Baten Kaitos Origins

Spoiler-Free Walkthrough by WishingTikal

wishingtikal[at]gmail[dot]com


http://www.youtube.com/WishingTikal



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Table of Contents
- Disc 1 -
1. Dark Service Headquarter
2. The Emperor's Residence
3. Albani Sandhollow
4. Rasalas Village
5. Residence Sewers
6. Mintaka (1)
7. Nusakan Thornwood
8. Sheratan Village
9. Lake Botein Ruins
10. Sandfeeder's Nest
11. Greater Mintaka
12. Nihal Desert
13. Azha Village
14. Lava Caves
15. Naos
16. Mintaka (2)
17. Sheliak Town
18. Celestial River & Cloud Passage
19. Nashira Village
20. Cloudvents
21. Cujam Village
22. Pherkad Town
23. Nunki Valley (1)
24. Cebalrai Hamlet
25. Rodolfo's Estate
26. Nunki Valley (2)
27. Zaurak Keep (1)

- Disc 2 -
28. Holoholo Jungle
29. Komo Mai
30. Opu Village
31. Celestial Veinroots
32. Zaurak Keep (2)
33. Battlefields of Atria (1)
34. Vega Building Site
35. Sheratan/Cujam
36. Matar Highlands
37. Nekkar Quietlands
38. Algorab Village
39. Gemma Village
40. Eldritch Puppet
41. Dark Service HQ (2)
42. Rematch
43. Battlefields of Atria (2)
44. Vega City
45. Tarazed
46. Tarazed's Core



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Introduction

Taking place 20  years prior to  the original Baten  Kaitos, Origins  takes you
underneath the clouds,  before the floating  islands. This time  around, you'll
travel through  time and across  the world  with Sagi, Guillo  and Milly.  Some
characters from the fist game make appearance, and you'll recognize most of the
emplacement despite a few changes, but you  don't need to have played the first
game to play the prequel. As I did with the other walkthrough, this one will be
spoiler-free too, since the game holds many twists and I wouldn't want to spoil
anything. I'm not one to play RPGs for the  story anyway, so I'll stay vague on
this. Also, you  won't find boss  strategies in  here (except Holoholobird  and
another boss I won't  name for spoiler  reasons)  as most of them  are based on
luck and randomness  -- and  I'm prolly the  worst person  to turn to  for boss
strategies. Game basics and side quests will appear in the final version of the
FAQ.



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Walkthrough


I. ~~ Dark Service Headquarter ~~

Sagi, the protogonist, wakes up after a  strange dream. You are then called for
a meeting. Before heading out,  get the chest in this  room for a Magnus: Will.
Then leave this room and climb up the stairs on your left. In the next hallway,
enter the first room and open the chest at the back for a Magnus: Leather Vest.
Back in the hallway,  go right and enter  the big door. Take  your place in the
back of the formation  at the  right to start  the briefing.  The captain  will
inform you  of your  next mission.  Try  to exit the  room to  receive  8 blank
magnus, then the control panel will unexpectedly  set on fire.  Time to put the
blank magnus to use. Examine the barrels on the right to capture the essence of
the Stale Water into one of  your magnus. Then examine  the fire and select the
water from your inventory with the C stick. The water will put out the fire and
you'll  receive  a   Magnus:  Herb  from   the  operator  for   your  judicious
intervention. Now leave this room and you'll get the Travel Log. Go back to the
hallway to make an unfortunate ecounter.

After the battle, go down to the first hallway and head through the door at the
left end to get your Paramachina,  Guillo by examining  the second locker. Once
you've got it, head  back to the second  hallway and you'll  be stopped by some
more soldiers. Fight them, then head right.  If you want to do a sidequest here
for an item,  read this  paragraph,  otherwise skip  to the  next. Talk  to the
soldier next to the save flower and he'll  ask you to light up the four torches
around the hallways. Start  by capturing the essence of  four Flame from one of
the lights in the rooms,  then find the  four torches (two on  the top hallway,
two on the bottom  one) and light  them back up  using the Flames.  When you're
done, talk to the soldier  again to receive  a Magnus Pack Coupon,  used to buy
items from the shops. Go up the stairway once you're ready to move on.


II. ~~ The Emperor's Residence ~~

Mission starts. After the cutscene,  talk to the two soldiers  accompanying you
to trigger another scene. Fight  the guards in the courtyard,  then you'll find
yourself in the residence's kitchen. Before going any further, head back to the
courtyard and open the chest at the right for a Magnus: Toxic Dumpling. Back in
the kitchen, either fight the  guard by disturbing him  twice or sneak past him
by walking slowly. In the hall,  capture the essence of  three Stale Water from
the fountain in the middle. Climb up the  stairs and go through the right door.
Fight the guards in  this room to receive  a Key. Then pour  down some water on
the man laying on the  ground to wake him  up. Get the chest  in this room fo a
Magnus: Flash  Dagger, then  go back  to the hall  and examine  the crest  wall
upstairs.


Go back to talk to the man  inside the room and pour water  on him again. He'll
accept to help if you bring  him a chunk of rubber. So  go back to the hall and
this time, go through the door on the left,  using the key. Fight the guards or
sneak past them, then get the Chunk of Rubber from the pile in the center. Head
back to the  man's room,  pour  some more  water,  then give  him the  chunk of
rubber. Head  back  to the  hall to  see the  man upstairs.  Examine  the  wall
blocking the way and there you go, it's  gone. Now head left and open the chest
for a Magnus: Cliffsunder.  Once that's done, enter the  room in the center and
watch the cutscene.  After this, run right  and save your game.  If you want to
make sure you're at a good  level for the boss ahead,  fight some soldiers here
until you're at least Lv4. Then go through the door and run through the hallway
to the next.

Boss
Hideous Beast
Exp: 250
Tp: 83
Gold: 250
Magnus: Flame Sword


III. ~~ Albani Sandhollow ~~

After the battle and the cutscene that ensues,  Sagi gets a vision and wakes up
elsewhere. Save  your game in  this new area,  then head  up to the next  area.
Follow the path to the rightmost  ladder and climb it  down. Both ladders ahead
too. Then keep heading down the path hidden by the cliff above. Examine the red
glow in the rock to  capture the essence  of Magnetite Waves.  You'll fall down
below right after.

Climb down the ladder here, then go left  and climb up the two ladders. Collect
some more Magnetite  Waves right here, which  will change the  path ahead. Head
back down and go right to use  that new path. Cross it,  then you'll see a bird
fly away with one of  your precious treasure  chests. Run up  after it to catch
him up and fight it  to get back the chest  containing a Magnus:  Purple Beans.
Then go up the ladder on your right and another two ladders to reach a chest on
the cliff containing  a Magnus: Flame Mail.  Then go back down  and capture the
essence of the  Magnetite Waves  on this side  to change  back the path  to its
original positioning.

Go down all the ladders on the right to step up to a huge boulder. Push it down
to clear the way, then  head left and go  back up all the ladders  to the path.
Keep going up and at  the end of the cliff  with the red rock,  use a Magnetite
Wave to create a path. Cross  it and go up the ladders  back to the entrance of
the area. Here head left and  down the ladder to reach  another red rock. Use a
Magnetite Wave to create another path, then  cross to the next screen and watch
the cutscene.



IV. ~~ Rasalas Village ~~

First thing, save your game and raise your  class. Also buy the Ice Dagger from
the shop. To tigger  the next cutscene  and leave  the village,  you'll need to
talk to everysingle person  in the village. Everysingle.  Make sure you talk to
everyone outside, as some villagers  are hard to spot,  especially one near the
top-right corner. After  you've done this  and watched the cutscene,  you'll be
back to reality.


V. ~~ Residence - Sewers ~~

After the cutscene, grab the chest containing a Magnus: Fate's Cordial, then go
up the stairs at the left. Back in the hallway,  fight the guards, then head up
to a secret room  at the end of  the hall with two  treasure chests  containing
Magnus: Full Plate and Magnus: Thunder Element. Now go back to the machine room
and save. Head down in the  sewers using the passage in  the floor. Once in the
sewers, go right to the next screen. Jump  in the water and run right to find a
chest floating about.  Open it for a Magnus:  Weak Attack. Then  go back to the
previous  screen  and jump   in the  water.  Run  left  to  find another  chest
containing a Magnus:  Red Beans. Also, you  can't open the cells  yet, so don't
pay attention to them for now. Head all the way right to exit the sewers.


VI. ~~ Mintaka, the imperial capital ~~

Head into the  city and  Guillo will  become an  active member  of your  party,
finally. Start by  heading left  and fight the soldier  in front  of the house,
then go inside and talk to the maid. Once  the mother is gone, talk to the maid
again to get the Yesterday's  News. Talk  to her a second time  to get a second
Yesterday's News  (you absolutely  need both,  even if it's  the same).  You'll
obtain Magnus:  Mattress from  her. Then examine  the counter  at the  right to
capture the essence of Machina Oil.



Now go to the  other part of  the city for  a small cutscene.  Talk to  the guy
blocking the door  and he'll ask  for Machina Oil,  which you -oh  coincidence-
have on you. Give it to him  to receive Magnus: Taunt.  Then enter the building
and open the chest on the left for a Magnus: Tunder Robe. Also examine the wall
at the right of the stairs  to find the Sewer Jail Key.  You can now go back to
the sewers to open  the four cells.  You'll find  a chest containing  a Magnus:
Long Sword,  a soldier who'll  give  you a Magnus:  Medium Attack,  an old  man
(Quzman) who gives  you a Magnus:  Strong Attack  and a chest containing  100G.
Back in the two-floor building, head upstairs  to the roof, then go left to the
next screen. Grab the chest on the balcony  for a Magnus: Firewheel, then enter
the house and examine the desk at the right to find a Magna Mix Recipe (6).
Once you've got all that, go back to the  first rooftop and head up to the next
roof at the right. Jump to  the adjacent roof on your  right and open the chest
for a Magnus: Fate's  Cordial. Walk down  to the next screen  and jump down the
roof to the street.  Go up that  street and  open the chest  for a Magnus:  Ice
Roue. Before saving,  make sure  you're around Lv7.  Head down for  a series of
battles, then you'll fight a boss.

Boss
Giacomo
Exp: 500
Tp: 105
Gold: 300
Magnus: Fulgadum, Escape

After this  hard  fight,  head right  and  enter  the big  house.  Look  in the
top-right corner of the room to find a chest containing a Magnus: Round Shield.
Then leave the house and head for the harbor. Save, then talk to Milly to board
the ship.




Hassaleh Port

When you arrive  at destination,  open the chest  on the dock to  get a Magnus:
Herb. Then leave and walk to the next area on the world map.


VII. ~~ Nusakan Thornwood ~~

After the cutscene,  get the chest  containing a  Magnus: Fate's  Cordial, then
move on to the next area to  get caught in a fight. After  you've won, open the
chest here for a Magnus: Icefan, then head up and left to a glowing blue light.
Capture the essence of the Yesterbean. Then, go right and examine the vine. Use
the Yesterbean on it  to make it grow into  a bridge. Cross  to the next screen
and go all the way right for a chest containing a Magnus: Whitecap Shield. Then
head back left  and talk to  the man here.  Return to the  previous area  after
you've done this and  cross back the vine.  This time, head  down and right, to
the next screen. Climb  up the cliff on  the left to find a  thornball. Push it
down the cliff.  Jump down yourself  and leave  the ball  right where  it fell.
Don't move it. Now run around  the cliff from the other  side to trap the gator
between you and the thornball,  bursting it. It will release  the Yesterbean he
stole, so you can get it back. Now head  back to the vine and cross back to see
the man from before.

