ANOTHER BIBLE CHARACTER FAQ
ultimaflare99
This faq may only be found at www.gamefaqs.com
version history
0.80 6/19/02 FAQ started.
0.85 6/20/02 Added entries for Esther and Sepia, added a few tech and magic
entries
INTRO
This FAQ is intended to help you to evalute and choose which characters to use.
But the most important function is to help you to find the characters, some
whom are in hiding.
TABLE OF CONTENTS
I. Humanoids
II. Beasts
III. Machines
IV. Mashinju
V. Things to finish
VI. E-mail policy
VII. Credits
I. HUMANOIDS
Hero
This is the boy you named in the beginning of the game. For a main character,
he's actually pretty bad. His only real saving grace is his Tech, which becomes
useful towards the end of the game. Since he'll always be in battle, equip a
joy coin on him to pump him up.
magic: none
tech: shining blade: attack that ignores defense. PP 5
how to get him: he's your main character, you start with him.
Girl
This is the girl you named in the beginning of the game. As a character, she's
not that great either. You'll want to use her for healing and convincing
beasts. Equip a joy coin on her also
magic
starts off with heal1
tech: convince: convinces beasts to join your party.
how to get: TALK to her in the first battle
Wylde
Wylde has been a servant to Girl's family for a long time. He has a short
range, but has greater HP growth and starts with more Pwr and Mgt. But due to
his small movement range, will soon become obsolete. You'll want to use him
early in the game, and to take on heavy hitters like Ogres.
magic: none
tech: Heavy Smash: Does double damage. PP 4
how to get him: talk to him in NABIA
Hera
Hera is a sorceress, who translates a tablet for you. She is a sorceress, which
would be a good thing, if she didn't come during the beginning of the game,
when physical attacks are the most effective. Like healers, it's abysmally hard
to level her up so that she becomes useful. Equip a joy coin on her, and pump
everything into mag, so she'll be able to take someone out.
magic:
starts off with wndbld
Lv.3: absrb1
tech: none
how to get her: talk to her in Jenun.
Stras
Stras is a thief, who forces himself into your group when he sees how powerful
you are. Nevermind that you just slaughtered his whole gang. Stras is an
average character, who has good range, but weaker Hp and Mgt than Wylde. Odds
are, you'll use him until someone better comes along.
magic: none
tech: sneakystep:
how to get him: he joins automatically after you defeat him in the hideout near
Jenun
Freon
She's one of the founding members of the Resistance, who do nothing of value.
Much like many resistance groups during WWII apparently. Anyway, she's a
healer, and as such, is abysmally useless. She has a short range, making it
unlikely that her healing skills will ever come into play. If you want to use
her, stick a joy coin on her.
magic:
starts off with heal1
tech: You Okay?!: Boosts Freon's power
how to get her: talk to her in Resistance village.
Alta
He's Girl's brother, who has been brainwashed by the Beast Cult. He's hands
down one the best characters in this game. He starts with a significant stat
advantage over your other characters, and has great range. He even has a bit of
magic going on.
magic:
tech: Rival Power
how to get him: During the fifth map: Desert's End, you'll have to face him.
You can either have Girl TALK to him, or pound him until he comes to his
senses.
Rei
She's a treasure hunter, who simply joins your party cause the monsters are too
strong, and doesn't leave afterwards. Probably cause you're such a stud. She's
weak on Mgt, and her range and power are only average. Odds are you won't use
this character.
magic: none
tech: Call Horse: increases movement range
how to get her: Talk to her in the pryamids.
Reenfa
He's a rival of Alta, who once again justs joins your party. He's an average
character, and I didn't bother using him.
magic:
tech: Rival Power
how to get him: Have ALta talk to him in Map 7: Volcanoe
Spika
She's a little lost girl, and you take her along with you. She has insanely
high speed and luck, which is pretty pointless.
magic:
tech: FakeCrying: decreases enemy pwr
how to get her: Okay, Spikka lies in a hidden map in teh volcanoe stage, same
one as Reenfa. Now you notice that there are a few light-colored patches? Well
the second one, in the middle of the map and near Reenfa, is where the entrance
is located. CHECK on the patch, and have Girl talk to her. Do it a few times if
necessary.
Esther
One of the three saints, he's a decent mage, but your beasts should be better.
magic:
starts with Wndbld, Absrb1
tech: Rewind: Restarts the turn
how to get him: You get him automatically when you talk to the Elder in the
Freeda village
Sepia
An amazon, who once again, randomly joins you cause you're a stud or something.
She's got okay pwr and spd, which would be good if she had better movement
range.
magic: none
tech: E. Snatcher
how to get her: talk to her in Map 10: Aqua Lake.
Ozone
She'a healer, and is a rival of Freon, but apparantly Freon doesn't realize
that. She's also weak, so I guess they're rivals in that too. I didn't use her,
but stick on a joy on her if you do.
magic:
starts with heal1
tech: MYOB!
how to get her: Have Freon talk to her in the Beast Castle.
