~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
                   Princess Maker Collection FAQ  Version 1.0
                   Published: September 3, 2001
                   By Nuriko - [email protected]
                   http://princessmaker.maison-otaku.net
                   This Princess Maker Collection FAQ Copywrite 2001
                   by Val Shrum, AKA: Nuriko.
                   I've put a lot of hard work into this.
                   No reproduction or distribution is allowed without
                   permission from me.  Emaling me and getting no response
                   probably means a /no/ until I respond with otherwise.
                   This FAQ is for The Princess Maker Collection which is on
                   Sega Dreamcast.  I have included information for both
                   games.  If you have any questions, comments, please do
                   not hesitate to contact me at my email address.
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
      This FAQ Covers The Princess Maker Collection for Sega Dreamcast
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

           I've had a pretty extensive collection of Princess Maker webpages
over the years.  I suddenly had the realization of "Hey, why not write a FAQ of
sorts?"  I've been visiting Gamefaqs.com for years, and there aren't ANY for
the other Princess Maker games.  So... I'm going to write a collection of FAQS,
all of which have to do with the Princess Maker series.  Hopefully they'll be
useful to someone.  I almost thought someone would have come out with at least
the other games faqs by now.  Oh well!  I'll try to be as helpful as possible.
If statments from this FAQ seem awfully familiar, you probably have been to my
Princess Maker Nexus Webpage at some point in your child raising careers.
It's easier just to quote what I've already written instead of starting fresh
and new. Anywhos... do you want to see pictures and stuff from the games?
Check out the above said webpage, and please let me know if you enjoy this FAQ
or want to let me know about something at my email address of
[email protected].

~ Nuriko

There are two parts to this FAQ.  The first part is exclusively for the
Princess Maker 2 portion of the game, and the second part is for Princess
Maker: Yume Miru Yousei.  The Princess Maker Collection for Dreamcast has
both of these games on it, along with an additional Image Gallery.

Controls are extremely simple.  You can use the A to execute, B to exit,
and you can use the analog stick or the D-pad to control which menu
you choose.  In PM2 the Analog stick doesn't work so well, but in PM3 it
actually controls a little Uzu cursor.  Woo hoo.

===================
PRINCESS MAKER 2
===================

Contents:
----------------
1) Introduction
2) Options
 a) Family Name
 b) Daughters Name
 c) Your Daughters Birthday
 d) Your Age
 e) Your Birthday
 f) Your Daughters Blood type
3) Jobs
 a) Housework
 b) Babysitting
 c) Inn
 d) Farm
 e) Church
 f) Restaurant
 g) Lumberjack
 h) Salon
 i) Masonry
 j) Hunter
 k) Graveyard
 l) Tutor
 m) Bar
 n) Sleazy Bar
 o) Cabaret
4) School
 a) Science
 b) Strategy
 c) Theology
 d) Poetry
 e) Fighting
 f) Fencing
 g) Magic
 h) Protocal
 i) Painting
 j) Dance
5) Adventure
 a) Eastern Forest
 b) Western Desert
 c) Southern Lake
 d) Northern Glacier
6) The Harvest Festival
7) Items
8) People and Rivals
 a) People from the Castle
 b) Your rivals
9) Going around town
10) Secrets
===FAQ For PM2 Ends, Pm3 begins.  Check there for content list===
----------------------------------
1) Introduction                  |
----------------------------------

Princess Maker is a game created by Gainax.  You may know of Gainax through
their animated features before their video game creations.  They are the
popular folks behind Neon Genesis Evanglion, Gunbuster, Nadia: Secret of Blue
Water, Otaku No Video, and a great deal of others I cannot recall.  It
originally started back in 1991 with a simple game titled "Princess Maker".
It was pushed off as a "Childcare Simulation Game" and was released for the
IBM PC.  Eventually it had spawned into a rather extensive series of games,
including a Princess Maker 2 and 3, plus a Playstation RPG of sorts called
Princess Maker: Go! Go! Go! Princess, a Princess Maker Puzzle game, and a Quiz
game called "Princess Maker Q".

Princess Maker 2 is the second game in the series.  The plot of this game is
you (the father) are a great warrior who saved the country from demons.  The
King of of the country honors you as hero, giving you a place to live in the
kingdom and a yearly payment in the amount of 500G year.  A god approaches you
because of your status, bestowing a child upon you.  The god asks you to raise
the child as if it were your own.  This is the beginning of Princess Maker 2.
This FAQ is composed of information gathered from the Japanese Sega Dreamcast
version of the game.

-----------------------------------
2) Options                        |
-----------------------------------

When you start the game, you are given several options and start off with 500
gold.  All of which actually determine your daughters future.  I will explain
what the options are, in order that they appear.

a) Family Name
This really doesn't mean much.  It would just be the name that people refer to
you as.  Usually in interaction with your daughter.  Let's say we chose the
name "Deathbringer".  The townspeople would go "Oh look!  It's the daughter of
Deathbringer!".  If you mash a bunch of buttons at this prompt (PC) you will
get the default name of Olive Oyl and it will zip past all the options
straight to the game.

b) Daughters Name
This is the name you choose for your daughter.  You can name her "Skullface"
and it wouldn't matter in her future.  She may comment something loverly
like "Wow, Skullface is such a beautiful name!  I love it!"

c) Your Daughters Birthday
This is where your choices actually matter.  Your daughters birthday is what
determines things like her immediate interests, her immediate / already born in
skills.  You have a choice of ALL the days of the year, including February 29th.
Your daughters birthday is in the year 1200.

~ Aries - March 21 - April 19 ~
God: Mars
Constitution: 45
Strength: 45
Intelligence: 13
Refinement: 10
Charisma: 7
Morality: 14
Faith: 21
Sin: 0
Sensitivity: 6
Stress: 0

Combat Skill: 38
Combat Attack: 5
Combat Defense: 0
Magical Skill: 8
Magical Attack: 14
Magical Defense: 10

Fighter Reputation: 43
Magical Reputation: 32
Social Reputation: 35
Housework Reputation: 40

Decorum: 10
Art: 15
Conversation: 10
Cooking: 18
Cleaning: 18
Temperment: 4

~ Taurus - April 20 - May 20 ~

God: Venus
Constitution: 33
Strength: 28
Intelligence: 23
Refinement: 25
Charisma: 24
Morality: 32
Faith: 20
Sin: 0
Sensitivity: 19
Stress: 0

Combat Skill: 10
Combat Attack: 3
Combat Defense: 0
Magical Skill: 17
Magical Attack: 18
Magical Defense: 25

Fighter Reputation: 13
Magical Reputation: 60
Social Reputation: 49
Housework Reputation: 58

Decorum: 21
Art: 20
Conversation: 8
Cooking: 19
Cleaning: 16
Temperment: 23

~ Gemini - May 21- June 21 ~

God: Mercury
Constitution: 19
Strength: 18
Intelligence: 36
Refinement: 14
Charisma: 14
Morality: 7
Faith: 10
Sin: 0
Sensitivity: 35
Stress: 0

Combat Skill: 14
Combat Attack: 2
Combat Defense: 0
Magical Skill: 18
Magical Attack: 19
Magical Defense: 15

Fighter Reputation: 16
Magical Reputation: 52
Social Reputation: 65
Housework Reputation: 29

Decorum: 10
Art: 25
Conversation: 30
Cooking: 8
Cleaning: 10
Temperment: 11

~ Cancer - June 22-July 22 ~

God: Moon
Constitution: 18
Strength: 18
Intelligence: 24
Refinement: 29
Charisma: 33
Morality: 25
Faith: 30
Sin: 0
Sensitivity: 33
Stress: 0

Combat Skill: 15
Combat Attack: 2
Combat Defense: 0
Magical Skill: 24
Magical Attack: 28
Magical Defense: 23

Fighter Reputation: 17
Magical Reputation: 75
Social Reputation: 57
Housework Reputation: 54

Decorum: 17
Art: 20
Conversation: 20
Cooking: 17
Cleaning: 20
Temperment: 17

~ Leo - July 23-August 22 ~

God: Sol
Constitution: 50
Strength: 50
Intelligence: 7
Refinement: 42
Charisma: 18
Morality: 23
Faith: 10
Sin: 0
Sensitivity: 9
Stress: 0

Combat Skill: 32
Combat Attack: 5
Combat Defense: 0
Magical Skill: 2
Magical Attack: 6
Magical Defense: 8

Fighter Reputation: 37
Magical Reputation: 16
Social Reputation: 38
Housework Reputation: 18

Decorum: 15
Art: 8
Conversation: 15
Cooking: 7
Cleaning: 9
Temperment: 2

~ Virgo: August 23-September 22 ~

God: Mercury
Constitution: 14
Strength: 5
Intelligence: 28
Refinement: 45
Charisma: 30
Morality: 32
Faith: 35
Sin: 0
Sensitivity: 31
Stress: 0

Combat Skill: 7
Combat Attack: 1
Combat Defense: 0
Magical Skill: 15
Magical Attack: 18
Magical Defense: 32

Fighter Reputation: 8
Magical Reputation: 65
Social Reputation: 59
Housework Reputation: 89

Decorum: 25
Art: 18
Conversation: 15
Cooking: 29
Cleaning: 30
Temperment: 30

~ Libra - September 23-October 22 ~

God: Venus
Constitution: 25
Strength: 22
Intelligence: 30
Refinement: 24
Charisma: 20
Morality: 20
Faith: 21
Sin: 0
Sensitivity: 26
Stress: 0

Combat Skill: 14
Combat Attack: 2
Combat Defense: 0
Magical Skill: 13
Magical Attack: 14
Magical Defense: 15

Fighter Reputation: 16
Magical Reputation: 42
Social Reputation: 64
Housework Reputation: 46

Decorum: 18
Art: 18
Conversation: 28
Cooking: 16
Cleaning: 15
Temperment: 15

~ Scorpio - October 23-November 21 ~

God: Hades
Constitution: 28
Strength: 20
Intelligence: 22
Refinement: 9
Charisma: 42
Morality: 10
Faith: 27
Sin: 0
Sensitivity: 39
Stress: 0

Combat Skill: 10
Combat Attack: 2
Combat Defense: 0
Magical Skill: 30
Magical Attack: 30
Magical Defense: 20

Fighter Reputation: 12
Magical Reputation: 80
Social Reputation: 39
Housework Reputation: 31

Decorum: 14
Art: 21
Conversation: 4
Cooking: 12
Cleaning: 11
Temperment: 8

~ Sagittarius - November 22-December 21 ~

God: Jupiter
Constitution: 38
Strength: 35
Intelligence: 24
Refinement: 23
Charisma: 11
Morality: 10
Faith: 12
Sin: 0
Sensitivity: 20
Stress: 0

Combat Skill: 19
Combat Attack: 4
Combat Defense: 0
Magical Skill: 19
Magical Attack: 12
Magical Defense: 12

Fighter Reputation: 23
Magical Reputation: 43
Social Reputation: 37
Housework Reputation: 44

Decorum: 8
Art: 16
Conversation: 13
Cooking: 21
Cleaning: 13
Temperment: 10

~ Capricorn - December 22-January 19 ~

God: Saturn
Constitution: 25
Strength: 20
Intelligence: 17
Refinement: 15
Charisma: 10
Morality: 38
Faith: 20
Sin: 0
Sensitivity: 13
Stress: 0

Combat Skill: 15
Combat Attack: 2
Combat Defense: 0
Magical Skill: 15
Magical Attack: 8
Magical Defense: 5