Use the Yesterbean  on the boulder  next to him  to move it out  of the way. To
thank you, the  man will  hand over  a Magnus: Power  Helm and  a Speed  Charm.
Follow the path  to the right  now that the  boulder is  gone and climb  up the
ladders in the corner. On the cliff, capture the essence of the Thornflower. Go
back down and  head up to the  next screen.  After a short  cutscene,  open the
chest for a Magnus: Scension, then leave and head to Sheratan Village.


VIII. ~~ Sheratan Village ~~

Walk up for  a cutscene.  Then head  to the east  part of the  village for  yet
another cutscene. After all  of this, examine the first  bed in Sagi's house to
find a Magnus Pack Coupon,  and the second  bed for a Magna  Mix Recipe (2), as
well as the table for another Magna Mix Recipe (29). Then talk to Sagi's sister
at the right  attending  the  plants  for  a small  sidequest.  She needs  some
Thornflower Nectar. Leave the house and  go around the fence to the right. Open
the two chests here  for Magnus: Fulgadrum  and Magnus: Rose  Shill. Then go in
the house at the right and and examine the  shelves at the back to find a Magna
Mix Recipe (12). Talk to the woman in this  house to capture the essence of the
Thornflower Nectar. Take it back to Sagi's sister and she'll give you a Magnus:
Nixie Garb and the Element Charm.

Now head back outside  and enter the old  clock tower on the  left. Examine the
bed inside to  find a Magna  Mix Recipe (1)  and also open  the chest  to get a
Magnus: Fire Element. Now go back to the west part of the village and enter the
big house up the  stairway. Talk  to the man at  the table to obtain  the Field
Guide and open the chest for a Magnus: Quickfreeze Cap.



Now for another sidequest, talk to Wacho  and Tik in Sagi's house to learn that
Tik lost his hat. To get it back, talk to  the kid at the left of the village's
entrance. He seems to know  where the hat is, but asks  for a password. To find
it, go right and examine the barrel full  of apples. Capture the essence of the
Mountain Apple and bring it to the kid.  He'll let you through. Examine the jar
behind to finally  find Tik's  hat. Take it  back to Tik  to receive a  Magnus:
Adhesive  Bandages.  A cutscene  will  ensue.   If you  want to  do yet another
sidequest, go back to the entrance of the  village and talk to the man who lost
his black caplin. Return to the Nusakan Thornwood from the east side and in the
second screen, look around where the red flowers are to find the lost caplin at
the bottom of the cliff. Then head back to the village to inform the man of its
location. He'll reward you with a Magnus: Blue Beans.

Last thing now,  head back inside  the old  clock tower  and talk to the  woman
praying at the back of the room. Accept  to help to open up the next area. Back
on the world map, enter the Lake Botein Ruins.


IX. ~~ The Lake Botein Ruins ~~

First thing  here, pick  up the glowing  object  on the ground  (Item Found  at
Ruins). Go back  to the village  and give  it to the woman  praying in  the old
clock tower.  She'll give  you the Magnus  Mixer  in exchange.  Now go back  to
Sagi's house and after  the cutscene, make  sure you're ready  and head back to
the Lake Botein Ruins. Talk  to Wacho here, then go at  the end of the path and
capture the essence of three Photosynth Lily.



There are two paths you can take now. Start with the right one, by jumping over
the pillars to reach a door. Inside, go  down the ladder and jump in the water.
You'll notice a moving crate underwater. Give two Photosynth Liles to the crate
to receive 200G. Go back to  the surface once in a while  or you'll drown. Then
back underwater, push the wall at the left until you hear a sound. Head back to
the entrance of the ruins and this time, take the left path. Go down underwater
and do the same as you did on the other side. Push the right wall and the water
from the center will all be drained. Leave the room by the door that was behind
the wall to end back near a  save flower where the water  was previously. Save,
then go right to see  an unconscient man  on the ground. Give  him a Photosynth
Lily to receive  a Magnus: Ice Fruit  and 100G.  Then go south from  the man to
find a chest containing a Magnus: Heavenfall under the bridge.
Now go left to find another man. Give him some water (you can get some from the
well in Sheratan Village) to receive a Magnus:  Lightning Club. There are still
more people left to save. Go  through the door at the  left of the save flower,
and inside, fight  all the monsters  to free the  man. He'll give  you a Magnus
Pack Coupon for your help. Then go in the room at the right of the save flower,
where the moving  crate was. There's  a villager  hidden inside.  Fight all the
monsters in this  room too,  then talk to  the villager  to make him come  out.
You'll receive a Magnus: Mattress and 200G.

Once you've saved  all the villagers  here,  save your game,  then examine  the
statue in the middle  of the area. You'll  go down to the depths  of the ruins.
Being Lv10 here helps.

Boss
Hideous Beast
Exp: 800
Tp: 129
Gold: 300
Magnus: Sevenstar Dust

After the boss  battle, give  some water (from  the well  in Sheratan  Village,
still) to the elder on the ground to receive a Magnus Pack Coupon. Also talk to
the woman  next to  him to  receive  a Magnus:  Potion.  You've  saved all  the
villagers now, so talk to the elder a second  time to receive the Magnus: Saber
and Guard Charm.

Now head back to Sheratan Village for another boss.

Boss
Machina Arma Razer
Exp: 1040
Tp: 166
Gold: 320
Item: Levinsnake's Rise

You can't defeat  it, so just resist  until the  fight ends. After  the battle,
you'll be back inside  the dream. Exit Rasalas  Village by the  entrance in the
top-right corner.


X. ~~ The Sandfeeder's Nest ~~

Climb down the first  ladder, then head  left down another ladder  and grab the
chest here for a Magnus: Ice Element. Then  go down one more ladder and capture
the essence of the  Magnetite Waves.  Climb down  all the way to  another chest
containing a Magnus: Emerald Thrust, then  examine the pink sandfall to capture
the essence of the Balmsand.  Now climb back up and follow  the other path to a
huge caterpillar blocking the  way. Use the Balmsand on  him, then walk past it
and go down some ladders to the next screen.  Here, head down the ladder and go
left. Use a  Magnetite Wave  on the  red rock to  cross. Go  down the two  next
ladders, then use a second Magnetite Wave on the red rock here too (you can get
Magnetite Waves  from the caterpillar's  den in  the previous area  if you need
more). This will block the  cave where the caterpillar  now is below. Head back
up, right,  and  go down  and left  to find  a save  flower.  Save,  then  jump
down.


Boss
Sandfeeder
Exp: 1250
Tp: 276
Gold: 380
Magnus: Icebloom, Sedna Bridge

After the fight, climb up the ladders behind  the sandfeeder's corpse to find a
chest at the top containing a Magnus: Crystal  Edge. Then head back down and go
right for a cutscene. You'll then be back to reality. Head to Hassaleh Port and
talk to the man on the dock to board the ship back to Mintaka.

XI. ~~ Greater Mintaka ~~

Head left  once you  reach Mintaka  and  a man will  stop you  to give  you the
Coliseum Dog Tags, used for  the coliseum. Now leave the  city by the southwest
exit and on the world  map, walk left to  Greater Mintaka. There  is a bunch of
things to get here first.

Enter the house at the right  of the save flower and examine  the table on your
left to find a Magnus Pack  Coupon. Then enter the house  at the left and go in
the bedroom upstairs to find two chests on the balcony, containing Magnus: Weak
Attack B and Magnus:  Pegasus Jump. Back  outside, head up the  big stairway in
the center and go right  to enter the house  there. In the room  on your right,
examine the desk  to find a Magna  Mix Recipe (44).  In the room  on your left,
open the chest for a Magnus: Chain Mail.

Head back outside and go up to the top of  the large stairway. After a cutscene
there, help the injured people  around the place. Give  some water (you can get
water from the  house where  you found  the recipe  mix) to  the girl with  the
burning bum.  Then talk  to the  people  around the  collapsed  girl who  needs
medical supplies. Also talk to the guy at  the back who wants fruits. Head back
down the first stairway  and go left. The  soldier will now  let you inside the
house. Examine the wooden crate in the right room to find the Medic Kit for the
little girl. Then at the right of the stairway,  talk to the man standing there
and ask for a fruit fit for an emperor.  Head back up the stairway and give the
fruit to the man and  the medic kit to the  girl. Last thing,  pour water three
times in a row on the burning vehicle to stop the fire.

You've saved everyone now, and will receive a Magnus Pack Coupon for your help.
Now head back the stairway  and go to the leftmost side  of the screen. Talk to
the guards and answer "Geldoblame" to gain access.



Quaestor Verus’ Residence

Inside, enter the room where Geldoblame  is standing by and watch the cutscene.
When the cutscene  is over,  open the  two  chests  in the room  to get Magnus:
Scension and Magnus: Hermit's  Cane. Sleep in the bed,  then leave the room and
go to the meeting room in the top-left corner.  You can get the essence of Foul
Air by talking to one of the people at the table.

Then go back to the world map and head to the Nihal Desert.


XII. ~~ The Nihal Desert ~~

Talk to the man at the left to buy some  Sparkling Snow if you want to make the
travel faster and easier,  but it's quite  expensive and unnecessary.  Instead,
bring a lot of water with you, it does about  the same as the snow. You can get
the water from Greater Mintaka  in one of the houses.  To use it, press A while
in the desert  and select the  water from  your inventory.  It will last  for a
short  while  until   you  need  to  use   another  one.  The   path  is  quite
straightforward, there is a  shortcut at some point but  it doesn't really help
all that much. Just  start by going south,  then east to find  an oasis. Refill
your water supplies  if  needed, then  head south  all the way  until you  come
across a man. He'll ask you to get the Rock  Salt for him, which is on the rock
at the right.  Get it for him,  then give   him to receive  Magnus: Hell-Purged
Casque. Then go west, south and talk to the lady who asks you to take the Flame
Ice to her husband. You can do this later  if you don't want to travel back all
the way to the beginning,  her husband  being the  man selling the  snow at the
north entrance.

If you decide to do it now, walk directly north all the way, even if this means
leaving the  path. On the  way, capture   the essence  of the  Mother Sunshine.
Finally give the  Flame Ice  to the man to  receive Magnus:  Black Beans.  Once
you're done, exit to the world map and enter Azha.


XIII. ~~ Azha Village ~~

Start by entering the house  on the left to trigger a  scene. Then go up to the
second floor and down the tunnel after another cutscene. Open the chest here to
get a Magnus:  Firewheel.  Head up  to the  third  floor  for two  more  chests
containing Magnus: Medium Attack B and Magnus: Fate's Cordial. Also examine the
large pink vase at the back of the room on the right to find a Magna Mix Recipe
(35).

Now go back  outside and  enter the  northern  house.  There  are three tunnels
inside. Start  with the far  left one and  press A at the  end of it to  find a
Magnus Pack Coupon. Then go through the  middle one and head left in the secret
passageway to  find a Magnus:  Icebloom at  the end. Also  talk to Mallo  who's
looking for a boy. This  will be a sidequest  for later. For  now, head through
the northern door from  the kitchen to end  up in a new room.  Head all the way
right to find another  secret passageway  with a Magnus: Flamehood  at the end.
Now head back down and leave the house.


