminal organizations. She and her partner, Jackson Briggs, had tried to
warn the U.S. government of the impending threat from the realm of Outworld,
but their words fell on deaf ears. It was not long before the unprotected
realm of Earth fell under invasion from the Emperor of Outworld, Shao Kahn.

Kenpo is a western variation of Japanese Karate. It was originally
introduced to the Hawaiian Islands as Kenpo Jujutsu and was later adapted
into what is now called Kenpo or Kenpo Karate.

        Practice Sonya's basic Kenpo high attacks on her Special Forces
        partner, Jax:

                  Knife Hand-Strike (B)
                  Spinning Elbow Strike (Back + B)
                  Eye-Gouger (Y)
                  Knife Hand Chop (Back + Y)
                  Standing Uppercut (Up + Y)
                  Back Kick (A)
                  Rising Axe Kick (X)
                  Shovel Kick (Back + X)

        One of Sonya's attacks that you just learned, the Rising Axe Kick,
        can pop an opponent into the air long enough to execute another
        attack. Juggle Jax in the air with 3 Rising Axe Kicks:

                  Rising Axe Kick (X) (x3)

        Well done! This time start with the Standing Uppercut and finish
        with 2 Rising Axe Kicks:

                  Up + Y ... X ... X

        Excellent! Now to learn Sonya's Kenpo low attacks:

                  Double Hammer Fist (Down + B)
                  Low Punch (Down + Y)
                  Leg Sweep (Back + A)
                  Low Heel Kick (Down + A)
                  Low Step Punch (Down + X)

        While in the Kenpo fighting style, Sonya can power-up her attacks
        by performing  a Neijin . This boost in offensive power only lasts
        for a short period of time. Execute a Neijin and hit Jax with a
        powered-up strike of your choice.

                  Z + any attack button


Konquest #2------------------

During Shao Kahn's invasion of Earthrealm, Sonya faced off with a Black Dragon
member known as Kano atop a high building. She had dealt with Kano before, and
she was intent on making this encounter the last. After Kano had dealt her
a devastating blow, she feinted defeat to draw Kano in. When he was in
position, she hurled him over  the side of the building to the street below.
She later reported Kano's death to the Special Forces.

        The Japanese occupation of Korea from 1910 through the end of
        WWII influenced Tae Kwon Do through the introduction of Shotokan.
        Initially taught to the military, Tae Kwon Do is the Korean
        equivalent of Karate, with more emphasis placed on kicking.

        Attack Kano with Sonya's basic Tae Kwon Do high attacks:

                  Side Kick (B)
                  Hook Kick (Back + B)
                  Double Hammer Fist (Down + B)
                  Downward Axe Kick (Y)
                  Twin Fist Punch (Down + Y)
                  Spinning Heel Kick (A)
                  Rolling Strike (Down + A)
                  2-hit Axe Kick (X)

        Kano is no push-over. He hates the Special Forces as much as Sonya
        despises the Black Dragon. He will make you work for it this time.

                  All of the moves above while Kano is moving.

        Now you must learn Sonya's Tae Kwon Do low attacks:

                  Ankle Smash (Back + A)
                  Nitro Kicks (Back + X)
                  Spinning Back Kick (Down + X)

        Kano was caught off guard that time. He knows you will be attacking
        low and will be ready for you. Attack him once again with Sonya's
        Tae Kwon Do low attacks.

                  All of the low attack moves above while Kano is moving.

        During her fight with Kano, Sonya had turned his attack against
        him by performing a Reversal. This move allowed her to catch Kano's
        attacking limb and counter with her own move. Counter Kano's attack
        with Sonya's Reversal move.

                  Reversal (Z)


Konquest #3------------------

After Shao Kahn had been defeated, Sonya and Jax discovered the cyborg ninja
Cyrax immobilized... caught in an instructional loop. They brought him to
the Special Forces tech labs and restored his humanity. To show his
gratification for releasing him from a digital nightmare, Cyrax pledged his
services to the Special Forces and currently reports to the Outerworld
Investigation Agency.

        Kali Sticks is a martial art of the Philippines. The jungle
        environment on those islands has naturally led to the development
        of fighting techniques which utilize sticks and or long knives.

        Practice Sonya's Kali Stick high attacks with Agent Cyrax.

                  Straight Snap Strike (B)
                  Overhead Strike (Forward + B)
                  Circular Strike (Y)
                  Spinning Strike (Back + A)
                  Wrist Snap Strike (X)
                  Chin Jab (Down + X)
                  Circular Power Strike (Back + B)
                  Stick Smash (Z)

        Cyrax will now spar with you. Attack him with the Kali Sticks
        high attacks once again.

                  All of the moves above while Cyrax is moving.

        Now to practice Kali Sticks low attacks training.

                  Low Snap Strike (Down + B)
                  Low Scissors Swipe (Down + Y)
                  Low Swinging Strike (A)
                  Low Strike (Down + A)

        Cyrax will test you once again. Attack him with the Kali Stick low
        attacks you have just learned.

                  All of the moves above while Cyrax is moving.


Konquest #4------------------

When the rogue swordsman, Kenshi, joined the Special Forces Outerworld
Investigation Agency, his first assignment was to locate the missing agent
Cyrax who had been reported missing in Outworld.

        Sonya was intrigued by Kenshi's ability to sense an opponent
        without the use of his eyes. Test his awareness. Attack him with
        Sonya's Fly Kick move.

                  Fly Kick (Forward, Forward, A)

        Excellent. This time, Kenshi will test YOUR ability to use that
        move in kombat.

                  Fly Kick (Forward, Forward, A) (x3)

        Very skillful execution! Now you must attack Kenshi in the Kenpo
        fighting style with 2 Rising Axe Kicks and finish the assault with
        Sonya's Fly Kick.

                  X ... X ... Forward, Forward, A



Konquest #5------------------

While on assignment demolishing ancient inter-realm portals in the East,
Sonya received a distressing message from Jax that that the Outerworld
Investigation Agency had been completely destroyed by an accomplice of Shang
Tsung and Quan Chi. A new threat from Outworld was imminent. But without their
inter-realm portals, Jax and Sonya had no means to prevent the attack.

        Unless the warriors Sonya and Jax can find a way to travel to
        Outworld, they can kiss Earthrealm goodbye. Practice Sonya's
        Kiss of Death special attack.

                  Kiss of Death (Down, Back, B)

        Jax is not interested in Sonya's misplaced affections. He will
        resist the Kiss Of Death attack this time.

                  Kiss of Death (Down, Back, B) (x3)


Konquest #6------------------

Sonya was visited by the God of Thunder, Raiden. He asked for her aid in
the coming fight against the Deadly Alliance. Sonya agreed to join her
old friend and ally, but she expressed concern that all inter-realm portals
on Earth were now destroyed. Raiden instucted her to meet with the other
heroes on the old island fortress in the Lost Sea where he would address
this issue.

        By linking attacks together, Sonya Blade can more effectively
        defeat her opponent. Practice these Kenpo combos with Raiden.

                  Conscious Mind (A, A)
                  Cutting Edge (B, A, A)
                  Big Guns (B, B, X)

        Now for the real test. You will spar with a Thunder God using the
        Kenpo attack combinations you have just learned.

                  All of the above moves while Raiden is moving.



Konquest #7------------------

Sonya arrived on Shang Tsung's abandoned island fortress and was greeted by
one of her allies against evil, Kung Lao. He seemed depressed, but would not
offer an explanation. The two of them sparred on the beach to pass the time
as they waited for the other warriors that Raiden would have contacted.

        Practice Sonya's Tae Kwon Do attack combinations with Kung Lao.

                  Clearness Of Mind (X, X)
                  Take Out (Back + A, A)

        Kung Lao will now practice his fighting styles with you. Use the
        attack combinations you just learned to defend yourself.

                  All of the moves above while Kung Lao is moving.

        Expand upon your training with these extra Tae Kwon Do combos.

                  Peaceful World (B, B, Down + A)
                  Special Forces (X, Back + A, A)

        Test the effectiveness of those combos by sparring with Kung
        Lao.

                  All of the moves above while Kung Lao is moving.



Konquest #8------------------

By late afternoon, a small boat, apparently formed of ice, floated to shore.
It was the Lin Kuei ninja, Sub-Zero, and his warrior-in-training Frost.
Sonya was not excited to see Frost. Her first meeting with the new Lin Kuei
recruit was not a pleasant one. Sonya had a score to settle.

        As Frost disembarks, attack her with Sonya's Kali Stick combos.

                  Multi-Level Strikes (Y, X, A)
                  Furious Blows (X, Y, X)

        Frost was caught off guard, but now she will show the superiority
        of Lin Kuei training.

                  All of the moves above while Frost is moving.

        Frost fights well, but she will fall to these Kali Sticks combos.

                  Show-Off (Y, X, Back + A)
                  The Live Hand (X, Y, Back = A)

        Frost's desire to impress her Sifu, Sub-Zero, has impaired her
        judgment. She will not stop until you have been defeated.

                  All of the moves above while Frost is moving.


Konquest #9------------------

By nightfall, the remaining Earthrealm warriors had arrived. Raiden then
appeared and transported the heroes to a celestial portal to Outworld.
To earn the right to pass into Outworld, each warrior had to defeat a
representation of his or her worst adversary. Sonya had thought it would
be Frost, but to her surprise, it was a strange with an image of a red
dragon on his back.

        Defeat the stranger with Sonya's Style Branch combos. These attack
        combinations give Sonya added kombative effectiveness by linking
        moves from different styles together. This one starts in Tae Kwon
        Do and goes into Kali Sticks.

                  Blitzkrieg (Back + X, L)

        The spectral opponent has gotten more aggressive. He will not be so
        easily defeated this time.

