************************************************
* Soul Calibur Mission Battle FAQ v2.0 *
* by Professer Revolution *
* This FAQ is Copyright(c) 1999 by the author *
* Soul Calibur is (c)1999 Namco *
************************************************
WARNING!
This FAQ is for personal use only. You may not print this FAQ in
a magazine or any other publication made for profit. You may not
use this document as an incentive to buy a product. You MAY
distribute this document around the internet, providing it isn't
changed in any way.
================
REVISION HISTORY
================
v2.0--Updated E-Mail address
-Fixed some of the layout
v1.5--Readied this FAQ for public consumption
-Everything is done except for the last Art Gallery. *Whew!*
v1.0--Rough Draft(was only on "test" at my site)
=======================================================================
CONTENTS
=======================================================================
1.INTRODUCTION
2.MISSION MODE GUIDE
3.ART GALLERY INDEX
4.NEXT REVISION
5.ABOUT THE AUTHOR
=======================================================================
1. INTRODUCTION
=======================================================================
Welcome to my FAQ for the Mission Battle Mode in the Dreamcast
import version of Soul Calibur. The Mission Battle is one of the key
additions Namco made to the DC port of this game. It's very much
like the Edge Master mode in the PSX version of Soul Blade. Only
this time there is alot more to open up.
The Mission Battle is divided into two main parts. The actual
Mission Mode and The Art Gallery. Their very closely intertwined
though. You need the points you earn from winning missions in
Mission Mode to open up the stuff in the Art Gallery, and you need
to open up certain things in the Art Gallery to move on in the
Mission Mode. Simple enough, eh?
Well then let's get started!
One more thing. This FAQ is written assuming you have a basic
understanding of the Soul Calibur gameplay and terms, like Soul
Charge, Unblockable, etc.
=======================================================================
2. MISSION MODE GUIDE
=======================================================================
Here's a quick rundown of how this Guide is setup:
AREA #-Name of Area(Fighter you will face)
Mission #-Description of Mission
Mission #-Description of next Mission
Any special occurances will be listed between the area descriptions
AREA #-Name of Area(Fighter you will face)
Mission #-Description of Mission
(Note that if there is more than one Mission for an area I list
them starting from left to right.)
Got it? Not too hard right? Now, the reason you are going through
all of these missions is to earn points. You then use the points
to unlock the goodies in the Art Gallery. I usually wait until I
have enough points to buy up a whole section of the Art Gallery
rather than just winning a match and buying something right away.
But I do list what opens up what in the Art Index if you just want
to open up the extra items. Some of the special items appear only
after you've opened a certain amount of the pictures, so you may not
get a special feature exactly where I list it. When this happens you
should get the listed item or feature in the next couple of pics, so
no hate mail please^_^
---
Select the 'Mission Battle' option from the Main menu, then pick
a character(it doesn't matter which, there's no ongoing story or
anything). You'll be met with a screen of a map. On this screen
you'll see the character's name that you are using in the upper
left corner, a menu in the middle, the 1st Mission Area with a
pointer on it, some japanese text near the button, and your total
number of points(which should be at zero) at the very bottom right.
The Menu reads:
MOVE-let's you move the pointer around the map screen
MISSION-Pick to view to Missions for the Area you are currently at
ART GALLERY-Choose this to go to the Art Gallery section
SELECT CHR-If you want to change your current character
SAVE DATA-Hmmm? Hit start on the save screen to actually save
RESET-Back to the Title Screen
Well, you're in the Mission Battle so you might as well select
"Mission" and get going. Once you select Mission, you'll be greeted
with the Mission Box. It has a picture of the Mission Area at the
very top in the center, a little box to the right with stars, and a
bunch of Japanese in the middle. The stars in the little box represent
the difficulty of the mission, the more stars the harder the Mission
will be to accomplish. Scroll down to the bottom of the text by holding
down and you'll get a sign prompting you to hit A to start the mission.
All the writing in the box is a desription of the Mission and sometime
it has commands and whatnot. The seperated red and orange yellow text
at the bottom is the main point of what the white text is saying.