Another thing to  do here include  giving some Rock  Salt (from  Nihal Desert's
rocks) to the man on the lookout at the  entrance of the village (the ladder to
reach him is located behind) to receive a Magnus: Scale Mail and then 150G each
time. Then enter the mine at  the right and head all the  way right to the lab.
Examine the large tank  to find to find  a Magna Mix Recipe  (15) and the small
tank to find another Magna  Mix Recipe (27) and also examine  the steel part at
the bottom-right corner to find yet another  Magna Mix Recipe (11). Last thing,
examine the  desk near the  entrance  of the room  to check  under it and  find
Mallo's assitant.  Now  that you've  found  him, go  back to  see Mallo  in the
northen house and  talk to her to  receive a Magnus:  Medium Attack  B. There's
more. Talk to the bug hunter in the lava  cave part (where they stock the Flame
Ice) of the mine and he'll ask for eau de mouche. To get it, talk to the man in
the top-left corner of the  lab, but he himself will ask  for his favorite food
first.
To get this, talk to  the messenger girl  near the entrance  inside the mine to
get a Mountain Apple, which happens to be  the lab man's favorite food. Give it
to the man in question to receive the Eau de Mouche, then give the later to the
bug hunter to finally  receive your Magnus:  Fire Fruit. Once  you're done with
all those various sidequests,  talk to Milly  at the entrance  inside the mine.
Then try to  exit the village  and a  cutscene will  take place.  Head back  to
Greater Mintaka, to Verus' residence. Sleep  in the bed in your room to trigger
a new cutscene. Verus  will give you the  Machina Communicator  and 8 new blank
magnus.  Now you'll  have  quite  a long  quest  to do at  Azha,  so head  back
there.

You'll notice everyone  is gone.  Use that opportunity  to enter  the lava cave
part, in  the mine,  where  the stocks  of Flame  Ice  is to find  a chest  you
couldn't get before, containing a Magnus: Red Padma. Then, enter the left house
and watch the cutscene that ensues. Talk  to all the villagers on the first and
second floor, don't forget  anyone. Especially Bein in  the tunnel at the right
on the second floor, he's quite  hard to find if you don't  think about looking
there. Once you've  talked to  everybody,  talk to Nollin  in the mine's  hall.
After this, go back to talk  to Lyuvann and he'll give  you a set of answers to
choose from. Select "investigate bomb site",  then head back to Greater Mintaka
and head upstairs to the bomb site. A boy here will give you the essence of the
Metal Device. Head  back to Azha  with this and  enter the left  house. Talk to
Mallo on the first floor and show her the Metal Device to turn it into the Bomb
Detonator. Now  go back  to see Lyuvann   and tell  him you've  found evidence.
During the cutscene that ensues, show the bomb detonator to the assembly.

After talking to Lyuvann, go back to talk  to Nollin in the mine. Ask him about
the bomb, then go talk to Mallo to get Mallo's  Testimony. Go tell Lyuvann that
you know who is the suspect now. During the cutscene, accuse Nollin and present
the proof, Mallo's Testimony.  After this  cutscene, go talk  to Almarde. Watch
the cutscene, then go talk to Juwar to get his Testimony, then do the same with
Bein. Go tell Lyuvann,  one more time, that  you've found evidence.  During the
next cutscene, tell  the others Juwar wasn't  in Mintaka that  day. Present the
evidence, Juwar's  testimony,  the after the  cutscene,  head down for  another
cutscene with Lyuvann. Then go down again for yet another cutscene.

Now leave the house and head to the Lava Caves inside the mine. A researcher at
the entrance of the lab will  give you three Eau de Mouche.  Talk to the guards
at the entrance of the cave,  then use the Machina Communicator  to gain access
to the Lava Caves.


XIV. ~~ The Lava Caves ~~



First, get the chest at the  left of the entrance for  a Magnus: Crystal Cudge.
Then, head right and  use an Eau de Mouche  on the blue censer  to stop the air
jet blocking  the path.  Go right to  the next screen  once  this is done,  and
you’ll come to a  fork in the path.  Start by going  up and use  another Eau de
Mouche here so you can  get the chest for  a Magnus: Diamond  Drop. Back at the
fork, take the south path this time. Open  the chest in this area for a Magnus:
Middle Potion, then use your last Eau de Mouche on the censer here to kill some
rockflies and create a bridge below. Back at the fork one last time, follow the
path going right to the next screen. Keep following the path down and cross the
lava river using the dead rockflies from before. You’ll need more Eau de Mouche
now to continue on, so capture the essence of two dead Rockflies and bring them
back to the lab.

Talk to the man  who gave you  the Eau de  Mouche before  you entered  the Lava
Caves and trade the Rockflies for more Eau  de Mouche (you’ll need two - plus a
third one for later on). Back in the Lava Caves, return to the rockflies bridge
and use another Eau de Mouche  on the censer at the left.  You can now open the
chest below for a Magnus: Twin Ice Auger. Then move up to the next area and use
the last Eau  de Mouche  on the censer  here to  kill some more  rockflies  and
create another bridge. Cross,  then walk left to the next  screen and save your
game.

Boss
Umbra
Exp: 1250
Tp: 175
Gold: 400
Magnus: Sword of Thirst



XV. ~~ Naos ~~

After the fight, you’ll be back in Sagi’s  vision. You’re now on a ship. In the
corridor, enter  the room  at the right  and talk  to Piedo.  Then back  in the
corridor, talk to  Thoran for another  cutscene.  Head upstairs  after this and
watch the next sequence. Enter  the room on your right  and talk to Ven. Now go
upstairs to the deck  and open the chest  on your left for a  Magnus: Sevenstar
Dust. Save your game, then go right and a last cutscene will ensue.



Lava Caves

After the cutscene,  you’ll find yourself  back in the Lava  Caves. Hope you’re
ready as you’ll need  to defeat another  boss right away, and  three times in a
row, to that.

Boss
Lord of the Lava Caves
Exp: 1510
Tp: 984
Gold: 500
Magnus: Arabesque, Sedna House 1, Empyreal Wildfire

After the fight,  immediatly  save your game,  then head  right to fight  him a
second time, and a third  time further on.  After you’ve finally  defeated him,
head out of the caves and return to see Verus.


XVI. ~~ Mintaka ~~



Talk with Quaestor Verus in  Greater Mintaka, then head  for the Mintaka palace
in the north-east corner of the city. Inside, enter the first room at the right
and look in the  bottom corner for  a chest containing  a Magnus:  Icefan. Then
examine the guy sleeping  at the table to  find a Magna Mix  Recipe (21). Next,
enter the second  room,  still on your  right, and  open the  chest here  for a
Magnus: Fulgadrum. Then, leave the room  and head left this time. Go inside the
second room on this side and open the chest  for a Magnus: Taunt. Finally, talk
to Shanath in  front of the  first room  to  enter. After  talking to Baelheit,
leave the palace to meet back up with Milly.  Last thing, go back to speak with
Quaestor Verus one last time, in Greater Mintaka. After the cutscene, Sagi will
leave the group  to pick up a letter.  Enter the  shop and read  Gena’s letter.
She’s giving you 500G and a Magnus Pack Coupon.
Once you’re done with  this, head to the  harbor and board the  ship heading to
Diadem.


XVII. ~~ Sheliak Town ~~

Before seeing the  king, there’s  a little exploring  to do in the  town if you
want some items. In  the east part (where  the harbor is), enter  the rightmost
house and examine the desk in the top-right corner of the room to find a Magnus
Pack Coupon. Then  go through the  door at the left  to end up in  the neighbor
house. Examine the table in  the bottom left corner to  find a Magna Mix Recipe
(13) and also open the  chest here to find  a Magnus: Heavenfall.  Then talk to
the woman in red.  She asks you  to bring her secrets.  Go back  inside the the
house at the right and talk to the woman  on the bed to get the Mother-in-law’s
Secret. Go give it to the woman in red to receive a Magnus: Fate’s Cordial.

You’re done in here,  so head back  outside and  enter the leftmost  house (the
clinic). Examine  the table in the  bottom left  corner to find  another Magnus
Pack Coupon. Then head  for the est part  of the town and talk  to the woman in
the street near the entrance. Give her some Eau de Mouche from Azha (get it the
same way you did previousy) to receive Magnus: Sedna Flower Bed. Then enter the
house nearby and  in the room  at the right,  open the chest  to get a  Magnus:
Middle Potion.

If you return to the Magnus  Town of Sedna now (through  the blue save flower),
and give all your Sedna magnus to the lady there, she should give you a Magnus:
Migraine Mirror for  your help (that, if  you collected all  the Sedna magnus I
mentionned since the beginning).

Done with that,  so head back to  the harbor and  talk to Celsica  at the right
gate to be indroduced inside the castle.


Castle Elnath

Before following Celsica upstairs, enter  the room at the right of the stairway
to find a chest containing  a Magnus: Grappler’s Gi. Then,  climb up the stairs
and enter  the room  at  the right.  Open   the chest  here  too  for a Magnus:
Mattress. Then go left and  talk to Celsica. Right after  the cutscene, go back
to the throne room and examine  the throne at the back  to find a Magnus: Sedna
Monument. Then leave  the throne room and  go up the stairs  on the left. Enter
the room at the  end of the  hallway and open  the chest  for a Magnus:  Battle
Shield.  If you want more, head to the roof of the castle in the training arena
at the left of the dock. Get  the two chests here for  Magnus: Will and Magnus:
Swallowtail.

Now leave Sheliak and head to the Lesser Celestial River.


XVIII. ~~ Celestial River ~ Cloud Passage ~~

After the cutscene,  go down  and use the  cloud machine  just as the  king and
Gibari did to head up to the Cloud Passage. Follow the path up at the right and
jump down through  the passage in  the clouds to  end back up in  the Celestial
River, but on the other side of the river. Go left for a cutscene, then pick up
the Royal Mirror the king left on the ground  behind him. Put the mirror to use
right here, and move the ray  onto the rainbow barrier  on the left. To make it
disappear, hold the ray right on it during a few seconds.


Once the barrier is gone, head back to the Cloud Passage the way you came. This
time, follow the path to the left and jump  down through the cloud right before
where the soldier is  standing. Once on  the shore of the river,  head left and
use the Royal Mirror  here. There are two  barriers to take  down here. One up,
one down. After you’ve  gotten rid of both,  go back up once  more to the Cloud
Passage. This time,  head left,  then up to find  a chest containing  a Magnus:
Frozen Suit on your right, hidden amidst the clouds. Then go back down and head
left to the next screen. Head left and jump  down the passage to end back up on
the river side. Get the chest  here for a Magnus: Ghostarrow,  then go left and
use the cloud machine  to fly back  up to the cloud  passage. Head  left to the
next screen, then  jump back down  here to reach  the river once  more. Get the
chest on your right for a Magnus:  Arabesque, then head  left and use the cloud
machine to head back up to Cloud Passage.
Here, go left to the next screen and back to the previous area. Follow the path
going right to find a chest at the end containing a Magnus: Ascension. Then, go
up and jump down to the river, once more.  Head right along the shore to find a
chest containing a Magnus:  Aqua Hood, then  head all the way  left to the next
screen. Use the Royal Mirror at this emplacement. This time, you’ll need to aim
the ray at the star-shaped pole to reflect the light at the barrier below. Once
it’s down, go back up to Cloud Passage and head left to the previous screen.

Head through the path where the barrier was before (obviously, it’s supposed to
be gone now) and jump down  to the Celestial River. Grab  the chest on the left
first to get a Magnus: Bandages,  then go right and talk  to the old man who’ll
teach you how to make clouds  (Magna Mix Recipe 16). First,  get the essence of
the Blaze from the fire  and the Pristine  Water from the barrels.  Mix them in
the magnus mixer, then wait about 5 minutes  until you hear a sound meaning the
mix is ready. Add the Salt the man gave  you to the mix and wait 5 more minutes
to finally obtain  the Diadem Cloud.  Show this  little baby to  the old man to
receive a Magnus: Fire-Brewed Tea.

Now go back up to Cloud Passage with the Diadem Cloud and head left to the next
screen where the broken path is. Use the Diadem Cloud here to create a new path
and go down to exit back to the world map. Enter Nashira.



