Welcome to this in-depth FAQ for the Legend of Zelda: Link's Awakening on the
GameBoy. In this FAQ, I will try to help you complete the trading sequence.
The trading sequence is an important part of the game. In it, you will be
trading items you receive for other (sometimes better, sometimes worse) items.
Your ultimate goal will be the Magnifying Glass, which you'll need to complete
the game. Legend of Zelda: Link's Awakening is the first Zelda game ever to
feature the trading sequence; it is now part of the Zelda games as much as the
bow & arrows.
Be warned however, as the following text will have spoilers in them.
As always, if you think there's something wrong with this FAQ, have a question
for me or simply want to tell me something, just e-mail me at the following
adress: Kaas(dot)Bink(at)GMail(dot)com.
In here you can find the different areas of the walkthrough. Press ctrl+f to
open the search box, then enter the code you see next to the section to get
there faster.
Introduction....................001
Content.........................002
Version History.................003
Trading Sequence................004
Uses of the Magnifying Glass....005
Special Thanks..................006
Legal Stuff.....................007
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Version History
003~~~~~~~~~~~~~~~~~~~~~~~~~
22 June, 2005 - Version 1.0
I began and completed this FAQ today, and I think it's completely done too. If
someone mails me important information, I'll make sure to add, though.
20 July, 2005 - Version 1.01
Small mistake corrected and some spelling errors were corrected today.
20 Oktober, 2005 - Version 1.02
Another small mistake has been corrected; the FAQ is done now.
During your stay on the Koholint Island, you will receive many items. Some of
those you will keep (such as the bow & arrows), some of them you will trade
for something else. I'll focus on the latter. If you complete the trading
sequence, you'll receive an important item which will aid you in finding the
location of the final boss. Sometimes, when you want to trade your item for
another one, you'll have to do or have something else first. I've indicated
what you need, where to need to use it and the qoute when you receive your new
item in this FAQ (thanks to davogones, who let me use his Text Dump FAQ). On a
little sidenote, sometimes, when you receive your new item, the game shows a
picture of it instead of naming it. In the qoute section I just put the name
of the item, as I didn't feel like drawing all those pictures. I'm sure you
understand...
To make things easier, I've included a handy map to show you where to find
every item. This map is the same as the World Map you see on your screen when
you press the Select Button. Coordinates are noted like this: (a;1) for the
first square, (p;16 for the last square).
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Item 1: a Yoshi Doll.
Prereqisuites: 10 rupees and a sword.
Location: (d;12), it can be found in the building in the southeast part of
Mabe Village.
How to get: Once you have the sword, go kill some monsters and cut some grass
to earn yourself 10 rupees. Once you have ten rupees, go to the location I
told you (d;12) and cut away the grass to enter the building. Inside, go talk
to man at the right. He'll ask you if you want to play the Trendy Game, so say
yes. Now press the B Button to move your crane horizontally so, that the
shadow of the crane is above the Yoshi Doll (it's in the middle). Then press
the A button to make the crane move vertically. If done correcty, the crane
should pick up the Yoshi Doll and deliver it to you. It's pretty easy to
catch, so don't worry.
Qoute:You got a Yoshi Doll! Recently, he seems to be showing up in many games!
Item 2: a Ribbon.
Prereqisuites: a Yoshi Doll.
Location: (c;9), the Quadruplet's house in the very north of Mabe Village.
How to get: Once you've obtained the Yoshi Doll, just go to the house in the
northern part of the village. You'll see a woman with a baby there, as well as
a man and some beds with kids. Talk to the woman with the baby and she'll ask
you if she can have your doll. You should say "Yes" and you'll make one lucky
baby very happy (and receive a nice ribbon in return).
Qoute: You traded your Yoshi Doll for a Ribbon! Maybe you can trade the ribbon
for something else!
Item 3: Dog Food.
Prereqisuites: a Ribbon.
Location: (b;11), the little house right next to Madam MeowMeow's house. In it
lives a small, female Chain-chomp.
How to get: Go to the small house with your Ribbon. In it, is a small, female
Chian-chomp (wow, the second Mario reference; the first one was Yoshi of
course). Anyway, it seems she fancies jewelery and accessoires, so talk to her
and say "Yes" when she asks for your Ribbon to receive the Dog Food.
