*Little Mermaid*
FAQ/Walkthrough By White Ghost
Copyright 2003 White Ghost
Version 1.0 8/5/03
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violation of copyright.
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[Intro]
"Ariel, Princess Of the Sea fell in love with Prince Eric. She asked
Ursula to make her human so she could meet him. He fell in love with her
too and planned to marry her. Then one day Sebastian, Flounder and Scuttle came
to see Ariel in a bic hurry. They explained that Ursula had cast a spell on
the fish of the sea so they would have to do what she wanted. If she wasn't
stopped, she would probably take over the whole sea.
Ariel decided to go to Ursula's castle to try and release the fish from
Ursula's spell.
She explained to Eric that she was a Mermaid and A Princess of the Sea and
that she must try to save her friends. Eric tried to convice her not to go,
but she turned back into a mermaid, dove into the Sea and began to swim
torward Ursula's castle."
(From Game's intro)
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[Controls And Basics]
Use the Directional pad to move Ariel through the water in any direction.
A Button: Use Power
[Powers]
Bubble Splash
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Use the "A" button to splash bubbles at enenies to stun them. Splash
them several times to trap them in bubbles. Swim into the bubbled enemy to
pick it up ans then press "A" to throw it. Don't hold onto a bubbled enemy to
long because after they start to flash they will break free and hurt you.
You can destroy other enemies by throwing a bubbled enemy into them.
Big Bubble- 1 Bubble Power Up
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Works the same as Bubble Splash but it bubbles and enemy in one hit and can
trap bigger enemies.
Tri-Bubbles- 2 Bubble Power Ups
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More powerful and easier to use then big bubble. Can move small rocks.
Mega Bubble- 3 Bubble Power Ups
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The best bubbles. Can move big rocks.
A Button: Jump out of water and hop on the ground.
To pick up a item just swim into it. Press "A" to throw the item and use the
directional pad to throw it in different directions.
To break open a box throw a shell at it. This is how you can get items
and power ups.
Touching an enemy takes a heart from you. The hearts are in the top left
corner of the screen. If you loose all you hearts you loose a life.
You can pick up extra lives and hearts sometimes in levels.
Press "Start" to pause the game and view your stats.
Pick up range power ups (light ball) to increase the range of your bubbles.
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[Stage 1- Sea Of Coral]
Swim to the right and pick up the shell. Go righ and then throw the shell into
the box to get a Big Bubble power up. When you see the fish splash it with
bubbles to trap it. Move right and either throw the bubbled fish at another
fish, or use bubbles to trap it too. Go right and into a cave. Pick up the
shell and throw it at the octopuss and then catch the shell. Watch out for
the balls the octopuss shoots. Move up and toss the shell up to hit the
next fish and octopuss and then throw the shell into the box to get a
range power up. You can throw the shell into the lower left wall to get
bonus point items but it's better used to get the range power up.
Go to the right Bubble the fish and throw it at the next fish. Watch out for
the small fish and pick up the shell. Throw the shell into the next box to get
a range power up. Move right and watch out for the star fish, Go right past a
fish to enter the boss battle.
[Boss Fight- Shark]
Bubble the fish and throw them at the shark. Hit the shark with bubbled fish
4 times to beat it. Grab the vase to clear the stage.
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[Stage 2- Sunken Ship]
Splash in the sand to get a shell.
Swim right and watch out for the fish and ghost fish. If you hit the ghost
fish a bubble or bubbled enemy a fish darts out from it and hits you, so
it's best to just avode them unless you can run into them with the shell.
Hit the box with the shell to get a bubble power up. Go right and avode the
crab. If you have the big bubble power you can push the high barrel down into
the box to get a power up. Go right ot the next area and bubble the fish.
If you have big bubble then push the barrel to get a 1up and then push the
next barrel down onto thebox to get a power up. Go up past the
octopuss and fish and then right to the next area. Avode the fish and hop out
of the water and get the shell into the water. Hit the fish with the shell and
then throw it at the box to get a bubble power up. Go to the next room and hop
up to the shell whithout touching the falling spike enemies. Bounce the shell
into the water and then throw it at the box if you can (it's hard) to get a
power up. Go down past the octopuss to the bottom of the room. Go into the sand
and splash to get a shell. Hit the box with the shell yo get a range power up
and go right. Avoid the fish and go right until you reach the boss fight.
