Lunar: Dragon Song - Music Hall Guide
Version 1.0
Last updated: October 21, 2005
By Andrea Robinson
Part 1 - Introduction
Part 2 - Music Hall Track List - Menu Order
Part 3 - Music Hall Track List - Unlock Order
Part 4 - Miscellaneous
4.1 - Disclaimer
4.2 - Acknowledgements
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NOTICE: This guide contains spoilers. You have been warned.
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PART 1 - INTRODUCTION
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Lunar: Dragon Song has a feature called Music Hall, which allows the player to
listen to the game's music and sound effects outside of actual gameplay. There
is a total of 59 tracks, 20 of which are sound effect tracks. However, not all
tracks are available from the start - they become accessible at various points
throughout the game's story.
Part 2 of this guide lists the tracks in their order on the Music Hall menu,
and, for each track, gives the title, the description given in the Music Hall
menu, the event which unlocks them in Music Hall, and any relevant information
about the track.
Part 3 of the guide lists the tracks in the order that they become available
in the Music Hall, and uses ONLY the track numbers and the events which unlock
them.
Use Ctrl-F to jump to any section, or to search for songs by title or number.
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PART 2 - MUSIC HALL TRACK LIST - MENU ORDER
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In the Music Hall descriptions for tracks 40-59, SE stands for sound effects.
It's background noises for areas such as cities, forests, and caves.
Entries are formatted as follows:
[##] - Song title
"Description given in Music Hall"
Unlocked: The event that makes the song show up in the Music Hall.
Notes/Plays in: Any miscellaneous notes or info on where a song plays. "Plays
in" is generally restricted to towns and dungeons and does not include scenes.
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[01] - Opening
"The opening theme"
Unlocked: At the beginning of the game.
[02] - Ending
"The ending theme"
Unlocked: After beating Gideon 1.
[03] - Main Title
"Main title theme"
Unlocked: At the beginning of the game.
[04] - Shopping
"Theme song for shopping"
Unlocked: The first time you enter a shopping menu.
[05] - Mother Continent
"Theme song when moving on a continent"
Unlocked: After leaving Port Searis and going to the world map.
[06] - Hero
"Jian Campbell's theme"
Unlocked: After boarding the airship for the first time.
Note: Also the airship music.
[07] - Pure Heart
"Lucia Collins' theme"
Unlocked: After meeting up with Lucia in Fountain Square.
[08] - Hope
"Gabryel Ryan's theme"
Unlocked: After the tournament in the Coliseum.
[09] - Sweet Girl
"Flora Banks' theme"
Unlocked: After waking up after Lucia's capture.
[10] - Royal Emblem
"Beast King Zethos' theme"
Unlocked: After fighting Beast King Zethos.
[11] - Eternity
"Goddess Althena's theme"
Unlocked: After beating Gideon 1.
[12] - Future
"Four Dragons' theme"
Unlocked: After you fight the Red Dragon.
Note: The series of descending notes that plays underneath the main melody is
identical to "Dragon ~ Holy Spirit" in the PlayStation version of Lunar 1 - the
music that plays each time Alex gets another piece of Dragonmaster armor - and
"Between Dragons" in the PlayStation version of Lunar 2.
[13] - Mercenary
"Rufus Crow's theme"
Unlocked: After fighting Beast King Zethos.
[14] - Reminiscence
"Ignatius' theme"
Unlocked: After you're returned to Port Searis after the fight with Ignatius.
[15] - Battle Freak
"Standard Battle Mode!"
Unlocked: After the first random battle.
[16] - Hunter
"Battle Mode type A!"
Unlocked: After fighting the Armored Boar in Roland Cave.
[17] - Dog Fight
"Scratch Battle Mode!"
Unlocked: After the tournament in the Coliseum.
[18] - Excitement
"Battle Mode type B!"
Unlocked: After fighting Gronk.
[19] - Battle Trial
"Battle Mode type D!"
Unlocked: After you fight the Red Dragon.
[20] - Final Battle
"Battle Mode type C!"
Unlocked: After you're returned to Port Searis after the fight with Ignatius.
[21] - Port Town
"Port town theme"
Unlocked: Available at the beginning of the game.
Plays in: Port Searis, Port Olbeage, and Noapeace.
[22] - Forest
"Forest theme"
Unlocked: After entering Thieves' Woods.
Plays in: Thieves' Woods and Roland Forest.
[23] - Gentle Breeze
"Village theme"
Unlocked: After entering Perit Village.
Plays in: Perit Village and Rebric Village.
[24] - Empty
"Emptiness theme"
Unlocked: After entering the outside area of Delrich Temple.
Plays in: Delrich Temple, Underground Tunnel, Lind Village, and Guystole Mine.
[25] - Frontier
"Frontier theme"
Unlocked: After entering Sandra Desert.
Plays in: Sandra Desert, Elda Canyon, Barrel Desert, Meryod Cave.
[26] - Beast Town
"City theme"
Unlocked: After entering Healriz.
