This is my first FAQ, so it might be a little unusual. Basically, I
wanted to know what items were sold at which stores and where those
stores were, so I needed to write it down, and I figured I'd also keep
track of some more information and give it to others to help them out.
There are extremely few spoilers in this because all of this
information was discovered with a character as low level as possible
and no storyline information is included.
This can be used in conjunction with my map image file, also on
GameFAQs. The numbers are the same. The format is as follows:
#X System Name
Faction
Tech Value
Government Type
System Type
Planets: Planet Names
Station: Station Name followed by the base (lowest level character as
possible) price they buy cargo at. The first letter of the cargo type
is included and they are in the order of display, i.e. Food, Polymers,
Minerals, Alloys, Technology, Isotopes, Medicine, Crystals, Gold,
Contraband)
Asteroids: Asteroid names and the requirements for successfully mining
them
Shops: Shop Name followed by items sold at the shop and their costs.
1 Quaris
Pirates
Tech: 4
Feudal
Military
Planets: Quaris II, Quaris IV, Quaris Epsilon
Station: QP Station (F5, P8, M14, A45, T86, I66, M13, C13, G26, C135)
Asteroids: TX967R (Alloys x 25, Min x 20, Cont x 8)
Shops: None
2 Erebus
MRI
Tech: 6
Corporate
Mining
Planets: Erebus II
Station: Erebus Sigma Station (F7, P12, M9, A23, T81, I54, M10, C16,
G33, C143)
Asteroids: P4IU987 (Alloys x 30, Min x 20, Crys x 8), E3CF36J (Min x
15, Alloys x 10, Poly x 3), E5GH56P (Min x 18, Iso x 12, Poly x 4)
Shops: Erebus Shipyard (Basic Laser 350, Engine Matrix 400, Degausser
700, Newtonian Array 700, Solar Drive 970, Basic Thruster 1000,
Targeting HUD 1200, Null Wave 1200, Shield Synapse 2010, MRI Blade
20000, Standard Shuttle 25000, Standard Transport 30000, MRI Psionic
Array 100000, MRI Mindship 600000)
3 Talus
MRI
Tech: 6
Democracy
Industrial
Planets: Talus Vi
Station: Talosian Station (F5, P11, M29, A55, T54, I77, M9, C24, G43,
C131)
Asteroids: XG124P (Min x 20, Cont x 16, Gold x 6), XK786T (Alloys x 18,
Food x 12, Min x 4)
Shops: None
4 Apus
MRI
Tech: 5
Corporate
Agriculture
Planets: Apus V, Apus VII
Station: Apus Station (F2, P6, M21, A43, T76, I54, M13, C16, G33, C119)
Asteroids: SF793F (Min x 50, Gold x 32, Iso x 15)
Shops: None
6 Elea
Elysia
Tech: 3
Democracy
Agriculture
Planets: Elea III, Elea Vii, Elea Tau
Station: Elea Port (F2, P6, M21, A43, T75, I54, M13, C15, G30, C117)
Asteroids: PH549D (Alloys x 15, Tech x 10, Poly x 3), SR758W (Poly x
35, Min x 22, Alloys x 11)
Shops: None
7 Degani
Degani
Tech: 5
Democracy
Agriculture
Planets: Degani Prime, Degani VII
Station: Degani Base (F2, P6, M21, A43, T74, I53, M13, C15, G30, C117)
Asteroids: JH115B (Food x 48, Min x 48, Crys x 48)
Shops: Degani Trader (Helm Jack 600, Booster Drive 1000, ADV Laser
1050, Telekinetic Generator 1200, Shield Virus 4000, Weapons Uplink
5500, Data Jack 5750, Ferrite Capacitor 6225, Multiphase Capacitor
8250, Flightpath Analyzer 13200, Standard Shuttle 25000, Standard
Transport 30000, Degani Marketship 200000, Standard Hauler 350000)
8 Aquarius
Degani
Tech: 2
Feudal
Agriculture
Planets: Aquarius I, Aquarius IV
Station: Aquarius Station (F2, P7, M23, A47, T90, I54, M16, C13, G27,
C94)
Asteroids: GL398B (Food x 30, Min x 20, Alloys x 8)
Shops: None
9 Navi
Pirates
Tech: 3
Anarchic
Military
Planets: Navi X
Station: Navi Station (F5, P9, M15, A49, T101, I80, M15, C13, G26, C101)
Asteroids: PB943R (Min x 18, Alloys x 12, Cont x 4), DH717C (Cont x 35,
Alloys x 22, Med x 11)
Shops: None
10 Altair
Keck
Tech: 3
Dictatorship
Mining
Planets: Altair V
Station: Altair Station (F7, P12, M9, A23, T81, I54, M11, C13, G27,
C127)
Asteroids: NB891D (Alloys x 30, Crys x 30, Gold x 30), JH679R (Food x
18, Alloys x 12, Tech x 4)
Shops: Bazaar of Keck (Shield Matrix 400, Data Matrix 400, Landing
Rockets 660, Environmental Degausser 750, Destabilization Field 850,
Data Generator 1250, Language Assimilator 2100, Wasp Missiles 2200,
Control Jack 6500, Burst Disruptor 7640, Standard Shuttle 25000,
Standard Transport 30000)
11 Icarus
Pirates
Tech: 2
Anarchic
Mining
Planets: Acarus IX, Icarus Alpha
Station: None
Asteroids: PB148G (Isot x 18, Gold x 12, Med x 4), RJ590M (Alloys x 30,
Isot x 20, Med x 8), JR720F (Min x 35, Isot x 22, Med x 11)
Shops: None
12 Caelum
Pirates
Tech: 5
Feudal
Mining
Planets: Caelum II, Caelum V
Station: Caelum Base (F7, P13, M10, A24, T92, I51, M12, C13, G26, C108)
Asteroids: PH374V (Cont x 35, Min x 22, Poly x 11), SR317D (Poly x 40,
Min x 27, Med x 13)
Shops: None
13 Ceti
MRI
Tech: 7
Corporate
Agriculture
Planets: Ceti VI
Station: None
Asteroids: PS213M (Alloy x 40, Min x 27, Tech x 13), BK409B (Poly x 12,
Iso x 7, Gold x 2)
Shops: Ceti CPUs (Power Laser 400, Weapons Matrix 400, Tractor Beam
890, Engine Bot 990, Auto-Repair Scanner 1450, Control Implant 1600,
Data Implant 7000, MRI Blade 20000, Standard Shuttle 25000, Standard
