Shen Mue Free Battle guide
By Walid Jallad known as Lord Grynn
[email protected]
Legal Stuff:
This document Copyright Walid Jallad.
This FAQ can only be distributed freely in its complete form.
It cannot be used for commercial purposes.
If you want to put it on your website or just display part of it,
please e-mail me (
[email protected]) and give me full credit.
Note: when you e-mail me about the game, please put Shen Mue on
the subject or I might accidentally delete your message before reading it
(I get a lot of stupid ads that I never read)
Contents:
- INTRO
- VERSION HISTORY
- CONTROLS
- MOVE LIST
- THE Y BUTTON
INTRO:
Shen mue 2 is finally out!
I am playing it now.
It is really fun, I really like the new minigames you have
to play in order to get new moves.
Unfortunately my best save was corrupted, I am playing with save
in which Ryo doesn't have all his moves.
This FAQ will be complete only when I replay the first Shenmue
to get a good save and replay Shenmue 2.
So that may take some time, for now I'll put the moves I have
and some comments.
Please note that the english names aren't the translations of the
Japanese ones, I just tried to pick names that described the moves.
VERSION HISTORY: - VER 0.1 (14/09/01): This just the beginning of the FAQ.
I'll be able to complete it when I finish the game, and
find some replayable Free battles like the 70 man battle
of the first game.
- VER 0.2 (29/09/01): I finally got the time to update
this FAQ. I finished Shenmue 2, but I didn't get all the
moves. So this FAQ is not complete. I added some follow-ups
missed and completed the move list with the new moves I got.
Next update will be much later, as I have to replay both
Shen Mue and Shen Mue2.
CONTROLS:
In the free battle mode you can use all six buttons of the pad:
- X : Punch
- Y : Dodge/Parry
- A : Kick
- B : Throw
- L : Run
- R : Run
Fwd : Tap Forward
Bck : Tap Back
MOVE LIST:
The Japanese names are the Katakana's displayed in the move list
in the game. If you find mistake, please e-mail about it and
I'll correct it.After all I'm still a beginner in Japanese... ^_^
The moves are now assigned to a command, you now have the option
to select a move for a given command by pressing A.
You also now have the stats of each move which is a nice addition.
Notes: - VF3 stands for Virtua Fighter 3 ( it's also a great game ^_^ )
Still didn't get to play VF4... :(
- To do the throw follow-ups, you have to do them very quickly
after the first one, don't wait for the beginning animation.
X button attacks (Punches):
X : TORABISHI - High Punch
Fwd X : KOGUROMAUCHI - High Elbow
MURASAMEZUKI - Forward Punch
JUNHOSUI - Extended Punch
This is a new move found at Wise men's Kung Fu (100$)
Bck X : NEJIRIBISHI - Hook Punch
NOBORIBISHI - Uppercut
Fwd-Fwd X : RIMONCHÔCHÛ - VF3 Akira's Elbow Attack
Bck-Bck X : RETSUKÔSEN - Power Uppercut
Bck-Fwd X : SUIGETSUZUKI - Twin Straight Punch
Follow-up: Tap X : Continues with an Elbow Attack
SODEZUKI - Middle Punch
Fwd-Bck X : SÔJIN - Upward chop followed by
downward chop
TACHIGASUMI - Hand Chop
A Button Attacks (Kicks) :
A : MIKAGETSUGERI - High Kick
FUMIGERI - Front Kick
Fwd A : DEASHITOME - Middle Side Kick
Bck A : HARAINAGI - Low Kick
ENSENKÔKYAKU - Hook Kick
Fwd-Fwd A,A : TORNADO KICK - Jumping Spinning Kick
followed by
Reverse Spinning Kick
RENKANTAI - VF3 Akira's double kick
This is a new move found at Wise men's Kung Fu (300$)
Bck-Bck A : TSUCHIGUMO - Rising Handstand Kick
TSUMUJIKAZE - Sweeping Kick
Bck-Fwd A : TAKINOBORI - Jumping Knee
KARIGURI - Side Hook kick
Fwd-Bck A : IKAZUCHIGERI - Middle Kick then Axe Kick
KESAGIRI - Spinning Axe Kick
B Button Attacks (Throws):
B : SEOINAGE - Two Hands Throw
SHUTSUHÔ - Variable Throw
Note: Animation depends on the directon you input after executing the throw.
This a new move taught to you by the master in the school where
several student are practicing in the Green Market Qr
Fwd B : HARAIGOSHI - (sorry, I don't know how
to name it in English)
: TAITENKYAKU - Trip
This is a new move found at the Military Surplus Shop in Kowloon
Bck B : TOMOENAGE - VF3 Kage's Bck P+G Throw
Follow-up: A : URATOMOE - (sorry, I don't know how
to name it in English)
Fwd-Fwd B : KASUMIGARI - VF3 Kage's Bck-Fwd P+G
Throw
: RENSHUHOTSU - Several Punches
Follow-up: A : Kick
This is a new move found at the Military Surplus Shop in Kowloon (500$)
Bck-Bck B : RASETSUOTOSHI - (sorry, I don't know how
to name it in English)
Bck-Fwd B : TENGUSHÔ - (sorry, I don't know how
to name it in English)
Follow-up: X : Punch
Fwd-Bck B : MAKIGATAME - (sorry, I don't know how
to name it in English)
Follow-up: X : Punch
JASHINTEN - Spinning Hand Attacks
This is a new move found at the Military Surplus Shop in Kowloon
Bck-Fwd-Fwd B, B : TORAMIKUZUSHI - VF3 Akira's Bck-Fwd P+G
Throw
Fwd-Bck-Bck B : OBOROMUSÔ - An elbow to the ribs
Follow-up: X then X+A : Arm Lock then Shoulder lock
Y+B : SHAKÔ - Dodging Shoulder Charge
This a new move taught to you by Keika-san who lives in Yan Tin appartments
Fwd Y+B : KAGEMI - Dodge move that puts you
at your opponents back
Follow-up: X : KAGEGATANA - Followed by an Elbow
to the neck
Fwd-Fwd Y+B : ZANGETSU - Dodge then shoulder Charge
to the side
Bck-Fwd-Fwd B+Y : ESÔTSURISOTESOSHU Stabbing Hand Throw
You get this move at the end of CD 3
??? : CHUTSUKUI - ???