Fighter Reputation: 17
Magical Reputation: 28
Social Reputation: 41
Housework Reputation: 69

Decorum: 20
Art: 10
Conversation: 11
Cooking: 19
Cleaning: 22
Temperment: 28

~ Aquarius - January 20-February 18 ~

God: Uranus
Constitution: 17
Strength: 18
Intelligence: 42
Refinement: 12
Charisma: 10
Morality: 13
Faith: 8
Sin: 0
Sensitivity: 28
Stress: 0

Combat Skill: 15
Combat Attack: 2
Combat Defense: 0
Magical Skill: 15
Magical Attack: 12
Magical Defense: 23

Fighter Reputation: 17
Magical Reputation: 50
Social Reputation: 55
Housework Reputation: 44

Decorum: 11
Art: 22
Conversation: 22
Cooking: 15
Cleaning: 23
Temperment: 6

~ Pisces - February 19-March 20 ~

God: Neptune
Constitution: 16
Strength: 15
Intelligence: 15
Refinement: 32
Charisma: 31
Morality: 24
Faith: 30
Sin: 0
Sensitivity: 45
Stress: 0

Combat Skill: 10
Combat Attack: 2
Combat Defense: 0
Magical Skill: 18
Magical Attack: 20
Magical Defense: 18

Fighter Reputation: 12
Magical Reputation: 56
Social Reputation: 59
Housework Reputation: 48

Decorum: 24
Art: 20
Conversation: 15
Cooking: 16
Cleaning: 14
Temperment: 18

d) Your age
This is the age you choose.   You can say you're age 10.  It doesn't really
matter, but it does seem weird that a 10 year old would be raising another
10 year old.  Try to choose SOMETHING that makes sense.  It will only allow
you to choose a two digit birthday.

e) Your Birthday
This is almost important, in the aspect of if your daughter loves you very
much, she will certainly give you gifts and bake you a cake!  Oh, you're
such a lucky fellow.

f) Your Daughters Bloodtype
This is somewhat important.  There are four blood types available.
Bloodtype is actually very important in japanese culture, and will determine
a little bit more of your daughters personality and starting skills.  Here
is an explaination of the bloodtype meanings.  They currently have no bearing
as to what skills are immediately born into, and it won't affect gameplay.
This is more for reference in Princess Maker 3 than it is two.  Either way..
here is what I have found in researching about the four blood types.

A - People of this blood type are honest, introverted, nervous, loyal,
perfectionistic, orderly, detail-oriented, industrious, idealistic,
soft-spoken and careful.
Positive: Orderly, Law-Abiding, Fastidious, Soft-Spoken and Fashionable.
Negative: Picky, Selfish, Secretive, Pessimistic, Inflexable, and Reckless
when drunk.

At the end of each month, your daughter will have +2 stress.  No way around
that.

B - People of this blood type are outgoing, optimistic, adventurous,
flexible, passionate, creative, unconventional and have excellent
concentration.
Positive: Independant, Flexable, Candid, Sensitive, Passionate, and Persuasive.
Negative: Unpredictable, Indiscreet, Lazy, Impatient, and Overbearing.

At the end of each month, your daughter will have -2 stress.  This is good.

AB - People of this blood type are proud, diplomatic, discriminating, natural
leaders, great organizers, rational and imaginative.
Positive: Rational, Calculating, Honest, Diplomatic, Organized, and Strong.
Negative: Unforgiving, Playboy, Easily Offended, Too conservative, Nitpicker,
and hard to know.

At the end of each month, your daughter will have +2 stress.  No way around
that.

O - People of this blood type are over-worker, insecure, emotional, powerful
leaders, goal-oriented, enthusiastic, optimistic and good at business.
Positive: Healthy, Idealistic, Goal-Oriented, Clear-sighted, Athletic, and
Sexy.
Negative: Status-seeking, Jealous, Greedy, Unrealiable, Obsessive Lover, and
Can't shut up.

No change in stress.

This information was taken from a variety of webpages about bloodtyping.
Mainly about Sailor Moon.  Too many pages with the same information to give
proper credit.  I know it does hold a stronger meaning in Princess Maker 3
though.  I will use this information in that section as well.

This is when the game starts and your daughter is given to you in the year 1209.
In other words, you have her for an entire year before the game even begins, so
you do have some sort of rapport with your child before you force her to start
attending school or working because you're a poor lazy fellow.

-----------------------------------
3) Jobs                           |
-----------------------------------
Okay okay, regardless of the fact you're this amazing hero guy, you have to
send your 10+ year old daughter out to work for the money in the household. The
jobs do good or bad stuff to your daughter as well.  First off, when your
daughter is 10 it gives you initially 6 jobs for her to work.  Unfortunately,
as with school, EVERYTHING accumulates stress.  More so in the work environment
than in a schooling one.  The higher end the job, the more stressful.  It also
all determines on how good she is at it, etc, and how much it pays.  If it's a
really high paying job, there may be a lot of stress involved.  As most people
also discover, she only gets paid if she does GOOD that day.  She won't get
paid that day if she sucks.  Another note, if she works the job a LOT, she does
accumulate raises over a long period of time and can aquire bonuses at the end
of the week if she does REALLY well.  It could be a raise of 1 gold to more,
depending on the start pay of the job initially.  If you work her at somewhere
too often, she may even take up working there as her profession!  All the pay
listed here is starting pay.  You can work on getting her raises on your own.
After working EVERY single job for her entire existance (no school, just doing
the job twice a month and one vacation each month for her entire lifetime), I
was able to discover that you can get at least two to three raises in her
lifetime.  They're only one or two gold though.  So instead of 4G per day, you
may work up to getting 6G per day!  Oh Joy!

a) Housework - 0G per day
  That's right kids!  You don't get paid to do housework with Cube!  However,
this is the only way to raise Temperament.

+ Temperment, Cooking, and Cleaning
- Sensitivity

b) Babysitting - 4G per day
    Just like every 10 year old girl, you too can make your daughter babysit
children only 5 years younger than her o.o;;; Regardless of the irony in that,
this helps secretly work on maternal instinct (which isn't in the power meter )

+ Sensitivity
- Charisma

c) Inn - 8G per day
 The inn helps your child learn more and more about the joys of working in the
housework type environment.

+ Cleaning
- Combat Skill

d) Farm - 10G per day
   I wanna be a cowboy!  And you can be my cowgirl! o/~   Anywhos, the farm is
a low level job for any young girl.. right? x.x  This is the 1200's.

+ Constitution and Strength
- Refinement

e) Church - 1G per day
   Church going could never be so fun o.o;;;;   You too can teach your
daughter to be a Nun a long with the best of them.  This is the best place
to work off sin, unless you have the money to donate to the Church in the
normal town area... which is 100 gold per every -10 sin.

+ Faith and Morals
- Sin

f) Restaurant - 8G per day
   It's a job for a  housemaker type child.  If you wanna go toward that path,
then by all means, this is the job for your child.

+ Cooking
- Combat Skill

/Those are the starting jobs.  Once your daughter hits 11, she can now work at
2 new places./

g) Lumberjack - 12G per day
 I'm a lumberjack and I'm okay! o/~    My friend had a daughter that couldn't
do anything BUT be a Lumberjack.  It's not that bad of a job, and pays a decent
amount for work.

+ Strength
- Refinement

h) Salon - 20G per day
   Yes,  your girl can be a good little girl and get really good at being a
hairdresser at the local salon.  It's defiantly a job for the weak and artistic
type.

+ Sensitivity
- Strength

/At her 12th birthday, she's granted with the ability to work for 2 more
places./

i) Masonry - 18G per day
   I just can't think of anything witty to say for this job.  You're daughter
is a mason! Deal!

+ Constitution
- Charisma

j) Hunter - 8G per day
   I don't know about you, but I always pictured my kid wanting to carry
around dead animals for her 12th birthday o.o;;

+ Constitution, Sin, and Combat Skill
- Refinement

/Once she hits 13, she only is given 1 new job to go to./

k) Graveyard - 8G per day
   She's working in a graveyard... you just can't comprehend the joy.

+ Magical Defense and Sensitivity
- Charisma

/On her 14th Birthday, she's given 2 more choices of employment./

l) Tutor - 20G per day
   Okay, I can understand Tutoring young kids at the age of 14.  It
especially helps if she has a decent intelligence, and some morals.

+ Morals
- Charisma

m) Bar - 12G per day
   Woo... working at a bar when she's 14 ... just... wow.  One of the main
and probably only reasons for her to be working at the Bar at all would be
is that it pays all right, PLUS it's the only way for her to gain
Conversation skills.

+ Cooking and Conversation
- Intelligence

/On her 15th birthday, you can almost start corrupting her o.o;; This is when
you're given one new job./

n) Sleazy Bar - 45G per day
    Yes,  if you wanted to create that S & M Queen for a daughter? Here's
your chance.  This is a highly stressful job that... scares me just the
slightest.  Even though the payment seems like a good idea at the time when
you're desperate for cash, is corrupting her really that important?  Besides,
she's only 15 ;_;

+ Charisma and Sin
-  Morals, Faith, and Temperament

/And finally on her 16th birthday, she is gifted with one final job she can
work./

o) Cabaret - 35G per day
     One, singular sensation every little step she makes... o/~  Okay, not
quite.  This job is almost as bad as the Sleazy Bar.  I've heard ( But have
not done myself ) that if you work her at the Cabaret often, she will move
up from being a waitress type to one of the dancers.

+ Charisma and Sin
- Intelligence, Temperament, and Refinement

-----------------------------------
4) School                         |
-----------------------------------

Schooltime!  Ah yes the fun fun joys of doing homework and all sorts of
stuff o.o;;

       That's the point of playing this game, right?  Make your child be
the best at what she is!  School is a nice enviroment to learn, hone skills,
and do all that cool stuff.  Here are the many subjects and what they do
for your daughter.  The names here are used in the english beta version.
Basically the prices that are charged to you are by how experienced in the
subject your child becomes.  After so many classes, your child will be
moved up a level.  Whether or not you need that extra level really isn't
nessassary.   For example, once you've maxed out your magic abilities, there's
no way to max them out any more.  It doesn't matter if she's at Adept or even
at Master, there's no possible way to make them go any higher.  However, with
the higher levels, you can increase certain stats faster.  The only reason
to keep going with certain things (Such as Magic or Fighting) is to get the
special items available to those dedicated to those arts.  With Magic you
get a Power ring that gives up unlimited MP or the special sword from Valkria.

a) Science
      Taught by Barcleo the Alchemist, Science is an important subject in even
every day school.

Novice: 30G, Adept: 40G, Expert: 50G and Master: 60G
These prices are per day/per class

+ Intelligence
- Magical Defence and Faith

b) Strategy
   Taught by General Kreger, it's supposed to teach you how to be a good
Military man ( or woman )

Novice: 50G, Adept: 70G, Expert: 90G and Master: 110G

+ Intelligence and Combat Skill
- Sensitivity

c) Theology
       Taught by Sister Lee of the church, this class is actually a rather
benificial course depending on where your child should be going.

Novice: 40G, Adept: 60G, Expert: 80G and Master: 90G

+ Faith, Intelligence, and Magical Defense.
- Nothing.  This is a very nice course.

d) Poetry
    This course is taught by Comstock.  This is a very enlightening course
that could actually shape your daughters' fate.  Unlike 20 courses of fighting,
or any of that sort.  If you take one class of Poetry, and your daughter is
decently intelligent, she will become a writer x.x  Maybe there are ways
around that, but most of my children generally end up being writers and artists
because I had them take poetry once or twice.