XIX. ~~ Nashira Village ~~

To save the king, you'll  have to get caught  on purpose by  the guars near the
entrance.  A cutscene  will then  ensue  and you'll  find yourself  in  a ship.
Ladekahn will ask you some questions, to which are the following answers: 3, 5,
2. Leave the ship after this and enter the storehouse. After the others get rid
of the soldiers, head downstairs and open  the two chests to get Magnus: Strong
Attack B and Magnus: Light  Element. Then pick back up  your Magnus from on the
table before leaving. You wouldn't want to forget them here, wouldn't you?

Go back to the village  and enter  the first house  on the right.  Climb up the
ladder at the  back of the room,  then talk  to the guy  and jump up using  the
column. Open the chest on the left for a  Magnus: Dark Element, then head right
and jump back down.  Get the chest in this  room for a Magnus:  Sword of Tears,
then climb up  on the bed to  find another  chest containing  a Magnus:  Canyon
Wild. Now head  into the room  at the right.  After the  cutscene, examine  the
bucket near  the door to  find a Magna  Mix Recipe  (27) and  also examine  the
rubble beside the table  to find a Magnus  Pack Coupon. Then  leave through the
hole in the wall. Now you're in the inn. Before going in the secret passageway,
leave by  the main  door  and head  over  to the  third  dock to  find a  chest
containing a Magnus: Drakeshead  Stave. If you want to  save your game now (and
you'll want to), examine  the pillar on  this dock to bring  the boat closer so
you can cross  over to the  save flower.  You might  want to  make sure  you're
around Lv20 for  the boss ahead.  Then go  back to the inn  and use the  secret
passageway to leave.

Enter Cloud Passage and follow the path.

Boss
Giacomo + 2 Darkservice Swordsmen
Exp: 1660
Tp: 653
Gold: 670
Magnus: Glimmer, Escape

After the fight, head  back to Sheliak and  go to the Castle.  Enter the throne
room for a cutscene. To access the next  level, head to the right of the throne
to find a passage there, that you can't really see. You'll be back on the world
map. Select the Cloudvents.


XX. ~~ The Cloudvents ~~


Wait for the wind  blow to stop  first, then  run up and  open the chest  for a
Magnus: High Potion.  Then go up to the  next screen and open  the chest on the
left (when the wind  stops, of course)  for a Magnus:  Levinstake's  Rise. Then
head left to the next  screen and wait for  the wind to stop.  Get the chest on
the left for a Magnus:  Sedna Peach Tree.  Continue left and  at the end of the
path, examine the boulder to  capture the essence of the  Gust Boulder. Back at
the fork, head  all the way  up to the very  end of the  path to find  a hidden
chest on the left, containing  a Magnus: Empyreal Wildfire.  Then head right to
the next screen. As soon as the wind stops  here, run right. You really have to
start running at  the right moment  or you won't  make it in time.  In the next
area, the wind  is too strong,  so you'll  have to use that  Gust Boulder  from
before, in order to  block that hole in  the wall. Then go all  the way down to
find a chest on the cliff containing a Magnus: Fire Element.
Head back up and go right to save your game. Then move on to the area above.

Boss
Nasca, Valara, Heughes
Exp: 1567
Tp: 1267
Gold: 1050
Magnus: Rime Blade

* Defeat Valara first


Naos

After battling the boss and  watching the cutscene that  ensues, you'll be back
in Naos. Exit the room  you start in and  go in the opposite  room on the other
side of the corridor. Cutscene  time, then head back up  to the ship's deck and
watch another cutscene. Once on the world map, enter Cujam.


XXI. ~~ Cujam Village ~~

Feels familiar. Reminds of Sheratan, doesn't it? At the entrance, head directly
right and enter  the warehouse  (or  whatsoever  it is) there.  Open the  chest
inside for a Magnus:  Strong  Attack B. Then  go up the  large stairway  at the
entrance of the town and head right to the central part of the place. Enter the
Brier Clock and open the chest on the left  for a Magnus: Fate Idol. Then climb
up all the stairs on the right until you find yourself at the top of the tower.
From here, press A on the edge and tell  Sagi "Let's Jump". After he asks if he
should use  the wings,  tell  him "No  way!",  then answer  "Yes"  to his  last
question. Sagi will jump without the wings -no harm- and then someone will give
you the Magnus: Hermit's Cane  for your courage. Now enter  the house where the
orphenage is in Sheratan  and open the chest  on the left for  a Magnus: Medium
Attack B. Back outside, go down the south  stairway leading to the east part of
Cujam where a cutscene will take place.  After, head down to the beach area and
go right for a chest containing a Magnus: Will.


Then enter the big building for another cutscene. Back to reality.

Boss
Machina Arma: Maurauder
Exp: 1833
Tp: 247
Gold: 0
Magnus: ---

You can't  beat  it, so  resist  until the   fight  is interrupted.  After  the
cutscene, talk to King Ladekahn and ask him about Gibari. Then leave the castle
and a knight  will  stop  you at  the exit.  He  wants you  to bring  him  back
Celsica's Royal Crest, which we'll be getting in a moment.

Return to the Cloudvents, where the boss  fight took place. Open the chest here
for a Magnus:  Thunderhat,  then pick  up  the  shining  object  on the  ground
nearby.. Bloodstained  Crest. Go  give it back to  the knight at  the castle to
receive a Magnus Mixer and a Magnus: Sword of Tears. Then take back the ship in
direction of Mintaka  and go see Quaestor  Verus in Greater  Mintaka. After the
cutscene, he'll give you Magnus: Battle Suit, Magnus: Sister's Hood and Magnus:
Mephistopheles Cloak.  Great. Now take back  the ship again  and head for Sadal
Suud on the world map.


XXII. ~~ Pherkad, the Ancient Capital ~~

Start going left  to find out there’s  a wanted  poster of Guillo  on the wall.
After a small argument, capture  the essence of the Guillo  Wanted Poster. Then
go left to the next screen, the town’s main  street, and go up a little to find
another (hard to see)  opening in the right  wall, similar to  the one you just
came out from. Enter this area, where you’ll  meet back up with Milly, and open
the chest here for a Magnus: Sevenstar Dust. There’s also another wanted poster
you’ll need to take down in  this area. See the well at  the back of the place?
Go around it to find yourself on the other side and look up on the wall to find
Milly Wanted Poster. Once this  is done, head back to  the main street and take
down the other Milly Wanted  Poster on the right wall  near the opening leading
to the port. Then head up all  the way to the northen  part of the street. Take
down the Sagi  Wanted Poster  on the  wall here.  Then enter  the house  at the
right. Open the chest inside  for a Magnus: Rabbit Dash,  then leave this house
and head up to the top part of the street (there’s a hard to see opening in the
wall in the top-right corner, enter there).


Watch the cutscene at Rodolfo’s estate,  then head back down to the entrance of
the city. You  can now enter  the pub  on the left.  Also take  down the  other
Guillo Wanted Poster on the wall right next to the pub’s entrance. Inside, talk
to the barman to  relieve him of  three Chronic  Fatigue (so talk  to him three
times). They take up space, but they disappear after a while of walking (a long
while, but still). To  thanks you, he’ll  give you a Magnus:  Brawn Fruit and a
Magnus: Sedna Fence.  Also examine  the crates along  the right  wall to find a
Magna Mix Recipe (32). Now exit the pub and you’ll notice you can now enter the
last house  of the first  part  of the street.  Inside,  examine  the  stack of
posters on the ground. The artist will give  you a Magnus: Purple Beans. That’s
all there was to get here,  so head to the city’s entrance  and a woman needing
help will stop you and give  you a Holy Leaf. Then head  out to Nunki Valley on
the world map.

XXIII. ~~ Nunki Valley ~~

Go around the  cliff, then  climb down  and head  down to the  next area.  Here
examine the blue blow  on the side of the  path and capture  the essence of the
Holy Droplet. It only lasts for a few seconds, but while you are still carrying
it on you, it will chase the lightbugs away from the path.

Head down around the  path and cross the  river where the stepping  stones are.
Then walk up (or right, depending  how you see it) to  be back at the entrance,
but on the other  side of  the pond.  Go around  it and open  the chest  in the
alcove behind  the  waterfall  to get  a Magnus:  Force.  Then  go back  to the
previous area and head  left. Capture some  Holy Droplet here,  then chase away
the lightbugs and head down  the path. In the next path,  you can go left for a
nice scenery,  but there’s  nothing  here  so head  out to the  next area.  Get
another Holy Droplet  here, then  hurry across the  river and jump  over to the
other side when  the waterfall stops.  You’ll have  to make it fast  before the
Holy Droplet disappears.  Chase the lightbugs  here, then cross  back the river
but using the other part of the path. Once  on the other side, head all the way
down to find a chest  containing a Magnus:  Rising Condor hidden  in the trees.
Now head back to the  right side of the  river and climb up  the path above the
waterfall, on  the right.  Jump across  the waterfall,  then  head to the  next
screen for a chest containing a Magnus: Arabesque.

As for that other  chest in the  previous screen,  you’ll get it  later on. For
now, head out of Nunki Valley and enter Cebalrai Hamlet.


XXIV. ~~ Cebalrai Hamlet ~~

Feels good to  be back here.  Enter  the house at  the left  of the stable  and
examine the bookshelf at the  back of the room to find  a Magna Mix Recipe (25)
and also examine the  dresser at the right  to find a Magnus  Pack Coupon. Then
enter the stable and examine  the duck at the entrance  to find a Magnus: Sedna
Weathervane. That’s all for  here, so now head to the  east part of the hamlet.
Enter the house at the right and open the  chest for a Magnus: Thunder Element.
Also examine the  shelves on  the back wall  to find a Magna  Mix Recipe  (48).
Something  else to  do here  is to head   to Moonguile  Forest  at the left  of
Cebalrai on the world map,  which is now a peaceful forest.  At the very end of
the forest, you’ll find a chest containing a Magnus: Sedna Fern. Then head back
to Cebalrai and enter  the stable again.  Talk to the boy in  here to receive a
Magnus: Heavenbolt Wrap. You can now return to the Magnus Town of Sedna via the
save flower and give all your new sedna magnus to the lady to receive a Magnus:
Star-Shaped Earring, if you got all the  sedna magnus I mentionned so far. Also
talk to the Sedna mayor to receive the Immigration Papers, a new sidequest.

Once you’re done with all that, head back to Pherkad and enter Rodolfo’s Estate
after a fight.


XXV. ~~ Rodolfo’s Estate ~~


On the bottom  floor,  head right  to find  a room  with a chest  containing  a
Magnus: Fate Idol.  Then go up the  stairway to  the first floor  and enter the
first room on your right. Open  the chest here for a Magnus:  Dragon Claw, then
back in the hallway, go right  all the way up the stairs  to the rooftop. Go to
the end of the docking platform for a chest containing a Magnus: Sedna House 2.
Then go back down to the second floor and  enter the kitchen. Talk to person in
here for a short sequence, then you’ll find  yourself in one of the locked room
on the first  floor.  Talk  to the  man   near the  table  to learn  where  the
billowsmoke is.  Leave this  room back to  the hallway and  go left. Enter  the
first room on the left  and examine the  ivy through the window  at the back to
sneak into the adjacent room. Fight the  soldiers here, then examine the wooden
crate on the left  to capture  the essence  of the Billowsmoke.  Also  open the
chest on the right for  a Magnus: Canyon  Wild. Now go back  down to the bottom
floor where the  fountain is in  the hall of the  estate and go  left to find a
room with a save flower.
At the left of the save flower, you’ll notice  a small ventilation shaft at the
bottom of the wall. Use the Billowsmoke here. Then head back to the first floor
and head up the stairs on the left.