Here's what the Area Description would look like right now:
AREA 1-The Pure Training Spot(Edge Master)
MISSION 1-Guard Enemy Attacks
From this you can tell that you're fighting in the Stage called "The
Pure Training Spot" and that you'll be fighting Edge Master. You can
also see that your first Mission will be to block Edge Master's
attacks. You don;t have to block them all, just survive until the
clock runs out. So give it a shot! Hit A to start the Mission.
Alright! Fun huh? When you are victorius in a Mission a sign will pop
up as your fighter is doing his/her winning pose. The first number
tells you how many points you've won for completing the mission, and
the second number is your total points.
You'll notice that the Mission Area is now blinking on the map screen
and the word "NEW" is above it. This means you've opened up new missions
for this area, hooray! When a new Mission Area is opened(through the Art
Gallery) it will look like this until you've attempted a Mission there.
Ready for another? The Guide is going to get a bit more straight forward
from here on out, and less wordy. Here's your first taste:
AREA 1-The Pure Training Spot(Edge Master)
MISSION 1-Guard Enemy Attacks
MISSION 2-Perform an 8-Way run completely around opponent
MISSION 3-Soul Charge and attack to win
MISSION 4-Throw CPU from Front,Back,Left,and Right to win
MISSION 5-Perform an Unblockable Attack to win
MISSION 6-Perform a Guard Impact to win
==See Soul Calibur Prolouge(i)==
So, know what you need to do? Keep going through these missions until
you have enough points, 220, to buy the Collection called "Soul Calibur
Prolouge" in the Art Gallery, or just get enough to buy the ones that
open up the new stuff. It's your call^_^ I list the subsequent Mission
Areas in the order they are opened up in the Art Galleries.
Anytime you want to get back to the Menu hit B. You'll also notice
some numbers popping up in the little box with the stars. The first one
is your completions and the 2nd one is your attempts. So, if the number
was 2/3 that means that you tried this Mission 3 times and passed it
twice.
I'll start the whole Guide over now in case you just want to print the
needed info or something, and cut out all my babbling^_^
-------------------------------------------------------------------------
AREA 1-The Pure Training Spot(Edge Master)
MISSION 1-Guard Enemy Attacks
MISSION 2-Perform 8 Way Run completely around opponent
MISSION 3-Soul Charge and attack opponent
MISSION 4-Throw Opponent from Front,Back,Left, and Right
MISSION 5-Perform and Unblockable attack on opponent
MISSION 6-Perform a Guard Impact
==See "Soul Calibur Prolouge"(i)==
AREA 2-Remain in the Desert(Hwang)
MISSION 1-Quicksand in ring slows you down, Normal Battle
AREA 3-Indian Port(Random)
MISSION 1-Handicapped Match(2 to 1)
AREA 4-Turkish Labrynth(Random)
MISSION 1-Soul Charge to Speed Up/Handicapped Match(2 to 1)
==See "Passed Up(?) CG"(ii)==
AREA 5-The Colluseum(Random)
MISSION 1-Endurance Match, you must win 6 rounds, the enemy only
needs to win 1. After every round you can choose to go
for more points(left option), or take the points you
have and quit(right option).
AREA 6-Corridor to the Sanctuary(Random)
MISSION 1-Windy Battle, you are constantly being blown towards
the edge of the ring. Handicapped Match (2 to 1)
AREA 7-The Edge of Chaos(Random)
MISSION 1-Explosive Ring, the edges of the ring "explode" when
a fighter steps onto them. Handicapped Match(3 to 1)
AREA 8-The Edge of Chaos(Dark)(Lizard Man)
Mission 1-Poisoned Battle, you constantly lose energy during
the battle. Handicapped Match(2 to 1)
==See "Passed up CG 2"(iii)==
AREA 9-The Chinese Temple(Random)
MISSION 1-Battle of 16 Hits, you must hit the enemy 16 times
before they hit you 16 times. Handicapped Match(2 to 1)
AREA 10-The Money Pit(Random)
MISSION 1-Deadly Rat Battle, as you fight rats crawl across
the floor and hurt you if you step on them.
