Fist of the Northstar
Version: Final - August 19, 2002
Creator: Ed Osciak III
Alias: Psycho0022
Platform: Game Boy
Email:
[email protected]
Copyright 2002, Ed Osciak III
This walkthrough may not be changed, reproduced, or printed in any form
without the author's expressed permission. This FAQ is owned and made
by me. Feel free to print out and distribute this FAQ as long as
nothing is changed.
========
CONTENTS
========
Section 1: Game Introduction
Section 2: Basic Controls
Section 3: Experience/Leveling Up
Section 4: Fighters' Bios/Moves List
+ Kenshiro
+ Heart
+ Shin
+ Jagi
+ Uygur
+ Souther
+ Raoh
+ Falco
+ Han
+ Hyou
+ Kaioh
Section 5: The Three Modes of Gameplay
+ Single Player
+ Versus Mode
+ Team Battle
Section 6: Fighter's Strategy/ Strengths and Weaknesses Walkthrough
+ VS. Heart
+ VS. Shin
+ VS. Jagi
+ VS. Uygur
+ VS. Souther
+ VS. Raoh
+ VS. Falco
+ VS. Han
+ VS. Hyou
+ VS. Kaioh
+ VS. Kenshiro
Section 7: Acknowledgments/Credits
=================
GAME INTRODUCTION
=================
199X: In the 1990s, the world was devastated by nuclear war.
It seemed as if life on earth had died out. Those that were left had
to deal with the aftermath. The seas were dried up. The land was
scorched. The human race seemed to be gone. But, not all humans were
dead. Survival in these post apocalyptic times usually means that only
the strong survives...until now. Eleven men will battle it out to become
the next ruler of the known universe.
==============
BASIC CONTROLS
==============
Here are the basic controls of the fighter that you will be
controlling and a few other tidbits. They are as follows:
Directional Pad: Moves your selected fighter forward and backwards.
Also it allows you to jump towards/away from your opponents as well as
to maintain a crouching position.
B Button : Pushing this button will allow you to execute lower
body attacks such as kicks. (Note: Some fighters may not possess this
form of attack in their arsenals.)
A Button : Pushing this button will allow you to execute upper
body attacks such as punches. Holding in this button will also charge
your special attack meter if your fighter possesses one.
Start Button : If you need to do something more important than
playing this game for a few moments then pressing this button will
pause the game.
Select and A : During the fighter selection process, this will
allow you to see the stats of the fighters that you have built up. For
example, the level that a fighter is currently at and how much
experience the selected fighter has acquired will be displayed.
==========================
EXPERIENCE/LEVELING UP
==========================
Each fighter in this game starts out as a Level 1 fighter and has
not yet gained any experience in fighting. Also, each fighter has a
beginning level of how much power each attack they possess contains
when executed. The higher the number, the more damage a fighter's
attack can deal out when it successfully connects. Finally, each
fighter also starts off with a certain level of defense. The higher
the number, the more damage a fighter can absorb before succumbing to a
knock out.
After each successful battle, your fighter will be given a certain
number of experience points that are added to your fighter. The better
you handle yourself in battle, the more experience points you will
gain. If you are so fortunate to gain enough experience points, your
fighter will then progress to a higher level. The three stats that
will increase during each level up are Attack A, Attack B, and Defense.
Obviously, the higher these numbers are, the stronger your fighter will
be.
=========================
FIGHTERS' BIOS/MOVES LIST
=========================
Here is a chart of the starting stats of each fighter then has
entered into the tournament. Through hard training by fighting various
challengers, these stats can always be raised through experience.
KENSHIRO HEART SHIN JAGI UYGUR SOUTHER
LEVEL : 01 01 01 01 01 01
EXPERIENCE: 00 00 00 00 00 00
ATTACK A : 20 16 35 20 21 40
ATTACK B : 50 30 -- -- 35 --
DEFENSE : 20 25 16 16 3O 28
RAOH FALCO HAN HYOU KAIOH
LEVEL : 01 01 01 01 01
EXPERIENCE: 00 00 00 00 00
ATTACK A : 26 24 26 28 28
ATTACK B : 60 55 58 65 70
DEFENSE : 38 35 40 40 40
++ KENSHIRO ++
Kenshiro is the Savior of the Century's End and the strongest of
the Legendary Hokuto Shinken fighters. Love and sadness reward him
with the ultimate fighting skills.