Qoute: You exchanged Ribbon for Dog Food! It's full of juicy beef!
Item 4: Bananas.
Prerequisites: Dog Food.
Location: (d;15), a little house on the beach. Just go south from Mabe
Village, then keep going east to find it (it's just northeast of the place
where you found your sword).
How to get: make your way to the little house and talk to the big alligator
inside. He'll tell you he likes canned food, and practically goes insane when
he finds out you have some. Let him have it and he'll give you some bananas in
return (after he eats the canned food). Now that was odd, wasn't it?
Qoute: MUNCH MUNCH!! ... ... ... ... That was great! I know it's not a fair
trade, but here's some bananas! YUM...
Item 5: a Stick.
Prereqisuites: Bananas.
Location: (l;8), there's a little monkey on the bridge. You won't be able to
cross the bridge without talking to her, and you'll need to cross to find the
5 Golden Leaves for Richard.
How to get: Simply talk to Kiki the monkey (the one on the bridge), and give
her your bananas. She'll summon some more monkeys, and they'll build you a
bridge you can cross. Luckily, they also leave a stick behind...
Qoute: You found a stick a monkey left behind... You take it!
Item 6: Honeycomb.
Prereqisuites: Stick and having dungeon 3 (Key Cavern) beaten.
Location: (h;9), a man next to a tree. He can be found on the prairie, a bit
east from Mabe Village.
How to get: When you approach the man, you'll probably recognize him. It's
Tarin, your savior, up to something stupid! Anyway, just talk to him and say
"can" when he asks you if he can borrow your stick. He'll poke the honeycomb
and gets chased away by bees. You can pick up the honeycomb (now without
bees!) when he's gone. Later, if you check his house, you can find him hurting
in his bed.
Qoute: The stick became the honeycomb! You're not sure how it happened, but
take it!
Item 7: Pineapple.
Prereqisuites: Honeycomb.
Location: (n;14), the house southeast in Animal Village. It's the house next
to the fence, with some sort of chimney next to it.
How to get: Go inside the house and talk to the chef with the cooking hat
there. He'll want your honeycomb, because he's all run out of them, so reply
"Yes" when he asks for it. He'll give you a pine-apple in return.
Qoute: You exchanged the honeycomb for a pineapple! It's not as sweet, but it
is delicious!
Item 8: Hibiscus.
Prereqisuites: Pine-apple
Location: (j;2), the guy who's lost in the mountains. You can reach him by
entering and following the cave at (h;2), then when you exit that one, enter
the cave at (j;2). When you exit that one, simply go down one screen and left
one screen to reach a famished Papahl (you've met him before; he was the dad
of the Quadruplets. You even gave your Yoshi away in that house).
How to get: Talk to him and he'll tell you he's so famished, he can't even
move. He'll ask you for some "Vittles", so give him your pine-apple. He'll
give you a nice Hibiscus in return!
Qoute: AH! This isn't meant to be a reward... Here, take this flower! It's a
hibiscus!
Item 9: Letter.
Prereqisuites: Hibiscus.
Location: (n;13), the house in the northeast corner of Animal Village.
How to get: In the house in Animal Village lives a goat who is apparently very
fond of nice manners. When you talk to her, she'll just assume the flower is
for her, and will ask you for a favor. Say "Yes" and she'll now give you a
letter for you to to deliver to Mr. Write.
Qoute: You traded the hibiscus for a goat's letter! ...Great!?
Item 10: Broom.
Prerequisites: The goat's letter.
Location: (a;4), a lonely house in left of the swamp. In it you'll find Mr.
Write busy writing something.
How to get: Just enter the house and talk to Mr. Write. He'll be happy with
the letter and will give you a broom in return! Make sure to pay attention to
the picture the goat included! Pretty funny scene...
Qoute: You got a Broom as your reward from Mr. Write! But that photo was not
of...
Item 11: Fish Hook
Prerequisites: Broom.
Location: (b;12), the woman outside Ulrira's house in the southwest corner of
Mabe Village. It's granma Ulrira, who was always busy sweeping everything
clean!
How to get: You'll notice the woman who was always sweeping suddenly is broom-
less. Well, we now have one so talk to her and tell her it's for her. She'll
give you a fishing hook she found while sweeping by the river bank. After the
exchange, you'll find granma Ulrira back in Animal Village (sweeping, of
course).
