Capcom Vs Snk
Millenium Fight 2000
Faq By:Shin Pikachu-Andres Araujo-(
[email protected])
BEST VIEWED in 1024x768 or above
New stuff is marked with (º)
Version History
-2 June 2001
---FINAL VERSION---
New Benimaru combo
New Dhalsim combo
New Geese combo(check this out)
New Kim combo
New M.Bison/Vega combo
-17 February 2001
Version 1.2
Some Nakoruru japanese move names.
New Nakoruru combo.
New Raiden combo
-3 February 2001
Version 1.1
All Sections,all combos,near all translations.
Ascii art.
Maybe final version unless i found the rest of the
translations
-20 January 2001
Version 1.0
All but some combos ,translation section and secrets to be added.
This faq is Copyright(c)2001 Andres Araujo.
For Sega Dreamcast (us version)
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CAPCOM
Vs
SNK
MILLENIUM FIGHT 2000
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CapcomvsSnk and all Capcom characters are (c) Capcom co,ltd.
All snk characters are (c) of SNK corp.
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A word from the author:
Hi ,this is my first faq so be nice to me.First let me say
you'll probably encounter a lot of errors here because my
english sucks, i speak spanish.
All in this faq was taken from the us version of the sega dreamcast
and most of the japanese names and translations were taken
from the faqs at www.gamefaqs.com ,especially from Kao megura's
faqs, this guy is a faq king.-(See Credits Section)-
I haven't seen a CapvsSnk faq from him, i think he got tired
of plagiarism and gave it up.
Come on man there always be someone that will steal your work,
put his name on it, make money and don't even mention your
name.
Anyway , you must do a CvsS faq because all of your fans want
it ,so put your hands at work ,stop breathing if necessary
and do it.
You can't stop people from selling faqs if there are morons
who buy them.
As you all will notice i haven't put a section saying :
"if you reproduce this faq in any way to make money of it
i will hunt you and kill you".
There is no sense in doing so , they will make it anyway.
That doesn't mean i allow anyone to do it , i'm saying
i agree with Kao in this but not giving up in doing
faqs .
So enough of complaining , thank you Mr.Kao for your great
work i hope somehow this thought gets to you .
Enjoy this pitiful faq. :P
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Content
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I-Legend
II-Game menu
III-Super moves
IV-General and Character moves
1.Akuma/Gouki
2.Balrog/M.Bison
3.Benimaru Nikaido
4.Blanka
5.Cammy White
6.Chun li
7.Dhalsim
8.Edmond Honda
9.Geese Howard
10.Guile
11.Iori Yagami
12.Orochi Iori
13.Ken Masters
14.Kim Kaphwan
15.King
16.Kyo Kusanagi
17.Mai Shiranui
18.M.Bison/Vega
19.Morrigan Aensland
20.Nakoruru
21.Raiden
22.Rugal Bernstein
23.Ryo Sakazaki
24.Ryu
25.Evil Ryu
26.Sagat
27.Sakura Kasugano
28.Terry Bogard
29.Vega/Balrog
30.Vice
31.Yamazaki
32.Yuri Sakazaki
33.Zangief
V-Combo Section
VI-Secrets
VII-Moves Names/Translatons
VIII-Final comments
IX-Credits Section
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I.Legend
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_____________________________________________________________________________________________________________________
/_____________________________________________________________________________________________________________________\
This section shows how to read this faq.
(D-PAD)
_____________/-\______________
/ \
/ ub u uf \
| LP(X) HP(Y) |
| b N f |·
| LK(A) HK(B) ||
| db d df ||
\ ________________ /\·
\ /\_______________\ / /
\____/ / \___ / /
\___\/ \___\/
Directions:
u : press up in the d-pad.
ub: press up and back at same time in the d-pad.
uf: press up and forward at the same time in the d-pad.
b : press back in the d-pad.
db: press back and down at the same time in the d-pad.
df: press down and forward at the same time in the d-pad.
d : press down in the d-pad.
f : press forward in the d-pad.
n : neutral position on d-pad , don't hold any direction at all.
Buttons:
LP :light punch , X button
HP :hard punch , Y button
LK :light kick , A button
HK :hard kick , B button
P :Press any punch button
K :Press any kick button
?+¿ :Press ? and ¿ at the same time.
Hold ? ¿.sec :hold the '?' direction or button for '¿' seconds.
360 :rotate the d-pad 360 degrees , just push the
d-pad from any point in a continuous circular
motion until reaching the same point.
?/? :any of the '?' directions or buttons can be pressed.
(air only) :the preceding move must be done in the air.
(air) :the preceding move can be done in ground and air.
(low) :the move hits low , must be crouch blocked.
(high):the move hits high ,must be high blocked.
Direction and button presses separated by ',' must be
pressed in an interrupted and continuous motion like
the '360' move.
(c) :the following move can be cancelled into special
moves or super moves.
(C) :the following move can be cancelled into super
moves but not into special moves.
qcf :enter d,df,f in the d-pad.
hcf :enter b,db,d,df,f in the d-pad.
qcb :enter d,db,b in the d-pad.
hcb :enter f,df,d,db,b in the d-pad.
(lvl-3):the move is a level 3/Super desperation move.
Can only be done at level 3 in Capcom groove.
Can only be done with the energy bar flashing
red and the super bar at max.
Cross up:You must jump and hit the back of your enemy
with the indicated attack.
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\_____________________________________________________________________________________________________________________/
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/_____________________________________________________________________________________________________________________\
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II.Game menu
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Arcade Mode-Play the Arcade version of the game.
Vs Mode -Play Against an human opponent.
Pair Match Mode-Arcade Mode but all characters are Ratio 2.
Game Reaplay Mode-Save Vs Replay-Play against an human or com player and save the match.
Load Replay-Load an view the saved replay.
Training Mode-Practice your moves against a dummy,com or human opponent.
Secret Mode-Neo Geo Pocket Link-Load vs points from Neo Geo Pocket Snk vs Capcom game.
Secret Shop-Buy secret stuff.(new colors,characters,stages,music,options-see secrets section)
Secret List-A list of the secrets you have already bought.
Command List-The command list for all the characters actually availables.
Color Edit Mode-You can make two of your own colors per character.
Options Mode-Difficulty 1-8(easy-Hard)
Time infinity-111-333-666-999.
Damage 1-4(1-low damage-4 most damage)
Speed Free-Normal-Turbo(free lets you choose the speed at the character select)
Gauge Normal-Max(in normal you start with the super bar empty ,
in max you start with the super bar at max or lvl-3)
Sound Monaural-Stereo(obvious)
Music Test-(listen to the different stages music)
Game Music Normal-Original(when original is selected the game music played
is from Capcom and Snk past fighting games.
Select normal and the default music is back)
Run on-off(when run is on you can make your character run-see general characters
moves and secrets section)
Dash on-off(when dash is on you can make your character perform alittle hop forward
-see general characters moves and secrets section)
Default Settings-(sets :difficult to 2
time 999
damage 2
speed free
gauge normal
sound stereo
run off
dash on)
Button Config.(obvious)
Display Adjust-(adjust the center of the screen)
Memory Card-Load and save the game data.(autosave makes the game save data automatically)
_______________________________________________________________________________________________________________________
\_____________________________________________________________________________________________________________________/
_____________________________________________________________________________________________________________________
/_____________________________________________________________________________________________________________________\
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III.Super moves
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You can input a super move at certain points during battle .
There are three levels for each super move with some exceptions,
like Ryu's Shin Shoryuken wich is level 3 only, that means if
you are in Capcom groove and your super bar displays 1 or 2 you
will not be able to perform it.
If you are in Snk groove you must fulfill one of this requirements
in order to be able to perform a super move:
a)Desperation move:
The super bar in lower left side of the screen must be full,
the word 'max' will be written over the bar.
Once full the super bar will start decreasing until it empties,
before that happens you are allowed to perform super moves that
have level 1 versions.(Shinku Hadoken,Shinryuken,Denei spark..,
but not level 3 based super moves or the level 3 versions of
the super moves.)
Once the super move is performed the super bar gets empty.
b)The energy bar at the top left side of the screen must flash red.
When that happens you are allowed to perform level 1 super moves
forever as long as you are alive.
c)Super desperation move:
If you meet the a) and b) requirements at the same time now you
can perform the level 3 versions of the super moves and level 3
only super moves.
You can't perform level 1 super moves if the two requirements
are met until the super bar empties by itself or by performing
the super move.
If you are in Capcom groove you must fulfill one of this requirements
in order to be able to perform a super move:
a)You can do level 1 super moves when the super bar displays 1,2 or 3.
After doing the super move your super bar will decrease by 1.
b)You can do level 2 super moves when the super bar displays 2 or 3.
c)You can do level 3 super moves when the super bar displays 3.
After doing the super move your super bar will decrease by 1 if done in
level 1 version, by if done in level 2, by 3 if done in level 3.
In Snk groove you can build up the super bar holding by HP+HK, the bar
will start to increase while your chararcter is doing his charging
animation.
Also whenever you are hit or block the super bar will charge up a little.
In Capcom groove you can build your super bar anytime you do:
-A special move.
-A normal move (HP , LK...).
-You block a move or get hit by one.
-Get thrown or throw your opponent.
In Snk groove if you have more than one character and the actual character
dies the following character will have his super bar built at the same
point the preceding character had.
Note that if your dead character had his super bar at max your new
fighter will not, only the purple part of bar will be carried to the new
character.
In Capcom groove all the super bar is carried from one fighter to another
_______________________________________________________________________________________________________________________
\_____________________________________________________________________________________________________________________/
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/_____________________________________________________________________________________________________________________\
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IV.General and Character moves
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High block:Hold b to block high/jump attacks.
Low block:Hold db to block low attacks.
Jumping :Hold ub/u/uf to jump left/up/right.
Dash :Tap f x2 to dash.
-Your character will do a hop forward.
Retreat :Tap b x2 to backstep.
-Same as dash but backwards.
Run :Tap f then tap f again and hold it.
-Your character will run until you release f or do something else,
attack ,crouch,jump..
Superjump:Tap db/d/df then quickly jump bf/u/uf or run then jump uf.
-Your character will perform a higher jump.
Roll :Press LK+LP to roll forward.
-Your character will pass through most of the attacks with this,
can only be stopped by throws or special throws.
Can pass through your opponent too.
Retarded Stand up:After being knocked to the floor hold HP+LP , your character
will stand up half a second later than normaly would.
Throw escape :b/db/ub/ub/f/uf + HP/HK when being thrown
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-Characters movelist Format-
Name.Ratio
-Throw moves
Throw name Command Motion -Number of hits
-Command moves
Command name Command motion -Number of hits
-Special moves
Move name Command motion -Number of hits
-Super moves
Move name Command Motion -Number of hits lvl-1/lvl-2/lvl-3
-Cancelable attacks
-Number of hits(normal attacks)
-Combos
-EX differences
-EX only moves
-Comments
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_____________________________________________________________________________________________________________________
/_____________________________________________________________________________________________________________________\
1.Akuma/Gouki-Ratio 4.
-Throws
Seoi Nage f/b + HP close to the opponent .1 Hit
Tomoe Nage f/b + HK close to the opponent .1 Hit
-Command moves
Forward Kick(low) db + HK .1 Hit
Zugai Hasatsu(high) f + LP .2 Hits
Tenma Kuujin Kyaku(air only) d + HK (at the top of the jump) .1 Hit
(high)
-Special moves
Gou Hadou Ken qcf + P .1 Hit
Shakunetsu Hadou Ken hcb + P .1/3 Hits
Gou Shouryuu Ken f,d,df + P .3 Hits
Zankuu Hadou ken (air only) qcf + P .1 Hit
Tatsumaki Zankuu Kyaku(air) qcb + P .1/3 Hits
Ashura Senku b,d,db/f,d,df + LP+HP/LK+HK
-Super moves
Messatsu Gou Hadou hcbx2 + P .4/6/8 Hits
Tenma Gou Zankuu(air only) qcfx2 + P .4/6/8 Hits
Messatsu Gou Shouryuu qcfx2 + P .4/6/7 Hits
Shun Goku Satsu LP,LP,f,LK,HP .15 Hits
-Cancellable attacks- LP HP LK HK (Forward Kick)
-Far c - c c -
-Close c c C - -
-Crouch c c c c c
-Jump c C c C -
-Number of hits- LP HP LK HK
-Far 1 1 1 1
-Close 1 1 1 2
-Crouch 1 1 1 1
-Jump 1 1 1 1
-Comments-
-The Shun Goku Satsu can pass through anything at the starting point,
it's also a throw based move so you can block it.
You can avoid it jumping ,however you're not always allowed to
evade it.
-Use the Ashura Senkuu Punch version to avoid getting cornered.
-The Zankuu Hadou ken can be used in the combos listed above ,use it
in place of jumping HK/HP, this move is very useful.
-The Forward Kick is his crouch medium kick from street Fighter.
-The Shun Goku Satsu can be cancelled out of any normal move,
even if the move you are cancelling it from doesn't connect.
-In oreder to cancel the far HK you must be close.
-The jumping HK can be cancelled into special moves if done
jumping upwards and at the first part.
-His name is Gouki in Japan.
-The far HK is cancellable but you must be close enough.
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2.Balrog(M.Bison in Japan)-Ratio 2.
-Throws
Gut Bomber b/f + HP close to the opponent .1 Hit
Shoulder Throw b/f + HK close to the opponent .1 Hit
-Command moves
Strong Punch db + HP .1 Hit
Forward Punch(low) db + HK .1 Hit
Moving HP(air only) in air b/f HP.1 Hit
-Special moves
Dash Straight Hold b/db 2.sec.then f + P .1 Hit
Dash Ground Straight(low) Hold b/db 2.sec.then df + P .1 Hit
Dash Uppercut Hold b/db 2.sec.then f + K .1 Hit
Dash Ground Uppercut Hold b/db 2.sec.then df + P .1 Hit
Turn Punch Hold any P/K then release .1 Hit
Buffalo Headbutt Hold db/d/df 2.sec.then ub/u/uf + P .1 Hit
-Super moves
Crazy Buffalo Hold db/b 2.sec.then f,b/db,f + P .3/4/5 Hit(can hold K after move starts)
Gigaton Blow(lvl-3) Hold db/b 2.sec.then f,b/db,f + K .6 Hit
-Cancellable attacks- LP HP LK HK (Strong Punch) (Forward Punch)
-Far c - c - - -
-Close c C c C - -
-Crouch c C c C c C
-Number of hits- LP HP LK HK
-Far 1 1 1 1
-Close 1 1 1 1
-Crouch 1 1 1 1
-Jump 1 1 1 1
-Balrog supers no longer juggles the enemy like they did in Street
Fighter Alpha , you'll only get one hit of the blue then your foe
falls to the floor.
-EX differences-
-No Gigaton Blow
-No Buffalo Headbutt
-Changes Shoulder Throw for Head Bomber .9/15 Hits
-No ground versions.
-Close HP changes to his Close MP from Alpha 3, is super cancellable.
-Crouch LK changes to a rapid version of the Strong Punch.
-Comments-
-His name is M.Bison in Japan.
-Holding K after Crazy Buffalo starts cuses Balrog to do uppercuts
instead of straight punches.
-The Dash Ground punch versions wil knock down the opponent.
-The Turn Punch can be charged , it has 10 levels,when you
release the button at level 10 he'll say Final!! and deliver
the most damaging version of the Turn Punch.
You can charge four Turn Punches by pressing the for buttons ,
then you can release them one by one.(good luck trying to fight
in that way)
The levels of the Turn Punch charges like this:
Level Hold the button for
1 2 sec.
2 3 sec.
3 4 sec.
4 7 sec.
5 13 sec.
6 20 sec.
7 28 sec.
8 38 sec.
final 48 sec.
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3.Benimaru Nikaido-Ratio 1.
-Throws
Front Suplex b/f + HP close to the opponent .1 Hit
Catch and Shoot b/f + HK close to the opponent .1 Hit
Spinning Knee Drop(air Only) db/df/ub/uf + HP .1 Hit
-Command moves
Forward/Back HK b/f + HK .1 Hit
Drill Kick(air only) d + HK .Number of hits depends on the opponent height.
-Special moves
Raijin ken qcf + LP .1 Hit
qcf + HP .1 Hit
qcf + HPx2 .2 Hits
qcf + HPx3 .3 HIts
Iai Geri qcf + K .1 Hit
Shinkuu Katate-goma hcb + K .1 Hit
Shinkuu Katate-goma cancel LP+LK+HP+HK
-Super moves
Raikou Ken qcfx2 + P.5/8/10 Hits
Denei Spark qcbx2 + P.3/4/5
-Cancellable attacks- LP HP LK HK
-Far c C C -
-Close c c c c
-Crouch c C c C
-Number of hits- LP HP LK HK
-Far 1 1 1 1
-Close 1 1 1 1
-Crouch 1 1 1 1
-Jump 1 1 1 1
-EX Differences-
-No 2 hits,3 hits Raijin Ken versions.
-Shinku Katate-goma hits 3/5 times before knocking down,
also pushes your foe away if blocked, instead of sucking
him/her in.
-No Denei Spark.
-No Forward/Back HK.
-Taikuu Raikou Ken can be used in some combos instead of
Raikou Ken.
-EX only moves-
-Command Moves
Jackknife Kick f + LK.1 Hit
-Special Moves
Shinkuu Katate-goma hcb + K .3/5 Hits
Taikuu Raijin Ken f,d,df + P.1 Hit
Benimaru Corridor Crunch hcb,f + P close to the opponent .1 Hit
-Super Moves
Taikuu Raikou Ken qcfx2 + K.5/8/10 Hits
Elec-Trigger hcbx2 + P close to the opponent .?
-Comments-
-His Drill Kick is hard to combo from ,but possible.
It can be crouch blocked.
-The Forward/Back HK can pass over most sweeps.
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4.Blanka-Ratio 1.
-Throws
Head Bite and Kick b/f + HP close to the opponent then push P rapidly .7/11 Hits
Head Bite and Roll b/f + HK close to the opponent .1 Hit
-Command Moves
Rock Crush b + HP .2 Hits
Amazon River Run(low) df + HP.1 Hit
Forward Kick(low) db + HK.1 Hit
-Special Moves
Rolling Attack Hold b/db 2.sec.then f + P.1 Hit
Vertical Rolling Attack Hold d/db 2.sec.then ub/uf/u + k.1 Hit
Backstep Rolling Attack Hold b/db 2.sec.then f + K.1 Hit
Electric Thunder Press any P rapidly.1 Hit
Surprise Forward n/f + HK+LK.
Surprise Back b + HK+LK.
-Super Moves
Direct Lightning Hold b/db 2.sec.then f/df,b/db,f + P.1 Hit
Shout of Earth Hold d/db/df 2.sec.then df/f,b/db,ub/u/uf + P then push P rapidly.7/9/15 Hit
-Cancellable Attacks- LP HP LK HK (Rock Crush) (Forward Kick)
-Far c C C - c -
-Close c C c - c -
-Crouch C C c C - c
-Number of hits- LP HP LK HK
-Far 1 1 1 1
-Close 1 1 2 1
-Crouch 1 1 1 1
-Jump 1 1 1 1
-EX Differences-
-No Vertical Rolling Attack.
-No Backstep Rolling Attack.
-No Shout of Earth.
-No Direct Lightning
-EX only moves
-Super Moves
Ground Shave Rolling Hold b/db 2.sec.then f/df,b/db,f + P Hold P to delay .3/4/5 Hits
-Comments-
-The Ground Shave Rolling can be delayed after the first hit.
-The Surprise Back/Forward moves can go over most Sweeps.
-The Amazon River Run can go under firebals
-The Rock Crush is only cancellable on the first hit
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5.Cammy White-Ratio 1.
-Throws
Hooligan Suplex b/f + HP close to the opponent .1 Hit
Frankensteiner b/f + HK close to the opponent .1 Hit
Flying Neck Hunt(air only) Any direction but u/d + HP
Air Frankensteiner(air only) Any direction but u/d + HK
-Command Moves
Strong Punch db + HP.1 Hit
Forward Kick(low) db + HK.1 Hit
-Special Moves
Spiral Arrow qcf + K.1/2 Hit
Cannon Spike f,d,df + K.1 Hit
Axle Spin Knuckle hcb + P.2 Hit
Hooligan Combination db,qcf,uf + P
Razor Edge Slicer(low) Do nothing after Hooligan Combination.1 Hit
Fatal Leg Twister b/f + K when close to the head after Hooligan Combination.1 Hit
Cross Scissor Pressure b/f + K when close to the body after Hooligan Combination.1 Hit
-Super Moves
Spin Drive Smasher qcf,d,df + K .6/7/9 Hits
-Cancellable Attacks- LP HP LK HK (Storng Punch) (Forward Kick)
-Far c c C - - -
-Close c c c - - -
-Crouch c - c C c c
-Number of hits- LP HP LK HK
-Far 1 1 1 1
-Close 1 1 1 1
-Crouch 1 1 1 1
-Jump 1 1 1 1
-EX differences-
-No Spiral Arrow
-EX only moves
-Special moves
Cannon Strike(air only) qcb + K
or
K after Hooligan Combination.1 Hit
-Super Moves
Reverse Shaft Breaker qcb,d,db + K press K rapidly .9/12/15
-Comments-
-Only the first part of the far HP is cancellable ,
however it's super cancellable at any point.
-You can combo after a Cannon Strike but is very dificult,
try hitting the toe of your foe.
-The Spiral Arrow can go under firebals
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6.Chun li-Ratio 2.
-Throws
Koshuu Tou b/f + HP close to the opponent .1 Hit
(back kick throw) b/f + HK close to the opponent .1 Hit
Ryuusei Raku Any direction but u/d + HP .1 Hit
-Command moves
Kaku Kyaku Raku(high) df + LK .1 Hit
Yousou Kyaku(air only) d + HK .1 Hit
Sankaku Tobi Jump against a wall, press uf
Forward Kick db + HK .1 Hit
-Special moves
Kikou Ken hcf + P .1 hit
Hyakuretsu Kyaku Press K rapidly .3-5 Hit
Tenshou Kyaku Hold d/db/df 2.sec. then ub/u/uf + K .2/3 Hits
Spinning Bird Kick(air) Hold db/b 2.sec. then f + K .1 Hit
-Super moves
Kikou Shou qcf,qcf + P .4/6/9 Hits
Senretsu Kyaku Hold db/b 2.sec. then f/df,db/b,f + K .5/6/7 Hits
Hazan Tenshou Kyaku Hold db 2.sec. then f/df,db/b,ub/u/uf + K .7/8/9 Hits
-Cancellable Attacks- LP HP LK HK (Forward Kick)
-Far c c C C -
-Close c c c C -
-Crouch c c c C C
-Number of hits- LP HP LK HK
-Far 1 1 1 1
-Close 1 1 1 1
-Crouch 1 1 1 1
-Jump 1 1 1 2
-EX differences-
-No Kikou Ken
-No Tenshou Kyaku
-No Kikou Shou.
-No Hazan Tenshou Kyaku
-Different jump up HK
-Different Far HK(C)
-EX only moves-
-Special moves
Spinning Bird Kick Hold d/db/df 2.sec. then ub/u/uf + K .1/2 Hits
-Super moves
Spinning Hornet Kick Hold db 2.sec. then f/df,db/b,ub/u/uf + K .5/11/15 Hits
-Comments-
-The Yousou Kyaku can be repeated or do other move after it.
----------------------------------------------------------------------------------------------------------------------.