Transport 30000, MRI Psionic Array 100000, MRI Mindship 600000)
14 Serpens
MRI
Tech: 10
Corporate
Administrative
Planets: Serpens Prime, Serpens III, Serpens VI
Station: Serpens Station (F6, P11, M11, A27, T85, I113, M9, C33, G71,
C155)
Asteroids: IG253R (Crys x 35, Min x 22, Alloys x 11)
Shops: None
15 Vega
MRI
Tech: 7
Corporate
Industrial
Planets: Vega I, Vega VIII
Station: Vega Station (F5, P11, M29, A55, T54, I77, M9, C26, G47, C131)
Asteroids: JH869T (Poly x 10, Food x 6, Isot x 1)
Shops: None
27 Circinus
Vortraag
Tech: 2
Feudal
Mining
Planets: Circinus II, Circinus Pi
Station: Circinus Port (F8, P14, M10, A25, T97, I54, M12, C13, G27,
C112)
Asteroids: NB328Q (Poly x 35, Min x 22, Alloys x 11), AS683B (Alloys x
40, Min x 27, Iso x 13), PN983Z (Min x 20, Alloys x 16, Iso x 6)
Shops: None
28 Beta Centauri
Lumina
Tech: 7
Corporate
Mining
Planets: New Australis
Station: None
Asteroids: PN383X (Min x 48, Tech x 48, Iso x 48), DT868H (Min x 48,
Poly x 48, Tech x 48), BS736Q (Min x 48, Gold x 48, Contra x 48),
MD255Q (Min x 48, Poly x 48, Alloys x 48), BK211B (Min x 48, Food x 48,
Crys x 48), RM371Q (Min x 48, Iso x 48, Crys x 48)
Shops: None
29 Terra
Lumina
Tech: 10
Corporate
Administrative
Planets: Earth, Mars
Station: None
Asteroids: None
Shops: None
30 Ramses
Lumina
Tech: 8
Corporate
Administrative
Planets: Ramses III, New Aztekia
Station: Ramses Station (F6, P11, M11, A27, T84, I112, M9, C32, G70,
C152)
Asteroids: DL361X (Min x 40, Food x 27, Crys x 13)
Shops: None
31 Cygnus
Jahrwoxi
Tech: 3
Feudal
Mining
Planets: Cygnus II
Station: Cygnus Port (F8, P14, M10, A25, T97, I54, M12, C13, G27, C112)
Asteroids: PS735C (Contra x 50, Alloys x 32, Min x 15)
Shops: None
33 Theseus
Quesadans
Tech: 3
Democracy
Mining
Planets: Theseus IV, Cradle of Quesada
Station: Theseus Base (F7, P12, M9, A23, T81, I54, M10, C15, G30, C141)
Asteroids: BK926F (Crys x 50, Food x 32, Min x 15), BS256D (Min x 40,
Crys x 27, Gold x 13)
Shops: None
34 Orion
Lumina
Tech: 7
Corporate
Industrial
Planets: Orion VIII, New Europa
Station: Orion Port (F5, P11, M29, A54, T53, I75, M9, C25, G47, C129)
Asteroids: AD508Z (Poly x 18, Min x 12, Alloys x 4)
Shops: None
41 Perseus
Cytech
Tech: 9
Corporate
Industrial
Planets: Perseus II, Purseus Sigma
Station: Perseus Station (F5, P11, M29, A54, T52, I74, M9, C25, G47,
C129)
Asteroids: None
Shops: Perseus Engines (Defense Probe 1510, Space Bomb 2450, Photonic
Transformer 2990, EM Net 3500, Multi-Thrusters 8500, EM Bomb 12000, EM
Disruptor 17500, Standard Shuttle 25000, Standard Transport 30000,
Cytech Botship 50000, Cytech Needle, 125000, Cytech Missile Array
210000)
42 Auriga
Cytech
Tech: 8
Corporate
Mining
Planets: Auriga X
Station: Auriga Base (F7, P12, M9, A23, T79, I52, M10, C16, G32, C141)
Asteroids: JF174M (Tech x 50, Alloys x 32, Min x 15), SR735B (Alloys x
20, Tech x 16, Gold x 6), PS645M (Tech x 25, Alloys x 20, Min x 8)
Shops: None
46 Leo
Trident
Tech: 9
Corporate
Military
Planets: Leo VI, Leo Delta, Leo Epsilon, Leo Omicron
Station: Leo Base (F4, P7, M13, A43, T73, I67, M11, C16, G32, C176)
Asteroids: None
Shops: None
47 Aquila
Lumina
Tech: 7
Corporate
Military
Planets: New Amerika
Station: Aquila Port (F4, P7, M13, A43, T73, I68, M11, C16, G32, C176)
Asteroids: SR845M (Alloys x 20, Tech x 16, Iso x 6)
Shops: None
52 Hydra
Plasmids
Tech: 3
Dictatorship
Industrial
Planets: Hydra VI, Hydra VIII
Station: Hydra Station (F5, P11, M29, A54, T54, I77, M10, C21, G39,
C116)
Asteroids: DT347D (Poly x 35, Min x 22, Alloys x 11)
Shops: Hydra Systems (Mersenne Array 750, Data Regulator 1150, Damage
Assimilator 6870, Interceptor Drone 7500, Temporal Probe 14890,
Guardian Drone 15000, Standard Shuttle 25000, Standard Transport 30000)
53 Electra
Cytech
Tech: 8
Corporate
Military
Planets: Electra II, Electra Zeta
Station: Electra Station (F4, P7, M13, A43, T73, I67, M11, C16, G32,
C176)
Asteroids: None
Shops: None
54 Sagitta
Vortraag
Tech: 5
Dictatorship
Mining
Planets: Sagitta X, Sagitta Theta
Station: Sagitta Base (F7, P12, M9, A23, T80, I53, M11, C13, G27, C127)
Asteroids: DL576C (Min x 25, Iso x 20, Gold x 8), MP109R (Iso x 50,
Alloys x 32, Min x 15), BC462X (Iso x 17, Min x 10, Food x 4)
Shops: None
55 Vortraag
Vortraag
Tech: 7
Dictatorship
Administrative
Planets: Vortraag VIII, Vortraag Prime
Station: Vortraag Base (F6, P11, M11, A27, T85, I113, M10, C27, G58,
C137)
Asteroids: None
Shops: Fist of Vortraag (Vortraag Matrix 1000, Narrow-Beam Laser 5000,
Adaptive Plating 7600, Vortraag Laser 9400, Cloaking Module 10320,
Shock Minelayer 12420, Basilisk Net 13050, Standard Shuttle 25000,
Standard Transport 30000, Vortraag Cruiser 250000, Vortraag Destroyer
700000)
56 Lacerta
Vortraag
Tech: 7
Dictatorship
Military
Planets: Lacerta VI, Lacerta Omega
Station: Lacerta Base (F4, P7, M13, A43, T73, I68, M12, C13, G27, C158)
Asteroids: AC196G (Alloys x 20, Min x 16, Iso x 6)
Shops: None
57 Krystallus
Krystalli
Tech: 1
Feudal
Administrative
