************************************************
* Soul Calibur Mission Battle FAQ v2.0         *
*  by Professer Revolution                     *
* This FAQ is Copyright(c) 1999 by the author  *
* Soul Calibur is (c)1999 Namco                *
************************************************


WARNING!

This FAQ is for personal use only. You may not print this FAQ in
a magazine or any other publication made for profit. You may not
use this document as an incentive to buy a product. You MAY
distribute this document around the internet, providing it isn't
changed in any way.

================
REVISION HISTORY
================

v2.0--Updated E-Mail address
    -Fixed some of the layout

v1.5--Readied this FAQ for public consumption
    -Everything is done except for the last Art Gallery. *Whew!*

v1.0--Rough Draft(was only on "test" at my site)



=======================================================================
                         CONTENTS
=======================================================================

1.INTRODUCTION
2.MISSION MODE GUIDE
3.ART GALLERY INDEX
4.NEXT REVISION
5.ABOUT THE AUTHOR

=======================================================================
1.                     INTRODUCTION
=======================================================================

 Welcome to my FAQ for the Mission Battle Mode in the Dreamcast
import version of Soul Calibur. The Mission Battle is one of the key
additions Namco made to the DC port of this game. It's very much
like the Edge Master mode in the PSX version of Soul Blade. Only
this time there is alot more to open up.
The Mission Battle is divided into two main parts. The actual
Mission Mode and The Art Gallery. Their very closely intertwined
though. You need the points you earn from winning missions in
Mission Mode to open up the stuff in the Art Gallery, and you need
to open up certain things in the Art Gallery to move on in the
Mission Mode. Simple enough, eh?
Well then let's get started!

One more thing. This FAQ is written assuming you have a basic
understanding of the Soul Calibur gameplay and terms, like Soul
Charge, Unblockable, etc.

=======================================================================
2.                   MISSION MODE GUIDE
=======================================================================

Here's a quick rundown of how this Guide is setup:

AREA #-Name of Area(Fighter you will face)
      Mission #-Description of Mission
      Mission #-Description of next Mission

Any special occurances will be listed between the area descriptions

AREA #-Name of Area(Fighter you will face)
      Mission #-Description of Mission

(Note that if there is more than one Mission for an area I list
them starting from left to right.)

Got it? Not too hard right? Now, the reason you are going through
all of these missions is to earn points. You then use the points
to unlock the goodies in the Art Gallery. I usually wait until I
have enough points to buy up a whole section of the Art Gallery
rather than just winning a match and buying something right away.
But I do list what opens up what in the Art Index if you just want
to open up the extra items. Some of the special items appear only
after you've opened a certain amount of the pictures, so you may not
get a special feature exactly where I list it. When this happens you
should get the listed item or feature in the next couple of pics, so
no hate mail please^_^
                               ---

Select the 'Mission Battle' option from the Main menu, then pick
a character(it doesn't matter which, there's no ongoing story or
anything). You'll be met with a screen of a map. On this screen
you'll see the character's name that you are using in the upper
left corner, a menu in the middle, the 1st Mission Area with a
pointer on it, some japanese text near the button, and your total
number of points(which should be at zero) at the very bottom right.

The Menu reads:
MOVE-let's you move the pointer around the map screen
MISSION-Pick to view to Missions for the Area you are currently at
ART GALLERY-Choose this to go to the Art Gallery section
SELECT CHR-If you want to change your current character
SAVE DATA-Hmmm? Hit start on the save screen to actually save
RESET-Back to the Title Screen

Well, you're in the Mission Battle so you might as well select
"Mission" and get going. Once you select Mission, you'll be greeted
with the Mission Box. It has a picture of the Mission Area at the
very top in the center, a little box to the right with stars, and a
bunch of Japanese in the middle. The stars in the little box represent
the difficulty of the mission, the more stars the harder the Mission
will be to accomplish. Scroll down to the bottom of the text by holding
down and you'll get a sign prompting you to hit A to start the mission.
All the writing in the box is a desription of the Mission and sometime
it has commands and whatnot. The seperated red and orange yellow text
at the bottom is the main point of what the white text is saying.
Here's what the Area Description would look like right now:

AREA 1-The Pure Training Spot(Edge Master)
      MISSION 1-Guard Enemy Attacks

From this you can tell that you're fighting in the Stage called "The
Pure Training Spot" and that you'll be fighting Edge Master. You can
also see that your first Mission will be to block Edge Master's
attacks. You don;t have to block them all, just survive until the
clock runs out. So give it a shot! Hit A to start the Mission.