A : Punch
A (rapidly) : Hundred Hand Fist
Charge A then release: Single Fireball
Down + A : Crouching Punch
Tap Jump Towards + A : Hopping Punch
Jump Towards + A : Jumping Punch
B : Kick
B (rapidly) : Hundred Feet Fury
Down + B : Sweep Kick
Tap Jump Towards + B : Hopping Kick
Jump Towards + B : Jumping Kick
++ HEART ++
Heart possesses a murdering skill! With amazing and unusual
flesh, flexible like a gummy substance, he can easily destroy anyone or
anything. Heart is a mercenary hired to destroy Kenshiro.
A : Palm Fist
A (rapidly): Alternating Palm Fist
B : Belly Dash
++ SHIN ++
Shin has the opposite ability of Kenshiro's style which is known
as Nanto Seiken. He and Kenshiro trained together under the same
master but Shin's ideal of "Might makes right" is very different from
that of Kenshiro. Shin already has defeated Kenshiro once and has
taken the love of his life through force. Now, he fights to finish
Kenshiro once and for all.
A : Straight Chop
A (rapidly) : Hundred Straight Chops
Charge A then release: Protruding Finger Projectile
Down + A : Crouching Straight Chop
Tap Jump Towards + A : Hopping Straight Chop
Jump Towards + A : Jumping Straight Chop
B : Not Used
++ JAGI ++
Jagi is Kenshiro's older brother who is very jealous because he
was not chosen to be the next Fist of the Northstar. In an altercation
with Kenshiro, Jagi tries to mimic Kenshiro's style but is scared by
Kenshiro's attack. Jagi must wear a mask so that his head doesn't
explode. Jagi enters the tournament to exact revenge on Kenshiro.
A : Straight Punch
A (rapidly) : Mimic Hundred Hands Fist
Charge A then release: Chinese Star
Down + A : Crouching Straight Punch
Tap Jump Towards + A : Hopping Straight Punch
Jump Towards + A :Jumping Straight Punch
B : Not Used
++ UYGUR ++
Uygur is a general in Raoh's massive army and is incidentally
Raoh's right hand man. With his size and brute strength, Uygur's
Viking background has prepared him for the many battles that lie ahead.
The horns on his helmet are not just for show. When needed, Uygur can
pull out these horns to reveal two weapons that act like a pair of cat
of nine tails. Uygur will slash anyone that stands in his way!
A : Whip Attack
A (rapidly): Whip Slash Flurry
B : Shoulder Bash
++ SOUTHER ++
Souther is a person whose body cannot be harmed and is on of the
Six Nanto Seiken Fighters. Representing the male star of leadership,
he is the legendary Nanto Phoenix successor and is know as the Nanto
Emperor. His skills are a concealed enigma. Souther has grown evil
after accidentally killing his master, whom he loved. He believed that
love could only cause pain, and hated it for this reason.
A : Jab
A (rapidly) : Speed Barrage
Charge A then release: Tri-Fireball (spread)
Down + A : Crouching Jab
Tap Jump Towards + A : Hopping Jab
Jump Towards + A : Jumping Jab
B : Not Used
++ RAOH ++
The oldest and tallest of the four Hokuto Shinken brothers, he is
the Conqueror of the Century's End. Raoh is the strongest man on Earth,
who shakes his fist up at the heavens!
A : Punch
A (rapidly) : Hundred Hand Fist
Charge A then release: Tri-Fireball (straight row)
Down + A : Crouching Fist
Tap Jump Towards + A : Hopping Dragon Punch
Jump Towards + A : Jumping Dragon Punch
B : Sidekick
B (rapidly) : Fury of Roundhouses
Down + B : Crouch Leg Sweep
Tap Jump Towards + B : Hopping Sidekick
Jump Towards + B : Jumping Sidekick
++ FALCO ++
Falco is the leader of the Golden Army from the Emperor's Capital
and the legendary Gento Kou Ken successor. He is a person with
outstanding secret skills and when his fists shine of gold, he will
kill everyone and everything.
A : Straight Punch
A (rapidly) : Combo Punches
Charge A then release: Double Fireball
Down + A : Crouching Chop
Tap Jump Towards + A : Hopping Straight Punch
Jump Towards + A : Jumping Straight Punch
B : Inside-out Kick
B (rapidly) : Inside-out Kick/Roundhouse Combos
Down + B : Crouching Low Kick
Tap Jump Towards + B : Hopping Roundhouse
Jump Towards + B : Jumping Roundhouse
++ HAN ++
No bio available at this time.