[Boss Fight- Eels]
You need to have picked up at least one bubble power up to beat the boss fight.
Use big bubble (or better) to bubble the crabs and then throw them at the eels.
You have to bubble the crabs while they're moving or else they just get stunned
and not trapped in bubbles. It is much easier with tri-bubbles. Hit each eel
with bubbled crabs 3 times to defeat them. Grab the vase to finish the stage.
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[Stage 3- Sea Of Ice]
In this stage if you jump onto the land you will slide a little bit.
Go right and jump onto the land with the shell from the RIGHT side and bump
the shell to the left. If you bump it to the right it falls off the screen.
Don't trow the shell at the next box because it is emtpy. Go right with the
shell and use it to run into the sea horses. Go to the right of the land with
a box and swim up to the right of the big sea horse and run the shell into it.
Then hit the box with the shell to get a bubble power up.
Go right into a cave and get another shell. Ignor the box to the right because
it's empty and go back left and up to another box and hit it with the shell
for a range power up. Or you could take the shell right and throw it at the
nook accross from the rock to get a heart.
Go right and watch out for the falling frozen enemy. Get the shell and use it
on the box for a range power up. Go down and to the right and then hop over
the pillar. In the nxet room grab the shell and take it up to a box to get a
bubble power up. Keep going right until you reach the boss fight.
[Boss Fight- Walrus]
Go down to the middle and pick up the shells and then throw them at the Walrus.
Watch out for the falling frozen enemies. Hit the Walrus with shells 5 times
to defeat it and grab the vase.
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[Stage 4- Undersea Volcano]
Watch out for the lava balls and the enemies in the sand as you move right.
In the next area wait for the enemy in the sand to come out and then splash
in the sand to get as shell. Bring the shell down and use it on the left
box to get a bubble power up. Pick up the next shell and take it down lower
and use it against the shrimp. If you have Mega Bubbles (3 power ups) you can
push away the rocks to get a 1up. Go right and watch out for the falling lava
balls. Grab the shell and go back and throw it at the box for a range power up.
In the next area go down and watch out for the shrimp and go right at the
bottom. Now go right and watch out for the star fish. Push the rock onto the
box for a range power up. Keep going right to get to the boss fight.
[Boss Fight- Sea Horse]
The cannons on the ship the sea horse is standing on fire fish and spike
enemies. Bubble the fish and throw them at the sea horse. Hit the sea horse
5 times to defeat it. When the sea horse points it's sword forward it can block
the bubbled fish. Grab the vase to finish the level.
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[Stage 5- Ursula's Castle]
Go right past the big sleeping fish and the little fish and splash in the sand
for a shell. Use the shell on the box for a bubble power up. Go right and hop
over the pillars until you reach the last door (looks like big eel head). Press
"A" to enter the door, then press A again to enter the door you come out of.
Now you're in a enclosed area so press A to enter the same door again.
Now you're in a tunnel with sleeping fish. Pick up the shell and throw it in
the second nook to get a heart. Go right and enter the door to the right.
Now go right and over a rock. Push the rock to left to get to the 1up.
Hop over the pillars and grab the shell. Throw the shell over the pillar and
onto the second box to get range power up. Watch out for the little fish as you
jump over the last pillar and then go right. Now go up past all the big fish
and go right. The big fish shoot out little fish so don't linger, go straight
up and to the next room. Go past the sea horses and into the door at the end of
the room. Go up past the sea hoses and through another door. Go right and into
the boss fight.
[Boss Fight- Ursula]
Ursula shoots out balls that turn into enemies. Bubble the enemies and throw
them at Ursula's head. Remember that you can throw the bubbled enimies up at
Ursula too. It's easiest to go to the the bottom of the room and wait to bubble
the enemies, that way Ursula won't throw more balls until you come back up!
Hit Usula 5 times to defeat her! Grab the vase to go on.
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[Gigantic Ursula]
The current will pull you left or right a little. Bubble the fish and throw
them at Ursula's head. Hit Ursula about 7 times to defeat her.
Enjoy the ending!
THE END
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