Alright! Fun huh? When you are victorius in a Mission a sign will pop
up as your fighter is doing his/her winning pose. The first number
tells you how many points you've won for completing the mission, and
the second number is your total points.
You'll notice that the Mission Area is now blinking on the map screen
and the word "NEW" is above it. This means you've opened up new missions
for this area, hooray! When a new Mission Area is opened(through the Art
Gallery) it will look like this until you've attempted a Mission there.
Ready for another? The Guide is going to get a bit more straight forward
from here on out, and less wordy. Here's your first taste:

AREA 1-The Pure Training Spot(Edge Master)
      MISSION 1-Guard Enemy Attacks
      MISSION 2-Perform an 8-Way run completely around opponent
      MISSION 3-Soul Charge and attack to win
      MISSION 4-Throw CPU from Front,Back,Left,and Right to win
      MISSION 5-Perform an Unblockable Attack to win
      MISSION 6-Perform a Guard Impact to win

                  ==See Soul Calibur Prolouge(i)==

So, know what you need to do? Keep going through these missions until
you have enough points, 220, to buy the Collection called "Soul Calibur
Prolouge" in the Art Gallery, or just get enough to buy the ones that
open up the new stuff. It's your call^_^ I list the subsequent Mission
Areas in the order they are opened up in the Art Galleries.

Anytime you want to get back to the Menu hit B. You'll also notice
some numbers popping up in the little box with the stars. The first one
is your completions and the 2nd one is your attempts. So, if the number
was 2/3 that means that you tried this Mission 3 times and passed it
twice.

I'll start the whole Guide over now in case you just want to print the
needed info or something, and cut out all my babbling^_^


-------------------------------------------------------------------------

AREA 1-The Pure Training Spot(Edge Master)
      MISSION 1-Guard Enemy Attacks
      MISSION 2-Perform 8 Way Run completely around opponent
      MISSION 3-Soul Charge and attack opponent
      MISSION 4-Throw Opponent from Front,Back,Left, and Right
      MISSION 5-Perform and Unblockable attack on opponent
      MISSION 6-Perform a Guard Impact

                ==See "Soul Calibur Prolouge"(i)==

AREA 2-Remain in the Desert(Hwang)
      MISSION 1-Quicksand in ring slows you down, Normal Battle

AREA 3-Indian Port(Random)
      MISSION 1-Handicapped Match(2 to 1)

AREA 4-Turkish Labrynth(Random)
      MISSION 1-Soul Charge to Speed Up/Handicapped Match(2 to 1)

                 ==See "Passed Up(?) CG"(ii)==

AREA 5-The Colluseum(Random)
      MISSION 1-Endurance Match, you must win 6 rounds, the enemy only
                needs to win 1. After every round you can choose to go
                for more points(left option), or take the points you
                have and quit(right option).

AREA 6-Corridor to the Sanctuary(Random)
      MISSION 1-Windy Battle, you are constantly being blown towards
                the edge of the ring. Handicapped Match (2 to 1)

AREA 7-The Edge of Chaos(Random)
      MISSION 1-Explosive Ring, the edges of the ring "explode" when
                a fighter steps onto them. Handicapped Match(3 to 1)

AREA 8-The Edge of Chaos(Dark)(Lizard Man)
      Mission 1-Poisoned Battle, you constantly lose energy during
                the battle. Handicapped Match(2 to 1)

                  ==See "Passed up CG 2"(iii)==

AREA 9-The Chinese Temple(Random)
      MISSION 1-Battle of 16 Hits, you must hit the enemy 16 times
                before they hit you 16 times. Handicapped Match(2 to 1)

AREA 10-The Money Pit(Random)
       MISSION 1-Deadly Rat Battle, as you fight rats crawl across
                 the floor and hurt you if you step on them.
                 Handicapped Match(2 on 1)
AREA 11-The Inundated Castle(Random)
       MISSION 1-Knock Down Battle, you must knock down the enemy
                 Handicapped Match(4 to 1)

                    ==See "Special CG"(iv)==

AREA 12-The Hoko-ji Temple(1st always Taki, 2nd Random)
       MISSION 1-Super Float Battle, any lifting attack causes fighter's
                 to float super high. Handicapped Match(2 to 1)

AREA 13-Odalisque and Adrian(Cervantes)
       MISSION 1-Windy Battle, you are constantly being pulled towards
                 the edge of the arena you are closest to.