Novice: 40G, Adept: 60G, Expert: 80G and Master: 100G

+ Sensitivity, Refinement, Intelligence, and Art
- Yet another course that doesn't take anything from her.

e) Fighting
       Ah,the joys of fighting.  Taught by Carl Fox, this is a course to teach
your child to defend herself, and definantly be an all around better fighter.
Combat Skill is easy to get, but Combat Defense takes lots of courses and hard
work.  Maybe if you're lucky, Valkira the War God will visit your daughter and
make the journey a little easier. I do believe this course also secretly works
on strength.

Novice: 30G, Adept: 40G, Expert: 50G and Master: 60G

+ Combat Skill and Combat Defense.
- Nothing

f) Fencing
     Taught by the skilled swordfighter, Leftor, this class helps you hone your
skills of fighting.  Occassionally  you'll even get the occasional Dojo Destroyer
( No joke ).  If you lose against the Dojo Destroyer, class will be cancelled for
a few weeks.

Novice: 40G, Adept: 70G, Expert: 130 and Master: 190 - Small note.  All your
skills are filled about the time you hit Adept.  If you keep going back to this
guy, he'll just say "I'm raising you a level because I just want to charge you
more."  Wow, if that wasn't the truth or what...

+ Combat Skill and Combat Attack.
- Nothing

g) Magic
    The A-B-C's of magic, as Cube says.  This course is very steady in the field
of magic, unfortunately you can only go up to 100-110 points for both skills,
then you have to find secrets in the game to do more.  Check out the secrets
section.

Novice: 60G, Adept: 70G, Expert: 80G and Master 90G

+ Magical Skill and Magical Attack
- Nada, again.

h) Protocal
     The skill of protocal is very important if you want to meet people in high
society.  One of the only ways to raise Decorum.

Novice: 40G, Adept: 50G, Expert: 60G and Master: 70G

+ Decorum and Refinement
- Nothing

i) Painting
     Hoping your daughter could win the art contest?  It's one of the easiest to
do if you work at it a little.  Her art needs to be at least 90, and have semi
decent sensitivity.  The best painting to do is "The Advent of the Angels" and
every painting that is done will be hung behind your daughter in her room. The
course is taught by Filkins, who also participates in the Art contest.  Every
painting you do costs 100G.

Novice: 40G, Adept: 50G, Expert: 60G and Master: 80G

+ Art and Sensitivity
- Nope, nothing at all.
j) Dance
    Dance like you wanna win!  Yeah!  Okay, the course of dance is taught by
Tobi, who ALSO participates in the October festival.  This course secretly works
on strength, even though that's not listed under the power meter thingy.

Novice: 50G, Adept: 70G, Expert: 90G and Master 110G

+ Art, Charisma, and Constitution
- Nada again.

-----------------------------------
5) Adventure                      |
-----------------------------------

a) Eastern Forest

In the forest area there are several hidden features about it, since it seems
to bethe most magical of the 4 areas to adventure in.  First you'll notice this
structure in the furthest east on the map.  You can sleep there at any time,
and if your daughter is sensitive enough, fairies will appear and grant your
daughter an abundant amount of cooking skill, plus her stress will go down to 0.

Above that structure, to the immediate left is a pit.  If you go down this pit,
you will come across this area that is enclosed with a tree and a gold chest.
Your daughter has to be very charismatic and extremely sensitive ( at least near
or over 200 points worth ).  If your daughter isn't very sensitive, she'll
comment on how it's the great Oak tree of the Elves.   If she's sensitive, an
Elf will be there asking if you want to trade your Combat Skill for magic points.
If you agree, he'll give you +5 on all three skills, and take 5 points of your
Combat skill (and you can't get them back either, no matter HOW hard you train.)
However, he'll run away if you're carrying Iron ( A sword or any type of metal
weapon or armor, with the exception of the Mithral armor and the War gods sword/
Valkira's sword).

Near the Southeastern most part of the map (a group of trees), you can use the
Unicorn Horn.  The Unicorn Horn is something you would obtain through the
Traveling Salesman (The "Chinese Orc").   Choose to camp and then select the use
item option.  Use it.  She'll state that nothing happens.  Then when you sleep,
the next day a Unicorn will approach you and ask about the horn.  Apparently this
horn was part of his friend, and questions you on how you obtained it, etc.  If
you give it to him, he'll give you 50 points of Sensitivity, but if you do not...
He'll take away HALF your sensativity.  Many thanks to Alex Cheong and Linda
Harper for explaining the use of the Unicorn Horn in this game.

Also in that same area with the bunch of trees.  Sleep there at night ( Only when
it's dark outside ) and other fairies will visit you, but this time your art will
go up, but your constitution will go down a few points, plus stress will go to 0
also.

You can meet lots of creatures in the forest... one of them is the Wildcat.  When
you meet her, you can attack her.  One of them carries an item called the 'Catseye'
that is a treasure of the Wildcat tribe, and you can trade it to Ket Shi, their god
in 2 different adventure areas (Not in the forest, but the Glacier and the Desert).
Another pointless note... totally off the Princess Maker 2 subject in general. In
Final Fantasy 7, the correct pronunciation of 'Cait Sith' is Ket Shi.  And since
Ket Shi is a sort of God of the Cat tribe and can use his fairy powers on you, and
Cait Sith  in FF7 is a fortune teller machine, it makes it kind of interesting to
make this sort of connection.  However, I digress...

Now, last but not least you may discover this one by accident... there is this
enclosed area on the upper left portion of the map (no way of getting to it by
normal means), when you find a way in there (go around it and then down into the
water.  Go across the top left, still in the water, and you will fall into a pit),
you may encounter the first of 3 tough bandits and some items.  Those items are
250G and Ancient Milk (which helps with weight loss of your daughter.)  The first
bandit's name is Venezaro.  This isn't like the other enemies where if you don't
win, Cube will just carry your off... he basically molests your daughter if he
isn't defeated, so it's a good idea to go to him prepared.  If not, love for Cube
will shoot through the roof and she'll end up marrying him (Cube) O_o;;;  If you
choose to accept the bribe from him, he offers your daughter 80G.  Should she take
this, your daughters Sin will go up 50 points.  If you defeat him, you will get
Leather Armor and 30 gold.   Defeating this guy will raise magical or fighter
reputation (Depending on what you beat him with) 30 points and you'll receive a
prize of 500G ^_^.  Also, if you accept the bribe, you will not be able to find
him ever again, and you will have no other opportunity to encounter the other two
bandits in the game.

b) Western Desert

The Desert area is probably the most ethically dangerous area out of the four.
That is because there is a devil living out in the middle of it o.o;;;  You'll
come across a cave with a sign called 'Demons Abode' (You have to go all the way
through the Dragon Ruins, down, and then right to the entrance of a cave).  If your
daughter chooses to camp there, your daughter will wake up facing a demon party,
and the Prince of Darkness (Lucifon... yeah, I think it may have been a typo in my
version o.o) offers your child the chance to raise one of her skills (Constitution,
Strength, Intelligence, Refinement, Charisma, or Refuse) If you refuse nothing
happens to her, but if you don't refuse, she'll gain more of the aforementioned
skill of choice, but her sin goes way up, and her faith goes down.

Something else interesting about this area, is that you can trade in the Demon
Pendant that you would buy from the wandering salesman.  This is what can happen.
At the mouth of the cave to Hell, you wander in.  Normally if you don't have the
Demon Pendent, he'll tell you to get lost and you'll be pushed out of the cave.
However... should you have the item on you, he'll ask you if you want to trade it
for the Circe's Charm.  If you say no, he'll ask to buy it for 1000.  Again, if you
say no, he'll then up the price to 1500.  If you say no the final time, he'll
attack you.  I'm pretty sure if you lose, he'll take the item from your inventory.
If you say yes to his original offer... you get The Circe's Charm, which is...
Magical Attack upped 10 points, Refinement upped 100, Charisma upped 100, but your
Morals are taken down to 0 points.

Another area is the far upper left desert (NorthWest area).  You'll find an oasis
there sitting in the middle of nowhere.  Now if you aren't carrying the Spirit
Ring, she'll glance at the lake and gain more sensitivity.  If you do have it
though, a spirit will pop out of the water and ask your daughter for the ring.
If you say yes, she'll thank you and your refinement goes up 50 points.  About a
year later, her daughter will show up to your doorstep, thanking your daughter,
and her sensitivity will go up 100 points, PLUS she'll leave 2000 gold for you.
Now if you think about that you only paid 1000 for it in the first place, this
definantly is a good deal.  If you say NO however... the spirit will curse you
for being a wreched human, and you will lose half your sensativity.  For example,
say you have 999 Sensativity, you'll lose 499 of it.  Or even if you have 100,
you'll lose 50, etc.  It's all just a simple mathmatical equation.  Not giving her
the ring isn't really a good option.  Unlike most give or take situations, just
give her the ring for crying out loud.  From that point on, the oasis will dry up
and be gone forever!  Have that on your conscious for the rest of your life!

As I mentioned before about the Wildcat tribe and Ket Shi, the first area to
actually encounter him is here.  You will find him at this empty house in the
middle-Far West part of the map, next to a graveyard.  He doesn't appear unless
you have the Catseye though.  He'll ask you to exchange it for one of 4 things,
Increase Height, Lower Height, Lower Weight or no deal.  This works out for people
with daughters who complain they want to be a little taller.  Other than saying
"That's nice dear, what am I supposed to do about it?"  you can actually do
something about it now ^_^  The place is called the 'House of the dead'  I
believe.  You can do this several times.  He does remember you if you encounter
him again with another catseye.

You'll also come across the Dragon Ruins right smack dab at the center of the
desert (the funny structure in the middle).  Your daughter will have to travel
through them to get to the other parts of the desert.  On the way to get to the
center you'll encounter a Dragon demanding you pay a toll.  Normally you can pay
this, and everything is fine.  If you pay it at least once, it can get you in
store for better endings later.  You will also find something called a Dragons
Fang that raises your Fighters Reputation, and you can sell it for a nice amount
of money if you're desperate.  In the center is an old dragon.  If she's too
young, he'll tell you to get lost because it's no area for kids.  If she returns
later however, he'll give you the Dragon Tights and comment on your daughters'
figure.  If you defeat the Dragon Guard the second time around, depending on how
old you are.... you may get a young dragon at your doorstep a few months later
proposing marriage!  The older dragon will try to sway you for your daughters hand
with 10,000 gold.  Which if you're in the red for money, this will make her live
easier for the rest of her days, however... well, she'll marry the Dragon Youth.
If you disagree, her refinement goes up.  If you agree, you get the money but I
think her morals go down.  She will end up marrying him regardless of what career
UNLESS she already has preset one of the other special endings, like Marrying Cube,
the Father ( That's right, she can marry YOU! ) and of course, the Prince.

c) Southern Lake

The lake area is a bit harder than the other two areas, because the creatures here
aren't as friendly and will attack sometimes regardless of how sensitive your
daughter is.  There are similar secrets here as there are in the forest, being
that it's a magical place.  The artistic dancing like fairies that give Art but
take Constitution are along one of the first islands that is between rocks after
the first waterfall.  Just camp there at night and bam, there you go.  The cooking
fairies are a bit further away.  Completely south on the map, then east.  There
will be this island with nothing to it, you have to find a pathway through the
water, and there is a giant red flower thing on the island  It's difficult,
because of the invisible pathway through the water.  Get the treasure chest
(Fairy Nectar) and sleep there, you'll get the ones that increase cooking skill
and kill stress.

