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b0@###@008@@80; Revive... (Sosei)
b@##8 b###8; for the Sega Dreamcast
088#8 ;####0
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0###0 8###0 FAQ/Walkthrough Version 0.01
0###8 8#@0o September 12, 2000 by Jeff "CJayC" Veasey
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b#### 08 Logo and game copyright 1999 Data East Corp
b#### 0 o@; This Document Copyright 2000 Jeff Veasey
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Until Version 1.0, this document is exclusive to GameFAQs (www.gamefaqs.com).
Unauthorized use, copying, or distribution of this document is a violation
of copyright law.
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TABLE OF CONTENTS
I. Introduction and Version History
II. Controls and Menu Translations
III. Characters
IV. Walkthrough
V. Administrivia
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I. Introduction and Version History
Revive... is a simple point-and-click adventure game for the Sega Dreamcast
published in October 1999 by Data East. Over the past year, I have yet to come
across an English-language walkthrough for this title, so I've decided to write
one myself.
The official genre of this game is "Trap Adventure". As you progress through
the game, you'll stumble into several "traps" which must be solved within a
given time limit. The method you use to solve the trap determines the outcome
of the game. Fail to solve the trap, and it's game over.
This document would not have been possible without the following web sites:
http://nagoya.cool.ne.jp/westlot/game/game_p.htm
http://lightning.prohosting.com/%7Eryvios/revive/
These provided walkthroughs for the game's characters, which gave me the
head-start I needed in figuring out how to finish this game. Since my Japanese
knowledge is very limited, this site gave me the information I needed to get
started, as well as confirming the information I figured out on my own.
-+=Version History=+-
V0.01 (09/11/00): Initial version. First third of the walkthrough complete.
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II. Controls and Menu Translations
Note that the translations below aren't literal translations, but functional
ones. Some meaning might get lost in the mix, but I think I've gotten the
basics correct.
-+=In-Game Controls (Default)=+-
Start Button: Game Start, Skip opening cinema
D-Pad: Move cursor (only if enabled), select options
Analog Stick: Move cursor, select options
A Button: Select, Investigate, Next Message
B Button: Cancel, Action Menu (See Action Menu below)
X Button: Game Menu (See Game Menu below)
Y Button: Change map view (Only on map screen)
L/R Buttons: Not Used
-+=Opening Menu=+-
With no saved games:
-Opening- Shows the game's introduction
-New Game- Start the game from the beginning
With one or more saved games:
-Opening- Shows the game's introduction
-New Game- Start the game from the beginning
-Load Game- Load a previously saved game
-Options- Change the game's options (See Options Menu)
-+=Options Menu=+-
-Cursor Speed- Select from "Fast", "Medium", "Slow"
-Message Speed- Select from "Fast", "Medium", "Slow"
-High-Speed Messages- Select from "ON", "OFF"
-Screen Brightness- Select from scroll bar
-Controller Configuration- Change the default controller configuration
-Sound Configuration- See Sound Menu
-Exit-
-+=Sound Menu=+-
-BGM- Background music volume, select with scroll bar
-SE- Sound effects volume, select with scroll bar
-Voice- Voice volume, select with scroll bar
-Speaker/Headphones- Select one
-Stereo/Mono- Select one
-Exit-
-+=Action Menu=+-
-Item- Use items on the currenltly highlighted area
-Talk- Talk to the currently highlighted person
-Exit- Move to another area
-+=Game Menu=+-
-Options- Change the game's options (See Options Menu)
-Save- Save your current game
-??- Unknown
-Exit- Return to the game
-+=In-Game Dialogs=+-
-Taking Items- To take an item after its icon appears, choose the first
option.
-Moving- Unless otherwise specified, the first option is to leave the
current area, the second is to remain there.
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III. Characters
-+=Misumi Kasahara=+-
Age: 21
Birthday: 11/3
Blood Type: O
Appearance: Green scarf, light brown hair
-+=Yuduki Hodaka=+-
Age: 16
Birthday: 11/21
Blood Type: B
Appearance: Purple scarf and bow, glasses, brown hair
-+=Nao Mizutani=+-
Age: 17
Birthday: 5/18
Blood Type: O
Appearance: Red scarf, blue hair
-+=Kiharu Ogawa=+-
Age: 17
Birthday: 7/6
Blood Type: A
Appearance: Pink top, black skirt, brown hair
-+=Reiko Kono=+-
Age: 24
Birthday: 9/3
Blood Type: AB
Appearance: White top, purple skirt, blonde hair
-+=Chihiro Kitajo=+-
Age: 13
Birthday: 12/25
Blood Type: ?