Handicapped Match(2 on 1)
AREA 11-The Inundated Castle(Random)
MISSION 1-Knock Down Battle, you must knock down the enemy
Handicapped Match(4 to 1)
==See "Special CG"(iv)==
AREA 12-The Hoko-ji Temple(1st always Taki, 2nd Random)
MISSION 1-Super Float Battle, any lifting attack causes fighter's
to float super high. Handicapped Match(2 to 1)
AREA 13-Odalisque and Adrian(Cervantes)
MISSION 1-Windy Battle, you are constantly being pulled towards
the edge of the arena you are closest to.
AREA 14-City of Water(Random)
MISSION 1-Random Battle, you are given a random fighter and
and you battle 2 random CPU fighters. Your 2nd
fighter is the one you are using regularly.
==See "Character CG"(v)==
AREA 15-The Ruins of Ostrheinburg's Castle(Nightmare)
MISSION 1-Counter Battle, every attack hits as a counter.
AREA 16-The Valentine Mansion(RANDOM)
MISSION 1-Speed Battle, CPU fighters start out sped up but
whenever they block or are knocked down they become
sped down. Handicapped Match(2 to 1)
AREA 17-The Water Vein(Yoshimitsu)
MISSION 1-Poison Tag Battle, you start out Poisoned and Sped Up
but when you hit the enemy, HE becomes Poison/Sped Up.
After you complete this mission a new Mission Area shows up on the map,
right in the center at the bottom. It is burning. Description:
AREA 18-The Gap of the World(1st enemy is your mirror,2nd is Inferno)
MISSION 1-Damage is Life Battle, each hit gives the fighters some
Life back. Handicapped Match (2 to 1)
After you complete this mission there will be a burning area on each
screen, the mission will always be the same unless noted.
==See "Character Art"(vi)==
AREA 3 REVISITED-Indian Port
MISSION 2-Short Time Battle(Maxi), you only have 20 seconds
AREA 2 REVISITED-Remain in the Desert(Hwang)
MISSION 2-Poison Battle, you start out Poisoned but can tag it
off to the enemy and vice versa. Whoever is poisoned
also continually sinks into the sand.
AREA 4 REVISITED-Turkish Labrynth
MISSION 2-Poison Battle, you are poisoned but using a Soul Charge
gives you some life back. Handicapped Battle(2 to 1)
==See "Colorless Art"(vii)==
AREA 6 REVISITED-Corridor to the Sanctuary(Sophitia)
MISSION 2-Ring Out Battle, you must Ring Out Sophitia in the time
alotted.
AREA 7 REVISITED-The Edge of Chaos(Random)
MISSION 2-Explosive Ring Battle,the edges of the ring explode
if you step or land on them, and you are constantly
being pulled towards the closest edge.
Handicapped Match(2 to 1)
AREA 8 REVISITED-The Edge of Chaos(Dark)(Lizard Man)
MISSION 2-Endurance Battle, you must knock down 5 Lizard Men
while fighting on a thin strip of ring. After you
meet the requirement of 5 you can knock down more
until the time runs out for bonus points.
==See "Character Sketches"(viii)==
AREA 11 REVISITED-The Inundated Castle(Winter)
MISSION 2-Low Life Battle, You start the battle with a mere
smidgen of life and slowly gain more during the fight.
Handicapped Match(3 to 1)
AREA 10 REVISITED-The Money Pit(Random)
MISSION 2-Invisible Battle, the CPU fighter is invisible except
for their weapon. Handicaped Match(3 to 1)
AREA 9 REVISITED-The Chinese Temple(Xianghua)
MISSION 2-Unblockable Battle, You can only hurt the CPU fighter
with Unblockable attacks.
AREA 5 REVISITED-The Colluseum(Random)
MISSION 2-Endurance Battle 2, you must win 8 rounds while the
enemy only needs to win 1. You can take the points
you win after each battle and quit or fight for double
==See "Anime Art"(ix)==
AREA 12 REVISITED-The Hoko-Ji Temple(Taki)
MISSION 2-Life Up Battle, The CPU fighter constantly regains
life during the battle.