AREA 14-City of Water(Random)
       MISSION 1-Random Battle, you are given a random fighter and
                 and you battle 2 random CPU fighters. Your 2nd
                 fighter is the one you are using regularly.

                    ==See "Character CG"(v)==

AREA 15-The Ruins of Ostrheinburg's Castle(Nightmare)
       MISSION 1-Counter Battle, every attack hits as a counter.

AREA 16-The Valentine Mansion(RANDOM)
       MISSION 1-Speed Battle, CPU fighters start out sped up but
                 whenever they block or are knocked down they become
                 sped down. Handicapped Match(2 to 1)

AREA 17-The Water Vein(Yoshimitsu)
       MISSION 1-Poison Tag Battle, you start out Poisoned and Sped Up
                 but when you hit the enemy, HE becomes Poison/Sped Up.

After you complete this mission a new Mission Area shows up on the map,
right in the center at the bottom. It is burning. Description:

AREA 18-The Gap of the World(1st enemy is your mirror,2nd is Inferno)
       MISSION 1-Damage is Life Battle, each hit gives the fighters some
                 Life back. Handicapped Match (2 to 1)

After you complete this mission there will be a burning area on each
screen, the mission will always be the same unless noted.


                  ==See "Character Art"(vi)==

AREA 3 REVISITED-Indian Port
       MISSION 2-Short Time Battle(Maxi), you only have 20 seconds

AREA 2 REVISITED-Remain in the Desert(Hwang)
       MISSION 2-Poison Battle, you start out Poisoned but can tag it
                 off to the enemy and vice versa. Whoever is poisoned
                 also continually sinks into the sand.

AREA 4 REVISITED-Turkish Labrynth
        MISSION 2-Poison Battle, you are poisoned but using a Soul Charge
                  gives you some life back. Handicapped Battle(2 to 1)

                  ==See "Colorless Art"(vii)==

AREA 6 REVISITED-Corridor to the Sanctuary(Sophitia)
        MISSION 2-Ring Out Battle, you must Ring Out Sophitia in the time
                  alotted.

AREA 7 REVISITED-The Edge of Chaos(Random)
        MISSION 2-Explosive Ring Battle,the edges of the ring explode
                  if you step or land on them, and you are constantly
                  being pulled towards the closest edge.
                  Handicapped Match(2 to 1)

AREA 8 REVISITED-The Edge of Chaos(Dark)(Lizard Man)
        MISSION 2-Endurance Battle, you must knock down 5 Lizard Men
                  while fighting on a thin strip of ring. After you
                  meet the requirement of 5 you can knock down more
                  until the time runs out for bonus points.

                    ==See "Character Sketches"(viii)==

AREA 11 REVISITED-The Inundated Castle(Winter)
        MISSION 2-Low Life Battle, You start the battle with a mere
                  smidgen of life and slowly gain more during the fight.
                  Handicapped Match(3 to 1)

AREA 10 REVISITED-The Money Pit(Random)
         MISSION 2-Invisible Battle, the CPU fighter is invisible except
                   for their weapon. Handicaped Match(3 to 1)

AREA 9 REVISITED-The Chinese Temple(Xianghua)
        MISSION 2-Unblockable Battle, You can only hurt the CPU fighter
                  with Unblockable attacks.

AREA 5 REVISITED-The Colluseum(Random)
        MISSION 2-Endurance Battle 2, you must win 8 rounds while the
                  enemy only needs to win 1. You can take the points
                  you win after each battle and quit or fight for double

                   ==See "Anime Art"(ix)==

AREA 12 REVISITED-The Hoko-Ji Temple(Taki)
         MISSION 2-Life Up Battle, The CPU fighter constantly regains
                   life during the battle.