The second criminal is there as well, Bloodrose Vanesta.  He's a bit tougher
than Venezaro.  Just make sure you win.  Remeber that the criminals also don't
just APPEAR when you enter the area, you may have to wander around for a day or
so.  He tries to bribe your daughter with 200 G (Which will make her sin go up
50 points).  Defeating him will gain you Chain Mail armor and 286 G.  When you
get back to town you get 30 of Fighters or Magical Reputation and 1500G.

One of the final minor secrets along the river is somewhat like the forest again,
you'll encounter an enemy called the Fishman.  If you defeat him, one will be
carrying a Mermaids Tear.  When you go on a paid vacation at the beach, you will
meet a Mermaid and she'll offer you a prayer.  Sensitivity goes up.

d) Northern Glacier

Other than the amount of cool items you can find here, there aren't
that many secrets at all.  There's another hut for Ket Shi ( That would
be the igloo at the far left, south map section ).

There is one last Bandit/boss type character here, his name is Hurricane
Calisto and is tougher than the other two combined!  Woo, better be wearing
armor against this guy. He's in the empty house (Far SouthWestern part of the
map).  Normally it would say 'No one is here...', so just keep trying to go
into it over and over again until he appears.  He will try to bribe you with
500G.  Once defeated you gain Mithral Armor + 386 gold.  Back in the city you
gain 30 Fighters or Magical Reputation and 5500 G.  Now, take note here - if
you take on several adventures in a row and take down ALL the bandits in one
month period, you will still gain the total of 5500G, but you will ONLY gain
30 reputation for the three.  My suggestion would be to take them down in
individual months, that way you get the full amount of reputation available
for you.

There is also a row of stairs that go up and up and up on the NorthWest part of
the map.  They go to the war god.  Yes, you can fight and defeat the war god if
your child is awesome enough o.o;  Then she will meet her god/protector.  They
will give you a skill in which they are most suited for (Example, Venus is god
of love, she gives the daughter 100 points of Charisma.  It is different for
every god, and it may be more then just the one shot of 100, they could give
100 in two skills, or so.)  It's rather neat to see that, and you get The God
Sword if you do ^_^

-----------------------------------
6) The Harvest Festival           |
-----------------------------------

The Harvest Festival!  It comes once a year, in October.  Your daughter has
options available for her.  In no particular order...

Dance Contest - Requirements; Needs a dress.
You can't even enter the contest if you have not bought your daughter
a separate dress.  Please remember to pick one up before you have your
daughter enter this contest.

What you win?  Well, if you win the overall prize, you get...
Ladies Ring worth 2500G
A prize of 3000G,
Social Reputation +40

Art Contest
You need to at least have a painting from the Painting class.

If you win, you get...
4000G
Social Reputation +30
Master Brush! worth 2100G

Combat Contest
You need to have a great deal of Combat Skill/Defense or Magic Skill and
really good armor.

If you win, you get...
Royal Sword of which you cannot sell
Prize of 3000G
Reputation of +20 in either Magic or Fighters, depending on how you defeated
your opponant.

Cooking Contest
Just cooking skill or the Perfect flower is needed to win this contest.

You win..
Paradise Bird! Egg
Prize of 3000G
Household Reputation +40

If you eat the egg, you get +50 Constitution, if you do not eat the egg -
a month later the egg hatches and you get +100 sensitivity!

-----------------------------------
7) Items                          |
-----------------------------------
Let's start the items with weapons and armor.
Things you can buy at the Armorer

Club: 15G
Combat Attack +3

Copper Sword: 40G
Combat Attack +6

Dagger: 130G
Combat Attack +9

Longsword: 250 G
Combat Attack +12
Combat Skill -2

2H Sword: 500G
Combat Attack +18
Combat Defense -4

Mithril Sword: 1200G
Combat Attack +20

Katana: 2000G
Combat Attack +20
Combat Skill +10

Leather Armor: 98G
Combat Defense +8

Chain Mail: 498G
Combat Defense +14
Combat Skill -3

Plate Mail: 980G
Combat Defense +18
Combat Skill -15

Mithril Armor: 2980G
Combat Defense +22
Magic Defense +15

Silk Armor: 4480G
Combat Defense +2
Charisma +50

Things you can buy at the Pawn Shop

Doll: 120G
Sensitivity +5
Stress -40

Teacup: 500G
Refinement +10

Healing Pill: 30G
Restore HP

Grenade: 100G
Use for attack

Book: 120G
Intelligence +8

Poetry Book: 400G
Sensitivity +12

Things bought at the Restaurant

Cake: 80G
Stress -50
Weight +2.2 lbs

Seafood: 120G
Stress -30
Weight +0.7 lbs

Meat: 200G
Constitution +15
Weight +2.6 lbs

Things bought at the Tailor

Summer Dress: 70G

Winter Dress: 120G

Cotton Dress: 500G
Refinement +15

Silk Dress: 2000G
Refinement +40

Leather Dress: 3000G
Charisma +50
Morals -20

Spikey Dress: 2800G
Sensitivity +40
Morals -30

Speciality Items - Either through gift, special traveling merchants, or
through finding, you will get these items.

Royal Harp: 500G
Art +50
This is aquired by talking to the Jester at the Palace.  If you talk
to him enough, he will become your daughters best friend.  Eventually
the Jester will decide to visit your daughter and give hints about
certain other aspects of the game - not to mention on one of these
visits he'll give your daughter this fancy little item.  Although it
isn't a general rule, if your daughter continues to speak to him after
he has given the harp, she will take over his job as the Jester when
he leaves the kingdom.

Un-Dress: 5000G
Sort of a typical Gainax addition.  Play the game with your underaged
daughter nude all the time, with only a single bow tie.  Egad.

Ancient Milk: 500G
Reduces your daughters weight.  You can find this in a few of the
adventure areas.

Buxomize Pill: 1200G
Raises your daughters bust size.  You can purchase this from the
Traveling Salesman.

Spirit Ring: 1000G
Important item for the Western Desert.  Puchased from the
Traveling Salesman.

Max Gain: 10G
Weight +22.1
Why would you want to do this? O_o  She needs to be underweight to
fit into most of the dresses and outfits available in this game.

Black Scale: 500G
Combat Defense +3
You find this in the lake area.

Demon Dress: 3000G
Charisma +45
Morals -100

Fairy Nectar: 200G
Charisma +10
Found while adventuring.

Unicorn Horn: 1000G
Important item for the Eastern Forest.  Purchased from the
Traveling salesman.

Demon Pendant: 1200G
Important item for the Western Desert.  Purchased from the
Traveling Salesman.

Silver Pelt: 800G
Magical Defense +5
You get this when you defeat a white wolf in the Glacier area.

Ice Shard: 600G
Constitution +10
Stress -10
Found in the Northern Glacier.

Cat's Eye: 600G
You get this when you defeat a Wildcat.  You get randomly, and
not always when you beat a wildcat.

Dragon Tights: 1200G
Charisma +28
Magical Defense +12
The older Dragon in the desert will give this to your daughter
after a second or third meeting.  Usually after she turns
fifteen or sixteen years old.

Perfect Flour: 10G
I've personally never received this, but it's rumored that Paimon
gives this item to your daughter to win in the cooking contest.

Venus Jewels: 1500G
Refinement +20
Charisma +20
Awesome item, gives you + Charisma, + Sensitivity, and + Refinement
in the amount of what age your daughter is.  If she turns 15, she
gets +15 of Charisma on her birthday... etc, etc, etc.  You
purchase it from the traveling salesman.

Mermaid Tear: 950G
Found by defeating the Fishman monster.  Happens randomly, like
the catseye.

Siren Robe: 4000G
Charisma +40

Won through the Harvest Festival Art Contest
Master Brush: 2100G
Art +50

Won through the Harvest Festival Dance Contest
Ladies Ring: 2500G
Social Reputation +25

Won through the Harvest Festival Cooking Contest
Bird's Egg: 1400G
If you eat it, you get +50 Constitution.
If you don't, a month later your daughter will get
+100 Sensitivity.

Won through the Harvest Festival Combat Contest.

Royal Sword: 2500G
Combat Attack +12
Refiment +50

If you try to sell this item, you will be immediately be
approached by the royal guard!  This is generally a BAD IDEA!
Your Fighter Reputation will go down 20 points
Your Social Reputation will go down 30 points
Your Overall popularity will go down 200 points

You receive this item when you defeat the War God.
War God Sword: 5000G
Combat Attack +88
Combat Skill +20

These next three items you receive from the prospective helpers.  This
is what you receive from Valkria after you have maxed all combat efforts.
(and if you have a fighters reputation of +500)

Valkria Sword: 5000G
Combat Attack +85
Combat Defense +10
Combat Skill +18

You get this from the demon Paimon after you have acheived what appears
to be the highest in proper protocal.
Perfume: 800G
The perfume, after you use it, will get a man to propose to you
for (rumored) for every single month afterwards.

You receive this from Fay when you max out all magical efforts (and most
likely also have a magical reputation of +500)
Power Ring: 1000G
Infinite MP


-----------------------------------
8) People and Rivals              |
-----------------------------------
a) People from the Castle
Although it seems hard at first, your daughters success in high society all
depend on how she effects the nice people at the castle.  The first few times
through, these people will be *annoying*.  It's best to know what exactly
they're looking for to finish them off ( Which would be a popularity score of
999 ).  Here is who they are, and what they want.

Palace Guard - He talks to you anytime you even step foot near the castle.
He looks for refinement and decorum.  Your score will go up higher once you
get better in those two fields.  He tells you to talk to someone else once
you hit the popularity of 40.

Royal Guard - He is a bit tougher than the palace guard, and looks for those
same qualities of Decorum and Refinement.  He tells you to talk to someone
else once you hit a 90 in popularity. So you have to talk to him till you get
over 50 in popularity.

General Kruger - He looks for the Refinement coupled with Decorum, plus he
also has a soft spot for children with Sensitivity.  He is also the teacher
of the Strategy class.  If you go in the order of Palace Guard, Royal Guard,
then him.  You can end at 190, or pretty much 100 popularity points.

Minister of State - He is a little more strict on what is needed.  His
requirements are at least Decorum to be pretty high, Refinement, and he really
really likes intelligent people. Every 10 points of intelligence will give you
another point of popularity.  So for example if you're at 130 of Intelligence,
he'll give you 13 of popularity, and so forth.  If you have over 600 in
intelligence, it won't get you more than 60 when you talk with him past that
point.  He is also the judge of the Dance Contest when the Harvest festival
rolls around.  Generally it takes him 120 points of popularity to pass him, and
if you go in the same order that would be 310 to end on.

Archbishop - He is a very spiritual man (Well, duh) who primarily looks for
faith in all.  Same as the Minister of State, every point of faith in increments
of 10 gets you a point of popularity.  He is the main guy for the Art Festival
come Harvest Festival time.  The Archbishop needs 120 as well, and that would be
430 if you're going in the correct order.

Royal Concubine - Although she is after the Archbishop, it's best to perhaps
leave her for last, considering the only skill she looks for is Conversation.
Same deal as above, every 10, etc.  So if your kid has a Conversation of 1...
you might wait until you can start conversing with her before trying to pass
her.  So far there is only one job that helps you get the skill of Conversation,
and that job is the Bar, which you can only start working at by age 14. So once
you get along to there, it takes about 120 before you get past her, or if you
actually wait until after the King,  it'd be 119.