Boss
Giacomo + 2 Darkservice Swordsmasters
Exp: 2173       Tp: 568
Gold: 840
Magnus: Marvelous Sword, Escape

After the fight, enter  Rodolfo’s office  for a cutscene. Then,  open the chest
for a Magnus: Apostolos. Head back to Nunki Valley now.


XXVI. ~~ Nunki Valley ~~

It changed a bit here  since last time.  In the fist area, head  down the cliff
and open the chest on  the left for a Magnus:  Icefan. Then  head to the second
area and capture the essence of the Flame Ice. Then return to the previous area
and head across the pond using the catwalk.

Once on the other side, examine the yellow crane and use the Flame Ice on it to
move it. Now go  back to the entrance  atop the  cliff and head  down using the
crane that now forms a path. You'll now  be on the other side. Head to the next
screen, get more Flame Ice (you'll need  two) across the river, then climb down
and use one on the  other crane  here. Climb up  the cliff here  to get a chest
containing a Magnus: Kusanagi, then head  down to the next screen and jump over
the waterfall. Climb  down the cliff, then  cross the river  to the save flower
and get the chest above containing a Magnus: Emerald Thrust. Then cross back to
the other side of  the river and  use the last Flame  Ice on the  crane on that
side. Cross using it, then continue all  the way up to the next screen and open
the chest at the very end of the path for a Magnus: Heavenfall. Then go back on
your steps to the opening on the left side of the path and go in.

Boss
Promachina Heughes
Exp: 2100
Tp: 401
Gold: 0
Magnus: ---

Here again, you can't defeat him, so resist until the fight stops. Another boss
will follow.

Boss
Malpercio's Afterling
Exp: 2167
Tp: 574
Gold: 650
Magnus: Wickedwing Revels

After the fight,  you'll be  back in Cujam.  Head back to  Naos, and after  the
cutscene, go back to the deck and speak  with Seph once you're ready. Head over
to Zaurak Keep.


XXVII. ~~ Zaurak, the Brethren's Keep ~~

Head right two screens to the third screen with the colored walls. Climb up the
rightmost one to get a chest  containing a Magnus:Ascension.  Then climb up the
left wall and follow  the path until you  find a chest at the  end containing a
Magnus: Evil Mail.  Don't worry  about leaving Ven  there, you'll  get him back
later. Jump down the cliff at the right in the new area, then gol eft and climb
up the back  wall.  Jump  over the  boulder   at  the right  to reach  a  chest
containing a Magnus: Plasma Blade, then go back down and head all the way left.
Jump down below to get  a chest at the bottom  containing a  Magnus: Spirilight
Quiver.


Go back up and follow the path in the left  corner to the next screen. Here, go
south all the way to the right edge to find  a chest containing a Magnus: Cross
Sophia.  Then  head left to  the next area.  Examine the  device here  twice to
capture two essences of Light Powder. Use  one on the broken bridge above, then
examine the handle of the device to rotate  it once. This will clear the bottom
path. Go through that  path to end back  up near the entrance.  You're going to
get back Ven. Head right  to the next screen  to find him. Then  go back to the
room with the light device. Rotate it up once to clear the left path this time.
Go through that path, then head up to the  next area and climb up the wall here
to find a chest containing a Magnus: Sigil  Cry. Then examine the large boulder
blocking the path  to have Ven  crush it to  dust. Head  out to the next  area.
Here, use the remaining Light Power on the  broken bridge to complete it. Cross
back to the light device now and rotate it one more time to clear the top path.
Go through it.


Intermede

Back at Nunki Valley. After the cutscene, head back to where you fought Heughes
to find a chest in the top-right corner containing a Magnus: Saber Dragon Horn.
Then head back to Pherkad, and finally to  Greater Mintaka. Speak with Quaestor
Verus, then Giacomo will hand over 8 new blank magnus. Go back to your ship and
fly to Anuenue.

***Note***
Keep a backup save at Mintaka before saving  and inserting Disc 2 as there will
be a point of no return if you can't beat the boss to come.


XXVIII. ~~ Holoholo Jungle ~~

After the cutscene,  talk to all  your friends on  the ground. Don't  save yet,
keep your save from Disc 1 in case you can't  beat the boss. Being at Lv30 here
would help, but at least Lv27 is good. After  helping your friends, you'll face
one of the hardest boss in the game.

Boss
Holoholobird + 2 Holoholo chicks
Exp: 2360
Tp: 4284
Gold: 670
Magnus: Heavenlapse, Armor of Tonitrus


This boss is the only one I'll provide a  strategy for, as I stayed stuck on it
for two days.  Since  I made  the mistake  of  saving  with no  backup file,  I
couldn't go back to level-up  and my characters were pretty  underleved at this
point. I even thought about restarting the whole game as I really couldn't beat
the bird after several  attempts.  But I managed  to defeat him  somehow, so if
you're having the same problem I had, use the the strategy below. It works even
for very underleveled characters, but takes a lot of time (about 40 minutes for
me) and is not always reliable. The only  necessity is that you have at least 2
or 3 Mattress magnus.

Cards to have in your deck:

2 or 3 Mattress
2 or 3 Fate's Cordial
3 or 4 Potions (Medium or High)
Will/Force
Attack cards (fire, thunder, ice)


No armors and not more than 45 cards (approximatively)

It's important that you follow  the strategy very closely.  At the start of the
fight, discard cards until  you get the Mattress. It's  the most important card
of this strategy,  so make sure  you always have  at least one in  your current
hand. Use the Mattress  on the mother  to put her  to sleep. It  doesn't always
work, so try more Mattress  until she's put to sleep.  It's very important that
you don't start attacking before she's asleep. Put her to sleep no matter what.
It's the priority.  Once she's  asleep, get  rid of both  chicks quickly  using
fire-based cards. Don't attack the mother before the chicks are down, otherwise
she'll wake up.  She should stay  asleep long enough  for you to  take down the
chicks. Once she's  alone, use another  Mattress  to make sure she  still stays
asleep for a little  while. Use  the next few turns  while she sleeps  to fully
heal the whole party.  Don't be  afraid of discarding  cards until  you get the
ones you need. After you're done healing, take a few turns to build a very good
hand full of combos if possible. The next tun will be very important since it's
the turn you'll use  each time to make great  damage to the  mother. Attack her
with your best cards and combos, she's weak  to lightning. She'll wake up after
this turn and lay her eggs, which will turn into chicks again. Quickly put back
the mother  to sleep.  Then take  down the  eggs -  or chicks.  And repeat  the
process from the  beginning. Since  she'll always  be sleeping,  she never will
attack and the chicks don't  do much damage. Everytime  the mother lays down an
egg, she loose a bunch of HP. This, plus your turn of attack, will be what will
take her down eventually while you stay safe from her attacks.



After this fight  of doom, take  the left  path, then jump  across the  gap and
climb up the little  mount on  the left to  find a chest  containing a  Magnus:
Mirage Turn. Then go  left and open the  other chest for a Magnus:  White Club.
Jump across to  the left side  of the path,  then jump up  to the cliff  at the
left. Open the  chest here for  a Magnus:  Icebloom, then  go left to  the next
area. Head left to a fork in the path. You can either jump left, or down. Start
by going left to find a chest containing a Magnus: Aqua Camouflage on the other
side of the  path at the  end. Then  go back to  the fork and  jump down.  Here
again, you can either  go left or  right. There’s  nothing on the  right, so go
left and jump up on the left mount here, then jump over to the one at the right
for a chest containing a Magnus: Red Padma. Then head left to the next area and
you’ll come to a lake with several paths. Jump over to the stone in the middle,
then take the top-right path.  Open the chest in the next  screen for a Magnus:
Hot Spring.
Go back to  the lake  and head  through  the left  path. Examine  the  sleeping
olifant, then  press onward  to the next area.  You’ll find  yourself  circling
around the same spot.  Head back to the  lake and this time,  take the top-left
path. Examine the flowers here to capture the essence of the Holoflower Nectar.
Now go back to the  spot with the  olifant and examine  the tree  on its right.
Shake it to disturb  the flying  bird. Then give  the Holoflower  Nectar to the
olifant to wake him up.

There now is a new path going south. You’ll find the Attack Amulet lying on the
ground. Go south and  head to Komo Mai (or  make a detour first  to the Ancient
Library of Magic and Anuenue Port for a few items).


Ancient Library of Magic

Not much to  do in here.  Talk  to the librarian   three times  to capture  the
essence of three  Extreme Stress.  He won't  give you anything  right  now, but
later on (like really later on), he will.  Also, if you examine the wall at the
very end of the hallway (left side), you will find a Magnus: Ghostarrow.


Anuenue Port

Inside the only  house here,  examine the  large plant on  the right to  find a
Magna Mix Recipe (42). Then  head up through the path  at the left of the house
and go left all the  way to the far left  side of the screen.  Jump over to the
left and even though  you don't  see the character  anymore, press  A to find a
hidden chest  containing  a  Magnus:  Force.  There will  be more  to get  here
later.


XXIX. ~~ Komo Mai ~~

There are tons of sidequests  in Komo Mai,  but I'll start with  the essential.
Head to Corellia's palace and watch the  cutscene that ensues. Once you've done
that, head out to the School  of Magic. Milly won't let  you leave until you've
talked to specific  people inside.  Go to  both sides of  the school,  left and
right wing,  in the last  room of both   hallway,  and talk to  all the persons
reading books  (two  in each room).  Listen  to each's  story  and once  you've
listened to all four, Milly will finally let you leave.

Now the sidequests. Let's start with the items.

In the second house  from the entrance  of the city,  talk to the  women on the
bank at the right several times to eventually receive the Magna Mix Recipe (18)
for boiled eggs. Also  if you have the Immigration  Papers from  Sedna, talk to
the man on the bank at the  left and show him the papers  to send him to Sedna.
Note that you can also purchase the Magnus:  Sedna Mill House from the Komo Mai
shop.



The next few items are  in the School of  Magic. In the first  classroom of the
right wing, examine the left bookshelf to  find a Magna Mix Recipe (17) and the
right bookshelf to find another  Magna Mix Recipe (20).  In the first classroom
of the left wing, examine the left bookshelf to find a Magna Mix Recipe (5) and
in the room at the end  of the hallway,  examine the left side  of the board at
the front of the class to find a Magnus  Pack Coupon. Inside Corellia's palace,
enter the room at the back of the right  hallway (the queen's room) and examine
the desk on the left to find a Magnus Pack Coupon and the plant to find a Magna
Mix Recipe (22). Also, in the room at the  end of the left hallway, talk to the
people having a meeting to  capture the essence of the  Poor Excuse For A Joke.
Get two, you'll use them later on.

The big  sidequest  here  involves  the  Election  Ballots,  which  I'll  cover
later.

When you're done in Komo Mai, head back to Holoholo Jungle.


West Holoholo Jungle

When you get to the lake, head straight  to the bottom-right path in the corner
of the screen. Save the Holoholo  chick here by battling  the two enemies, then
catch the chick after the fight to receive a Magnus: Brawn Fruit.

Then head back to the lake and take the  top-right path. Fight the enemies here
to save the bird, then  catch it to receive  a Magnus: Chalice  of Freedom. Now
head back to the  lake one last  time and head through  the middle  path at the
right. In the next area, jump across the  pits directly on you right, to find a
hograt stuck  in the mud  at the end  oft he path.  Help him  out to receive  a
Magnus: Helm of Indra.

After getting those  three items, head back  to where you left  the ship. After
the cutscene that takesp lace  here, return to the pond  and examine it to find
out the stepping stones have disappeared so you can't cross. Head down into the
path below where you saved the chick earlier  and pick up a stone from the pile
near the tree. Then examine the tree and  throw the stone at it. It may hit the
chick instead, so you'll have  to fight him. Throw another  stone to knock down
the Holoholo Fruit. Capture its essence, then head back to the pond and use the
fruit here to  bait the  pollywhale.  Use it to  cross over  and you'll  find a
Magnus: White Night Beans on the other side. Now go back to Komo Mai.


