Xvi (pronounced ecks-vee-eye) is a free, portable,
multi-window implementation of the popular UNIX(R)
editor vi.
This document contains information on how to port xvi
to systems not currently supported. It also explains
how the xvi source code is arranged into modules, and
explains some of the data structures which are used, so
that modifications may be made if and when necessary to
the editor itself.
1. INTRODUCTION
Xvi is intended to be portable to just about any system. This is
one of the central reasons for its existence; the authors wish to
be able to use the same editor everywhere.
The main body of the editor is (supposedly) fully portable,
relying only on standard facilities defined by the White Book,
and on a set of primitives which are provided by a set of one or
more modules for each operating system. If __STDC__ is defined,
certain ANSI C facilities will be used, but the editor will
compile with non-ANSI compilers.
Therefore, in order to port xvi to a new system, all that is
necessary is to provide the defined set of primitives, and then
build the editor. Or at least, that's the idea; we have refined
the set of primitives as we port the editor to new environments,
and it's getting pretty easy now.
The rest of this document is divided into sections as follows:
Section 2: System-Specific Modules
This section deals with the layout of source files and
makefiles which you will have to deal with when porting xvi.
Section 3: Primitives Provided by xvi
Discusses what primitives are provided by the main body of
the editor source code for use by the system interface code.
Section 4: System Interface
Explains the primitives which need to be provided in order
to make xvi work.
25th September 1992 Page 1
2 Xvi Source Code Notes
Section 5: Data Structures
Details the internal data types used in the editor, and any
functions available for operating on those types.
Section 6: Source Files
Lists the source files comprising the editor, and explains
what functionality is provided by each one.
2. SYSTEM-SPECIFIC MODULES
The system-specific code normally consists of three (or more)
files; a ".c" file, a ".h" file, and a makefile. For example:
qnx.c
qnx.h
makefile.qnx
comprise the system-specific module for the QNX operating system.
In most cases, the system-specific code is divided into two or
more modules, where one (called the system interface module) is
concerned with general interactions with the operating system and
the other (called the terminal interface module) is designed for
a specific interface to a display and keyboard (and possibly, a
mouse).
For example, the generic UNIX implementation has unix.c and
unix.h for the system interface module, and tcap_scr.c and
termcap.h for the terminal interface module; this should work
reasonably with any full-duplex terminal that can be described by
the termcap and terminfo databases. On consoles with memory-
mapped displays and systems with graphic user interfaces, it may
be possible to achieve faster display updating and perhaps other
benefits by replacing the termcap module with another one that
makes better use of whatever facilities are available. For
instance, there is an experimental version for SunView, which
allows mouse input on Sun workstations running the SunView window
system.
On the other hand, the termcap-specific routines might
conceivably be useful on some other operating systems (such as
VMS), so in general it seemed a good idea to make the termcap-
specific routines a separate module.
The current MS-DOS implementation has a separate terminal
interface module, which is designed specifically for IBM PC
compatible computers. This is in the files
ibmpc_a.asm
ibmpc_c.c
ibmpc.h
The first of these is written in assembly language because there
are not enough routines common to the various MS-DOS C compilers
which reliably access the display and keyboard at a low enough
level.
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Xvi Source Code Notes 3
The hardware-independent system interface module for MS-DOS is in
msdos_a.asm
msdos_c.c
msdos.h
The first of these is written in assembly language for the same
reason as is ibmpc_a.asm.
Theoretically, different terminal interface modules could be
written for MS-DOS systems running on hardware which is not IBM-
compatible but, unfortunately, such systems seem to be virtually
extinct nowadays.
Sometimes more than one makefile is provided, as in the case of
UNIX, where different versions work in slightly different ways.
It is, of couse, not necessary to provide all -- or any -- of
these files for a particular implementation; this is just a
convention. The makefile(s) for each system determine what files
are used in the compilation of the editor.