You are taught this move in Kowloon, I have no animation for it, I'll
try to understand it when I replay Shenmue 2
SPECIAL THROW:
If you try to throw your opponent from a certain distance, Ryo will grab him
by the collar and you have several possible follow-ups:
- X : a punch to the stomach, you can hit your
opponent after this attack with a quick move
- X, X : Two punches to the stomach but you cannot
hit your opponent after this attack
- X, A : a punch to the stomach followed by a dodge
to your opponent's back and a side kick
- A : a knee
- B : Ryo throws his opponent to the back
X+A button attacks:
X+A : ÔGURUMA - VF3's Jacky's P+K attack
JÔKINDA - Palm attack
This is a new move taught to you by Kemi-san in Lotus Park
Fwd X+A : MOROTENAMI - Forward attack with
two hands
SÔSHÔDA - Two palm attack
This is a new move found at Wise men's Kung Fu (200$)
CHÛSUI - Hard stance Punch
Follow-up: x : Elbow Attack
Note: this follow-up is only possible if the CHÛSUI is deflected by the opponent
This is a new move taught to you by the priest in Man Mo Temple
Bck X+A : URAYANAGI - Reverse Spinning Punch
GAIMONCHÔCHÛ - Elbow Attack
Note: this move can be used as a counter attack to punches and kicks
The timing is precise and the move much more effective used like this
Fwd-Fwd X+A : HÔZANSÔ - Forward Elbow Attack
YOROI DÔSHI - Forward Palm Attack
Note: if you have the scroll but didn't learn the move in Shenmue, you
can learn it now directly, no need to find someone to translate it
Bck-Bck X+A : RENKANHEKI - Upward hand attack
This is a new move contained in a scroll that the priest
in Man Mo Temple hands you
Bck-Fwd X+A : SHINGETSU - Falling Axe Kick
HIENRENGE - Kick followed by
Jumping Kick
Fwd-Bck X+A : KORAN - Reverse Spinning Kick
BATEIKYAKU - Back Upward Kick
This is a new move contained in a scroll that the priest
in Man Mo Temple hands you
Note: my present character doesn't have the KASANEATE so I don't know
which command it has been assigned
X+Y button attacks:
Fwd X+Y : SHAHOHEKIRIN - Side Hand Attack
This is a new move found at the Military Surplus Shop in Kowloon (100$)
Bck X+Y : SHAKOSUI - Stomach Punch
Note: this move has a different animation in certain situations
but I am not sure how it works exactly yet.
This is a new move contained in a scroll that the priest
in Man Mo Temple hands you
Running Attacks:
These moves are done while running.
X : NAGIKAZE - Running Elbow Attack
A : HAYATE - Spinning Jumping Kick
SENKÛKYAKU - Jumping Front Kick
This is a new move found at Wise men's Kung Fu (100$)
X+A : FÛSHA - Spinning Jumping Axe Kick
KÔRYÛKYAKU - Reverse Wheel Kick
This is a new move found at Wise men's Kung Fu (200$)
Y+A : KAGEGARI - Ryo jumps in the air but
finishes with
a sliding sweep
Counter Attacks:
This is the move taught by Chin near the end of the game.
It only works on punches.
Bck X : ENSENHAIRYU - Ryo grabs the attacker's
hand and pushes him away
Follow-up: A : Ryo then trips him...
Follow-up: X : ... and finishes him with a punch
There is another counter attack for punches,
you have to press B when the opponent punches you.
Ryo will then grab his opponent in an arm lock,
and you have several possibilities:
- X : an elbow to the opponent's neck
- A : a knee to the opponent's knee
- Just wait : Ryo will break his opponent's arm
- push a direction +A : Ryo will kick to the side for another
opponent,very effective against
multiple opponents
THE Y BUTTON:
It doesn't seem to have changed much, but Ryo now has a useful
side roll, I'll check if there is anything else.
This is from the first guide:
This button is both a dodge button and a parry button.
If you use it at any time, Ryo will just duck
or move to the side depending on the direction you're holding.
But if you press this button at the beginning frames of an enemy attack,
then Ryo will push away the attack or duck under it.
You have several possibilities from the ducking position (happens when
the enemy performs a high attack):
- X : rising uppercut, good power, low range
- A : sweep, high range
- X+A : Ryo rolls with his legs forward
- B : there are several possibilities:
- from far: rising uppercut, good power, low range
- if Ryo ducked under high a punch: punch counter
tap B directly to throw him after the punch,
you can use a quick move instead since your opponent
takes some time to fall
- if Ryo ducked under high a kick: kick counter
If Ryo ducks under an attack from his back:
- X : rear hand attack
- A : sweep, high range
- X+A : Ryo rolls with his legs forward
- B : Ryo snatches his opponent with his legs and makes him fall