7.Dhalsim-Ratio 1.
-Throws
Yoga Noogie b/f + HP close to the opponent then push P rapidly .7/15 Hits
Yoga Throw b/f + HK close to the opponent.1 Hit
-Command moves
Strong Punch b + HP .1 Hit
Yoga Palm f + LP .1 Hit
Low Jab db + LP.1 Hit
Low Fierce db + HP.1 Hit
Short Kick b + LK .1 Hit
Roundhouse Kick(low) b + HK .1 Hit
Low Short(low) db + LK.1 Hit
Low Roundhouse(low) db + HK.1 Hit
Drill Zutsuki(air only) d + Hp.1 Hit
Drill Kick(air only) d + Hk.1 Hit
Jump Jab(air only) u then b + LP.1 Hit
Jump Strong(air only) ub/uf then b + LP.1 Hit
Jump Fierce(air only) ub/u/uf then b + HP.1 Hit
Jump Short(air only) ub/u/uf then b + LK.1 Hit
Jump Roundhouse(air only) ub/u/uf then b + HK.1 Hit
-Special moves
Yoga Fire qcf + P.1 Hit
Yoga Flame hcb + P.1 Hit
Yoga Blast hcb + k.1 Hit
Yoga Teleport b,d,db/f,d,df + LP+HP/LK+HK
-Super moves
Yoga Stream(low) qcfx2 + P.3/4/5 Hits
Yoga Vulcan qcfx2 + K.3/4/5 Hits
-Cancellable Attacks- LP HP LK HK
-Far c - C -
-Crouch - - c C
(Low jab)(Low Fierce)(Low Short)(low Roundhouse)(Yoga Palm)(Strong Punch)(Low Short)(Low Roundhouse)
c c c c c c c c
(Far Forward)(Far Strong)(Double Headbutt)
C C cC
-Number of hits- LP HP LK HK
-Far 1 1 1 1
-Close 1 1 1 1
-Crouch 1 1 1 1
-Jump 1 1 1 1
-EX differences-
-No Yoga Stream.
-No Yoga Tempest.
-No Strong Punch.
-EX only moves-
-Command moves
Double HeadButt close to the opponent n/b + HP.2 Hits
Far Strong n/b + Hp.1 Hit
Fierce Punch f + HP.1 Hit
Far Forward n/b + HK.1 Hit
Roundhouse Kick f + HK.1 Hit
Drill Kick(air only) d + K.1 Hit
-Special moves
Yoga Flame hcf + P.1 Hit
Yoga Blast hcf + K.1 Hit
-Super moves
Yoga Tempest hcfx2 P.3/4/5 Hits
-Comments-
-The first hit of the Double Headbutt is cancellable ,
but the second hit is super cancellable.
Use this move instead of the Strong Punch in EX mode.
-In EX mode the LK Drill Kick is the Normal HK Drill ,
the HK Drill Kick is the Roundhouse Drill from Alpha 3.
-Use the Teleport move to avoid getting cornered.
-The Roundhouse and Far Forward are realy fast to come
out unlike in previous versions.
----------------------------------------------------------------------------------------------------------------------.
8.Edmond Honda-Ratio 2.
-Throws
Tawara Nage b/f + HP close to the opponent.1 Hit
Saba ori b/f + HK close to the opponent then push K rapidly .7/11 Hits
-Command moves
Flying Sumo Press(air only) d + HK.1 Hit
Harai-Geri(low) b/f + HK.1 Hit
-Special Moves
Super Zutsuki Hold b/db 2.sec.then f + P.2/1 Hit
Super Hyakkan Otoshi Hold d/db 2.sec.then ub/u/uf + K.1 Hit
Ooichou Nage 360 + P close to the opponent.2 Hits
-Super moves
Oni Musou Hold b/db 2.sec.then f/df,b/db,f + P.4/5/10 Hits
Orochi Kudaki(lvl-3) 360x2 + P close to the opponent.3 Hits
-Cancellable Attacks- LP HP LK HK
-Far c - c -
-Close c C c C
-Crouch c C c C
(Crouch Strong)(Stand Strong)(Crouch Forward)(Stand Forward)
C C cC -
-Number of hits- LP HP LK HK
-Far 1 1 1 2
-Close 1 1 1 2
-Crouch 1 1 1 1
-Jump 1 1 1 1
-EX differences-
-No Super Hyakkan Otoshi
-No Orochi Kudaki
-EX only moves
-Command Moves
Stand Strong b + HP.1 Hit
Crouch Strong db + HP.1 Hit
Stand Forward Close to your opponent n + HK.2 Hits
Crouch Forward db + HK.2 Hits
-Comments-
-The Crouch Forward is special cancellable in the first hit and
super cancellable at any hit.
-His HK is super cancellable in the first hit.
-The Oni Musou no longer juggles your enemy.
----------------------------------------------------------------------------------------------------------------------.
9.Geese Howard-Ratio 3.
-Throws
(over the head throw) b/f + HP close to the opponent.1 Hit
(ground slam) b/f + HK close to the opponent.1 Hit
-Command moves
(Forehand Blow) f + HP.1 Hit
-Special moves
Reppu Ken qcf + LP.1 Hit
Double Reppu Ken qcf + HP.2 Hits
Shippu Ken(air only qcb + P.1 Hit
Atemi Nage-Joudan hcb + LP
Atemi Nage-Chuudan hcb + HP
Atemi Nage-Gedan hcb + LK
-Super moves
Raising Storm db,hcb,df + P.3/4/5 Hits(good luck!)
Deadly Rave(lvl-3) hcb + LK after move hits LPx2,LKx2,HPx2,HKx2,qcb + HP.10 Hits
-Cancellable Attacks- LP HP LK HK (Forehand Blow)
-Far c - c - c
-Close c c c c c
-Crouch c c c c -
-Number of hits- LP HP LK HK
-Far 1 1 1 1
-Close 1 1 1 2
-Crouch 1 1 1 1
-Jump 1 2 1 1
-EX diferences-
-No Atemi-Nage Gedan
-No Shippu Ken
-EX only moves
-Special moves
EX Reppu Ken qcf + LP.1 Hit
EX Double Reppu Ken qcf + HP.2 Hits
Jaei Ken hcb + K .3 Hits
-Comments-
-The EX Reppu Kens are the wind versions of KOF 96.
-The Raising Storm is a hell of a dificult move to use
in combos (not to mention in the heat of a battle)
-The Atemi-Nage(Joudan) can stop Special moves like
Balrog's Dash Punches ,Blanka's Rolling Attack,
Vice's Da Cide ,Ryu's Shouryuu Ken, etc.
(any physical based Special move that hits)
It can't stop Super moves.
----------------------------------------------------------------------------------------------------------------------.
10.Guile-Ratio 2.
-Throws
(shoulder throw) b/f + HP close to the opponent.1 Hit
(dragon suplex) b/f + HK close to the opponent.1 Hit
(flying side throw)(air only) Any direction but u/d + HP.1 Hit
(flying back breaker)(air only)Any direction but u/d + HP.1 Hit
-Command moves
Spinning Backfist f + HP.1 Hit
Rolling Sobat b/f + LK.1 Hit
Roundhouse Kick(low) df + HK.1 Hit
-Special moves
Sonic Boom Hold b/db 2.sec.then f + P.1 Hit
Somersault Kick Hold db/d/df 2.sec.then ub/u/uf + K.1 Hit
-Super moves
Total Wipeout Hold b/db 2.sec.then f/df,b/db,f + P.3/4/5 Hits
Somersault Strike Hold db 2.sec. then f/df,db/b,ub/u/uf + K .6/8/10 Hits
-Cancellable Attacks- LP HP LK HK (Roundhouse)(Crouch Strong)
-Far c C C - - -
-Close c c C - - -
-Crouch c C C C C c
-Number of hits- LP HP LK HK
-Far 1 1 1 1
-Close 1 1 1 1
-Crouch 1 1 1 1
-Jump 1 1 1 1
-EX differences-
-No Total Wipeout.
-No Rolling Sobat.
-EX only moves
-Command moves
Crouch Strong db + HP.1 Hit
-Comments-
-The crouch strong is his middle punch from Alpha 3.
-He's a damn killer , throw a Sonic Boom then run
behind , you'll hit before the Sonic Boom.
-You can charge db while rolling , that allows you
to advance and do a special move anytime.
----------------------------------------------------------------------------------------------------------------------.
11.Iori Yagami-Ratio 2.
-Throws
Sakahagi b/f + HP/HK close to the opponent.1 Hit
-Command moves
Ge Shiki :Yuri Ori(air only) b + LK.1 Hit
Ge Shiki :Goufu In "Shinigame" f + LK.1 Hit(high)
-Special moves
108 Shiki: Yami Barai qcf + P.1 Hit
100 Shiki: Oniyaki f,d,df + P.1/3 Hits
127 Shiki: Aoi Hana qcb + P x3.3 Hits
212 Shiki: Kototsuki In hcb + K.2 Hits
Kuzukaze hcb,f + P close to the opponent.1 Hit
-Super moves
Kin 1211 Shiki: Ya Otome qcf,hcb + P.9/11/13 Hits
Ura 108 Shiki: Ya Sakazuki qcb,hcf + P.4/5/6 Hits
-Cancellable Attacks- LP HP LK HK
-Far c c C -
-Close c c c C
-Crouch c c c -
-Number of hits- LP HP LK HK
-Far 1 1 1 1
-Close 1 1 1 1
-Crouch 1 1 1 1
-Jump 1 1 1 1
-Comments-
-Good recovery time after fireballs.
-Excellent speed in Kin 1211 Shiki: Ya Otome.
-Crouch HK has very good range.
----------------------------------------------------------------------------------------------------------------------.
12.Orochi Iori-Ratio 4.
-Throws
Sakahagi b/f + HP/HK close to the opponent.1 Hit
-Command moves
Ge Shiki :Yuri Ori(air only) b + LK.1 Hit
Ge Shiki :Goufu In "Shinigame" f + LK.1 Hit(high)
-Special moves
108 Shiki: Yami Barai qcf + P.1 Hit
100 Shiki: Oniyaki f,d,df + P.1/3 Hits
127 Shiki: Aoi Hana qcb + P x3.3 Hits
212 Shiki: Kototsuki In hcb + K.2 Hits
Kuzukaze hcb,f + P close to the opponent.1 Hit
-Super moves
Kin 1211 Shiki: Ya Otome qcf,hcb + P.9/11/13 Hits
Ura 100 Shiki Oni Honou qcf,d,df + P.4/6/7 Hits
-Cancellable Attacks- LP HP LK HK
-Far c c C -
-Close c c c C
-Crouch c c c -
-Number of hits- LP HP LK HK
-Far 1 1 1 1
-Close 1 1 1 1
-Crouch 1 1 1 1
-Jump 1 1 1 1
-Comments-
-Good recovery time after fireballs.
-Excellent speed in Kin 1211 Shiki: Ya Otome.
-Crouch HK has very good range.
-Very high but quick jump.
-Impresive speed.
-The Fire Wave is a Shouryuu Reppa clone.
----------------------------------------------------------------------------------------------------------------------.
13.Ken Masters-Ratio 2.
-Throws
Seoi Nage f/b + HP close to the opponent.1 Hit
Jigoku-Guruma f/b + HK close to the opponent.1 Hit
Jigoku-Fuusha(air only) Any direction but u/d + HP.1 Hit
-Command moves
Inazuma Kakato Wari(high) f + LK.1 Hit
-Special moves
Hadou Ken qcf + P.1 Hit
Zenpou Tenshin qcb + P
Shouryuu Ken f,d,df + P.1/3 Hits
Ryusen Kyaku(high) f,d,df + K.2 Hits
Tatsumaki Senpuu Kyaku(air) qcb + P.4/7 Hits?
-Super moves
Shouryuu Reppa qcf,d,df + P.4/6/7 Hits
Shinryuu Ken qcf,d,df + K then press b/f + K rapidly.9/13/17 Hits
Shippu Jinrai Kyaku(lvl-3) qcbx2 + K.11/12 Hits
-Cancellable Attacks- LP HP LK HK
-Far c C c -
-Close c c c -
-Crouch c c c c
-Jump c - c C(up)
-Number of hits- LP HP LK HK
-Far 1 1 1 1
-Close 1 1 1 1
-Crouch 1 1 1 1
-Jump 1 1 1 1
-EX differences-
-No Ryusen Kyaku.
-No Zenpou Tenshin.
-No Shinryuu Ken.
-No Shippu Jinrai Kyaku.
-EX only Moves
-Special moves
Nataotoshi-geri f,df,d + K.1 Hit
Kamabarai-geri d,df,f + K.2 Hits
Oosoto Mawashi-geri hcf + K.1 Hit
Inazuma Kakato Wari Hold K after any of the special kicks.1 Hit
-Comments-
-Holding K after Kamabarai-geri will make it hit only once then
go into the Inazuma Kakato Wari.
-The Inazuma Kakato Wari won't combo from the special kicks.
-The Shippu Jinrai Kyaku will hit 12 times if done in the corner.
----------------------------------------------------------------------------------------------------------------------.
14.Kim Kaphwan-Ratio 2.
-Throws
(triple kick) b/f + HK close to the opponent.3 Hits
Sakkyaku Nage b/f + HP close to the opponent.1 Hit
-Command moves
Neri Chagi(high) f + HK.1 Hit
-Special moves
Hangetsu Zan qcb + K.2 Hits
Haki Kyaku d,d + K.1 Hit
Hishou Kyaku(air only) qcf + K.3/5 Hits(variable hits)
Hien Zan Hold db/d/df 2.sec.then ub/u/uf + K.1 Hit
Tenshou Zan After HK Hien Zan d + HK.1 Hit
stance change After HK or Neri Chagi Hold HK.
side jump HK After stance change b/f LP.Hit
Reverse Neri Chagi After stance change HP.1 Hit
spin side kick After stance change LK.1 Hit
-Super moves
Hou'ou Tenbu Kyaku qcb,db,f + K.7/9/11 Hits
Hou'ou Kyaku(air only) qcf,hcb + K.14/16/17 Hits
-Cancellable Attacks- LP HP LK HK
-Far c - C -
-Close c c c -
-Crouch c C c c
-Jump C C - -
-Number of hits- LP HP LK HK
-Far 1 1 1 1
-Close 1 2 1 1
-Crouch 1 1 1 1
-Jump 1 1 1 1
-EX diferences-
-No stance change.
-No Hien Zan
-No Tenshou Zan.
-No Hou'ou Tenbu Kyaku.
-EX only moves
-Special moves
Kuu Sajin Hold db/d/df 2.sec.then ub/u/uf + P.2/3 Hits
-Super moves
Hou'ou Hiten Kyaku qcfx2 + K.1 Hit
-Comments-
-The side jump HK goes over sweeps.
-The Hien Zan is not invincible at the start,
unlike Guile.
----------------------------------------------------------------------------------------------------------------------.
15.King-Ratio 1.
-Throws
Hook Buster b/f + HP close to the opponent.2 Hits
Hold Rush b/f + HK close to the opponent.1 Hit
-Command moves
Sliding Kick(low) df + HK.1 Hit
-Special moves
Venom Strike qcf + K.1 Hit
Double Strike qcfx2 + K.2 Hits
Surprise Rose f,d,df + K.5 Hits
Trap Shot b,d,db + K.6/10 Hits
Tornado Kick hcb + K.2 Hits
-Super moves
Illusion Dance qcf,hcb + K.9/11/13 Hits
Silent Flash qcbx2 + K.3/6/11 Hits
-Cancellable Attacks- LP HP LK HK
-Far c C c C
-Close c c c -
-Crouch c c c c
-Jump - - - -
-Number of hits- LP HP LK HK
-Far 1 1 1 1
-Close 1 1 1 2
-Crouch 1 1 1 1
-Jump 1 1 1 1
-EX differences-
-No Surprise Rose.
-No Silent Flash.
-Double Strike is a super move.
-No Tornado Kick.
-EX only moves
-Special moves
Moshu Kyaku qcb + K.5/7 hits
Tobi Nidan Shisshukuri f,d,df + K.2 Hits
-Super moves
Double Strike f,b,f,df,d + K.4/6/8 Hits
-Comments-
-Use the lvl-1 Silent Flash as an anti-air move.
-The Sliding Kick goes under fireballs.
-Use the Double Strike super to snuff Shinkuu Hadouken style supers.
----------------------------------------------------------------------------------------------------------------------.
16.Kyo Kusanagi-Ratio 2.
-Throws
Hatsugane b/f + HP.1 Hit
Issetsu Seoi Nage b/f + HK.2 Hits
-Command moves
Ge Shiki: Naraku Otoshi(air only)d + HP .1 Hit
Ge Shiki: Goufu You(high) f + LK .1 Hit
88 Shiki(low) df + HK .2 Hits
-Special moves
114 Shiki: Aragami qcf + P.1 Hit
128 Shiki: Kuno Kizu After Aragami qcf + P.1 Hit
127 Shiki: Yano Sabi(high) After Aragami hcb + P.1 Hit
127 Shiki: Yano Sabi(high) After Kuno Kizu press P.1 Hit
Ge Shiki : Migiri Ugachi After Yano Sabi press P.1 Hit
125 Shiki: Nanase After Kuno Kizu/Yano Sabi press K.1 Hit
100 Shiki: Oniyaki f,d,df + P .1/2 Hits
R.E.D. Kick(high) b,d,db + K .1 Hit
202 Shiki: Kototsuki You hcb + K .2 Hits
-Aragami Combo Chart- 3
-Yano Sabi
2 /(Rusting Eight Combos)
------Kuno Kizu-------
1 / (Nine Scars Maker) \
----Aragami---- -Nanase
(Wicked Chew) \ /(Seven Hurting Combos)
-----Yano Sabi--------
(Rusting Eight Combos) \
-Migiri Ugachi
(Flashing Slash)
-Super moves
Ura 108 Shiki: Orochi Nagi qcb,hcf + P then hold P to delay.1/2/6
Saishuu Kessen Ougi "Mu Shiki" qcfx2 + P.5/9/11 Hits
-Cancellable Attacks- LP HP LK HK
-Far c - - -
-Close c c c c
-Crouch c c c -
-Jump - - - -
-Number of hits- LP HP LK HK
-Far 1 1 1 1
-Close 1 1 1 1
-Crouch 1 1 1 1
-Jump 1 1 1 1
-EX differences-
-No Aragami combos.
-No R.e.d. Kick
-No Saishuu Kessen Ougi "Mu Shiki"
-EX only moves-
-Special moves
Yami Barai qcf + P.1 Hit
75 Shiki Kai qcf + K,K.2 Hits
Oboro Guruma f,d,df + K.1/3 Hits
-Comments-
-You can hit the opponent with anything after the HK 75 Shiki Kai
version , but only with the lvl-3 Orochi Nagi after the LK version.
-Despite what other people thinks i find Kyo's Oniyaki better than
the Shouryuu Ken because of the ground range.
It also has better invulnerability than in KOF.
-See final comments for more.
----------------------------------------------------------------------------------------------------------------------.
17.Mai Shiranui-Ratio 2.
-Throws
Shiranui Gourin b/f + HP close to the opponent.1 Hit
Fuusha Kuzushi b/f + HK close to the opponent.1 Hit
Yume Zakura Any direction but u/d + HP .1 Hit
-Command moves
Sankaku Tobi Jump b against a wall, then press uf
(upwards fan strike) f + HP.1 Hit
-Special moves
Kachou Sen qcf + P.1 Hit
Ryuu Enbu qcb + P.1/2 Hits
Hissatsu Shinobi Bachi hcf + K.2 Hits
Musasabi no Mai(Chijou) Hold db/d/df 2.sec.then ub/u/uf + P.1 Hit
Musasabi no Mai(Kuuchuu)(air only) qcb + P.1 Hit
-Super moves
Chou Hissatsu Shinobi Bachi qcb,hcf + K.7/8/11 Hits
Beni Suzaku(air only) qcb,qcb + P.3/4/5 Hits
-Cancellable Attacks- LP HP LK HK
-Far C c - -
-Close c c c C
-Crouch c c c c
-Jump C C C C
-Number of hits- LP HP LK HK
-Far 1 1 1 1
-Close 1 1 1 1
-Crouch 1 1 1 1
-Jump 1 1 1 1
-EX diferences-
-No Hissatsu Shinobi Bachi
-No Beni Suzaku
-EX only moves
-Special moves
Kagero no Mai Hold db/d/df 2.sec.then ub/u/uf + P.1/3 Hit
-Super moves
Mizutori no Mai qcfx2 + P.3/3/5 Hits
-Comments-
-Difference between (Chijou) and (Kuuchuu):
(Chijou) :performed in ground.
Doing ub + P makes Mai go to the wall behind her.
Doing uf + P makes Mai go to the wall in front of her.
If you are close to the wall behind and do ub + P ,
she'll not go to the top of the screen before diving,
instead she'll bounce at a less height than normal.
(Kuuchuu):performed in air.
You can do it at any time in air.
-The Kagero no Mai must be used as an anti-air move ,
but is difficult not to be hit out of it.
-The lvl-3 Chou Hissatsu Shinobi Bachi works different from
the lvl-1/2 , it jumps directly ,it won't roll before and
is way faster.
-The Ryu En Bu can negate fireballs
-Fast jump.
----------------------------------------------------------------------------------------------------------------------.
18.M.Bison(Vega in Japan)-Ratio 3.
-Throws
Deadly Throw b/f + HP close to the opponent.1 Hit
Dead Rise b/f + HK close to the opponent.2 Hits
-Special moves
Psycho Vanish f,d,df + P.3/5 Hits
Psycho Impact Hold b/db 2.sec.then f + P.2 Hits
Double Knee Press Hold b/db 2.sec.then f + K.2 Hits
Head Press Hold db/d/df 2.sec.then ub/u/uf + K.1 Hit
Somersault Skull Diver After Head Press press P.1 Hit
Somersault Skull Diver Hold db/d/df 2.sec.then ub/u/uf + P to jump then P to attack.1 Hit
-Super moves
Heartbreak Despair Hold b/db 2.sec.then f/df,b/db,f + P.5/6/7 Hits
Knee Press Nightmare Hold b/db 2.sec.then f/df,b/db,f + K.4/5/8 Hits
-Cancellable Attacks- LP HP LK HK
-Far c c c -
-Close c C c -
-Crouch c C c C
-Jump - - - -
-Number of hits- LP HP LK HK (Double HP)
-Far 1 1 1 1 -
-Close 1 1 1 1 -
-Crouch 1 1 1 1 -
-Jump 1 1 1 1 2
-EX diferences-
-No Heartbreak Despair.
-No Psycho Vanish.
-No Psycho Impact.
-Somersault Skull Diver d then u + P Changes
to Devil Reverse.
-Jump HP Changes to Double HP.
-EX only moves
-Command moves
(Double HP)(air only) jump ub/uf then HPx2.1 Hit(each punch)
-Special moves
Psycho Crusher Hold b/db 2.sec.then f + P.1 Hit
Devil Reverse Hold db/d/df 2.sec.then ub/u/uf + P to jump then P to attack.1 Hit
-Comments-
-The Far HP is special-cancellable in the first part and
super-cancellable at any point.
-The Double HP will knock if hits someone in the air ,
hit HP again to hit with another HP.
(you can connect up to 3 HP in the air)
-The Far HP is a good anti-air move
-The Psycho Crusher is very fast.(use it a lot)
----------------------------------------------------------------------------------------------------------------------.
19.Morrigan Aensland-Ratio 2.