The following porting modules are available at present:
- Versions marked with - probably do not work, as systems have
not been recently available to the authors for testing.
3. PRIMITIVES PROVIDED BY XVI
3.1. General Definitions
The file xvi.h should be included by all system-specific modules;
this file should also be edited so that a system-specific header
file (or files), as determined by a predefined keyword, will be
included.
For instance, under UNIX, the word UNIX is defined by passing the
-DUNIX flag to the C compiler from the makefile, and xvi.h
contains the following lines:
Page 4 25th September 1992
Xvi Source Code Notes 5
#ifdef UNIX
# include "unix.h"
#endif
in order to obtain the UNIX-related definitions from that header
file.
Among the definitions in xvi.h are the following:
bool_t
A Boolean type having values TRUE or FALSE.
const
volatile
These are defined out when __STDC__ is not defined, so that
it is always safe to use them.
xvi.h also includes various other header files which are needed.
The following system header files are always included:
stdio.h
ctype.h
signal.h
string.h
These files are included if __STDC__ is defined:
stddef.h
stdlib.h
limits.h
and if __STDC__ is not defined, xvi.h will provide its own
definitions for the following:
INT_MAX
INT_MIN
ULONG_MAX
FILE *fopen();
char *malloc();
char *getenv();
Finally, one of the following header files will be included:
stdarg.h
varargs.h
depending on whether __STDC__ is defined or not. In order to
make coding of varargs functions easier, a macro VA_START() is
defined, which takes the same arguments as the ANSI-style
va_start(), but which is also available in non-ANSI environments
(e.g. BSD).
In order to make it possible to use ANSI-style prototypes for
function declarations, but still allow compilation under non-ANSI
Please use this facility when you provide declarations for your
system primitives, unless your system always uses an ANSI
compiler.
3.2. Parameters
An important facility provided for use by system-specific modules
is access to the editor's parameter table. This is achieved by
means of some apparent functions, and a set of #defined token
values. The functions are:
void set_param(int n, val)
This function sets the indicated parameter to the passed
value, which must be of an appropriate type. Parameter
values may be obtained by means of the following functions
(actually macros):
char *Ps(int n)
return value of string parameter
int Pn(int n)
return value of numeric parameter
bool_t Pb(int n)
return value of boolean parameter
char **Pl(int n)
return value of list parameter (a NULL-terminated array of
character pointers)
int Pen(int n)
return numeric value (index) of enumerated parameter
char **Pes(int n)
return string value of enumerated parameter
In all cases, the int n argument is the index of the parameter in
the table; a set of #defines is provided, of the form:
P_name
which map the parameter names into integral values. Thus, for
example, we might obtain the value of the colour parameter:
Page 6 25th September 1992
Xvi Source Code Notes 7
colour = Pn(P_colour);
or set the value of the helpfile parameter:
set_param(P_helpfile, "/usr/lib/xvi/help");
4. SYSTEM INTERFACE
4.1. Introduction
There follows a list of the primitives which must be provided
either by the system interface module or by the underlying OS.
Note that it is perfectly acceptable to implement functions or
external variables as macros so long as they "look the same" as
the definitions below. As a guideline, anything which is (a) in
capitals, or (b) is a const variable, will be implemented as a
#define for most systems.
When you want to actually do the port, it is highly recommended
that you copy the system-specific files for the system which
seems closest to your own, and modify those files, rather than
starting from scratch.
All the following symbols should be defined in the system
interface module, or by standard header files already included by
xvi.h, or by other header files explicitly included by the
system-specific header file:
const unsigned int MAXPATHLEN
The maximum number of characters in a pathname.
const unsigned int MAXNAMLEN
The maximum number of characters in a filename.
int remove(char *filename)
Remove the named file as per ANSI.
int rename(char *old, char *new)
Rename the file old to new as per ANSI.
void sleep(unsigned int seconds)
Put the process to sleep for the given number of seconds.
const char * const DIRSEPS
The pathname separators supported for system calls (e.g.