Qoute: You exchanged the broom for the fishing hook! What will the fishing
hook become?
Item 12: Necklace.
Prerequisites: Fishing Hook, Flippers.
Location: (k;15), under the small bridge, south of dungeon 5 (Catfish's Maw).
How to get: When you're in the water, press B to dive down and swim under the
bridge. Jump out of the water with your Roc's Feather and enter the boat. Now
talk to the fisherman and let him use your hook in trade of his next catch.
The fisherman will start fishing immediatelly and it won't be bad. Well, he
happens to catch a necklace!
Qoute: The fishing hook became a necklace! L-l-lucky!
Item 13: Scale.
Prerequisites: Necklace.
Location: (j;13), the mermaid in the water, just above dungeon 5 (Catfish's
Maw). Her name is Martha, not uncoincedentilly the name of this bay!
How to get: You'll notice the mermaid in the water, so swim over and talk to
her to find out she lost her necklace. She says she's looked all over for it.
Well, it looks like we've got it now, so give it back to her and she'll let
you take a scale of her tail. Only one piece, though.
Qoute: You returned the necklace and got a scale of the mermaid's tail. How
will you use this?
Item 14: Magnifying Glass.
Prerequisites: Scale, Hookshot.
Location: (j;15), the statue of a mermaid in Martha's Bay.
How to get: use the hookshot to cross the water southwest of Animal Village
and follow the path until you see the statue. Walk towards it and you should
automatically insert the scale in the statue (it was missing one scale). The
statue should move to the left now and you can enter the cave. You'll see
nothing in the first area of the cave, but when you start moving, changes are
you'll bump into some invisible enemies. Just ignore them and move to the
north part of the cave. Take the item you see there to get the Magnifying
Glass, which concludes our trading sequence!
Qoute: You've got the Magnifying Glass! This will reveal many things you
couldn't see before!
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Uses of the Magnifying Glass
005~~~~~~~~~~~~~~~~~~~~~~~~~
There are only three ways to use the Magnifying Glass, and they all work
automatically.
1) See invisible enemies.
The only time you'll use this function is when you just picked it up and go
south. You'll see a few emenies there who you couldn't see before, but it's
very obvious this isn't the main purpose of the Magnifying Glass.
2) Get the Boomerang.
This is more like it. Once you've found the Magnifying Glass, go to the beach
at (e;16). There's a cracked wall there, so bomb it to reveal a cave. In it
you'll find a friendly monster who will trade you the Boomarang for the item
you have equipped in your B Button slot. You can trade back the Boomarang for
your own item any time you want. Most people trade their shovel for it,
because it gets pretty useless after you've digged up everything worthwhile.
Feel free to choose something else to trade, however. The Boomarang itself is
a very powerful weapon, stunning and sometimes killing enemies with only one
hit!
3) Read the Book "Dark Mysteries and Secrets of Koholint".
This is where it's all about. You can find this book in Mabe Village's library
(a;12); it's the book in the southeast corner. In it, you can find the way to
move in the Windfish's Egg. You should write down this route, as you'll need
it when you're going to confront the final boss. When you've made your way to
the Windfish's Egg, and played the instruments in front of it, the Egg opens
up. When you enter and go north one room, you'll drop down. Now, everywhere
you go (except backwards, which takes you back to the beginning) you'll see
the same exact room. If you follow the directions you've read in the
mysterious book, you should reach the room of the final boss! Good luck with
him, as he's pretty hard to defeat.
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Special Thanks
006~~~~~~~~~~~~~~~~~~~~~~~~~
CJayC: for hosting this FAQ and keeping an excellent site updated and
operational.
Nintendo: for making this excellent game.
davogones: for letting me use his Text Dump FAQ for some of the quotes in this
FAQ. It was very useful!
Malcom M.: for pointing out a small mistake in the FAQ.
My mom: for buying me this game for my birthday; best present ever!
This walkthrough, and all it's content (including the ASCIIs), is Copyrighted,
2005 by Jaap van Zon. This walkthrough is only allowed on www.gamefaqs.com. No
part of this walkthrough can be used without proper quoting and/or
recognition. Any person(s) found violating this copyright is/are punishable by
law and will be to the fullest extent. If you see this walkthrough on another
site, please alert me.