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------------------------------------[ CHECKERS ]-------------------------------
---------------------------------[by Ice Queen Zero]---------------------------
-----------------------------------[ Atari 2600 ]------------------------------
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/ __)( )_( )( ___)/ __)( )/ )( ___)( _ \/ __)
( (__ ) _ ( )__)( (__ ) ( )__) ) /\__ \
\___)(_) (_)(____)\___)(_)\_)(____)(_)\_)(___/
for
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/ _/ / _ \( (_) )( (_) )
(____)\___/ \___/ \___/
by Activision
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INTRODUCTION
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Checkers is good for all ages. I've already written an FAQ for Checkers for the
Channel F but you got to remember that stuff is bound to change across the other
systems for games based on everyday board games such as Chess, Backgammon, and
other things.
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DISCLAIMER
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Checkers for Atari 2600 is a trademark of Activision and all copyrights belong
to them.
This FAQ is the sole copyright of Andrea "Azul Fria" Castillo aka Ice Queen
Zero and cannot be put on other sites or posted without my given permission
nor can it be reproduced without proper consent.
For my other guides:
http://www.gamefaqs.com/features/recognition/74803.html
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OVERVIEW
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A simple game of checkers where it's the red vs the black in a match for total
domination. Much like chess, one must out-think the opponents next move and go
for the kill.
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CONTROLS
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In this game, you will move the board into diagonals so...
Up/Left = up and left
Up/right = up and right
Down/Left = down and left
Down/Right = down and right
Fire button = choose or place checker.
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GAMEPLAY
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- You always moves first as you are black pieces (they are white in the game).
- CPU is always the red piece
- Move the pieces diagonally along the black squares only.
- A cross will indicate the highlighted square or piece.
- Eliminate opponent pieces by jumping over them (required if possible). This
is why at times you can't seem to move to the selected square you wanted.
- You can only move forward
- You can only move one space
- Reach the other side end to become a king
- Kings can move backwards but only one space.
- It is possible to jump over mulitple pieces. If it's still your turn after
jumping a piece then another jump can be made.
- Game ends when all opponet pieces are eliminated, opponents are trapped or
it there is a stalemate like in chess.
Ever play checkers before as a board game? or have you played it as a computer
game as well. Well if you have, then you already have an idea on how this game
works. The object of the game is to eliminate all the opponents checker pieces
from the playing field. Just like in the real game, you can choose to play as
red or black. As far as who goes first, just like in the real thing, smoke
always comes before fire, that means that black (representing smoke) starts
first and goes before red (representing fire).
To eliminate the opponent's checker pieces there was be an open/empty space
diagonally behind the opponent's space and you are to hop over it into that
empty space. There are 12 pieces for each color on the field. You must then jump
each piece or block the forward movement of some pieces to win the game. You can
only move forward and jump pieces in a forward position. If a piece reaches the
other end, it becomes a king and can back jump pieces as well as move backwards.
There are also tricks like the double jump and the triple jump. This is executed
when after you jump a piece there is another opponent piece that has an empty
space behind it. It's easier to perform double or triple jumps with a king. The
one part we hate about checkers is that if a jump can be made then it has to be
made instead of dismissing it. This totally messes the strategy of some players.
o---------------------o
CREDITS
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Activision for making the game.
GameFAQs for hosting my FAQ as well as my reviews.
The readers for reading the FAQ.
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CONTACT ME
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My email address is here if you have any questions to ask about this FAQ or
give any suggestions.
azulfria[at]hotmail[dot]com
[at] = @ and [dot] = .
Don't want any email bots.
Check out me and my sisters Youtube page at
http://www.youtube.com/user/PurrfectTrio
Thank you for reading
-Ice Queen Zero