"\\/" for MS-DOS).
FILE *fopenrb(char *file)
FILE *fopenwb(char *file)
Like the standard fopen() library call, but they both open
files in "binary" mode (i.e. no conversion of cr/lf/crlf is
done), for reading and writing respectively.
25th September 1992 Page 7
8 Xvi Source Code Notes
bool_t exists(char *filename)
Returns TRUE if the named file exists.
bool_t can_write(char *filename)
Returns TRUE if the named file can be written, i.e. if a
fopenwb(filename) will succeed.
char *fexpand(char *filename)
Returns a filename-expanded version of the passed filename.
#define SETVBUF_AVAIL
const unsigned int READBUFSIZ
const unsigned int WRTBUFSIZ
If SETVBUF_AVAIL (or __STDC__) is defined, these constant
values are used to set I/O buffer sizes (using the setvbuf()
function) for reading and writing files. Note that if
buffers of these sizes are unavailable at runtime, the
editor will try to allocate smaller buffers by iteratively
halving the buffer size until the allocation succeeds. It
is therefore acceptable for these values to be quite large.
char *tempfname(const char *filename)
Create a unique name for a temporary file, possibly using
filename as a base (this will be used by do_preserve() to
create a backup file for the file named by filename). The
string returned must have been allocated using malloc();
NULL can be returned if there is no more memory available.
int call_system(char *command)
Invoke the given command in a subshell. This is used for
shell escapes from xvi. The command string may contain
metacharacters which are expected to be expanded by a
command interpreter, e.g. UNIX /bin/sh, MS-DOS command.com.
Return value is 0 for success. In many environments, this
call may safely be #defined as system(command).
int call_shell(char *shell)
Invoke the named shell. This is used for the :shell
command. It may be mapped into call_system(), but is
separate on some systems for efficiency reasons (i.e. not
invoking two shells to get one). Return value is 0 for
success.
bool_t
sys_pipe(char *cmd, int (*wf)(FILE *), long (*rf)(FILE *))
Used for the ! command. The first parameter is the command
to invoke, while the second and third are functions which
should be called with an open file pointer in order to write
out old, or read in new lines (respectively). Note that if
"real" pipes are not available, it is acceptable to
implement this function using temporary files, but the wf
function must obviously be called before rf.
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Xvi Source Code Notes 9
void sys_exit(int code)
Exit with given exit status. This routine must not return.
The editor is considered "dead" once it has been called, and
no further calls to editor functions should be made.
void delay(void)
Delay for a short time, about a fifth of a second. This is
used for showing matching brackets when showmatch is set.
It is acceptable to just return if implementing this is not
easy.
4.2. Screen Control
An instance of the following structure must be defined in order
to allow screen output to take place:
typedef struct virtscr {
genptr *pv_window;
int pv_rows;
int pv_cols;
/* public: */
VirtScr *(*v_new)(VirtScr *);
void (*v_close)(VirtScr *);
int (*v_rows)(VirtScr *);
int (*v_cols)(VirtScr *);
void (*v_write)(VirtScr *, int row, int col, char *str);
void (*v_putc)(VirtScr *, int row, int col, int ch);
void (*v_set_colour)(VirtScr *, int colour);
void (*v_flush)(VirtScr *);
void (*v_beep)(VirtScr *);
/* optional: not used if NULL */
void (*v_insert)(VirtScr *, int row, int col, char *str);
int (*v_scroll)(VirtScr *, int start, int end, int nlines);
} VirtScr;
The first three fields in this structure are "private", for use
only within the implementation of the "public" functions. The
remaining fields are all function pointers, and are described
below. Note that all functions have at least one parameter,
which is a pointer to the instance of the VirtScr in question.
This is always referred to as vs below. Note also that the top-
left-hand corner of the window is taken to be (0,0).