Planets: Krystallus Prime, Krystallus Delta, Krystallus Iota,
Krystallus Kappa, Krystallus Lambda
Station: Krystallus Station (F7, P12, M12, A30, T105, I117, M11, C27,
G58, C122)
Asteroids: GW656Q (Gold x 50, Min x 32, Alloys x 15)
Shops: None
58 Libra
Trident
Tech: 7
Corporate
Mining
Planets: Libra VII
Station: Libra Station (F7, P12, M9, A23, T79, I52, M10, C16, G32, C141)
Asteroids: AD329T (Alloys x 48, Min x 48, Tech x 48), SF973W (Alloys x
55, Min x 55, Poly x 55)
Shops: Robotic Weaponry (Anti-Psi Drone 700, Chronotron Drone 850,
Weapons Bot 880, Counter Missiles 1650, Cluster Missiles 4500, Shield
Drone 5000, Military Sweeper 5500, Needle Drone 5600, Robotic Minelayer
6890, Memory Field 11900, A.I. Missiles 12460, Standard Shuttle 25000,
Standard Transport 30000)
59 Scorpio
Pirates
Tech: 4
Anarchic
Military
Planets: Scorpio III, Scorpio Theta
Station: Scorpio Base (F5, P9, M15, A49, T100, I79, M15, C13, G26, C101)
Asteroids: AD356Z (Minerals x 40, Poly x 27, Alloys x 13)
Shops: None
60 Carinox
Pirates
Tech: 3
Anarchic
Mining
Planets: Carinox VIII, Carinox Gamma
Station: Carinox Station (F8, P14, M11, A27, T108, I62, M14, C13, G26,
C81)
Asteroids: KG813M (Poly x 20, Min x 16, Iso x 6), BC320V (Min x 25,
Crys x 20, Food x 8)
61 Megreb
Vortraag
Tech: 5
Dictatorship
Military
Planets: Megreb I, Megreb Theta
Station: Megreb Base (F4, P7, M13, A43, T74, I68, M12, C13, G27, C158)
Asteroids: RJ508T (Alloys x 18, Min x 12, Iso x 4)
Shops: None
62 Eridanus
Vortraag
Tech: 5
Dictatorship
Military
Planets: Eridanus II, Eridanus Omicron
Station: Eridanus Base (F4, P7, M13, A43, T74, I68, M12, C13, G27, C158)
Asteroids: SC762H (Min x 12, Iso x 7, Alloys x 2)
Shops: None
67 Zaurak
Vortraag
Tech: 3
Dictatorship
Military
Planets: Zaurak II, Zaurak Omega
Station: Zaurak Port (F4, P7, M13, A43, T75, I69, M12, C13, G27, C158)
Asteroids: MD647X (Min x 35, Alloys x 22, Cont x 11), PN554D (Poly x
35, Min x 22, Alloys x 11)
Shops: None
68 Solis
Pirates
Tech: 2
Anarchic
Mining
Planets: Solis II, Solis Mine
Station: Solis Prison (F8, P14, M11, A27, T109, I62, M14, C13, G26,
Contr 81)
Asteroids: MS578F (Iso x 17, Contr x 10, Gold x 4), AC516H (Min x 55,
Alloys x 55, Poly x 55)
Shops: None
69 Medusa
Unknown
Tech: 6
Anarchic
Military
Planets: Medusa VI, Medusa Alpha
Station: None
Asteroids: IG199D (Alloys x 40, Min x 27, Cont x 13)
Shops: None
71 Hades
Unknown
Tech: 5
Anarchic
Mining
Planets: Hades V
Asteroids: SR487Z (Min x 20, Iso x 16, Med x 6), KG740W (Food x 17,
Crys x 10, Med x 4), BK770B (Alloys x 20, Cont x 16, Med x 6)
Shops: None
72 Azha
Pirates
Tech: 9
Anarchic
Military
Planets: Azha V
Station: Azha Station (F5, P9, M15, A49, T98, I77, M15, C13, G26, C101)
Asteroids: DH577R (Min x 20, Alloys x 16, Tech x 6)
Shops: Fires of Azha (Auxiliary Plating 2500, Mersenne Transformer
3490, Mass Drive 6550, Point Disruptor 10780, Mini Cluster Bomb 12800,
Giga Minelayer 18000, MRI Blade 20000, Standard Shuttle 25000, Standard
Transport 30000, Cytech Botship 50000, Pirate Warship 60000, Lumina
Warship 70000, Elysian Ferry 90000, Keck Tradeship 95000, MRI Psionic
Array 100000, Cytech Needle 125000, Trident Warship 150000, Degani
Marketship 200000, Cytech Missile Array 210000, Lumina Cruiser 225000,
Vortraag Cruiser 250000, Standard Hauler 350000, Pirate Battlecruiser
450000, Quesadan Lightship 475000, Trident Gunship 500000, MRI Mindship
600000, Vortraag Destroyer 700000, Trident Battleship 1000000)
73 Sargon
Pirates
Tech: 4
Anarchic
Mining
Planets: Sargon VIII, Sargon Pi
Station: Sargon Base (F8, P14, M11, A27, T108, I61, M14, C13, G26, C81)
Asteroids: JR206G (Min x 25, Med x 20, Cont x 8), RM391Z (Med x 50, Min
x 32, Alloys x 15)
Shops: None
75 Nornes
Pirates
Tech: 1
Anarchic
Agriculture
Planets: Nornes I, Nornes III, Nornes IV, Nornes VI
Station: Nornes Station (F2, P7, M24, A49, T102, I62, M18, C13, G26,
C67)
Asteroids: None
Shops: None
76 Grus
Unknown
Tech: 4
Anarchic
Military
Planets: Grus V, Grus IX
Station: None
Asteroids: MD775F (Min x 40, Alloys x 27, Poly x 13)
Shops: None
77 Gorgon
Unknown
Tech: 6
Anarchic
Mining
Planets: Gorgon III
Station: None
Asteroids: PB849B (Min x 40, Alloys x 27, Contr x 13), BK371F (Min x
30, Contr x 20, Gold x 8)
Shops: None
78 Typhon
Unknown
Tech: 9
Anarchic
Military
Planets: Typhon X, Typhon Delta, Typhon Rho
Station: None
Asteroids: MP937B (Min x 25, Tech x 20, Iso x 8)
Shops: None
79 Gehenna
Unknown
Tech: 10
Anarchic
Military
Planets: Gehenna III, Gehenna IV, Gehenna Omega
Station: None
Asteroids: PN366W (Food x 25, Tech x 20, Gold x 8)
Shops: None
-----------------
Section II: Items
-----------------
These are the items you can buy at the shops at the beginning of the
game (or as early as you can get out of the starting system). I know
the enemies can have different items, and I am guessing that you can
probably craft those but these are just the ones you can buy. Each item
can only be bought at one store, and once you buy the item the store no
longer stocks it.