II. BEASTS
To get Beasts, you must have Girl use her convince tech on them. A few notable
exceptions are Oberon, Lucifer, and Fenrir, who aren't found in the game, and
must be evolved. Monsters evolve into creatures based on their family, and it
happens when they reach a ceratain level. You can only have one creature from
each family in your party.
FAMILY: MAJUU
Unicorn
magic:
tech: none
It's a mythical animal that is very popular among fantasy-loving girls. Wells
its pathetic, like much of the books they're in anyways.
If you have to use it, then stick a joy coin on it. Get it if you want to get a
Fenrir early.
stages found: 2
Chimera
magic: Heal1
tech: none
These are better than unicorns, as they have heal1
stages found: 9, 11, 14
Cereberus
tech: Zoanthropy
magic: Heal1, Absrb1
These are decent beasts. They can heal you and deal out a bit of damage.
stages found: 17
Fenrir
tech: Zoanthropy
magic: Heal1, Absrb1, Fbreath
It a pretty good beast, though it's the final evolution.
stages found: none, you must evolve it.
FAMILY: SHUJJIN
Weredog
magic: none
Tech: Zoanthropy
Kinda wimpy, but they deal a bit of damage, though they can't take it.
stages found: 2, 5
Werewolf
Tech: Zoanthropy
Magic: Accele
same as above, though they can take more damage if you pump up their mgt.
stages found: 6, 9
Weretiger
Tech: Zoanthropy
Magic: accele, charm
same as above
stages found: 14
FAMILY: TOUKI
weapon: karate
Ogre
magic: none
Tech: none
They've got poor range, but decent pwr and mgt. Seeing as you'll find their
next evolution far out into the game, you should get this one early if you want
to use it's evolved form.
stages found: 2, 4, 5, 7, 9,. 12
Rakshasa
Tech: Zoanthropy
Magic: strike
average fighters, nothing in particular to say about them.
stages found: 11, 15
Yakusha
Tech: Zoanthropy
Magic: Strike, Dark
It's got strike and dark, so you can use it as support, though that isn't
really necessary.
stages found: 15, 17
FAMILY: YOUSEI
Ahlb
Tech: none
Magic: Heal1
The most useless character in the game. She has low HP, Pwr, Mgt, and a short
range. Don't bother with this character, as you can get the next stage in the
evolution in the next stage.
stages found: 5, 9
Troll
Tech: none
Magic: Heal1, WndBld
This is a decent magic-using character. Use to take out weakened characters to
get to the next level.
stages found: 6, 11, 12, 13, 14
Djinn
Tech: none
Magic: Heal1, WndBld, Heal2 HailStm
They're magical powerhouses. Very versitial. They can heal and take out enemies
easily.
stages found: 14, 15, 17
Oberon
Tech: none
Magic: Heal1, WndBld, Heal2 HailStm, Thundr
They're Djinn squared.
stages found: none: you must evolve them
FAMILY: MAOU
Loki
Tech: none
Magic: absrb1
average, you'll want them for their evolution though. absrb1 is pretty decent
in the beginning of the game.
stages found: 5, 6, 9, 11
Pazuzu
Tech: none
Magic: absrb1, acidic
a fairly good character. Acidic is one of your first area spells.
stages found: 6, 11, 13, 15
Ashura
tech: none
Magic: Absrb1, Acidic, Absrb2 Accele
quite good. His Absrb2 should keep him alive for a good while, and wiping your
enemies out in the process
stages found: 15
Lucifer
tech: none
Magic: Absrb1, Acidic, Absrb2 Accele
Very good, since it's a fourth-level evolution.
stages found: none, you have to evolve it.
FAMILY: HIRYUU
Wyvern
magic: none
Tech: firebreath
It's a flying character, has great range, and an area attack. Hands down, this
is the character you want, and you'll use through out the game.Use it to fly
around and burn far out groups of enemies.
stages found: 4, 7, 10
Quetzalc
Tech: firebreath
Magic: wndbld
the above, but even better
stages found: 10, 13, 14
Ananta
Tech: Firebreath
Magic: Wndbld, Mist
see above, but the best out of the three, duh!
stages found: 16
FAMILY: REICHOU
Pegasus
magic: none
Tech: none
it's flying, but that's about all. Use it to get Griffon. It'll make Stage 7 a
lot easier.
stages found: 4, 10
Griffon
Tech: none
Magic: wings
wings is a spell that'll come in handy in heavily mountained and forest areas.
It'll allow the character it's cast on to fly, which makes things a lot easier
and quicker. If you don't have this family upon reaching Aqua Lake, then get
the Garuda instead.
stages found: 10
Garuda
Tech: none
Magic: wings accele
see above, but it's better.
stages found: 10
FAMILY: MAJIN
Toll
Tech: Zoanthropy
Magic: none
it's a physical character, that's found towards the end of the game. Don't
bother with it, get Takemika instead.
stages found: 11
Takemika
Tech: Zoanthropy
Magic: strike
Average characters, they have better physicals attacks than Djinns and Ashuras,
but are much weaker in magic.
stages found: 15, 16
Shiva
Tech: Zoanthropy
Magic: Strike, Thundr
Fairly good character. It's balanced between physical and magic attacks, though
it doesn't excel at either.
stages found: 15
III. MACHINES
Machines are recruited the same way as beasts, by Girl's Tech. However, they do
not belong to a family, and as long as you don't have a machine with that
particular name, you can recruit it. Note, only machines from stage 17 are
recruitable by Girl.