25th September 1992 Page 9
10 Xvi Source Code Notes
v_new(vs)
Obtain a new VirtScr, and return a pointer to it. This is
not used at present, and should return NULL.
v_close(vs)
Close the window to which vs refers.
v_rows(vs)
Return the number of rows in vs.
v_cols(vs)
Return the number of columns in vs.
v_clear_all(vs)
Clear the window completely.
v_clear_line(vs, int row, int col)
Clear the specified line, from the given column to the right
hand edge of the window, inclusive.
v_goto(vs, int row, int col)
Move the cursor to the specified row and column.
v_write(vs, int row, int col, char *str)
Write the specified string of characters into the window,
starting at the specified row and column. The parameters
will be such that the string will always fit into a single
line of the window, i.e. no line-wrapping is necessary;
however, it is quite possible for the string to end on the
last character of a line, and some implementations will need
to take special precautions to handle this correctly.
v_putc(vs, int row, int col, int ch)
This is like v_write but for a single character.
v_set_colour(vs, int colour)
Set the colour for all subsequent output (including clearing
of lines or the whole window) to the specified colour. The
meaning of the value is system-specific.
v_colour_cost(vs)
Return the number of extra characters which are taken up in
the window by a colour change. This is almost always 0, but
there exist some terminals for which it is not (see the "sg"
termcap capability).
v_flush(vs)
Flush all screen output, and move the cursor on the screen
to the correct position. The screen need not actually be
updated until either this function is called, or
xvi_handle_event() returns.
v_beep(vs)
Beep. It is acceptable to flash the screen or window if no
audio facility is available.
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Xvi Source Code Notes 11
v_insert(vs, int row, int col, char *str)
This function inserts the given string at the given
position, pushing any other characters on the same row to
the right. If such a facility is not available, the
function pointer should be set to NULL.
v_scroll(vs, int start, int end, int nlines)
This function scrolls the set of lines between start and end
(inclusive) by nlines lines. If nlines is positive, normal
scrolling should be done, i.e. the lines should be moved
upwards with respect to the window. If nlines is negative,
scrolling should be in the reverse direction. The lines
which are left by the scrolling should be cleared. The
function should return non-zero if the scrolling was
successful, otherwise 0.
If scrolling is not available, the function pointer should
be set to NULL.
4.3. Parameters
Default values should be #defined for certain parameters as
follows:
The functions in xvi which read and write text files are aware of
several different newline conventions (for example, "\n" on UNIX,
"\r\n" on MS-DOS, and so on), so that any version of the editor
can read and write any of the supported formats. The value of
the format parameter (which can be set to "unix", "msdos",
"macintosh", etc.) determines which format is currently being
used. If you are porting xvi to a system with a newline
convention which isn't one of those currently supported (see the
table called tftable in fileio.c) you may have to add a new entry
to the table.
Unfortunately, the current design is not as general as it ought
to be. If you happen to be porting to VMS, or some other system
which doesn't use either a single character or a consecutive pair
of characters to represent a newline, you will have quite a lot
of work to do if you want to retain the facility for converting
between file formats within the editor.
25th September 1992 Page 11
12 Xvi Source Code Notes
In any case, your system interface module should define DEF_TFF
to be the index of the entry in tftable which represents the
default format for your system. This is the value for
Pen(P_format) which will be compiled into the parameter table.
4.5. Notes on Termcap Implementation
The termcap implementation of the terminal interface is currently
only used for the UNIX port. This module could quite easily be
re-used for other systems if desired; the following routines
would need to be defined by the system module:
void foutch(int c)
Output a single character to the terminal. This must be
implemented as a function, not a macro, because it is passed
as a parameter into the termcap library.
void moutch(int c)
Same as foutch() except that it can be implemented as a
macro. This will be used by the termcap interface module to
write characters to the screen.
void oflush(void)
Flush buffered output to the terminal.