Queen - She is rather difficult to get past, since there are only two
requirements.  One is Decorum needs to be near maxed out, and she only really
looks for Temperament.  Temperament can only be gained through Housework.  It
also takes a great number of times visiting her before finally moving onto the
King.  The Queen takes about 160 points to get past, but at 10 points each time,
it's a really difficult and LONG process.  If you go in the order requested
above, she ends at 590 of popularity.

King - Although the Concubine and Queen have to be the most difficult, I tend
to think the King is rather easy going.   He's a fighter loving man.  So any
Combat Skill, Combat Attack, and Combat Defense you have will add up when
visiting him, PLUS any Fighters Reputation you've accumulated. You can pass
him really quickly if your kid is the hero type, just like her Dad ^_^
Although the amount of points needed seems extreme <290 to pass him> it
doesn't seem so much if you're a fighter type.  Unlike the Queen and Concubine,
you can rank up to 50 points of popularity each visit considering how skilled
you are at fighting and such.  If you go in the order that's correct, he usually
tells you to talk to others at 880 points.

Jester - Although he is on the list to talk to, he doesn't help your Social
Reputation at all.  If you choose to talk to him, your Sensitivity goes up 15
points, but the Social Rep goes down 15... is it an even trade?  Not sure.
He will tell your daughter to speak to him with a better tongue - this is
because your daughter has a low conversation level.  You need at least 40+
in conversation before chatting with this fellow.  If you decide to talk
to him enough, he will become your daughters best friend.  Eventually
the Jester will decide to visit your daughter and give hints about
certain other aspects of the game - not to mention on one of these
visits he'll give your daughter this fancy little item.  Although it
isn't a general rule, if your daughter continues to speak to him after
he has given the harp, she will take over his job as the Jester when
he leaves the kingdom.

Young Officer - Claiming to be a Young Officer guarding the palace only during
the month of January each year, this guy has a lot of secrets.  You really don't
need *anything* to actually talk to this guy, however you'll discover ( if you're
lucky ) that he's really the young prince of the realm, in disguise.  Originally
it was debated that to marry the prince, you'd have to be a housewife.  This
isn't true.  In fact, I've had a dancer and a hero both marry him... it's all
a matter of how socially well you are accepted, how popular, and of course if
you visit him each month ( Give or take the accidental missing of one ).   Is
it worth the effort?  Well, the game is called Princess Maker.  You be the
judge ^_^ Though, we've discovered that you can't be a KICK ass hero and marry
him.  You'll only be a semi-decent Hero ( Because at some point you'll be married
to him and can't go wandering outside of the castle, duh o.o; )  However the case
may be, you really have to want to do it badly to get it. ^_^

(This is debatable.  I've been told many times through email that they've created
an awesome daughter and had her marry the Prince.  It's just in my opinion that
the Ultimate Hero statement is when the Daughter becomes the wandering Hero, and
you get commended on how awesome a father you are, plus the god says she was very
good at her work.  This, technically is an ending score of over 1000.  I haven't
the time or energy to search and find out exactly what is the BEST ending.)

b) Your rivals

During the game, your daughter, depending on her skills and such will gain a
rival by the age of 14.  Normally right after her birthdate.  Here are those four
rivals now, in no particular order.

Anita Cassandra - She is the rival for the fighters.  Although having a fighter
type daughter is fun, she's also a hard one to beat.  Both fighting styled rivals
( Her and Wendy )  DO get better and become harder to defeat each Harvest Festival.
She works part time at the Armor and Weapon shop.

Wendy Lachesis - She's a 'Magician Girl' who from what I can tell is the most
polite rival of the 4.  She'll go after you if you have a high magical reputation.
She'll also want you to do the Combat Tournament for the Harvest Festival each
October.  She works part time at the Pawn shop.  She's just a little too cheerful
for my tastes.

Marthia Shareweare - That's right,  according to a Takami Akai artbook and the
Princess Maker Puzzle game, her name is SHAREWEARE.  Though, originally the last
name wasn't really mentioned in this game.  She's the rival for girls with high
houseworker reputation and cooking skills.  If you work your daughter at  home a
lot, and she wins at the cooking contest often, you're going to get this girl as
your rival.  She says she's slow, and that she isn't good at anything but
cooking... then why is it if you dance a lot you see her as one of the
competitors? She works part time at the Restaurant.

Patricia Hearn - Her main 'thing' is to be the best at Dancing and the most
popular girl.  She laughs a lot, which reminds me of Kodachi from Ranma 1/2
fame... or even Aeka from Tenchi Muyo o.o;;.  Still, scary girl none-the-less.
I don't think she's worked a day in her life.  Occasionally you do see her in
the Art class if you take that one.  If you are somewhat decently good at dancing
and have passed the Ministery of State at the castle (In regards to social
reputation), you will always beat her.  In fact, when you go to dance, the guy
will say "Oh, it's _name_, I'll do everything to make sure she wins!".  Wahahaha,
take that Patricia!

-----------------------------------
9) Going around town              |
-----------------------------------
Shops available are ---
Armorer - Owned by Armorer Zen!
Items sold there are listed in the item section, above.

Tailor - Owned by Maura.
Items sold there are listed in the item section, above.

Restaurant - Owned by Chef Balbon.
Items sold there are listed in the item section, above.

Pawn Shop - Owned by Shalom.
Items sold there are listed in the item section, above.
This is also the only place you can purchase your daughters Birthday gift from.

Church - Ran by Sister Lee.
You are given a choice to donate 100G or leave.  If you donate, you knock
off 10 points of Sin.  Might as well just have her work at the church for
free.

Hospital - Ran by Dr. Lombardini.
You can only visit the hospital if your daughter is sick.  The only way your
daughter can become sick is when your you send her to school or work her
too much (In other words, no vacation and your daughter has become
bedridden).  Please remember to give your daughter at least a vacation
a month/cycle.  It ensures you a happy daughter.

-----------------------------------
10) Secrets                       |
-----------------------------------
This is going to go in depth about secrets, events, and such that you may want to
wait to look at when you play the game.  Otherwise, you can read on and find out
all sorts of interesting things about the game that you may or may not have known.
This is not a complete list of secrets, by all means, I still haven't found
EVERYTHING about the game ( I actually wish I knew one or two more things because
of the sheer frustration of knowing it's there and I have no idea how to get to
it ^_^)

Opening screen:  When you begin to type in your daughters  name, just press a
bunch of keys at once, till it's all filled up.  Suddenly it'll zip past everything
and now you have a daughter named Olive Oyl, who is born on April 2nd and is very
keen at fighting, and lousy at magic.  Her stress is always at +2, though.  Your
daughter never fully smiles. This works for the PC versions of the game.  Olive
Oyl is the default/official name of your daughter.  I've also been able to pull
this trick for the Original Japanese version of Princess Maker 1.

Magical training: When finally maxed out in magic, you will get to a point where
you can go no further.  There are two solutions to this ordeal.  Have your
daughter do 3 magic's in a row, without a vacation.  Fay will show up and
announce herself in a very ... enthusiastic tone, and grant you the power to to
raise one of your three skills (Magical skill, Magical Attack, Magical Defense).
Your daughter will get +20 points whatever you choose.  You can do this 2 times,
then she doesn't show up again if you pull that stunt again.

------END OF PRINCESS MAKER 2 FAQ------

=============================================
PRINCESS MAKER: YUME MIRU YOUSEI  FAQ
=============================================

Contents:
----------------
1) Options
 a) Daughters Name
 b) Family Name
 c) Your Daughters Birthday
 d) Your Daughters Blood Type
 e) Your Birthday
 f) Your Job
 g) The Menu Screens
 h) Your Daughters Statistics
 i) Your Daughters Disposition
2) Jobs
 a) Housework
 b) Babysitting
 c) Ore Miner
 d) Market
 e) Maid
 f) Farmer
 g) Tutor
 h) Saloon/Bar
 i) Carpenter
 j) That foreign part time job!
3) School
 a) School
 b) Fighters Skill Dojo
 c) Musical Class
 d) Painting Class
 e) Church
 f) Protocal
 g) Refuse Food Dojo
 h) Cooking Classroom
4) The Festivals
5) People and Rivals
 a) Uzu and Others
 b) Your rivals
6) Going around town
7) The other games


----------------------------------
1) Options                       |
----------------------------------
The game starts off really simple.  It usually will loop the opening
sequence continuously until you actually click on something or press start.

Luckily, this menu is already in English.  Too bad the rest is in Japanese.

+-----------+-------------+
| Load Game | Config      |
+-----------+-------------+
| New Game  | Album       |
+-----------+-------------+

I'm not a japanese major.  These will be very loosely translated, and may
only get the jist of what it really means.  Hopefully it will get
you through the game, or just don't mess with the configure menu :)

The Config menu translated:

Uzu will ask "Uhm, What changes would you like to make?" And it will bring
up a box with different options.  Here they are.

These vary from version to version.  I'll try my best to cover the bases.

Save changes indicated
     Text Only
     Voices Only
     Text and Voices
Game Advanced Mode
     Stop for a moment
     Progressivly Advance/to advance progressivly

Fast Sending button action (Your guess is as good as mine, look at the
options below)
     Press only in intervals
     To Push one by one to change


When you start the game, you are given several options and your decisions now
will affect how you will live for the entire time.  I will explain
what the options are, in order that they appear.

--Starting the game--

From the top, here are your daughters statistics and how you will know
what is what throughout the game.  It's pretty easy to figure what's what,
but it's nice to be given what everything means.  At the beginning, you're
questioned on what you have to give Uzu.  Things like 'What do you want your
daughters name to be?'  and Uzu will respond the typical 'What a good name!'
as if Uzu would tell you otherwise, right?  We'll use the name Lisa Anderson as
the example.  It'll ask Name, Surname, Birthdate, Bloodtype, YOUR Birthdate,
and then your job.

Daughter's Name: Lisa
Daughter's Surname: Anderson
Daughter's Birthdate: Month, Day
Daughter's Bloodtype: BloodType
Father's Birthdate: Month, Day
Father's Social Status / Job: Job listed here

a) Daughters Name
This is the name you choose for your daughter.  You can name her "Coyote
Ugly" and it wouldn't matter in her future.  She may comment something
loverly like "Wow, Coyote Ugly is such a beautiful name!  I love it!"
But since this is only in japanese, it'd be like "KAIYOTEE AAGURI"  You
do have a choice where you can choose English text with this game. Previous
versions did not have that option (Pm1, 2, and Legend of Another World)

b) Family Name
This really doesn't mean much.  It would just be the name that people refer to
you as.  Usually in interaction with your daughter.  Let's say we chose the
name "Bunnymonster".  The townspeople would go "Oh look!  It's the daughter of
Bunnymonster!".  Although there is no special cheat to get the default name,
her default name (as listed in the manual, and confirmed by the puzzle game)
is "Lisa Anderson".

c) Your Daughters Birthday
This is where your choices actually matter.  Your daughters birthday is what
determines things like her immediate interests, though they aren't known to you
immediately.  You have a choice of ALL the days of the year, excluding
February 29th.  Your daughters birthday is in the year .  Princess Maker 3 is
tricky.  Unlike the previous Princess Maker's, her stats are not only determined
by what job you choose for the father, but also her birthday AND bloodtype.