                  Blitzkrieg (Back + X, L)

        You must adjust your technique and perform a different, more
        powerful Style Branch combo. This one starts in the Kenpo style,
        goes into Tae Kwon Do, and finished with the Kali Sticks.

                  Start in Kenpo (B, B, L, X, L)

        That attack consued your mysterious opponent but he has adapted
        and will be quite a challenge this time.

                  Start in Kenpo (B, B, L, X, L)


Konquest #10-----------------

Most impressive! You have learned much through your journey. You have
mastered many fighting styles and beaten many opponents. But there is one
opponent you still need to confront...

It is one thing to defeat a foe that does not share your thoughts. It is a
completely different situation when confronting a foe that can anticipate
your every move. Your final test will be to face a mirror image of Sonya. If
you can win 3 out of 5 matches, you will have completed your training.
Good Luck.



==============================================================================
=============================      Sub-Zero      =============================
==============================================================================

Konquest #1------------------

Sub-Zero has found that the Lin Kuei Dragon Medallion has greatly improved
his normal fighting abilities. In addition, it has enhanced his freezing
powers in unexpected ways. You must learn Sub-Zero's enhanced fighting styles
if you wish to seek enlightenment.

The first of Sub-Zero's fighting styles that you will need to master is his
Shotokan style.

Shotokan is a style of Karate, which has its roots in Okinawa. Historically,
Okinawa enjoyed a great trade economy, which exposed the locals to martial
arts from many lands. Master Funakoshi Gichin founded Shotokan karate in
1936 in Tokyo. It is more linear, and can be a very aggressive and
devastating style.

        Many years ago, Sub-Zero had been hunted by his fellow Lin Kuei,
        Cyrax, for challenging and eventually leaving the clan.

        Let us begin the Shotokan high attacks lesson with the cyborg ninja
        Cyrax.

                  Spear Hand Strike (B)
                  Forward Elbow Strike (Back + B)
                  Sword Hand Strike (Y)
                  Rising Thrust Kick (A)
                  Side Snap Kick (Forward + A)
                  Thrust Kick (X)

        In a battle with Cyrax, Sub-Zero used an attack called the Mountain
        Punch. This attack allowed him to pop Cyrax into the air long enough
        to execute another attack.

        Practice the Mountain Punch attack on Cyrax.

                  Mountain Punch (Back + Y)

        Try attacking Cyrax with the Mountain Punch and, while he is still
        in the air, attack him 2 more times with the Mountain Punch.

                  Back + Y ... Back + Y ... Back + Y

        Excellent. You are learning quickly. Let us move on to the Shotokan
        low attacks. Let us see how you fare against this cyborg ninja.

                  Lower Knee Strike (Down + B)
                  Lower Dual Punch (Down + Y)
                  Low Sweep Kick (Down + A)
                  Low Shin Kick (Back + X)

        Very well done. Sub-Zero's Shotokan fighting style also utilizes
        an Escape move that allows him to quickly put distance between
        himself and his opponent.

        Execute 3 successful Escapes from Cyrax

                  Escape (Z)


Konquest #2------------------

You bring honor to Earthrealm. You have successfully proven your mastery
of Sub-Zero's Shotokan style. Your next lessons will be to learn another
of Sub-Zero's martial arts fighting styles, the Dragon style.

The Dragon style is a southern Chinese style that imitates the movements of
the mythological beast. The main attacking parts of the Dragon are its claws
and tail, which are mimicked by the hands and legs of the practitioner. The
Dragon is a symbol of power and strength.

        Like any great structure, fighting skill is built brick by brick.
        You must first learn the basics of the Dragon style before
        continuing further.

        Practice these Dragon style attacks on a real-life dragon, Reptile..

                  Back Knuckle Strike (B)
                  Upper Lunge Punch (Back + B)
                  Sun Fist (Y)
                  Roundhouse Kick (A)
                  Front Stomp Kick (X)
                  Wheel Turning Kick (Up + X)
                  Uppercut (Down + Y)

        Sub-Zero's strength has increased greatly since donning the Dragon
        Medallion. Using the medallion's energy, he has developed a very
        powerful move called the Dragon Attack.

        Execute 3 Dragon Attack moves on Reptile

                  Dragon Attack (Back + Y)

        Excellent. You are indeed a warrior worthy of the Lin Kuei. Let us
        move on to the Dragon low attacks.

                  Ducking Dual Claws (Down + B)
                  Mid Claw Swipe (Down + X)
                  Low Claw Strike (Down + A)

        By channeling energy from the medallion through his Dragon fighting
        style, Sub-Zero is able to perform a Neijin. A Neijin allows
        Sub-Zero to increase the power of his attacks for a limited period
        of time.

        Execute a Neijin and strike Reptile with a powered-up attack.

                  Power-Up and Attack (Z)


Konquest #3------------------

Excellent! Your training in the art of Dragon is complete! Let us move on to
Sub-Zero's weapon style, the Kori Blade.

The Dragon Medallion has amplified Sub-Zero's freezing abilities, or Kori,
in such a way that he can form complex objects out of solid ice from
surrounding water vapor. One such object is his Kori Blade.

        You must first learn to instantly form a Kori Blade. From there,
        you will practice Kori Blade basic moves.

        Attack the Netherealm Oni Drahmin with these moves.

                  Overhead Swing (B)
                  Spinning Slash (Back + B)
                  Overhead Smash (Up + B)
                  Blade Lunge (Y)
                  Low Swipe (Back + Y)

        Unlike some warriors, Sub-Zero mixes kicks with his weapon attacks.
        Perform these Kori Blade kick attacks.

                  Back Kick (X)
                  Sweep Kick (Back + X)

        The Stomp Kick is an attack Sub-Zero uses in his Kori Blade style
        that pops his opponent into the air long enough to execute another
        attack.

        Attack Drahmin with a Stomp Kick to juggle him. Then, while he is
        still in the air, follow up with any strike from the Kori Blade
        before he hits the ground.

                  Stomp Kick (A) ... A

        Sub-Zero has the ability to Impale his Kori Blade into an opponent
        to drain his lifeforce. This is a devastating tactic that can turn
        a duel to his advantage. Once lodged into an opponent, his blade
        cannot be removed.

        Imapel Drahmin with Sub-Zero's Kori Blade

                  Impale (Z)


Konquest #4------------------

Now that you have mastered Sub-Zero's main fighting styles, you must learn
his special attacks.

Sub-Zero has trained many years to hone his natural ability to freeze. This
trait has been passed down through many generations of his family line. But
with the power of the Dragon Medallion amplifying this ability, his Kori
attacks are more powerful than ever.

        Sub-Zero's Freeze projectile attack has become legendary
        throughout the realms of Earth and Outworld. It is an excellent
        means for stopping his opponents in their tracks.

        Practice attacking Nitara with 2 Freeze projectile attacks before
        time runs out.

                  Freeze (Down, Forward, B)

        Vampires are cold-blooded. Nitara will recover. She will not be
        such an easy target this next time.

        Execute the Freeze projectile 2 times before Nitara defeats you.

                  Freeze (Down, Forward, B)

        In addition to the Freeze projectile, Sub-Zero also has a charge
        attack in his arsenal called the Cold Shoulder. It is a quick
        dashing attack that knocks your opponent backwards.

        Practice the Could Shoulder against Nitara 2 times before time
        runs out.

                  Cold Shoulder (Back, Forward, X)

        Nice work, but vampires like Nitara can be nimble targets. She will
        not let you attack her this time.

        Execute the Cold Shoulder 2 times before Nitara defeats you.

                  Cold Shoulder (Back, Forward, X)

        Now try to combine these 2 icy attacks. Freeze Nitara, then follow
        up with a Cold Shoulder. Execute this 2 times.

                  Down, Forward, B ... Back, Forward, X


Konquest #5------------------

Excellent! You have mastered Sub-Zero's classic Freeze projectile attack.
But to become Lin Kuei, you have much more to learn.

An interesting new attack the medallion has unlocked for Sub-Zero is his
Ice Shaker attack. Both offensive and defensive, this attack surrounds
him with a super-chilled barrier that flash-freezes any opponent within
range.

        Many years ago, Sub-Zero's brother was manipulated by the sorcerer,
        Quan Chi to retrieve for him an amulet from it's hiding place in
        Earthrealm. The sorcerer later framed Sub-Zero's brother for the
        death of Scorpion's family and clan, which led to his demise at the
        hands of the enraged ninja spectre, Scorpion.

        Quan Chi has much to answer for. Freeze him using Sub-Zero's
        Ice Shaker attack 3 times before time runs out.

                  Ice Shaker (Back, Down, Y)

        Well done. However, it weas not enough to chill Quan Chi's
        already-cold heart. This time, he will not allow you the satisfaction
        of revenge.

        Freeze Quan Chi with Sub-Zero's Ice Shaker attack 3 times before
        time runs out.


Konquest #6------------------

Very well done. Now you must learn attack combinations. Utilizing combos
will greatly increase the damage done to your opponent.

Scorpion has hunted Sub-Zero for years. He believed that Sub-Zero murdered
his family and clan. Now he believes Quan-Chi to be the true murderer, and
will not harm Sub-Zero.

        Practice these Shotokan combos on Scorpion before you face your
        real opponent.

                  2 Hit Trick (A, Y)
                  Peaceful Mind (A, Back + Y)
                  King's Crown (A, Forward + A)

        Well done! Let us see how you fare with some more complicated
        combos...

                  Peaceful Mind (A, Back + Y)
                  King's Crown (A, Forward + A)
                  Iron Horse (B, Y, Back + Y)
                  Icy Pain (B, Y, X)
                  Cloud Hands (B, Y, Back + B)


Konquest #7------------------

Excellent! Now you must expand your training by mastering a few combos from
another style.

These next Dragon combo lessons will work similarily to the Shotokan
combo lessons.