4.6. Entering/Leaving Visual Mode
Some facility is commonly necessary for the system interface
module to be able to tell the terminal interface module to enter
or exit visual mode. This might mean changing the terminal state
between "raw" and "cooked" modes, or switching display pages. No
specific interface for this is defined, although the standard
UNIX and MS-DOS implementations do use such a facility, and the
interface functions for both systems are identically defined.
4.7. Function Keys/Mouse Handling
Function key values are coded into a set of #defined constants in
the file ascii.h; e.g. the value K_UARROW might be given as input
when the keyboard up-arrow key has been pressed.
If the global variable State is not equal to NORMAL, all function
keys except for a backspace key are invalid input. If an invalid
key is pressed, the safest strategy may be to beep and wait for
another key to be pressed. NORMAL is defined in xvi.h.
Another facility which may be provided is handling mouse input on
systems where it is available. The strategy for interpreting
mouse input is controlled by the mouseclick() function (in
mouse.c); the idea is to make the strategy independent of any
specific device interface. If a mouse button is pressed before a
keyboard key is pressed, the following routine should be called:
mouseclick(int row, int column);
where row and column are the current co-ordinates, counted in
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Xvi Source Code Notes 13
character positions, of the mouse pointer within the screen or
editing window. If the mouse is moved while a button is held
down, the routine
mousedrag(int startrow, int endrow, int startcolumn, int endcolumn);
should be called with co-ordinates describing the movement. If
the global variable State is not equal to NORMAL, mouse input can
be ignored altogether.
All this will be considerably tidied up at a later stage, when we
have proper xvEvent types for function keys and mouse actions.
4.8. Main
Finally, the system interface module must provide a main()
function. This function must call xvi_startup(vs, argc, argv,
env) at startup, with parameters as follows:
VirstScr *vs;
This is a pointer to the VirtScr structure for the first
window, or for the terminal screen.
int argc, char **argv;
These are as for a main() function.
char *env;
This is an environment string, normally the return value
from getenv("XVINIT"). If the concept of environment
variables does not exist, a string of the form
"source filename" may be passed instead, so as to allow
users to localise their usage of the editor.
The return value from xvi_startup() is a pointer, which will be
used in future to identify the window for input events. For now,
it should be stored in the VirtScr's pv_window field.
Having called xvi_startup(), input events may then be passed to
the editor by calling xvi_handle_event with a pointer to an
xvEvent structure as the sole argument. This structure is
defined as follows:
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14 Xvi Source Code Notes
typedef struct event {
enum {
Ev_char,
Ev_timeout
} ev_type;
union {
/* Ev_char: */
int evu_inchar;
/* Ev_timeout: */
} ev_u;
} xvEvent;
#define ev_inchar ev_u.evu_inchar
The ev_type field is a tag which identifies the type of event
which has occurred. At present, only two events are supported:
an input character from the user, and a timeout. The union which
follows contains data associated with each event type; currently
only the type Ev_char requires data, as may be seen. The #define
for ev_inchar is provided purely for convenience.
The return value from xvi_handle_event() is a long integer value
which is the time in milliseconds for which the editor is
prepared to wait for more input. If no input arrives within that
time, the function should be called again with an event of type
Ev_timeout. The timeout value returned may be 0L, indicating
that no timeout is necessary. It is very important that timeouts
should actually be implemented because they are needed for the
preserve facility.
Currently, if a keyboard interrupt is received,
xvi_handle_event() need not be called (it should, in any case,
never be called from an asynchronous interrupt or signal handler)
but the global variable kbdintr should be set to a non-zero
value.
5. DATA STRUCTURES
Structures used in xvi are all typedef'd, and all begin with a
capital letter. They are defined in xvi.h. The following data
structures are defined:
5.1. Line
This structure is used to hold a single text line. It contains
forward and backward pointers which are connected together to
form a two-way linked list. It also contains a pointer to an
allocated text buffer, an integer recording the number of bytes
allocated for the text, and the line number (an unsigned long).