The format is as follows:
Item Name
Recharge Time
Types of Energy Required (R = Red, Y = Yellow, G = Green)
Item Description
$Cost Shop location
Adaptive Plating
Recharge: 3 Turns
7G
Gives you the Adaptive Armor effect (20% chance to reduce incoming
damage to 1 point) for 4 turns, +1 more for every 5 points of Green
Energy you have.
$7600 Fist of Vortraag, Vortraag
Adrenal Implant
Recharge: 99 Turns
6R, 1Y
Adds +15 to your maximum Red Energy for the remainder of this Battle,
+1 more per 4 Red Gems on the board. Does not end your turn.
$5750 Emporium of Keck, Keck
ADV Laser
Recharge: 3 Turns
8R
Does 6 damage to your opponent, +1 more for every 4 points of Red
Energy you have.
$1050 Degani Trader, Degani
A.I. Missiles
Recharge: 3 Turns
2R, 15G
Does 1 point of damage to your opponent for every 2 points of your
Green Energy.
$12460 Robotic Weaponry, Libra
A.I. Transformer
Recharge: 3 Turns
10Y, 2G
Converts all Yellow Gems into Green Gems.
$3200 Cytech Systems, Fornax
Anti-Grav Array
Recharge: 7 Turns
4Y
Applies Anti-Gravity to the board for 5 turns (causing Gems to fall
upwards). Does not end your turn.
$700 Emporium of Keck, Keck
Anti-Psi Drone
Recharge: 1 Turns
4R, 3Y
Drains 20 Psi points from the opponent.
$700 Robotic Weaponry, Libra
Auto-Repair Scanner
Recharge: 5 Turns
5Y, 10G
Repairs 8 damage, +1 more for every 4 Green Gems on the board. Drains
your Green Energy.
$1450 Ceti CPUs, Ceti
Auxiliary Plating
Recharge: 9 Turns
7Y, 5G
Gives you the Auxiliary Armor effect (causing each non-damage match to
reinforce your Shields but award -1 less of that Gem Type) for 6 turns.
$2500 Fires of Azha, Azha
Basic Disruptor
Recharge: 4 Turns
7R, 1Y
Adds 4 turns to the Recharge Time of a random opponent Item.
$5780 The Scrapyards, Jahrwox
Basic Laser
Recharge: 2 Turns
5R
Does 4 damage to your opponent, +1 more for every 5 points of Red
Energy you have.
$350 Erebus Shipyard, Erebus
Basic Thruster
Recharge: 1 Turns
3Y, 2G
Destroys a single gem of your choice on the board. You gain full effect
for the Gem destroyed.
$1000 Erebus Shipyard, Erebus
Basilisk Net
Recharge: 10 Turns
5R, 5Y, 5G
Inflicts your opponent with the Time Warp effect (causing them to miss
their turn) for 2 turns, +1 more turns for every 8 points of Red Energy
they have.
$13050 Fist of Vortraag, Vortraag
Booster Drive
Recharge: 5 Turns
4Y, 4G
Gives you the Boost effect (doubles all Yellow Energy) for 6 turns.
$1000 Degani Trader, Degani
Burst Disruptor
Recharge: 3 Turns
6R, 1Y, 3G
Adds 2 turns to the Recharge Time of a random opponent Item. Does not
end your turn.
$7640 Bazaar of Keck, Altair
Chronotron Drone
Recharge: 5 Turns
4Y, 1G
Activates a Chronotron Drone on your ship for 5 turns (causing any Time
Warp effects that make you miss a turn to be deleted automatically).
$850 Robotic Weaponry, Libra
Cloaking Module
Recharge: 99 Turns
4Y, 12G
Cloaks your ship for 10 turns so you take no damage. The cloak ends if
you damage your opponent.
$10320 Fist of Vortraag, Vortraag
Cluster Bomb
Recharge: 8 Turns
20R, 4Y, 4G
All +10 Mines on the board explode, destroying the surrounding Gems.
You gain full effect for every Gem destroyed.
$18200 Musca Weaponry, Musca
Cluster Missiles
Recharge: 3 Turns
5R, 6Y
Does 4 damage to your opponent and destroys 3 random Gems on the board.
$4500 Robotic Weaponry, Libra
Cobalt Beam
Recharge: 3 Turns
12R, 5Y
Drains up to 10 Shield Energy from your opponent, adding them to your
own Shield Energy.
$15090 Sirius Engines, Sirius
Cobalt Sensor
Recharge: 3 Turns
2Y, 8G
Adds 8 to Shield Energy, +1 more for every 8 points of Red Energy your
opponent has.
$1050 Sirius Engines, Sirius
Conductive Plating
Recharge: 6 Turns
7Y
Gives you the Conductive Armor effect (+1 to Red, Yellow, and Green
Energy when taking damage) for 4 turns, +1 more for every 5 points of
Yellow Energy you have.
$5670 Aries Shipyard, Aries
Control Implant
Recharge: 99 Turns
4Y
Adds +10 to your maximum Yellow Energy for the remainder of this
Battle, +1 more per 5 Yellow Energy you have.
$1600 Ceti CPUs, Ceti
Control Jack
Recharge: 99 Turns
10Y, 6G
Adds 10 to your maximum Yellow and Green Energy for the remainder of
this battle, +1 more per 4 Yellow Gems on the board.