        At one time, the Red Dragon clan would have been considered a
        potential ally of the Lin Kuei. But now that Sub-Zero has
        transformed the Lin Kuei into a force for good, the Red Dragon
        will pose a great threat.

        Practice these Dragon style combos on the Red Dragon infiltrator,
        Hsu Hao.

                  Yielding Fire (B, A)
                  Dragon Dance (B, Back + B)
                  Ice Pop (B, B, Y)

        Well done! Let us see how you fare with some resistance, and a few
        more complicated combos.

                  Dragon Dance (B, Back + B)
                  Silent Dragon (B, Y, A)
                  Twist of Tiger (B, Y, Up + A)
                  3 Hit Claws (B, Y, Back + Y)
                  Dragon Plays With 7 Stars (B, Y, X)

        Hsu Hao is a powerful adversary. Apparently, those attacks did not
        intimidate him.

        Use these Kori Blade combos to prove that the Lin Kuei are a force
        to be reckoned with.

                  Bitter Blade (B, Back + B)
                  Cut Up (X, X)


Konquest #8------------------

Indeed you are most fortunate. You will now have the honor of participating
in The Trial of Blood!

        Make Shang Tsung bleed 80 pints of blood before he defeats you
        or time runs out.

                  Use Kori Blade in this battle.


Konquest #9------------------

Your combo skills have improved greatly. Now you must expand your training
further. You must learn to combine fighting styles to form more powerful
attack combinations. Combining multiple styles into one combo is called a
Style Branch combo. This method of attack can separate the truly skilled
warriors from the truly unskilled warriors...

        This first Style Branch combo begins with the Shotokan fighting
        style, and goes into the Dragon Style.

                  Start in Shotokan (B, Y, X, L)

        Good. Now you will repeat that Style Branch combo, but this time
        you will add one more attack from the Dragon style.

                  Start in Shotokan (B, Y, X, L, Y)

        Well done. Scorpion may rethink his vow not to kill you after such
        punishment.

        Now that you have mastered the combo, practice some different ways
        to finish off the combo.

                  Start in Shotokan (B, Y, X, L, Y, Up + X)
                  Start in Shotokan (B, Y, X, L, Y, X)

        Excellent. Even the Lin Kuei warrior, Frost, was unable to complete
        that combo. But now you must progress to learn the kind of attack
        combination that makes Sub-Zero a formidable foe.

        You must combine all three of Sub-Zero's fighting styles into
        one long Style Branch combo.

                  Start in Shotokan (B, Y, X, L, Y, L)


Konquest #10-----------------

Excellent! You have learned much on this journey. You have honed your skills,
as well as defeated your opponents. Now, one more task is at hand...

Defeating another foe is inconsequential. A warrior will have many opponents
in his lifetime, but there is only one demon that poses the greatest threat.

To overcome one's own imperfections is the true way to inner peace. The
ultimate opponent is one's own self. Your final test will be to face your
doppelganger. Now you must win 3 out of 5 rounds to complete your training.
Fight!


==============================================================================
                                  Krypt
==============================================================================

The Krypt is an enormous room filled with 676 (120 in GameBoy Advance)
koffins. Using the Koins you've earned, you can "purchase" koffins to open
and reveal the hidden Kontent. Sometimes you'll discover big items like
new characters or backgrounds to fight in, and other times you'll find
something small or nothing.

Before you can enter the Krypt, you must enter your saved plater Kode
created using the Player Profile option. The Krypt can only be accessed
if you're using a Memory Card.

Once you've entered the Krypt, press the Control Pad Up, Down, Left or Right
to move from koffin to koffin. Press the A button to open it. The number
and Koin on the koffin indicate the amount of color-coded Koins you'll
need to take to look inside.

Purchased items, such as sketches and photos, are saved to your profile
name. You can view them using the Kontent option on the Main Menu.