AREA 16 REVISITED-The Valentine Mansion
         MISSION 2-Invisible Weapon Battle, both your fighter's and the
                   CPU fighters' weapons are invisible during the fight.
                   Handicapped Match(3 to 1)

AREA 13 REVISITED-Odalisque and Adrian(Cervantes)
         MISSION 2-Bouncy Battle, the fighters "bounce" when they are
                   knocked down.

AREA 14 REVISITED-City of Water(Random)
         MISSION 2-Random Battle, you are given 2 random fighters and your
                   selected character at the end. You must win 3 rounds

                 ==See "Anime Art 2"(x)==

AREA 17 REVISITED-The Water Vein(Random)
         MISSION 2-Poision Battle, you constantly lose energy at a high
                   rate during the fight. Handicapped Match(2 to 1)

AREA 1 REVISITED-The Pure Training Spot(Random)
         MISSION 6-Endurance Battle, you must win 5 rounds while the
                   CPU only needs to win 1. Each round is very short.

AREA 15 REVISITED-The Ruins of Ostrheinburg's Castle(Random)
         MISSION 2-Counter Battle, every hit lands as a counter.
                   Handicapped Match(3 to 1)

After you open up all of the "Anime Art 2" Collection, and a few pics in
the "Endings" section, a new mission opens up in the Inferno Area(the
burning spots on the map). Here's the skinny:

AREA 18 REVISITED-The Gap of the World(Random)
         MISSION 2-Poison Battle, both fighters are poisoned but gain
                   Life back when they damage the opponent.
                   Handicapped Match(4 to 1)

When you beat Complete this Mission you'll get an ending for your
the character you're using, and you'll also get what is called "Mission
Battle 2." I would hold of on completing this mission just yet, until you
get all the other items in the Art Galleries.

The next two Art Collections are given to you, but the last on is
filled with items that are 2000, 2500, or 3000 points each! The easiet
way to get a large amount of points quickly is to keep playing the
AREA 8: MISSION 2 mission where you must defeat a certain number of
Lizard Men. It's an easy mission and you can rack up the points rather
quickly if you keep getting 8 or so Bonus kills.

=======================================================================
3.                      ART GALLERY INDEX
=======================================================================
    i.Soul Calibur Prolouge
   ii.Passed Up(?) CG
  iii.Passed Up(?) CG 2
   iv.Special CG
    v.Character CG
   vi.Character Art
  vii.Colorless Art
 viii.Character Sketches
   ix.Anime Art
    x.Anime Art 2
   xi.Endings
  xii.Endings 2
 xiii.Misc Art(everything is already open here)
  xiv.Misc Art 2(ditto)
   xv.Poster Art
  xvi.Slide Show
 xvii.Collection Data


i.Soul Calibur Prolouge(001-012) 220 points
 001(10pts)-Cervantes
 002(30pts)-Soul Edge Mural  *opens up "Passed Up(?) CG" Collection*
 003(30pts)-Cervantes over ? *opens up "Remain in the Desert" Area*
 004(10pts)-Sophitia
 005(30pts)-Taki vs Cervantes *opens up "Indian Port" Area *
 006(30pts)-Taki vs Cervantes *opens up "Passed Up(?) CG 2" Collection*
 007(10pts)-Taki and Sophitia
 008(10pts)-Sigfried
 009(10pts)-Cervantes dying
 010(30pts)-Sigfreid stabbing *opens up "Turkish Labrynth" Area*
 011(10pts)-Soul Edge taking over Sigfreid
 012(10pts)-Spain

ii.Passed Up(?) CG(013-032) 640 points
 013(20pts)-Kilik
 014(50pts)-Kilik *opens up "Special CG" Collection"
 015(20pts)-Xianghua *opens up "Character Profiles" in Muesum*
 016(20pts)-Xianghua
 017(20pts)-Maxi
 018(50pts)-Maxi *opens up "Character CG" Collection*
 019(50pts)-Mitsurugi *opens up "The Colluseum" Area*
 020(20pts)-Mitsurugi
 021(50pts)-Taki *opens up "Remain in the Desert" as a playable Stage*
 022(20pts)-Taki
 023(20pts)-Voldo
 024(20pts)-Voldo
 025(20pts)-Sophitia
 026(50pts)-Sophitia *opens up "Corridor to the Sanctuary" Area*
 027(50pts)-Asteroth +opens up "The Edge of Chaos" Area
 028(20pts)-Asteroth
 029(20pts)-Nightmare
 030(20pts)-Nightmare
 031(50pts)-Ivy *opens up "The Edge of Chaos(Dark)" Area*
 032(50pts)-Ivy *opens up "The Inundated Castle" as a playable Stage"