$6500 Bazaar of Keck, Altair
Counter Missiles
Recharge: 4 Turns
7R, 7Y
Does 5 damage to your opponent and turns all Red Gems into Blue Gems.
$1650 Robotic Weaponry, Libra
Damage Assimilator
Recharge: 99 Turns
10R
Destroys all Mines on the board. For each Mine destroyed, it adds +2 to
maximum Red Energy (for the rest of this Battle).
$6870 Hydra Systems, Hydra
Dark Laser
Recharge: 6 Turns
15R, 10G
Does 20 damage to your opponent, +1 more for every 2 points of Green
Energy you have.
$19000 Rogue Systems, Vela
Darkmatter Beam
Recharge: 6 Turn
12R, 8Y, 8G
All of your opponents Energy is reduced to 0 (Shields included).
$18350 Rogue Systems, Vela
Data Generator
Recharge: 3 Turns
4G
Destroys all White Gems, giving you 1 point of Green Energy for every
Gem destroyed.
$1250 Bazaar of Keck, Altair
Data Implant
Recharge: 99 Turns
12Y
Increases maximum Shield Energy by +10, +1 more for every 3 Blue Gems
on the board. Destroys all Blue Gems in play.
$7000 Ceti CPUs, Ceti
Data Jack
Recharge: 99 Turns
1Y, 6G
Adds +15 to your maximum Green Energy for the remainder of this battle,
+1 more per 4 Green Gems on the board.
$5750 Degani Trader, Degani
Data Matrix
Recharge: 2 Turns
4R, 4Y
Adds +5 to Green Energy. Does not end your turn.
$400 Bazaar of Keck, Altair
Data Probe
Recharge: 5 Turns
6Y, 2G
Inflicts the CPU Drain effect on your opponent (causing their Green
Energy to lose 2 points each turn) for 5 turns, +1 turn for every 6
points of Yellow Energy you have.
$769 Gemini Engines, Gemini
Data Regulator
Recharge: 3 Turns
7G
Destroys all White Gems on the board. You gain +1 Intel for every 2
Gems destroyed.
$1150 Hydra Systems, Hydra
Data Synapse
Recharge: 3 Turns
7G
Destroys all Purple Gems. Adds +1 to Intel for every 2 Gems destroyed.
$1100 Emporium of Keck, Keck
Defense Probe
Recharge: 4 Turns
9Y, 1G
Inflicts the Shield Drain effect on your opponent (causing their Shield
to lose 3 points each turn) for 4 turns, +1 turn for every 5 points of
Yellow Energy you have.
$1510 Perseus Engines, Perseus
Degausser
No Recharge Time
2R, 5Y
Removes all Status Effects on your ship.
$700 Erebus Shipyard, Erebus
Destabilization Field
Recharge: 8 Turns
8R
Inflicts the Destabilization effect on your opponent (allowing their
Shields to let up to 5 points of damage through) for 6 turns.
$850 Bazaar of Keck, Altair
Disruption Field
Recharge: 3 Turns
3R, 2Y, 1G
Prevents your opponents Shields from regenerating for 6 turns.
$1000 Emporium of Keck, Keck
Doomsday Bomb
Recharge: 6 Turns
15R, 5Y, 5G
All Gems on the board are removed and new Gems fall in to replace them.
$13400 Rogue Systems, Vela
Duplex Capacitor
Recharge: 3 Turns
2R, 8Y
Increases your maximum Yellow Energy by 5, +1 more for every 4 points
of Yellow Energy your opponent has.
$3120 Aries Shipyard, Aries
EM Beam
Recharge: 3 Turns
2R, 6G
Halves the Green Energy of your opponent.
$640 Fruits of Cephus, Cephus
EM Bomb
Recharge: 5 Turns
12R, 9G
All Green Gems on the board explode, destroying the surrounding Gems.
You gain full effect for every Gem destroyed.
$12000 Perseus Engines, Perseus
EM Disruptor
Recharge: 5 Turns
12R, 5Y
Adds 2 turns to the Recharge Time of all opponent Items, +1 more for
every 10 points of Yellow Energy you have.
$17500 Perseus Engines, Perseus
EM Net
Recharge: 4 Turns
4Y, 5G
Inflicts your opponent with the Time Warp effect (causing them to mis
their turn) for 2 turns.
$3500 Perseus Engines, Perseus
Engine Bot
Recharge: 1 Turns
6Y
Drains all of your Yellow Energy and doubles all of your Green Energy.
$990 Ceti CPUs, Ceti
Engine Matrix
Recharge: 2 Turns
3R, 5G
Adds +5 to Yellow Energy. Does not end your turn.
$400 Erebus Shipyard, Erebus
Engine Uplink
Recharge: 2 Turns
3Y, 8G
Converts all Green Gems into Yellow Gems.
$5100 Gemini Engines, Gemini
Environmental Degausser
Recharge: 2 Turns
2R, 6Y
Removes all Status Effects on the board.
$750 Bazaar of Keck, Altair
Ferrite Capacitor
Recharge: 99 Turns
2R, 6Y, 3G
Increases your maximum Red Energy and Green Energy by 10, +1 more for
each 5 points of Yellow Energy you have.
$6225 Degani Trader, Degani
Fireball Thruster
Recharge: 3 Turns
4R, 8Y
Destroys a selected Gem plus all of the Gems around it. Full effect is
given for every Gem destroyed.
$5120 Centauri Shipyard, Alpha Centauri
Flightpath Analyzer
Recharge: 99 Turns
12Y, 8G
Increases your maximum Shield Energy by 20 and increases your Shield by
10.
$13200 Degani Trader, Degani
Giga Minelayer
Recharge: 4 Turns
5R, 8Y, 16G
Turns all Mines into +10 Mines.
$18000 Fires of Azha, Azha
Gravflux Array
Recharge: 6 Turns
4Y, 1G
Reverses Gravity for 6 turns.
$590 Emporium of Keck, Keck
Guardian Drone
Recharge: 5 Turns
14Y, 5G
Activates a Guardian Drone on your ship for 5 turns (causing all damage
to be halved if your Shield Energy is greater than 0).
$15000 Hydra Systems, Hydra
Helm Implant
Recharge: 99 Turns
5G
Adds +10 to your maximum Shield energy for the remainder of this
battle, +1 per 8 levels you have.
