Chibi Maruko-Chan 2: Deluxe Maruko World
                                  Game Boy
                      Developer: Kid  Publisher: Takara
                             By: GammaBetaAlpha

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                              Table of Contents
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                       How to Play                 [HELP]
                       Walkthrough                 [WALK]
                       Donations/Amazon            [DONT]
                       Contact Info                [CONT]
                       Credits                     [CRED]

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                                  How to Play
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[HELP]

       The second Chibi Maruko-chan game for the Game Boy, Chibi Maruko-Chan 2:
Deluxe Maruko World takes a different tack from its predecessor by going for a
storyline about an hour and a bit in length. There is no real branching off of
the story - you just select dialogue options and play right through, with this
walkthrough listing the dialogue option to select every time to continue through
the game (not that there really even is any 'wrong' choice, as the game will
only allow you to make one dialogue option in just about every scenario).

       There are a total of six mini-games that you play through on the way to
the ending of the storyline, but they are all extremely basic fare.

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                                 Walkthrough
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[WALK]

Scene 1: Hallway
----------------

       •Scroll through


Scene 2: Home
-------------

       •Select first option

       •Select first option

       •Select second option


Scene 3: Hallway
----------------

       •Select second option


Scene 4: Classroom
------------------

       •Select first option

       •Select first option

       •Select first option

       •Select first option

       •Select second option

       •Select first option

       •Select second option

       •Select fourth option

       •Select 2

       •Select first option

       •Select 1

       •Select first option

       •Select first option

       •Select first option


Mini-Game: Dodgeball
--------------------

       Here, you play a mini-game against one of Maruko's classmates, basically
dodgeball. The game is horizontally-based, with Maruko on the left side of the
field and her opponent on the opposite side. Two large blocks are on the centre
line of the field, which can be used to deflect dodgeballs.

       Maruko will throw dodgeballs automatically, but you can press Up and
Down to move her and change where the dodgeball is tossed from. You can also
move to dodge incoming balls from her classmate.

       The game ends when somebody has been hit 3 times. The first 2 times, an
X mark will be made on the top bar.


Scene 5: Hallway
----------------

       •Select first option

       •Select first option


Scene 6: Track
--------------

       •Select first option

       •Select second option

       •Select fourth option

       •Select 2

       •Select first option


Scene 7: Track
--------------

       •Select first option

       •Select second option

       •Select second option

       •Select first option

       •Select first option


Scene 8: Classroom
------------------

       Scroll through text for a while, and then you will play a mini-game.


Mini-game: Quiz Time
--------------------

       This mini-game consists of two parts. The first part involves a floating
hand with a pointed finger that scrolls back and forth between five pupils,
including Maruko in the centre. You need to press the A button as soon as the
finger touches the outer edge of either side of the screen. If you timed it
correctly, the finger will slowly come down and stop over top of Maruko. You are
then given a question, after which you must repeat the finger•Scrolling
sequence. If the finger lands on anybody other than Maruko, or you answer a
question incorrectly, you take a 'hit'.

       The answer to the first question is 1. The answer to the second question
is 3.


       •Select first option

       •Select first option

       •Select second option

       •Select first option

       •Select second option

       •Select first option

       •Select second option



Scene 9: Streets
----------------

       •Select first option

       •Select second option

       •Select first option

       •Select second option

       •Select third option

       •Select third option


Scene 10: House
---------------

       •Select first option

       •Select first option

       •Select first option

       •Select third option


Scene 11: Train
---------------

       •Select first option

       •Select second option

       •Select first option

       •Select second option

       •Select first option

       •Select first option

       •Select first option


Scene 12: Beach
---------------

       •Select first option

       •Select first option

       •Select first option

       •Select 1

       •Select 3

       •Select first option

       •Select second option

       •Select first option


Mini-Game: Split the Watermelon
-------------------------------

       Here, you are given a 5x9 plot of squares. On one of these 45 squares,
there is a hidden watermelon. You are given three chances to strike a stick and
smash the hidden watermelon, wherever it is. If you do not locate the watermelon
with your 3 chances, the mini-game resets and the watermelone's locate is re-
randomised. One you get the watermelone, you move on with the game.


       •Select first option

       •Select first option

       •Select first option

       •Select first option

       •Select first option

       •Select second option

       •Select first option

       •Select third option

       •Select second option

       •Select first option

       •Select first option

       •Select first option

       •Select 2

       •Select first option

       •Select third option

       •Select first option


Mini-Game: Rock-Paper•Scissors
------------------------------

       Most all of you know how Rock-Paper•Scissors goes. Rock beats Paper
beats Scissors beats Rock. This RPG mini-game builds on basic RPS by at the same
time giving you a number of footsteps to get to a seashell instead of a best-
of-3 or best-of-7. If you win a throw with a Rock, you take 4 steps. If you win
with Scissors, you take 6 steps. If you win with Paper, you take 3 steps.

