#ifndef SCOREBOARD_H
#define SCOREBOARD_H
#include "number.h"
class ScoreBoard {
public:
//constructor
ScoreBoard();
//score handling
void reset();
void addPlayer1();
void addPlayer2();
//game logic
bool hasEnded();
int getWinner();
//element stuff
void draw();
void update();
void erase();
private:
Number n1, n2; //the display numbers
int p1, p2; //the player scores
bool changed; //changed since last update
};
#endif