Appearance: Dark blue vest, red eyes, brown hair
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IV. Walkthrough
==================
====TIME 18:54====
==================
(Dialog with Nao)
Exit right (first option)
Click on crowbar to take it (sitting on ground, left of the gas can)
Click on middle pipe to take water pump
Click on barrel for close-up
Click on lid to open (first option)
Use water pump on open lid
Click on barrel to move it
Click on grate for close-up
Use crowbar on grate
(Dialog with Nao)
Click on open grate to enter
====TIME 19:20====
(Dialog with Nao)
Click on door to investigate
Click on electric box for close-up
Click on left switch to raise
===****Fire Trap****===
====TIME LIMIT 5:00====
Solution 1:
Click on box next to lockers for close-up
Click on button to break (first option)
Click on rightmost locker to get oxygen tank (first option)
(Scene and dialog with Nao)
Click on door to exit (first option)
Solution 2:
Click on middle box on lockers to get towel
Click on faucet for close-up
Click on plug to take
Use plug on drain
Click on faucet to turn on
Use towel on water
(Scene and dialog with Nao)
Click on door to exit (first option)
====TIME 19:40====
(Location: B1)
Go straight all the way to the end of the hallway to the grate
(Dialog with Misumi, then Nao)
Go to the rightmost door in the hall, select to enter
(Dialog with Yuduki and Nao)
Exit room
Go straight all the way to the end of the hallway to the grate
Click on Misumi's waist to get Card Key 01
Exit
Go to the middle door in the hall, select to zoom in
Click on lower box for close-up
Use Card Key 01 on slot to enter room
====TIME 20:00====
Click on oil lamp to take it (sitting on middle shelf)
Click on broken monitor to take magnet
Exit room
Go to garage and select to enter (Dialog with Yuduki and Nao on the way)
Click on leftmost locker for close-up
Click on missing handle space (select first option)
Use magnet on missing handle space
Get car jack from locker
Exit
Click car tire for close-up
Use jack on space under car
Click on awl to take it and jack
Click on door to exit
Go to end of hallway
(Dialog with Misumi)
Use jack on space under shutter
Go to middle door in the hall
(Dialog with Yuduki and Nao)
====TIME 20:20====
Go to end of hallway, through shutter, up the stairs to 1F
Walk down hallway to enter the lobby
(Dialog with Misumi)
==================
====TIME 20:29====
==================
Go to the door at the right of the lobby
Click on keypad for closeup
Exit close-up
Exit
====TIME 20:40====
Go to the first room to the left of the lobby (Office)
Click on briefcase for close-up
Click on nameplate (upper right-hand corner)
Exit close-up
Click on newspaper stand to get clip
Exit room
Go down stairs to B1
Walk down hallway (Dialog with Yuduki)
Turn around and walk back to shutter (Dialog with Yuduki, select first option)
(Dialog with Yuduki and Misumi, end up on 1F)
Go to upwards staircase
(Dialog with Nao and Yuduki)
Go up stairs to 2F
Go to room between stairways (Executive Office)
(Dialog with Nao and Yuduki)
Click on right-hand closed shelves for close-up
Click on plant to get coin
Go down stairs to 1F
Go down stairs to B1
Go to left-hand storage room
Click on long wooden box for close-up
Use coin on lock to open
Click on harpoon to take
Exit room
Go up stairs to 1F
Go up stairs to 2F
Go up stairs to 3F
Go to door (Control Room 1)
Click on right-hand vent for close-up
Use harpoon on "DOOR" cable to enter room
(Dialog with Misumi)
Click on left-hand drawer of front desk to get disk
Exit room
Go down stairs to 2F
Go down stairs to 1F
Go to the first room to the left of the lobby (Office)
Click on briefcase for close-up
Enter "1025" as the combination to open briefcase
Click on memo to read it
Exit close-up
Click on computer for close-up
Use disc on CD drive
Exit close-up
Click on keypad left of the computer for close-up
Enter Beta-8625 as password to get Card Key 02
(Dialog with Misumi)
Exit room
Go to closed shutter
Click on card reader for close-up
Use Card Key 02 on card reader to open shutter
====TIME 22:00====
Go to room to the left of the shutter (Sleeping Quarters)
Click on TV cabinet to get hex key
Exit room
Go to the first room to the right of the shutter (Security Room)
Click on right console for close-up
Use hex key on lock to get code number
Exit room
Go back through shutter to the door to the right of the lobby
(Dialog with Misumi)
Re-select door after dialog
Click on keypad for close-up
Use code "5159" on keypad to unlock door
Go through door (Waiting Room)
====TIME 22:20====
(Dialog with Reiko, Kitajo, and Misumi)
Re-select door after dialog
(Dialog with Mr. Kitajo)
Exit room
Go back through shutter and go to the left to hear Yuduki's scream
(Long Dialog with everyone)
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V. Administrivia
Sources and Thanks:
This FAQ was put together using several different sources (aside from my own
know-how and experience). In no particular order:
http://nagoya.cool.ne.jp/westlot/game/game_p.htm
http://lightning.prohosting.com/%7Eryvios/revive/
For hosting Japanese walkthroughs of the game.
Contacting Me:
If you have stuff to add, please do send it along to
[email protected]
for inclusion in the next revision. Encouragement and comments are also
welcome. Please do not ask if you can display this guide on your site, as it
is an exclusive to GameFAQs until version 1.0.
Copyright Notice:
This document is Copyright 2000 Jeff "CJayC" Veasey. It may be not be
reproduced under any circumstances except for personal, private use. It
may not be placed on any web site outside of GameFAQs without advance
permission from the author (
[email protected]). It may not be distributed
electronically outside of the GameFAQs web site, and it may not be
distributed otherwise at all.
At some point in the near future, this document may be released for
free public distribution. The latest version of this document on the
GameFAQs web site will hold the current Copyright and distribution information.
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