Oo      oO                              OooOOo.
 O O    o o               o              O     `O
 o  o  O  O                              o      O                 O
 O   Oo   O                              O     .o                oOo
 O        o .oOoO' `OoOo. O  .oOo.       oOooOO'  .oOoO' `OoOo.   o   O   o
 o        O O   o   o     o  O   o       o        O   o   o       O   o   O
 o        O o   O   O     O  o   O       O        o   O   O       o   O   o
 O        o `OoO'o  o     o' `OoO'       o'       `OoO'o  o       `oO `OoOO
                                                                          o
                                                                       OoO'
             .oOOOo.          o          OOooOoO    Oo     .oOOOo.   .oOOOo.
oOOo.       .O     o.        O           o         o  O   .O     o.  o     o
O            O       o        O           O        O    o  o       O  O.
o            o       O        o           oOooO   oOooOoOo O       o   `OOoo.
OoOOo.       O       o `OoOo. OoOo.       O       o      O o       O        `O
O    O       o       O  o     O   o       o       O      o O    Oo o         o
O    o       `o     O'  O     o   O       o       o      O `o     O'  O.    .O
`OooO'        `OoooO'   o     `OoO'       O'      O.     O  `OoooO Oo  `oooO'

~by ResidentEvilOut

Contents
************************
1. What are Orbs?
2. Orb Description *Incomplete
3. FAQS *Incomplete
4. Credits
5. Version History
6. Copyright
************************

**************************
1. What are Orbs?
**************************
Like the capsule system from Mario Party 5 the
orb system is much moreimproved. You can get random
orbs on spaces for free or buy them from Item
Shops for a nominal fee. There are four type of orbs,
First off there are the orbs that you use on can only use
on yourself. then there are trap orbs when someone lands on
it they trigger the trap on that space. Third there is
the road block orbs when someone passes it they get the
effects off the orb.Last there are orbs that you hold to prevent
you from losing coins or stars.

Green- These are orbs that you can use on your self. They effect your
placement on the board. They can increase your movement, take you
different places, take you to the stars, etc.

Yellow- These are orbs that you can onl throw. They do many of
varities if someone lands on it.All of them are good to throw.

Red- These are orbs that are thrown on the board and triggered when
someone passes it.

Blue- These are orbs that you have the option to hold.

*************************
2. Orb Description
*************************
Here are the orb descriptions and there effects:

Orb Name: Mushroom
Cost: 5
Type: Use on Yourself
Description: Gives you an extra dice block. If you
get 2 off the same numbers you two off the same numbers
you get ten coins.

When you get a Mushroom orb
---------------------------
When you get a Mushroom orb you should use it to advance you
towards the star. It is also great way to escape people that
have roadblocks. Becareful that no one throws a Thwomp or
Bob-omb orb because they decrease your movement. If you get 2
of the same numbers you get 10 coins and if you get 2 sevens
then you get 30 coins.

When your oppnent has a Mushroom orb
------------------------------------
Don't freak out, first pray that he/she will get low numbers.
Another good strategy is to try and throw a Thwomp orb or a
Bob-omb orb in front of your opponent. Also pray they don't
get 2 of the same numbers.

Orb Name: Super Mushroom
Cost: 15
Type: Use on Yourself
Description: Gives you two extra dice blocks. If you get 3
of the same numbers you get 30 coins


When you get a Super Mushroom orb
---------------------------------
First off smile and laugh at your friends/computer players.
you should use it to advance youtowards the star.
It is also great way to escape people that
have roadblocks. Becareful that no one throws a Thwomp or
Bob-omb orb because they decrease your movement. If you get 2
of the same numbers you get 30 coins and if you get 3 sevens
then you get 50 coins.

When your oppnent has a Super Mushroom orb
------------------------------------------
Don't freak out, first pray that he/she will get low numbers.
Another good strategy is to try and throw a Thwomp orb or a
Bob-omb orb in front of your opponent. Also pray they don't
get 3 of the same numbers.


Orb Name: Cursed Mushroom (Only appears in Solo Mode)
Cost: N/A
Type: Use on Yourself
Description: Your dice blocked is cut in half and is
numbered 1-5.

*Can't Do*

Orb Name: Sluggish Mushroom
Cost: 10
Type: Use on Yourself
Description: Makes the numbers on the dice block slower.


When you get a Sluggish Mushroom orb
------------------------------------
Consider yourself lucky since this is a very good orb. Since
the dice block moves very slow then it's a good idea to get
a high number like ten. It is also good to land on certain
spaces like happening or duel spaces. Use it wisely.