AREA 16 REVISITED-The Valentine Mansion
MISSION 2-Invisible Weapon Battle, both your fighter's and the
CPU fighters' weapons are invisible during the fight.
Handicapped Match(3 to 1)
AREA 13 REVISITED-Odalisque and Adrian(Cervantes)
MISSION 2-Bouncy Battle, the fighters "bounce" when they are
knocked down.
AREA 14 REVISITED-City of Water(Random)
MISSION 2-Random Battle, you are given 2 random fighters and your
selected character at the end. You must win 3 rounds
==See "Anime Art 2"(x)==
AREA 17 REVISITED-The Water Vein(Random)
MISSION 2-Poision Battle, you constantly lose energy at a high
rate during the fight. Handicapped Match(2 to 1)
AREA 1 REVISITED-The Pure Training Spot(Random)
MISSION 6-Endurance Battle, you must win 5 rounds while the
CPU only needs to win 1. Each round is very short.
AREA 15 REVISITED-The Ruins of Ostrheinburg's Castle(Random)
MISSION 2-Counter Battle, every hit lands as a counter.
Handicapped Match(3 to 1)
After you open up all of the "Anime Art 2" Collection, and a few pics in
the "Endings" section, a new mission opens up in the Inferno Area(the
burning spots on the map). Here's the skinny:
AREA 18 REVISITED-The Gap of the World(Random)
MISSION 2-Poison Battle, both fighters are poisoned but gain
Life back when they damage the opponent.
Handicapped Match(4 to 1)
When you beat Complete this Mission you'll get an ending for your
the character you're using, and you'll also get what is called "Mission
Battle 2." I would hold of on completing this mission just yet, until you
get all the other items in the Art Galleries.
The next two Art Collections are given to you, but the last on is
filled with items that are 2000, 2500, or 3000 points each! The easiet
way to get a large amount of points quickly is to keep playing the
AREA 8: MISSION 2 mission where you must defeat a certain number of
Lizard Men. It's an easy mission and you can rack up the points rather
quickly if you keep getting 8 or so Bonus kills.
=======================================================================
3. ART GALLERY INDEX
=======================================================================
i.Soul Calibur Prolouge
ii.Passed Up(?) CG
iii.Passed Up(?) CG 2
iv.Special CG
v.Character CG
vi.Character Art
vii.Colorless Art
viii.Character Sketches
ix.Anime Art
x.Anime Art 2
xi.Endings
xii.Endings 2
xiii.Misc Art(everything is already open here)
xiv.Misc Art 2(ditto)
xv.Poster Art
xvi.Slide Show
xvii.Collection Data
i.Soul Calibur Prolouge(001-012) 220 points
001(10pts)-Cervantes
002(30pts)-Soul Edge Mural *opens up "Passed Up(?) CG" Collection*
003(30pts)-Cervantes over ? *opens up "Remain in the Desert" Area*
004(10pts)-Sophitia
005(30pts)-Taki vs Cervantes *opens up "Indian Port" Area *
006(30pts)-Taki vs Cervantes *opens up "Passed Up(?) CG 2" Collection*
007(10pts)-Taki and Sophitia
008(10pts)-Sigfried
009(10pts)-Cervantes dying
010(30pts)-Sigfreid stabbing *opens up "Turkish Labrynth" Area*
011(10pts)-Soul Edge taking over Sigfreid
012(10pts)-Spain
ii.Passed Up(?) CG(013-032) 640 points
013(20pts)-Kilik
014(50pts)-Kilik *opens up "Special CG" Collection"