-Throws
(over the shoulder throw) b/f + HP close to the opponent.1 Hit
(extended arm throw) b/f + HK close to the opponent.1 Hit
-Command attacks
Fierce Punch df/f + HP.1 Hit
Roundhouse Kick df/f + HK.1/4 Hits
Shell Kick(air only) d + K.3 Hits
-Special moves
Soul Fist(air) qcf + P.1 Hit
Shadow Blade f,d,df + P.1 Hit
Vector Drain hcb + P close to the opponent.1 Hit
-Super moves
Cardinal Blade qcf,d,df + P.6/8/8 Hits
Valkyrie Turn(air) qcb + K then press K again.variable Hits
Darkness Illusion(lvl-3) preess LP,LP,f/df,LK,HP.27 Hits
-Cancellable Attacks- LP HP LK HK (Fierce Punch)(Roundhouse Kick)
-Far c - c - - -
-Close c c C c c -
-Crouch c C c C - C
-Jump c - c - - -
-Number of hits- LP HP LK HK (Fierce Punch)(Roundhouse Kick)
-Far 1 1 1 1 1 1
-Close 1 1 1 4 1 4
-Crouch 2 1 1 1 1 1
-Jump 1 1 1 1 1 1
-Comments-
-You can cancel the Darkness Illusion from any attack
-The Fierce Punch and Roundhouse Kick have close versions.
-Morrigan can do her chain combo from Dark Stalkers ,
there go that way:
-combo chart-
LP->LK->HP->HK->Fierce Punch->Roundhouse Kick.
You can mix the Stand/Crouch versions in the
middle of the combo.
You can also omit the moves in the middle and
jump to the next but not go back ,the combo
chart only works the forward way.
-See the Combo Section for examples.
----------------------------------------------------------------------------------------------------------------------.
20.Nakoruru-Ratio 2.
-Throws
(stomach stab) b/f + HP close to the opponent.1 Hit
(triple kick throw) b/f + HK close to the opponent.3 Hit
-Command moves
(crouch fierce)(low) df + HP.1 Hit
Sankaku Tobi Jump against a wall, press uf
-Special moves
Annu Mutsube(low) b,db,d + P.1 Hit
Lela Mutsube qcf + P.1 Hit
Amube Yatoro hcb + P.1 Hit
Shichikapu Etu Brute hcf + K.1 Hit
Mamahaha Nitsukamaru qcb + K
Mamahaha Tsukamaki Kougeki after Mamahaha Grab press LP.1 Hit
after Mamahaha Grab press HP.1 Hit
after Mamahaha Grab press LK.1 Hit
Mamahaha Kara Okiru after Mamahaha Grab press HK.
Kamui Mutsube after Mamahaha Grab qcf + P.1 Hit
Shichikapu Ai after Mamahaha Grab qcb + P.1 Hit
-Super moves
Shichikapu Kamui Irushika hcbx2 + P.3/4/5 Hits
Shirikoro Kamui Nomi(lvl-3) qcfx2 + K press LP+HP+LK+HK to cancel.
-Cancellable Attacks- LP HP LK HK (crouch fierce)
-Far c c C - -
-Close c c C - -
-Crouch c c c C -
-Jump - - - - -
-Number of hits- LP HP LK HK (Fierce Punch)
-Far 1 1 1 1 -
-Close 1 2 1 2 -
-Crouch 1 1 1 1 1
-Jump 1 1 1 1 -
-Comments-
-The Shirikoro Kamui Nomi is a healing move ,it will
recover 1/5 of your health.
-The Shichikapu Etu Brute will make Mamahaha hit and stay a second
in front of your foe , if close enough Mamahaha will hit again.
The move must connect in the first part or else Mamahaha will fly
back to you instead of hitting a second time.
-In order to be able to do some of the moves Mamahaha must be above
you , it doesn't count if she's in your shoulder.
-Also if you're hit before the move comes out , Mamahaha will stop
the move and go back.
See below to know wich moves must be done with Mamahaha above.
Mamahaha move list:
Amube Yatoro
Shichikapu Etu Brute
Mamahaha Nitsukamaru
Shichikapu Kamui Irushika
----------------------------------------------------------------------------------------------------------------------.
21.Raiden-Ratio 2.
-Throws
Piledriver b/f + HP close to the opponent.1 Hit
Bear Hug b/f + HK close to the opponent.7/11 Hit
-Command moves
Bear Stomp df + HK close to the opponent.1 Hit
Body Press(air only)(high) db/d/df + HP.1 Hit
-Special moves
Doku Giri hcb + P.1 Hit
Giant Bomb Hold b/db 2.sec.then f + P.1 Hits
Super Drop Kick Hold K then release.1 Hit
Thunder Crush Bomb 360 + K close to the opponent.1 Hit
Raiden Combination Body Blow b,d,db + P.1 Hit
Headbutt after Raiden Combination Body Blow d,db,b + P.1 Hit
Front Suplex after Raiden Combination Body Blow d,db,b + K.1 Hit
-Super moves
Destruction Drop 360x2 + K close to the opponent.2/3/4 Hit
Flame Breath hcbx2 + P.3/4/5 Hits
-Cancellable Attacks- LP HP LK HK
-Far c - C -
-Close c C c -
-Crouch c c c -
-Jump - - - -
-Number of hits- LP HP LK HK
-Far 1 1 1 1
-Close 1 1 1 1
-Crouch 1 1 1 1
-Jump 1 1 1 1
-EX Diferences-
-No Raiden Combination
-No Flame Breath
-EX only moves
-Special Moves
Jumping Lariat Drop f,d,df + P.1 Hit
-Super Moves
Crazy Train qcfx2 + P.3/5/7 Hits
-Comments
-The Front Suplex is easily escapable, just jump.
-The Jumping Lariat Drop is easily escapable just crouch.
-The Super Drop Kick can be charged , it has ? levels,when you
release the button
the most damaging version of the Turn Punch.
You can charge two Super Drop Kicks by pressing the two Kick
buttons , then you can release them one by one.
(good luck trying to fight in that way)
The levels of the Super Drop Kick work like this:
Level Hold the button for
1 2 sec.
2 3 sec.
3 4 sec.
4 7 sec.
5 13 sec.
6 20 sec.
7 28 sec.
8 38 sec.
final 48 sec.
----------------------------------------------------------------------------------------------------------------------.
22.Rugal Bernstein-Ratio 3.
-Throws
(scorpion deathlock) b/f + HP close to the opponent.1 Hit
(scorpion blow) b/f + HP close to the opponent.1 Hit
-Special moves
Reppu Ken qcf + P.1 Hit
Kaiser Wave f,hcf + Hold P then release.1/2/3 Hits
Dark Brarrier hcf + K.1 Hit
Genocide Cutter f,d,df + K.1 Hit
Super Press hcb + P.2 Hits
-Super moves
Gigantic Pressure qcf,hcb + P.2/3/3
Total Annihilation qcf,d,df + K.3/6/7
-Cancellable Attacks- LP HP LK HK
-Far c - C -
-Close c c c c
-Crouch c c c c
-Jump - - - -
-Number of hits- LP HP LK HK
-Far 1 1 1 1
-Close 1 1 1 1
-Crouch 1 1 1 1
-Jump 1 1 1 1
-EX Diferences-
-No Reppu Ken
-No Kaiser Wave
-No Super Press
-EX only moves
-Special Moves
Dark Smash(air) qcf + P.1 Hit
Rugal Execution hcb + P.2 Hits
-Comments-
-The Kaiser Wave can be charged up to 3 levels ,
just hold P .
The level is increased each time he leans back,
if you don't release P after level 3 is charged,
it will come out anyway.
-The Dark Barrier reflects normal fireballs.
-The Dark Smash and Rugal Execution are slow to
come out but have almost no recovery time.
----------------------------------------------------------------------------------------------------------------------.
23.Ryo Sakazaki-Ratio 2.
-Throws
Hyouchuu Wari Nage b/f + HP close to the opponent .1 Hit
Tomoe Nage b/f + HK close to the opponent .1 Hit
-Command moves
Hyouchuu Wari(high) f + LP.1 Hit
-Special moves
Ko'ou Ken(air) qcf + P.1 Hit
Hien Shippuu Kyaku Hold db 2.sec.then f + K.2 Hits
Kohou f,d,df + P.1 Hit
Zanretsu Ken f,b,f + P.10/14 Hits
-Super moves
Ryuuko Ranbu qcf,hcb + P.11/12/15 Hits
Haou Shoukou Ken f,hcf + P.2/3/5
-Cancellable Attacks- LP HP LK HK
-Far c c C C
-Close c c c -
-Crouch c c c c
-Jump c - c -
-Number of hits- LP HP LK HK
-Far 1 1 1 1
-Close 1 1 1 1
-Crouch 1 1 1 1
-Jump 1 1 1 1
-EX Diferences-
-No air Ko'ou Ken.
-No Zanretsu Ken.
-Special moves
Mouko Raijin Setsu(high) b,d,db + P.1 Hit
Ko'ou Ken qcf + P.1 Hit
Kyokugen-ryuu Renbu Ken hcb + P.4 Hits
-Super moves
Tenchi Haou Ken(lvl-3) qcf,qcf + P.1 Hit
-Comments-
-The EX Ko'ou Ken is his short fireballs from KOF 96
-The Kyokugenryuu Renbu Ken will only hit 4 times if
the first part connects.
-The Zanretsu Ken will suck the opponent in if
the first part connects.
-The Kohou is an excellent anti-air move unlike in KOF.
(sorry for the reach) :P
----------------------------------------------------------------------------------------------------------------------.
24.Ryu-Ratio 2.
-Throws
Seoi Nage f/b + HP close to the opponent .1 Hit
Tomoe Nage f/b + HK close to the opponent .1 Hit
-Command moves
Forward Kick(low) db + HK .1 Hit
Sakotsu Wari(high) f + LP .2 Hits
Senpuu Kyaku f + LK .1 Hits
-Special moves
Hadou Ken qcf + P .1 Hits
Shakunetsu Hadou Ken hcf + P .1 Hits
Shouryuu Ken f,d,df + P .1 Hits
Tatsumaki Senpuu Kyaku(air) qcb + P .1 Hits
-Super moves
Shinkuu Hadou Ken qcfx2 + P .3/4/5 Hits
Shinkuu Tatsumaki Senpuu Kyaku qcbx2 + K .4/8/13 Hits
Shin Shouryuu Ken(lvl-3) qcf,d,df + K.1/4 Hits
-Cancellable Attacks- LP HP LK HK
-Far c C c c
-Close c c - -
-Crouch c c c c
-Jump c - c c(up)
-Comments-
-The Shin Shouryuu Ken must be connected from the first hit in order to inflict
the most damage(4 hits), if done from afar it'll only hit once doing little
damage.
Great anti-air move.(the best one)
----------------------------------------------------------------------------------------------------------------------.
25.Evil Ryu-Ratio 4.
-Throws
Seoi Nage f/b + HP close to the opponent .1 Hit
Tomoe Nage f/b + HK close to the opponent .1 Hit
-Command moves
Forward Kick(low) db + HK.1 Hit
Sakotsu Wari(high) f + LP .2 Hits
Senpuu Kyaku f + LK .1 Hits
Tenma Kuujin Kyaku(air only) d + HK .1 Hit
-Special moves
Hadou Ken qcf + P .1 Hits
Shakunetsu Hadou Ken hcf + P .1 Hits
Shouryuu Ken f,d,df + P .3 Hits
Tatsumaki Senpuu Kyaku(air) qcb + P .2 Hits
Ashura Senku b,d,db/f,d,df + LP+HP/LK+HK
-Super moves
Shinkuu Hadou Ken hcbx2 + P .3/4/5 Hits
Messatsu Gou Shouryuu qcf,d,df + P.4/6/7 Hits
Shun Goku Satsu LP,LP,f,LK,HP .15 Hits
-Cancellable attacks- LP HP LK HK (Forward Kick)
-Far c - c c -
-Close c c C - -
-Crouch c c c c c
-Jump c C c C -
-Number of hits- LP HP LK HK
-Far 1 1 1 1
-Close 1 1 1 2
-Crouch 1 1 1 1
-Jump 1 1 1 1
-Comments-
-The Shinkuu Hadou Ken move is more difficult to do.
-The air Tatsumaki Senpuu Kyaku travels like the ground
version (like sf2 turbo/dash) and not describing an arc.
-The Shun Goku Satsu can pass through anything at the starting point,
it's also a throw based move so you can't block it.
You can avoid it jumping ,however you're not always allowed to
evade it.
Use it as a wake up move.
----------------------------------------------------------------------------------------------------------------------.
26.Sagat-Ratio 3.
-Throws
Tiger Carry b/f + HP close to the opponent .1 Hit
Tiger Rage b/f + HK close to the opponent .2 Hits
-Command moves
Crouch forward db + HK.1 Hit
-Special moves
Tiger Shot qcf + P.1 Hit
Ground Tiger Shot qcf + K.1 Hit
Tiger Uppercut f,d,df + P.1 Hit
Tiger Crush f,d,df + K.2 Hits
-Super moves
Tiger Genocide qcf,d,df + P.7/10/14 Hits
Tiger Raid qcbx2 + K.6/7/7 Hits
-Cancellable attacks- LP HP LK HK (Crouch Forward)
-Far c - c c -
-Close c c c c -
-Crouch c C c - c
-Jump - - - - -
-Number of hits- LP HP LK HK
-Far 1 1 2 2
-Close 1 1 2 2
-Crouch 1 1 1 1
-Jump 1 1 1 1
-EX differences-
-No Tiger Genocide
-No Tiger Raid
-No Crouch Forward
-EX only moves
-Special moves
Tiger Knee d,df,f,uf + K.2 Hits
-Super moves
Tiger Cannon qcfx2 + P.4/5/6
Ground Tiger Cannon qcfx2 + K.4/5/6
-Comments-
-The Tiger Crush changes to the Tiger Knee.
-The Tiger Shot comes out faster than the
Ground Tiger Shot.
You can do LP/LK->Tiger Shot but not LP/LK->Ground Tiger Shot.
----------------------------------------------------------------------------------------------------------------------.
27.Sakura Kasugano-Ratio 1.
-Throw moves
Sakura-jime b/f + HP close to the opponent .7/11 Hit
Sailor Shoot b/f + HK close to the opponent .1 Hit
-Command moves
Flower Kick f + LK.1 Hit
-Special moves
Hadou Shou qcf + P.1/2 Hit
Shou'ou Ken f,d,df + P.1/6 Hits
Shunpuu Renkyaku qcb + K.1 Hit
Forward Kick After Shunpuu Renkyaku qcb + HK.1 Hit
Crouch Forward After Shunpuu Renkyaku qcb + LK.1 Hit
Ouka Kyaku (air only) qcb + K.1 Hit
-Super moves
Shinkuu Hadou Ken qcfx2 + P.3/4/5
Haru Issen qcbx2 + K.5/6/7
-Cancellable attacks- LP HP LK HK (Crouch Strong)
-Far c - c - -
-Close c c c C -
-Crouch c c c C C
-Jump c - c - -
-Number of hits- LP HP LK HK
-Far 1 1 1 1
-Close 1 1 1 1
-Crouch 1 1 1 1
-Jump 1 1 1 1
-EX differences-
-No Shupuu Renkyaku
-No Ouka Kyaku
-No Hadou Shou
-EX only moves
-Command moves
Crouch Strong(low) db + HP.1 Hit
Jump Roundhouse(high) d + HK .1 hit
-Special moves
Hadou Ken qcf + P.1 Hit
Hadou Ken qcf + P,P.1 Hit
Hadou Ken qcf + P,P,P.1 Hit
Shou'ou Ken f,d,df + P.1/6 Hits
Shunpuu Kyaku(air) qcb + K.1 Hit
-Super moves
Midare-zakura qcf,d,df + K.4/6/7 Hits
Haru Ichiban qcbx2 + K.5/6/7 Hits
-Comments-
-The EX Sho'ou Ken jump at the end of the move.
-The Haru Issen and Haru Ichiban are the same move
with different names.=| !!!????
----------------------------------------------------------------------------------------------------------------------.
28.Terry Bogard-Ratio 2.
-Throws
Grasping Upper b/f + HP close to the opponent .1 Hit
Buster Throw b/f + HK close to the opponent .1 Hit
-Command moves
Rising Upper df + HP.1 Hit
-Special moves
Power Wave qcf + P.1 Hit
Burning Knuckles qcb + P.1 Hit
Crack Shot qcb + K.1 Hit
Rising Tackle Hold db/d/df 2.sec.then ub/u/uf + P.1/6 Hits
-Super moves
Power Geyser qcb,db,f + P.1/2/3 Hits
Buster Wolf qcf + P.2/4/6 Hits
-Cancellable attacks- LP HP LK HK (Rising Upper)
-Far c C C - -
-Close c c c c -
-Crouch c c c - c
-Jump - - - - -
-Number of hits- LP HP LK HK
-Far 1 1 1 1
-Close 1 2 1 1
-Crouch 1 1 1 1
-Jump 1 1 1 1
-EX differences-
-No Rising Tackle
-EX only moves
-Special moves
Power Wave qcf + P.1 Hit
Power Dunk f,d,df + K.2 Hits
-Comments-
-The EX Power Wave is the short fireball version from KOF 96.
(very slow)
-Any Buster Wolf level juggles the opponent for a free hit.
(throw anything you want and it will connect)
-The Crack Shot has an excellent recovery time and is a good
anti-air move.
----------------------------------------------------------------------------------------------------------------------.
29.Vega/Balrog-Ratio 3.
-Throws
Rainbow Suplex b/f + HP close to the opponent.1 Hit
(leg throw) b/f + HK close to the opponent.1 Hit
Stardust Drop(air only) Any direction but u/d + HP.1 Hit
Crescent Line(air only) Any direction but u/d + HK.1 Hit
-Command moves
Sankaku Tobi Jump against a wall, press uf
Cosmic Smart f + HK.1 Hit
Crouch Strong db + HP.1 Hit
-Special moves
Rolling Crystal Flash Hold db/b 2.sec. then f + P.3/5 Hits
Scarlet Terror Hold db 2.sec.then f + K.1/2 Hits
Sky High Claw Hold db/d 2.sec. then ub/u/uf + P.1 Hit
Flying Barcelona Attack Hold db 2.sec. then ub/u/uf + K , then move ub/db/b/df/f/uf press P.1 Hit
Izuna Drop Hold db 2.sec. then ub/u/uf + K , then move ub/db/b/df/f/uf press ub/db/b/df/f/uf + P
close to the opponent.1 Hit
Backslash press LP+HP.
Short Backslash press LK+HK.
-Super moves
Flying Barcelona Special Hold db 2.sec. then f/df,db/b,ub/u/uf + K
move ub/db/b/df/f/uf press ub/db/b/df/f/uf + P.3/4/5 Hits
Rolling Izuna Drop Hold db 2.sec. then f/df,db/b,ub/u/uf + K then
move ub/db/b/df/f/uf press ub/db/b/df/f/uf + P
close to the opponent.2/3/4 Hits
Scarlet Mirage(lvlv-3) Hold db/b 2.sec. then f/df,db/b,f + P.2 Hits
Red Impact Hold db/b 2.sec. then f/df,db/b,f + K.4/6/8 Hits
-Cancellable attacks- LP HP LK HK (Crouch Strong)(Stand Forward)(Crouch Forward)
-Far c - c - - C -
-Close c - c - - C -
-Crouch c - c - C - C
-Jump - - - - - - -
-Number of hits- LP HP LK HK
-Far 1 2 1 1
-Close 1 2 1 1
-Crouch 1 1 1 1
-Jump 1 1 1 1
-EX differences-
-No Cosmic Smart.
-No Flying Barcelona Special.
-No Scarlet Mirage.
-No Red Impact.
-No Crouch Strong.
-EX only moves
-Command moves
Stand Forward b + LK.1 Hit
Crouch Forward(low) db + HK.1 Hit
-Comments-
-Damn hell Fast.
----------------------------------------------------------------------------------------------------------------------.
30.Vice-Ratio 1.
-Throws
Death Blow b/f + HP close to the opponent.1 Hit
Back Rush b/f + HK close to the opponent.1 Hit
-Special moves
Nail Bomb hcf + P close to the opponent.1 Hit
Gore Fest hcb,f + P close to the opponent.1 Hit
Tranquility f,d,df + K.1 Hit
Outrage qcb + K.3/8 Hits
Ravenous(air only) qcb + K.3/8 Hits
Da Cide hcf + K.1 Hit
-Super moves
Whitering Force qcfx2 + P.3/4/5 Hits
Negative Gain hcbx2 + K close to the opponent.3/4/5 Hit
-Cancellable attacks- LP HP LK HK
-Far c - C C
-Close c c c -
-Crouch c c c C
-Jump c - c -
-Number of hits- LP HP LK HK
-Far 1 1 1 1
-Close 1 1 1 2
-Crouch 1 1 1 1
-Jump 1 1 1 1
-EX differences-
-No Gore Fest.
-No Tranquility.
-EX only moves
-Special moves
Da Cide Slayer f,d,df + K.1 Hit
Mayhem hcb + P.1 Hit
-Comments-
-You can cancel the HP Gore Fest into the Tranquility.
-You can cancel the HP Mayhem into the Da Cide Slayer.
-Only the farthest part of the Da Cide and Da Cide Slayer hits.
----------------------------------------------------------------------------------------------------------------------.
31.Yamazaki-Ratio 3.
-Throws
Shime Age b/f + HP close to the opponent.1 Hit
Bun Nage b/f + HK close to the opponent.1 Hit
-Command moves
Bussashi(high) f + LP.Hit 1
-Special moves
Hebi Tsukai(Joudan) qcb + LP Hold to delay.1 Hit
Hebi Tsukai(Chuudan) qcb + HP Hold to delay.1 Hit
Hebi Tsukai(Gedan) qcb + LK Hold to delay.1 Hit
Hebi Damashi during Hebi Tsukai Hold press HK.
Sadomaso hcb + K.1 Hit
Sabaki no Aikuchi f,d,df + P.1/2 Hits
Yakiire(high) f,d,df + K.1 Hit
Dokusyu b,d,db + P Hold to delay.1 Hit
Bai Gaeshi qcf + P.1 Hit
-Super moves
Guillotine f,b,db,d,df + P.8/10/13 Hits
Drill 360 + P close to the opponent then press P rapidly.
-Cancellable attacks- LP HP LK HK
-Far c c C -
-Close c c c C
-Crouch c c c c
-Jump - - - -
-Number of hits- LP HP LK HK
-Far 1 1 1 1
-Close 1 1 1 2
-Crouch 1 1 1 1
-Jump 1 1 1 1
-EX differences-
-No Dokusyu.
-No Yakiire.
-EX only moves
-Special moves
Bakudan Pachiki hcb,f + P.1 Hit
Suna Kake f,d,df + K.1 Hit
-Super moves
Guillotine qcfx2 + P.
Drill hcbx2 + P.
-Comments-
-The Suna Kake can be cancelled into the Hebi Tsukai.
-The Hebi Tsukai moves have excellent range and speed.
-Delaying the Dokusyu will make it more damaging.
-The Bai Gaeshi can reflect fireballs.
-The Hebi Damashi cancels the Hebi Tsukai moves.
-After Yamazaki punches you to the sky in the Drill move
rapidly tap P ,every time the pose changes the form changes.
-In EX mode only the pad motion changes for the Drill and
Guillotine.