---Birthdate Modifier Chart---
I'll break this down to two charts for easy listing.  What exactly does
this modifier chart state?  Well... not really too sure.  Center would be
an average amount of influence.  High would be high influence, and low would
be low influence depending on the sign, of course.


              |  Aries  |  Taurus  |  Gemini  |  Cancer  |  Leo  |  Virgo   |
------------------------------------------------------------------------------
Stress         |  High   |  Center  |  Center  |  Center  |Center |  Center  |
------------------------------------------------------------------------------
Intelligence   |  Low    |  Center  |   High   |  Center  | Low   |   High   |
------------------------------------------------------------------------------
Strength       |  High   |  Center  |  Center  |  Center  | High  |  Center  |
------------------------------------------------------------------------------
Pride          |  High   |  Center  |  High    |  High    | High  |  Center  |
------------------------------------------------------------------------------
Moral          | Center  |   High   |  Low     |  Center  |Center |   High   |
------------------------------------------------------------------------------
Refinement     | Center  |  Center  |  Center  |  Center  | High  |   High   |
------------------------------------------------------------------------------
Temperment     |  Low    |   High   |  Center  |  High    | Low   |  Center  |
------------------------------------------------------------------------------
Sense          | Center  |   High   |  High    |  Center  |Center |  Center  |
------------------------------------------------------------------------------
Charisma       |  High   |  Center  |  High    |  Center  | High  |   High   |
------------------------------------------------------------------------------
Military       | High    |  Center  |  Center  |  Center  | High  |   Low    |
------------------------------------------------------------------------------
Trust          |  Low    |   Low    |   Low    |   Low    | Low   |   Low    |
------------------------------------------------------------------------------


            | Libra | Scorpio | Sagittarius | Capricorn | Aquarius | Pisces |
------------------------------------------------------------------------------
Stress       |Center |  Center |    High     |    High   |  Center  | Center |
------------------------------------------------------------------------------
Intelligence |Center |  Center |    High     |   Center  |   High   | Center |
------------------------------------------------------------------------------
Strength     |Center |   High  |    High     |   Center  |  Center  | Center |
------------------------------------------------------------------------------
Pride        | High  |   High  |   Center    |   Center  |   High   | Center |
------------------------------------------------------------------------------
Moral        |Center |   Low   |    Low      |    High   |  Center  | Center |
------------------------------------------------------------------------------
Refinement   |Center |  Center |   Center    |   Center  |  Center  | Center |
------------------------------------------------------------------------------
Temperment   |Center |  Center |   Center    |    High   |   High   |  High  |
------------------------------------------------------------------------------
Sense        | High  |  High   |    High     |   Center  |  Center  |  High  |
------------------------------------------------------------------------------
Charisma     |Center |  High   |   Center    |   Center  |  Center  |  High  |
------------------------------------------------------------------------------
Military     |Center |  Center |   Center    |   Center  |  Center  |  Low   |
------------------------------------------------------------------------------
Trust        | Low   |   Low   |    Low      |    Low    |   Low    |  Low   |
------------------------------------------------------------------------------


d) Your Birthday
This is almost important, in the aspect of if your daughter loves you very
much, she will certainly give you gifts and bake you a cake!  Oh, you're
such a lucky fellow.

e) Your Daughters Bloodtype
This currently doesn't have much bearing in gameplay.  There are
four blood types available.  Bloodtype is actually very important in
japanese culture, and will determine a little bit more of your daughters
personality and starting skills.  Here is an explaination of the bloodtype
meanings.  They currently have no bearing as to what skills are immediately
born into, and it won't affect gameplay.  This is more for reference in
Princess Maker 3.  Either way.. here is what I have found in researching
about the four blood types.

A - People of this blood type are honest, introverted, nervous, loyal,
perfectionistic, orderly, detail-oriented, industrious, idealistic,
soft-spoken and careful.
Positive: Orderly, Law-Abiding, Fastidious, Soft-Spoken and Fashionable.
Negative: Picky, Selfish, Secretive, Pessimistic, Inflexable, and Reckless
when drunk.

B - People of this blood type are outgoing, optimistic, adventurous,
flexible, passionate, creative, unconventional and have excellent
concentration.
Positive: Independant, Flexable, Candid, Sensitive, Passionate, and Persuasive.
Negative: Unpredictable, Indiscreet, Lazy, Impatient, and Overbearing.

AB - People of this blood type are proud, diplomatic, discriminating, natural
leaders, great organizers, rational and imaginative.
Positive: Rational, Calculating, Honest, Diplomatic, Organized, and Strong.
Negative: Unforgiving, Playboy, Easily Offended, Too conservative, Nitpicker,
and hard to know.

O - People of this blood type are over-worker, insecure, emotional, powerful
leaders, goal-oriented, enthusiastic, optimistic and good at business.
Positive: Healthy, Idealistic, Goal-Oriented, Clear-sighted, Athletic, and
Sexy.
Negative: Status-seeking, Jealous, Greedy, Unrealiable, Obsessive Lover, and
Can't shut up.

This information was taken from a variety of webpages about bloodtyping.
Mainly about Sailor Moon.  Too many pages with the same information to give
proper credit.  It is very vital in your childs personality traits and
starting stats.

--Bloodtype Modifier---

            |     A     |    B    |    O    |    AB    |
----------------------------------------------------------
Stress       | Increases |Decreases|    -    | Increases|
            |  Greatly  | Greatly |         |  Greatly |
---------------------------------------------------------
Intelligence |     -     |    -    |    -    |     -    |
----------------------------------------------------------
Stamina      |     -     |    -    |    -    |     -    |
---------------------------------------------------------
Strength     |     -     |Increases|Increases|Increases |
            |           |   Tiny  |   Tiny  |   Tiny   |
---------------------------------------------------------
Pride        |     -     |    -    |Increases|     -    |
            |           |         |   Tiny  |          |
---------------------------------------------------------
Moral        | Increases |    -    |    -    |Increases |
            |    Tiny   |         |         |   Tiny   |
---------------------------------------------------------
Refinement   |     -     |    -    |    -    |     -    |
---------------------------------------------------------
Temperment   | Increases |    -    |    -    |     -    |
            |    Tiny   |         |         |          |
---------------------------------------------------------
Sense        |     -     |Increases|    -    |     -    |
            |           |   Tiny  |         |          |
---------------------------------------------------------
Charisma     |     -     |    -    |    -    |     -    |
---------------------------------------------------------
Military     |     -     |    -    |    -    |     -    |
---------------------------------------------------------

f) Your Job

Your job is very important.  It determines your daughters starting stats,
along with how much money you bring in again.  Your daughters immediate
disposition and in the PC and Sega Saturn versions, what kind of room
your daughter has.  Here is a list of those jobs.
I will list Job, starting money, continuing flow of money, credit limit,
and how your daughters room will appear (Room differences in Saturn and
PC versions only).  In the PSX version your daughter is in a room with a
nice wooden panel floors, very well lit room, and a simple bed with
green sheets.

Merchant - Has a person standing there holding what could appear to be
a lantern.
Daughter starts off with a Sassy Disposition.
Money: 3000 Gold to start, varying amounts throughout the years.
It depends on if it had been a good year or not.  It's different
every time you play!  Generally it's between the amounts of 500-1500.
Credit: 200G
Room: The most expensive money can buy!  Beautiful.

Performer - Looks like a Jester juggling some items.  Same goes for
Performer as with the Priest, it implies he's a special kind of one (A
performer of the Realm, as it were).
Daughter starts off with a Misconduct disposition.
Money: 500G to start.  Yearly pay of 10-800G.
Credit: 50G
Room: One of the worst.  Stone cold floors.  Bad lighting.  Badly
put together wooden furniture.  Your daughter has a reason to be
a rebel.

Priest - Has a man praying at an alter of sorts.  His title implies
he's a special sort of priest (like for the Realm).
Daughter starts out with Normal disposition.
Money: 800G to start.  Yearly pay of 300-800G.
Credit: 200G
Room: Pretty decent.  A few items around the room to be religious.  An
ankh cross in one corner, some wooden furniture.  An average bed with
white coverings.  Brown tiled floor. Not the best place, but certainly
not the worst kept place.

Fallen Noble - He was once part of a Noble Family, but now it's extinct.
This is still a rather high social status, regardless. A man posing with
a sword.
Daughter starts off with a sassy disposition.
Money: 500G.  Yearly pay of 700G.
Credit: 1500G
Room: Very nice!  The entire floor is one simple slab, shiny.  Must be
marble.  Very pretty things decorate the room, as if you were rich,
despite not starting off with a lot of money.

Retired Knight - Has a picture of a Knight posing with an axe, like he is
a guard.
Daughter starts off with a normal disposition.
Money: 1500G.  Yearly pay of 700G.
Credit: 500G
Room: Very nicely lighted!  Lots of swords and suits of armor line the room.
The tiling on the floors is very light colored, giving the impression that
it was slightly more expensive.  This is the most like the original
two Princess Makers, going back to the aspect of your daughter is being
raised by a warrior.  This would be my suggestion to start off if you
were a beginner.  The others are more difficult, either because of money
situations or handling the different dispositions of your daughter.

Bard - A man wearing a hat, and long clothing.  Better translated, a
wandering monk.
Daughter starts off with a misconduct disposition.
Money: 5000G.  No yearly pay.  That's ALL you get.
Credit: 50G.
Room: One of the worst rooms in the game.  Your floors and furniture are
all plank wood.  A single white sheet on the bed.  Only a guitar is the
item that characterizes the room.

After you choose everything.  Uzu will ask if everything is fine.
You have two choices.
First is "Everything is okay."
Second is "No, I want to change something."

--Your Job Modifiers---

            | Merchant | Performer | Priest | Noble | Knight | Bard |
----------------------------------------------------------------------
Stress       |     0    |    0      |    0   |   0   |    0   |   0  |
----------------------------------------------------------------------
Stamina      |    70    |    180    |   70   |   70  |   70   | 150  |
----------------------------------------------------------------------
Intelligence |    120   |     35    |   145  |   50  |   70   |  50  |
----------------------------------------------------------------------
Strength     |     50   |     50    |   140  |   50  |   130  |  50  |
----------------------------------------------------------------------
Pride        |    120   |     30    |   50   |  175  |    80  | 120  |
----------------------------------------------------------------------
Moral        |     50   |     25    |   185  |   60  |   160  |  50  |
----------------------------------------------------------------------
Refinement   |     50   |     45    |    75  |  150  |   140  |  30  |
----------------------------------------------------------------------
Temperment   |     25   |     50    |   140  |   30  |    30  |  30  |
----------------------------------------------------------------------
Sense        |     50   |    190    |    30  |   120 |    35  |  50  |
----------------------------------------------------------------------
Charisma     |     50   |    195    |    35  |   150 |    50  |  80  |
----------------------------------------------------------------------
Military     |     20   |     50    |    25  |   30  |   150  |  90  |
----------------------------------------------------------------------
Trust        |     25   |     30    |    35  |   35  |    40  |  30  |
----------------------------------------------------------------------


g)  The Menu Screens

This is when the game starts.  It explains the wonderful story of you as the
father and the profession you chose.  The Faery Queen is narrorating.  She
explains your position and such.  Uzu introduces themselves to you.  Then
your daughter introduces herself something like "Hello Father!  I'm the child
you have to take care of.  I'm 10 years old." blahblahblah.  Simple
introduction.

The Main Screen and their options.