G = Gold
J = Jade
O = Onyx
S = Sapphire
P = Platinum
R = Ruby


______________________________________________________________________________
|  #'s  |       GCN, PS2, XBX version               |     Type     |   Cost  |
|-------|-------------------------------------------|--------------|---------|
|  AA   | Quan Chi                                  |  Costume     | 1556 G  |
|  AB   | Kung Lao                                  |  Sketch      |  186 G  |
|  AC   | Li Mei                                    |  Character   |  424 P  |
|  AD   | Moloch                                    |  Sketch      |   96 S  |
|  AE   | MK2 Cabinet Security Panels               |  Extra       |  118 O  |
|  AF   | Rip Off                                   |  Hint        |  313 P  |
|  AG   | Deadly Alliance is Born                   |  Sketch      |  258 S  |
|  AH   | Shang Tsung                               |  Sketch      |   66 G  |
|  AI   | Quan Chi's Tattoos                        |  Extra       |  277 O  |
|  AJ   | 38 Gold Koins                             |  Koin        |   26 J  |
|  AK   | Moloch                                    |  Sketch      |  432 G  |
|  AL   | Shang Tsung's Palace                      |  Arena       |  287 R  |
|  AM   | Mavado                                    |  Sketch      |  192 P  |
|  AN   | Pay Day                                   |  Hint        |   52 G  |
|  AO   | 57 Sapphire Koins                         |  Koin        |  105 O  |
|  AP   | Quan Chi's Throne                         |  Extra       |  154 O  |
|  AQ   | Scorpion                                  |  Sketch      |  226 R  |
|  AR   | Nitara                                    |  Costume     | 2206 J  |
|  AS   | Palace Exterior                           |  Sketch      |   66 J  |
|  AT   | Swamplands                                |  Sketch      |  269 R  |
|  AU   | Shang Tsung                               |  Character   |  463 G  |
|  AV   | Senate of the Elder Gods Test             |  Video       |  497 R  |
|  AW   | 88 Ruby Koins                             |  Koin        |   76 G  |
|  AX   | Quan Chi's Inner Sanctum                  |  Extra       |  337 G  |
|  AY   | Concept Characters                        |  Sketch      |  258 P  |
|  AZ   | Test Your Sight Concept                   |  Sketch      |  442 R  |
|----------------------------------------------------------------------------|
|  BA   | Lin Kuei Temple Concept                   |  Sketch      |  264 O  |
|  BB   | Sub-Zero's Medallion                      |  Extra       |  326 R  |
|  BC   | Giant Drummer Detail                      |  Sketch      |  452 G  |
|  BD   | Kano                                      |  Costume     | 1520 S  |
|  BE   | Swamplands Sketch                         |  Sketch      |   67 G  |
|  BF   | 120 Jade Koins                            |  Koin        |  263 P  |
|  BG   | Baphomet Sketch                           |  Sketch      |  217 S  |
|  BH   | Ultimate MK3 Arcade Marquee               |  Extra       |  116 J  |
|  BI   | Sonya Concept Sketch                      |  Sketch      |  167 J  |
|  BJ   | Ghost Ship                                |  Extra       |  178 P  |
|  BK   | Drum Arena Details                        |  Sketch      |  136 S  |
|  BL   | Portal Sphere                             |  Extra       |  145 J  |
|  BM   | Character Concepts                        |  Sketch      |  207 O  |
|  BN   | The Grid: Guest Stars                     |  Extra       |  720 O  |
|  BO   | The Grid: Noob Saibot                     |  Extra       |  305 P  |
|  BP   | The Grid: MK Ninjas                       |  Extra       |  426 G  |
|  BQ   | Kitana                                    |  Costume     | 1327 G  |
|  BR   | Fly Killer                                |  Hint        |  451 O  |
|  BS   | Mavado Sketches                           |  Sketch      |  253 S  |
|  BT   | Blood Energy Drink                        |  Extra       |  291 S  |
|  BU   | Reptile Skin Lotion                       |  Extra       |  336 P  |
|  BV   | Backstage: MK4 Commercial                 |  Extra       |  371 S  |
|  BW   | Backstage: MK4 Commercial                 |  Extra       |  329 O  |
|  BX   | Backstage: MK4 Commercial                 |  Extra       |  212 P  |
|  BY   | MK Gold Logo                              |  Extra       |  183 G  |
|  BZ   | MK4: Sonya and Tanya                      |  Extra       |  381 P  |
|----------------------------------------------------------------------------|
|  CA   | Shang Tsung's Palace Sketch               |  Sketch      |  218 O  |
|  CB   | Octo Garden Sketch                        |  Sketch      |  252 S  |
|  CC   | Book of Destiny                           |  Extra       |  376 J  |
|  CD   | Shang Tsungs Soul Concept                 |  Sketch      |  261 J  |
|  CE   | Great Dragon Egg                          |  Extra       |  174 J  |
|  CF   | Female Character Concepts                 |  Sketch      |  268 O  |
|  CG   | JT: Johnny's Tapes                        |  Hint        |   75 S  |
|  CH   | 92 Sapphire Koins                         |  Koin        |   48 J  |
|  CI   | Test Your Sight Concept                   |  Sketch      |  271 J  |
|  CJ   | Quan Chi Sketches                         |  Sketch      |  272 R  |
|  CK   | Wu Shi Academy                            |  Arena       |  556 J  |
|  CL   | 492 Onyx Koins                            |  Koin        |  332 G  |
|  CM   | House of Pekara Concept                   |  Sketch      |  244 G  |
|  CN   | Cyrax                                     |  Scrt Chrctr | 3003 P  |
|  CO   | Kano's Cereal                             |  Extra       |  192 R  |
|  CP   | Carlos Pesina                             |  Extra       |  172 R  |
|  CQ   | Senate of Elder Gods Concept              |  Sketch      |  272 G  |
|  CR   | Raiden Sketch                             |  Sketch      |  294 P  |
|  CS   | 143 Ruby Koins                            |  Koin        |   89 S  |
|  CT   | Dragonfly Story                           |  Extra       |  588 R  |
|  CU   | Swamplands Sketch                         |  Sketch      |  257 S  |
|  CV   | 71 Jade Koins                             |  Koin        |  121 S  |
|  CW   | Academy Promo Render                      |  Sketch      |  226 R  |
|  CX   | Scorpion Goes Back to Hell                |  Video       |  203 G  |
|  CY   | Soul Cage Concept                         |  Sketch      |  116 R  |
|  CZ   | Hsu Hao Concepts                          |  Sketch      |  362 O  |
|----------------------------------------------------------------------------|
|  DA   | 18 Sapphire Koins                         |  Koin        |   72 R  |
|  DB   | Soul Chamber Concept                      |  Sketch      |  257 S  |
|  DC   | MK3: Kung Lao vs Jax                      |  Extra       |  838 O  |
|  DD   | Lifeguard Sonya                           |  Extra       |  355 G  |
|  DE   | Character Concepts                        |  Sketch      |  126 G  |
|  DF   | Dan 'Toasty' Forden                       |  Extra       |  286 P  |
|  DG   | Sonya Blade                               |  Character   |   57 J  |
|  DH   | Shokan Warriors                           |  Sketch      |  199 G  |
|  DI   | Quan Chi on the Sax                       |  Extra       |  254 S  |
|  DJ   | 98 Ruby Koins                             |  Koin        |  186 P  |
|  DK   | Johhny Cage                               |  Costume     | 1460 R  |
|  DL   | Scorpion Cloth Test                       |  Video       |  230 P  |
|  DM   | Acid Bath                                 |  Arena       |  428 O  |
|  DN   | 18 Jade Koins                             |  Koin        |  234 S  |
|  DO   | 221 Onyx Koins                            |  Koin        |   39 G  |
|  DP   | Mortal Kombat 2 Print Ad                  |  Extra       |  224 J  |
|  DQ   | Smelly Feet                               |  Hint        |  656 P  |
|  DR   | Mavado Sketches                           |  Sketch      |  273 S  |
|  DS   | Nethership                                |  Scrt Arena  | 1472 R  |
|  DT   | Li Mei Sketch                             |  Sketch      |  332 R  |
|  DU   | MK3 Behind the Scenes                     |  Extra       |  368 O  |
|  DV   |                                           |              |  257 R  |
|  DW   | Cave Arena Concept                        |  Video       |  157 R  |
|  DX   | 579 Ruby Koins                            |  Koin        |  292 J  |
|  DY   | Sword Sale                                |  Hint        |   94 G  |
|  DZ   |                                           |              |  258 O  |
|----------------------------------------------------------------------------|
|  EA   | The Lost Tomb                             |  Arena       |  258 S  |
|  EB   | Ed Boon                                   |  Extra       |  237 R  |
|  EC   | Swamplands Sketch                         |  Sketch      |  248 S  |
|  ED   | 949 Platinum Koins                        |  Koin        |  633 P  |
|  EE   | Mythologies Home Version                  |  Extra       | 1200 P  |
|  EF   | Quality Assurance: Chicago                |  Extra       |  267 G  |
|  EG   | MK3 Arcade Marquee                        |  Extra       |   74 P  |
|  EH   | Reptile Sketch                            |  Sketch      |  253 O  |
|  EI   | Action Figures                            |  Extra       |  512 S  |
|  EJ   | Action Figures                            |  Extra       |  547 J  |
|  EK   | Action Figures                            |  Extra       |  424 R  |
|  EL   | Action Figures                            |  Extra       |  434 P  |
|  EM   | Action Figures                            |  Extra       |  405 G  |
|  EN   | Action Figures                            |  Extra       |  246 O  |
|  EO   | Action Figures                            |  Extra       |  289 S  |
|  EP   | Action Figures                            |  Extra       |  166 J  |
|  EQ   | Action Figure Vehicles                    |  Extra       |  256 S  |
|  ER   | Bo Rai' Cho                               |  Character   |  527 P  |
|  ES   | Mortal Kombat 3 Ultimate Print Ad         |  Extra       |  167 P  |
|  ET   | Quan Chi's Face Texture                   |  Sketch      |   86 O  |
|  EU   | Dairou Drawings                           |  Sketch      |  262 R  |
|  EV   | Drum Arena                                |  Arena       |  356 R  |
|  EW   | Quan Chi's Chest Armor                    |  Extra       |  286 P  |
|  EX   | Sarna Test                                |  Hint        |  243 O  |
|  EY   | Cyrax Sketch                              |  Sketch      |  254 P  |
|  EZ   | Blood Stone Mine Concept                  |  Sketch      |  412 P  |
|----------------------------------------------------------------------------|
|  FA   | Cyrax Test Render                         |  Sketch      |  263 G  |
|  FB   | A Long Time Ago (Smash TV)                |  Sketch      |  248 R  |
|  FC   | A Softer Side to Cyrax                    |  Extra       |  310 S  |
|  FD   | Portal Story                              |  Extra       |  156 O  |
|  FE   | Li Mei Sketch                             |  Sketch      |  242 G  |