The text is null-terminated, and the space allocated for it may
be grown but is never shrunk. The maximum size of this space is
given by MAX_LINE_LENGTH.
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Xvi Source Code Notes 15
The line number is used when showing line numbers on screen, but
this is secondary to its main purpose of providing an ordering on
lines; the ordering of two lines in a list may be established by
simply comparing their line numbers (macros are available for
this purpose; see later for details).
5.2. Buffer
This structure holds the internal representation of a file. It
contains pointers to the linked list of lines which comprise the
actual text. We always allocate an extra line at the beginning
and the end, with line numbers 0 and MAX_LINENO respectively, in
order to make the code which deals with this structure easier.
The line numbers of Line structures in a Buffer are always
maintained by code in undo.c, which is the only module which ever
changes the text of a Buffer.
The Buffer structure also contains:
o flags, including readonly and modified
o current filename associated with the buffer
o temporary filename for buffer preservation
o space for the mark module to store information about marked
lines
o space for the undo module to store information about the
last change
o number of windows associated with the buffer
The following macros are used to find out certain information
about Lines within Buffers:
lineno(Buffer *b, Line *l)
Returns the line number of the specified Line, which belongs
to the specified Buffer.
earlier(Line *l1, Line *l2)
Returns TRUE if l1 is earlier in the buffer than l2.
later(Line *l1, Line *l2)
Returns TRUE if l1 is later in the buffer than l2.
is_lastline(Line *l1)
Returns TRUE if l1 is the last line (i.e. the extra line at
the end, not the last text line) of the buffer.
is_line0(Line *l1)
Returns TRUE if l1 is the 0th line (i.e. the extra line at
the start, not the first text line) of the buffer.
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16 Xvi Source Code Notes
5.3. Posn
This structure is very simple; it contains a Line pointer and an
integer index into the line's text, and is used to record a
position within a buffer, e.g. the current cursor position.
These functions are available for operating on Posn structures:
gchar(Posn *)
Returns the character which is at the given position.
inc(Posn *)
Increments the given position, moving past end-of-line to
the next line if necessary. The following type is returned:
enum mvtype {
mv_NOMOVE, /* at beginning or end of buffer */
mv_SAMELINE, /* still within same line */
mv_CHLINE, /* changed to different line */
mv_EOL, /* at terminating '\0' */
};
dec(Posn *)
As for inc() but decrements the position.
lt(Posn *p1, Posn *p2)
Returns TRUE if the position specified by p1 is earlier in
the buffer than that specified by p2.
5.4. Xviwin
This structure maps a screen window onto a Buffer. It contains:
o a pointer to the Buffer structure which it is mapped onto
o the cursor's logical position in the buffer (a Posn
structure)
o the cursor's physical position in the window (row and
column)
o information about size and location of screen window
o current text of status line
o forward and backward pointers to other windows
Note that there is at least one Xviwin for every Buffer.
When the editor was modified to support buffer windows, many
global variables were moved into the Buffer and Xviwin
structures; some were left as globals. For instance, the undo
and mark facilities are obviously buffer-related, but yank is
useful if it is global (actually static within its own module);
it was decided that search and redo should also be global.
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Xvi Source Code Notes 17
Some modules have their own internal static data structures; for
instance, the search module remembers the last pattern searched
for. Also, certain modules use data structures which are
included in more global ones; e.g. each Buffer structure contains
some data used only within undo.c. This is not very well
structured, but in practice it's quite clean because we simply
ensure that references to such structures are kept local to the
module which "owns" them.
5.5. Mark
This data structure records a mark (defined by the m command).
It contains a Posn and a character field to hold the letter which
defines the mark. Each Buffer contains an array of these
structures for holding alphabetic marks, plus one for the
previous context mark (as used by the '' and `` commands). The
file mark.c deals with marks.