Komo Mai

Head over to the palace to  see queen Corellia, but it  turns out she's absent.
To continue, you'll  need to enter in possession  of the Landmark  Stone. Enter
the left wing  of the  School  of Magic  and talk  to the head  teacher  in the
leftmost room. She  is the small  girl dessed up  in pink, in the  bottom right
corner of the classroom. You won't get the  stone right away, you'll first need
to obtain some credit.

Credit in Classics




First, go to Anuenue  Port. Talk  to the cookie  dealer among the  crowd on the
left and he'll ask you to bring  him 10 traditional cookies.  Bring him the ten
traditional Komo Mai cookies  (not necessarily at once)  to receive an Election
Ballot. Then talk  to him  a  second time  to capture the  essence of  the Good
Times. Get three, as  you'll need three.  Return to the School  of Magic's left
wing and enter the  first classroom.  Give the three  Good Times  to the boring
teacher to receive a Magnus: Tower Shield and credit in classics.
Credit in Magic

For this one,  head into  the School  of Magic's  right wing.  Enter the  first
classroom and the teacher will ask some questions. Answer the following:

1. Malpercio
2. The End Magnus
3. The Bell Which Tolls Time
4. Children of the Earth
5. The Flight of Time
6. The Dark Brethen
7. Beatrix
8. Five

You'll receive  the Magnus:  Pegasus Anklet  for your good  answers as  well as
credit in magic. While you're  in this room, examine the  green desk with white
drawers on the left side to capture the essence of the Rotten Food.


Credit in Chemistry

Now enter  the room  at  the rightmost   end of  the hallway  and  talk  to the
chemistry  teacher  in the  green dress.  Give  her the  Rotten  Food from  the
previous  room  to receive   a Magnus:   Toxic  Dumpling  and  earn  credit  in
chemistry.

You now have all three credits, so go back to the leftmost room and talk to the
head teacher to receive  the Landmark Stone.  With this, head  back to Holoholo
Jungle.


East Holoholo Jungle

Go back to the  ship, and from  there, head  right to the  deepest part  of the
jungle. Unfortunately for you, a koa monkey will steal the stone... You'll need
to find that rascal  before  you can move  on. It will run  away everytime  you
manage to find it and hide somewhere else. You'll need to find it several times
before finally  catching it,  but never leave  the screen  as it won't  either.
Here's where it'll hide, approximately (look for something grey):

1. Top middle of area

2. Bottom left corner

3. Middle left

4. Bottom middle

5. Top left corner (with big red flower beside)

6. Right of cliff near top right exit

You'll trap the monkey and get back the Landmark Stone, as well as find a Speed
Amulet lying on the ground. Exit to the world map and enter Opu.



XXX. ~~ Opu, the Waterfall Village ~~

Head down to speak with Lolo.  After the cutscene, enter  the house at the left
and examine the jar on the  left to find a Magna Mix Recipe  (24). Then examine
the flower jar  at the back  to find  a Magnus Pack  Coupon.  Also examine  the
flower bed at the right to find another Magna Mix Recipe (50).


That's all  there  is in this  house,  so leave  the house  and  head down  the
waterfall. Talk to the little kid in front  of the waterfall to receive another
Magna Mix Recipe (39). Sidequests  here include giving  a Holoholo Fruit to the
oliphant to receive a Magnus: Classic Cudgel  and a Magnus: Sedna Pow House and
giving a Poor Excuse For A Joke (you can get this in Komo Mai palace by talking
to the people  in the meeting  room  at the left)  to the laughing  man  at the
bottom of the waterfall to receive a Magnus: Citrine Arc. Last thing, enter the
house here and open the chest inside for a Magnus: Rabbit Dash.

You're done here, so now head  to the Celestial Tree on  the world map. Walk up
to the tree keepers for a cutscene. You can't do anything here for now, so head
back to the Komo Mai palace. Enter and watch  the cutscene. Then go back to the
Celestial Tree.

XXXI. ~~ Celestial Veinroots ~~

Enter the tree by the  northeast entrance,  then once inside,  head down to the
red save flower and through  the passage in the southwest  corner at the end of
the root. In the next screen  you’ll find out the path  has been burned with no
way to cross. Exit to  fall face to face  with Lolo. She’ll  explain you how to
get the dagroots; you’ll  need five, one  of each element. To  get them, she’ll
give you the  Woodfellah.  Head back  inside the  tree now that  you are  fully
equipped for the quest.

First, you’ll want to get the chest on the  branch at the right when you enter.
Simply walk to the edge of the branch and  jump over to the one above. Open the
chest for a Magnus:  Cliffsunder.  Then jump  back down  and follow the  branch
right underneath  the one you were  on to get the  chest. Walk up  the northern
branch and jump over to the one above. Get  the chest at the left for a Magnus:
Apsu Sophia, then examine the root at the right.



Use the Woodfellah and  walk him to the  dagroots while avoiding  enemies. Pick
the dagroots up, then walk the Woodfellah back to Sagi with the dagroots. There
are two you can  get here; one on  the top branch,  one on the bottom  one. Get
both one after  the other.  You now  have  the Fire  Dagroot  and the Lightning
Dagroot. Make sure  you have at  least five spare  blank magnus  to capture the
daroots’ essence.  Now,  head back to  the first  screen and  head over  to the
southern branch, on which there are two  paths you can take. Start with the one
in the bottom-right corner. First, get the  chest at the very end of the branch
straight ahead for a Magnus:  Pyre Frock. Then, head on  the branch on the left
side of the screen and examine the root at the end. Use the Woodfellah and move
him over to the dagroot at the end of the branch. Then bring it back to Sagi to
obtain the Holy Dagroot. Two more to go.
Now back at the first screen, take the last path, the middle one at the bottom.
Examine the root straight ahead and use  the Woodfellah. Instead of going right
to get the dagroots,  go left and you’ll  find a torch on one  of the branches.
Examine it several times to make it fall  over and burn away the roots blocking
the path. You can now use that  path to get the chest  on the left containing a
Magnus: Sigil Cry. Then head right to pick  up the dagroots yourself. First get
the Ice Dagroot, then the Dark Dagroot above. Got ‘em all, so head back outside
and give all the dagroots to Lolo.

She’ll build something  so you can  cross and will  give you a Magnus:  Scarlet
Crown. Manage your deck, save your game, then hop onto Lolo’s newest invention.
Move the cable car to the left, past the entrance to the core of the veinroots.
Get off the cable car on the opposite extremity and walk left to a secret area.
Get the two chests at the back for a Magnus:  Sedna Windmill and a Magnus: High
Potion. Now head for the core.

Boss
Malpercio's Afterling
Exp: 2500
Tp: 2171
Gold: 700
Magnus: Transcension, Lightendrake's Drop

This boss isn’t too hard to defeat, but  there is a bit of a strategy involved.
If you attack the afterling while its head  is down, you will loose after a few
turns. Only attack it when  its head is up. That’s about  it. Use the turns its
head is down to heal your party and build a combo. Once he raises its head, use
combos and you should defeat it within a few turns. Back to the other world.


XXXII. ~~ Zaurak Keep ~~

As you start off, you can either go left,  right or straight ahead if you climb
up. Start by heading right to a screen with several skeletons circling around a
chest. Avoid the skeletons and open the  chest for a Magnus: Wickedwing Revels.
Then head up two screens and you should be in an area with two huge spiders and
a chest. Open the chest for  a Magnus: Diamond Drop, then  climb up the colored
wall to find another  chest containing a  Magnus: Hidden Sophia.  Now head left
and Ven will  break down  the boulder  blocking  the way. Keep  going left  two
screens and climb up the trail at the end of the path. You’ll need to leave Ven
here, but we’ll get  him later. Head up  the next colored trail  leading to the
upper ledge  and get  the two  chests on  the left  for a Magnus:  Force  and a
Magnus: Spirilight Quiver. Then climb down the leftmost colored wall to be back
on the ground-level, but on the other side.  Head down one screen and go though
the passag on the right. Rotate the device  in the center of the area until the
light is pointing down to reveal  a chest. Fight the enemy  guarding the chest,
then open it for a Magnus: Negative Hat.

Then rotate the device until the light is pointing up. This will clear the gate
with the two save flowers.  Now head down  and jump up the colored  wall on the
left. Get the chest in the middle of the  skeleton circle for a Magnus: Efreeti
Saber, then head down to be back where you  started. Go all the way back to the
right to reach the area with  the two save flowers at  the end. The gate is now
cleared, but you still need  Ven. Head left to go get  him and head back right.
Save, then go through the gate.

Watch the cutscne.. and boss battle.

Boss
Rudra
Exp: 2733
Tp: 734
Gold: 800
Magnus: Shadowflame Engine

Rudra is weak to lightning and holy elements, so only use these.

After the cutscene,  head over to  the deck. Once  on the world  map, return to
Cujam. A new location will appear on the map : Atria. Head over there.


XXXIII. ~~ The Battlefields of Atria ~~

Open the chest at the  entrance for a Magnus:  Sedna Orange  Tree. You can also
capture the essence of the cactus if you wish. In the next area, open the chest
on the right for  a Magnus: Sublime  Garb. Then  get the chest in  the top-left
corner for  a Magnus:  Fulgadrum.  Then  move onward  to the  next area  in the
northeast corner. Get  the chest here for  a Magnus: Hot Srping  in the corner,
then go left for another chest containing a Magnus: Twelve-Layered Kimono. Head
left to the next area and get the two chests  near the bottom of the screen for
a Magnus: Fair Guardian and a Magnus: Lightendrake’s  Drop. Keep going left for
another chest  containing  a Magnus:  Chalice  of  Freedom,  as well as  a save
flower. After saving, head up to the next area for a cutscene.

Back to reality. You'll have  a fight against the Machina  Arma: Razer, but you
can't defeat it,  so solely  concentrate on  staying alive  until the  fight is
interupted.



Departure


Head back outside the  Celestial Tree and  open the two chests  in the sheds on
each side for a Magnus: Warrior’s  Scarf and a Magnus:  Empyreal Wildfire. Also
talk to the woman in front  of the tree to get the Magna  Mix Recipe (33). Now,
go back  to  Komo   Mai and  speak   with  Queen   Correlia.  Still   need  the
Fell-Branches. Head back to  the Celestial Tree and inside  the Veinroots, head
through the southeast path (bottom-right  corner). Look on the right for a pile
of branches surrounded by a  purple aura. It’s not guarded  anymore, so jump on
the root and capture  the essence of the  Celestial Fell-Branch  from the heap.
Then head back to Opu  and give the branch  to Lolo. Talk to  her a second time
and she’ll follow you.  Bring her to the  ship still in Holoholo  Jungle. After
Lolo is done repairing the ship, you’ll be back in Mintaka, finally.

Head over to Verus’ residence and speak  with Geldoblame. Afterwards, head back
into Greater Mintaka  and talk to the soldier  guarding the  house right before
the residence.

After the cutscene that will take place inside, go left to find a chest (in the
house) containing a  Magnus: High Potion.  Then go back to Verus’  residence to
talk with him. Make  sure you are  well prepared  for a hard fight  ahead. When
you’re ready and have done everything you wanted to do, save, then head back to
Geldoblame’s house for quite the cutscene.