$3500 Cytech Systems, Fornax
Helm Jack
Recharge: 99 Turns
4Y, 2G
Increases maximum Shield Energy by 5, +1 more for every 4 Blue Gems on
the board.
$600 Degani Trader, Degani
Interceptor Drone
Recharge: 5 Turns
6R, 6Y, 1G
Activates an Interceptor Drone on your ship for 5 turns (causing all
incoming damage of +3 or greater to be reduced by 5 points).
$7500 Hydra Systems, Hydra
Landing Rockets
Recharge: 3 Turns
5Y
Randomly adds 4 Yellow Gems to the board, +1 more for every 10 points
of Engineering Skill you have (maximum of +10).
$660 Bazaar of Keck, Altair
Language Assimilator
Recharge: 3 Turns
4Y
Destroys all White Gems on the board. For each Gem destroyed, it adds 1
to your Green Energy.
$2100 Bazaar of Keck, Altair
Laser Blaster
Recharge: 6 Turns
9R
Does 5 points of damage to your opponent, ignoring Shields, +1 more for
every 5 Red Energy you have.
$4050 Fruits of Cephus, Cephus
Laser Generator
Recharge: 1 Turns
5Y
Destroys all Mines on the board, giving you 1 point of Red Energy for
every Mine destroyed.
$1130 Emporium of Keck, Keck
Linear Thruster
Recharge: 4 Turns
4R, 10Y
Destroys the selected column of Gems. You gain full effect for every
Gem destroyed.
$3500 Sirius Engines, Sirius
Mass Drive
Recharge: 6 Turns
3R, 8Y
Gives you the Mass Driver effect (adds +1 damage for every 2 Yellow
Gems in play) for 6 turns.
$6550 Fires of Azha, Azha
Mega Minelayer
Recharge: 4 Turns
12Y, 6G
Turns all lesser mines into +5 Mines.
$13500 Musca Weaponry, Musca
Memory Field
Recharge: 4 Turns
9Y, 6G
Inflicts the Confusion effect on the opponent (halving their Skills)
for 5 turns, +1 turn for every 3 Blue Gems in play.
$11900 Robotic Weaponry, Libra
Mersenne Array
No Recharge Time
4Y
Applies the Grav-Flux effect to the board for 5 turns (causing Gems to
fall from random directions). Does not end your turn.
$750 Hydra Systems, Hydra
Mersenne Transformer
Recharge: 3 Turns
7Y
Changes all Gems of a random color into Purple Gems.
$3490 Fires of Azha, Azha
Military Laser
Recharge: 4 Turns
12R
Does 8 damage to your opponent, +1 more for every 3 points of Red
Energy you have.
$5000 The Scrapyards, Jahrwox
Military Sweeper
Recharge: 5 Turns
3R, 10Y, 3G
Removes all Mines on the board. Adds +1 Red Energy for each Mine
removed and drains that amount from your opponent.
$5500 Robotic Weaponry, Libra
Mine Array
Recharge: 5 Turns
15R, 8Y, 3G
Applies the Minefield effect to the board for 8 turns (causing all
damage Gems to double in effect). Does not end your turn.
$3120 Sirius Engines, Sirius
Mine Sweeper
Recharge: 3 Turns
3R, 4Y
Removes every Mine on the board. You gain no effect for Gems destroyed.
$350 Emporium of Keck, Keck
Mini Cluster Bomb
Recharge: 5 Turns
12R, 2Y, 2G
All +1 Mines on the board explode destroying the surrounding Gems. You
gain full effect for every Gem destroyed.
$12800 Fires of Azha, Azha
Mining Laser
Recharge: 3 Turns
4R
Does 3 damage to your opponent, +1 more for every 6 points of Yellow
Energy you have.
$250 Gemini Engines, Gemini
Modified Capacitor
Recharge: 99 Turns
6Y, 1G
Adds +15 to your maximum Yellow Energy for the remainder of this
Battle, +1 more per 4 Yellow Gems on the board.
$5750 The Scrapyards, Jahrwox
Molecular Blaster
Recharge: 5 Turns
14R
Does 8 points of damage to your opponent, ignoring Shields, +1 more for
every 4 points of Red Energy you have.
$9050 Musca Weaponry, Musca
Multiphase Capacitor
Recharge: 6 Turns
8R, 8Y, 8G
Increases all maximum Energy (except Shield Energy) by +3. Does not end
your turn.
$8250 Degani Trader, Degani
Multiphase Thruster
Recharge: 5 Turns
3R, 5Y, 2G
Destroys all Gems of matching color to the one chosen. You gain full
effect for all Gems destroyed.
$5600 The Scrapyards, Jahrwox
Multiphasic Beam
Recharge: 3 Turns
6R, 6Y, 6G
Halves all of your opponents Energy (Excluding Shields).
$3450 Fruits of Cephus, Cephus
Multi-Thrusters
Recharge: 4 Turns
2R, 15Y
Destroys the selected column of Gems and one column on either side. You
gain full effect for every Gem destroyed.
$8500 Perseus Engines, Perseus
Narrow-Beam Laser
Recharge: 4 Turns
14R
Does 5 points of damage to your opponent, +3 for every 10 points in
your Gunnery Skill.
$5000 Fist of Vortraag, Vortraag
Nebula Array
Recharge: 3 Turns
3R, 6Y
Applies the Gas Nebula effect to the board for 8 turns (causing all
Energy matches to double in effect). Does not end your turn.
$1450 Cytech Systems, Fornax
Needle Drone
No Recharge Time
9R, 4Y
Reduces the opponents Shield by 1 point for every 2 points of Red
Energy they have.
$5600 Robotic Weaponry, Libra
Needle Missiles
Recharge: 2 Turns
4R, 5G
Does 3 damage to your opponent, +1 damage for every 2 Green Gems on the
board.
$2500 Cytech Systems, Fornax
Network Analyzer
Recharge: 99 Turns
3R, 2Y, 6G
Increases your maximum Red Energy and Yellow Energy by 10, +1 more for
each 5 points of Green Energy you have.
$6225 Musca Weaponry, Musca
Newtonian Array
Recharge: 6 Turns
4Y
Applies Gravity to the board for 8 turns (causing Gems to fall
downwards). Does not end your turn.
$700 Erebus Shipyard, Erebus
Nova Drive
Recharge: 6 Turns
2R, 9Y, 2G
Gives you the Nova effect (any Nova fills up your Energy bars) for 5
turns, +1 more turn for every 4 points of Yellow Energy you have.