Plays in: Healriz and Leephon City.
[27] - Prelude
"Pray for Goddess Althena"
Unlocked: After the first time you enter the area outside Cathedral of Althena.
Plays in: Cathedral of Althena.
[28] - Nocturne
"Increase fighting spirit"
Unlocked: After the tournament in the Coliseum.
Plays in: Sungrid Bridge, Tower of Kirlis, Negri Ocean Lab.
[29] - Wind of Future
"Look for an exciting new world!"
Unlocked: After you enter Valley of Neza.
Plays in: Valley of Neza and Moto Rainforest.
[30] - Requiem
"Message from a successor of the wind..."
Unlocked: After you enter the second room of the Red Dragon Cave.
Note: Bears melodic similarities to "Dragon Cave" in the PlayStation version
of Lunar 1 and "Conquering the Cave" in the PlayStation version of Lunar 2.
Plays in: Red Dragon Cave, White Dragon Cave, Black Dragon Cave, Blue Dragon
Cave.
[31] - Labyrinth
"The final battle..."
Unlocked: After entering the Chamber of Rebirth.
Note: Contrary to the description, this is not the final battle music; it's
just the dungeon music leading up to that point.
[32] - Memories
"Farewell is the beginning of a reunion..."
Unlocked: After Gabryel visits the checkpoint in Port Obleage alone.
[33] - Storm in Heart
"Calm, deep anger..."
Unlocked: After the tournament in the Coliseum.
[34] - Rain Then Sunshine
"Just like rain, it doesn't last forever..."
Unlocked: After the tournament in the Coliseum.
[35] - Suspicion
"Trust before doubt!"
Unlocked: After you talk to Titus Lauren (in Healriz) about Lucia.
[36] - Trouble
"Out of the frying pan, into the fire..."
Unlocked: After fighting Beast King Zethos.
[37] - Bridge to Future
"Even if you lose, life will go on..."
Unlocked: After fighting Beast King Zethos.
[38] - Moon Light
"Magic power of Goddess Althena will spread in the world..."
Unlocked: After you're returned to Port Searis after the fight with Ignatius.
[39] - Success
"Be honest to yourself!"
Unlocked: After boarding the ferry in Port Searis.
[40] - Pier
"SE for pier area"
Unlocked: After the first time you visit Lodo Pier in Searis.
[41] - Ripples
"SE for a quiet place near the ocean"
Unlocked: After the first time you visit Fountain Square in Searis.
[42] - Wharf
"SE for a port town"
Unlocked: After the first time you visit "Central open space" in Port Obleage.
[43] - Pier in a Wharf
"SE for pier area in a port town
Unlocked: After arriving at Shell Pier in Port Obleage.
[44] - Town on the Shore
"SE for a town on the shore"
Unlocked: After you enter Noapeace.
[45] - Pier in a Shore Town
"SE for pier area in a town on the shore"
Unlocked: After you enter the pier in Noapeace.
[46] - Jungle
"SE for a jungle"
Unlocked: After entering the area in Thieves' Woods with an Althena statue.
[47] - Rainforest
"SE for raining"
Unlocked: After you enter the Black Dragon Cave.
[48] - Woods
"SE for woods"
Unlocked: After the first time you enter the pond area in Roland Forest.
Note: This track can be unlocked as early as the first time you head into
Roland Forest (if you're doing a lot of exploring while fetching honey or
hunting the Armored Boar), or as late as the journey to Barrel Desert on the
way to the Red Dragon Cave.
[49] - Storm
"SE for a storm"
Unlocked: After re-entering the last screen of Sandra Desert.
[50] - Wind
"SE for wind"
Unlocked: After you enter the area outside Vile Castle.
[51] - Town Square
"SE for a town square"
Unlocked: After entering Victoria Square in Healriz.
[52] - City Central
"SE for a city central"
Unlocked: After the tournament in the Coliseum.
[53] - Brooklet
"SE for a quiet mountain stream"
Unlocked: After entering Well Area in Perit Village.
[54] - Mountain Torrent
"SE for a village with a small waterfall"
Unlocked: After you enter Vesta Park in Rebric Village.
[55] - Waterfall
"SE for a waterfall"
Unlocked: After you enter the Blue Dragon Cave.
[56] - Lava Area
"SE for lava area"
Unlocked: After you enter the Red Dragon Cave.
[57] - Evil Cave
"SE for a scary cave"
Unlocked: After you enter Roland Cave.
[58] - Cavern
"SE for a cavern"
Unlocked: After you enter East Meryod Cave.
[59] - Levitation Stone
"SE for a shining place"
Unlocked: After activating the first dragon statue in Delrich Temple.
Notes: Although it's called "Levitation Stone" and does play in the room where
you find the Levitation Stone, it plays for the first time (and is unlocked)
in the first hours of the game (Delrich Temple).
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PART 3 - MUSIC HALL TRACK LIST - UNLOCK ORDER
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Some songs can be unlocked earlier or later - indeed, there are several sound
effect tracks that you can actually complete the game without unlocking - but
this is the order in which songs are unlocked in the normal course of the plot.