Boss
Guillo (spoiler)
Exp: 2833
Tp: 477
Gold: 850
Magnus: Zeniver Cascade

Note that you don't  have to defeat  [enter boss  name here] to  win the fight.
Using a Dragon Claw, you can  watch his health. You only  need to bring it down
to half in order to win. The strategy below is the one I used, you can fight it
as a normal  fight  if you're  not having  any  trouble.  Also,  he is weak  to
darkness.

Cards to have in your deck:

2 Wickedwing Revels/1 Shadowflame Engine
Murderous Joker/ Demon Cudgel/ Cross Sophia
5 High Potions/ 2 Hot Springs/ 1 First Aid Kit
a few Fate's Cordial and Fate Idols
3 Force/ a few Will and Taunt
Dark Element
some Attack B cards (but not more than 4 or 6)

(around 45 cards totals)

My strategy with this  deck is quite simple.  Use the first  few turns to build
your deck up to  Lv5 (use your Force  cards for  this) while keeping  the party
fully healed. You should have enough potions for this. Once the deck is at Lv5,
use Guillo with Cross Sophia + Attack 1, 2, 3 and one of the special attacks to
make a good combo. Just keep it up like  this and eventually you will have him.
The trick is just to  have more healing  cards on you than attack  cards, since
only the special attacks do great damage  in this fight so it's not worth it to
waste space in the deck with too many weak attack cards.


XXXIV. ~~ Vega Building Site ~~

After defeating the boss and watching the  cutscene, you will have some choices
of answers to make. The only important thing is that you make sure to choose "I
will be a part of you". If  you don't, it's game over.  And you don't that. You
will then receive the Magnus:  Godling's Rapture. Also,  examine the iron block
Sagi was tied  to to  find a Magnus  Pack  Coupon.  Open the  two chests  for a
Magnus: Zelos Kune and a Magnus Mixer, then leave the room.

Outside, capture the essence  of the Spark Shroom from  the yellow light. Fight
the soldier, then get on the  flying pod. Use the Spark  Shroom to make it move
and it will bring you to another landing area. Get the chest on the right for a
Magnus: First Aid Kit, then  get another Spark Shroom  on the left and hop back
on the other pod to cross to the next area. Enter the dark building here and go
left for a  Spark Shroom  and  right for   a chest  with a Magnus:  Thunderer's
Shield. Then use  the pod to cross  over to the  other side. Now  you'll need a
Jolt Shroom to continue. To  get one, either mix two Spark  Shroom in the mixer
or use the left  pod to get  to a short-circuited  machine  from which  you can
obtain the Jolt Shroom using a Spark Shroom.

Once you have it, use the pod  in the middle of the spherical  platform and use
the Jolt Shroom  on it to head down.  Go around  the platform here  to get to a
chest containing a Magnus: Efreeti Horn,  then use the pod at the right here to
go get another Jolt Shroom. Head back after you've got it and use the other pod
to reach a new  area. Go in  the tunnel, then  use the pod  to cross over  to a
circular platform. There are two pods here.  Start with the left one to reach a
big platform  with two chests  containing   Magnus:  Rising Condor  and Magnus:
Ghostarrow. Then go back and use the right pod to reach a platform with a chest
containing a Magnus: Rime Blade.

Now head back and examine  the red switch  in the center of  the platform to go
up. Boss Time.

Boss
Promachina Shanath
Exp: 933
Tp: 537
Gold: 930
Magnus: Phoenix Dive, Ravensbrood

You won't be able  to defeat  him the first  time, so simply  resist until  the
fight stops. You can use Godling's Rapture to accelerate things, as it's a very
powerful attack. You will then fight him  a second time in a normal fight where
you can actually defeat him. He's weak to holy attacks, so play on that.

After the battle and  the cutscene, take  the last pod to follow  Shanath. Open
the two chests in the room  at the end for a Magnus: Golden  Helm and a Magnus:
Golden Armor. Also examine the storage shelf  on the left to find a Magnus Pack
Coupon. Then talk to Shanath on the floor. After the cutscene, head back to the
elevator where you fought him. There will  be a new pod on the right. Use it to
reach an area with a chest containing a  Magnus: Frost Cap. Then go back to the
elevator and use the southmost pod to be brought to the exit.

Enter Mintaka and take the Sfida to Hassaleh.


XXXV. ~~ Sheratan to Cujam ~~

First thing to do, go  see Sagi's mother  at the orphanage.  After the cutscene
and everything,  there  are   still  a few  things  you   can do  here.  In the
Brierclock, talk to the elder  to learn about greythorns  and receive the Heart
Link. Also, in the west part of the town,  enter the doctor's house and talk to
the girl near  the fireplace  in the right   room (if you  have the immigration
papers). Show her the papers to send her to Sedna for the sidequest. Now try to
leave the town and  the Doc will  stop you. Head  back to the Brierclock,  walk
past it a bit in direction  of the well, and you'll trigger  a cutscene. Choose
"I remember" to be brought back in time to Cujam.

There are a few things  you can now get  in Cujam, if you haven't  already done
it. There is now  a chest containing  a Magnus:  Weak Attack B upstairs  at the
left of the big house in the  west part. You can also  pick up a shining object
on the ground upstairs  at the right of  that same house, which  is the Magnus:
Sedna Beanstalk.


Now head out to the world map and enter the Matar Highlands on your left.


XXXVI. ~~ Matar Highlands ~~


Start by heading left for a  chest containing a Magnus:  Crown of Bubbles. Then
head down in the pond underneath  the cliff you are on  and look for a (hard to
see) tunnel beneath, which leads to the  bottom left corner of the screen. Head
through there to the next area. Follow the path quickly up to the lotus leaf to
protect you from the pouring  rain. Then head left and  run down into the pond.
Go up through the tunnel  and on your left,  you'll find several  lotus leaves.
Examine them to capture  the essence of  three Lotus Leaf. Everytime  you see a
brown spot on the ground,  plant a Lotus  Leaf to grow it so  you can hide from
the rain.

Now head back to the first area and go down  into the pond at the right. In the
next area, follow the river  to the top right corner where  you'll find a chest
containing a Magnus:  Ascalon. Then  go back once  more to the first  area, but
this time, head through the top path at  the right, just above the pond. In the
next screen, head down at the  first fork and go left  for a chest containing a
Magnus: Armor Alma.
Then go right and take shelter under ther  lotus leaf before it starts raining.
Head up the tree tronc above,  then jump on top of the  cliff and push down the
boulder at the left into the river. You  can plant a Lotus Leaf here. Then jump
across the gap on your left (where the boulder  was) to land on the other cliff
at the left. Open the chest here for a Magnus: Elixir.

Now back to the first screen a last time.  Head through the north path past the
enemy to come to a dried pond. Plant a Lotus  Leaf here. To fill up the rest of
the pond, you'll need to stand  there, under the Lotus  Leaf, and wait until it
has rained twice. The rain  will fill the pond. Once the  pond is filled, cross
over to the other side using the lillypads. Save your game.

Boss
Hearteater
Exp: 3167
Tp: 483
Gold: 2000
Magnus: Blast Tooth


As for the previous  boss, Sagi's Godling's  Rapture does massive  damage. Fire
attacks also work well against him. After  the fight, you'll obtain the Magnus:
Laevateinn the Flameking.  Also  examine the glittering  plants  to capture the
essence of two Heartenbrace.

Now return to Sheratan through the Brierclock  in Cujam. Give Sagi's mother the
Heartenbrace and watch the  cutscene that ensues. There  are now several things
you can do from here before  heading back to the Battlefields  of Atria (in any
order you feel like):

Going to Nekkar
Visiting Duhr
Returning to the Dark Service HQ
Revisiting continents
Finishing off sidequests
I decided to go with Nekkar  first since I was craving  for a new area. You can
access it with the Sfida via the continents world map. It's the small island on
the left.


XXXVII. ~~ The Nekkar Quietlands ~~

Move onward and you'll  fall down in an  underground passage.  Capture the Fire
Moss essence from  the sparkles  behind you  if you want  it, then go  left and
ignore the first  ladder for  now. Keep heading  left and  climb up the  second
ladder. Get the chest above, which contains  a Magnus: First Aid Kit, then head
back down and climb up the  first ladder to be back above.  Head straight ahead
and follow the path  going left to the next  screen. Keep heading  left to fall
into another hole in the ground. Avoid the large monster down there and go left
to find a chest with  a Magnus: Sedna Main  Gate and a ladder.  Climb it up and
open the chest above  for a Magnus: Anubis  Shield. Then head  back down and go
right. Climb up the ladder here, then head  right to the next screen. You'll be
back at the entrance.

Head right to find a  chest containing a  Magnus: Jiraiya's  Robe. Keep heading
straight right to the next area. After the  cutscene, save your game at the red
flower, then head up to the last area for a surprise boss.


Boss
Mange-Roches
Exp: 3000
Tp: 451
Gold: 2000
Magnus: Open Your Eyes

After defeating   the  rockeater,   you'll  receive   the  Magnus:   Vajra  The
Indestructible. Now,  if you want, there  is a sidequest to  be done here. Find
the three human-shaped  rock statues (one  in each screen) and  push them up to
the summit. This will  award you the Magnus:  Imperial Ward  and Life Talisman.
It's quite tedious though, you're not forced to do it.

Now head back  to the Sfida  and fly to Duhr  at the bottom  of the map.  Enter
Algorab.


XXXVIII. ~~ Algorab, the Neglectful Village ~~


Watch the cutscene.  Then you'll be inside  the elder's house.  Examine the jar
with the wooden cover against  the southern wall to find  a Magnus Pack Coupon.
Leave this house and enter  the left house at the back  of the village. Examine
the shelves at the right of the window inside  to find a Magna Mix Recipe (28),
then examine the  shelves at the  left of the window  for the Magna  Mix Recipe
(34). Also give  the boy  in this house  a Cloud  (from Pherkad)  to receive  a
Magnus: Hot Spring.

Now enter the house at the  right of this one and examine  the shelves near the
beds to find a Magnus  Pack Coupon.  Give the man  in this house  some Pow Milk
Yogourt (keep  Pow Milk from  Cebalrai on  you a while to  obtain Yougourt)  to
receive a Magnus: Cross  Pendant. Last thing  before heading  out, purchase the
Magnus: Sedna Toadstones 2 from the shop. Now move out to Gemma Village.


XXXIX. ~~ Gemma, the Observant Village ~~

Go up the stairway  on the left  and enter the house.  Examine the  jars on the
left wall to find the Magna Mix Recipe (8). Then talk to the man sitting on the
floor and give him some Mountain Apple Wine (two Mountain Apples + Holy Droplet
in the mixer). He will  then let you capture  the essence of  the Ancient Mask.
Open the chest behind him for a Magnus: Sedna Pier.

Now go up the stairway  on the right of  the village and enter  the house here.
Examine the green jars  along the right  wall to find another  Magna Mix Recipe
(3). Then examine the desk against the right wall between the bed and the green
jars to find 5000G.  Open the chest in the  left room to find  a Magnus: Freeze
Gown. Last thing, head on the roof of the  house at the right of Kamroh's manor
and show the Immigration Papers to the man standing there to send him to Sedna.
Now enter the manor to see the Great Kamroh.


After the cutscene, go inside  the room on the left and  touch the puppet to be
teleported.


XL. ~~ Seginus, the Eldritch Puppet ~~

Follow the path  until you  find a red  glow. Touch  it. Now  go down into  the
closed path and follow it up to a chest  containing a Magnus: Holy Shroud. Then
touch the other red glow here and you will have part of a vision. Now head back
to the area with the  drawing on the ground  and go through  the closed path at
the left. Head  down and touch  the red glow  here to see  another part  of the
vision. Return to the area with the drawing  and go down. Go through the closed
path in the bottom left corner and follow the path down to a chest containing a
Magnus: Zeniver Cascade. Then touch the red glow at the end of the path.