When your oppnent has a Sluggish Mushroom orb
---------------------------------------------
The best thing you can do is just watch what they get and
pray they don't land on a duel spaces and duel you.

Orb Name: Metal Mushroom
Cost: 10
Type: Use on Yourself
Description: Your character turns into metal and can't be hurt
by any roadblocks on the board map.

When you get a Metal Mushroom orb
---------------------------------
Save until there is a roadblock in the way. It really saves you
from pesky roadblocks like Thwomps and Amps. Use it wisely
because these are also useful orbs.


When your oppnent has a Metal Mushroom orb
------------------------------------------
Well make sure there are no good roadblocks in their way and
they don't mess up your strategy.

Orb Name: Bullet Bill
Cost: 20
Type: Use on Yourself
Description: Ride on Bullet Bill and take 20 coins from everyone you
pass for that turn. NOTE: When you use this you can't participate in
some evnts like buying stuff from stores, playing games, and getting
a Star.


When you get a Bullet Bill orb
------------------------------
Consider yourself lucky because this is a good orb to get coins. Make
sure that there are a lot of people in front of you up to ten spaces
before you use this orb. make sure there are no events up ahead of you
before you use this orb.

When your oppnent has a Bullet Bill orb
---------------------------------------
Make sure your not within ten spaces when they use it and pray that
they get a low number.

Orb Name: Pipe
Cost: 10
Type: Use on Yourself
Description: Switch places with an opponent via roulette.

When you get a Pipe orb
-----------------------
Save it until someone is close to the star or a paticular event.
Do not that it uses a roulette to pick it's person so try to
get the right player.


When your oppnent has a Pipe orb
--------------------------------
Since the pipe switches a user with a roullete wheel then pray that
they don't pick your character if your near the star.

Orb Name: Flutter
Cost: 30
Type: Use on Yourself
Description: Flutter appears and takes you to the star space. NOTE:
You still have to pay 20 coins for a star.

When you get a Flutter orb
--------------------------
Use it when you have 20 coins because you will need it when she takes
you to the star space.Make sure you don't land on anyone's Toady or
Mr. Blizzard's space or you will lose your precious orb and star.


When your oppnent has a Flutter orb
-----------------------------------
Keep throwing orbs that will make your opponent lose coins. Also
through some Mr. Blizzard and Toady orbs when you get them to
prevent them from getting a star.

Orb Name: Spiny
Cost:
Type: Throw
Description: If opponent landson your space, Spiny will
take 10 coins from them and give it to you.

When you get a Spiny orb
------------------------
Just throw it and pray that someone lands on it.

When your oppnent has a Spiny orb
---------------------------------
Pray that you don't land on it.

Orb Name: Goomba
Cost: 10
Type: Throw
Description: Goomba appears and spins a dice block to see how
many coins he will take from your opponent and give it to you.

When you get a Goomba orb
-------------------------
Pray that your oppnent lands on it and gives you the max amount
of coins.


When your oppnent has a Goomba orb
----------------------------------
Pray that you don't land on it and you don't have to give up
the max amount of coins.

Orb Name: Piranha Plant
Cost: 15
Type: Throw
Description: Piranha Plant will take half off the players coins of whoever
lands on that space.

When you get a Piranha Plant orb
--------------------------------
Pray that your oppnent lands on it and they have a lot of coins.


When your oppnent has a Piranha Plant orb
-----------------------------------------
Pray that you don't land on it.

Orb Name: Klepto
Cost: 5
Type: Throw
Description: Klepto appears and takes the player who landed on
his space back to start.

When you get a Klepto orb
-------------------------
Throw it and that's it.


When your oppnent has a Klepto orb
----------------------------------
Pray that you don't land on it. Sometimes this can be useful though like
when your opponent has a Bullet Bill orb.

Orb Name: Toady
Cost: 5
Type: Throw
Description: Toady appears and takes an orb from an opponent
and gives it to you.

When you get a Toady orb
------------------------
Pray that your opponent lands on it and gives you a good orb.

When your oppnent has a Toady orb
----------------------------------
Pray that you don't land on it and get a good Orb taken away from you.

Orb Name: Kamek
Cost: 10
Type: Throw
Description: Kamek appears and turns an opponents trap space on
a board into a trap space for you.


When you get a Kamek orb
------------------------
Throw it and pray that an opponent lands on it and they give you a
good trap space.

When your oppnent has a Kamek orb
----------------------------------
Pray that you don't land on it and they don't take a good trap space from
you.