|  FF   | MK1: Sub-Zero vs. Scorpion                |  Extra       | 1199 G  |
|  FG   | Dragonfly Concept Render                  |  Sketch      |  291 G  |
|  FH   | House of Pekara Concept                   |  Sketch      |  215 R  |
|  FI   | Deadly Alliance Koins                     |  Extra       |  262 P  |
|  FJ   | MK3 Arcade Cabinet                        |  Extra       |  179 R  |
|  FK   | Bug Blaster                               |  Extra       |  520 P  |
|  FL   | Early MKDA Promo                          |  Video       |  264 S  |
|  FM   | Palace Exterior Sketch                    |  Sketch      |   76 S  |
|  FN   | 1800 Jade Koins                           |  Koin        |   93 J  |
|  FO   | MK2 Characters                            |  Extra       |   76 R  |
|  FP   | Palace Exterior Sketch                    |  Sketch      |   46 G  |
|  FQ   | MK T-shirts                               |  Extra       |  283 P  |
|  FR   | MK Youth Clothing                         |  Extra       |  401 G  |
|  FS   | MK Sweatshirts                            |  Extra       |  389 O  |
|  FT   | MK T-shirts                               |  Extra       |  126 S  |
|  FU   |                                           |              |   20 O  |
|  FV   | 243 Platinum Koins                        |  Koin        |   83 P  |
|  FW   | Unleash Hell                              |  Hint        |  666 R  |
|  FX   | Comic Book Art, 1 of 41                   |  Extra       |  492 S  |
|  FY   | Comic Book Art, 2 of 41                   |  Extra       |   27 R  |
|  FZ   | Comic Book Art, 3 of 41                   |  Extra       |  136 O  |
|----------------------------------------------------------------------------|
|  GA   | Comic Book Art, 4 of 41                   |  Extra       |  572 G  |
|  GB   | Comic Book Art, 5 of 41                   |  Extra       |  458 J  |
|  GC   | Comic Book Art, 6 of 41                   |  Extra       |  412 G  |
|  GD   | Comic Book Art, 7 of 41                   |  Extra       |   74 S  |
|  GE   | Comic Book Art, 8 of 41                   |  Extra       |  277 R  |
|  GF   | Comic Book Art, 9 of 41                   |  Extra       |  124 P  |
|  GG   | Comic Book Art, 10 of 41                  |  Extra       |   63 J  |
|  GH   | Comic Book Art, 11 of 41                  |  Extra       |  418 P  |
|  GI   | Comic Book Art, 12 of 41                  |  Extra       |  100 S  |
|  GJ   | Comic Book Art, 13 of 41                  |  Extra       |  326 P  |
|  GK   | Comic Book Art, 14 of 41                  |  Extra       |  379 P  |
|  GL   | Comic Book Art, 15 of 41                  |  Extra       |  128 R  |
|  GM   | Comic Book Art, 16 of 41                  |  Extra       |  555 O  |
|  GN   | Comic Book Art, 17 of 41                  |  Extra       |   91 G  |
|  GO   | Comic Book Art, 18 of 41                  |  Extra       |  422 S  |
|  GP   | Comic Book Art, 19 of 41                  |  Extra       |   58 J  |
|  GQ   | Comic Book Art, 20 of 41                  |  Extra       |  532 J  |
|  GR   | Comic Book Art, 21 of 41                  |  Extra       |  599 O  |
|  GS   | Comic Book Art, 22 of 41                  |  Extra       |  185 G  |
|  GT   | Comic Book Art, 23 of 41                  |  Extra       |  307 R  |
|  GU   | Comic Book Art, 24 of 41                  |  Extra       |  134 S  |
|  GV   | Comic Book Art, 25 of 41                  |  Extra       |  507 P  |
|  GW   | Comic Book Art, 26 of 41                  |  Extra       |  264 R  |
|  GX   | Comic Book Art, 27 of 41                  |  Extra       |   88 O  |
|  GY   | Comic Book Art, 28 of 41                  |  Extra       |  351 P  |
|  GZ   | Comic Book Art, 29 of 41                  |  Extra       |  575 R  |
|----------------------------------------------------------------------------|
|  HA   | Comic Book Art, 30 of 41                  |  Extra       |   62 G  |
|  HB   | Comic Book Art, 31 of 41                  |  Extra       |  626 R  |
|  HC   | Comic Book Art, 32 of 41                  |  Extra       |  215 O  |
|  HD   | Comic Book Art, 33 of 41                  |  Extra       |  176 S  |
|  HE   | Comic Book Art, 34 of 41                  |  Extra       |  478 J  |
|  HF   | Comic Book Art, 35 of 41                  |  Extra       |  203 O  |
|  HG   | Comic Book Art, 36 of 41                  |  Extra       |  555 G  |
|  HH   | Comic Book Art, 37 of 41                  |  Extra       |  222 P  |
|  HI   | Comic Book Art, 38 of 41                  |  Extra       |  225 J  |
|  HJ   | Comic Book Art, 39 of 41                  |  Extra       |  637 O  |
|  HK   | Comic Book Art, 40 of 41                  |  Extra       |  138 G  |
|  HL   | Comic Book Art, 41 of 41                  |  Extra       |  145 S  |
|  HM   | Bank Interior Sketch                      |  Sketch      |  217 O  |
|  HN   | Lung Hai Temple Sketch                    |  Sketch      |  382 J  |
|  HO   | Scorpion Preliminary Model                |  Sketch      |  402 J  |
|  HP   | House of Pekara                           |  Scrt Arena  | 2093 O  |
|  HQ   | Sektor's Helmet                           |  Extra       |  192 O  |
|  HR   | Konquest Mode Concepts                    |  Sketch      |  187 J  |
|  HS   | Herman Sanchez                            |  Extra       |  272 J  |
|  HT   | Ice Palace Test                           |  Video       |  462 J  |
|  HU   | MK Pinball                                |  Extra       |  435 R  |
|  HV   | MK Gold Print Ad                          |  Extra       |  306 J  |
|  HW   | Fire Well Concept                         |  Sketch      |   56 R  |
|  HX   | 38 Jade Koins                             |  Koin        |  238 O  |
|  HY   | Kenshi's Sword                            |  Extra       |  408 S  |
|  HZ   | Shang Tsung's Soulnado                    |  Extra       |  526 O  |
|----------------------------------------------------------------------------|
|  IA   | MK4 Logo                                  |  Extra       |   37 R  |
|  IB   | Forest Sketch                             |  Sketch      |  275 P  |
|  IC   | MK Rock 'Em Sock 'Em                      |  Extra       |  326 P  |
|  ID   | Sub-Zero's Coffee Mug                     |  Extra       |  340 J  |
|  IE   | 32 Pack of Adult Diapers                  |  Extra       |  653 S  |
|  IF   | River Front Concept                       |  Sketch      |  195 R  |
|  IG   | Lava Shrine Exterior Concept              |  Sketch      |  208 G  |
|  IH   | Icy Vixen                                 |  Hint        |  567 J  |
|  II   | Lava Shrine                               |  Scrt Arena  | 1843 G  |
|  IJ   | Quan Chi's Amulet                         |  Extra       |  314 R  |
|  IK   | Lava Shrine Priests                       |  Sketch      |  503 P  |
|  IL   | Dressed to Kill                           |  Hint        |  207 G  |
|  IM   | Church Concept                            |  Sketch      |  227 G  |
|  IN   | 57 Gold Koins                             |  Koin        |   37 S  |
|  IO   | Phat!                                     |  Hint        |  244 O  |
|  IP   | Halloween Masks                           |  Extra       |  257 O  |
|  IQ   | Fortress Exterior Sketches                |  Sketch      |  257 G  |
|  IR   | 91 Sapphire Koins                         |  Koin        |   55 J  |
|  IS   | Sub-Zero's Blade                          |  Extra       |  244 R  |
|  IT   | Character Concepts                        |  Sketch      |  269 R  |
|  IU   | Dairou Sketch                             |  Sketch      |  342 J  |
|  IV   | Frost                                     |  Scrt Chrctr |  208 R  |
|  IW   | Cyber Ninja                               |  Hint        |  198 P  |
|  IX   | MKDA Merchandise                          |  Extra       |  265 S  |
|  IY   | MK Gold Endings                           |  Video       |  281 O  |
|  IZ   | Jax Renderings                            |  Sketch      |  201 O  |
|----------------------------------------------------------------------------|
|  JA   | Kuatan Palace                             |  Arena       |  105 G  |
|  JB   | Programmers                               |  Extra       |  392 S  |
|  JC   | Frost Sketches                            |  Sketch      |  287 G  |
|  JD   | Swamplands Test Render                    |  Sketch      |  305 J  |
|  JE   | 59 Ruby Koins                             |  Koin        |   82 P  |
|  JF   | Drum Arena Sketch                         |  Sketch      |  332 R  |
|  JG   | Jon Greenberg                             |  Extra       |  272 J  |
|  JH   | Hsu Hao Sketches                          |  Sketch      |  271 G  |
|  JI   | MK4 Print Ad                              |  Extra       |  266 J  |
|  JJ   | 772 Sapphire Koins                        |  Koin        |  402 G  |
|  JK   | Li Mei Sketch                             |  Sketch      |  291 J  |
|  JL   | 92 Gold Koins                             |  Koin        |  168 O  |
|  JM   | Shang Tsung Drawings                      |  Sketch      |  218 S  |
|  JN   | John Nocher                               |  Extra       |  252 J  |
|  JO   | MK2 Arcade Board                          |  Extra       |  161 O  |
|  JP   | John Podlasek                             |  Extra       |  169 G  |
|  JQ   | Kitana Sketches                           |  Sketch      |  237 R  |
|  JR   | Raiden                                    |  Costume     | 1685 R  |
|  JS   | Dragonfly Render                          |  Sketch      |  294 R  |
|  JT   | Johnny Cage Videos                        |  Extra       |  259 P  |
|  JU   | Palace Interior Sketch                    |  Sketch      |  266 P  |
|  JV   | John Vogel                                |  Extra       |  334 R  |
|  JW   | Kano's Reminder                           |  Extra       |  164 S  |
|  JX   | Raiden Test Render                        |  Sketch      |  167 G  |
|  JY   | MK4 Home Version                          |  Extra       |  183 S  |
|  JZ   |                                           |              |   25 J  |
|----------------------------------------------------------------------------|
|  KA   | Swamplands Sketch                         |  Sketch      |  412 O  |
|  KB   | Elder God Hall Sketch                     |  Sketch      |  247 J  |
|  KC   | Dragonfly Test                            |  Video       |  292 G  |
|  KD   | Artists                                   |  Extra       |  342 J  |
|  KE   | Nitara Sketch                             |  Sketch      |  402 G  |
|  KF   | Mavado                                    |  Character   |  128 J  |
|  KG   | Edenia Golf Outfitters                    |  Extra       |  608 J  |
|  KH   | Can of Squid                              |  Extra       |  382 P  |
|  KI   | Kitana                                    |  Scrt Chrctr | 2931 S  |
|  KJ   | MK Baseball Caps                          |  Extra       |  248 P  |
|  KK   | MK4 Characters                            |  Extra       |  694 S  |
|  KL   | Cyrax Sketches                            |  Sketch      |  202 P  |
|  KM   | MK Strategy Guides                        |  Extra       |  350 J  |
|  KN   | 15 Gold Koins                             |  Koin        |    7 S  |