$13450 Centauri Shipyard, Alpha Centauri
Null Wave
Recharge: 3 Turns
4Y, 5G
Destroys all Blue Gems in play. You gain no effect from the Gems. Does
not end your turn.
$1200 Erebus Shipyard, Erebus
Orbital Array
Recharge: 8 Turns
4R, 3Y
Opponents Gravity rotates constantly for 6 turns.
$1000 Emporium of Keck, Keck
Photonic Transformer
Recharge: 3 Turns
7Y
Select a Gem. Changes all Gems of matching color into White Gems.
$2990 Perseus Engines, Perseus
Platinum Transformer
Recharge: 1 Turns
1R, 10Y
Converts all Yellow Gems into Red Gems.
$3500 Fruits of Cephus, Cephus
Point Disruptor
Recharge: 4 Turns
6R, 3Y
Adds 4 turns to the Recharge Time of a random opponent Item. Adds 1
more Item for every 50 points in your Gunnery Skill.
$10780 Fires of Azha, Azha
Power Disruptor
Recharge: 4 Turns
9R, 4G
Adds 3 turns to the Recharge Time of the most powerful Item on the
opponents ship (Item with the highest Energy cost).
$8390 Centauri Shipyard, Alpha Centauri
Power Laser
No Recharge Time
6R
Does 5 points of damage to your opponent.
$400 Ceti CPUs, Ceti
Psi Amplifier
Recharge: 3 Turns
6G
Drains 1-10 Psi points randomly from your Psi total, doing 1 point of
damage to the opponent for every point drained.
$2000 Aries Shipyard, Aries
Psi Transformer
Recharge: 3 Turns
1R, 8G
Select a Gem. Changes all Gems of matching color into Purple Gems.
$1960 Gemini Engines, Gemini
Psi-Shield Generator
Recharge: 3 Turns
5Y, 5G
Destroys all Purple Gems, adding 1 point to your Shields for every Gem
destroyed.
$3750 Gemini Engines, Gemini
Red-Eye Torpedoes
Recharge: 3 Turns
9R, 1Y
Does 1 point of damage to your opponent for every 2 points of Red
Energy they have.
$3000 Musca Weaponry, Musca
Reflect Armor
Recharge: 5 Turns
8R, 7Y, 7G
Does 1 point of damage to your opponent for every 2 points in your
Shield. Drains your Shield to half.
$1800 Aries Shipyard, Aries
Regulon Field
Recharge: 5 Turns
5R, 5Y
Halves the opponents Shield.
$5000 Fruits of Cephus, Cephus
Repair Bot
Recharge: 3 Turns
1Y, 7G
Repairs +5 damage, +1 more for every 8 points of Green Energy you have.
$550 Gemini Engines, Gemini
Robotic Minelayer
Recharge: 3 Turns
8Y, 2G
Turns all Yellow Gems into +1 Mines.
$6890 Robotic Weaponry, Libra
Sabotage Drone
Recharge: 3 Turns
5R, 2Y, 2G
Randomly switches your opponents Energy totals. Does not end your turn.
$2200 Rogue Systems, Vela
Seeker Torpedoes
Recharge: 2 Turns
5R, 8Y
Does 6 damage to your opponent, +1 more for every 8 points of Yellow
Energy they have.
$5460 Sirius Engines, Sirius
Shield Capacitor
Recharge: 99 Turns
12Y, 8G
Increases your maximum Shield Energy by 20, +1 more for every 3 Blue
Gems on the board. Destroys all Blue Gems in play.
$11200 The Scrapyards, Jahrwox
Shield Drone
Recharge: 5 Turns
4Y, 10G
Activates a Shield Drone on your ship for 5 turns (causing your Shield
to regenerate 4 points at the start of each turn).
$5000 Robotic Weaponry, Libra
Shield Matrix
Recharge: 2 Turns
6Y, 1G
Adds +5 to your Shield Energy. Does not end your turn.
$400 Bazaar of Keck, Altair
Shield Multiplexor
Recharge: 8 Turns
10Y, 6G
Drains your Shield but fills your Red Energy. Does not end your turn.
$6000 Sirius Engines, Sirius
Shield Synapse
Recharge: 3 Turns
6Y, 3G
Destroys all Purple Gems on the board and adds +1 to your Shield for
every 2 Gems destroyed.
$2010 Erebus Shipyard, Erebus
Shield Virus
Recharge: 3 Turns
8R, 13G
Reduces the opponents Shield to 0.
$4000 Degani Trader, Degani
Shield Wave
Recharge: 4 Turns
10Y, 2G
Removes all Blue Gems on the board. Adds +1 to your Shield for every 2
Gems removed.
$1650 Centauri Shipyard, Alpha Centauri
Shielded Minelayer
Recharge: 3 Turns
5R, 10Y
Turns all Blue Gems into +1 Mines.
$5690 Emporium of Keck, Keck
Shock Minelayer
Recharge: 2 Turns
2Y, 6G
Randomly places a single +10 Mine on the board. Does not end your turn.
$12420 Fist of Vortraag, Vortraag
Shock Net
Recharge: 5 Turns
6R, 6Y
Inflicts your opponent with the Time Warp effect (causing them to miss
their turn) for 2 turns, +1 more for every 10 points of Red Energy you
have.
$5500 Rogue Systems, Vela
Shock Wave
Recharge: 3 Turns
8Y, 1G
Destroys all Blue Gems in play. Adds +1 to your Red Energy for every 2
Gems destroyed.
$650 The Scrapyards, Jahrwox
Siphon Field
Recharge: 3 Turns
3R, 8Y, 2G
Destroys all Blue Gems in play. Drains 2 points from the opponents
Shields for every Gem destroyed.
$4520 Fruits of Cephus, Cephus
Smart Bomb
Recharge: 3 Turns
12R, 4G
Select a Gem. The chosen Gem and all Gems surrounding it are destroyed.
You gain full effect for every Gem destroyed.
$8200 Gemini Engines, Gemini
Solar Drive
Recharge: 5 Turns
8Y
Gives you the Solar Flare effect (matching Red, Green or Blue Gems
gives you +2 Yellow Energy) for 5 turns.
$970 Erebus Shipyard, Erebus
Space Bomb
No Recharge Time
9R
Explodes a random Gem. All Gems surrounding it are destroyed. You gain
full effect for every Gem destroyed.