5.6. Change
This structure records a single change which has been made to a
buffer. It also contains a pointer, so that it may be formed
into a list. See the discussion of undo.c below for further
details.
5.7. Flexbuf
This structure is used to store text strings for which the length
is unknown. The following operations are defined for this type.
All functions take a Flexbuf pointer as a parameter.
flexnew(f)
Initialise a Flexbuf; not needed for static Flexbufs.
flexclear(f)
Truncate a Flexbuf to zero length, but don't free its
storage.
flexdelete(f)
Free all storage belonging to a Flexbuf.
flexempty(f)
Return TRUE if the Flexbuf is empty.
flexlen(f)
Return the number of characters in the Flexbuf.
flexrmchar(f)
Remove the last character from a Flexbuf.
flexpopch(f)
Remove the first character from a Flexbuf and return it.
flexgetstr(f)
Return a pointer to the string contained in the Flexbuf.
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18 Xvi Source Code Notes
flexaddch(f, c)
Add the character c to the end of the Flexbuf.
lformat(f, fmt, ...)
A subset of sprintf() but for Flexbufs.
vformat(f, fmt, va_list)
A subset of vsprintf() but for Flexbufs.
The last two functions are especially useful, since they avoid
the usual problems with the lack of bounds-checking in sprintf().
All code in the editor itself now uses Flexbufs to avoid the
possibility of buffer overruns, and to reduce the size of the
executable. Some OS-specific modules, however, may still use the
printf() family. The subset of printf-like format specifiers
implemented includes those for integers and strings, but not for
floating-point numbers.
5.8. bool_t
A simple Boolean type; has values TRUE and FALSE, which are
defined as 1 and 0 so as to be compatible with C comparison
operators.
5.9. xvEvent
This type is defined in the previous section, since it forms part
of the porting interface.
5.10. VirtScr
This type represents a virtual screen, and is constructed in a
similar way to a class. It contains some function pointers which
may be used to manipulate the screen in various ways, and some
private data which is used by the implementation of the class.
The old terminal interface, which consisted of a set of disparate
functions, is being replaced by the VirtScr interface; the first
step in this process has been accomplished by the provision of a
default VirtScr implementation using the old primitive functions.
New, native, VirtScr implementations may now be coded, which will
increase the efficiency of screen output.
As the final stage, a windowing implementation of the VirtScr
class will be provided, using the underlying VirtScr
implementations, and the window-handling code in the editor will
be modified to that each occurrence of an Xviwin references its
own VirtScr. It will then be possible to build a version of the
editor which operates in a true windowing environment by using a
separate screen window for each buffer, instead of the current
vertical-split method.
A full definition of the VirtScr type will be found in the
previous section.
Page 18 25th September 1992
Xvi Source Code Notes 19
5.11. Global Variables
There are only a few global variables in the editor. These are
the important ones:
curbuf
pointer to the current Buffer
curwin
pointer to the current Xviwin
State
the current state of the editor; controls what we do with
input characters. The value is one of the following:
NORMAL The default state; vi-mode commands may be
executed
INSERT Insert mode, i.e. characters typed get inserted
into the current buffer
REPLACE
Replace mode, characters in the buffer get
overwritten by what is typed
CMDLINE
Reading a colon-command, regular expression or
pipe command
DISPLAY
Displaying text, i.e. :p command, or :set or
:map with no argument
echo
This variable controls what output is currently
displayable. It is used at various points within the
editor to stop certain output which is either undesirable
or sub-optimal. It must always be restored to its
previous value after the code which changed it has
finished what it is doing.
kbdintr
This can be set to a non-zero value to indicate that an
asynchronous user-generated interrupt (such as a keyboard
interrupt) has occurred. See the discussion of event
handling in the previous section.
6. SOURCE FILES
The header file xvi.h contains all the type definitions used
within the editor, as well as function declarations etc.