Drill levels
___________________________________________________________
lvl-1 |number of hits| Punch taps |
--------------------------|--------------|-----------------|
1-Bussashi Combo | 5 | |
2-Yakiire Combo | 6 |between 5 and 10 |
3-Pachiki Combo | 7 |between 11 and 15|
4-Hebi Tsukai Combo | 8 | 16 or more |
| | |
-lvl-2 | | |
1-Punch&Kick Combo | 6 | |
2-Punch&Kick Combo | 7 |between 5 and 10 |
3-Shime Age Combo | 7 |between 11 and 15|
4-Hebi Tsukai Combo | 11 | 16 or more |
| | |
-lvl-3 | | |
1-Kick Combo | 8 | |
2-Bakudan Pachiki Combo | 8 |between 5 and 10 |
3-Stomp Kick Combo | 9 |between 11 and 15|
4-Hebi Tsukai Combo | 14 | 16 or more |
-----------------------------------------------------------'
----------------------------------------------------------------------------------------------------------------------.
32.Yuri Sakazaki-Ratio 1.
-Throws
Oni Harite b/f + HP close to the opponent.1 Hit
Silent Nage b/f + HK close to the opponent.1 Hit
Tsubame Otoshi(air only) Any direction but u/d + HP.1 Hit
-Command moves
En Yoku f + LK.1 Hit
-Special moves
Ko'ou Ken qcf + P.1 Hit
Raiou Ken qcf + K.1 Hit
Yuri Chou Upper f,d,df + P.1/2 Hits
Double Yuri Chou Upper After Yuri Chou Upper f,d,df + P.1 Hit
Hyakuretsu Binta hcb + K.7/10 Hits
-Super moves
Haou Shoukou Ken f,hcf + P.2/3/5 Hits
Hien Rekkou qcf,qcf + K.5/6/8 Hits ?
-Cancellable attacks- LP HP LK HK
-Far c - C C
-Close c c c c
-Crouch c c c c
-Jump - - - -
-Number of hits- LP HP LK HK
-Far 1 1 1 1
-Close 1 1 1 1
-Crouch 1 1 1 1
-Jump 1 1 1 1
-EX differences-
-No Hien Rekkou.
-No Yuri Chou Upper.
-EX only moves-
-Special moves
Ko'ou Ken qcf + P .1 Hit
Saiha qcb + P .1 Hit
Raiou Ken qcf + K .1 Hit
Hyakuretsu Binta f,b,f P .7/10 Hits
-Super moves
Hien Hou'ou Kyaku f,b,f,hcb + K .8/13/18 Hits
-Comments-
-The normal Ko'ou Ken and Raiou Ken are short attack versions of
KOF 96 , the EX versions are far versions.
-The EX Hyakuretsu Binta changes in motion.
----------------------------------------------------------------------------------------------------------------------.
33.Zangief-Ratio 2.
-Throws
Back Drop b + HP close to the opponent.1 Hit
Pile Driver f + HP close to the opponent.1 Hit
Kamitsuki b/f + HK close to the opponent.? Hit
-Command moves
Body Press(air only) db/d/df + HP.1 Hit
Flying Knee Drop(air only) db/d/df + LK.1 Hit
-Special moves
Banishing Flat f,d,df + P.1 Hit
Double Lariat press LP+HP then move b/f.1 Hit
Quick Double Lariat press LK+HK then move b/f.1 Hit
Screw Piledriver 360 + P close to the opponent.1 Hit
Flying Powerbomb 360 + K.1 hit
Atomic Suplex 360 + K close to the opponent.2 Hits
-Super moves
Final Atomic Buster 360x2 + P close to the opponent.2/3/4 Hits
Aerial Russian Slam qcf,d,df + K.1 Hit
-Cancellable attacks- LP HP LK HK
-Far c - c -
-Close c EX c -
-Crouch c - c -
-Jump - - - -
-Number of hits- LP HP LK HK
-Far 1 1 1 1
-Close 1 1 1 1
-Crouch 1 1 1 1
-Jump 1 1 1 1
-EX differences-
-No Flying Powerbomb.
-No Atomic Suplex.
-No Quick Double Lariat.
-No Banishing Flat.
-No Aerial Russian Slam
-EX only moves-
-Command moves
Kuuchu Headbutt(air only) u + HP.1 Hit
-Special moves
High Speed Double Lariat press LK+HK.1 Hit
-Comments-
-The Headbutt can dizzy in just two hits.
-The Final Atomic Buster has great grab range.
(can grab out of range of a Double Lariat)
-The jump LK is different in EX mode.
-The Close HP is Special cancellable in EX mode.
-The High Speed Double Lariat it's immune to sweeps.
----------------------------------------------------------------------------------------------------------------------.
_______________________________________________________________________________________________________________________
\_____________________________________________________________________________________________________________________/
_____________________________________________________________________________________________________________________
/_____________________________________________________________________________________________________________________\
V.Combo Section
How to read this section:
-The numbers on top shows the different blocks of moves.
-In order to do a combo you must first do the move on the Step 1
then the move on Step 2 in the same line then Step 3 an so on.
-If there is a Step with a move and the preceding Step is empty
you must search up in the preceding Step until a move is found
that would the move that must be performed before.
For example:
When you see something like this ,
1 2 3
----------------------------------------------------------------------------
cross up with HK | Crouch/Close HP | Hadou ken.3 Hits |
----------------------------------------------------------------------------
| | Shouryuu Ken.3 Hits |
----------------------------------------------------------------------------
| Crouch/Close LP | Tatsumaki Senpuu Kyaku.7 Hits |
----------------------------------------------------------------------------
the first move you see is 'cross up with HK' after you saw that ,
continue with the next move on the right on the same line.
That would be 'Crouch/Close HP' ,the '/' symbol assumes either of the
directions or buttons separated by it can be pressed.
The same as before ,continue to the right on same line to find the
next move on following Step 'Hadou Ken', you'll know this is the end of the combo
because the number of hits of the combo will be shown '3 Hits'.
Now take a look to the second line on the third Step of the combo chart,it says
'Shouryuu Ken.3 Hits' but there's an empty space on the Step 2 line 2 ,
so do as i said before ,look up until a move is found.
You found 'Crouch/Close HP' ,look on the preceding Step , you found 'cross up with HK'.
So the combo is cross up with HK ,Crouch/Close HP,Shouryuu Ken.
The same is applied to the third line the combo is :cross up with HK,Crouch/Close LP ,Tatsumaki Senpuu Kyaku.
-Understanding this simple rules you will have no problems to learn the combos ,as long
as you have the proper 'finger ability'.
All the combos i wrote WORK , if you don't make it the first time try again until it come
out ,i guarantee the combos were done by me and re-done to ensure perfection upon destruction
of your enemy.
Anyway if you think a combo is not working ,mail me ,put the character name and combo and
what part of it doesn't work .
I'll mail you back to send the proper explanation or the corrected combo , and update my
faq.
I can guarantee you'll find at least one combo you never saw before.
Also you'll notice there are more variations on some combos i wrote.
I don't posted every combo variation.
-------------------------------------------------------------------------------------------------------------------------
1.Akuma/Gouki
--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------
Steps 1 2 3 4 5 6 7 |
------------------|------------------|---------------------------|---------------------------|------------------------|--------------------------------|------------------------------------|
-Cross up with HK | Close/Crouch LP | Crouch/Close LP | Gou Hadou Ken.4 Hits | | | |
------------------|------------------|---------------------------|---------------------------|------------------------|--------------------------------|------------------------------------|
| | | Crouch/Stand LP | Forward Kick |Messatsu Gou Hadou lvl 2-3.11/13 Hits |
------------------|------------------|---------------------------|---------------------------|------------------------|--------------------------------|------------------------------------|
| | Gou Shouryuu Ken.5 Hits | | | | |
------------------|------------------|---------------------------|---------------------------|------------------------|--------------------------------|------------------------------------|
| | LK Tatsumaki Zankuu Kyaku | Gou Shouryu Ken.5 Hits | | | |
------------------|------------------|---------------------------|---------------------------|------------------------|--------------------------------|------------------------------------|
| | | Messatsu Gou Shouryuu.7/8/8 Hits | | |
------------------|------------------|---------------------------|---------------------------|------------------------|--------------------------------|------------------------------------|
| | LK Tatsumaki Zankuu Kyaku | LK Tatsumaki Zankuu Kyaku | Messatsu Gou Shouryuu.6/7/7 Hits | |
------------------|------------------|---------------------------|---------------------------|------------------------|--------------------------------|------------------------------------|
| | HK Tatsumaki Zankuu Kyaku.5 Hits | | | |
------------------|------------------|---------------------------|---------------------------|------------------------|--------------------------------|------------------------------------|
| | Crouch/Close LP | Gou Hadou Ken.4 | | | |
------------------|------------------|---------------------------|---------------------------|------------------------|--------------------------------|------------------------------------|
| | Crouch LK | Crouch/Close LP | Gou hadou Ken.5 Hits | | |
------------------|------------------|---------------------------|---------------------------|------------------------|--------------------------------|------------------------------------|
| | Crouch/Close LP | Crouch LK/LP | Crouch HK | Tatsumaki Zankuu Kyaku | Messatsu Gou Shouryuu lvl 2.11 Hits|
------------------|------------------|---------------------------|---------------------------|------------------------|--------------------------------|------------------------------------|
| | Crouch/Close HP | Gou Hadou Ken.4 Hits | | | |
------------------|------------------|---------------------------|---------------------------|------------------------|--------------------------------|------------------------------------|
| | Crouch HK | Tatsumaki Zankuu Kyaku.5 Hits | | |
------------------|------------------|---------------------------|---------------------------|------------------------|--------------------------------|------------------------------------|
| Close HP | Gou Shouryuu Ken.5 Hits | | | | |
------------------|------------------|---------------------------|---------------------------|------------------------|--------------------------------|------------------------------------|
| Close HP | LK Tatsumaki Zankuu Kyaku | Gou Shouryuu Ken.5 | | | |
------------------|------------------|---------------------------|---------------------------|------------------------|--------------------------------|------------------------------------|
| | | Messatsu Gou Shouryuu.6/7/7 Hits | | |
------------------|------------------|---------------------------|---------------------------|------------------------|--------------------------------|------------------------------------|
| Close HP | Gou Hadou Ken.3 Hits | | | | |
------------------|------------------|---------------------------|---------------------------|------------------------|--------------------------------|------------------------------------|
| | Shakunetsu Hadou Ken.5 Hits | | | |
---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------
Steps 1 2 3 4 5 6
-------------------------------------------------------------------------------------------------------------------------------------------------------------------------------
-Jump in HK/HP |Tenma Gou Zankuu lvl 2-3.7/9 hits | | |
-------------------------------------------------------------------------------------------------------------------------------------------------------------------------------
-Tenma Kuujin Kyaku|Tenma Gou Zankuu.7/9 Hits | |
-------------------------------------------------------------------------------------------------------------------------------------------------------------------------------
| Crouch LP | Crouch HK | Messatsu Gou Shouryuu.6/7/7 Hits| |
-------------------------------------------------------------------------------------------------------------------------------------------------------------------------------
| | Forward Kick| Gou Hadou Ken.4 Hits | |
-------------------------------------------------------------------------------------------------------------------------------------------------------------------------------
-The Tenma kuujin Kyaku must hit the highest part of the enemy in order to connect.
-------------------------------------------------------------------------------------------------------------------------------------------------------------------------------
-Jump in LK |air Tatsumaki Zankuu Kyaku |LK Tatsumaki Zanku Kyaku |Gou Shouryuu Ken.4 Hits |
-------------------------------------------------------------------------------------------------------------------------------------------------------------------------------
| |LK Tatsumaki Zanku Kyaku |Messatsu Gou Shoryuu.6/7/7 Hits |
-------------------------------------------------------------------------------------------------------------------------------------------------------------------------------
-In the corner |jump in HP/HK |Close/Crouch LP |Close/Crouch HP |Messatsu Gou Hadou |Tatsumaki Zankuu Kyaku.9/11/13 Hits |
-------------------------------------------------------------------------------------------------------------------------------------------------------------------------------
| |Gou Shouryuu Ken.9/11/13 Hits |
-------------------------------------------------------------------------------------------------------------------------------------------------------------------------------
|(Snk groove only)->Messatsu Gou Shouryuu.14 Hits|
-------------------------------------------------------------------------------------------------------------------------------------------------------------------------------
..............................................................................................................................................................................
----------------------------------------------------------------------------------------------------------------------.
2.Balrog/M.Bison
Steps 1 2 3 4 5 6
-----------------------------------------------------------------------------------------------------------------------
-Jump in HK/HP/LP/LK | Close/Crouch LP/LK | Close/Crouch LP/LK | Crouch LP/LK | Stand LP | Dash Straight.5 Hits|
-----------------------------------------------------------------------------------------------------------------------
| | | |Crazy Buffalo.7/8/9 Hits |
-----------------------------------------------------------------------------------------------------------------------
| | | |Gigaton Blow.10 Hits |
-----------------------------------------------------------------------------------------------------------------------
| | | Dash Ground Punch.4 Hits |
-----------------------------------------------------------------------------------------------------------------------
| | | Dash Ground Uppercut.4 Hits |
-----------------------------------------------------------------------------------------------------------------------
| | | Dash Uppercut.4 Hits |
-----------------------------------------------------------------------------------------------------------------------
| | | Buffalo Headbutt.4 Hits |
-----------------------------------------------------------------------------------------------------------------------
| Close/Crouch HP | Crazy Buffalo.5/6/7 Hits |
-----------------------------------------------------------------------------------------------------------------------
| | Gigaton Blow.8 Hits |
-----------------------------------------------------------------------------------------------------------------------
| Close HK | Crazy Buffalo.5/6/7 Hits |
-----------------------------------------------------------------------------------------------------------------------
| | Gigaton Blow.8 Hits |
-----------------------------------------------------------------------------------------------------------------------
.......................................................................................................................
----------------------------------------------------------------------------------------------------------------------.
3.Benimaru Nikaido
Steps 1 2 3 4 5
-----------------------------------------------------------------------------------------------------------------------
-Cross up with LK |Close LP | Stand/Crouch LP | Crouch LP/LK | Iai Geri.5 Hits |
-----------------------------------------------------------------------------------------------------------------------
| | | | Raikou Ken.9/12/14 Hits |
-----------------------------------------------------------------------------------------------------------------------
| | | | Denei Spark.7/8/9 Hits |
-----------------------------------------------------------------------------------------------------------------------
| | Close HP | LP Raijin Ken.4 Hits |
-----------------------------------------------------------------------------------------------------------------------
| | | Shinku Katate-Goma.4/6/8 Hits |
-----------------------------------------------------------------------------------------------------------------------
| | | Iai Geri.4 Hits |
-----------------------------------------------------------------------------------------------------------------------
| | | Raikou Ken.8/10/13 Hits |
-----------------------------------------------------------------------------------------------------------------------
| | | Denei Spark.6/7/8 Hits |
-----------------------------------------------------------------------------------------------------------------------
| | Stand/Crouch HP | Denei Spark.7/8/9 Hits |
-----------------------------------------------------------------------------------------------------------------------
| Close HP | Crouch HK | Raikou Ken.8/10/13 Hits |
-----------------------------------------------------------------------------------------------------------------------
|Close HK/HP| Shinku Katate-Goma.3/5/7 Hits |
-----------------------------------------------------------------------------------------------------------------------
-In the Corner , your opponent must be on the floor.
-----------------------------------------------------------------------------------------------------------------------
Before he gets up LP Raijin Ken | Crouch LP/LK/HP/HK | Raikou Ken.7/10/12 Hits |
-----------------------------------------------------------------------------------------------------------------------
| Crouch LP/LK/HP | Denei Spark.5/6/7 Hits. |
-----------------------------------------------------------------------------------------------------------------------
| Crouch LP/LK | Iai Geri.3 Hits |
-----------------------------------------------------------------------------------------------------------------------
| Close HP | Raijin Ken.3 Hits |
-----------------------------------------------------------------------------------------------------------------------
-In the Corner,Jump in Drill Kick| Raikou Ken lvl-3.Variable Hits(13-15) |
-----------------------------------------------------------------------------------------------------------------------
| Denei Spark(any level).Variable Hits(6-10) |
-----------------------------------------------------------------------------------------------------------------------
(º)Catch and Shoot | Raikou Ken lvl-3.11 Hits |
-----------------------------------------------------------------------------------------------------------------------
.......................................................................................................................
----------------------------------------------------------------------------------------------------------------------.
4.Blanka
Steps 1 2 3 4
------------------------------------------------------------------------------------------
-Cross up LK | Crouch LK | Forward Kick.3 Hits | |
------------------------------------------------------------------------------------------
| | Rock Crush.4 Hits | |
------------------------------------------------------------------------------------------
-Jump in LK/HK/HP| Crouch LK | Rock Crush(first hit) | Rolling Attack.4 Hits |
------------------------------------------------------------------------------------------
| | | Direct Lightning.4 Hits |
------------------------------------------------------------------------------------------
| | Forward Kick | Rolling Attack.4 Hits |
------------------------------------------------------------------------------------------
| | | Direct Lightning.4 Hits |
------------------------------------------------------------------------------------------
| | | Vertical Rolling Attack.3 Hits|
------------------------------------------------------------------------------------------
| Forward Kick | Vertical Rolling Attack.3 Hits |
------------------------------------------------------------------------------------------
In the Corner,Shout of Earth lvl-1| Shout of Earth lvl 2.13 Hits |
------------------------------------------------------------------------------------------
In the Corner,Electric Thunder | Shout of Earth lvl-2-3.14 Hits |
------------------------------------------------------------------------------------------
-In order to do the Shout of Earth in combos easier input the command in this way:
-hold 2.sec db then f,df,d,db,ub/u/uf + P easy motion for a difficult move to do.
(believe me it's a hell of a easier way)
..........................................................................................
----------------------------------------------------------------------------------------------------------------------.
5.Cammy
Steps 1 2 3 4
---------------------------------------------------------------------------------------------------
-Cross up LK | Crouch LP/LK x2 | Cannon Spike.4 Hits |
---------------------------------------------------------------------------------------------------
| | Crouch LP | Spiral Arrow.5 Hits |
---------------------------------------------------------------------------------------------------
| | Crouch LP | Spin Drive Smasher.10/11/13 Hits |
---------------------------------------------------------------------------------------------------
| Close HP | Forward Kick | Spiral Arrow.5 Hits |
---------------------------------------------------------------------------------------------------
| | | Spin Drive Smasher.12/11/13 Hits |
---------------------------------------------------------------------------------------------------
| | Reverse Shaft Breaker.11/13/16 Hits |
---------------------------------------------------------------------------------------------------
| Strong Punch | Forward Kick | Spiral Arrow.5 Hits |
---------------------------------------------------------------------------------------------------
| | | Spin Drive Smasher.12/11/13 Hits |
---------------------------------------------------------------------------------------------------
| Crouch HK | Reverse Shaft Breaker.10/14/17 Hits |
---------------------------------------------------------------------------------------------------
-Jump in LK/LP/HK/HP | Crouch LP/LK | Cannon Spike.4 Hits | |
---------------------------------------------------------------------------------------------------
| | Crouch LP | Spiral Arrow.5 Hits |
---------------------------------------------------------------------------------------------------
| | Crouch LP | Spin Drive Smasher.10/11/13 Hits |
---------------------------------------------------------------------------------------------------
| Close HP | Forward Kick | Spiral Arrow.5 Hits |
---------------------------------------------------------------------------------------------------
| | | Spin Drive Smasher.12/11/13 Hits |
---------------------------------------------------------------------------------------------------
| | Reverse Shaft Breaker.11/13/16 Hits |
---------------------------------------------------------------------------------------------------
| Strong Punch | Forward Kick | Spiral Arrow.5 Hits |
---------------------------------------------------------------------------------------------------
| | | Spin Drive Smasher.12/11/13 Hits |
---------------------------------------------------------------------------------------------------
|Crouch HK | Reverse Shaft Breaker.10/14/17 Hits |
---------------------------------------------------------------------------------------------------
..................................................................................................
----------------------------------------------------------------------------------------------------------------------.
6.Chun li
Steps 1 2 3 4 5
------------------------------------------------------------------------------------------------------------------------------
-Cross up LK | Close LPx2 | Far LK | Senretsu Kyaku | Tenshou Kyaku.13 Hits |
------------------------------------------------------------------------------------------------------------------------------
| | Close LPx2 | Senretsu Kyaku lvl-3 | Tenshou Kyaku.15 Hits |
------------------------------------------------------------------------------------------------------------------------------
| Close/Crouch HP | Kikou Ken.3 Hit |
------------------------------------------------------------------------------------------------------------------------------
In the corner ,Jump HP/HK | Crouch LK/LP | Senretsu Kyaku | Kikou Shou | Hazan Tenshou Kyaku.? Hits |
------------------------------------------------------------------------------------------------------------------------------
| Crouch LK/LP/HP | Tenshou Kyaku.4/5 Hits |
------------------------------------------------------------------------------------------------------------------------------
| | Kikou shou.7/10/12 Hits |
------------------------------------------------------------------------------------------------------------------------------
| | Hazan Tenshou Kyaku.7/9/11 Hits |
------------------------------------------------------------------------------------------------------------------------------
| | Spinning Hornet Kick.7/13/17 Hits |
------------------------------------------------------------------------------------------------------------------------------
| | Spinning Hornet Kick lvl-1 | Spinning Hornet Kick lvl-2.?Hits |
------------------------------------------------------------------------------------------------------------------------------
| Crouch HK | Kikou shou.7/10/12 Hits |
------------------------------------------------------------------------------------------------------------------------------
| | Hazan Tenshou Kyaku.7/9/11 Hits |
------------------------------------------------------------------------------------------------------------------------------
| | Spinning Hornet Kick.?Hits |
------------------------------------------------------------------------------------------------------------------------------
| | Spinning Hornet Kick lvl-1 | Spinning Hornet Kick lvl-2.?Hits |
------------------------------------------------------------------------------------------------------------------------------
|Forward Kick | Hazan Tenshou Kyaku.7/9/11 Hits |
------------------------------------------------------------------------------------------------------------------------------
| | Kikou shou.7/10/12 Hits |
------------------------------------------------------------------------------------------------------------------------------
| | Spinning Hornet Kick.7/13/17 Hits |
------------------------------------------------------------------------------------------------------------------------------
| | Spinning Hornet Kick lvl-1->Spinning Hornet Kick lvl-2.?Hits |
------------------------------------------------------------------------------------------------------------------------------
-Opponent in the corner , you must be two bodies before the opposite side of the screen then:
------------------------------------------------------------------------------------------------------------------------------
LK Spinning Bird Kick | Tenshou Kyaku.3 Hits |
------------------------------------------------------------------------------------------------------------------------------
| Hazan Tenshou Kyaku.6/7/8 Hits |
------------------------------------------------------------------------------------------------------------------------------
| Kikou Shou lvl-2-3.7/11 Hits |
------------------------------------------------------------------------------------------------------------------------------
-In order to do the Hazan Tenshou Kyaku/Spinning Hornet Kick in combos easier input the command in this way:
-hold 2.sec db then f,df,d,db,ub/u/uf + K easy motion for a difficult move to do.
(believe me it's a hell of a easier way)
...............................................................................................................................
----------------------------------------------------------------------------------------------------------------------.