iii.Passed Up CG 2(033-050) 570 points
 033(20pts)-Hwang
 034(50pts)-Hwang *opens up "The Chinese Temple" Area*
 035(20pts)-Yoshimitsu
 036(50pts)-Yoshimitsu *opens up "Odalisque and Adrian" Stage*
 037(50pts)-Lizard Man *opens up "Money Pit" Area*
 038(20pts)-Lizard Man
 039(50pts)-Sigfreid *Opens up Xianghua's 3rd costume*
 040(50pts)-Sigfreid *opens up "The Inundated Castle" Area*
 041(20pts)-Rock
 042(20pts)-Rock
 043(20pts)-SuengMina
 044(50pts)-SuengMina *opens up a a secret page on the Soul Calibur site*
 045(50pts)-Cervantes +opens up "Character Art" Collection*
 046(20pts)-Cervantes
 047(20pts)-Edge Master
 048(20pts)-Edge Master
 049(20pts)-Inferno
 050(20pts)-Inferno

iv.Special CG(051-068) 570 points
 051(20pts)-Mural 1
 052(20pts)-Necklace
 053(20pts)-Xanghua
 054(50pts)-Maxi *opens up "Exhibition Theater" Feature*
 055(50pts)-Mitsurugi *opens up "Colorless Art" Collection*
 056(50pts)-Taki *opens up "Hoko-ji Temple" Area*
 057(20pts)-Voldo
 058(20pts)-Sophitia *opens up Sophitia's 3rd outfit*
 059(20pts)-Asteroth
 060(50pts)-Nightmare *opens up "Odalisque and Adrian" Area*
 061(20pts)-Ivy
 062(20pts)-Hwang
 063(20pts)-Yoshimitsu's Equipment
 064(20pts)-Lizard Men
 065(50pts)-Sigfreid *opens up "City of Water" Area*
 066(20pts)-Rock's masks
 067(20pts)-Seungmina
 068(50pts)-Weapons Mural *opens up "Evening" for Pur Training Spot Stage*

v.Character CG(069-090) 960 points
 069(30pts)-Kilik
 070(30pts)-Xanghua *opens up Maxi's 3rd outfit*
 071(30pts)-Maxi *opens up "Power of Darkness" secret web page*
 072(30pts)-Mitsurugi
 073(30pts)-Mitsurugi
 074(30pts)-Taki
 075(30pts)-Taki
 076(30pts)-Voldo
 077(30pts)-Voldo
 078(30pts)-Sophitia
 079(80pts)-Asteroth *opens up "Turkish Labrynth" as a playable Stage*
 080(30pts)-Nightmare
 081(80pts)-Nightmare *opens up "Ruins of Ostrheinburg's Castle" Area*
 082(80pts)-Ivy *opens up "The Valentine Mansion" Area*
 083(80pts)-Hwang *opens up "Winter" for Inundated Castle Stage*
 084(80pts)-Yoshimitsu *opens up "The Water Vein" Area
 085(30pts)-Lizard Man
 086(30pts)-Sigfreid
 087(30pts)-Rock
 088(30pts)-Seungmina
 089(30pts)-Edge Master
 090(80pts)-Inferno *opens up "Character Raffle(?)" Collection

vi.Character Art(091-109) 820 points
 091(30pts)-Kilik
 092(30pts)-Xanghua
 093(80pts)-Maxi *opens up a new mission at "Indian Port" Area
 094(30pts)-Misturugi *opens up Voldo's 3rd costume
 095(30pts)-Taki
 096(30pts)-Voldo
 097(30pts)-Sophitia
 098(30pts)-Asteroth
 099(30pts)-Nightmare
 100(30pts)-Ivy
 101(80pts)-Hwang *opens up new Mission at "Remains in the Desert" Area*
 102(30pts)-Yoshimitsu
 103(80pts)-Lizard Man *opens up "Anime Art" Collection
 104(80pts)-Sigfreid *opens up "Dark" for Edge Of Chaos Stage*
 105(30pts)-Rock
 106(80pts)-Seungmina *opens up new Mission in "Turkish Labrynth" Area*
 107(30pts)-Cervantes
 108(30pts)-Edge Master
 109(30pts)-Inferno