Even though they might be located in a different stage, they cannot be
recruited. Be forewarned.
Freserai
tech: none
magic: Phalnx
An okay character, it has poor range, but its magic deals a lot of damage and
has good range.
how to get it: During stage 5, Desert's End there's a light colored patch
surrounded by darker ones. CHECK there, and you'll find Samia, tell him yes and
you'll get Freserai. If you missed him there, you can buy him for 5000 makka at
ELOQUE
Rainel
tech: none
magic: Phalnx
an average character,it one good point is high magic
how to get it: During Stage 10: Aqua Lake there is a bare spot in between the
mountains and the forest. CHECK there, and you'll find Samia again. Help him
out to get it. Alternately, you could buy him for 5000 makka at ELOQUE.
Lister
Tech: none
Magic: Tomhwk
a clone of Freserai
stages found: 17, not recruitable in 19, 20
Toifel
Tech: none
Magic: TomHwk
An okay character, the only reason to use it is for its TomHwk.
stages found: 17, not recruitable in 18, 19
Bolshuta
Tech: none
Magic: Electrn
It's junk. It's got short range, and no long range attacks.
stages found: 17, not recruitable in 18, 19
Roehm
Tech: none
Magic: Phalnx
Nothing special about this, it's got high defense though.
stages found: talk to in stage 17, not recruitable in 18, 19
Faustman
Tech: none
Magic: TomHwk
Nothing special about this.
stages found: Faustman lies in a secret cave in Map 18: Castaway. CHECK the
single patch of water in the northern part of he map.not recruitable in 18, 19,
20
Deitel
Tech: none
Magic: Elctrn
has a decent Mgt, and fairly high Hp.
stages found: see above, not recruitable in 19, 20
Clay
Tech: Surge Gun
Magic: Elctrn, Phanlx, Tomhwk, Crackr
A top-notch machine. He has average range, but has almost maxed out stats.
stages found: see above.
Paurus
tech: none
magic: Phanlx
An average machine, its stats are only okay.
how to get it: Buy it for 5000 makka at MAIAKIKU
Feldi
tech: none
magic: Crackr
A pretty good machine. It has pretty high stats.
how to get it: Buy it for 5000 makka at MAIAKIKU
IV. MASHINJU STATS
Once you reach Maiakiku, you have option of combining your machines with your
beasts. These will transform your machine from its base form into a
superpowered form (Mashinju). It costs 2000 makka to do this, regardless of
Sphinx/Wierdo telling you that it costs 175 makka. The mashinju that comes out
is totally random. These rock. They have completely pumped up stats, and high
range as well.
Calypso
HP 48
PP 57
Move 7
Pwr 27
Mgt 27
Mag 20
Spd 30
Luk 27
Tech: Zoanthropy
Magic: Wings, Accele, Charm, Heal1, Phalnx, Crackr
Weapon: Skyclaw
Gedou
HP 57
PP 42
Move 5
Pwr 29
Mgt 30
Mag 22
Spd 24
Luk 24
Tech: Zoanthropy
Magic: Shield, Mist, Dark, Elctrn, Crackr
Weapon: WtrSwd
Ocpa
HP 49
PP 50
Move 7
Pwr 25
Mgt 24
Mag 25
Spd 30
Luk 22
Tech: Zoanthropy
Magic: WndBld, Mist, Fireball, Phalnx, TomHwk
Weapon: FThrwr
Olberg
HP 45
PP 39
Move 6
Pwr 30
Mgt 30
Mag 25
Spd 30
Luk 26
Tech: Zoanthropy
Magic: Accele, Charm, FBreth, Elctrn, Crackr
Weapon: untranslatable, go blame Gideon, not me
Feist
HP 55
PP 50
Move 6
Pwr 30
Mgt 28
Mag 23
Spd 26
Luk 23
Tech: Zoanthropy
Magic: Strike, Thundr, Hailstn, Phalnx, TomHwk, Crackr
Weapon: Beam
V. THINGS TO FINISH
completing magic and techs
- listing them
- what they do
- and what levels they are learned
which might be done, hopefully, but not likely.
VI. E-MAIL POLICY
I would perfer that you direct any questions you have to the message board
itself. I only sporadically check my mail, and I check the boards much more
often.
With that said, here's my e-mail address
[email protected]
VII. CREDITS
Gideon Zhi, of Aeon Genesis Translations for translating this game.
CjayC, for accepting my FAQ
My Lord and Savior Jesus Christ for saving me and providing me with the ability
and time to write this faq.
Another Bible(C) Atlus? This guide (C) 2002 Brian Shen