7.Dhalsim
Steps 1 2 3
---------------------------------------------------------------------------------------------------------------------
-Crouch LP | Crouch LP | Yoga Stream/Tempest.5/6/7 Hits |
---------------------------------------------------------------------------------------------------------------------
| Crouch LK | Yoga Stream/Tempest.5/6/7 Hits |
---------------------------------------------------------------------------------------------------------------------
| Low Fierce | HP Yoga Fire.3 Hits |
---------------------------------------------------------------------------------------------------------------------
| | LP Yoga Flame.3 Hits |
---------------------------------------------------------------------------------------------------------------------
| | Yoga Stream/Tempest.5/6/7 Hits |
---------------------------------------------------------------------------------------------------------------------
| Strong Punch | HP Yoga Fire.3 Hits |
---------------------------------------------------------------------------------------------------------------------
| | LP Yoga Flame.3 Hits |
---------------------------------------------------------------------------------------------------------------------
| | Yoga Stream/Tempest.5/6/7 Hits |
---------------------------------------------------------------------------------------------------------------------
| Low Roundhouse | Yoga Tempest.5/6/7 Hits |
---------------------------------------------------------------------------------------------------------------------
| Double Headbutt | Yoga Tempest.6/7/8 Hits |
---------------------------------------------------------------------------------------------------------------------
Crouch HK | Yoga Tempest/Vulcan.4/5/6 Hits |
---------------------------------------------------------------------------------------------------------------------
-In the corner
---------------------------------------------------------------------------------------------------------------------
Crouch LP/LK | Yoga Tempest lvl-1 | Yoga Tempest lvl-2.6 Hits |
---------------------------------------------------------------------------------------------------------------------
| Low Fierce | HP Yoga Fire.3 Hits |
---------------------------------------------------------------------------------------------------------------------
| | LP Yoga Flame | Yoga Vulcan/Tempest lvl-1 | Yoga Vulcan/Tempest lvl-2.7 Hits|
---------------------------------------------------------------------------------------------------------------------
(º)Yoga Noogie| Yoga Tempest.lvl-2-3. 4/5 Hits+noogie hits |
---------------------------------------------------------------------------------------------------------------------
(º)Yoga Noogie| Yoga Vulcan.lvl-3. 5 Hits+noogie hits |
---------------------------------------------------------------------------------------------------------------------
.....................................................................................................................
----------------------------------------------------------------------------------------------------------------------.
8.Edmond Honda
Steps 1 2 3
--------------------------------------------------------------------------
Cross up Flying Sumo Press | Crouch HP.2 Hits | |
--------------------------------------------------------------------------
| Close HK.3 Hits | |
--------------------------------------------------------------------------
| Stand Forward.3 Htis | |
--------------------------------------------------------------------------
Jump in HK/HP | Stand/Crouch LP/LK |Super Zutsuki.3 Hits |
--------------------------------------------------------------------------
| |Oni Musou.4/5/11 Hits|
--------------------------------------------------------------------------
| Crouch Forward |Super Zutsuki.3 Hits |
--------------------------------------------------------------------------
| Stand HP/HK |Oni Musou.4/5/11 Hits|
--------------------------------------------------------------------------
| Crouch Forward |Oni Musou.5/6/12 Hits|
--------------------------------------------------------------------------
.....................................................................................................................
----------------------------------------------------------------------------------------------------------------------.
9.Geese Howard
Steps 1 2 3 4
-----------------------------------------------------------------------------------------------------
-Stand/Crouch LPx3 | Stand LK | Deadly Rave.14 Hits |
-----------------------------------------------------------------------------------------------------
| | EX Double Reppu Ken.6 Hits |
-----------------------------------------------------------------------------------------------------
-Stand HK | Double Reppu Ken.3 Hit |
-----------------------------------------------------------------------------------------------------
| EX Double Reppu Ken.3 Hits |
-----------------------------------------------------------------------------------------------------
-Jump in HP | Stand/Crouch LPx2 | Stand LK | Deadly Rave.15 Hits |
-----------------------------------------------------------------------------------------------------
| | | EX Double Reppu Ken.7 Hits |
-----------------------------------------------------------------------------------------------------
| Stand/Crouch HP | Reppu Ken.4 Hits |
-----------------------------------------------------------------------------------------------------
| | EX Double Reppu Ken.5 Hits |
-----------------------------------------------------------------------------------------------------
| | Deadly Rave.13 Hits |
-----------------------------------------------------------------------------------------------------
| | LK Jaei Ken.6 Hits |
-----------------------------------------------------------------------------------------------------
| Close/Crouch LK | Crouch HK | Raising Storm.7/8/9 Hits |
-----------------------------------------------------------------------------------------------------
-In the corner | | | |
Stand/Crouch LPx3 | Stand LK | Deadly Rave |Raising Storm.17 Hits(snk groove)
-----------------------------------------------------------------------------------------------------
Stand/Crouch LPx2 | EX Double Reppu Ken| Raising Storm.7/8/9 Hits |
-----------------------------------------------------------------------------------------------------
-Stand/Crouch LP/LK | Crouch HK | Raising Storm.5/6/7 Hits |
-----------------------------------------------------------------------------------------------------
| Close/Crouch HP. | EX Double Reppu Ken | Raising Storm.7/8/9 Hits |
-----------------------------------------------------------------------------------------------------
(º)THE LONGEST GEESE combo a.k.a Deadly Rave Set up:
-----------------------------------------------------------------------------------------
(º)-Jump in HP | Stand/Crouch LPx2 | Stand LK | Deadly Rave(*)|
-----------------------------------------------------------------------------------------
(*) end the Deadly Rave in the first HK tap ,before the enemy can recover do :
----------------------------------------------------------------
(º)Close/Crouch LPx3 | Stand LK | Double Reppuken EX | 19 Hits |
----------------------------------------------------------------
or
-----------------------------------------------
(º) Close/Crouch LPx2 | LK Jaei Ken | 18 Hits |
-----------------------------------------------
Special SNK mode combo.(after Deadly Rave Set up ,in the corner )
-----------------------------------------------------------
(º)Close/Crouch LK | Crouch HK | Raising Storm | 18 Hits |
-----------------------------------------------------------
(º)
-You can combo after the first HK tap in the Deadly Rave ves:
-Deadly Rave (LPx2,LKx2,HPx2,HK Stop at this point of the Deadly Rave)
After this any of these moves will combo: Crouch/Stand LP
Crouch/Stand HP
Crouch/Stand LK
Crouch/Stand HK
.....................................................................................................................
----------------------------------------------------------------------------------------------------------------------.
10.Guile
Steps 1 2 3 4 5 6
-------------------------------------------------------------------------------------------------------------------------------------------------------
Cross up LK | Crouch LPx2 | Somersault Kick.4 Hits | | | |
-------------------------------------------------------------------------------------------------------------------------------------------------------
| Crouch LP/LKx3 | Total Wipeout.6/7/8 Hits | | | |
-------------------------------------------------------------------------------------------------------------------------------------------------------
| | Somersault Strike.10/12/14 | | | |
-------------------------------------------------------------------------------------------------------------------------------------------------------
| Crouch LP | Crouch Strong | Stand HP | Somersault Strike lvl-3.12 Hit(with large opponents)
-------------------------------------------------------------------------------------------------------------------------------------------------------
| | | | ^(the 2nd most difficult combo in the game) |
-------------------------------------------------------------------------------------------------------------------------------------------------------
| Crouch Strong | Crouch Strong | Somersault Strike lvl-3.12 Hit(against any opponent) |
-------------------------------------------------------------------------------------------------------------------------------------------------------
Jump in LK/LP/HP/HK | Close/Crouch LP | Close HP/Crouch Strong | Sonic Boom.4 Hits | | |
-------------------------------------------------------------------------------------------------------------------------------------------------------
| | Somersault Kick.4 Hits | |
-------------------------------------------------------------------------------------------------------------------------------------------------------
| | Total Wipeout.6/7/8 Hits | |
-------------------------------------------------------------------------------------------------------------------------------------------------------
| | Somersault Strike.9/11/13 Hits | |
-------------------------------------------------------------------------------------------------------------------------------------------------------
| Crouch Strongx2 |Total Wipeout.5/6/7 Hits | | |
-------------------------------------------------------------------------------------------------------------------------------------------------------
Your opponent in the corner, you in the other side of the screen:
LP Sonic Boom |Run ,any of the jump in combos
-------------------------------------------------------------------------------------------------------------------------------------------------------
| Crouch HKx2 .3 Hits(the first Crouch HK must hit before the Sonic Boom) | |
-------------------------------------------------------------------------------------------------------------------------------------------------------------
|run , Jump HP |Crouch LP | Crouch Strong | Stand HP | Somersault Strike lvl-3.12 Hit|
-------------------------------------------------------------------------------------------------------------------------------------------------------------
^(good luck trying this one)
(the most difficult combo in the game)
(if you end a combo with a Sonic Boom , add a Spinning Back Fist ,it wiil connect) (aginst large opponents)
-In order to do the Somersault Strike in combos easier input the command in this way:
-hold 2.sec db then f,df,d,db,ub/u/uf + K easy motion for a difficult move to do.
(believe me it's a hell of a easier way)
-
.....................................................................................................................
----------------------------------------------------------------------------------------------------------------------.
11.Iori
Steps 1 2 3 4
---------------------------------------------------------------------------------------------------------------------------------------
-Cross up Ge with Shiki :Yuri Ori/HP | Crouch/Close LP/LK x2 | 100 Shiki: Oniyaki.4/6 Hits |
---------------------------------------------------------------------------------------------------------------------------------------
| | 127 Shiki: Aoi Hana.5 Hits | |
---------------------------------------------------------------------------------------------------------------------------------------
| Close HP | 100 Shiki: Oniyaki.5 Hits |
---------------------------------------------------------------------------------------------------------------------------------------
| Crouch/Close LP/LK x2 |Crouch HP |127 Shiki: Aoi Hana.7 Hits |
---------------------------------------------------------------------------------------------------------------------------------------
| | |Kin 1211 Shiki:Ya Otome.13/16/17 Hits |
---------------------------------------------------------------------------------------------------------------------------------------
| Close HP | 212 Shiki: Kototsuki In.4 Hits |
---------------------------------------------------------------------------------------------------------------------------------------
| | 108 Shiki: Yami Barai.3 Hits |
---------------------------------------------------------------------------------------------------------------------------------------
| Close/Crouch LP/LK x3 | Kin 1211 Shiki: Ya Otome.13/16/17 Hits |
---------------------------------------------------------------------------------------------------------------------------------------
| | Stand LK |Kin 1211 Shiki: Ya Otome.14/17/18 Hits|
---------------------------------------------------------------------------------------------------------------------------------------
-Jump in LP/LK/HP/HK | Crouch/Close LP/LK | 100 Shiki: Oniyaki.3/5 Hits |
---------------------------------------------------------------------------------------------------------------------------------------
| Close HP | 100 Shiki: Oniyaki.5 Hits |
---------------------------------------------------------------------------------------------------------------------------------------
| | 127 Shiki: Aoi Hana.5 Hits |
---------------------------------------------------------------------------------------------------------------------------------------
| | |Kin 1211 Shiki: Ya Otome.11/14/15 Hits|
---------------------------------------------------------------------------------------------------------------------------------------
| Crouch/Close LP/LK x2 | Crouch HP | 127 Shiki: Aoi Hana.7 Hits |
---------------------------------------------------------------------------------------------------------------------------------------
| | |Kin 1211 Shiki: Ya Otome.13/16/17 Hits|
---------------------------------------------------------------------------------------------------------------------------------------
| Close HP | 212 Shiki: Kototsuki In.4 Hits |
---------------------------------------------------------------------------------------------------------------------------------------
| | 108 Shiki: Yami Barai.3 Hits |
---------------------------------------------------------------------------------------------------------------------------------------
| Close/Crouch LP/LK x2 | Stand LK |Kin 1211 Shiki: Ya Otome.13/16/17 Hits|
---------------------------------------------------------------------------------------------------------------------------------------
Ura 108 Shiki: Ya Sakazuki | any of the above combos ,add +3/4/5 hits |
---------------------------------------------------------------------------------------------------------------------------------------
.....................................................................................................................
----------------------------------------------------------------------------------------------------------------------.
12Orochi Iori
-Because of the massive Speed he has you can do some combos that normal Iori can't.
-All of normal Iori's Combos plus the following ones.
-Your opponent must not be in the corner , each one in the opposite sides of the screen:
1 2
----------------------------------------------------------------------------------------------------------------------
-108 Shiki: Yami Barai | Run and Roll behind him/her | any of normal Iori's Combos without the jump/Cross up part.|
----------------------------------------------------------------------------------------------------------------------
| Run and do any of normal Iori's Combos even the Cross up ones. |
----------------------------------------------------------------------------------------------------------------------
-You can change the ending move of some combos with the Oni Honou ,just the ones you are close enough.
.....................................................................................................................
----------------------------------------------------------------------------------------------------------------------.
13.Ken Masters
Steps 1 2 3 4 5
--------------------------------------------------------------------------------------------------------------------------------------------------
-Cross up with HK | Close/Crouch HP | Shouryuu Ken.3/5 Hits | | |
--------------------------------------------------------------------------------------------------------------------------------------------------
| | Shinryuu Ken.11/15/17 Hits |
--------------------------------------------------------------------------------------------------------------------------------------------------
| Close/Crouch LP | Close/Crouch HP/Forward Kick | Tatsumaki Senpuu Kyaku.4/7 Hits |
--------------------------------------------------------------------------------------------------------------------------------------------------
| | | Hadou Ken.4 Hits |
--------------------------------------------------------------------------------------------------------------------------------------------------
| | | Shouryuu Reppa.7/9/10 Hits |
--------------------------------------------------------------------------------------------------------------------------------------------------
| | Crouch LP/LK x2 | Forward Kick | Shippu Jinrai Kyaku.15 Hits|
--------------------------------------------------------------------------------------------------------------------------------------------------
| | Crouch HK | Shinryuu Ken.11/15/17 Hits |
--------------------------------------------------------------------------------------------------------------------------------------------------
-Jump in LK/LP/HK/HP | Close HP | LP Shouryuu Ken | Shinryuu Ken.12/16/18 Hits |
--------------------------------------------------------------------------------------------------------------------------------------------------
-Jump in LK | air Tatsumaki Senpuu Kyaku | Forward Kick | Shippu Jinrai Kyaku.13 Hits |
--------------------------------------------------------------------------------------------------------------------------------------------------
-In the corner | | | | |
-Jump in LK | air Tatsumaki Senpuu Kyaku | Crouch HK | Shouryuu Reppa lvl-1 |Shinryu Ken.11 Hits ? |
--------------------------------------------------------------------------------------------------------------------------------------------------
-Jump in LK/LP/HK/HP | Close HP | LP Shouryuu Ken | Shinryuu Ken.11/16/18 Hits |
--------------------------------------------------------------------------------------------------------------------------------------------------
.....................................................................................................................
----------------------------------------------------------------------------------------------------------------------.
14.Kim Khaphwan
Steps 1 2 3 4 5
----------------------------------------------------------------------------------------------------------------------
-Cross up HK | Crouch LP | Close HP(1 Hit) | Hien Zan-Tenshou Zan.5 Hits |
----------------------------------------------------------------------------------------------------------------------
| | | Kuu Sajin.5/6 Hits |
----------------------------------------------------------------------------------------------------------------------
| | | Ho'ou Kyaku.14/19/20 Hits |
----------------------------------------------------------------------------------------------------------------------
| | | Ho'ou Hitten Kyaku lvl-2. | Ho'ou Kyaku. 15 Hits |
----------------------------------------------------------------------------------------------------------------------
| | | | Kuu Sajin .5/6 Hits |
----------------------------------------------------------------------------------------------------------------------
| Crouch LPx3 | Far LK | Ho'ou Kyaku.16/21/22 Hits |
----------------------------------------------------------------------------------------------------------------------
-Jump in HP/LP | Ho'ou Tenbu Kyaku.8/10/12 Hits |
----------------------------------------------------------------------------------------------------------------------
| Crouch LP | Close HP.4 Hits |
----------------------------------------------------------------------------------------------------------------------
| Crouch LK/LPx2 | Hien Zan-Tenshou Zan.5 Hits |
----------------------------------------------------------------------------------------------------------------------
| | Kuu Sajin.5/6 Hits |
----------------------------------------------------------------------------------------------------------------------
| | Ho'ou Kyaku.14/19/20 Hits |
----------------------------------------------------------------------------------------------------------------------
| | Far LK | Ho'ou Kyaku.15/20/21 Hits |
----------------------------------------------------------------------------------------------------------------------
In the corner
----------------------------------------------------------------------------------------------------------------------
Jump HP/HK | Close HP | Hou'ou Hitten Kyaku (any level)| Hishou Kyaku .5 Hits |
----------------------------------------------------------------------------------------------------------------------
Opponent must be jumping |
----------------------------------------------------------------------------------------------------------------------
Hisho Kyaku x3.4 Hits |
----------------------------------------------------------------------------------------------------------------------
(º)Hisho Kyaku | Ho'ou Tenbu Kyaku .Lvl.2-3 | 10/12 Hits |
----------------------------------------------------------------------------------------------------------------------
.....................................................................................................................
----------------------------------------------------------------------------------------------------------------------.
15.King
Steps 1 2 3 4 5
-----------------------------------------------------------------------------------------------------------------------------------------------
-Jump in LP/LK/HP/HK | Crouch HK | Surprise Rose.7 Hits |
-----------------------------------------------------------------------------------------------------------------------------------------------
| | Tobi Nidan Shishukuri.4 Hits |
-----------------------------------------------------------------------------------------------------------------------------------------------
| Crouch LP/LK x2 | LK Trap Shot .9 Hits |
-----------------------------------------------------------------------------------------------------------------------------------------------
| | Tornado Kick .5 Hits |
-----------------------------------------------------------------------------------------------------------------------------------------------
| | Silent Flash .6/9/14 Hits |
-----------------------------------------------------------------------------------------------------------------------------------------------
| |Crouch LP/LK | Double Strike(Super).8/10/12 Hits |
-----------------------------------------------------------------------------------------------------------------------------------------------
| | | Moshu Kyaku.9/11 Hits |
-----------------------------------------------------------------------------------------------------------------------------------------------
| Crouch/Close HP | Venom Strike .3 Hits | |
-----------------------------------------------------------------------------------------------------------------------------------------------
| | Double Strike.4 Hits | |
-----------------------------------------------------------------------------------------------------------------------------------------------
| | Tornado Kick .4 Hits | |
-----------------------------------------------------------------------------------------------------------------------------------------------
| | Double Strike(Super).6/8/10 Hits |
-----------------------------------------------------------------------------------------------------------------------------------------------
| | HK Trap Shot .12 Hits | |
-----------------------------------------------------------------------------------------------------------------------------------------------
| | Silent Flash .5/8/13 Hits | |
-----------------------------------------------------------------------------------------------------------------------------------------------
-In the corner | | | |
Crouch LP/LK x2 | LK Trap Shot | Silent Flash lvl-1.10 Hits | |
-----------------------------------------------------------------------------------------------------------------------------------------------
| | Surprise Rose .12 Hits | |
-----------------------------------------------------------------------------------------------------------------------------------------------
| Tornado Kick | Silent Flash lvl-1.6 Hits | |
-----------------------------------------------------------------------------------------------------------------------------------------------
| Silent Flash lvl-1 | Silent Flash lvl-1.6 Hits | |
-----------------------------------------------------------------------------------------------------------------------------------------------
| Crouch LP/LK | Moshu Kyaku | Double Strike(Super).12/14/18 Hits |
-----------------------------------------------------------------------------------------------------------------------------------------------
| | |Tobi Nidan Shishukuri | Double Strike(Super).14/16/20 Hits|
-----------------------------------------------------------------------------------------------------------------------------------------------
Crouch/Close HP | HK Trap Shot | Surprise Rose.14 Hits |
-----------------------------------------------------------------------------------------------------------------------------------------------
| Silent Flash lvl-1 | Silent Flash lvl-1.6 Hits |
-----------------------------------------------------------------------------------------------------------------------------------------------
| Illusion Dance lvl-3 .14 Hits |
-----------------------------------------------------------------------------------------------------------------------------------------------
| Crouch HK | Tobi Nidan Shishukuri | Double Strike(super).6/8/10 |
-----------------------------------------------------------------------------------------------------------------------------------------------
Opponent in the corner you in the other side of the screen | |
-Venom Strike run after | Crouch HK | Tobi Nidan Shishukuri | Double Strike(super).6/8/11 Hits |
-----------------------------------------------------------------------------------------------------------------------------------------------
| Crouch LP/LK | HK Moshu Kyaku | Tobi Nidan Shishukuri |Double Strike(Super).13/15/17 Hits |
-----------------------------------------------------------------------------------------------------------------------------------------------
| | Tronado Kick | Silent Flash .6 Hits |
-----------------------------------------------------------------------------------------------------------------------------------------------
-In order to do the Double Strike(super) in combos easier input the command in this way:
-f,df*,d*,db,b,f,df,d + K easy motion for a difficult move to do.
-The '*' Symbol shows the best parts of the motion to input the button tap before the super comes
out: (e.g.) Stand LP,f,df,Crouch LP,d,db,b,f,df,d + K.(this will do LP,Crouch LP,Double Strike(Super)
(believe me it's a hell of a easier way)
-My personal easier way is f,df,LP,d,360 move to d + K.(you won't jump because LP is hitting)
.....................................................................................................................
----------------------------------------------------------------------------------------------------------------------.
16.Kyo Kusanagi
Steps 1 2 3 4 5
------------------------------------------------------------------------------------------------------
-Cross up LK | Crouch/Close LP/LK | Oniyaki .4/5 Hits |
------------------------------------------------------------------------------------------------------
| | Saishuu Kessen Ougi lvl-3 .14 Hits |
------------------------------------------------------------------------------------------------------
| | LK 75 Shiki Kai.3/4 hits |
------------------------------------------------------------------------------------------------------
| Close HP/HK | Aragami | Kuno Kizu | Nanase.5 Hits |
------------------------------------------------------------------------------------------------------
| | Oniyaki .3/4 Hits |
------------------------------------------------------------------------------------------------------
| | Kototsuki You .4 Hits |
------------------------------------------------------------------------------------------------------
| | Saishuu Kessen Ougi .7/11/13 Hits(level 1 only on small ones|
------------------------------------------------------------------------------------------------------
| | Oboro Guruma .3/5 Hits |
------------------------------------------------------------------------------------------------------
| | HP Yamibarai .3 Hits |
------------------------------------------------------------------------------------------------------
Opponent in the corner ,you in the other side of the screen. |
Yamibarai,run after| Crouch/Close LP/LK | 75 Shiki Kai | Ura 108 Shiki: Orochi Nagi lvl-3. |
------------------------------------------------------------------------------------------------------
Opponent in the corner. |
-HK 75 Shiki Kai | Oniyaki(last part) | Ura 108 Shiki: Orochi Nagi lvl-3 .9 Hits |
------------------------------------------------------------------------------------------------------
| Oboro Guruma .5 Hits |
------------------------------------------------------------------------------------------------------
.....................................................................................................................
----------------------------------------------------------------------------------------------------------------------.