$2450 Perseus Engines, Perseus
Spectral Analyzer
Recharge: 99 Turns
8R, 8Y, 8G
Adds 15 to the maximum of your Red, Green and Yellow Energies for this
Battle, +1 more for every 5 points of your opponents highest Energy
amount.
$12000 Cytech Systems, Fornax
Spectral Minelayer
Recharge: 2 Turns
3R, 3Y, 3G
Creates 4 random +1 Mines on the board.
$950 Aries Shipyard, Aries
Sub-Light Drive
Recharge: 3 Turns
4Y
Gives you the Sub-Light effect (adds +2 to all generated Energy) for 5
turns, +1 more turn for every 5 points of Yellow Energy you have.
$475 Musca Weaponry, Musca
Supanova Module
Recharge: 5 Turns
2Y, 6G
Gives you the Nova effect (any Nova fills up your Energy bars) for 5
turns, +1 more for every 3 Green Gems in play.
$11750 Cytech Systems, Fornax
Synaptic Assimilator
Recharge: 3 Turns
3R, 3Y, 11G
Destroys all Purple Gems on the board. For every Gem destroyed, it adds
+1 to your Psi points.
$3150 Centauri Shipyard, Alpha Centauri
Targeting HUD
Recharge: 4 Turns
4R, 6G
Gives you the Targeting effect (+3 to all Damage done) for 5 turns, +1
turn for every 5 points of Red Energy you have.
$1200 Erebus Shipyard, Erebus
Targeting Implant
Recharge: 99 Turns
9R
Adds +10 to your maximum Red Energy for the remainder of this Battle
and reduces the Red Energy of your opponent to 0.
$6200 Cytech Systems, Fornax
Targeting Jack
Recharge: 99 Turns
13R, 3Y
Adds +25 to your maximum Red Energy for the remainder of the Battle, +1
more for every 4 Red Gems on the board.
$7500 Emporium of Keck, Keck
Telekinetic Generator
Recharge: 1 Turns
5R
Destroys all Purple Gems, giving you 1 point of Yellow Energy for every
Gem destroyed.
$1200 Degani Trader, Degani
Temporal Drive
Recharge: 9 Turns
8Y
Gives you the Time Loop effect (25% chance of an extra turn) for 5
turns, +1 more turn for every 8 points of Yellow Energy you have.
$2930 Sirius Engines, Sirius
Temporal Field
Recharge: 5 Turns
7Y, 6G
Inflicts the Time Warp effect on the opponent (causing them to miss
turns) for 2 turns, +1 turn for every 20 points of Shield Energy you
have.
$10000 Aries Shipyard, Aries
Temporal Probe
Recharge: 5 Turns
12Y, 1G
Inflicts the Time Warp effect on the opponent (causing them to miss
turns) for 2 turns, +1 turn for every 10 Yellow Energy you have.
$14890 Hydra Systems, Hydra
Threat Analyzer
Recharge: 99 Turns
12R, 10G
Increases your maximum Red Energy and Green Energy by 20 for this
Battle, +1 more for each 5 points of your enemys Red Energy.
$13600 Fruits of Cephus, Cephus
Threat Scanner
Recharge: 1 Turns
2Y, 2G
Adds +1 point of Red Energy for every Mine on the board.
$450 Aries Shipyard, Aries
Tractor Beam
Recharge: 1 Turns
8R, 4G
Drains up to 8 points of Yellow Energy from your opponent, adding them
to your own.
$890 Ceti CPUs, Ceti
Trident Laser
Recharge: 5 Turns
15R
Does 9 points of damage to your opponent, +1 more for every 4 points of
Red Energy you have. Your turn does not end.
$10000 Aries Shipyard, Aries
Trident Missiles
Recharge: 2 Turns
7R, 3G
Does 3 damage to your opponent, +1 damage for every Red Gem on the
board.
$6500 Aries Shipyard, Aries
Ultra Degausser
Recharge: 3 Turns
3R, 11Y, 3G
Removes all Status Effects in play.
$1600 Rogue Systems, Vela
Ultra Minelayer
Recharge: 3 Turns
1Y, 8G
Turns all lesser Mines into +3 Mines.
$9000 Musca Weaponry, Musca
Vampyre Drone
Recharge: 5 Turns
14R, 8Y, 5G
Reduces opponent Shield by 10, +1 point for each 5 levels the opponent
has. Adds those points to your own Shield.
$16600 Rogue Systems, Vela
Vortraag Laser
Recharge: 3 Turns
16R
Does 10 damage to your opponent, +1 more for every 5 levels you have.
$9400 Fist of Vortraag, Vortraag
Vortraag Matrix
Recharge: 2 Turns
5Y, 4G
Adds +8 to your Red Energy.
$1000 Fist of Vortraag, Vortraag
Wasp Missiles
Recharge: 3 Turns
8R, 2Y, 2G
Does 2 damage to your opponent, +1 more for every Yellow Gem on the
board.
$2200 Bazaar of Keck, Altair
Weapon Probe
Recharge: 5 Turns
7Y, 1G</pre><pre id="faqspan-2">
Inflicts the Weapon Drain effect on the opponent (causing their Red
Energy to lose 2 points each turn) for 5 turns, +1 turn for every 6
points of Yellow Energy you have.
$1020 Emporium of Keck, Keck
Weapons Bot
Recharge: 1 Turns
6Y
Drains all of your Red Energy and doubles all of your Green Energy.
$880 Robotic Weaponry, Libra
Weapons Matrix
No Recharge Time
8Y, 5G
Adds +5 to your Red Energy. Does not end your turn.
$400 Ceti CPUs, Ceti
Weapons Uplink
Recharge: 2 Turns
3R, 8G
Converts all Green Gems into Red Gems.
$5500 Degani Trader, Degani
Yellowfin Torpedoes
Recharge: 3 Turns
9R, 1Y
Does 1 point of damage to your opponent for every 2 points of Yellow
Energy they have.
$2900 Musca Weaponry, Musca
------------------
Section III: Ships
------------------
I didn't bother to go through and write where to buy each ship, but you
can find in Section I what each shop stocks so if you're looking for a
ship you can check there. Also, the Bazaar of Keck in the Keck system
(and several other shops) stocks every kind of ship except for the
Jahrwoxi Home Ship, which can only be bought in The Scrapyards in the
Jahrwox system. The Scrapyards sells every kind of ship except for the
Keck Trader. The format is as follows:
Ship Name
Speed
Slots (for items)
Weapons limit
Computer limit
Engine limit
Capacity (for cargo)
Hull (or hit points)
Shields