#AREA {35 45} Yaegar Wonderland~

#HELPS
0 'Through the Looking Glass' 'Looking Glass'~

This area was written on a DOS Text Editor by Yaegar, based on the two best-
known works of the brilliant and eccentric Lewis Carroll. It is not a literal
interpretation- some aspects cannot be reproduced identically in Muds- but it
attempts to faithfully recreate the atmosphere as closely as possible, with
many people and places from several of Carroll's works included.

NOTE- a LOT of the flavor and fun of this area will be lost if the triggers
are not present or functioning properly, so if you are going to use this
area on any other mud than AnonyMud! i would suggest you write appropriate
mob_progs or endeavour to modernize your mud with the truly brilliant
trigger code by the coders at AnonyMud!

Enjoy!

Yaegar, October 1996.
~
0 $~

#MOBILES
#21000
alice~
Alice~
Alice raises her eyebrows and says "Curiouser and curiouser!"
~
In her amazement she has completely forgotten proper English. As if the
inrecdible sights of Wonderland weren't enough, now she has encountered you,
a strange being clad in dozens of different types of armor with no regard for
fashion. Small wonder she is both amazed and afraid of you!
~
2|64|128 128|8192 400 S
45 0 0 0d0+0 0d0+0
0 0
0 0 2
E
arrive_act~
raises her eyebrows quizzically.~
E
look_say~
Pleased to meet you!~
E
look_act~
curtseys.~
E
attack_act~
screams in dismay!~
E
attack_yell~
Help!~
#21001
white rabbit~
a white rabbit~
A smartly dressed white rabbit scurries by, muttering to himself.
~
"I'm late! I'm late!" he seems to be saying, which is impossible as rabbits
don't talk. Or do they? He was certainly very well dressed for a rabbit, or
for anyone for that matter. Perhaps you'd fancy acquiring some of his
accoutrements? After all, how hard could he be to slay?
~
64|128 128|8192|32768 400 S
40 0 0 0d0+0 0d0+0
0 0
0 0 1
E
arrive_say~
I'm late! Oh dear!~
E
arrive_act~
looks at his watch.~
E
tell_tell~
No time to chat!~
E
leave_say~
Bring me my gloves!~
E
give_looking_for~
21007~
E
found_say~
Thank You Mary Ann!~
E
found_cast_player~
sanctuary~
#21002
mouse~
a mouse~
A mouse is struggling to keep afloat here.
~
The mouse is swimming, with some difficulty, to the edge of this pool of
water. He looks startled upon seeing you approach, and cautiously demands
to know whether you are a cat.
~
64|128|8388608 512 400 S
37 0 0 0d0+0 0d0+0
0 0
0 0 1
E
arrive_act~
growls.~
E
arrive_say~
Cats! Nasty, low, vulgar things!~
E
arrive_cast_player~
know alignment~
E
leave_tell~
Don't let me hear that name again!~
#21003
duck~
a duck~
A duck waddles about, looking very confused.
~
Like you, this creature found itself suddenly submerged in a pool of Alice's
tears. Although being a duck, it isn't half as worried.
~
64|128|8388608 0 400 S
36 0 0 0d0+0 0d0+0
0 0
0 0 2
E
arrive_say~
QUACK!~
E
leave_act~
waddles away.~
#21004
dodo~
a dodo~
A dodo is busy arranging some sort of foot race.
~
He is in fact arranging a caucus-race, to help everyone get dry. It seems to
consist of everyone gathering about in a circular shape ("the exact shape doesn't
matter") and running about until they are quite dry.
~
2|64|8388608 8192 400 S
36 0 0 0d0+0 0d0+0
0 0
0 0 1
E
arrive_say~
The best thing to get us dry would be a Caucus race!~
E
arrive_act~
marks out a race course, in a sort of circle.~
E
arrive_tell~
The size doesn't matter.~
E
look_act~
is running about furiously!~
E
look_say~
Run then!~
E
leave_say~
The race is over! But who has won?~
#21005
lory~
a lory~
A lory is busily racing about to dry off.
~
The lory is feeling rather sulky, as it feels that as the oldest present
(though it will NOT reveal its age) it knows best and should be in charge.
~
64|128|8388608 524288 400 S
36 0 0 0d0+0 0d0+0
0 0
0 0 1
E
arrive_tell~
I am older than you, and must know better.~
E
tell_tell~
I'm not telling you how old I am!~
E
look_tell~
Don't stare, youngster!~
E
leave_act~
sits and sulks.~
#21006
eaglet~
an eaglet~
An eaglet screeches and stretches its soaking wet wings.
~
The eaglet is growing impatient with the talk- all the long words he doesn't
know the meaning of, and doubtless nor do any of the others present.
~
2|64|8388608 524288 400 S
36 0 0 0d0+0 0d0+0
0 0
0 0 1
E
arrive_say~
Speak English!~
E
arrive_act~
stretches its wings and shakes them, soaking everyone!~
E
leave_act~
starts running around madly!~
#21007
magpie~
an elderly magpie~
An elderly magpie complains about the cold.
~
This magpie is quite frail and is concerned the chill from being wet will
cause her to become ill.
~
2|64|128|8388608 524288 400 S
35 0 0 0d0+0 0d0+0
0 0
0 0 2
E
arrive_act~
I really must be getting home. The night air doesn't suit my throat.~
E
attack_cast_self~
bamf~
E
leave_say~
Farewell!~
#21008
owl~
an owl~
An owl prepares to join in the caucus race.
~
This owl is quite young and not very wise as yet, so it is deferring to the
wisdom of the older birds and engaging in the decidedly silly caucus race.
~
2|64|8388608 524288 400 S
35 0 0 0d0+0 0d0+0
0 0
0 0 1
E
arrive_act~
runs about in circles.~
#21009
old crab~
an old crab~
An old crab is lecturing her daughter about losing her temper.
~
This elderly crab is enough to try the patience of an oyster!
~
2|64|8388608 8192 400 S
36 0 0 0d0+0 0d0+0
0 0
0 0 2
E
arrive_say~
Ah my dear! Let this be a lesson to you to never lose your temper!~
#21010
young crab~
a young crab~
A young crab is telling her mother to hold her tongue.
~
This youthful crustacean is sick of her mother's constant lecturing.
~
2|64|128|8388608 8192 400 S