015(20pts)-Xianghua *opens up "Character Profiles" in Muesum*
016(20pts)-Xianghua
017(20pts)-Maxi
018(50pts)-Maxi *opens up "Character CG" Collection*
019(50pts)-Mitsurugi *opens up "The Colluseum" Area*
020(20pts)-Mitsurugi
021(50pts)-Taki *opens up "Remain in the Desert" as a playable Stage*
022(20pts)-Taki
023(20pts)-Voldo
024(20pts)-Voldo
025(20pts)-Sophitia
026(50pts)-Sophitia *opens up "Corridor to the Sanctuary" Area*
027(50pts)-Asteroth +opens up "The Edge of Chaos" Area
028(20pts)-Asteroth
029(20pts)-Nightmare
030(20pts)-Nightmare
031(50pts)-Ivy *opens up "The Edge of Chaos(Dark)" Area*
032(50pts)-Ivy *opens up "The Inundated Castle" as a playable Stage"
iii.Passed Up CG 2(033-050) 570 points
033(20pts)-Hwang
034(50pts)-Hwang *opens up "The Chinese Temple" Area*
035(20pts)-Yoshimitsu
036(50pts)-Yoshimitsu *opens up "Odalisque and Adrian" Stage*
037(50pts)-Lizard Man *opens up "Money Pit" Area*
038(20pts)-Lizard Man
039(50pts)-Sigfreid *Opens up Xianghua's 3rd costume*
040(50pts)-Sigfreid *opens up "The Inundated Castle" Area*
041(20pts)-Rock
042(20pts)-Rock
043(20pts)-SuengMina
044(50pts)-SuengMina *opens up a a secret page on the Soul Calibur site*
045(50pts)-Cervantes +opens up "Character Art" Collection*
046(20pts)-Cervantes
047(20pts)-Edge Master
048(20pts)-Edge Master
049(20pts)-Inferno
050(20pts)-Inferno
iv.Special CG(051-068) 570 points
051(20pts)-Mural 1
052(20pts)-Necklace
053(20pts)-Xanghua
054(50pts)-Maxi *opens up "Exhibition Theater" Feature*
055(50pts)-Mitsurugi *opens up "Colorless Art" Collection*
056(50pts)-Taki *opens up "Hoko-ji Temple" Area*
057(20pts)-Voldo
058(20pts)-Sophitia *opens up Sophitia's 3rd outfit*
059(20pts)-Asteroth
060(50pts)-Nightmare *opens up "Odalisque and Adrian" Area*
061(20pts)-Ivy
062(20pts)-Hwang
063(20pts)-Yoshimitsu's Equipment
064(20pts)-Lizard Men
065(50pts)-Sigfreid *opens up "City of Water" Area*
066(20pts)-Rock's masks
067(20pts)-Seungmina
068(50pts)-Weapons Mural *opens up "Evening" for Pur Training Spot Stage*
v.Character CG(069-090) 960 points
069(30pts)-Kilik
070(30pts)-Xanghua *opens up Maxi's 3rd outfit*
071(30pts)-Maxi *opens up "Power of Darkness" secret web page*
072(30pts)-Mitsurugi
073(30pts)-Mitsurugi
074(30pts)-Taki
075(30pts)-Taki
076(30pts)-Voldo
077(30pts)-Voldo
078(30pts)-Sophitia
079(80pts)-Asteroth *opens up "Turkish Labrynth" as a playable Stage*
080(30pts)-Nightmare
081(80pts)-Nightmare *opens up "Ruins of Ostrheinburg's Castle" Area*
082(80pts)-Ivy *opens up "The Valentine Mansion" Area*
083(80pts)-Hwang *opens up "Winter" for Inundated Castle Stage*
084(80pts)-Yoshimitsu *opens up "The Water Vein" Area
085(30pts)-Lizard Man
086(30pts)-Sigfreid
087(30pts)-Rock
088(30pts)-Seungmina
089(30pts)-Edge Master
090(80pts)-Inferno *opens up "Character Raffle(?)" Collection
vi.Character Art(091-109) 820 points
091(30pts)-Kilik
092(30pts)-Xanghua
093(80pts)-Maxi *opens up a new mission at "Indian Port" Area
094(30pts)-Misturugi *opens up Voldo's 3rd costume
095(30pts)-Taki
096(30pts)-Voldo
097(30pts)-Sophitia
098(30pts)-Asteroth
099(30pts)-Nightmare
100(30pts)-Ivy
