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S K I I N G
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Atari 2600
FAQ, Version 1.1
Last Updated - 11/06/2004
By Crazyreyn (
[email protected])
Copyright (c)2004 Matthew Reynolds. All rights reserved.
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Legal Notice
------------
The ONLY sites that may have this FAQ and all my other FAQs are the following..
http://www.gamefaqs.com
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http://www.cheathappens.com
You will find the latest versions here. If you DO see this FAQ on a site other
than those above, then please contact me straight away.
Contact Details
---------------
If you see a fault of ANY kind or you want to contribute some data to me, then
either email me at
[email protected] OR speak to me on
MSN Messenger on
[email protected], or on AIM at Crazyreyn.
If you are emailing me, then please have the subject title as 'Skiing
FAQ' or something similar, otherwise it will not be opened. Full credit will be
given in due course.
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INTRODUCTION
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Hello and welcome to the Skiing FAQ. This handy text document will tell
you how to play this game, the game modes, and hints and tips. I am playing
this game from the Activision Anthology on the PlayStation 2, and I am hoping
that the version that I am using is the same as the normal one that was
released.
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TABLE OF CONTENTS
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1. Version History
2. Game Overview
3. Hints and Tips
4. Conclusion and Special Thanks
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1. VERSION HISTORY
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Version 1.1 - 11/06/2004
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Updated the FAQ with a less bulky format, which lessons the FAQ size.
Version 1.0 - 13/02/2004
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The first complete version of this FAQ. Everything is complete.
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2. GAME OVERVIEW
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This section is just a look over all things in the game, such as how to play
it, the two different game modes and the controls.
Game Types
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There are ten game types available, and two game modes. Each game mode has
five games.
Slalom Runs -
Game 1 - 20 Gates (Novice Run)
Game 2 - 40 Gates (Intermediate Run)
Game 3 - 30 Gates (Expert Run)
Game 4 - 50 Gates (Olympic Run)
Game 5 - 30 Games (Random)
Downhill Runs -
Game 6 - 200 Meters (Novice Run)
Game 7 - 300 Meters (Intermediate Run)
Game 8 - 500 Meters (Expert Run)
Game 9 - 900 Meters (Olympic Run)
Game 10 - 900 Meters (Random)
The differences between the Slalom and Downhill runs are explained in the
appropriate sections ahead. Remember that the games 1-4 and 6-9 are
preset, and games 5 and 10 are random. You can repeat a random one by making
sure that you don't change the game, and just reset instead.
There are two difficulty settings also; however they different for the two
game modes (slalom and downhill). Again, check the appropriate sections for
these.
Controls
--------
Joystick - Move Skier
Fire Button - Jump (Downhill Racing only)
Note that the Up and Down directions on the Joystick has no effect on the game.
The Jump is only available in Downhill Racing; its use is explained in the
appropriate section, which is coming up... later.
Basic Movement
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There are different angles that you can point the skier toward during play.
This goes from straight down vertically, up to straight across horizontally.
To gain the maximum speed, then head straight downward. As you turn across
through the different angles, your speed will decrease. When you are going
horizontally across, then you will slow down to a crawl. A very slow crawl.
I would only do this when you need to stop dead quick (eg. when there is a
tree/gate in your face).
Slalom Racing (Games 1-5)
------------------------
The objective in this mode is to go through all the gates (two poles is a
gate; go in-between them) in the quickest time possible. The amount of gates
that remain is above your timer, at the top of the screen. The last gate is
red, whereas normal gates are coloured blue.
You will get penalised 5 seconds for every gate you miss. The penalty will not
take effect until the end of the game, where all the penalties are added and
taken off your time. You will not receive penalties for hitting trees or gates;
just an expected loss of time.
Difficulty A - Gate's clear
Difficulty B - Trees placed in front of gates
Downhill Racing (Games 6-10)
----------------------------
The objective is to reach the bottom of the slope in the fastest possible time.
The remaining amount of meters is above your timer, at the top of the screen.
There are no penalties here; you just lose if you screw up (eg. hitting a tree
or falling over a mogul).
In this game, the Fire button is used to jump. You need to jump over moguls
(the grey patches of snow) otherwise you fall over them and make a right tit
of yourself. Jump just before you touch them, and you should be fine. Also,
there is a gimmick that you can jump when you are lying on the snow. ;D
Difficulty A - Moguls need to be manually jumped over
Difficulty B - Moguls are automatically jumped over
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3. HINTS AND TIPS
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• PRACTICE!! Obviously. The best games to start with are 1 and 2 for the Salam
racing, and game 6 for the Downhill racing. These are the slowest games, thus
are better for learning how the game operates.
• Travel down the slope horizontally as much as possible. This way you gain
a faster time. However don't be afraid to turn; its better to turn and slow
down to avoid things rather than crashing into them and wasting even more
time starting up again.
• Look down the screen ahead to see what is coming.
• On the Slalom racing, take the inside routes as much as possible (most of the
time you can guess the location of the next gate).
• When you think you are getting good, then change the difficulty for a tougher
challenge.
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4. CONCLUSION AND SPECIAL THANKS
===============================================================================
If you could, please either ask me questions, suggestions, comments or
contributions at
[email protected]. Also could you rate this FAQ so I
could get some feedback. Thank you for reading.
Thanks to CJayC, IGN, Neoseeker, and the lot at the FCB.
Thanks to Defcon999, SayainPrince, djg40, namod65 and strawhat for their help
and opinions about this new shorter format. Thanks guys!
If I have forgotten you, then please contact me and I'll fix your name up here!
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C R A Z Y R E Y N -
http://www.gamefaqs.com/features/recognition/27600.html
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By Crazyreyn (
[email protected])
Copyright (c)2004 Matthew Reynolds. All rights reserved.
Copyright Notice
----------------
This may be not be reproduced under any circumstances except for personal,
private use. It may not be placed on any web site or otherwise distributed
publicly without advance written permission. Use of this guide on any other
web site or as a part of any public display is strictly prohibited, and a
violation of copyright.
All trademarks and copyrights contained in this document are owned by their
respective trademark and copyright holders.
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