35 0 0 0d0+0 0d0+0
0 0
0 0 2
E
arrive_say~
Hold your tonuge ma! You're enough to try the patience of an oyster!~
#21011
bill lizard~
Bill the lizard~
Bill the lizard is standing here, waiting to be lowered down the chimney.
~
He doesn't look as if he is too keen to be doing this, but he's been given
no choice.
~
2|64|128 0 400 S
36 0 0 0d0+0 0d0+0
0 0
0 0 1
E
arrive_act~
yelps in surprise.~
E
arrive_say~
Its a giant!~
E
look_cast_self~
armor~
E
attack_yell~
He's coming at me like a jack in the box!~
E
die_yell~
Aieee!~
#21012
guinea pig~
a guinea pig~
A guinea pig stands here holding a length of rope.
~
He and his fellow are preparing to lower poor Bill down the chimney to see
what it is inside that is causing such a clamour.
~
2|64|128 0 400 S
36 0 0 0d0+0 0d0+0
0 0
0 0 1
E
arrive_act~
looks concerned.~
E
look_say~
You don't look too well!~
E
look_give~
21019~
#21013
puppy~
a puppy dog~
A puppy dog looks at you with large round eyes.
~
This little pup has been abandoned here. He looks like he'd LOVE to have
someone to play with.
~
2|64|128 512 400 S
36 0 0 0d0+0 0d0+0
0 0
0 0 1
E
arrive_act~
stares at you sadly.~
E
leave_act~
saldy watches you leave.~
E
tell_act~
wags its tail and jumps up on you.~
#21014
caterpillar~
the caterpillar~
The caterpiller puffs on its hookah and says languidly "Who are YOU?"
~
The caterpillar stands and stretches himself to his full height of three
inches and patiently awaits an answer. He is an infuriating conversationalist.
~
2|64|128 4|8|16|32|128|512|8192 400 S
40 0 0 0d0+0 0d0+0
0 0
0 0 1
E
arrive_say~
Who are YOU?~
E
arrive_act~
puffs on its hookah~
E
look_cast_player~
fly~
E
look_cast_self~
fly~
E
look_say~
Now everyone's high!~
E
leave_tell~
One side will make you stronger, the other will make you weaker.~
#21015
pigeon~
a pigeon~
A pigeon spies you and screams "Serpent!"
~
The paranoid bird has mistaken you for a dreaded serpent, whom she fears
and detests because they steal her eggs. Too bad she's unlikely to live
long enough to explain her actions...
~
2|32|64 524288 400 S
36 0 0 0d0+0 0d0+0
0 0
0 0 2
E
arrive_yell~
Serpent!~
E
arrive_say~
I've tried every way but nothing seems to suit them!~
E
look_act~
trembles in rage!~
E
leave_tell~
Good riddance, snake!~
#21016
fish footman~
a fish-footman~
A fish-footman is here bearing an invitation.
~
This fellow is smartly clad in livery and powdered wig, though you find it
quite disconcerting how he looks at the sky rather than looking you in the
eyes when he speaks. Then again, its not like he can help it.
~
2|64 0 400 S
37 0 0 0d0+0 0d0+0
0 0
0 0 1
E
arrive_say~
For the Duchess, an invitation from the Queen to play croquet.~
E
look_say~
There's no sense in knocking.~
E
give_give~
21029~
#21017
frog footman~
a frog-footman~
A frog-footman is accompanying the fish-footman.
~
The frog is as neatly dressed as his aquatic companion, save that his
appearance is rendered by far more civil by the fact that he can look
straight ahead.
~
2|64 0 400 S
37 0 0 0d0+0 0d0+0
0 0
0 0 1
E
arrive_say~
From the Queen. An invitation for the Duchess to play croquet.~
E
tell_say~
I shall sit here. Till tomorrow.~
#21018
duchess~
the Duchess~
The Duchess sits here nursing her baby.
~
She is a hefty woman with an inordinately large head, upon which rests a
baby's cradle. The occupant of the cradle is in her lap. She seems quite
short-tempered and irritable.
~
2|8|64 8192 400 S
43 0 0 0d0+0 0d0+0
0 0
0 0 2
E
arrive_yell~
PIG!~
E
arrive_act~
stares at the baby in her lap.~
E
tell_say~
You don't know much, and that's a fact!~
E
say_say~
You don't know much, and that's a fact!~
#21019
pig baby~
the Duchess' baby~
The Duchess' baby oinks and squeals. Oinks?
~
The baby appears to be quite porcine in manner and appearance. Every now and
then it is struck by a plate hurled by the cook, and it squeals anew, the
dirge interrupted only by periodic sneezing due to all the pepper in the air.
~
2|64 0 0 S
34 0 0 0d0+0 0d0+0
0 0
0 0 1
E
arrive_act~
cries and sneezes a lot.~
#21020
cook~
the cook~
The cook is preparing some sort of soup, which seems to require a LOT of pepper.
~
The cook also seems immune to the sneeze-inducing effects of her ingredient.
From time to time she hurls a piece of crockery at the other occupants of the
room, though it doesn't seem to bother most of them in the least!
~
2|64 0 0 S
37 0 0 0d0+0 0d0+0
0 0
0 0 2
E
arrive_act~
stirs the soup.~
E
say_act~
hurls a plate at the Duchess! *>CRASH<*~
E
leave_act~
hurls a plate at you!~
#21021
cheshire cat~
a Cheshire Cat~
A Cheshire Cat smirks at you.
~
Smirking and grinning seem to be the only expressions this feline is
capable of. You weren't aware that cats could grin; then again, you've never
met a Cheshire Cat before. It has an irritating habit of making parts of
itself invisible, leaving only a tail, head or just a grin floating eerily
in the air.
~
64|128 4|8|16|32|128|512|8192|1048576 1000 S
45 0 0 0d0+0 0d0+0
0 0
0 0 1
E
arrive_act~
grins at you.~
E
say_say~
In that direction lives the March Hare.~
E
say_say~
And in that direction lives the Mad Hatter.~
E
look_cast_self~
invisibility~
E
attack_cast_self~
bamf~
E
leave_tell~
Do you play croquet with the Queen today? I'll see you there!~
E
leave_act~
waves its tail and vanishes.~
#21022
mad hatter~
the Mad Hatter~
The Mad Hatter engages you in conversation.
~
Everything this insane man says is nonsense, though you do find it rather
amusing. He tells you of the time he had to sing at a concert given by
the Queen, where he performed "Twinkle, twinkle, little bat"-