A : Back Fist
A (rapidly) : Fury of Punches
Charge A then release: Double Fireball
Down + A : Crouching Back Fist
Tap Jump Towards + A : Hopping Back Fist
Jump Towards + A : Jumping Back Fist
B : Sidekick
B (rapidly) : Flurry of Roundhouses
Down + B : Crouching Short Kick
Tap Jump Towards + B : Hopping Roundhouse
Jump Towards + B : Jumping Roundhouse
++ HYOU ++
No bio available at this time.
A : Straight Punch
A (rapidly) : Rapid Fire Punches
Charge A then release: Tri-Fireball (straight)
Down + A : Crouching Straight Punch
Tap Jump Towards + A : Hopping Straight Punch
Jump Towards + A : Jumping Straight Punch
B : Inside-Out Kick
B (rapidly) : Rapid Fire Sidekicks
Down + B : Crouching Leg Sweep
Tap Jump Towards + B : Hopping Sidekick
Jump Towards + B : Jumping Sidekick
++ KAIOH ++
Kaioh is the master and creator of the New Century. He is the
Legendary Hokuto Ryuuken successor and is known as the Fist of Evil
Ways. He possesses an evil fighting spirit and his fists of rage are
strong with evil power.
A : Straight Punch
A (rapidly) : Rapid Fire Punches
Charge A then release: Tri-Fireball Attack (straight)
Down + A : Crouching Chop
Tap Jump Towards + A : Hopping Straight Punch
Jump Towards + A : Jumping Straight Punch
B : Power Sidekick
B (rapidly) : ---
Down + B : Crouching Strong Kick
Tap Jump Towards + B : Hopping Sidekick
Jump Towards + B : Jumping Sidekick
===========================
THE THREE MODES OF GAMEPLAY
===========================
Fist of the Northstar for Game Boy contains three ways that the
game can be played. They are Single Player, Versus Mode, and Team
Battle. For the latter two to be played, you will need two Game Boy
systems, two Fist of the Northstar game cartridges, and a Game Boy link
cable. This guide mostly covers the Single Player Mode. Below each of
the three game modes are described.
++ SINGLE PLAYER ++
This is the mode where you will be spending most of your time. In
this mode, you can choose a character who you wish to be and start
building them up by battling through the 10 brawls. For each character
that you defeat, you will gain a certain number of experience points.
When you gain enough experience, you will earn yourself a new level and
the attributes of Attack A, Attack B, and Defense will rise as well.
If you are defeated in a battle, you will be given the option of
Continue and Password. If you chose to continue, you will be given the
chance to have a rematch against the opponent who just defeated you.
If you choose the Password command, you will be given a password that
will let you continue your progress. (Note: The Password will be
useful to you if you have recently gained a level. Otherwise keep
battling until you gain a level if you want to switch characters at
this time.) The only other option is to turn the game off if you wish
to choose another character. Then you will be able to enter the
password to save the character who you've just built up as well at the
new one who you have just chosen. In closing, you can build up a
character as high as the stars if you wanted to and also the game gets
a lot easier as you go through the game with a built up character.
++ VERSUS MODE ++
In this mode, you and a buddy will be able to link up two Game Boy
systems and will be able to battle it out with your built up
characters. (Note: Each person must have a game cartridge in order to
play.) In this mode, each player chooses a character and then the
battle begins with a one on one battle. The first player who depletes
his/her opponent's life meter is declared the winner and you will be
given the option to rematch or choose another character. This is a
great mode to test out your built up characters against human opponents
as well as to establish bragging rights.
++ TEAM BATTLE ++
In this mode, you and a buddy will be able to link up your Game
Boy systems and will be able to battle it out with your built up
characters as well. (Note: Each person must have a game cartridge in
order to play.) In this mode, each player gets to choose five
characters that will do battle. The battle begins as a one on one
match like in versus mode but when one character is defeated, the next
character on the five man team will jump in and so on. The winner is
declared when all five members on a team have been successfully
defeated. This mode is definitely a tour de force and strategy is more
important when choosing your five team members.