17.Mai Shiranui
Steps 1 2 3 4 5
-------------------------------------------------------------------------------------------------------------------------------------
Cross up with LK | Crouch LP/LK | Close LP/LK | Crouch/Stand HP|Chou Hissatsu Shinobi Bachi.11/12/15 Hits |
-------------------------------------------------------------------------------------------------------------------------------------
| | | | Mizutori no Mai .7/8/9 Hits |
-------------------------------------------------------------------------------------------------------------------------------------
| | | Crouch HK | Chou Hissatsu Shinobi Bachi. ? Hits |
-------------------------------------------------------------------------------------------------------------------------------------
| | | | Mizutori no Mai .6/7/8 Hits |
-------------------------------------------------------------------------------------------------------------------------------------
| | | Hissatsu Shinobi Bachi .5 Hits |
-------------------------------------------------------------------------------------------------------------------------------------
| | | Chou Hissatsu Shinobi Bachi.10/11/14 Hits |
-------------------------------------------------------------------------------------------------------------------------------------
| Close LK/LP | Close/Crouch KP | Kachou Sen .4 Hits |
-------------------------------------------------------------------------------------------------------------------------------------
| | HP Ryu En Bu .4 Hits |
-------------------------------------------------------------------------------------------------------------------------------------
| Stand/Crouch HP | HP Ryu En Bu .4 Hits |
-------------------------------------------------------------------------------------------------------------------------------------
Jump in HP/HK | Beni Suzaku .4/5/6 Hits |
-------------------------------------------------------------------------------------------------------------------------------------
Opponent in the corner , you in the other side of the screen |
Kachou Sen run after, Jump in HP/LP/HK then do any combo starting from step 2. |
-------------------------------------------------------------------------------------------------------------------------------------
Mussasabi no Mai | Mizutori no Mai .3/4/6 Hits |
-------------------------------------------------------------------------------------------------------------------------------------
.....................................................................................................................
----------------------------------------------------------------------------------------------------------------------.
18.M.Bison/Vega
Steps 1 2 3 4
--------------------------------------------------------------------------------------
Cross up with LK/HK | Close LK/LPx2 | Stand LPx2 | Double Knee Press .7 Hits |
--------------------------------------------------------------------------------------
| | | Psycho Crusher .4 Hits |
--------------------------------------------------------------------------------------
| | | Knee Press Nightmare .9/10/13 Hits|
--------------------------------------------------------------------------------------
| | | Heartbreak Despair .10/11/12 Hits |
--------------------------------------------------------------------------------------
(º) | Close LK/LP | LP Psycho Vanish .5 Hits |
--------------------------------------------------------------------------------------
| | Stand HP | Knee Press Nightmare . 8/9/12 Hits|
--------------------------------------------------------------------------------------
| | | Heartbreak Despair .9/10/11 Hits |
--------------------------------------------------------------------------------------
Jump in LK/LP/HK/HP |Crouch/Close HP| Heartbreak Despair .7/8/10 Hits |
--------------------------------------------------------------------------------------
| | Knee Press Nightmare .6/7/10 Hits |
--------------------------------------------------------------------------------------
| Close LP | Stand HP | Double Knee Press .7 Hits |
--------------------------------------------------------------------------------------
| | | Psycho Crusher .4 Hits |
--------------------------------------------------------------------------------------
| | | Knee Press Nightmare .7/8/11 Hits |
--------------------------------------------------------------------------------------
| | | HP Psycho Impact .5 Hits |
--------------------------------------------------------------------------------------
| | LP Psycho Impact .4 Hits |
--------------------------------------------------------------------------------------
Crouch HK | Knee Press Nightmare .3/3/5 Hits |
--------------------------------------------------------------------------------------
(º) Jump HPx2 | Jump HP .3 Hits |
--------------------------------------------------------------------------------------
.......................................................................................
----------------------------------------------------------------------------------------------------------------------.
19.Morrigan Aensland
Steps 1 2 3 4 5 6
--------------------------------------------------------------------------------------------------------------------------
Jump in LP/LK/HP/HK | Crouch/Close LP | Shadow Blade .3 Hits |
--------------------------------------------------------------------------------------------------------------------------
| | Close/Crouch Fierce | Crouch Roundhouse | Cardinal Blade .10/12/12 Hits |
--------------------------------------------------------------------------------------------------------------------------
| | Close Roundhouse | Darkness Illusion .33 Hits |
--------------------------------------------------------------------------------------------------------------------------
| | Close/Crouch HP | Close/Crouch HK | Crouch Roundhouse/Fierce.5 Hits|
--------------------------------------------------------------------------------------------------------------------------
Opponent in the corner , you in the other side of the screen |
Soul Fist run after | any combo from step 1 |
--------------------------------------------------------------------------------------------------------------------------
| Jump in LP/LK/HP/HK| air Darkness Illusion .22 Hits |
--------------------------------------------------------------------------------------------------------------------------
| Shell Kick | Darkness Illusion . 24 Hits |
--------------------------------------------------------------------------------------------------------------------------
.........................................................................................................................
----------------------------------------------------------------------------------------------------------------------.
20.Nakoruru
Steps 1 2 3 4 5
--------------------------------------------------------------------------------------------------------------------------
Jump in LP/LK/HP/HK | Crouch/Close LP x2 | Annu/Lela Mutsube .4 Hits |
--------------------------------------------------------------------------------------------------------------------------
| | Stand HP | Annu Mutsube .5 Hits |
--------------------------------------------------------------------------------------------------------------------------
| | | Shichikapu Kamui Irushika .6/7/8 |
--------------------------------------------------------------------------------------------------------------------------
| Crouch/Close LP | Crouch LK | Crouch HK .4 Hits |
--------------------------------------------------------------------------------------------------------------------------
| Crouch/Close LK | Close HK .4 Hits |
--------------------------------------------------------------------------------------------------------------------------
Cross up HK |any combo From Step 2 |
--------------------------------------------------------------------------------------------------------------------------
Opponent on the ground
--------------------------------------------------------------------------------------------------------------------------
Mamahaha Nitsukamaru | HP Shichikapu Ai .2 Hits |
--------------------------------------------------------------------------------------------------------------------------
| Kamui Mutsube .2 Hits |
--------------------------------------------------------------------------------------------------------------------------
.........................................................................................................................
----------------------------------------------------------------------------------------------------------------------.
21.Raiden
Steps 1 2 3 4 5 6
--------------------------------------------------------------------------------------------------------------------------
Jump in LP/LK/HP/HK | Crouch LP x2 | Crouch HP | Raiden Combination | Headbutt | Fire Breath lvl-2/3.10/11 hits|
--------------------------------------------------------------------------------------------------------------------------
| | Stand LK | Flame Breath .7/8/9 Hits |
--------------------------------------------------------------------------------------------------------------------------
| | Crazy Train .8/10/12 Hits |
--------------------------------------------------------------------------------------------------------------------------
| Crouch/Close HP | Flame Breath .5/6/7 Hits |
--------------------------------------------------------------------------------------------------------------------------
| | Crazy Train .5/7/9 Hits |
--------------------------------------------------------------------------------------------------------------------------
| Crouch LP | Crouch HP | Super Dropkick.4 Hits |
--------------------------------------------------------------------------------------------------------------------------
| | | Crazy Train .6/8/10 Hits |
--------------------------------------------------------------------------------------------------------------------------
| Crouch HP | LP Dokugiri 3 Hits |
--------------------------------------------------------------------------------------------------------------------------
Cross up Body Press |any combo from step 2 |
--------------------------------------------------------------------------------------------------------------------------
Opponent in the corner
--------------------------------------------------------------------------------------------------------------------------
Jump in LP/LK/HP/HK | Crouch HP | LP Dokugiri | Fire Breath .6/7/8 hits |
--------------------------------------------------------------------------------------------------------------------------
.........................................................................................................................
----------------------------------------------------------------------------------------------------------------------.
22.Rugal Bernstein
Steps 1 2 3 4 5 6
--------------------------------------------------------------------------------------------------------------------------
Cross UP with HK | Crouch LK | Crouch HP | HP God Press .5 Hits |
--------------------------------------------------------------------------------------------------------------------------
| | | Gigantic Pressure .5/6/6 Hits |
--------------------------------------------------------------------------------------------------------------------------
| | Crouch LP | Genocide Cutter .4 Hits |
--------------------------------------------------------------------------------------------------------------------------
| | | Total Annihilation .6/9/10 Hits |
--------------------------------------------------------------------------------------------------------------------------
| Close HK | Reppu Ken .3 Hits |
--------------------------------------------------------------------------------------------------------------------------
| | Genocide Cutter .3 Hits |
--------------------------------------------------------------------------------------------------------------------------
.........................................................................................................................
----------------------------------------------------------------------------------------------------------------------.
23.Ryo Sakazaki
Steps 1 2 3 4 5 6
--------------------------------------------------------------------------------------------------------------------------
Cross up with HK | Crouch LP | Crouch LK | Stand HP | Hien Shippuu Kyaku .6 Hits |
--------------------------------------------------------------------------------------------------------------------------
| | | | Haou Shoukou Ken .6/7/9 Hits |
--------------------------------------------------------------------------------------------------------------------------
| | | | Ryuuko Ranbu lvl-2-3.16/19 Hits |
--------------------------------------------------------------------------------------------------------------------------
| | | HP Kyokugen-ryuu Renbu Ken .7 Hits |
--------------------------------------------------------------------------------------------------------------------------
| | | Ko'ou Ken .4 Hits |
--------------------------------------------------------------------------------------------------------------------------
| | | Crouch HK .4 Hits |
--------------------------------------------------------------------------------------------------------------------------
| | Kohou .3 Hits |
--------------------------------------------------------------------------------------------------------------------------
| | Close HP | Ko'ou Ken .4 Hits |
--------------------------------------------------------------------------------------------------------------------------
| | | Tenchi Haou Ken .4 Hits |
--------------------------------------------------------------------------------------------------------------------------
| Close/Crouch HP| Zanretsu Ken .12/16 Hits |
--------------------------------------------------------------------------------------------------------------------------
| | Ryuko Ranbu .13/14/17 Hits |
--------------------------------------------------------------------------------------------------------------------------
..........................................................................................................................
----------------------------------------------------------------------------------------------------------------------.
24.Ryu
Step 1 2 3 4 5 6
--------------------------------------------------------------------------------------------------------------------------------------------------
Cross up with HK | Close/Crouch LP| Crouch/Close LP | Hadou ken.4 Hits |
--------------------------------------------------------------------------------------------------------------------------------------------------
| | | Shakunetsu Hadou ken.4 Hits |
--------------------------------------------------------------------------------------------------------------------------------------------------
| | | Far HP |Shinkuu Hadou Ken .7/8/9 Hits |
--------------------------------------------------------------------------------------------------------------------------------------------------
| | | Crouch/Stand LP |Forward Kick|Shinkuu Hadou Ken .8/9/10 Hits|
--------------------------------------------------------------------------------------------------------------------------------------------------
| | | Shin Shouryuu Ken.7 Hits |
--------------------------------------------------------------------------------------------------------------------------------------------------
| | Shinkuu Tatsumaki Senpuu Kyaku.7/11/15 |
--------------------------------------------------------------------------------------------------------------------------------------------------
| | Shin Shouryuu Ken.6 Hits | |
--------------------------------------------------------------------------------------------------------------------------------------------------
| | Shouryuu Ken | Shin Shouryuu Ken.7 Hits |
--------------------------------------------------------------------------------------------------------------------------------------------------
| | HK Tatsumaki Senpuu Kyaku.3 Hits |
--------------------------------------------------------------------------------------------------------------------------------------------------
| | Close/Crouch HP | Shin Shouryuu Ken.7 Hits |
--------------------------------------------------------------------------------------------------------------------------------------------------
| | | Shinkuu Hadou Ken.6/7/8 Hits |
--------------------------------------------------------------------------------------------------------------------------------------------------
| | | Hadou Ken.4 Hits |
--------------------------------------------------------------------------------------------------------------------------------------------------
| | | Shakunetsu Hadou ken.4 Hits |
--------------------------------------------------------------------------------------------------------------------------------------------------
| | Crouch/Stand LP | Hadou Ken.4 Hits |
--------------------------------------------------------------------------------------------------------------------------------------------------
| | Crouch LK | Hadou Ken.4 Hits |
--------------------------------------------------------------------------------------------------------------------------------------------------
| | | Shakunetsu Hadou ken.4 Hits |
--------------------------------------------------------------------------------------------------------------------------------------------------
| | | Forward Kick | Hadou Ken.5 Hits |
--------------------------------------------------------------------------------------------------------------------------------------------------
| | Crouch/Close LP | Crouch HK | Shin Shouryuu Ken.8 Hits |
--------------------------------------------------------------------------------------------------------------------------------------------------
| Close HP | Shouryuu Ken.3 Hits |
--------------------------------------------------------------------------------------------------------------------------------------------------
| | Tatsumaki Senpuu Kyaku.3 Hits |
--------------------------------------------------------------------------------------------------------------------------------------------------
| | Shinkuu Tatsumaki Senpuu Kyaku.6/10/14 Hits |
--------------------------------------------------------------------------------------------------------------------------------------------------
-Your opponent must be in the corner and you in the other side of the screen |
--------------------------------------------------------------------------------------------------------------------------------------------------
Hadou Ken | Run Crouch LK | Crouch HK | Shin Shouryuu Ken.7 Hits |
--------------------------------------------------------------------------------------------------------------------------------------------------
| | Shinkuu Tatsumaki Senpuu Kyaku.7/8-9/9-12 Hits |
--------------------------------------------------------------------------------------------------------------------------------------------------
| | Forward Kick | Shinkuu Hadou Ken.6/7/8 Hits |
--------------------------------------------------------------------------------------------------------------------------------------------------
-Jump in LK | air Tatsumaki Senpuu Kyaku| Shinkuu Tatsumaki Senpuu Kyaku.7/8-9/9-12 Hits |
--------------------------------------------------------------------------------------------------------------------------------------------------
| | |Shin Shouryuu Ken.6 Hits |
--------------------------------------------------------------------------------------------------------------------------------------------------
.................................................................................................................................................
----------------------------------------------------------------------------------------------------------------------.
25.Evil Ryu
Step 1 2 3 4 5 6
--------------------------------------------------------------------------------------------------------------------------------------------------
Cross up with HK | Close/Crouch LP| Crouch/Close LP | Hadou ken.4 Hits |
--------------------------------------------------------------------------------------------------------------------------------------------------
| | | Shakunetsu Hadou ken.4 Hits |
--------------------------------------------------------------------------------------------------------------------------------------------------
| | | Crouch/Stand LP |Forward Kick |Shinkuu Hadou Ken .8/9/10 Hits|
--------------------------------------------------------------------------------------------------------------------------------------------------
| | | Messatsu Gou Shouryuu .7/9/10 Hits |
--------------------------------------------------------------------------------------------------------------------------------------------------
| | Messatsu Gou Shouryuu .6/8/9 Hits | |
--------------------------------------------------------------------------------------------------------------------------------------------------
| | Shouryuu Ken .5 Hits |
--------------------------------------------------------------------------------------------------------------------------------------------------
| | HK Tatsumaki Senpuu Kyaku .4 Hits |
--------------------------------------------------------------------------------------------------------------------------------------------------
| | Close/Crouch HP | Messatsu Gou Shouryuu .7/9/10 Hits |
--------------------------------------------------------------------------------------------------------------------------------------------------
| | | Shinkuu Hadou Ken.6/7/8 Hits |
--------------------------------------------------------------------------------------------------------------------------------------------------
| | | Hadou Ken.4 Hits |
--------------------------------------------------------------------------------------------------------------------------------------------------
| | | Shakunetsu Hadou ken.4 Hits |
--------------------------------------------------------------------------------------------------------------------------------------------------
| | Crouch/Stand LP | Hadou Ken.4 Hits |
--------------------------------------------------------------------------------------------------------------------------------------------------
| | Crouch LK | Hadou Ken.4 Hits |
--------------------------------------------------------------------------------------------------------------------------------------------------
| | | Shakunetsu Hadou ken.4 Hits |
--------------------------------------------------------------------------------------------------------------------------------------------------
| | | Forward Kick | Hadou Ken.5 Hits |
--------------------------------------------------------------------------------------------------------------------------------------------------
| | Crouch/Close LP | Crouch HK | Messatsu Gou Shouryuu Ken.8/10/11 Hits |
--------------------------------------------------------------------------------------------------------------------------------------------------
| | LK Tatsumaki Senpuu Kyaku | Shouryuu Ken.5 Hits |
--------------------------------------------------------------------------------------------------------------------------------------------------
| | | Messatsu Gou Shouryuu Ken.6/8/8 Hits |
--------------------------------------------------------------------------------------------------------------------------------------------------
-Your opponent must be in the corner and you in the other side of the screen |
--------------------------------------------------------------------------------------------------------------------------------------------------
Hadou Ken | Run Crouch LK | Crouch HK | LK Tatsumaki Senpuu Kyaku |Messatsu Gou Shouryuu Ken.6/8/8 Hits.7 Hits|
--------------------------------------------------------------------------------------------------------------------------------------------------
| | Forward Kick | Shinkuu Hadou Ken.6/7/8 Hits |
--------------------------------------------------------------------------------------------------------------------------------------------------
-Jump in LK | air Tatsumaki Senpuu Kyaku| LK Tatsumaki Senpuu Kyaku| Messatsu Gou Shouryuu Ken.5/7/7 Hits |
--------------------------------------------------------------------------------------------------------------------------------------------------
.................................................................................................................................................
----------------------------------------------------------------------------------------------------------------------.
26.Sagat
Step 1 2 3 4 5
------------------------------------------------------------------------------------------------------------------------
Cross up with LK | Close LP | Close LK | Tiger Shot .5 Hits |
------------------------------------------------------------------------------------------------------------------------
| | | Tiger Crush/Knee .5 Hits |
------------------------------------------------------------------------------------------------------------------------
| | | Tiger Uppercut .4 Hits |
------------------------------------------------------------------------------------------------------------------------
| | | Stand HK | Ground Tiger Shot .5 Hits |
------------------------------------------------------------------------------------------------------------------------
| | | Tiger Raid .9/10/10 Hits |
------------------------------------------------------------------------------------------------------------------------
| | | Tiger Genocide .10/13/17 Hits |
------------------------------------------------------------------------------------------------------------------------
| | | Tiger Cannon .7/8/9 |
------------------------------------------------------------------------------------------------------------------------
| | Stand HK | Tiger Raid .10/11/11 Hits |
------------------------------------------------------------------------------------------------------------------------
| | | Tiger Uppercut .4 Hits |
------------------------------------------------------------------------------------------------------------------------
| | | Tiger Shot .4 Hits(any version) |
------------------------------------------------------------------------------------------------------------------------
| | | Tiger Genocide .12/15/19 Hits |
------------------------------------------------------------------------------------------------------------------------
| | | Tiger Cannon .9/10/11 |
------------------------------------------------------------------------------------------------------------------------
| | Close LP | Crouch Forward| Tiger Raid . 10/11/11 Hits |
------------------------------------------------------------------------------------------------------------------------
| | | | Tiger Genocide .11/14/18 Hits |
------------------------------------------------------------------------------------------------------------------------
| | | | Tiger Cannon .8/9/10 |
------------------------------------------------------------------------------------------------------------------------
| | | | Tiger Shot .5 Hits(any version) |
------------------------------------------------------------------------------------------------------------------------
| | Close HP | Tiger Raid . 9/10/10 Hits |
------------------------------------------------------------------------------------------------------------------------
| | | Tiger Uppercut .4 Hits |
------------------------------------------------------------------------------------------------------------------------
| | | Tiger Genocide .10/13/17 Hits |
------------------------------------------------------------------------------------------------------------------------
| | | Tiger Cannon .7/8/9 |
------------------------------------------------------------------------------------------------------------------------
| | | Tiger Shot. 4 Hits |
------------------------------------------------------------------------------------------------------------------------
Jump in LK/HK | any combo from step 2 |
------------------------------------------------------------------------------------------------------------------------
........................................................................................................................
----------------------------------------------------------------------------------------------------------------------.
27.Sakura Kasugano
Step 1 2 3 4 5 6 7
-----------------------------------------------------------------------------------------------------------------------------------
Cross up with HK | Crouch LP | Crouch LP | Crouch LP | Crouch HK | Shinkuu Hadou Ken lvl-3 .9 Hits |
-----------------------------------------------------------------------------------------------------------------------------------
| | | | Stand LK | HP Sho'ou Ken(normal) |Shinkuuu Hadou Ken lvl-3 .14 Hits|
-----------------------------------------------------------------------------------------------------------------------------------
| | | | Haru Issen/Ichiban .9/10/11 Hits |
-----------------------------------------------------------------------------------------------------------------------------------
| | | | Midare Sakura .8/10/11 Hits |
-----------------------------------------------------------------------------------------------------------------------------------
|Crouch/Close HP| Hadou Shou .4 Hits |
-----------------------------------------------------------------------------------------------------------------------------------
| | Hadou Ken .3 Hits |
------------------------------------------------------------------------------------------------------------------------------------
| | Shunpuu Renkyaku | Crouch Forward .4 Hits |
-----------------------------------------------------------------------------------------------------------------------------------
|Close/Crouch LP| Close HP | Hadou Ken .3 Hits |
-----------------------------------------------------------------------------------------------------------------------------------
| | | HP Sho'ou Ken(normal) |Shinkuuu Hadou Ken lvl-3 .13 Hits |
-----------------------------------------------------------------------------------------------------------------------------------
| | | Haru Issen/Ichiban .8/9/10 Hits |
-----------------------------------------------------------------------------------------------------------------------------------
| | | Midare Sakura .7/9/10 Hits |
-----------------------------------------------------------------------------------------------------------------------------------
Your opponent must be in the corner |
-----------------------------------------------------------------------------------------------------------------------------------
Jump in LK/LP |air Shunpu Kyaku| Lvl-3 Shinkuu Hdou Ken .6 Hits |
-----------------------------------------------------------------------------------------------------------------------------------
| | Midare Sakura .5/7/7 Hits |
-----------------------------------------------------------------------------------------------------------------------------------
........................................................................................................................
----------------------------------------------------------------------------------------------------------------------.
28.Terry Bogard
Step 1 2 3 4 5 6 7
---------------------------------------------------------------------------------------------------------------------
Jump in LP/LK/HP/HK | Close HP | LP Burn Knuckle .4 Hits |
---------------------------------------------------------------------------------------------------------------------
| | LK Crack Shot .4 Hits |
---------------------------------------------------------------------------------------------------------------------
| | Power Geyser .4/5/6 Hits |
---------------------------------------------------------------------------------------------------------------------
| | Buster Wolf .5/7/9 Hits(attack with anything to score one more hit after this) |
---------------------------------------------------------------------------------------------------------------------
| Crouch LP/LK | Rising Tackle .3/6 Hits |
---------------------------------------------------------------------------------------------------------------------
| | Close HP | LP Burn Knuckle .5 Hits |
---------------------------------------------------------------------------------------------------------------------
| | | Buster Wolf .6/7/8 Hits |
---------------------------------------------------------------------------------------------------------------------
Your opponent must be in the corner
---------------------------------------------------------------------------------------------------------------------
Jump in LP/LK/HP/HK | Close LP | Close HP | Buster Wolf | Crouch HP | LK Power Dunk .8/9/11 Hits |
---------------------------------------------------------------------------------------------------------------------
(only the Power Dunk's last part will hit)
---------------------------------------------------------------------------------------------------------------------
| | | | HP Rising Tackle .12/14/16 Hits |
---------------------------------------------------------------------------------------------------------------------
| | | | Power Geyser lvl-1 .7/9/11 Hits(snk Groove only) |
---------------------------------------------------------------------------------------------------------------------
........................................................................................................................
----------------------------------------------------------------------------------------------------------------------.
