#ifndef SCOREBOARD_H
#define SCOREBOARD_H
#include "number.h"

class ScoreBoard {
public:
 //constructor
 ScoreBoard();

 //score handling
 void reset();
 void addPlayer1();
 void addPlayer2();

 //game logic
 bool hasEnded();
 int getWinner();

 //element stuff
 void draw();
 void update();
 void erase();

private:
 Number n1, n2;    //the display numbers
 int p1, p2;       //the player scores
 bool changed;     //changed since last update
};
#endif