[1]Cragne Manor, an 84-room horror "exquisite corpse" text adventure
  that's a tribute to the classic game Anchorhead:

    It's the 20th anniversary of [2]Anchorhead, Michael Gentry's seminal
    horror text adventure; to commemorate the occasion, Ryan Veeder and
    Jenni Polodna worked with 84 developers to create [3]Cragne Manor, a
    tribute, whose puzzles are ingenious, frustrating and amazing.

    Each of the developers was given one room to create, without any
    knowledge of the others developers' rooms, making "each location … a
    different author's take on a tribute to Anchorhead, or an original
    work of Lovecraftian cosmic horror, or a deconstruction of cosmic
    horror, or a gonzo parody of cosmic horror, or a parody of some
    other thing, or a portrait of life in Vermont, or a pure experiment
    in writing with Inform 7, or something else entirely. There are tons
    of puzzles. The puzzles get very weird."

    Early reviews are very positive: [4]Zarf updates says "It's
    glorious. It's a mess. It's a glorious mess… It's a grand collection
    of vignettes by the biggest collective of IF authors ever gathered
    in one fictional Vermont town. It's a demonstration of varied
    styles, varied approaches to puzzle design, and varied takes on the
    idea of 'Lovecraftian/Anchorheadian game'. It's creepy and funny and
    gross and poetic."

    [5]Emily Short writes: "I can tell you already that if you like
    parser IF, you want to play this. It's sometimes scary, sometimes
    disgusting, sometimes funny, sometimes weird, and sometimes all of
    those at once - but I'll let you find the horse for yourself. And
    somehow all that surreal adds up to something greater than the sum
    of its parts."

    Your name is Naomi Cragne. Your husband is missing. That's why
    you're taking the train to Vermont, to look for him in his family's
    old mansion. You'll explore creepy environments, consult eldritch
    tomes, and solve bizarre puzzles as you search for Peter, but your
    surroundings, your past, and even your identity seem to change
    subtly-or dramatically-as you make your way through the town of
    Backwater and approach Cragne Manor.

    [6]Cragne Manor [Ryan Veeder and Jenni Polodna/Rcveeder]

  (Via [7]Boing Boing)

  I have it on my iPad for my coming long trip overseas. Can't wait to
  play.
  Also on:

  [8]Twitter
    __________________________________________________________________

  My original entry is here: [9]Cragne Manor, an 84-room horror
  "exquisite corpse" text adventure that's a tribute to the classic game
  Anchorhead. It posted Wed, 19 Dec 2018 21:28:52 +0000.
  Filed under: culture,

References

  1. https://boingboing.net/2018/12/09/massively-multi-developer.html
  2. http://pr-if.org/play/anchorhead/
  3. https://rcveeder.net/cragne/
  4. http://blog.zarfhome.com/2018/12/cragne-manor-is-available-to-play.html
  5. https://emshort.blog/2018/12/08/cragne-manor/
  6. https://rcveeder.net/cragne/
  7. https://boingboing.net/feed
  8. https://twitter.com/prjorgensen/status/1075504133451460615
  9. https://www.prjorgensen.com/?p=2458