# Lua Cheatsheet
Lua is a lightweight, high-level programming language designed primarily for embedded systems and game development. Here is an overview of its features, code blocks, and resources.
## Features
- Lua is a scripting language that can be embedded in other programs.
- It is dynamically typed, which means that variables do not need to be declared before use.
- Lua is designed to be lightweight and efficient, making it well-suited for use in embedded systems and game development.
- Lua supports functional programming paradigms as well as procedural programming.
## Code Blocks
### Variables
Variables are used to store data that can be used later in the program.
```lua
variableName = value
```
### Functions
Functions are code blocks that perform a specific task. They can be called by other parts of the program.
```lua
function functionName(parameter1, parameter2)
-- code to be executed
end
```
### Conditionals
Conditionals allow the program to make decisions based on certain conditions.
```lua
if condition then
-- code to be executed if condition is true
elseif otherCondition then
-- code to be executed if otherCondition is true
else
-- code to be executed if neither condition is true
end
```
### Loops
Loops allow the program to repeat a set of instructions.
```lua
for i = 1, 10 do
-- code to be executed
end
```
### Tables
Tables are a fundamental part of Lua and are used to store and manipulate data.
```lua
tableName = {key1 = value1, key2 = value2}
-- accessing values
tableName.key1
tableName["key1"]
```
## Resources
Here are some resources for learning and using Lua:
- [Lua Documentation](
https://www.lua.org/docs.html)
- [Lua subreddit](
https://www.reddit.com/r/lua/)
- [Lua Tutorial](
https://www.lua.org/manual/5.1/)
- [Lua on Stack Overflow](