|  KO   | Konquest Mode Concepts                    |  Sketch      |  197 S  |
|  KP   | Mongol Warrior                            |  Hint        |  276 R  |
|  KQ   | Alexander Barrentine                      |  Extra       |  282 O  |
|  KR   | Palace Grounds                            |  Scrt Arena  | 4222 S  |
|  KS   | 216 Jade Koins                            |  Koin        |  503 P  |
|  KT   | Moloch Test Render                        |  Sketch      |  275 O  |
|  KU   | 322 Platinum Koins                        |  Koin        |  219 J  |
|  KV   | Arena Concepts                            |  Sketch      |  256 S  |
|  KW   |                                           |              |  257 S  |
|  KX   | Li Mei                                    |  Costume     | 1406 S  |
|  KY   | MK1: Cage vs. Kano                        |  Extra       |  843 P  |
|  KZ   | Character Concepts                        |  Sketch      |  263 J  |
|----------------------------------------------------------------------------|
|  LA   | Blood Particle Details                    |  Sketch      |   56 R  |
|  LB   | Game Play Wall Trick Ideas                |  Sketch      |  258 J  |
|  LC   | Game Play Kicks and Dodges                |  Sketch      |  462 S  |
|  LD   | Game Play Fatalities                      |  Sketch      |  302 O  |
|  LE   | Game Play Face Strikes                    |  Sketch      |  312 P  |
|  LF   | Game Play Special Moves                   |  Sketch      |  305 G  |
|  LG   | Game Play Throws                          |  Sketch      |  195 R  |
|  LH   | Game Play Fatalities                      |  Sketch      |  165 J  |
|  LI   | Game Play Throws                          |  Sketch      |  135 S  |
|  LJ   | Nitara's Crystal                          |  Extra       |  134 G  |
|  LK   | Wu Shi Academy Test                       |  Video       |  268 O  |
|  LL   | Reptile                                   |  Scrt Chrctr | 3822 G  |
|  LM   | Luis Mangubat                             |  Extra       |  165 O  |
|  LN   | Chrome Bling                              |  Extra       |  306 O  |
|  LO   | Deadly Alliance Website                   |  Extra       |  329 O  |
|  LP   | Sub-Zero Sketch                           |  Sketch      |  442 R  |
|  LQ   | MK1 Arcade Goro                           |  Extra       |  477 S  |
|  LR   | MKDA Box Art Concepts                     |  Extra       |  176 G  |
|  LS   | MKDA Box Art Concepts                     |  Extra       |  157 S  |
|  LT   | MKDA Logo Concepts                        |  Extra       |  105 O  |
|  LU   | MKDA Box Art Concepts                     |  Extra       |  170 J  |
|  LV   | MKDA Box Art Concepts                     |  Extra       |  140 R  |
|  LW   | Midway Creative Media                     |  Extra       |  332 G  |
|  LX   |                                           |              |  147 P  |
|  LY   | Mk4: Scorpion vs. Raiden                  |  Extra       |  160 S  |
|  LZ   | First Look                                |  Hint        |  511 O  |
|----------------------------------------------------------------------------|
|  MA   | Johnny Cage                               |  Character   |  471 R  |
|  MB   | Mike Boon                                 |  Extra       |  188 G  |
|  MC   | Wu Shi Academy Sketches                   |  Sketch      |  262 P  |
|  MD   | Tools and Technology                      |  Extra       |   80 O  |
|  ME   | MKDA Print Ad                             |  Extra       |  237 J  |
|  MF   | 102 Onyx Koins                            |  Koin        |   58 J  |
|  MG   | MK4 Road Tour                             |  Extra       |  134 P  |
|  MH   | MK4 Road Tour                             |  Extra       |   83 G  |
|  MI   | MK4 Arcade Debut                          |  Extra       |   96 G  |
|  MJ   |                                           |              |  268 O  |
|  MK   | MK1 Arcade                                |  Extra       |  188 P  |
|  ML   | Shang Tsung                               |  Costume     | 1170 G  |
|  MM   | Bridge Arena Concept                      |  Sketch      |  215 R  |
|  MN   | Portal                                    |  Arena       |  176 O  |
|  MO   | Drahmin Sketches                          |  Sketch      |  177 J  |
|  MP   | MK Basketball Concept                     |  Extra       |  314 G  |
|  MQ   | 412 Jade Koins                            |  Koin        |  278 G  |
|  MR   | Lung Hai Temple                           |  Arena       |  412 R  |
|  MS   | Outworld Concept Sketch                   |  Sketch      |  253 P  |
|  MT   | Mike Taran                                |  Extra       |  227 G  |
|  MU   | Sarna Ruins Concept                       |  Sketch      |  218 S  |
|  MV   | Hsu Hao Sketches                          |  Sketch      |  372 P  |
|  MW   | Hsu Hao                                   |  Scrt Chrctr | 3317 J  |
|  MX   | Palace Exterior Sketch                    |  Sketch      |  302 P  |
|  MY   | Moloch's Ball Sketches                    |  Sketch      |  167 J  |
|  MZ   | Assassin for Hire                         |  Extra       |  383 S  |
|----------------------------------------------------------------------------|
|  NA   | Sonya Sketch                              |  Sketch      |  177 R  |
|  NB   | House of Pekara Render                    |  Sketch      |  287 J  |
|  NC   | Nigel Casey                               |  Extra       |  275 P  |
|  ND   |                                           |              |  212 S  |
|  NE   | Jax Concept Sketch                        |  Extra       |  270 R  |
|  NF   | Scorpion Promo Render                     |  Sketch      |  392 R  |
|  NG   | 252 Platinum Koins                        |  Koin        |   63 S  |
|  NH   | Hachiman Sketch                           |  Sketch      |  147 O  |
|  NI   | Kitana Sketches                           |  Sketch      |  422 G  |
|  NJ   | MK Lunch Time                             |  Extra       |  326 G  |
|  NK   | 116 Onyx Koins                            |  Koin        |   77 J  |
|  NL   | Wu Shi Academy Monk                       |  Sketch      |  252 G  |
|  NM   | Scorpion Online Promo Image               |  Sketch      |  182 S  |
|  NN   | Blaze Sketches                            |  Sketch      |  452 J  |
|  NO   | Kabal's Helmet                            |  Extra       |  426 J  |
|  NP   | Kitana Sketches                           |  Sketch      |  422 G  |
|  NQ   | Quan Chi Promo Render                     |  Sketch      |  157 S  |
|  NR   | Blood Thirsty                             |  Hint        |  425 S  |
|  NS   | Nick Shin                                 |  Extra       |  270 R  |
|  NT   | Artic Hold                                |  Extra       |  275 G  |
|  NU   | Quan Chi's Fortress Sketches              |  Sketch      |  254 O  |
|  NV   | Kenshi's Glass Eyes                       |  Extra       |  290 G  |
|  NW   | Night Wolf Render                         |  Sketch      |  875 G  |
|  NX   | Damnation Charcoal                        |  Extra       |  365 S  |
|  NY   | Brian Lebaron                             |  Extra       |  281 S  |
|  NZ   | The Mine Arena Concept                    |  Sketch      |  446 G  |
|----------------------------------------------------------------------------|
|  OA   | Movie Storyboards 1 of 8                  |  Sketch      |  105 O  |
|  OB   | Movie Storyboards 2 of 8                  |  Sketch      |  248 P  |
|  OC   | Movie Storyboards 3 of 8                  |  Sketch      |  322 G  |
|  OD   | Movie Storyboards 4 of 8                  |  Sketch      |  288 R  |
|  OE   | Movie Storyboards 5 of 8                  |  Sketch      |  326 J  |
|  OF   | Movie Storyboards 6 of 8                  |  Sketch      |  412 S  |
|  OG   | Movie Storyboards 7 of 8                  |  Sketch      |  266 O  |
|  OH   | Movie Storyboards 8 of 8                  |  Sketch      |  224 P  |
|  OI   | Midway Movie Group                        |  Extra       |  263 J  |
|  OJ   | Interactive Arena Concept                 |  Extra       |  462 O  |
|  OK   |                                           |              |  326 J  |
|  OL   | Evil Masters Sketch                       |  Sketch      |  136 P  |
|  OM   | 177 Jade Koins                            |  Koin        |   88 R  |
|  ON   | Quan Chi Sketches                         |  Sketch      |  227 J  |
|  OO   | Mortal Kandies                            |  Extra       |  274 O  |
|  OP   | 125 Gold Koins                            |  Koin        |   24 J  |
|  OQ   | MK4 Logo Treatment                        |  Extra       |   95 S  |
|  OR   | Alan Villani                              |  Extra       |  450 P  |
|  OS   |                                           |              |  166 O  |
|  OT   | 222 Onyx Koins                            |  Koin        |   47 O  |
|  OU   | Back to School with MK                    |  Extra       |  338 R  |
|  OV   | Reptile's Lair Concept                    |  Sketch      |   96 O  |
|  OW   | Fallen Giants Arena Sketch                |  Sketch      |  422 S  |
|  OX   | Koin 352 Gold Koins                       |  Koin        |  352 R  |
|  OY   | Blade Arena Test                          |  Video       |  218 S  |
|  OZ   | Ice Sword                                 |  Hint        |  243 P  |
|----------------------------------------------------------------------------|
|  PA   | Lung Hai Temple Concept                   |  Sketch      |  272 R  |
|  PB   | 6 Platinum Koins                          |  Koin        |   12 G  |
|  PC   | Football Raiden                           |  Extra       |   20 S  |
|  PD   | 1056 Platinum Koins                       |  Koin        |  461 R  |
|  PE   | Kung Lao Render Test                      |  Sketch      |  392 R  |
|  PF   | Reptile's De-Evolution                    |  Extra       |  343 R  |
|  PG   | Paulo Garcia                              |  Extra       |  442 R  |
|  PH   | Bo' Rai Cho                               |  Costume     | 1200 O  |
|  PI   | Haunted Place                             |  Hint        |  638 J  |
|  PJ   | Drum Arena Details                        |  Sketch      |  292 O  |
|  PK   | 475 Platinum Koins                        |  Koin        |  157 P  |
|  PL   | Dojo Concept Sketch                       |  Sketch      |  382 G  |
|  PM   | Kenshi Sketch                             |  Sketch      |  253 P  |
|  PN   | Blaze                                     |  Scrt Chrctr |  684 O  |
|  PO   | 108 Gold Koins                            |  Koin        |   71 R  |
|  PP   | MK Gear                                   |  Extra       |  516 S  |
|  PQ   | Lava Shrine Sketch                        |  Sketch      |  283 S  |
|  PR   | 25 Sapphire Koins                         |  Koin        |   11 P  |
|  PS   | Moloch the Hobbyist                       |  Extra       |  294 J  |
|  PT   | Slaughter Yard Concept                    |  Sketch      |  207 R  |
|  PU   | 267 Onyx Koins                            |  Sketch      |  175 R  |
|  PV   |                                           |              |  206 S  |
|  PW   | Sarna Ruins                               |  Scrt Arena  | 2006 S  |