Orb Name: Mr. Blizzard
Cost: 10
Type: Throw
Description: Mr. Blizzard falls on your opponent and he/she will
lose all their orbs.

When you get a Mr. Blizzard orb
-------------------------------
Throw it and pray that someone lands on it and loses their good
orbs.

When your opponent has a Mr. Blizzard orb
-----------------------------------------
Pray that you don't land on this space and lose a goo orb.

Orb Name: Podoboo
Cost: 5
Type: Roadblock
Description: Any opponent who passes this space Podoboo will burn
them and make them give up 10 coins.

When you get a Podoboo Orb
--------------------------
I say save it, or throw it in front of an opponent. the best place
to throw it is in front of a Star Space. Just pray that your
opponent doesn't have a metal mushroom.

When your opponent has a Podoboo Orb
------------------------------------
Well you could take a hit or use a Metal Mushroom. Make sure that it's
not near a star.

Orb Name: Zap
Cost: 15
Type: Roadblock
Description: Every time and opponent passes a Zap space they lose 5
coins forevery space beyond it.

When you get a Zap Orb
----------------------
I suggest that you throw it right in front of your oppoent or a
Star space. Just pray that they get a high number.


When your opponent has a Zap Orb
--------------------------------
Using a Metal Mushroom might help but try to avoid it. Just pray
that you don't get a high number and lose a lot of coins.

Orb Name: Tweester
Cost: 15
Type: Roadblock
Description: Tweester appears and blows tour opponent to a
random space on the board.

When you get a Tweester Orb
---------------------------
I say just throw it anywhere because it's random

When your opponent has a Tweester Orb
-------------------------------------
Since the space is random then I guess it might be helpful. To
be on the safe side, just use a Metal Mushroom.

Orb Name: Thwomp
Cost: 10
Type: Roadblock
Description: If someone passes a Thwomp space they can't move any
more.

When you get a Thwomp Orb
-------------------------
I suggest that you throw it right in front of a Star Space or person
so they can't move. This is a very good orb to have.

When your opponent has a Thwomp Orb
-----------------------------------
Try not to get in front of it and a Metal Mushroom would be helpful.

Orb Name: Bob-omb
Cost: 10
Type: Roadblock
Description: If someone passes a Bob-omb space their dice block is
cut in half.

When you get a Bob-omb Orb
--------------------------
Well this orb is OK so jsut throw it in front of an opponent and
pray that they get a high number.


When your opponent has a Bob-omb Orb
------------------------------------
Don't worry since this orb is not much of a threat but just use
a Metal Mushroom just i case.

Orb Name: Koopa Troopa
Cost: 10
Type: Roadblock
Description: If someone passes a Koopa Troopa space Koopa Troopa
will carry your opponent and switch him/her with you.

When you get a Koopa Troopa Orb
-------------------------------
Well this can be good or bad. When someone is near the star and
they pass then it might be good. If you are near a Star Space and they
pass it then you might be in trouble.


When your opponent has a Koopa Troopa Orb
-----------------------------------------
It could be good or bad. If you are near a star then I suggest that
you becareful and even use a Metal Mushroom if you have it. If your
opponent is near the star then that's an exception.

Orb Name: Snack
Cost: 10
Type: Hold
Description: Prevents Chain Chomp from stealing a star from you.

When you get a Snack Orb
------------------------
Feel lucky because Chain Chomp's can take a star from you.


When your opponent has a Snack Orb
----------------------------------
Pray that someone else makes them lose it.

Orb Name: Boo-Away
Cost: 10
Type: Hold
Description: Prevents Pink Boo from stealing coins/stars from you.

When you get a Boo-Away Orb
---------------------------
Hold onto it since Pink Boo can't take anything away from you.


When your opponent has a Boo-Away Orb
-------------------------------------
Pray that someone else makes them use it.

***********
3. FAQS
***********
(Coming soon)

***************
4. Credits
***************
Me- Writing this

You- Reading this

Manual- Helping me with the orbs

www.gamefaqs.com- posting the FAQS

Hudson- For making this game

**********************
5. Version History
**********************
8- Finished my FAQS. Still need questions. (01-28-05)

5- Did most of the FAQS (1-13-05)

**********************
6. Copyright
**********************

Got any questions? Email me at [email protected]


Copyright 2004 by Joe Krofheck

This may be not be reproduced under any circumstances except for personal,
private use. It may not be placed on any web site or otherwise distributed
publicly without advance written permission. Use of this guide on any
other web site or as a part of any public display is strictly prohibited, and a
violation of copyright.

C YA ^_^