vii.Colorless Art(110-126) 730 points <126 opens"Anime Art 2">
 110(30pts)-Kilik *opens up "Age of Apocalypse" secret web page*
 111(30pts)-Xianghua
 112(30pts)-Maxi
 113(30pts)-Mitsurugi
 114(30pts)-Taki
 115(30pts)-Voldo
 116(80pts)-Sophitia *opens up new mission in "Corridor to the Sanctuary"*
 117(80pts)-Asteroth *opens up new mission in "Edge of Chaos" Area*
 118(30pts)-Nightmare
 119(30pts)-Ivy
 120(30pts)-Hwang
 121(30pts)-Yoshimitsu
 122(80pts)-Lizard Man *opens up new mission in"Edge of Chaos(Dark) Area*
 123(80pts)-Sigfreid *opens up "Dark" option for Remain in the Desert Stage*
 124(30pts)-Rock
 125(30pts)-Seungmina
 126(80pts)-EdgeMaster *opens up "Anime Art 2" Collection*

viii.Character Sketches(127-156) 2060 points
 127(50pts)-Kilik
 128(50pts)-Kilik
 129(50pts)-Xianghua
 130(120pts)-Xianghua *opens up "Gap of the World" as a playable Stage*
 131(50pts)-Maxi
 132(120pts)-Mitsurugi *opens up new mission in"The Inundated Castle"*
 133(50pts)-Taki
 134(120pts)-Voldo *opens up new mission in "Money Pit" Area*
 135(50pts)-Sophitia
 136(50pts)-Sophitia
 137(120pts)-Asteroth *opens up Taki in Exhibition Theater*
 138(50pts)-Asteroth
 139(50pts)-Nightmare
 140(50pts)-Nightmare
 141(50pts)-Ivy
 142(50pts)-Ivy
 143(120pts)-Hwang *opens up new mission in"The Chinese Temple" Area*
 144(50pts)-Hwang
 145(50pts)-Yoshimitsu
 146(50pts)-Lizard Man
 147(50pts)-Sigfreid
 148(120pts)-Rock *opens up new mission in "The Colusseum" Area*
 149(120pts)-Seungmina *opens up "Endings" Collection*
 150(50pts)-Cervantes
 151(50pts)-Cervantes
 152(50pts)-Edge Master
 153(50pts)-Inferno
 154(50pts)-Xianghua *opens up "Eye of Evil" page on Namco site*
 155(120pts)-Maxi *opens up Voldo in Exhibition Theater*
 156(50pts)-Sigfreid

ix.Anime Art(157-185) 1870 points
 157(50pts)-Kilik
 158(50pts)-Kilik Training
 159(120pts)-Kilik is upset *opens up "Endings 2" Collection*
 160(50pts)-Kilik beats people up
 161(50pts)-Xianghua
 162(50pts)-Xianghua
 163(50pts)-Xianghua..again
 164(50pts)-Guess who? Xianghua
 165(50pts)-Maxi
 166(50pts)-Mitsurugi
 167(120pts)-Mitsurugi sees Nightmare *opens up "Extra Survival" Mode*
 168(50pts)-Mitsurugi rushes at some soldiers
 169(120pts)-Taki *opens up new mission in"The Hoko-Ji Temple" Area*
 170(50pts)-Taki on the statue
 171(50pts)-Voldo vs Ivy
 172(50pts)-Sophitia and her cleavage
 173(50pts)-Sophitia
 174(50pts)-Sophitia near a balcony
 175(50pts)-Asteroth
 176(50pts)-Some statues or something
 177(50pts)-Nightmare *opens up Sophitia in Exhibition Theater*
 178(120pts)-Ivy *opens up new mission in "The Valentine Mansion Area*
 179(50pts)-Ivy *opens up "Opening Direction" Feature*
 180(120pts)-Ivy *opens up new mission in "Odalisque and Adrian" Area*
 181(50pts)-Maxi
 182(120pts)-Nightmare *opens up new mission in "City of Water" Area*
 183(50pts)-Nightmare *opens up Nightmare in Exhibition Theater*
 184(50pts)-Xianghua
 185(50pts)-Mural

