The King of Fighters 95 throwing FAQ
by Sun
I know that many people consider throwing being "cheap", but I
don't really think so. Throwing are here to stay in fighting
games and we should really learn to throw rather than banning
them from arcades. I hope these information on the KOF 95
throwing system would help people use throw more often.
KEYS:
For air throws (H) represent horizontal throw range and (V)
represent vertical throw range.
11*(3~7) means 11 points of damage per hit and the throw does
3 to 7 hits. ie some throws are knee or bite throws.
36+20 means the throw has 2 stages which does 36 and 20
points of damage respectively.
Damage are represented in points. A full energy bar is about
140 points.
Range is measured according to Kyo Kusanagi's dash forward
and backwards which travels a distance of 100.
Goro Daimon's -O \ | / O- -O +C move has a range of 60.
O O O
Damage Range Points
Kyo Kusanagi 36+20 26 1000
Benimaru Nikaido 60 20 1000
Benimaru Nikaido (air) 56 (H)20 (V)42 1000
Goro Daimon (C-close) 11*(3~7) 15 @200
Goro Daimon (C-far) 64 16~34 1000
Goro Daimon (D) 56 24 1000
Terry Bogard 64 26 1000
Andy Bogard 62 24 1000
Joe Higashi (C) 60 24 1000
Joe Higashi (D) ?? ?? 1000
Ryo Sakazaki 64 26 1000
Robert Garcia 64 26 1000
Takuma Sakazaki 64 26 1000
Heidern 64 24 1000
Heidern (air) 64 (H)20 (V)40 1000
Ralf 66 24 1000
Clark 64 24 1000
Athena Asamiya 56 20 1000
Athena Asamiya (air) 58 (H)20 (V)40 1000
Sei Kensou (C) 52 24 1000
Sei Kensou (D) 56 24 1000
Chin Gentsia (C) 9*(3~7) 22 @200
Chin Gentsia (D) 54 22 1000
Kim Kaphwan 62 24 1000
Chang Koehan (C) 14*5 32 1200
Chang Koehan (D) 10*(2~7) 32 200/@2
Choi Bounge 10*(3~7) 18 200/@2
Yuri Sakazaki 58 22 1000
Yuri Sakazaki (air) 54 (H)28 (H)50 1000
Mai Shiranui 60 24 1000
Mai Shiranui (air) 62 (H)20 (H)46 1000
King 62 26 1000
Iori Yagami (C) 66 26 1000
Iori Yagami (D) 64 26 1000
Eji Kisaragi 60 24 1000
Billy Kane 62 24 1000
Saisyu Kusanagi 35+35 28 1000
Rugal Bernstein 12*7 30 1000
Couldn't really work out how points are calculated for
Chang's (D) throw and Choi's throw.
I haven't included command throws in here. Mainly because
they are somewhat different to normal throws and generally
not considered as a throw by many non throwers. I am more
than happy to include them if anyone requeseted them.
HINTS & TIPS ON THROWING: (your contribution needed)
1) A good way to surprise throw your opponent is to do it
after a dash forward.
2) When using Yuri use her air throw quite often. As it
has got good range to overcome other's air throw
attempts.
This is the first time that I've ever done anything like
this. Please send any comments, suggestions and
corrections to
[email protected]
Thanx........