Entries consist of the Music Hall track number and the event that unlocks each
track. Tracks that are unlocked simultaneously are grouped together instead of
being separated by dashed lines.
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[01] - Available at the beginning of the game.
[03] - Available at the beginning of the game.
[21] - Available at the beginning of the game.
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[04] - After the first time you enter a shopping menu.
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[40] - After the first time you visit Lodo Pier in Port Searis.
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[41] - After the first time you visit Fountain Square in Port Searis.
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[07] - After meeting up with Lucia in Fountain Square.
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[05] - After leaving Port Searis and going to the world map.
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[22] - After you enter Thieves' Woods.
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[15] - After the first random battle.
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[23] - After you enter Perit Village.
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[53] - After you enter Well Area in Perit Village.
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[46] - After you enter the area in Thieves' Woods with an Althena statue.
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[24] - After you enter the outside area of Delrich Temple.
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[59] - After activating the first dragon statue inside Delrich Temple.
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[26] - After you enter Healriz.
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[51] - After you enter Victoria Square in Healriz.
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[57] - After you enter Roland Cave.
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[16] - After you fight the Armored Boar in Roland Cave.
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[08] - After the tournament in the Coliseum.
[17] - After the tournament in the Coliseum.
[28] - After the tournament in the Coliseum.
[33] - After the tournament in the Coliseum.
[34] - After the tournament in the Coliseum.
[52] - After the tournament in the Coliseum.
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[39] - After boarding the ferry in Port Searis.
---
[43] - After arriving in Port Obleage.
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[42] - After the first time you visit "Central open space" in Port Obleage.
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[32] - After Gabryel visits the checkpoint in Port Obleage alone.
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[27] - After you enter the area outside Cathedral of Althena.
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[18] - After you fight Gronk.
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[10] - After you fight Beast King Zethos.
[13] - After you fight Beast King Zethos.
[36] - After you fight Beast King Zethos.
[37] - After you fight Beast King Zethos.
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[09] - After waking up after Lucia's capture.
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[25] - After you enter Sandra Desert.
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[49] - After you re-enter the last screen of Sandra Desert.
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[50] - After you enter the area outside Vile Castle.
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[14] - After you're returned to Port Searis after the fight with Ignatius.
[20] - After you're returned to Port Searis after the fight with Ignatius.
[38] - After you're returned to Port Searis after the fight with Ignatius.
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[35] - After you talk to Titus Lauren (in Healriz) about Lucia.
---
[48] - After the first time you enter the pond area in Roland Forest, which can
be as early as the first trip into the forest (when fetching honey or hunting
the Armored Boar) or as late as the journey to Barrel Desert on the way to the
Red Dragon Cave.
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[56] - After you enter the Red Dragon Cave.
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[30] - After you enter the second room of the Red Dragon Cave.
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[12] - After you fight the Red Dragon.
[19] - After you fight the Red Dragon.
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[58] - After you enter East Meryod Cave.
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[44] - After you enter Noapeace.
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[45] - After you enter the pier in Noapeace.
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[29] - After you enter Neza Valley.
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[47] - After you enter the Black Dragon Cave.
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[54] - After you enter Vesta Park in Rebric Village.
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[55] - After you enter the Blue Dragon Cave.
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[06] - After boarding the airship for the first time.
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[02] - After beating Gideon 1.
[11] - After beating Gideon 1.
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[31] - After entering the Chamber of Rebirth.
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PART 4 - MISCELLANEOUS
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4.1 - Disclaimer
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I am not affiliated with Nintendo, Ubisoft, Game Arts, Japan Art Media, or any
publishers of guides or walkthroughs, and I do not claim their work as my own,
nor am I profiting from this guide, monetarily or otherwise. This guide was
written out of love for the Lunar universe and its music, and a desire to help
other players.
However, the design and contents of this guide are copyright 2005 Andrea
Robinson. Please do not copy or plagiarize this guide or claim it as your own
work.
The only site that may host this guide is
http://www.gamefaqs.com.
If you have questions, please reread the guide and make sure your question
has not already been answered. If it isn't there, or if it lies outside the
scope of the Music Hall, check with other FAQs, and if that doesn't help,
direct your question to the "Lunar: Dragon Song" message board on GameFAQs,
located at:
http://boards.gamefaqs.com/gfaqs/gentopic.php?board=925564
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4.2 - Acknowledgements
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I collected all of this information on my own, in the game itself, during two
playthroughs. That said, I'd like to extend special thanks to...
- All the people and companies responsible for creating and producing the
Lunar universe.
- The guys on FFT General, for their overall kindness and constant pimping of
my FFT guides.
- And, as always, thanks to Aaron, who bought me the Nintendo DS I played this
game on, who recommended the Lunar games to me in the first place (in part
BECAUSE of their music), and without whom I would never have played RPGs at
all. I love you, Aaron. Thanks for everything.
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