========================================================
FIGHTER'S STRATEGY/ STRENGTHS AND WEAKNESSES WALKTHROUGH
========================================================
In this section, I will give you a breakdown on how to defeat each
opponent that you will face along your fighting career. Here I will
give you a way to ensure that you win the battle before you at least 90
% of the time. Remember, make sure that you have gone up at least 1
level and snagged the password for it before turning the game off.
Good luck.
+++ VS. HEART +++
Heart is a very powerful adversary who will bash any opponent into
submission with his large belly or with his bare hands. However
because of his large size, he is grounded and cannot get out of the way
of projectile attacks.
When going against Heart, the logical way to defeat him would be
to charge up your projectile attack and release it so that Heart will
get crushed by it when he tries to use his Belly Bash against you.
However, if he connects with his bash attack, he will follow up with a
continuous stream of open palm attacks. If Heart, gets in too close,
use a hopping kick/punch towards him to strike his head and then follow
up with a sweeping kick/ crouching punch to take out his knees. If you
are using Uygur, keep using your Shoulder Bash attack and when you
connect, follow up with a fury of Alternating Whip Attacks to knock
back Heart for some breathing room. Just remember, the bigger they
are, the harder they will fall and with enough offensive firepower,
Heart will do just that.
+++ VS. SHIN +++
Shin is also a very good fighter who is able to pummel opponents
with his lethal hands. However, he has concentrated so much on his
punch attacks that he has not developed any offense with his feet.
When going against Shin, keep in mind that if you have a character
that has kicking attacks, you have an easy battle ahead of you. All
that you will have to do in this battle is hop kick into Shin and then
follow up with a sweep kick to knock him out of the way. Jump back and
then repeat the same process. If you are using a character that does
not have use of the legs for offense, then simply charge up your
projectile attacks and then release it at the right time to ensure
victory. If you are using Heart or Uygur, keep using your Shoulder
Bash/Belly Bash attack and when you connect, follow up with a fury of
Alternating Whip/Continuous Palm Fist attacks to back Shin up into a
corner. Just remember to stay in close to ensure victory. Shin may be
the king of Bloody Cross, but he will fall just like other great kings
before him.
+++ VS. JAGI +++
Jagi is what you would call a mimic fighter in that all of his
moves are performed just like his brother Kenshiro. However his
technique is flawed in that he never learned to mimic the kicking style
of Kenshiro. Still, he is able to charge up his projectile attack a
little faster than most others.
When going against Jagi, keep in mind that if you have a
character that has kicking attacks, you have an easy battle ahead of
you per se. All that you will have to do in this battle is hop kick
into Jagi, just like Shin, and then follow up with a sweep kick to
knock him out of the way. Jump back and then repeat the same process.
If you are using a character that does not have use of the legs for
offense, then, simply charge up your projectile attacks and then
release it at the right time to ensure victory. If you are using Heart
or Uygur, keep using your Shoulder Bash/Belly Bash attack and when you
connect, follow up with a fury of Alternating Whip/Continuous Palm Fist
attacks to back Shin up into a corner. Just remember to stay in close
to ensure victory. "I've always said that Jagi had a glass jaw." -
Kenshiro
+++ VS. UYGUR +++
Uygur is a big and powerful adversary that is even more powerful
than Heart. He is the body guard of King Raoh and his vengeance is
like that of the Vikings of old. If he gets in close, he will not
hesitate to crack those whips that protrude from is head. However, his
weakness is that he is grounded just like Heart is because of his tank
like size. Also, he will not be able to get out of the way of
projectile attacks.
When going against Uygur, the logical way to defeat him would be
to charge up your projectile attack and release it so that Uygur will
get crushed by it when he tries to use his Shoulder Bash against you.
However, if he connects with his bash attack, he will follow up with a
fury of Alternating Whip Attacks. If Uygur, gets in too close, use a
hopping kick/punch towards him to strike his head and then follow up
with a sweeping kick/ crouching punch to take out his knees. If you
are using Heart, keep using your Belly Bash Attack and when you
connect, follow up with a fury of continuous palm attacks to knock back
Uygur for some breathing room. Keep in mind that Uygur has a longer
range of attack because of his whips. With enough luck and skill, you
will be able to take out the beast of primal aggression.