101(80pts)-Hwang *opens up new Mission at "Remains in the Desert" Area*
102(30pts)-Yoshimitsu
103(80pts)-Lizard Man *opens up "Anime Art" Collection
104(80pts)-Sigfreid *opens up "Dark" for Edge Of Chaos Stage*
105(30pts)-Rock
106(80pts)-Seungmina *opens up new Mission in "Turkish Labrynth" Area*
107(30pts)-Cervantes
108(30pts)-Edge Master
109(30pts)-Inferno
vii.Colorless Art(110-126) 730 points <126 opens"Anime Art 2">
110(30pts)-Kilik *opens up "Age of Apocalypse" secret web page*
111(30pts)-Xianghua
112(30pts)-Maxi
113(30pts)-Mitsurugi
114(30pts)-Taki
115(30pts)-Voldo
116(80pts)-Sophitia *opens up new mission in "Corridor to the Sanctuary"*
117(80pts)-Asteroth *opens up new mission in "Edge of Chaos" Area*
118(30pts)-Nightmare
119(30pts)-Ivy
120(30pts)-Hwang
121(30pts)-Yoshimitsu
122(80pts)-Lizard Man *opens up new mission in"Edge of Chaos(Dark) Area*
123(80pts)-Sigfreid *opens up "Dark" option for Remain in the Desert Stage*
124(30pts)-Rock
125(30pts)-Seungmina
126(80pts)-EdgeMaster *opens up "Anime Art 2" Collection*
viii.Character Sketches(127-156) 2060 points
127(50pts)-Kilik
128(50pts)-Kilik
129(50pts)-Xianghua
130(120pts)-Xianghua *opens up "Gap of the World" as a playable Stage*
131(50pts)-Maxi
132(120pts)-Mitsurugi *opens up new mission in"The Inundated Castle"*
133(50pts)-Taki
134(120pts)-Voldo *opens up new mission in "Money Pit" Area*
135(50pts)-Sophitia
136(50pts)-Sophitia
137(120pts)-Asteroth *opens up Taki in Exhibition Theater*
138(50pts)-Asteroth
139(50pts)-Nightmare
140(50pts)-Nightmare
141(50pts)-Ivy
142(50pts)-Ivy
143(120pts)-Hwang *opens up new mission in"The Chinese Temple" Area*
144(50pts)-Hwang
145(50pts)-Yoshimitsu
146(50pts)-Lizard Man
147(50pts)-Sigfreid
148(120pts)-Rock *opens up new mission in "The Colusseum" Area*
149(120pts)-Seungmina *opens up "Endings" Collection*
150(50pts)-Cervantes
151(50pts)-Cervantes
152(50pts)-Edge Master
153(50pts)-Inferno
154(50pts)-Xianghua *opens up "Eye of Evil" page on Namco site*
155(120pts)-Maxi *opens up Voldo in Exhibition Theater*
156(50pts)-Sigfreid
ix.Anime Art(157-185) 1870 points
157(50pts)-Kilik
158(50pts)-Kilik Training
159(120pts)-Kilik is upset *opens up "Endings 2" Collection*
160(50pts)-Kilik beats people up
161(50pts)-Xianghua
162(50pts)-Xianghua
163(50pts)-Xianghua..again
164(50pts)-Guess who? Xianghua
165(50pts)-Maxi
166(50pts)-Mitsurugi
167(120pts)-Mitsurugi sees Nightmare *opens up "Extra Survival" Mode*
168(50pts)-Mitsurugi rushes at some soldiers
169(120pts)-Taki *opens up new mission in"The Hoko-Ji Temple" Area*
170(50pts)-Taki on the statue
171(50pts)-Voldo vs Ivy
172(50pts)-Sophitia and her cleavage
173(50pts)-Sophitia
174(50pts)-Sophitia near a balcony
175(50pts)-Asteroth
176(50pts)-Some statues or something
177(50pts)-Nightmare *opens up Sophitia in Exhibition Theater*
178(120pts)-Ivy *opens up new mission in "The Valentine Mansion Area*
179(50pts)-Ivy *opens up "Opening Direction" Feature*
180(120pts)-Ivy *opens up new mission in "Odalisque and Adrian" Area*
181(50pts)-Maxi
182(120pts)-Nightmare *opens up new mission in "City of Water" Area*