x.Anime Art 2(186-215)  3000 points
 186(80pts)-Hwang
 187(80pts)-Hwang and Seungmina
 188(200pts)-Yoshimitsu *opens up new mission in"The Water Vein" Area
 189(80pts)-Yoshimitsu *opens up Asteroth in the Exhibition Theater*
 190(80pts)-Lizard Men
 191(80pts)-Sigfreid
 192(80pts)-Sigfreid
 193(80pts)-Sigfreid
 194(80pts)-Rock
 195(80pts)-Seungmina
 196(80pts)-Seungmina
 197(80pts)-Seungmina vs Ivy
 198(200pts)-Seungmina *opens up Hwang in the Exhibition Theater*
 199(200pts)-Edge Master *opens up new mission in"Pure Training Spot" Area*
 200(80pts)-Inferno
 201(80pts)-Mural
 202(80pts)-Mural 2
 203(200pts)-Maxi/Kilik/Xianhua *opens up "Misc Art" Collection*
 204(80pts)-Kilik and Xianghua
 205(80pts)-Maxi and Kilik
 206(80pts)-Xianghua and Sophitia
 207(80pts)-SC Babes *opens up Yoshimitsu in Exhibition Theater*
 208(80pts)-Ivy and Sigfreid
 209(80pts)-Asteroth vs Kilik
 210(80pts)-Xianghua and Seungmina
 211(80pts)-Beam of Light
 212(80pts)-Soul Calibur
 213(80pts)-Mural 3
 214(80pts)-Mural 4 *opens up "Soul of Hero" secret web page*
 215(200pts)-Mural 5 *opens up new mission in "Ostrheinsburg Castle" Area*

xi.Endings(216-245) 2520 points
 216(80pts)-Kilik
 217(200pts)-Kilik 2 *opens up "Misc Art 2" Collection
 218(80pts)-Kilik 3
 219(80pts)-Xianghua
 220(80pts)-Xianghua 2
 221(80pts)-Xianghua 3
 222(80pts)-Maxi
 223(80pts)-Maxi 2
 224(80pts)-Maxi 3 *opens up "Weapon Select" Feature*
 225(80pts)-Mitsurugi *opens up Lizard Man in Exhibition Theater*
 226(80pts)-Mitsurugi 2
 227(80pts)-Mitsurugi 3
 228(80pts)-Taki
 229(80pts)-Taki 2 *opens up Sigfreid in Exhibition Theater*
 230(80pts)-Taki 3 *opens up Maxi in Exhibition Theater*
 231(80pts)-Voldo
 232(80pts)-Voldo 2
 233(80pts)-Voldo 3 *opens up Rock in Exhibition Theater*
 234(80pts)-Sophitia
 235(80pts)-Sophitia 2
 236(80pts)-Sophitia 3
 237(80pts)-Asteroth
 238(80pts)-Asteroth 2
 239(80pts)-Asteroth 3 *opens up Seungmina in Exhibition Theater*
 240(80pts)-Nightmare
 241(80pts)-Nightmare 2
 242(80pts)-Nightmare 3
 243(80pts)-Ivy
 244(80pts)-Ivy 2
 245(80pts)-Ivy 3

xii.Endings 2(246-265) 1720 points
 246(80pts)-Hwang
 247(80pts)-Hwang 2 *opens up "Terror of Nightmare" secret web page*
 248(80pts)-Yoshimitsu
 249(80pts)-Yoshimitsu 2
 250(80pts)-Lizard Man
 251(80pts)-Lizard Man 2 *opens up Cervantes in Exhibition Theater*
 252(80pts)-Sigfreid
 253(80pts)-Sigfreid 2
 254(80pts)-Sigfreid 3
 255(80pts)-Rock
 256(80pts)-Rock 2 *opens up Edge Master in Exhibition Theater*
 257(80pts)-Seungmina
 258(80pts)-Seungmina 2
 259(80pts)-Cervantes
 260(80pts)-Cervantes 2
 261(80pts)-Cervantes 3
 262(80pts)-Edge Master
 263(200pts)-Edge Master 2
 264(80pts)-Inferno
 265(80pts)-Inferno 2 *opens up "Metal Model" Feature