+++ VS. SOUTHER +++
Souther is a deadly opponent who will not hesitate to use his
projectile attacks against you. His projectile attacks will protrude
into a spread formation against you so you will have to deal with him
fast or the fight will end just as quickly as it has started. His only
weakness is that he is a weak fighter in close combat for he does not
have any kicking attacks to use against you.
When going against Souther, if you have a fighter who is able to
use kicking attacks, stay on Souther by hop kicking into him and by
trying to score the extra hit by performing a sweep kick attack.
Wherever he goes, you follow him. This will continue to interrupt his
charge for his projectile attacks. Also, if you want, you can use a
hopping punch attack to get in close and then tag him with a crouching
punch attack. Most likely the hopping punch attack will not connect
but the crouching punch will. If you can back him into a corner where
he cannot get out, this battle will be over quicker than you could have
hoped for. Just keep using that foot sweep/crouching punch of yours
and he will continue to hop jump straight up. You could try to use
projectile attacks but you better be a good screen size away so that
you will be able to hop jump through the tri-projectile attack. If you
are using Uygur or Heart, all you have to do is to continuously use
that Belly Bash/ Shoulder Attack against him in the direction to where
he is standing. Uygur has a slight advantage because of his
Alternating Whip attacks. With enough luck, you will send Souther back
to where he came from.
+++ VS. RAOH +++
Raoh is Kenshiro's brother who is a lot more powerful than
Kenshiro. He is also taller than anyone you have faced thus far. He
believes that he should have been chosen as Fist of the Northstar over
Ken but power without perception is useless when he perceives nothing.
However, getting hit by his powerful attacks hurts, so you will have to
defeat him with quick strikes and a lot of sticking and moving.
Because Roah is an all around powerhouse, he does not have many
weaknesses. His attack range is excellent as well. You could try to
get in a hop kick/punch in close and then follow up with a crouching
kick/punch but most of the time he will punch you out of the air and
you will only be able to get one shot in while he has tagged you twice.
The best way to defeat this rival is to charge up your projectile
attack and then release it when his projectile attack meter is just
about full. After you release it, be prepared to jump over his and get
ready to charge again. If you do not time your jump right, you will
get tagged twice by the tri-projectile for your mistake. If you are
using Uygur or Heart, you will have to stay on top of Raoh by
continuously using the Belly Bash/ Shoulder Attack towards wherever
Roah decides to land after his jump. With enough patience and
persistence, this king of a powerhouse will be dethroned yet again.
+++ VS. FALCO +++
Falco is a well-rounded fighter just like Kenshiro. He is almost
as powerful as Raoh but he is not as tall and he is a little bit
quicker. His only weakness is that he relies too heavily on his
projectile attacks to win battles.
When fighting Falco, you will be able to use the same techniques
that you have used before on most of the fighters thus far. In case
you have forgotten, here it is. All that you will have to do in this
battle is hop kick into Falco and then follow up with a sweep kick to
knock him out of the way. Jump back and then repeat the same process.
If you are using a character that does not have use of the legs for
offense, then, simply charge up your projectile attacks and then
release it at the right time to ensure victory. If you are using Heart
or Uygur, keep using your Shoulder Bash/Belly Bash attack and when you
connect, follow up with a fury of Alternating Whip/Continuous Palm Fist
attacks to back Falco up into a corner. Just remember to stay in close
to ensure victory. Falco may be fast, but he will not be fast enough
to triumph if you follow this technique.
+++ VS. HAN +++
Not much about Han is known at this time. But compared to Falco
this fight should be a breeze. His strength is that he is able to
charge up his projectile meter pretty fast when compared with other
fighters in this tournament. However, he is considered to be a long
range fighter so if an opponent were to get in close and mix it up, Han
will not have an answer for the offensive onslaught.
When you are fighting against Han, make sure to stay all over him
with an aggressive offensive onslaught. Do not let up and give him the
chance to fight back. All that you will have to do in this battle is
hop kick into Han and then follow up with a sweep kick to knock him out
of the way. If he tries to jump back then jump in his direction and
repeat the same process. If you are using a character that does not
have use of the legs for offense, then, simply charge up your
projectile attacks and then release it at the right time to ensure
victory. If you are using Heart or Uygur, keep using your Shoulder
Bash/Belly Bash attack and when you connect, follow up with a fury of
Alternating Whip/ Continuous Palm Fist attacks to back Han up into a
corner. So wherever he moves or jumps, make sure that you crash into
him to do mega damage. Han will not even know what hit him and he will
be another notch in your belt on the road to the top.