29.Vega/Balrog
Step 1 2 3 4
-------------------------------------------------------------------------------
Jump in LK/HP/HK | Close HP .3 Hits |
-------------------------------------------------------------------------------
| Crouch LK/LP | Rolling Cristal Flash .7 Hits |
-------------------------------------------------------------------------------
| | Scarlet Terror .3/4 Hits |
-------------------------------------------------------------------------------
| | Crouch LP | Scarlet Mirage .7/9/11 Hits |
-------------------------------------------------------------------------------
| | | Red Impact .5 Hits |
-------------------------------------------------------------------------------
| Crouch Strong| Scarlet Mirage .6/8/10 Hits |
-------------------------------------------------------------------------------
| | Red Impact .4 Hits |
-------------------------------------------------------------------------------
Your opponent must be in the corner
---------------------------------------------------------------------------------------------
Jump in LK/HP/HK |Crouch LK/LP | Crouch LP | Scarlet Mirage .7/9/11 Hits |
---------------------------------------------------------------------------------------------
| | | Rollin Cristal Flash | Red Impact .9 Hits |
---------------------------------------------------------------------------------------------
...................................................................................
----------------------------------------------------------------------------------------------------------------------.
30.Vice
Step 1 2 3 4 5
---------------------------------------------------------------------------------------------------
Jump in LP/LK/HP/HK | Close/Crouch LP | Crouch/Close HP | Da cide .4 Hits |
---------------------------------------------------------------------------------------------------
| | | HP Mayhem | Da Cide Slayer .5 Hits|
---------------------------------------------------------------------------------------------------
| | Close HK .4 Hits |
---------------------------------------------------------------------------------------------------
| | Stand/Close LPx2 | Stand/Crouch HK .5 Hits |
---------------------------------------------------------------------------------------------------
| | | Stand LK .5 Hits |
---------------------------------------------------------------------------------------------------
| Close/Crouch HP | LK Outrage .3 Hits |
---------------------------------------------------------------------------------------------------
Jump in LK/LP | LK Ravenous .4 Hits |
---------------------------------------------------------------------------------------------------
Cross up LK | any combo from step 2 |
---------------------------------------------------------------------------------------------------
HP Gore Fest | Tranquility .3 Hits (use LK Tranquility in the corner) |
---------------------------------------------------------------------------------------------------
...................................................................................................
----------------------------------------------------------------------------------------------------------------------.
31.Yamazaki
Step 1 2 3 4 5
-------------------------------------------------------------------------------------------------------------------
Jump in LP/LK/HK | Close/Crouch LP | Stand/Close HP | Suna Kake |Hebi Tsukai(Chuudan/Gedan).5 Hits |
-------------------------------------------------------------------------------------------------------------------
| | | Sabaki no Aikuchi .4/5 Hits |
-------------------------------------------------------------------------------------------------------------------
| | Crouch LP | Crouch LP | Suna Kake |Hebi Tsukai(Chuudan/Gedan).6 Hits |
-------------------------------------------------------------------------------------------------------------------
| | | | Crouch HK | Guillotine lvl-3 .17 Hits |
-------------------------------------------------------------------------------------------------------------------
| | Guillotine .10/12/15 Hits |
-------------------------------------------------------------------------------------------------------------------
| Close/Crouch HP | Gillotine .10/12/15 Hits |
-------------------------------------------------------------------------------------------------------------------
..................................................................................................................
----------------------------------------------------------------------------------------------------------------------.
32.Yuri Sakazaki
Step 1 2 3 4 5
-------------------------------------------------------------------------------------------------------------------
Cross up with LK | Crouch/Close LP | Crouch/Close LP | HP Yuri Chou Upper | Double Yuri Chou Upper .7 Hits |
-------------------------------------------------------------------------------------------------------------------
| | | Hien Rekkou .8/9/11 Hits |
-------------------------------------------------------------------------------------------------------------------
| | | Haou Shoukou Ken .5/6/8 Hits |
-------------------------------------------------------------------------------------------------------------------
| | Close HP | Hien Rekkou .8/9/11 Hits |
-------------------------------------------------------------------------------------------------------------------
| | | Haou Shoukou Ken .5/6/8 Hits |
-------------------------------------------------------------------------------------------------------------------
| | | Hien Hou'ou Kyaku .11/16/21 Hits |
-------------------------------------------------------------------------------------------------------------------
| Crouch/Close HP | Ko'ou Ken .3 Hits |
-------------------------------------------------------------------------------------------------------------------
| | Hyakuretsu Binta .? Hits |
-------------------------------------------------------------------------------------------------------------------
Jump in LP/HP/HK | any combo from step 3 |
-------------------------------------------------------------------------------------------------------------------
(use the first part of King's Double Strike super motion to do the Hien Hou'ou Kyaku in combos
see King's combos-)
..................................................................................................................
----------------------------------------------------------------------------------------------------------------------.
33.Zangief
Step 1 2 3
---------------------------------------------------------------
Cross up Body Press | Crouch LP | Double/Quick Lariat .3 Hits|
---------------------------------------------------------------
| | Crouch LPx3 .5 Hits |
---------------------------------------------------------------
Close EX HP | Double/High Speed Double Lariat.2 Hits |
---------------------------------------------------------------
Kuchuu Head Butt | Crouch HK .2 Hits |
---------------------------------------------------------------
..............................................................
----------------------------------------------------------------------------------------------------------------------.
_______________________________________________________________________________________________________________________
\_____________________________________________________________________________________________________________________/
_____________________________________________________________________________________________________________________
/_____________________________________________________________________________________________________________________\
VI.Secrets
After unlocked all secrets can be viewed and bought in secret mode/secret shop`.
01 to 33-New Colors for the characters-Beat the game with the corresponding character to unlock it and buy them
for 200 vs points.
34 to 61-Extra character version-Beat the game with the corresponding character in his/her own groove and buy
the extra versions for : Ratio-1 characters 2000 vs points
Ratio-2 characters 3000 vs points
Ratio-3 characters 4000 vs points
Ryu and Iori cost 7000 vs points
62-Fight Akuma-End The Game then buy it for 500 vs points.
To fight Akuma reach the final stage with 80 gps or higher.
63-Fight Morrigan-End the game with all the Capcom chatacters in Capcom groove then buy it for 700 vs points.
To Fight Morrigan reach Stage 3 with 60 gps or higher in Capcom groove.
64-Fight Nakoruru-End the game with all the SNK chatacters in SNK groove then buy it for 700 vs points.
To Fight Nakoruru reach Stage 3 with 60 gps or higher in SNK groove.
65-M.Bison/Vega's Stage-Beat M.Bison/Vega at the end of the game then buy it for 1200 vs points.
66-Geese's Stage-Beat Geese at the end of the game then buy it for 1200 vs points.
67-Morrigan's Stage-Beat Morrigan then buy it for 1200 vs points.
68-Nakoruru's Stage-Beat Nakoruru then buy it for 1200 vs points.
69-Akuma's Stage-Beat Akuma then buy it for 1500 vs points.
70-Sagat's secret Stage-If during the game Sagat's stage is purple then Beat the game then buy it for 1500 vs points.
71-Pair Match Mode-Beat Morrigan and Nakoruru then buy it for 1500 vs points.
(Like Arcade but all characters are Ratio 2)
72-Ratio Edit-Beat Akuma then buy it for 1500 vs points.
(select the ratio for all characters)
73-Original Music-Beat Pair Match Mode then buy it 2000 vs points.
74-Unlock Morrigan-Defeat Morrigan then buy her for 8000 vs points.
75-Unlock Nakoruru-Defeat Nakoruru then buy her for 8000 vs points.
76-Unlock Akuma-Defeat Akuma then buy him for 9500 vs points.
77-Run & Dash-Buy Nakoruru and Morrigan then buy it for 2300 vs points.
_______________________________________________________________________________________________________________________
\_____________________________________________________________________________________________________________________/
----------------------------------------------------------------------------------------------------------------------.
_____________________________________________________________________________________________________________________
/_____________________________________________________________________________________________________________________\
VII.Moves Names/Translations
Japanese Names U.S. list Kao Megura's translation My spanish translation
Akuma/Gouki
Seoi Nage ------------ Over-the-Shoulder Throw Lanzamiento sobre el hombro
Tomoe Nage ------------ Overhead Judo Throw Lanzamiento de Judo sobre la cabeza
Gou Hadou Ken ------------ Great Surge Fist Gran puño ed energia
Zankuu Hadou Ken ------------ Sky-Slashing Surge Fist Puño de enrgia cortador de cielo
Shakunetsu Hadou Ken ------------ Scorching Heat Surge Fist Puño de energia abrasador
Gou Shouryuu Ken ------------ Great Rising Dragon Fist Gran puño de dragon ascendente
Tatsumaki Zankuu Kyaku ------------ Sky Slashing Tornado Kick Patada de tornado cortadora de cielo
Ashura Senkuu ------------ (demonic warrior) Air Flash (guerrero demoniaco) flash aereo
Tenma Kuujin Kyaku ------------ Demonic Air Blade Kick Patada aerea demoniaca cortante
Zugai Hasatsu ------------ Skull Destroyer Destructor de craneo
Messatsu Gou Hadou ------------ Great Surge Deadly Attack Gran ataque mortal de enrgia
Tenma Gou Zankuu ------------ Great Demonic Sky Slasher Gran cortador de cielo demoniaco
Messatsu Gou Shouryuu ------------ Great Rising Dragon Deadly Attack Gran ataque mortal de dragon ascendiente
Messatsu Gou Rasen ------------ Great Spiralling Deadly Attack Gran ataque mortal en espiral
Messatsu Gou Senpuu ------------ Great Whirlwind Deadly Attack Gran ataque mortal de torbellino
Shun Goku Satsu ------------ Imprisoning Death Flash Flash aprisionador de muerte
-----------------------------------------------------------------------------------------------------------------------------------------
Balrog/M.Bison
Head Bomber ------------ ------------ Golpe a la cabeza(head:cabeza Bomber:bombardeo)
Gut Bomber ------------ ------------ Golpe al estomago(gut:tripa Bomber:bombardeo)
Shoulder Throw ------------ ------------ Lanzaminto de hombro
Dash Straight ------------ ------------ Directo corriendo
Dash Ground Straight ------------ ------------ Directo al piso corriendo
Dash Uppercut ------------ ------------ Uppercut corriendo
Dash Ground Uppercut ------------ ------------ Uppercut desde el piso corriendo
Turn Punch ------------ ------------ Puñetazo de giro
Buffalo Headbutt ------------ ------------ Cabezazo de bufalo
Crazy Buffalo ------------ ------------ Bufalo loco
Gigaton Blow ------------ ------------ Trompada de gigaton
-----------------------------------------------------------------------------------------------------------------------------------------
Benimaru Nikaido
Front Suplex ------------ ------------- Suplex frontal
Catch and Shoot ------------ ------------- Coger y patear
Spinning Knee Drop ------------ ------------- Desplome de rodilla con giro
Jackknife Kick ------------ ------------- Patada de navaja
Drill Kick ------------ ------------- Patada taladro
Raijin ken Lightning fist Quivering Lightning Fist Puño de rayo/Puño estremecedor de relampago
Taikuu Rijin Ken Anti-Air Quivering Lightning Fist Puño estremecedor de relampago anti aereo
Iai Geri Iaido Kick Sword-Drawing Kick Patada Iaido/Patada dibuja espada
Shinkuu Katate-goma ------------ One-Handed Vacuum Top Trompo aspirador a una mano
Benimaru Corridor Benimaru Corridor Crunch ------------- Corredor triturador de Benimaru
Raikou Ken Blast Flash Lightning Gleam Fist Flash explosivo/Puño de rayo destellante
Taikuu Raikou Ken anti-air Lightning Gleam Fist Puño destellante de relampago anti aereo
Denei Spark Discharge Spark Violent electric spark(fiefo translation) Chispa de descarga
Elec-Trigger Elec-Trigger ------------- Disparador de elctricidad
-----------------------------------------------------------------------------------------------------------------------------------------
Blanka
Rock Crush ------------- ------------- Tritura roca
Amazon River Run ------------- ------------- El correr del rio Amazonas
Rolling Attack ------------- ------------- Ataque rodando
Vertical Rolling Attack ------------- ------------- Ataque rodando vertical
Backstep Rolling Attack ------------- ------------- Ataque rodando con paso atras
Electric Thunder ------------- ------------- Trueno electrico
Surprise Forward ------------- ------------- Sorpresa adelante
Surprise Back ------------- ------------- Sorpresa atras
Direct Lightning ------------- ------------- Rayo directo
Shout of Earth ------------- ------------- Grito de la Tierra
Ground Shave Rolling ------------- ------------- Afeitada de suelo rodando
-----------------------------------------------------------------------------------------------------------------------------------------
Cammy
Spiral Arrow ------------- ------------- Flecha en espiral
Cannon Spike ------------- ------------- Clavo cañon
Cannon Strike ------------- ------------- Golpe cañon
Axle Spin Knuckle ------------- ------------- Golpe de nudillos de giro en eje
Hooligan Combination ------------- ------------- Combinacion Hooligan
Razor Edge Slicer ------------- ------------- Cortador de filo de navaja
Fatal Leg Twister ------------- ------------- Torcedor fatal de piernas
Cross Scissor Pressure ------------- ------------- Presion de cruce de tijeras
Spin Drive Smasher ------------- ------------- Destrozador con impulso giratorio
Reverse Shaft Breaker ------------- ------------- Rompedor lanza en reversa
-----------------------------------------------------------------------------------------------------------------------------------------
Chun li
Koshuu Tou ------------- Attacking Tiger Overthrow Lanzamiento de tigre atacante
Ryuusei Raku ------------- Shooting Star Drop Lanzamiento de estrella fugaz
Kaku Kyaku Raku ------------- Crane Leg Drop Patada cayendo de grulla
Yousou Kyaku ------------- Eagle Talon Kick Patada de talon de aguila
Sankaku Tobi ------------- Triangle Hop Salto en triangulo
Kikou Ken ------------- Chi Fist Puño de enrgia interna
Hyakuretsu Kyaku ------------- Hundred Rending Kicks Cien patadas desgarradoras
Tenshou Kyaku ------------- Heavenly Ascention Kick Patada de ascension divina
Spinning Bird Kick ------------- ------------- Patada de pajaro giratoria
Kikou Shou ------------- Chi Palm Palma de energia interna
Senretsu Kyaku ------------- Thousand Rending Kicks Mil patadas desgarradoras
Hazan Tenshou Kyaku ------------- Supreme Mountain Heavenly Ascention Kick Patada de ascension divina de montaña suprema
Spinning Hornet Kick ------------- ------------- Patada de avispon giratoria
-----------------------------------------------------------------------------------------------------------------------------------------
Dhalsim
Yoga Fire ------------- ------------- Fuego Yoga
Yoga Flame ------------- ------------- Flama Yoga
Yoga Blast ------------- ------------- Estallido Yoga
Yoga Teleport ------------- ------------- Teleportacion Yoga
Yoga Stream ------------- ------------- Chorro Yoga
Yoga Vulcan Yoga Volcano ------------- Volcan Yoga
Yoga Tempest ------------- ------------- Tempestad Yoga
-----------------------------------------------------------------------------------------------------------------------------------------
E.Honda
Tawara Nage ------------- Straw Bag Throw Lanzamiento de bolsa de paja
Saba ori ------------- Mackerel Snapping Partidor de macarela
Flying Sumo Press ------------- ------------- Presa de sumo voladora
Harai-Geri ------------- Sweep Kick Patada barredora
Super Zutsuki ------------- Super Headbutt Super cabezazo
Super Hyakkan Otoshi ------------- Super Hundredweight Drop Super caida de cien kilos de peso
Ooichou Nage ------------- Gingko Tree Throw Lanzamiento de arbol Gingko
Oni Musou ------------- Unrivaled Demon Demonio sin rival
Orochi Kudaki ------------- Great Serpent Smasher Destrozador de la gran serpiente
-----------------------------------------------------------------------------------------------------------------------------------------
Geese Howard
Reppu Ken Wind Slice Storm Fist Puño de tormenta/Corte de viento
Double Reppu Ken Double Wind Slice Double Storm Fist Doble puño de tormenta/
Shippu Ken Gale Slash Gale Fist Puño de vendaval/Cuchillazo de vendaval
Atemi Nage-Joudan Upper Body Blow Hit self throw-high Autolanzamiento al golpear-alto/Golpe al cuerpo alto
Atemi Nage-Chuudan Middle Body Blow Hit self throw-middle Autolanzamiento al golpear-medio/Golpe al cuerpo medio
Atemi Nage-Gedan Lower Body Blow Hit self throw-low Autolanzamiento al golpear-bajo/Golpe al cuerpo bajo
Jaei Ken Evil Shadow Smasher Evil Shadow Fist Puño de sombra malevolo/Destrozador de sombra malevolo
Raising Storm ------------- -------------- Tormenta ascendiente
Deadly Rave ------------- -------------- Rabia letal
-----------------------------------------------------------------------------------------------------------------------------------------
Guile
Spinning Backfist ------------- ------------- Puñetazo de giro con la parte de arriba de la mano
Rolling Sobat ------------- ------------- Sobat Rodando
Sonic Boom ------------- ------------- Estallido sonico
Somersault Kick ------------- ------------- Patada de salto mortal
Total Wipeout ------------- ------------- Exterminio total
Somersault Strike ------------- ------------- Golpe contundente en salto mortal
-----------------------------------------------------------------------------------------------------------------------------------------
Iori
Sakahagi ------------- Reverse Flayer Desollador reverso
Ge Shiki: Yuri Ori ------------- Foreign Style: Lily Break Estilo extrangero:Rompe lirio
Ge Shiki: Goufu In "Shinigame" ------------- Foreign Style: Thunder Axe Negative "Death God" Estilo extrangero:Hacha trueno negativa"dios de la muerte"
108 Shiki: Yami Barai Dark Thrust Style No. 108: Darkness Sweep Estilo nro. 108:Barrida de oscuridad/Deslizamiento oscuro
127 Shiki: Aoi Hana Deadly Flower Style No. 127: Hollyhock Flower Estilo nro. 127:Flor Malva rosa/Flor Mortal
100 Shiki: Oniyaki Fire Ball Style No. 100: Demon Scorcher Estilo nro. 100:Abrasador de demonios/Bola de fuego
212 Shiki: Kototsuki In Dark Crescent Slice Style No. 212: Moon Harp Negative Estilo nro. 127:Arpa de luna negativa/Corte creciente oscuro
Kuzukaze Dust Gale Scum Gale Vendaval de escoria/Vendaval de polvo
Kin 1211 Shiki: Ya Otome Maiden Masher Forbidden Style No. 1211: Eight Maidens Estilo prohibido nro.1211 :Ocho doncellas/Machacador de doncellas
Ura 108 Shiki: Ya Sakazuki One-For-The-Road Blast Reversed Style No. 108: Eight Wine Cups Estilo revertido nro .108 :Ocho copas de vino/Estallido de uno por el sendero
Ura 100 Shiki: Oni Honou Fire Wave Reversed Style No. 100: Demon Fire Estilo revertido nro .108 :Fuego de demonio/Onda de fuego
-----------------------------------------------------------------------------------------------------------------------------------------
Ken
Seoi Nage ------------- Shoulder Throw Lanzamiento sobre el hombro
Jigoku-Guruma ------------- Hell Wheel Rueda del infierno
Jigoku-Fuusha ------------- Hell Windmill Molino del infierno
Inazuma Kakato Wari Inazuma Kakato Kick Lighting Flash Heel Split Rajadura de talon de flash de rayo
Hadou Ken ------------- Surge Fist Puño de energia
Zenpou Tenshin Front Rolling Move Forward Roll Giro al frente/movimiento de giro al frente
Shouryuu Ken ------------- Rising Dragon Fist Puño de dragon ascendiente
Ryusen Kyaku ------------- -n/a-
Tatsumaki Senpuu Kyaku ------------- Tornado Whirlwind Kick Patada tornado
Shouryuu Reppa ------------- Rising Dragon Render Desgarrador de dragon ascendiente
Shinryuu Ken ------------- Divine Dragon Fist Puño de dragon divino
Shippu Jinrai Kyaku ------------- Swift as Lightning Kick Patada rapida como el rayo
Nataotoshi-geri Nataotoshi Kick -n/a-
Kamabarai-geri Kamabarai Kick -n/a-
Oosoto Mawashi-geri Oosoto Mawashi Kick -n/a-
-----------------------------------------------------------------------------------------------------------------------------------------
Kim Kaphwan
Sakkyaku Nage -------------- Deadly Leg Throw Lanzamiento mortal de pierna ?