Your daughter will be standing in the center (Much like previous Princess
Maker games) and you will have a few status boxes to explain what's going
on.  The upper left corner has a box that is pretty explanatory.   The
upper right corner has more information on your daughter, and the bottom
box has 6 options for you to choose to do for your daughter.

The options are (doing a table to make it look like the one in the game):

+---------------------------+
|  Schedule   |   Execute   |
|  Shopping   |    Dress    |
|  Talking    |    Status   |
+---------------------------+

Schedule: You're able to set your daughters' schedule for as long as you
please.  You are given three options of:

  Study
Part-Time Job
 Vacation

Check under the School and Jobs section for more information on this.

Shopping:  You can pick up a few things in town.  Whether it be a new dress
or munchies.

Here is the item list for the one shop you can visit.  You can just save
getting these items for when your daughter has a birthday.

Nuigurumi 110G (Bear)  Temperment +15, Trustworthiness +2
Shi Shu 160G (Poetry Collection - Book)  Intelligence +10,
Sense +15, Trustworthiness +1
Hanataba 200G (Bunch of flowers)  Charm +12, Trustworthiness +1
Gochisou 120G (Turkey and Sweets)  Stamina +12, Trustworthiness +1
Suzushi Fuku 120G (Cool/light clothes) Trustworthiness +2
(wearing, charm + 15)
Attatakai Fuku 200G (Warm clothes)  Trustworthiness +2 (Wearing: Charm + 15)
Ugoki yasui Fuku 150G (Trendy Inexpensive clothes - Shorts and a vest w/black
shirt)  Trustworthiness +2 (Wearing: Charm + 10, Strength +10)
Suteki na DORESU 500G (Wonderful dress.  Very pretty red dress)
Trustworthiness + 2  (Wearing: ??)
ojarena fuku 300G (Young ladies clothes. Pink dress)
(Wearing: Temperment + 10, Charm +20)
SUMAIRU 0G (Smile!) (This varies depending on your daughters Disposition.)

Talking:  Conversing with your daughter is very important.  Depending on how
you speak to her, certain stats may go up.  This is one of the few ways you
can gain the "Trustworthiness" statistic with your daughter.  Through
conversations, it can go up and down.  Most of the time it goes up when
talking to her, depending on her mood.  You have the options of:

Lovingly - This stat can actually gain trust in your daughter to you.  She
loves to hear your warm chatter.

Gently - A gentle father is a good father.  She'll usually say something
cute like "You're so gentle! *giggle*" and so forth.

Strictly - This can also be translated as "Harshly" or "Angrily"
Not to be used often, this is a tool to really keep your daughter in line.
I wouldn't suggest doing this too often unless you were trying to prove a
point while she's spoiled.  It's an option there to use only when necessary,
just like 'Scold' was in Princess Maker 2.   If she's spoiled she may respond
in a rather snide response back.  Like "I don't like you very much either" or
something. If she's happy, she may comment like "Yes, I'll do my best!"


Execute: This executes the current schedule that you have set.  If you
haven't set the schedule, Uzu will hop in and complain that you haven't
set her schedule.

Dress: You can change her clothes and use items with this option.

Status: Clicking on status will give you all her statistics from that
moment.  Here is that list now.  The list on the left side of the screen is
as follows:

h) Your Daughters Statistics

Stamina
Intelligence
Strength
Pride
Morals
Refinement
Temperment
Sense
Charm
Stress
Military Prowess/Heroism
Trustworthiness

On the right side of the screen will be her information, listed as:

Birthdate
Height
Weight
Bust
Waist
Hip

Also on the screen you can get another option screen.  This is where you
can save, exit the game, or do other things.

+----------------+
|  Save          |
|  Load          |
|  Configure     |
|  Return start  |
+----------------+

Return to start actually translates out to Return to the beginning/
initial stage--Terminal screen.
There are two options when this is clicked on.

"Return to the beginning" or
"I know I don't want to do that."

i) Your Daughters Disposition
This could also be meant as her moods.  She starts out at the beginning of
the game in a particular mood, and throughout the game her moods can
drastically change from one to the other.  Here are those moods.  These
terms are taken directly from a Princess Maker 3 artbook.  This is also
very tricky - because if your daughter is in a different disposition
than normal, the way work or school is affected IS different.  What
I have listed for Work and Schooling *Only* applies if your daughter
has a normal disposition.  Otherwise, certain skills may go down or
up because your daughter has a sassy disposition or another one of
the many options.  Please keep this in mind and pay attention to what mood
your daughter is in.

Normal:  This is the best mood.  She is standing front face.  It could
also be interpureted as "Happy".  This daughter will give you the most
sincere answers.

Poor:  Also could be translated as "Poverty Symptom".  She looks a bit
stressed with a hand to her head.  She's always talking about money.
Usually this happens when you go deeply in debt/reach your credit limit.

Pretty: This one was translated oddly to me before.  Pretty is the best
interpretation.  She's generally looking very happy.  Way too happy.
Usually blushing.  It was also translated to me as "adult-like child".
Either way, she is TOO happy with this one, and it doesn't generally
last very long.  She seems more distracted in this mood as well.

Sassy:  Also translated as conceited.  Her picture has her with her nose
slightly up in the air, eyes closed.  She's very full of herself and
she knows she's all that.  Usually if you have an uneven amount of stats.
This can easily be fixed by working a little or the Refuse Food Dojo.

Misconduct:  This can be thought of as "rebellious".  She generally has
her arms crossed, looking VERY angry at you.  She is more likely to
not like a job and slack off in class with this personality.  Try your
best to get her out of it as soon as possible.

-----------------------------------
2) Jobs                           |
-----------------------------------
First off, some helpful information.  If you are familiar with the other games,
Your daughter is a bit smarter and much moodier in this game than the other
Princess Maker games.  In PM2, she'll just run away if she doesn't like a class
or a job.  In PM3, things are a bit more realistic.  Her attitude is swayed by
if she likes things or not.  If she's at a job she's doing really poorly at,
she may ask you not to make her work there anymore, and if you make her work
there (or if the owner of the place asks you to not send your daughter to them)
she'll end up staying home and doing nothing for that period you designated her
to work for.  When your daughter is sassy or rebelious, she is a much worse
canidate.  If she doesn't like something, she just won't go, or she'll sleep
on the job - making no money whatsoever.  She'll also spend more money when she
goes out on vacations and she'll hang around in bars.  She will be rather rude
and conceited in her working enviroment, which does get her into lots of trouble.
Hopefully you can help get her away from those attitudes and habits, though,
like a real child, it's hard to understand what they're thinking (Especially if
it's in another language!). The best thing to remember again is that ALL
classes and jobs aquire stress, I'm not gonna list it, so don't bother
thinking they don't.   If you get stuck in a situation where your daughter
ends up not working, you can always alter her schedule in the middle of game
play by press "B" and it will bring up the menu where you can access her
information once again and then go about changing her schedule.  Your
daughters percentage of good work will be rated at the end of the time spent
at that particular job.  It'll say like Days worked along with days done well
at (54%) and how much you were paid, or something like that.  Your daughter
only gets paid for the good percentage of work she does.

a) Babysitting - Komori 12G per day
The lady who runs the establishment is named Yuri

+ Morals and Temperment
- Pride and Sense

b) Housework - Kajitetsudai 1G per day

+ Stamina, Morals, Strength, and Temperment
- Pride and Sense

c) Ore Miner - Kouzan 20G per day

+ Temperment and Fighting Skill
- Morals and Refinement

d) Market - Ichiba 12G per day
The nice lady who owns it is named "Moria" (MARAIYA)
+ Strength and Temperment
- Pride, Morals, and Refinement

e) Maid - MAIDO 12G per day

+ Refinement and Charm
- Pride and Temperment

f) Farmer - Noujou 14G per day

+ Morals and Stamina
- Pride, Refinement, and Sense

g) Tutor  - Kateikyoshi 16G per day

+ Intelligence and Temperment
- Vigor

h) Saloon/Bar - Sakaba 15G per day

+ Temperment and Charm
- Morals and Refinement

i) Carpenter - Daiku 18G per day

+ Vigor, Sense, and Fighting Skill
- Refinement and Temperment

j) That Foreign Part Time Job! - Sono hoka no ARUBAITO 4G per day

This one needs explaining.  Basically after several years, you  MAY
actually be noticed by the Prince of the realm, a handsome blond man who
approaches you on the street.  He asks if you want to work for the palace, so
technically youn become a... dadadadum!  Palace Maid!  Oooh, you're so special.
I'm sure this job is different by the way you actually raise your daughter, I
just haven't raised enough to find out other options!

+ Pride, Refinement, and Charm
- Temperment

The jobs offered aren't able to be done right away, first she is given a few,
then when her skills develop, she can do other jobs.  Like if she's really
good in school, the job of Tutor is offered to your daughter, and so forth.
Every time I played, the Palace Maid job was offered to her, but it didn't
mean she was good at being a maid, to be quite honest, she was horrible.  As I
had mentioned before.  Her accuracy at the jobs are given to you in
percentages.  Like (84%) would be indicated with how much your daughter made
at the job, etc.  If she's only doing a 15% rating with that job, perhaps you
should try different options...

-----------------------------------
3) School                         |
-----------------------------------

Unlike the jobs, the schooling stays the same all the time.  Though, the
coolest thing I've found about school is that you can gain a rival in almost
EVERY single class you are good at!  Unlike Princess Maker 2, where her rival
is basically one person you have to defeat every year at the Harvest Festival,
this is just a 'by the class' rivalry that is more than just a rival
relationship.  Your daughter actually becomes FRIENDS with these girls, and
they support each other in whatever they do.  It's really quite amusing.
Though, the rivals generally will be against the carreer you chose at the end
(If it has nothing to do with the class you were in with them) and the one
that DID have to do with it will support you completely.  My daughter even
bought one of them a birthday gift, and vice versa.  I guess the strength of
the friendship with them is depending on what you had your daughter focus on.
My little Lisa liked fighting.  She liked it alot, in fact, she asked me if
she could take that class (Before I signed her up for it. Yes, she does that.
This daughter is really complex!).  So the fighting rival (Ariel) became her
best friend.   After the first week of class, your daughter also has
interesting things to say about the class, like if she likes it, dislikes it,
or if she is confused by how hard it is.  My favorite was the Dance class.
She said she liked dancing a whole lot, but her dance teacher wasn't very
masculine at all (He ounded very affeminite, like Tomo from Fushigi Yuugi.)
Lisa enjoyed it though, and was very good at the subject.  Her favorite was
fighting though.  It differs from child to child, probably due to what job
the father is.  Another note I should mention is that there will be a
difference in the status according to your daughters mood!  Yes, your
daughters disposition could make schooling slightly different.  Like, if
she's Conceited/Sassy, classes may have a negative effect to her temperment.
Same thing goes for the rebelious/misconduct personality.  The information
here is what is given when your child has a 'Normal' disposition.  If her
disposition is different, the stat getting will vary from class to class.

a) School - Gakko 10G

+ Intelligence, Pride, Morals, and Charm
- Nothing

b) Fighters Skill Dojo - Bujutsu Doujou 13G

+ Stamina, Pride, and Military Skill
-

c) Musical Classroom - Ongaku Kyoushitsu 15G

+ Pride, Refinement and sense.
- Nothing

d) Painting Classroom - Kaigai Kyoushitsu 15G

+ Intelligence and Sense
- Nothing

e) Church - Kyoukai 3G

+ Intelligence, Morals, Refinement.
- Nothing

f) Protocal - Gyougiminarai 15G
+ Morals, Refinement, and Charm
- Nothing

g) Dance Classroom - Dansu Kyoushitsu 13G

+ Stamina, Pride, Refinement, and Charm
- Nothing

h) Refuse Food Dojo - Danjiki Doujou 5G
Yes, it's a DIETING class to help reform your child into a normal
little girl instead of the spoiled girl you have.  It's a last
ditch effort sort of thing to curb your child into a better person.