183(50pts)-Nightmare *opens up Nightmare in Exhibition Theater*
184(50pts)-Xianghua
185(50pts)-Mural
x.Anime Art 2(186-215) 3000 points
186(80pts)-Hwang
187(80pts)-Hwang and Seungmina
188(200pts)-Yoshimitsu *opens up new mission in"The Water Vein" Area
189(80pts)-Yoshimitsu *opens up Asteroth in the Exhibition Theater*
190(80pts)-Lizard Men
191(80pts)-Sigfreid
192(80pts)-Sigfreid
193(80pts)-Sigfreid
194(80pts)-Rock
195(80pts)-Seungmina
196(80pts)-Seungmina
197(80pts)-Seungmina vs Ivy
198(200pts)-Seungmina *opens up Hwang in the Exhibition Theater*
199(200pts)-Edge Master *opens up new mission in"Pure Training Spot" Area*
200(80pts)-Inferno
201(80pts)-Mural
202(80pts)-Mural 2
203(200pts)-Maxi/Kilik/Xianhua *opens up "Misc Art" Collection*
204(80pts)-Kilik and Xianghua
205(80pts)-Maxi and Kilik
206(80pts)-Xianghua and Sophitia
207(80pts)-SC Babes *opens up Yoshimitsu in Exhibition Theater*
208(80pts)-Ivy and Sigfreid
209(80pts)-Asteroth vs Kilik
210(80pts)-Xianghua and Seungmina
211(80pts)-Beam of Light
212(80pts)-Soul Calibur
213(80pts)-Mural 3
214(80pts)-Mural 4 *opens up "Soul of Hero" secret web page*
215(200pts)-Mural 5 *opens up new mission in "Ostrheinsburg Castle" Area*
xi.Endings(216-245) 2520 points
216(80pts)-Kilik
217(200pts)-Kilik 2 *opens up "Misc Art 2" Collection
218(80pts)-Kilik 3
219(80pts)-Xianghua
220(80pts)-Xianghua 2
221(80pts)-Xianghua 3
222(80pts)-Maxi
223(80pts)-Maxi 2
224(80pts)-Maxi 3 *opens up "Weapon Select" Feature*
225(80pts)-Mitsurugi *opens up Lizard Man in Exhibition Theater*
226(80pts)-Mitsurugi 2
227(80pts)-Mitsurugi 3
228(80pts)-Taki
229(80pts)-Taki 2 *opens up Sigfreid in Exhibition Theater*
230(80pts)-Taki 3 *opens up Maxi in Exhibition Theater*
231(80pts)-Voldo
232(80pts)-Voldo 2
233(80pts)-Voldo 3 *opens up Rock in Exhibition Theater*
234(80pts)-Sophitia
235(80pts)-Sophitia 2
236(80pts)-Sophitia 3
237(80pts)-Asteroth
238(80pts)-Asteroth 2
239(80pts)-Asteroth 3 *opens up Seungmina in Exhibition Theater*
240(80pts)-Nightmare
241(80pts)-Nightmare 2
242(80pts)-Nightmare 3
243(80pts)-Ivy
244(80pts)-Ivy 2
245(80pts)-Ivy 3
xii.Endings 2(246-265) 1720 points
246(80pts)-Hwang
247(80pts)-Hwang 2 *opens up "Terror of Nightmare" secret web page*
248(80pts)-Yoshimitsu
249(80pts)-Yoshimitsu 2
250(80pts)-Lizard Man
251(80pts)-Lizard Man 2 *opens up Cervantes in Exhibition Theater*
252(80pts)-Sigfreid
253(80pts)-Sigfreid 2
254(80pts)-Sigfreid 3
255(80pts)-Rock
256(80pts)-Rock 2 *opens up Edge Master in Exhibition Theater*
257(80pts)-Seungmina
258(80pts)-Seungmina 2
259(80pts)-Cervantes
260(80pts)-Cervantes 2
261(80pts)-Cervantes 3
262(80pts)-Edge Master
263(200pts)-Edge Master 2
264(80pts)-Inferno
265(80pts)-Inferno 2 *opens up "Metal Model" Feature
xiii.Misc Art(266-294) Free
266(free)-Kilik
267(free)-Kilik
268(free)-Xianghua Cards
269(free)-Xianghua
270(free)-Xianghua with a hot dog
271(free)-Xianghua Legend
272(free)-Maxi
273(free)-Maxi
274(free)-Mitsurugi
275(free)-Mitsurugi
276(free)-Taki
277(free)-Taki
278(free)-Voldo
279(free)-Voldo
280(free)-Sophitia
281(free)-Sophitia
282(free)-Sophitia
283(free)-Sophitia