Neri Chagi -------------- Descending Leg Patada descendente
Hangetsu Zan Crescent Moon Slice Full Moon Slash Tajada de luna creciente/Cuchillada de luna llena
Haki Kyaku Spirit of Conquest Kick Ambiton Kick Patada del espiritu de la conquista/Patada de ambicion
Hishou Kyaku Flying Kick ------------ Patada voladora
Hien Zan Flying Slice Flying Slash Tajada voladora/Cuchillada voladora
Tenshou Zan -------------- Rising Heaven Slash Cuchillada de paraiso ascendiente
Kuu Sajin Sand Blaster Air Grit Estallido de arena/arena aerea ?
stance change -------------- ------------ Cambio de guardia
side jump HK -------------- ------------ Patada fuerte saltando de lado
Reverse Neri Chagi -------------- ------------ Patada descendente reversa
spin side kick -------------- ------------ Patada de lado con giro
Hou'ou Tenbu Kyaku Super Phoenix Kick Heavenly Phoenix Kick Dance Super patada de fenix/Danza de patadas de fenix divino
Hou'ou Kyaku Phoenix Flattener Phoenix Kick Aplanador de fenix/Patada de fenix
Hou'ou Hiten Kyaku Phoenix Kick Tornado Flying Phoenix Heavenly Kick Tornado de patada de fenix/Patada divina de fenix volador
-----------------------------------------------------------------------------------------------------------------------------------------
King
Hook Buster -------------- -------------- Destructor con gancho
Hold Rush -------------- -------------- Presa de apuro
Sliding Kick -------------- -------------- Patada deslizante
Venom Strike -------------- -------------- Golpe de veneno
Double Strike -------------- -------------- Doble golpe
Surprise Rose -------------- -------------- Rosa sorpresa
Trap Shot -------------- -------------- Patada trampa
Moshu Kyaku -------------- -------------- -n/a-
Tobi Nidan Shisshukuri Stepping Double Knee Kicks -------------- Rodillazos dobles con avance
Tornado Kick -------------- -------------- Patada tornado
Illusion Dance -------------- -------------- Danza ilusion
Silent Flash -------------- -------------- Flash silencioso
-----------------------------------------------------------------------------------------------------------------------------------------
Kyo Kusanagi-Ratio
Hatsugane -------------- Forged Iron Hierro forjado
Issetsu Seoi Nage -------------- Single arm Shoulder Throw Lanzamiento de hombro con un solo brazo
Ge Shiki: Naraku Otoshi -------------- Foreign Style: Hades Drop Estilo extranjero:Desplomo de Hades
Ge Shiki: Goufu You -------------- Foreign Style: Thunder Axe Positive Estilo extranjero:Hacha de trueno positiva
88 Shiki -------------- Style No. 88 Estilo nro. 88
114 Shiki: Aragami Wicked Chew Style No. 114: Wild Bite Mascada perversa/Estilo nro. 114:Mordida salvaje
128 Shiki: Kuno Kizu Nine Scars Maker Style No. 128: Nine Wounds Hacedor de nueve cicatrices/Estilo nro. 128:Nueve Heridas
127 Shiki: Yano Sabi Rusting Eight Combos Style No. 127: Eight Rust Ocho combinacones oxidadas/Estilo nro. 127:Ocho oxidos
Ge Shiki : Migiri Ugachi Flashing Slash Foreign Style: Time Drill Cuchillada flasheante/Estilo extranjero:Taladro del tiempo
125 Shiki: Nanase Seven Hurting Combos Style No. 125: Seven Torrents Siete combinaciones hirientes/Estilo nro. 125:Siete Torrentes
100 Shiki: Oniyaki Fire Ball Style No. 100: Demon Scorcher Bola de fuego/Estilo nro. 100:Abrasador de demonio
R.E.D. Kick -------------- Rainbow Dynamite Kick Patada dinamita de arcoiris
Yami Barai Dark Thrust Darkness Sweep Deslizamiento oscuro/Barrido de oscuridad
75 Shiki Kai New Wave Smash Style No. 75 Modified Choque de la nueva onda/Estilo nro. 75 modificado
Oboro Guruma Spinning Kick Twilight Wheel Patada giratoria/Rueda de penumbra
202 Shiki: Kototsuki You Crescent Slash Style No. 202: Moon Harp Positive Cuchillada creciente/Estilo nro. 202:Arpa de luna positiva
Ura 108 Shiki: Orochi Nagi Serpent Wave Reverse Style No. 108: Great Serpent Mow Down Onda de serpiente/Estilo Reverso nro. 108:Guadañazo de la gran serpiente
Saishuu Kessen Ougi "Mu Shiki" Final Showdown Final Battle Hidden (Technique) "No Style" Tecnica secreta de batalla final "sin estilo"
-----------------------------------------------------------------------------------------------------------------------------------------
Mai Shiranui
Shiranui Gourin -------------- Shiranui Strong Fall Caida fuerte Shiranui
Fuusha Kuzushi -------------- Windmill Demolisher Demoledor de molino
Yume Zakura -------------- Dream Cherry Cereza de ensueño
Kachou Sen -------------- Flower-Butterfly Fan Abanico de Flor-Mariposa
Ryuu Enbu -------------- Dragon Blaze Dance Danza de flama de dragon
Hissatsu Shinobi Bachi Deadly Ninja Bees Deadly Ninja Bees Abejas ninja mortales
Musasabi no Mai(Chijou) Flying Squirrel Dance Dance of the Giant Flying Squirrel(Ground) Danza de la ardilla voladora/Danza de la ardilla voladora gigante(suelo)
Musasabi no Mai(Kuuchuu) Flying Squirrel Dance Dance of the Giant Flying Squirrel(mid-air) Danza de la ardilla voladora/Danza de la ardilla voladora gigante(medio del aire)
Kagero no Mai Sun fire Samba Dance of the Heat Haze Samba de fuego de sol/Danza de la neblina del calor
Mizutori no Mai Swan's Fandango Dance of the Waterfowl Fandango de Cisne/Danza de las aves acuaticas
Chou Hissatsu Shinobi Bachi Super Deadly Ninja Bees Ultra Deadly Ninja Bees Super/Ultra Abejas ninja mortales
Beni Suzaku Crimson Firebird Driver --------------- Conductor pajaro de fuego carmesi
-----------------------------------------------------------------------------------------------------------------------------------------
M.Bison/Vega
Deadly Throw -------------- -------------- Lanzamiento mortal
Dead Rise -------------- -------------- Alza de muerto
Psycho Vanish -------------- -------------- Desvanecedor psiquico
Psycho Impact -------------- -------------- Impacto psiquico
Psycho Crusher -------------- -------------- Triturador psiquico
Double Knee Press -------------- -------------- Doble presa de rodillas
Head Press -------------- -------------- Presa a la cabeza
Devil Reverse -------------- -------------- Reves diabolico
Somersault Skull Diver -------------- -------------- Sambullida con salto mortal a la cabeza
Heartbreak Despair -------------- -------------- Desesperanza de corazon roto
Knee Press Nightmare -------------- -------------- Pesadilla de presa de rodillas
-----------------------------------------------------------------------------------------------------------------------------------------
Morrigan
Soul Fist -------------- -------------- Puño del alma
Shadow Blade -------------- -------------- Hoja de cuchilla sombra
Vector Drain -------------- -------------- Reductor de vector
Cardinal Blade -------------- -------------- Hoja de cuchilla cardenal
Valkyrie Turn -------------- -------------- Vuelta de valkiria
Darkness Illusion -------------- -------------- Ilusion de oscuridad
-----------------------------------------------------------------------------------------------------------------------------------------
Nakoruru
Annu Mutsube -------------- -------------- -n/a-
Lela Mutsube -------------- -------------- -n/a-
Amube Yatoro -------------- -------------- -n/a-
Shichikapu Etu Brute -------------- -------------- -n/a-
Mamahaha Nitsukamaru Mamahaha Grab -------------- Agarre a Mamahaha
Mamahaha Tsukamari Kougeki Mamahaha Slash -------------- Cuchillada de Mamahaha
Mamahaha Kara Okiru Mamahaha Release -------------- Soltar Mamahaha
Kamui Mutsube -------------- -------------- -n/a-
Shichikapu Ai -------------- -------------- -n/a-
Shichikapu Kamui Irushika -------------- -------------- -n/a-
Shirikoro Kamui Nomi -------------- -------------- -n/a-
-----------------------------------------------------------------------------------------------------------------------------------------
Raiden
Piledriver -------------- -------------- -----------
Bear Hug -------------- -------------- Abrazo de oso
Bear Stomp -------------- -------------- Pisoton de oso
Body Press -------------- -------------- Presa de cuerpo
Doku Giri Poison Spray Poison Mist Spray de veneno/Niebla de veneno
Giant Bomb -------------- -------------- Bomba Gigante
Super Drop Kick -------------- -------------- Super Patada en caida
Thunder Crush Bomb -------------- -------------- Bomba trituradora e trueno
Raiden Combination Body Blow -------------- -------------- Combinacion de Raiden-Golpe al cuerpo
Headbutt -------------- -------------- Cabezazo
Front Suplex -------------- -------------- Suplex al frente
Destruction Drop -------------- -------------- Caida de destruccion
Flame Breath -------------- -------------- Aliento de flama
Crazy Train -------------- -------------- Tren loco
-----------------------------------------------------------------------------------------------------------------------------------------
Rugal
Kaiser Wave ------------- ------------- Onda del Kaiser
Dark Brarrier ------------- ------------- Barrera oscura
Genocide Cutter Destroyer Cutter ------------- Destructor genocida/Cortador genocida
God Press Super Press ------------- Presa de dios/Super Presa
Gigantic Pressure ------------- ------------- Presion gigantesca
Total Annihilation ------------- ------------- Aniquilacion total
Dark Smash ------------- ------------- Choque oscuro
Rugal Execution ------------- ------------- Ejecucion de Rugal
-----------------------------------------------------------------------------------------------------------------------------------------
Ryo
Hyouchuu Wari Nage ------------- Ice Pillar Splitter Press Presa partidora de pilar de hielo
Hyouchuu Wari ------------- Ice Pillar Splitter Partidor de pilar de hielo
Ko'ou Ken Tiger Flame Punch Tiger Gleam Fist Puñetazo flama de tigre/Puño destello de tigre
Hien Shippuu Kyaku Lightning Legs Knockout Kick Flying Gale Kick Patada de Knockout de piernas de rayo/Patada vendaval voladora
Kohou ------------- Tiger Cannon Cañon de tigre
Zanretsu Ken ------------- Momentary Violence Fist Puño de violencia momentanea
Mouko Raijin Setsu Crazy Tiger Thunder Attack Wild Tiger (Thunder God's Arm) Ataque de trueno del tigre loco/Tigre salvaje(Brazo del dios del trueno)
Kyokugen-ryuu Renbu Ken Kyokugen Kick Dance Extreme Limit Style Rapid Punch Dance Danza de patadas del estilo Kyokugen/Danza de puñetazos del estilo del limite extremo
Ryuuko Ranbu ------------- Dragon / Tiger Boisterous Dance Danza vociferadora del tigre/dragon
Haou Shoukou Ken ------------- Supreme King Flying Roaring Fist Puño volador rugiente de rey supremo
Tenchi Haou Ken ------------- Heaven and Earth Supreme King Fist Puño de rey supremo de la Tierra y el paraiso
-----------------------------------------------------------------------------------------------------------------------------------------
Ryu
Sakotsu Wari ------------- Collarbone Splitter Partidor de clavicula
Senpuu Kyaku ------------- Whirlwind Kick Patada remolino
Hadou Ken ------------- Surge Fist Puño de energia
Shakunetsu Hadou Ken ------------- Scorching Heat Surge Fist Puño de energia abrasador
Shouryuu Ken ------------- Rising Dragon Fist Puño de dragon ascendente
Tatsumaki Senpuu Kyaku ------------- Tornado Whirlwind Kick Patada tornado
Shinkuu Hadou Ken ------------- Vacuum Surge Fist Puño de enrgia aspirador
Shinkuu Tatsumaki Senpuu Kyaku ------------- Vacuum Tornado Whirlwind Kick Patda tornado aspiradora
Shin Shouryuu Ken ------------- True Rising Dragon Fist Autentico puño de dragon ascendiente
-----------------------------------------------------------------------------------------------------------------------------------------
Sagat
Tiger Carry ------------- ------------- Carga de tigre
Tiger Rage ------------- ------------- Ira de tigre
Tiger Shot ------------- ------------- Tiro de tigre
Ground Tiger Shot ------------- ------------- Tiro de tigre a ras del suelo
Tiger Uppercut ------------- ------------- Uppercut de tigre
Tiger Crush ------------- ------------- Aplastador de tigre
Tiger Knee ------------- ------------- Rodilla de tigre
Tiger Cannon ------------- ------------- Cañon de tigre
Tiger Genocide ------------- ------------- Genocidio de tigre
Tiger Raid ------------- ------------- Asalto de tigre
-----------------------------------------------------------------------------------------------------------------------------------------
Sakura
Sakura-jime ------------- Sakura's Strangle Estrangulamiento de Sakura
Sailor Shoot ------------- ----------- Patada de marinero
Flower Kick ------------- ----------- Patada de flor
Hadou Shou ------------- Surge Palm Palma de energia
Shou'ou Ken ------------- Cherry Blossom Fist Puño de cerezo floreciente
Shunpuu Renkyaku ------------- -n/a- -n/a-
Shunpuu Kyaku ------------- Spring Breeze Kick Patada de brisa de primavera
Ouka Kyaku ------------- -n/a- -n/a-
Midare Sakura ------------- Cherry Trees Blossoming in Profusion Arboles de cereza floreciendo en abundancia
Haru Issen ------------- (Spring might-not sure) Poderio de la primavera
Haru Ichiban ------------- First Storm of Spring Primer tormenta de primavera
-----------------------------------------------------------------------------------------------------------------------------------------
Terry Bogard
Grasping Upper ------------- ------------- Emprendida hacia arriba
Buster Throw ------------- ------------- Lanzamiento estructor
Rising Upper ------------- ------------- Ascencion hacia arriba
Power Wave ------------- ------------- Onda de poder
Power Dunk ------------- ------------- Hundida poderosa
Burning Knuckles ------------- ------------- Nudillos ardientes
Crack Shot ------------- ------------- Tiro quebrador
Rising Tackle ------------- ------------- Intercepcion ascendiente
Power Geyser ------------- ------------- Geiser de poder
Buster Wolf ------------- ------------- Lobo destructor
-----------------------------------------------------------------------------------------------------------------------------------------
Vega/Balrog
Rainbow Suplex ------------- ------------- Suplex arcoiris
Stardust Drop ------------- ------------- Caida polvo de estrellas
Crescent Line ------------- ------------- Linea creciente
Cosmic Smart ------------- ------------- Punzon cosmico
Rolling Crystal Flash ------------- ------------- Flash de cristal rodante
Scarlet Terror ------------- ------------- Terror escarlata
Sky High Claw ------------- ------------- Garra de mucha altura
Flying Barcelona Attack ------------- ------------- Ataque volador Barcelona
Izuna Drop ------------- ------------- Caida Izuna
Backslash ------------- ------------- Vuelta hacia atras
Short Backslash ------------- ------------- Vuelta hacia atras corta
Flying Barcelona Special ------------- ------------- Especial volador Barcelona
Rolling Izuna Drop ------------- ------------- Caida Izuna rodante
Scarlet Mirage ------------- ------------- Espejismo escarlata
Red Impact ------------- ------------- Impacto rojo
-----------------------------------------------------------------------------------------------------------------------------------------
Vice
Death Blow ------------- ------------- Golpe mortal
Back Rush ------------- ------------- Presa rapida hacia atras
Nail Bomb ------------- ------------- Bombazo clavo
Gore Fest ------------- ------------- Fiesta sangrienta
Tranquility ------------- ------------- Tranquilidad
Mayhem ------------- ------------- Caos total
Outrage ------------- ------------- Ultrage
Ravenous ------------- ------------- Voraz
Da Cide ------------- ------------- Decisivo
Da Cide Slayer ------------- ------------- Decisivo asesino
Whitering Force ------------- ------------- Fuerza marchitadora
Negative Gain ------------- ------------- Incremento negativo
-----------------------------------------------------------------------------------------------------------------------------------------
Yamazaki
Shime Age ------------- Strangle Lift Alza estranguladora
Bun Nage ------------- Mosquito Throw Lanzamiento de mosquito
Bussashi ------------- stabbing Puñalada
Hebi Tsukai(Joudan) Serpent Slash upper Snake Tamer(upper level) Cuchillada de serpiente superior/Domador de serpientes(nivel superior)
Hebi Tsukai(Chuudan) Serpent Slash middle Snake Tamer(middle level) Cuchillada de serpiente medio/Domador de serpientes(nivel medio)
Hebi Tsukai(Gedan) Serpent Slash lower Snake Tamer(lower level) Cuchillada de serpiente inferior/Domador de serpientes(nivel inferior)
Hebi Damashi Serpent's Feint Snake Trick Finta de serpiente/Truco de serpiente
Sadomaso Taunt & Counter Sadism/Masochism Burla & contra ataque/Sadismo-masoquismo
Bakudan Pachiki Bomb Bopper Bomb Headbutt Bombazo repentino/Cabezazo bomba
Suna Kake Sand Scattering Sand Spray Desparramo de arena/Spray de arena
Sabaki no Aikuchi Hydra's Judgment Dagger of Judgment Juicio de Hydra/Daga del juicio
Yakiire Flight of Tempering Tempering Vuelo de temperamento/Temperamento
Dokusyu Poison Tentacles ------------- Tentaculos de veneno
Bai Gaeshi Double Return Double Return Doble retorno
Guillotine ------------- ------------- Guillotina
Drill ------------- ------------- Taladro
-----------------------------------------------------------------------------------------------------------------------------------------
Yuri Sakazaki
Oni Harite ------------- Demon Hand Slap Cachetada de demonio
Silent Nage ------------- Silent Throw Lanzamiento silencioso
Tsubame Otoshi ------------- Swallow Drop Caida de golondrina
En Yoku ------------- Swallow Wing Ala de golondrina
Raiou Ken ------------- Lightning Sparkle Fist Puño de chispazo de rayo
Saiha Saiha Smash Break Choque agrietador
Yuri Chou Upper Yuri Super Upper Yuri Super Upper Super Uppercut de Yuri
Double Yuri Chou Upper Yuri Double Uppers Double Yuri Super Upper Doble Super Uppercut de Yuri
Hyakuretsu Binta The 100 Blows One Hundred Violent Slaps Los 100 golpes/Cien cachetadas violentas
Hien Rekkou Scalding Steam Blast Flying Violent Pierce Estallido de vapor hirviente/Perforador volador violento
Hien Hou'ou Kyaku Flying Phoenix Kick Flying Phoenix Kick Patada voladora de Fenix
-----------------------------------------------------------------------------------------------------------------------------------------
Zangief
Back Drop ------------- ------------- Caida de espaldas
Pile Driver ------------- ------------- ------------
Kamitsuki ------------- Biting Mordeura
Flying Knee Drop ------------- ------------- Caida de rodilla voladora
Vanishing Flat ------------- ------------- Reventon desvanecedor
Double Lariat ------------- ------------- Doble lazo
Quick Double Lariat ------------- ------------- Doble lazo rapido
Screw Piledriver ------------- ------------- Piledriver atornillador
High Speed Double Lariat ------------- ------------- Doble lazo de alta velocidad
Flying Powerbomb ------------- ------------- Bomba de poder voladora
Atomic Suplex ------------- ------------- Suplex atomico
Final Atomic Buster ------------- ------------- Destructor atomico final
Aerial Russian Slam ------------- ------------- Lanzamiento aereo ruso
-----------------------------------------------------------------------------------------------------------------------------------------
Nota :Algunas palabras en ingles no tienen traduccion literal al español
Piledriver :llave de lucha libre ,se toma al oponente cabeza abajo tomado por
la cintura ,la cabeza se pone entre las piernas.
Luego se deja uno mismo caer con el oponente asido hasta que su cabeza golpea el suelo.
Suplex :Otra llave de lucha libre , se toma al oponente por la espalda a la altura de la cintura,
luego se arquea la espalda hasta que la espalda del oponente toca el suelo.
_______________________________________________________________________________________________________________________
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_____________________________________________________________________________________________________________________
/_____________________________________________________________________________________________________________________\
VIII.Final Comments
-Shin Pikachu-Ratio 5.
-Real Name:Andrés Marcel Araújo García(not related to Robert from Art of Fighting)
-Date of Birth: 8 July 1977.
-Country:Montevideo, Uruguay.(South America)
-Current Occupation:Student of Engineering University, first year of System Engineer(SE)
-Fighting Style:Pikachu Perfect Ancient Thunder Destroyer Style.
-Throws
Shouryuu Nage b/f + HP close to the opponent.2 Hits
Raimei Nage b/f + HK close to the opponent.3 Hit
-Command moves
Seichuu Nidan Tsuki f + HP.2 Hits
-Special moves
Impact Thunder qcf + P.1/3 Hits
Impact Thunder(Kuuchu) jump then qcf + P.1/3 Hits
Tatsumaki Senpuu Tail qcb + K.2/5 Hits
Pikachu Rush qcf + K.1 Hit
Ashura Senku b,d,db + P/K.
-Super moves
Shin Impact Thunder qcfx2 + P.6/8/10 Hits
Agility qcfx2 + K.
Shun Goku Pikachu(lvl-3) LP,LP,f,LK,HP.16 Hits
-(Excellent , the best character in the game , finish the game with Akuma and Evil Ryu in Hard then buy it for 100.000
vs points)
I'm kidding is just my profile with invented moves ,i thought it would be funny, no!? okay let's do some real
complaining about the many flaws of this game.
-Flaws-
-Though i am a fan of Capcom style games i also play Snk games and i would agree with some people that some Snk
characters were toned down.
Kyo is no match for Ryu , the lack of invulnerability at the start of the lvl-2 supers messes with his
gameplay .
Only one super in EX mode , they could have done the other super from KOF 99 , the 2 punch one.
Though they ripped the punch combo special move its more or less the same.
They balanced pretty well the normal and Ex modes , spreading the special moves
between the two modes.
There was no way to let him keep all the moves in one mode , they would have been
overpowered against the Capcom Dudes.
First think ,it must be a balanced game.
In the other hand Iori was excellent remade , in my opinion , better.
Also some Capcom characters were really toned down in their EX mode , such as Zangief,
Chun li,Ken,..,etc.
The second part of this game was already announced so i want all the characters who
use the Alpha 3 graphics 'REMADE' ,i guess none of us wants to see tose non fitting
drawings along with the new RYU and the rest who are made anew.
I guess they used those graphics to save time, but now they have plenty of time to
redo them.
Besides i want at least two super moves per character ,including the EX mode,
not just a toned down version of the normal ones,change the punch/kicks moves
it's just another draw for the artist , come on!!.
They also could implement a Ratio system for the moves so there could be a lot of moves
that all of us want and no risk of overpower the character , it would work like that.
For example let's take Ryu , the following moves would be available for Ryu to pick:
-Command moves
Sakotsu Wari 1
Kyuubi Kudaki 1
Senpuu Kyaku 1
Seichuu Nidan Tsuki 1
-Special moves
Hadou Ken 1
Shouryuu Ken 1
Tatsumaki Senpuu Kyaku 1
Joudan Sokutou Geri 1
-Super moves
Shinkuu Hadou Ken 1
Shin Shouryuu Ken 2
Denjin Hadou Ken 1
Shinkuu Tatsumaki Senpuu Kyaku 1
Shoryuu Reppa 2
The numbers on the right would be the cost for each move.
You could have 2 points to distribute between Command moves , 3 between Special and 4
between super moves.
In case of overpowering a character they could changed the move cost.
I think is an excellent idea , this way you would be able to pick
from all the missing moves of Kyo without overpowering him.
-I would like to see characters from Sf3 Alex,Yun(confirmed),Dudley and the remaining from SF1
Mike,Eagle(almost confirmed),Joe,Geki,Retsu,Lee.
Also some Snk lost ones like Hwa Jai,Michael Max,Richard Myer.Tung Fu Rue,the Orochi
Team.
I want the sound remade like in Fatal Fury 1 ,if you heard it before you know what i'm
talking about , it sounded like if you were fighting in a large hall ,and Raiden's
stage music is excellent.
If you have the opportunity go and listen to this machine's sound, you'll agree with
me.
Anyway the game is okay ,at last they decided to do what all of us always wanted...
Shin Shoryuu Ken the stupid overpowered ass of Kyo.(Remember i'm a Capcom fan)
See ya!!!!!!!!
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_____________________________________________________________________________________________________________________
/_____________________________________________________________________________________________________________________\
IX-Credits Section-
-Thanks to Kao Megura for writting the best faqs ever ,
wich i used to get the japanese names and translations.
King of Fighters 98-99-00
Street Fighter Alpha 3
Street Fighter 3rd Strike
Vampire Savior
You can found all his faqs here at www.gamefaqs.com
-Torey Lang (
[email protected])
(thanks for the japanese translation site and for saying this is a good faq)
-Thanks to Sailor Bacon (
[email protected])(
http://come.to/SailorBacon/)
That was the first CvsS faq i read.
I used his Capcom vs Snk faq to get some moves names.
-Thanks to Sunboy(
[email protected])
WWW:
http://planeta.clix.pt/mugen4ever/sunboy/
IRC: #mugen, @#atrkid, #capcom as [Jedah], [Rugal], [Sunboy] or [Rumiko].
Marty Perez (AKA
[email protected])
Fiefo! (
[email protected])
James Chen (
[email protected])
Ryouga (
[email protected])
-I recomend to you the actual reader of this faq ,take a look to that guys faqs,
you may find some stuff i have not.
If you're thinking about writting a faq do it , i took my the basic ideas from
the dudes above.
It is my first faq ,i worked hard to do it and i'm proud , remember ,if you used
some stuff like i did from other person ,credit him/her ,no one likes
plagiarism.
May the force be with you!! Pika Pika!!!
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T H E E N D
o o
\ /
------
Hey i said this is the end!!
Why you keep bothering!!!
Stop joking around!!!!
Don't you have better things to do!!!
OK go play Starcraft and let me go !!!
You don't know Starcraft????!!!!
Oh boy , i won't forgive you that.
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