Radar Mission for GameBoy FAQ
Damien Good
[email protected]
Version 0.0 - Work In Progress
03/02/2001
FAQ for Radar Mission
1 - Table of Contents
2 - Copyright Notice
3 - The game in detail
3.1 - Game A
3.1.1 - Option Screen
3.1.2 - Set up Ship Screen
3.1.3 - Battle Screen
3.1.3.1 - Your Turn
3.1.3.2 - Opponents Turn
3.1.3.3 - Lucky Shot
3.1.3.4 - AirCraft
3.1.3.5 - Computer AI
3.2 - Game B <--- Look forward to this in next release.
3.2.1 - 1 Player
3.2.2 - 2 Player
4 - Revision History
5 - Credits
2 - Copyright notice
Copyrighted by Damien Good. This Faq may be reproduced for personal use
only. Any reproduction for commercial use is strictly prohibited. This Faq
may only appear on the following sites.
http://www.gamefaqs.com
If you would like your site to be listed here, contact me at
[email protected]
and ask for permission. As always, the latest revision will always be on the
above site.
3 - The Game in Detail
Radar mission is a battleship type game. This one is pretty hard to find,
but I did manage to get myself two cartridges so that I can go through the 2
player in detail, as well as the one player modes.
3.1 Game A - Battle Ship mode
The game has you go through a few options and set up your ships before
actual play.
3.1.1 Option Screen
Grid Size - 8x8, 10x10, 12x12 - both players always has same grid size
Aircraft - On, Off - Controls whatever the aircraft is launched from the
aircraft carrier midgame. *
Lucky Shot - On, Off - Controls whether luck can give a player an
advantage. *
Near Miss - On, Off - If shot is at A2, and ship is at A1-B1, an alert
sounds letting you know that a ship is near the area, without hitting
the ship
Commanding Officer - In a 1 Player Game, the computer side has 3 AI
Difficulties. Easy is the one showing it's tooth,
Medium is the one with the mustache
Hard is the one looking grumpy
3.1.2 Ship Setting Screen
A - Places Ship
B - Picks up Ship
Select - Chooses Which ship to place
Start - Start Game, after confirming you are ready.
3.1.3 Battle Screen
3.1.3.1 - When it is your turn
A - Fires
B - Changes to view where you have been hit.
Select - Same as B
Start - Not used here
+ - Used to choose a spot to hit
3.1.3.2 - When it your opponents turn.
1 Player - Moves Screen to area to be hit.
2 Player - Shows a Cursor, telling you approximate area +-1 of where you
you will be hit
3.1.3.3 - Lucky Shots in Detail.
Randomly when firing, you may just get a lucky shot. there are 2 types
Both will give you an advantage. (only when lucky shots is on for given
player)
White Star - Will Shoot up to 5 shots on an 8x8 and 10x10 grid, and
up to 9 shots on a 12x12 grid
x x x x
x - 5 Shot x x
x x x - 9 shot
x x
x x
Black Star - Only has one shot, but that shot is very powerful. it
will total a ship that it hits, as well as any ships touching that
ship.
_
AAAAA - Aircraft carrier would be destroyed
_ P
DAAAAAP - Destroyer, Patrol Boat and aircraft carrier
D be destroyed in this shot. Submarine would
D SSS Survive, because it is not touching the other
three ships.
3.1.3.4 - Aircraft in detail
After about 15 to 30 turns, if the aircraft option is on, the aircraft
would be launched from the aircraft carrier. it is always in one of the
grid cells by the aircraft, that has not been fired at.
Key A - Aircraft Carrier, f - Grid Cell fired at, a - Aircraft
F - Free cell for aircraft
ffaFF
fAAAAAF - There are 7 remaining possible spots for the aircraft
FFFfF
If the aircraft option is on for your opponent, you want to try and
destroy his aircraft carrier before it launches its aircraft.
3.1.3.5 - About the Computer AI levels
All of them have one thing in common. they always shoot on a diagonal
for at least 2 turns, before picking a new spot.
Also, when hitting ships, when it finds 2 points on the ship, it
switches ends till the ship is destroyed, till it misses, or till it
reaches the end, whichever comes first. If the ship is not destroyed,
then it goes to the other end, till the ship is destroyed.
Easy - Shoots at random. If it hits one of your ships, it still shoots
at random, until it has found all but 1 of your ships. It will then
proceed to find the last ship
Medium - Does what easy does, except for when it finds a ship.
When it does find one, it focuses on that ship, till it is destroyed.
then continues to search for ships
Hard - 3-5 shots, one of your ships will be hit. It then focuses on that
ship till destroyed, pattern repeats.
4 - Revision History
v0.0 - Initial release
5 - Credits
Nintendo - For making Radar Mission in the first place.
too bad the game isn't very common.