284(free)-Asteroth
285(free)-Asteroth
286(free)-Asteroth
287(free)-Asteroth
288(free)-Uhhh
289(free)-Nightmare
290(free)-Nightmare
291(free)-Ivy
292(free)-Ivy
293(free)-Ivy
294(free)-Ivy
xiv. Misc Art 2
295(free)-Hwang
296(free)-Yoshimitsu
297(free)-Yoshimitsu
298(free)-Lizard Man
299(free)-Sigfreid
300(free)-???
301(free)-Rock
302(free)-Mitsurugi and daughter
303(free)-Seungmina
304(free)-Seungmina
305(free)-Cervantes
306(free)-Edge Master
307(free)-Edge Master
308(free)-Kilik and Xianghua
309(free)-Asteroth vs Xianghua
310(free)-Mitsurugi and Yoshimitsu
311(free)-Taki, Ivy, and Nightmare
312(free)-Sophitia and Lizard Man
313(free)-Sophitia and Lizard Man
314(free)-Ivy, Nightmare, and Voldo
315(free)-Hwang and Seungmina
316(free)-Sophitia and Sigfreid
317(free)-Asteroth vs Maxi
318(free)-Yoshimitsu and Lizard Man
319(free)-Rock and Asteroth
320(free)-Soul Calibur on the beach
321(free)-Anime Mural
322(free)-Mural
xv.Poster Art(323-338) 35,900 points
323(2000pts)-Light Poster
324(2000pts)-Dark Poster
325(2000pts)-Kilik Poster
<<under construction>>
xvi.Slide Show
Choose this option to get some random slides from all the Art Collections
xvii.Collection Data
<<under construction>>
=======================================================================
4. NEXT REVISION
=======================================================================
I haven't looked at this guide forever, and in fact I forgot it
was still incomplete. I'll be fixing that shortly as part of my "go
through all my old stuff and finish/update it" campaign. Since there's
not a huge demand, I'll be doing it at a leisurely pace.
=======================================================================
5. ABOUT THE AUTHOR
=======================================================================
This is just one of a few FAQs I've written, all of which are
available at GameFAQS. A few my FAQs are on various other websites
(usually with proper creditO_o) as well. I hope this or any of the other
FAQs I've written help you in some way, or allow you to enjoy a game
more than before, or maybe just get a good read out of it.
If you have any questions about this game, or any other I've
written a FAQ for, feel free to drop me an E-Mail. BUT keep in
mind a few things:
1. Please don't ask when the next revision will be out, or if I
can send it to you. I don't really have a set schedule for these
things,and you can pick up the FAQ(s) at GameFAQs.
2. Please don't ask about something already covered in the FAQ.
Usually once a FAQ comes out I'm swamped with E-Mails and skip
ones that are covered in the FAQ. If it's really desperate I may
answer, but otherwise everything I know is in the FAQ.
3. Don't mail asking for codes, I don't have a Gameshark or keep
track of cheat codes or anything.
Other than that, I try to answer every single E-Mail I get and
am usually pretty good at getting back to people quickly, but
sometimes I lose letters in my computer or forget to keep them as
new. If I don't answer in a week or so it's safe to say I screwed up
somehow^_^
My E-Mail address:
[email protected]
===
END
===