|  PX   | Goro Statuette                            |  Extra       |  493 O  |
|  PY   | Backstage: MK Mythologies                 |  Extra       |  316 R  |
|  PZ   | Lava Shrine Sketch                        |  Sketch      |  186 J  |
|----------------------------------------------------------------------------|
|  QA   | Quality Assurance: Chicago                |  Extra       |  142 S  |
|  QB   | Mavado Sketches                           |  Sketch      |  272 J  |
|  QC   | Lin Kuei Temple                           |  Arena       |  216 P  |
|  QD   | MK4 Arena Concept                         |  Video       |  268 S  |
|  QE   |                                           |              |  346 G  |
|  QF   | MKDA Hats and Shirts                      |  Extra       |  311 R  |
|  QG   | Lurking Lizard                            |  Hint        |  251 R  |
|  QH   | 638 Onyx Koins                            |  Koin        |  342 J  |
|  QI   | Lung Hai Temple Sketch                    |  Sketch      |  192 S  |
|  QJ   |                                           |              |   49 R  |
|  QK   | Kenshi                                    |  Character   |  244 R  |
|  QL   | MK3 Promo Art                             |  Extra       |  488 S  |
|  QM   | MK1 Characters                            |  Extra       |  644 J  |
|  QN   | 147 Gold Koins                            |  Koin        |   96 G  |
|  QO   | Fan Art, 1 of 5                           |  Sketch      | 1616 G  |
|  QP   | Fan Art, 2 of 5                           |  Sketch      | 1214 J  |
|  QQ   | Fan Art, 3 of 5                           |  Sketch      |  950 R  |
|  QR   | Fan Art, 4 of 5                           |  Sketch      |  512 S  |
|  QS   | Fan Art, 5 of 5                           |  Sketch      |  825 O  |
|  QT   | MK1 Get Overe Here!                       |  Extra       |   58 O  |
|  QU   | MK4 Logo Designs                          |  Extra       |  346 G  |
|  QV   | Reptile's Past                            |  Extra       |  318 G  |
|  QW   | MK2 Arcade                                |  Extra       |  233 R  |
|  QX   | Hsu Hao                                   |  Costume     | 1518 J  |
|  QY   | MKDA at E3 Expo                           |  Extra       |  238 G  |
|  QZ   | Quan Chi's Fortress                       |  Arena       |  501 J  |
|----------------------------------------------------------------------------|
|  RA   | Ex-God                                    |  Hint        |  268 G  |
|  RB   | Robert Blum                               |  Extra       |  253 P  |
|  RC   | Midway Creative Media                     |  Extra       |  272 R  |
|  RD   | Mavado                                    |  Costume     | 1455 J  |
|  RE   | MK3 Print Ad                              |  Extra       |  107 S  |
|  RF   | Swamp Bird Test Video                     |  Video       |  135 J  |
|  RG   | Sub-Zero Sketch                           |  Sketch      |  187 G  |
|  RH   | Bridge Arena Concept                      |  Sketch      |  208 J  |
|  RI   | 28 Jade Koins                             |  Koin        |   61 O  |
|  RJ   | MKDA Print Ads                            |  Extra       |  189 G  |
|  RK   | Evolution of Kombat                       |  Extra       | 1000 J  |
|  RL   | 159 Onyx Koins                            |  Koin        |    5 R  |
|  RM   | Kautan Palace Sketch                      |  Sketch      |  182 O  |
|  RN   | 208 Gold Koins                            |  Koin        |  203 P  |
|  RO   | 1 Ruby                                    |  Koin        |   27 G  |
|  RP   | MK1 Test Your Might                       |  Extra       |   31 S  |
|  RQ   | Shang Tsung Sketches                      |  Sketch      |  225 O  |
|  RR   | Shang Tsung's Palace Sketch               |  Sketch      |  224 S  |
|  RS   | Randy Severin                             |  Extra       |  267 P  |
|  RT   | 258 Platinum Koins                        |  Koin        |  374 G  |
|  RU   | Lava Shrine Sketch                        |  Koin        |  176 O  |
|  RV   | MK Musik                                  |  Extra       |  307 S  |
|  RW   | Shang Tsung's Palace Sketch               |  Sketch      |  262 R  |
|  RX   |                                           |              |  105 S  |
|  RY   | Mavado Sketch                             |  Sketch      |  274 O  |
|  RZ   | 437 Gold Koins                            |  Koin        |  317 S  |
|----------------------------------------------------------------------------|
|  SA   | Jax Briggs                                |  Scrt Chrctr | 3780 R  |
|  SB   | Steve Beran                               |  Extra       |  291 J  |
|  SC   | Shawn Cooper                              |  Extra       |  226 S  |
|  SD   | Quality Assurance: San Diego              |  Extra       |  326 O  |
|  SE   | Reptile's Sword                           |  Extra       |  308 P  |
|  SF   | Shang Tsung's Insouls                     |  Extra       |  138 J  |
|  SG   | 97 Platinum Koins                         |  Koin        |   94 R  |
|  SH   | Sonya Blade                               |  Costume     | 1834 R  |
|  SI   | Tiamat Sketch                             |  Sketch      |  292 S  |
|  SJ   | MK4 Scorpion                              |  Extra       |  353 O  |
|  SK   | Jax Preliminary Model                     |  Sketch      |  176 S  |
|  SL   | Tools and Technology                      |  Extra       |  117 S  |
|  SM   | MKDA Print Ad                             |  Extra       |   56 J  |
|  SN   | Quan Chi                                  |  Character   |  175 G  |
|  SO   | MKDA Promo Pieces                         |  Extra       |    2 S  |
|  SP   |                                           |              |   63 G  |
|  SQ   | Peptic Thunder                            |  Extra       |  167 P  |
|  SR   | MK4 Goro vs. Cage                         |  Extra       |  342 R  |
|  SS   | Kung Lao Dragon Sword                     |  Extra       |  214 P  |
|  ST   | Sarna Ruins Test                          |  Video       |  153 J  |
|  SU   | Kenshi's Story Sketch                     |  Sketch      |  106 S  |
|  SV   | 36 Sapphire Koins                         |  Koin        |  145 R  |
|  SW   | Drahmin                                   |  Costume     | 1152 J  |
|  SX   | MK4 Arcade Marquee                        |  Extra       |  215 O  |
|  SY   | Cyrax's Arm                               |  Extra       |  486 O  |
|  SZ   | Kung Lao                                  |  Character   |  322 S  |
|----------------------------------------------------------------------------|
|  TA   | Todd Allen                                |  Extra       |  177 R  |
|  TB   | Quan Chi's Fortress Sketches              |  Sketch      |  259 P  |
|  TC   | Palace Exterior Sketch                    |  Sketch      |  135 O  |
|  TD   | 172 Platinum Koins                        |  Koin        |  118 R  |
|  TE   | Character Concepts                        |  Sketch      |  261 G  |
|  TF   | MK4 Characters                            |  Extra       |  470 J  |
|  TG   | Tony Goskie                               |  Extra       |  262 G  |
|  TH   | Konquest Mode Concepts                    |  Sketch      |  282 G  |
|  TI   | Nitara                                    |  Scrt Chrctr | 4022 G  |
|  TJ   | Koin Sketches                             |  Koin        |  259 S  |
|  TK   | Red Dragon                                |  Hint        |   94 S  |
|  TL   | Acid Bath Sketch                          |  Sketch      |  360 J  |
|  TM   | Hsu Hao Sketches                          |  Sketch      |  251 R  |
|  TN   | Early MKDA                                |  Sketch      |  211 R  |
|  TO   | Early MKDA                                |  Sketch      |  316 J  |
|  TP   | Early MKDA Jax                            |  Sketch      |  294 O  |
|  TQ   | Early MKDA Scorpion                       |  Sketch      |  616 P  |
|  TR   | MKDA Promo Image                          |  Sketch      |  392 J  |
|  TS   | Artists                                   |  Extra       |  352 O  |
|  TT   | Test Your Might Sketch                    |  Sketch      |  147 P  |
|  TU   | 98 Onyx Koins                             |  Koin        |  197 G  |
|  TV   | Wu Shi Academy Sketches                   |  Sketch      |  273 O  |
|  TW   | 180 Gold Koins                            |  Koin        |  129 R  |
|  TX   | Goro's Throne Sketch                      |  Sketch      |  167 G  |
|  TY   | Baraka                                    |  Extra       |  390 G  |
|  TZ   | Animators                                 |  Extra       |  195 G  |
|----------------------------------------------------------------------------|
|  UA   | MK4 PC Version                            |  Extra       |  205 J  |
|  UB   | Frost                                     |  Costume     | 1261 G  |
|  UC   | 320 Onyx Koins                            |  Koin        |    3 S  |
|  UD   | Drahmin Sketch                            |  Sketch      |  252 G  |
|  UE   | Winged Transport                          |  Hint        |  210 G  |
|  UF   | MK4 Liu Kang Fatality                     |  Extra       |  371 G  |
|  UG   | 67 Platinum Koins                         |  Koin        |  245 O  |
|  UH   | Scorpion                                  |  Costume     | 1660 J  |
|  UI   | Cooking with Scorpion                     |  Extra       |  270 P  |
|  UJ   | Goro on the Kit                           |  Extra       |  225 S  |
|  UK   | 45 Platinum Koins                         |  Koin        |   35 O  |
|  UL   | Kai Sketch                                |  Sketch      |  252 J  |
|  UM   | 50 Gold Koins                             |  Koin        |   33 P  |
|  UN   | MK4 Print Ad                              |  Extra       |  152 S  |
|  UO   | MK Trading Cards                          |  Extra       |  243 J  |
|  UP   | MK Trading Cards                          |  Extra       |  406 R  |
|  UQ   | Undefeatable Army                         |  Extra       |  185 R  |
|  UR   | Drahmin                                   |  Scrt Chrctr | 6500 S  |
|  US   | 32 Sapphire Koins                         |  Koin        |   72 P  |
|  UT   | Bridge Arena Concept                      |  Sketch      |  157 O  |
|  UU   |                                           |              | 1214 J  |
|  UV   | 520 Sapphire Koins                        |  Koin        |  256 J  |
|  UW   | MKDA at E3 Expo                           |  Extra       |  255 G  |
|  UX   | Scorpion                                  |  Character   |  509 O  |
|  UY   | MK Hits the Big Screen                    |  Extra       |  359 J  |
|  UZ   | 107 Ruby Koins                            |  Koin        |   78 O  |
|----------------------------------------------------------------------------|
|  VA   | Shao Kahn's Armor                         |  Extra       |  299 P  |
|  VB   | Blaze Sketch                              |  Sketch      |  116 R  |
|  VC   | 3 PT Staff, Butterfly Knives              |  Extra       |  209 J  |
|  VD   | Aikido                                    |  Extra       |  152 R  |
|  VE   | Baji Quan and Crab                        |  Extra       |  173 G  |