xiii.Misc Art(266-294) Free
 266(free)-Kilik
 267(free)-Kilik
 268(free)-Xianghua Cards
 269(free)-Xianghua
 270(free)-Xianghua with a hot dog
 271(free)-Xianghua Legend
 272(free)-Maxi
 273(free)-Maxi
 274(free)-Mitsurugi
 275(free)-Mitsurugi
 276(free)-Taki
 277(free)-Taki
 278(free)-Voldo
 279(free)-Voldo
 280(free)-Sophitia
 281(free)-Sophitia
 282(free)-Sophitia
 283(free)-Sophitia
 284(free)-Asteroth
 285(free)-Asteroth
 286(free)-Asteroth
 287(free)-Asteroth
 288(free)-Uhhh
 289(free)-Nightmare
 290(free)-Nightmare
 291(free)-Ivy
 292(free)-Ivy
 293(free)-Ivy
 294(free)-Ivy

xiv. Misc Art 2
 295(free)-Hwang
 296(free)-Yoshimitsu
 297(free)-Yoshimitsu
 298(free)-Lizard Man
 299(free)-Sigfreid
 300(free)-???
 301(free)-Rock
 302(free)-Mitsurugi and daughter
 303(free)-Seungmina
 304(free)-Seungmina
 305(free)-Cervantes
 306(free)-Edge Master
 307(free)-Edge Master
 308(free)-Kilik and Xianghua
 309(free)-Asteroth vs Xianghua
 310(free)-Mitsurugi and Yoshimitsu
 311(free)-Taki, Ivy, and Nightmare
 312(free)-Sophitia and Lizard Man
 313(free)-Sophitia and Lizard Man
 314(free)-Ivy, Nightmare, and Voldo
 315(free)-Hwang and Seungmina
 316(free)-Sophitia and Sigfreid
 317(free)-Asteroth vs Maxi
 318(free)-Yoshimitsu and Lizard Man
 319(free)-Rock and Asteroth
 320(free)-Soul Calibur on the beach
 321(free)-Anime Mural
 322(free)-Mural

xv.Poster Art(323-338) 35,900 points
 323(2000pts)-Light Poster
 324(2000pts)-Dark Poster
 325(2000pts)-Kilik Poster
         <<under construction>>

xvi.Slide Show
 Choose this option to get some random slides from all the Art Collections

xvii.Collection Data
     <<under construction>>
=======================================================================
4.                          NEXT REVISION
=======================================================================

       I haven't looked at this guide forever, and in fact I forgot it
was still incomplete. I'll be fixing that shortly as part of my "go
through all my old stuff and finish/update it" campaign. Since there's
not a huge demand, I'll be doing it at a leisurely pace.

=======================================================================
5.                         ABOUT THE AUTHOR
=======================================================================

 This is just one of a few FAQs I've written, all of which are
available at GameFAQS. A few my FAQs are on various other websites
(usually with proper creditO_o) as well. I hope this or any of the other
FAQs I've written help you in some way, or allow you to enjoy a game
more than before, or maybe just get a good read out of it.

 If you have any questions about this game, or any other I've
written a FAQ for, feel free to drop me an E-Mail. BUT keep in
mind a few things:

1. Please don't ask when the next revision will be out, or if I
can send it to you. I don't really have a set schedule for these
things,and you can pick up the FAQ(s) at GameFAQs.

2. Please don't ask about something already covered in the FAQ.
Usually once a FAQ comes out I'm swamped with E-Mails and skip
ones that are covered in the FAQ. If it's really desperate I may
answer, but otherwise everything I know is in the FAQ.

3. Don't mail asking for codes, I don't have a Gameshark or keep
track of cheat codes or anything.

 Other than that, I try to answer every single E-Mail I get and
am usually pretty good at getting back to people quickly, but
sometimes I lose letters in my computer or forget to keep them as
new. If I don't answer in a week or so it's safe to say I screwed up
somehow^_^

My E-Mail address: [email protected]

===
END
===