       To change your throw, press Left for Rock, Up for Scissors, right for
Paper. You can quickly change your throw multiple times in a couple of seconds,
and Maruko's classmate will do the same often.

       To win, you need to land exactly on the seashell. If you are 2 steps
away and win with Paper, you take 2 steps to get onto the seashell and then 1
step back away from the seashell.


Scene 13: Home
--------------

       •Select first option

       •Select first option

       •Select first option

       •Select second option

       •Select first option

       •Select third option



Scene 14: Yard
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       •Select first option

       •Select second option

       •Select first option



Mini-game: Find Grandpa
-----------------------
       In this mini-game, you have three curtains, with three old men walking
between the three curtains. You must select the curtain with Maruko's
grandfather behind it. The problem is this is entirely randomised, so it is
basically luck of the draw with getting it 2 out of 3 times, so you may be in
for restarting the mini-game multiple times until you complete it.


       •Select second option

       •Select second option

       •Select first option

       •Select second option

       •Select fourth option

       •Select 1

       •Select first option


Scene 15: Shrine
----------------

       •Select first option

       •Select third option


Scene 16: Food stand
--------------------

       •Select first option

       •Select third option

       •Select second option

       •Select second option

       •Select first option

       •Select second option

       •Select first option

       •Select first option


Mini-Game: Grab the White Fish
------------------------------
       In this game, you have a small tank of water with 3 white fish, 2 dark
fish and a lobster swimming around. A small fishing net moves left and right at
the top, while all the fish themselves swim back and forth. You need to tap the
A button to send your net down at a slight diagonal down-left. You have 4
attempts with casting the net, and you must capture the 3 white fish in this
time period, making sure to avoid hitting the dark fish or lobster (hitting one
of them does not result in a restart but it does cost you a cast of the net).



       •Select first option

       •Select second option

       •Select third option

       •Select first option

       •Select first option

       •Select second option

       •Select fourth option

       •Select 2

       •Select first option

       •Select second option

       •Select third option


Scene 17: Shrine
----------------

       •Select first option

       •Select first option

       •Select second option

       •Select first option

       •Select first option

       •Select second option

       •Select 3

       •Select 2

       •Select first option

       •Select 2

       •Select third option


Scene 18: Food Stand
--------------------

       •Select first option

       •Select 3

       •Select first option

       •Select second option

       •Select third option

       •Select first option

       •Select second option

       •Select first option


Mini-game: Find Grandpa
-----------------------

       This is a repeat of the same mini-game from earlier.


       •Select first option

       •Select third option


Scene 19: Shrine
----------------

       •Select first option

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                               Donations/Amazon
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[DONT]

       I don't really care too much about donations, but if you are feeling
generous, feel free to send one via PayPal to gammabetaalphafaqs AT gmail DOT
com

       Alternatively, if you ever order any items from Amazon.com, go to the
link below. You do not have to buy anything right away, but (if you do not clear
browser cookies often) any items you buy within the next 90 days will count as a
'referral order' to me, meaning I get anywhere from 4-6% as a referral/affiliate
payment of what you ordered (ie. order $100 worth of stuff, I get $4-6 from
Amazon.com)

www.amazon.com/?&camp=212361&linkCode=wsw&tag=raofavigafa-20&creative=391881

       Other than that, considering this FAQ is for an obscure old game, if you
have any other obscure old games that you do not play anymore, consider sending
them to me (I will even pay the shipping cost!). I write FAQs for plenty of
obscure old games with no FAQs, and having a physical copy of the game (and even
better, a manual) is superior to not. You can email me if interested at
gammabetaalphafaqs AT gmail DOT com

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                                Contact Info
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[CONT]

       Although I believe I have found everything there is to find in this
game, there is occasionally the possibility of some super secret level in an
obscure game that was never found because it was too obscure, or the like. If
you have anything that you feel needs to be includes, feel free to email me at
gammabetaalphafaqs AT gmail DOT com

       If you have any other information to contribute or notice any errors,
again, shoot me a notice at gammabetaalphafaqs AT gmail DOT com

       If you wish to host this guide, or use information from it, consider the
FAQ semi-public domain: you can host it without asking and derive information
from it word-for-word if you wish, but keep the document unchanged if hosting it
and give credit where due if using information

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                                   Credits
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[CRED]

       Thanks go to these atwiki websites for information on this game:

       http://www14.atwiki.jp/gball/pages/412.html

       http://www12.atwiki.jp/allgames/pages/122.html


       Thanks also go to this Nicovideo user and his/her two videos for a
playthrough that the author used as reference:

       http://www.nicovideo.jp/user/35240769
       http://www.nicovideo.jp/watch/sm21778737
       http://www.nicovideo.jp/watch/sm21787972

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©2014 GammaBetaAlpha FAQs