+ Charm
- Stamina and Weight.

i) Cooking Classroom - Ryouri Kyoushitsu 10G

+ Strength, Temperment, and Sense
- Nothing

-----------------------------------
4) The Festivals                  |
-----------------------------------

Unlike Princess Maker 2, there are 3 different kinds of Festivals that
happen in the Princess Maker 3 universe.  And again, unlike the Princess
Maker 2, the people who beat the pants off your daughter are from the
previous Princess Maker games! You forgot how frustrating it was to get
defeated by Patricia in the dance competition or Anita in the combat
competition, well... now your new daughter can share the same humiliation!
Also, you can be defeated by the 2 previous daughters (Princess Maker 1)
Maria, and (Princess Maker 2) Olive.  You also can be defeated by your
current rivals, and occasionally a random girl.  Here are the three festivals.
Btw, the Festivals were included in the Windows 95 and the Sega Saturn
versions.  The PSX version lacks this event.  If your daughter wins, you get
3000G... but you'd best work hard, I've yet to have a daughter actually WIN
one.   I honestly believe that there are different stats and things you need
to achieve to win each and Festival.  While my daughter may place 8th in one,
she may place 3rd in the other (within a mere few months of each other).
You can choose to not attend these festivals.  Your daughter doesn't care too
much either way.

New Year Garden Play Gathering (In January)
Although this particular one is held in the castle, I'm not sure exactly
what the name implies.  It's the only festival that is held indoors.
Your daughter would need a high temperment to win this competition.

Sakura Festival (In April)
A very Japanese sounding festival, this is the Cheery Blossom festival.
Although all three festivals give the same amount of money, I'm quite sure
that there are different requirements for winning each one... it's just a
matter of finding out *what*.  This is held outdoors.
Your daughter will need high charm to win this festival.

Harvest Festival (In October, like it should be)
Oh, of course there had to be a Harvest Festival.  The game would not be a
Princess Maker game without it.  This as well is held outdoors.
Your daughter will need high stamina and charm.

-----------------------------------
5) People and Rivals              |
-----------------------------------
a) Uzu and Others

Uzu is your Faery guide in this game.  He speaks to your daughter often
on topics of importance such as "Stress", "Festivals", and also gives you
updates on what skills have improved over a course of time.  Uzu, although
helpful, sometimes will tell your daughter something that may help or
or humble her.  There are times when Uzu may make a statement to your
daughter that can raise her morale, or drop her stress.  It's really depending
all on the conversation at hand, and usually is easier to fathom what Uzu is
talking about if you know Japanese.  Either way, it's all very random
events all depending on how you raised your daughter and, please rememeber,
everything Uzu does is for your benefit.

There is a Chinese Orc that visits your daughter, much like in Princess Maker
2 who attempts to sell his products to you, of course, for a price.  These
items are very useful and will provide a boost of stats if your daughter
is low on something she needs (Especially to topple over those other girls
in the festivals).  Here is a list of those items and their prices and a
slight description as to what they look like.

Yami no SUTSU - (Shady (illegal) suit) 1500G
This is a dark colored suit and is the only item that is 1500G.

Nangoku no DORESU - (Nangoku's dress?) 700G
A white and red type outfit.  Item is important for special endings.

USAGI no SUTSU - (Bunny Suit) 450G
Bunny ears and all!  Hard to not tell what this is.  Item is important
for special endings.

Yousei no MITSU - (Faery's Necture) 300G
Stamina +50
A tall glass with a spout with yellow liquid in it.

Chie no mi - (Chie of truth? The kanji for the first
part is intelligence, but it's fully Chie, which is a
japanese name)  350G
Intelligence +50
Three Purple fruit hanging off a branch.

Chitsujo no tane - (Seed of regularity) 200G
Moral +50
A green colored seed.

EI KOU no kajitsu - (Fruit of prosperous light) 200G
Pride +50
A yellow fruit that resembles an apple.

Geijuutsu no mizu ame - (Water candy of the arts) 400G
Sense +50
A spoon scooping out a yellow substance from a brown jar.

Taka ki nara izumi mizu - (Expensive prize spring water) 450G
Refinement +50
A pretty glass with a gold handle and glass cup with water like
liquid inside.

Yasashisa no kushi - (Comb of Tenderness) - 300G
Temperment +50
A blue hair comb.

Bu Kami no Ken - (Sword of War God) - 550G
Military Skill +50
A three pronged sword, resembles the God Sword from Princess Maker 2.

MI KAN no KOU mizu - (Perfume water of charm sensation) - 600G
Charisma +50
A golden container with a tiny base and a large middle with a
blue knob on top.

b) Your rivals
For almost every class, your daughter will gain a rival (And maybe even a
friend!) through her learning experiences.  Unlike Princess Maker 2 where
Olive is determined and becomes stress free when a rival happens upon the
scene, Lisa becomes upset and isn't very understanding as to WHY she is
being challenged and a sudden rival for her classmate.  However many classes
you manage to drag your daughter through is really all that determines what
rivals she gets.  It's not likely she'd gain a rival for a class she'd only
taken ONCE...  she'd have to had gone to it at least a few times before
gaining a rival  ^_^;  Here is a list of the rival girls.

Chiya : School
Ariel : Fighting
Hamingu : Music
Akuron : Art
Chamii : Dance
Natera : Protocol
Haitaa : Cooking

These are lame ass romanizations of what I think the names are. Akuron
could be "Akron" or something weird, so I'm not sure WHAT name she's trying
to have.  But Ariel was easy, because it was "Arieru", and Ariel is a familiar
name to me.  Determining what they are meaning and what it really is are two
different things sometimes.  Oh well ^_^; There isn't a rival for dieting or
church.  However, if you have a charming girl with a normal/pretty disposition,
she can receive a love letter from a very cute classmate!

-----------------------------------
6) Going around town              |
-----------------------------------
Unlike the previous PM games, you only have the option of going to one
shop when you want to go shopping.  That would also be the same pool of
items you can get your daughter for her birthday.  There aren't any weather
issues like before where if it were too cold or too warm, your daughter
would get sick or a stat would go down if a certain item isn't purchased.
It's all just for looks in this game.

When your daughter wanders around on vacation, she may run into
rival-classmates and teachers.  They may mention that a test is coming up,
or that you REALLY should come to that particular class more often.

-----------------------------------
7)  The other games               |
-----------------------------------

I actually will do FAQS for these as well, but it will be a long and gradual
process.  The only reason this one was so easy, was mainly because I already
hadmost of this information catalogued somewhere.  Here is a list of the
currently available Princess Maker Games.

Princess Maker -  This game came out in 1991.  Your daughters default name is
Maria Rindobagu.  The plot is that there was a huge war with the demons of the
underworld, and the child is an orphan of that war.  You decide to raise her
to be your own daughter.
Versions Available: IBM/PC Japanese, Chinese, and
I've *heard* of a Saturn Version by Microcabin, but I have not found it
myself so I cannot confirm that version.  A gaming website had it for purchase,
and when I called to order it they had already been sold out.  Whether or
not it was the real original Princess Maker or if it had been Princess Maker 2,
I will never know.

Princess Maker 2 - Made available around 1994/1995.  The second game in the
Princess Maker series.  This time your daughter is named Olive Oyl.  The
plot is similar to the first one, except this time you have a God giving
you the daughter to raise from ages 10-18.  Versions Available: IBM/PC
Japanese, Chinese, and an English Beta version.  This one was actually
released for the Japanese Sega Saturn by Microcabin, the disc featured
different images, complete voice acting for all the characters, plus a bonus
'Drama' track which had Olive whining for a good 6 minutes about why her
father works her so much.  This FAQ is currently available.

Princess Maker: Legend of Another World -  This game was released around
the same time as Princess Maker 2.  It was only released for the Super
Famicom system.  It plays almost exactly like Princess Maker 2.  The
only major difference would be the combat and adventuring system is really
weird.  I do not know the default name for the daughter.  It really is
not thought of as part of the series of games, since it is a stand alone
product.  I imagine it was just Gainax trying to make the Princess Maker
series available on many platforms.  Maybe someday I should ask them.
Version: Super Famicom (Japanese Super Nintendo).  This FAQ is currently
available.

Princess Maker 3: Faery Tales Come True - The FAQ you're looking at.
The japanese title is "Yume Miru Yousei", but also is listed as Faery
Tales Come True (Spelled 'faery').  This  is the most current child
simulation game.  This game was a collaberation of Gainax, and the
japanese game Company of "Nine Lives".  This is a much more involved game,
featuring options such as a choice of the fathers profession, and your
daughters disposition is much more drastic.   Your daughters default name
is "Lisa Anderson".
Versions Available: Originally released for Japanese Playstation.  There is an
odd rap with repeatative words as a 'Bonus' track.  The PSX version was missing
a few features that were included in the PC and Saturn versions.
It was then released for IBM/PC and Mac:  Japanese, Chinese and Korean versions.
There is also a Japanese Sega Saturn version available.  This includes the same
sort of bonus along PM2's Saturn Game.  It has a drama track.  Lisa is a
much happier child than Olive.  This FAQ is currently available.

Princess Maker Pocket Daisakusen - Loosely translated as "Big Strategy", or
I've heard it translated as Mission in a little pocket (??).  This game was
an attempt at a puzzle game.  This game was produced by Nine Lives, it gives
you the option of playing either Maria, Lisa, or Olive in an effort to play
through scenerios to become a Princess through the art of the puzzle game.
It has a very pretty opening theme, and a plethora of voice acting.
Versions: Only available for Japanese Playstation

Princess Maker: Go! Go! Princess -  You know, I'm not even sure what this is.
It looks like an RPG of sorts, featuring all FOUR daughters (Yes, that includes
the previously forgotten Legend of Another World girl).  I've only seen
screenshots, but I'm picking up a copy soon!  Wish me luck.  Also produced by
those wonderful people at Nine Lives.  I've also got sort of a "Mario Party"
feel to the game, but I have no idea since I don't own it.
Versions: Only available for Japanese Playstation

Princess Maker Q -  Another Princess Maker game produced by Nine Lives, this
appears to be a quiz game asking questions about the other PM games!  There
isn't much else that I know of it, but I'm working on gathering a working
version.
Versions: IBM/PC and Mac.  Japanese and Chinese versions.

Princess Maker 4 - Originally it may have been slated for the Sega
Dreamcast, but now Princess Maker 4 is heading to PCs and Macintoshs
very shortly.  From what I understand, your daughter is "Karen" who was
the host of Princess Maker Q.  It looks like a mixture of modern day
Tokyo with a Princess Maker setting.  Must play this before I can
completely judge. ^_^;
Verions: As far as we know, Windows 95 (Japanese only).

Princess Maker Collection -  Princess Maker 2 and 3 put on the Sega Dreamcast
and bundled as a "Collection".  Distributed by a company called GeneX.  This
is currently available.  It states to be "Powered by Windows CE" on the box.
Versions: Sega Dreamcast only.  The FAQ you are looking at.