The following source files form the primary interface to the
editor:
25th September 1992 Page 19
20 Xvi Source Code Notes
startup.c
Entry point for the editor. Deals with argument and
option parsing and initial setup, calling module
initialisation functions as necessary.
events.c
Contains the routine xvi_handle_event(), which is the
entry point for handling input to the editor; input is
passed to different routines according to the State
variable. Timeouts on input are also handled here, by
calling appropriate routines in map.c or preserve.c.
edit.c Deals with insert and replace modes.
normal.c
Handles normal-mode commands.
map.c This file is responsible for all input mapping (both
set up by the :map command and internally for function-
key mappings; it also implements a stuff-characters-
into-the-input-stream function for use within the
editor. This is used, for example, to implement
command redo (but not to implement "undo" and "put" as
in STEVIE).
Colon (ex-type) commands are handled by this group:
cmdline.c
Decodes and executes colon commands.
ex_cmds1.c
File-, Buffer- and Xviwin-related colon commands.
ex_cmds2.c
Other colon commands (e.g. shell escape).
Screen updating is done within the following files:
screen.c
Screen updating code, including handling of line-based
entry (for colon commands, searches etc) as they are
typed in, and display-mode stuff (for parameter
displaying, :g/re/p etc).
cursor.c
This file contains the single function cursupdate(),
which is responsible for deciding where the physical
screen cursor should be, according to the position of
the logical cursor in the buffer and the position of
the window onto that buffer. This routine is not very
optimal, and will probably disappear in due course.
Page 20 25th September 1992
Xvi Source Code Notes 21
defscr.c
This file contains the default implementation of the
VirtScr class, on top of the old terminal/system
interface.
status.c
Functions to update the status line of a window; there
are different functions to display file information
(name, position etc.) and error/information messages.
These files deal with specific areas of functionality:
find.c Search functions: all kinds of searches, including
character-based and word-based commands, sections,
paragraphs, and the interface to "real" searching
(which is actually done in search.c).
mark.c Provides primitives to record marks within a Buffer,
and to find the marks again.
mouse.c
Code to handle mice moving the cursor around and
resizing windows.
param.[ch]
Code to handle setting of, and access to, parameters.
(These are things like tabstops, autoindent, etc.)
pipe.c Handles piping through system commands.
preserve.c
File preservation routines.
search.c
Code for pattern-searching in a buffer, and for
substitutions and global execution. Uses regexp.[ch]
for the actual regular expression stuff.
tags.c Routines to handle tags -- for :tag, -t and ^].
undo.c Code to deal with doing and undoing; i.e. making and
unmaking changes to a buffer. This is one of the more
complex and delicate files.
yankput.c
Code to deal with yanking and putting text, including
named buffers.
while these files provide lower-level functions:
alloc.c
Memory allocation routines.
25th September 1992 Page 21
22 Xvi Source Code Notes
ascii.[ch]
Deals with the visual representation of special
characters on the display (e.g. tabs, control chars).
buffers.c
Routines dealing with the allocation and freeing of
Buffers.
fileio.c
File I/O routines; reading, writing, re-editing files.
Also handling of the format parameter.
movement.c
Code to deal with moving the cursor around in the
buffer, and scrolling the screen etc.
ptrfunc.[ch]
Primitives to handle Posn structures; including various
operators to compare positions in a text buffer.
regexp.[ch], regmagic.h
Regular-expression stuff, originally written by Henry
Spencer (thanks Henry) and slightly hacked for use
within xvi.
signal.c
Handling of terminal-generated signals in an ANSI
environment.
virtscr.h
Virtual Screen interface definition. This is a new
part of xvi, and is not yet fully completed. When it
is finished, it will provide the ability to implement
"native" versions of xvi under various windowing
systems, in a clean and wholesome way. Currently there
is a single instance of the VirtScr class, which is
defined on top of the old system/terminal interface.
windows.c
Code to deal with creating, deleting, resizing windows.