+++ VS. HYOU +++
Not much about Hyou is known at this time. However, he is a very
powerful adversary indeed. His stage actually takes place in the
mountains which is actually his only weakness to exploit. Otherwise,
you are in for a real tough battle here.
When you are engaging in battle against Hyou, you will have to use
a different strategy than the previous battles you have fought. If you
are savvy enough, this method will work for you. Try charging up a
projectile attack and the releasing it at Hyou and then hop
kicking/punching towards him. Two things will happen. Either the
projectile or the kick/punch will connect or he will jump backwards.
If you get him to jump back far enough, he will land and be on top of a
rock in the background. Here if he tries to move forward to attack
you, you will be able to land a standing kick or punch that will knock
him back. If that doesn't work, wear him down with projectile attacks.
Here's how. Be just about a screen's length away and charge up your
projectile attack and then release it when his projectile attack meter
is just about full. After you release it, be prepared to jump over his
and get ready to charge again. If you are using Uygur or Heart, be
prepared to bash your way towards him and get him in a position so that
he is on top of that rock that is in the background and then back up
just a little. When he tries to get off the rock by walking towards
you, use that bash technique to knock him back and he will still be on
the rock. Repeat this process until this tough enemy goes down for the
final time.
+++ VS. KAOIH +++
Kaoih is the strongest opponent in the known world. Through the
use of his technique called the "Fist of Evil Ways" he is able to
conquer anybody and pretty much can control whatever he wants. There
are no known weaknesses to this fighter. All that have opposed him
have died by his hands.
Since Kaoih is strong in every aspect of every fighting style, he
will have an answer for every offensive technique or move that you
throw at him. You may be able to kick or punch him once or twice but
he will drill you twice as many times as you have hit him. (This does
not apply to Heart or Uygur) The only way to defeat Kaoih (at least
the first time around) is to use the projectile technique to wear him
down to defeat. In case you do not remember, here it is again. The
only way to defeat this fiend is to charge up your projectile attack
and then release it when his projectile attack meter is just about
full. After you release it, be prepared to jump over his and get ready
to charge again. If you do not time your jump right, you will get
tagged twice by his tri-projectile for your mistake. If you are using
Uygur or Heart, use this technique to ensure victory. Use your dash
attack towards Kaoih in order to get him to jump through the air than
nail him when he lands. Repeat until you get him stuck in the corner
where the screen can not go no more. Than simply use the dash attack
and then back up two steps and then use the dash attack again. Keep
pummeling him like this until he cannot stand no more. It may take
patience and a little luck but you will be able to defeat this
legendary enemy of the world.
+++ VS. KENSHIRO +++
Kenshiro is the chosen Fist of the Northstar and his skills are
unmatched by anyone. His technique works from the inside out when
certain points on the body are touched. However for this game he is a
pretty balanced character who can be defeated in a number of ways
surprisingly. However, he can and will take a lot of abuse before
going down.
When fighting Kenshiro, keep in mind that he can usually hit you
from any point of attack. However, the tried and true technique of hop
kicking/punching and then sweep kicking/crouch punching will work as
well. All that you will have to do in this battle is hop kick into
Kenshiro, much like Jagi, and then follow up with a sweep kick to knock
him out of the way. Jump towards where he tries to jump and then
repeat the same process. If you are using a character that does not
have use of the legs for offense, then, simply charge up your
projectile attacks and then release it at the right time to ensure
victory. If you are using Heart or Uygur, keep using your Shoulder
Bash/Belly Bash attack and when you connect, follow up with a fury of
Alternating Whip/Continuous Palm Fist attacks to try to back Kenshiro
up into a corner. Just remember to stay in close to ensure victory.
With enough fatal blows, this man will be knocked down for the count
but not out forever...
========================
ACKNOWLEDGEMENTS/CREDITS
========================
Okay, here goes. I would first like to give credit to
Kenshiro_Souke for having some of the descriptions of the Fist of the
Northstar characters that I was missing so that this guide could be
made possible. Also, I would like to thank Manga for bringing out the
Fist of the Northstar series to the United States. At least many more
people now know about this underrated series. "You are already dead!"
-Kenshiro. Last but not least, I would like to thank Gamefaqs.com for
their continued support of my work. See ya next guide...