Go back to the  area with  the drawing  once more  and head  up straight  ahead
through the closed  path you  can now access.  Get the chest  in the top  right
corner for a Magnus: Book of Mana. Then  touch the last red glow to see the end
of the vision. Put the Book of Mana in your  deck, then save and head back down
to the previous screen.

Boss
Seginus
Exp: 3067
Tp: 439
Gold: 2000
Magnus: Fellstar Gleam

You can defeat this boss with the same strategy you defeated Guillo previously.
After the fight, watch the  cutscene and Kamroh will hand  over the Magnus: Sea
Punishment Deluge and Elemental Ward.

For the next part,  you'll need  to return to one  of the continents  above the
clouds. Enter any  shop and check  your mail. Your  last letter  should be from
Geldoblame; read  it to learn  about his request  that you  return to  the Dark
Service HQ. Head there. Kept it last since it's quite annoying.


XLI. ~~ Return to Dark Service HQ ~~

Get ready for some fightin'. After the battle  at the entrance, head inside the
meeting room and fight the  paramachinas to save the soldier.  Then talk to him
to learn about the override  codes you will need to find.  There is one is each
of the  four rooms.  Also open   the  two  chests  in  here  to  get a  Magnus:
Ravensbrood and a Magnus: Jupiter Sword.

Then back in the hallway, enter the room  on the left. The code in this room is
on the shelf at  the left. Look  for a shining object  on it. You  will get the
Override Code A [1].  Then return to the  hallway and enter  the leftmost room.
Look for a shining object on the hanging satchel in the top right corner of the
room to  find the  Override  Code  C [0].   Go back  to the  hallway  and  head
downstairs. Enter the right on the right  and look on the table between the two
beds at the back of the room  to find the Override Code  B [2]. One more to go.
Enter the rightmost  room and get the Override  Code D [9] on  the table at the
entrance.

Now return to the  meeting room  with the codes  and enter the password  in the
panel at the right of the board with the map at the back of the room. Enter the
numbers in the order of of the letters (A,  B, C, D) so 1, 2, 0, 9. Now head to
the locker room  and defeat  all the  enemies inside  (warning:  boring).  Once
you're done with  'em, open  the two chests  for a Magnus:  Sigil Summon  and a
Magnus: Pegasus Anklet.

Now the reward. Head to Verus' residence and talk to the guard standing next to
the door of Verus' office to receive the Attack Talisman.

Now all that's  left if  you're done  with the sidequests  is  to defeat  these
machina bosses you couldn't before. You're more powerful now that your guardian
spirit has fused with you.


XLII. ~~ Rematch ~~

There are three to defeat, but it's optional.  Do it if you need to level-up as
they give ton of  Experience Points.  The first  one is Nasca in  the Clouvents
(Diadem), then there's Valara  in the Veinroots (Anuenue)  and Heughes in Nunki
Valley (Sadal Suud). They all are at the same emplacement, where you fought the
boss of each area.


Cloudvents

Boss
Machina Arma: Marauder
Exp: 4667
Tp: 1638
Gold: 500
Magnus: (none)


Veinroots

If you haven't already picked  them up, there are now  three chests in the boss
area. On the right a chest containing a Magnus: Herb Flower and on the left two
chests with a Magnus: Heavenlapse and a Magnus: Thor Sophia.

Boss
Machina Arma: Razer
Exp: 5000
Tp: 590
Gold: 600
Magnus: (none)


Nunki Valley

Boss
Promachina Heughes
Exp: 4500
Tp: 480
Gold: 600
Magnus: (none)


Next step: return  to the Battlefields  of Atria  in the past when  you're done
with everything  in  the present.  This  part is optional  too,  so you  can go
directly to the next part.


XLIII. ~~ Return to Atria Battlefields ~~

The flames are now gone, so  you can get all the chests  you didn't previously.
If you go straight to the northeast corner  in the second screen, you'll find a
chest containing a Crush Talisman. Then  travel north to the area with the save
flower where you'll  find three  more chests containing  Magnus:  Transcension,
Magnus: Heavenlapse and Magnus: Spirilight  Quiver. Then walk up for two bosses
in a row. Make sure you've saved and are at a good level.

Boss
Black Dragon
Exp: 3333
Tp: 503
Gold: 2500
Magnus: Apocalypse Sword

Watch the cutscene.


Boss
Wiseman
Exp: 4000
Tp: 878
Gold: 5000
Magnus: Aphelion Dustwake

If you had trouble with the  Black Dragon, don't bother  about this fight. Keep
leveling-up and come back later. My strategy was to have a deck of only 4 cards
in my hand (so about 6 cards total). Most cards are useless against Wiseman, so
there's no point in having  more cards than you need.  Only bring Book of Mana,
Elixir, Fate Idol, 1-2-3 attack  cards (only 1 of each,  so 3 total) and Sagi's
Godling's Rapture. Each  turn, make a short  combo with 1-2-3  to increase your
MP. Since you  only have  6 cards, they  will come  back each  turn, so  always
choose 1-2-3 until your MP is at Level 5.  Use Book of Mana and Elixir to heal,
and Godling's  Rapture  to  attack.  About four  Godling's  Rapture  will  kill
Wiseman.

When you're done with this, or skipped that  part, head back to Sagi's house in
Sheratan. Watch  the short scene,  then once  you're ready,  go back to  Verus'
residence and  talk to him for  another cutscene.  Board  the Sfida and  off to
Vega.


XLIV. ~~ Vega, Machina Metropolis ~~

Start by going  right and  talk to the   mechanic  trying to  fix the elevator.
Accept to help  him, which  we'll do  in a bit.  For now, head  up to the  save
flower. Go right and enter  the last house. Examine the  desk on the right wall
to find  a Magnus  Pack  Coupon.  Head back   outside  and  move  onward  to an
intersection. Go left and enter the cafe.  Examine the sign at the right of the
counter to find another Magnus Pack Coupon.  Then open the chest upstairs for a
Magnus: Pyre Frock. Before  leaving, make sure to talk  to the mechanic sitting
at the table there.

Now go back  to the intersection  and  go right.  Enter the  middle house  (the
bathing) and examine the baths at the back.  A guy in one of them will give you
the Magnus:  Sedna  House 3.  Then enter  the  house at  the left  for a  chest
containing  a Magnus:  Trigon  Band. Now  head back  to the  elevator  from the
beginning and talk to the mechanic again. Tell him blue wire, then green. He'll
give you the Magnus: Book of  Mana for your help. Head  down using the elevator
and go right into the house there. Examine  the rack of plates on the left wall
to find a Magnus Pack Coupon.

When you're ready, go left and head up using the second elevator. Enter Tarazed
on the right.


XLV. ~~ Tarazed ~~

Head on to the room with the save flowers.   There'll be two paths. Go into the
left one and open the chest on the left  for a Magnus: Idios Pyr. Also read the
paper on the floor on your right. Then examine the control panel at the left to
activate the elevator. Head inside and select Block A.

The hallways in there are a  bit like a maze, but there's  always only one path
you can follow. Start by heading  left and head up the  first passage to end up
in a room with a soldier. Open  the chest for a Magnus:  Wild God, then examine
the bed and table for  more report papers.  Once that's done,  head back to the
hallway and go right. Head  up the second passage and  talk the moving stairway
up to the next level.  Here, go left and  head up the second  passage. Take the
stairs up. In the last hallway, go left  and up the first passage. You'll be in
a room with a big screen and  some guards. Pick up the  Elite Imperial Crest on
the ground on your left, then examine the shut door ahead to open it.

In the next room  with the block  puzzle, go through  the set path  while using
your wings, and reston the blue blocks. Not too hard. Simply reach the exit. In
the other room, examine the Afterling to save it. The floor will then collapse.
Hurry back to the main block.


In the room with  the save flowers,  go through  the door in the  bottom of the
right wall and examine the control panel  to reverse the stairs direction. Then
head back to the save flowers and go through the door at the right. Head up the
stairway and follow  the path until a cutscene  occurs. Then  open the chest at
the end of  the path  for a Magnus:  Elixir.  Keep  following  the path  to the
elevator room. Read the report paper on the ground on the left, then get in the
elevator and choose Block D.

In the hallway, go all the way right and head up the last passage to get inside
a room. Read the report paper  on the table, then open  the chest for a Magnus:
Shadowflame Engine. Then back  in the hallway, head up  the first passage to go
up to the next level. Once  again, head all the way right  and head up the last
passage to find yourself in another room  with the big screen. Use the crest on
the door at  the right to  open it,  then follow  the path into  another  block
puzzle room. Same as before, but a little bit harder.

In the next room, save  the Afterling, then  head back to the  main block after
the floor collapses. I suppose you got the point of how it works by now. Do the
exact same thing with Blocks  C and B, freeing the Afterlings  at the end. Once
you're done with all four Blocks, return to the main block and head back to the
hallway with the huge  glass window. Enter  the first room at  the right of the
window and examine the  control panel in  here to activate the  elevator in the
room. Also open the chest in the left corner  for a Magnus: Saint's Armor. Then
head down using the elevator and save your game at the save flowers.

Ahead are the final battles of the game,  so make sure you're ready. Finish off
any sidequests you want, then  head back up using the  elevator and examine the
glass window  to break through.  Fight  the three  Imperial  Swordsguards  down
there, then read  the final  report paper  on the pedestal  at the back  of the
room. Then go through the door  at the left and open the  other door at the end
to find Baelheit.

Boss
Baelheit
Exp: 6000
Tp: 643
Gold: 3000
Magnus: Prominence Sword, Fate's Kiss

The fight will start  with a one  on one with Sagi.  He's very easy  to defeat,
with only about 500  HP. Concentrate your  attacks on him until  he's defeated.
You'll get back your other party members  for the second part of the fight. Use
mainly light attacks,  especially  Godling's Rapture,  as always.  He should go
down without too much problem.

After the battle, examine Baelheit  on the floor for a  cutscene. Then hop into
the elevator to go down to the core of Tarazed.


XLVI. ~~ Tarazed's Core ~~

Fight the enemies at  the entrance, then  stand in the middle  and jump down to
the lower ledge. Go left and open the chest for a Magnus: Phoenix Helm. Go down
one more ledge and open the chest for a Magnus: Phoenix Dive. Then head left to
the next room. Move  on to an intersection  with two beasts.  Open the chest at
the top for a Magnus:  Open Your  Eyes, then go  left and open the  chest for a
Magnus: Lightendrake's Drop.  Continue left to the next  area. Jump down at the
left end of the path and open  the chest here for a Magnus:  Transcension. Then
jump down to the save flower and jump down one more time on the pipes below. Go
right for a chest containing  a Magnus:  Book of Mana, then  drop down again to
the area underneath. Drop down again, then head left and jump up on the pipe on
the other side for a  chest containing a  Magnus: Fellstar Gleam.  Then examine
the glowing switch in  the path below to  activate the elevator.  Head past the
sleeping beast to the end of  the corridor to emerge in  a room with your final
enemy standing before you.

Boss
Machinaguns + Verus
Exp: 13667
Tp: 4368
Gold: 0
Magnus: ---

After defeating  a couple of  tentacles, the  real fight  will start.  Begin by
bringing the four tentacles to low life first (don't kill them, just attck them
until they're weak).  Then use Aphelion  Dustwake to take them  down all at the
same time. This will leave the main boss vulnerable for a few turns. Attack him
with Godling's Rapture. If he revives one  of the tentacles, take it down right
away and keep attacking until you defeat  him. He's not that hard if you follow
that strategy.

The real final boss will then  come afterwards, and shouldn't  pose any problem
at this point.


Watch the ending cutscene...


*The End*




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Disclaimer



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