|  VF   | Basic Fighting Strikes                    |  Extra       |  212 S  |
|  VG   | Basic Fighting Strikes                    |  Extra       |  362 O  |
|  VH   | Broadswords                               |  Extra       |   72 P  |
|  VI   | Cudgel                                    |  Extra       |  184 J  |
|  VJ   | Drunken Master                            |  Extra       |   58 R  |
|  VK   | Dragon and Eagle Claw                     |  Extra       |  268 G  |
|  VL   | Escrima and Crane                         |  Extra       |  180 S  |
|  VM   | Shuai Chiao and Shaolin Fist              |  Extra       |  198 O  |
|  VN   | Hapkido and Nan Chuan                     |  Extra       |   86 P  |
|  VO   | Hookswords and Sai                        |  Extra       |  247 J  |
|  VP   | Hung Gar and Jujutsu                      |  Extra       |  356 R  |
|  VQ   | Jojutsu                                   |  Extra       |  241 G  |
|  VR   | Judo                                      |  Extra       |  174 S  |
|  VS   | Kali Sticks and Nanchaku                  |  Extra       |   21 O  |
|  VT   | Kama and Katara                           |  Extra       |  405 P  |
|  VU   | Karate                                    |  Extra       |  180 J  |
|  VV   | Long Fist and Muay Thai                   |  Extra       |  192 R  |
|  VW   | Motion Capture Markers                    |  Extra       |  162 G  |
|  VX   | Pi Gua and Jeet Kune Do                   |  Extra       |  248 S  |
|  VY   | Praying Mantis, Lui He Ba Fa              |  Extra       |   35 O  |
|  VZ   | Sambo                                     |  Extra       |  223 P  |
|----------------------------------------------------------------------------|
|  WA   | Straight Sword                            |  Extra       |  194 J  |
|  WB   | Tai Chi                                   |  Extra       |  242 R  |
|  WC   | Tae Kwon Do                               |  Extra       |  156 G  |
|  WD   | Tonfa                                     |  Extra       |  186 S  |
|  WE   | Tong Bei and Yuan Yang                    |  Extra       |  186 O  |
|  WF   | Wing Chun and Snake                       |  Extra       |  214 P  |
|  WG   | Xing Yi and Tang Soo Do                   |  Extra       |  186 J  |
|  WH   | 18 Ruby Koins                             |  Koin        |   24 P  |
|  WI   | Konquest Concept Sketch                   |  Sketch      |  242 J  |
|  WJ   | 248 Sapphire Koins                        |  Koin        |  165 G  |
|  WK   | Frost Sketches                            |  Sketch      |   76 P  |
|  WL   | 44 Jade Koins                             |  Koin        |   22 G  |
|  WM   |                                           |              |   36 R  |
|  WN   | Sub-Zero                                  |  Character   |  143 S  |
|  WO   | Acid Buddha Detail                        |  Sketch      |  270 R  |
|  WP   | Drahmin Sketches                          |  Sketch      |  247 R  |
|  WQ   | 78 Onyx Koins                             |  Koin        |  151 S  |
|  WR   | MK3 Home Version                          |  Extra       |  125 R  |
|  WS   | 165 Platinum Koins                        |  Koin        |   44 O  |
|  WT   | Dragonfly                                 |  Scrt Arena  | 1400 J  |
|  WU   | Lung Hai Temple Sketches                  |  Sketch      |  256 O  |
|  WV   | 97 Jade Koins                             |  Koin        |  424 J  |
|  WW   | Dragon Arena Concept                      |  Sketch      |  262 J  |
|  WX   | Hsu Hao Implant                           |  Extra       |  315 G  |
|  WY   | Bo' Rai Cho Sketches                      |  Sketch      |  264 S  |
|  WZ   | Kano                                      |  Character   |  145 O  |
|----------------------------------------------------------------------------|
|  XA   | The Grid                                  |  Extra       |  172 G  |
|  XB   | Cage Sketch                               |  Sketch      |  272 P  |
|  XC   | Quan Chi's Sanctum Sketch                 |  Sketch      |  352 S  |
|  XD   | Acid Buddha Detail                        |  Sketch      |  326 G  |
|  XE   | 294 Onyx Koins                            |  Koin        |  147 O  |
|  XF   | Mortal Kombat Gold Characters             |  Extra       |  265 G  |
|  XG   | Raiden                                    |  Scrt Chrctr | 3116 J  |
|  XH   | Cyrax Sketches                            |  Sketch      |  352 O  |
|  XI   | MK 3 Behind the Scenes                    |  Extra       |  457 P  |
|  XJ   | Quan Chi Render                           |  Sketch      |  197 P  |
|  XK   | Death Ship                                |  Hint        |   37 J  |
|  XL   | 3 Ruby Koins                              |  Koin        |  843 O  |
|  XM   | Steel Arms                                |  Hint        |  254 S  |
|  XN   |                                           |              |   27 G  |
|  XO   | Reptile                                   |  Costume     | 1736 S  |
|  XP   | MK4 Gift Cards                            |  Extra       |  436 G  |
|  XQ   | Raiden Performance Audio                  |  Extra       |  199 J  |
|  XR   | Konquest Mode Concepts                    |  Sketch      |  288 R  |
|  XS   | Kung Lao Sketch                           |  Sketch      |  283 P  |
|  XT   | MK3 Characters                            |  Extra       |   65 J  |
|  XU   | Mortal Friday                             |  Extra       |  194 O  |
|  XV   | Organic Arena Concept                     |  Sketch      |  503 O  |
|  XW   | Baraka's Demise                           |  Video       |   96 R  |
|  XX   | Shao Kahn's Medal                         |  Extra       |  365 O  |
|  XY   | Shang Tsung's Palace Story                |  Extra       |   55 P  |
|  XZ   | Swamplands Concept                        |  Sketch      |  255 O  |
|----------------------------------------------------------------------------|
|  YA   | Sub-Zero                                  |  Costume     | 1999 S  |
|  YB   | Ketchup and Mustard                       |  Extra       |  358 J  |
|  YC   | Moloch Promo Render                       |  Sketch      |  257 P  |
|  YD   | MK Stickers and Tattoos                   |  Extra       |  412 G  |
|  YE   | Temple Oarsman                            |  Sketch      |  274 P  |
|  YF   | 64 Platinum Koins                         |  Koin        |   16 P  |
|  YG   | Swamplands Test Render                    |  Sketch      |  312 S  |
|  YH   | 82 Sapphire Koins                         |  Koin        |   78 J  |
|  YI   | MK2 Arcade Marquee                        |  Extra       |  197 G  |
|  YJ   | Kung Lao                                  |  Costume     | 1208 R  |
|  YK   | Dragon Fly Concept                        |  Sketch      |  225 P  |
|  YL   | Jade Concept Sketch                       |  Sketch      |  199 J  |
|  YM   | Kenshi                                    |  Costume     | 1435 P  |
|  YN   | 26 Gold Koins                             |  Koin        |   61 R  |
|  YO   | Sonya Sketch                              |  Sketch      |  294 S  |
|  YP   | Mokap                                     |  Scrt Chrctr |  511 G  |
|  YQ   | Tools and Technology                      |  Extra       |  146 G  |
|  YR   | MK3 Home Version                          |  Extra       |  143 G  |
|  YS   | 10 Worst MKDA Subtitles                   |  Extra       |  151 P  |
|  YT   | 227 Sapphire Koins                        |  Koin        |  384 S  |
|  YU   | MK4 Comic Book                            |  Extra       |  374 P  |
|  YV   | Graveyard Concept                         |  Sketch      |   86 P  |
|  YW   | Fashion Model Li Mei                      |  Extra       |  376 G  |
|  YX   | 242 Ruby Koins                            |  Koin        |   83 G  |
|  YY   |                                           |              |   85 R  |
|  YZ   | Kenshi Test Render                        |  Sketch      |  255 O  |
|----------------------------------------------------------------------------|
|  ZA   |                                           |              |   63 O  |
|  ZB   | Spider Arena Concept                      |  Sketch      |  106 G  |
|  ZC   | Frost Color Sketches                      |  Sketch      |  218 P  |
|  ZD   | Moloch's Lair                             |  Scrt Arena  |   98 R  |
|  ZE   | Zebron                                    |  Sketch      |  257 J  |
|  ZF   | Lava Shrine Sketch                        |  Sketch      |  237 R  |
|  ZG   | Facial Animation Test                     |  Video       |  201 O  |
|  ZH   | The Krypt Concept                         |  Sketch      |  372 S  |
|  ZI   | Hell Concept                              |  Sketch      |  432 J  |
|  ZJ   | Water Temple Concept                      |  Sketch      |  272 O  |
|  ZK   | 164 Sapphire Koins                        |  Koin        |  216 R  |
|  ZL   | Drum Arena Sketch                         |  Sketch      |  126 J  |
|  ZM   | Jax                                       |  Costume     | 1410 R  |
|  ZN   |                                           |              |  145 S  |
|  ZO   | Log On                                    |  Hint        |  466 J  |
|  ZP   | MK1 Print Ad                              |  Extra       |  129 J  |
|  ZQ   | Sub-Zero Promo Render                     |  Sketch      |  282 J  |
|  ZR   | 600 Gold Koins                            |  Koin        |  244 S  |
|  ZS   | MK Home Graphics                          |  Extra       |  381 S  |
|  ZT   | Animators                                 |  Extra       |  215 S  |
|  ZU   | Kuatan Palace Sketch                      |  Sketch      |  201 P  |
|  ZV   | 116 Ruby Koins                            |  Koin        |  182 O  |
|  ZW   | Cyrax                                     |  Costume     | 1485 S  |
|  ZX   | Black Dragon                              |  Hint        |  718 R  |
|  ZY   | The Fans Speak                            |  Extra       |  186 P  |
|  ZZ   | 355 Ruby Koins                            |  Koin        |  254 G  |
|____________________________________________________________________________|



==============================================================================
                                 Credits
==============================================================================

Nintendo - for having MK:DA playable for the GBA

Midway for making and publishing the game.

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                               Copyright

This document is Copyright (c)2002 Myke. This guide is for personal use. If
you use any information from this Mortal Kombat: Deadly Alliance FAQ for
Nintendo GameCube document, please give me full credit, do not alter my
information in any way, shape, or form.

This document/guide can only AND ONLY be found at www.GameFAQs.com,
www.NeoSeeker.com, and www.IGN.com, if you find this guide somewhere else,
IMMEDIATELY notify me.

This game is Mortal Kombat: Deadly Alliance (c) 2002 Midway Amusement Games

This game is rated (M) Mature (Blood and gore, violence)

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                            -END OF DOCUMENT-