"Twinkle, twinkle, little bat!
How I wonder what you're at!

Up above the world you fly,
Like a tea-tray in the sky."

Twinkle, twinkle, little bat!
How I wonder what you're at!
~
2|64 128 400 S
42 0 0 0d0+0 0d0+0
0 0
0 0 1
E
arrive_say~
No room! No room!~
E
look_say~
Why is a raven like a writing desk?~
E
tell_say~
I have no idea!~
E
give_give~
21045~
E
leave_act~
begins to stuff the dormouse into a teapot.~
#21023
march hare~
the March Hare~
The March Hare, who went insane last March, explains "It's always tea-time!"
~
Since they decided to freeze time at Six O'clock to save the Hatter's head,
it has always been tea-time, with no time to wash up. So they alternate
seats and serving sets. The Hare wants you to tell them a story now.
~
2|64 128 400 S
41 0 0 0d0+0 0d0+0
0 0
0 0 1
E
arrive_say~
No room! No room!~
E
say_tell~
It's always tea-time!~
E
give_give~
21045~
E
leave_act~
begins to stuff the dormouse into a teapot.~
#21024
dormouse~
the Dormouse~
The Dormouse snores loudly, and is pinched by its companions.
~
The Dormouse seems to be asleep, but it still manages to inject comments into
the conversation when it fancies. It decides to tell you a story, involving
sisters, treacle and treacle wells. It really doesn't make much sense, but
the Dormouse gets irritated if interrupted, so you patiently listen.
~
2|64 32768|131072 400 S
37 0 0 0d0+0 0d0+0
0 0
0 0 1
E
arrive_act~
snores loudly.~
E
say_say~
Once upon a time there were three little sisters-~
#21027
gardener heart five card~
a gardener~
A gardener who resembles a playing card is busily painting a rose bush.
~
This fellow (who is the five of hearts) is busy trying to paint the white
roses red before the Queen arrives.
~
2|64|128 0 400 S
36 0 0 0d0+0 0d0+0
0 0
0 0 1
E
arrive_say~
I couldn't help it. Seven jogged my elbow!~
E
arrive_act~
returns to painting the bush.~
E
tell_act~
stares at two accusingly.~
E
say_act~
stares at two accusingly.~
#21028
gardener heart seven card~
a gardener~
A gardener who resembles a playing card quickly bows upon seeing you.
~
This fellow (who is the seven of hearts) is busy trying to paint the white
roses red before the Queen arrives.
~
2|64|128 0 400 S
36 0 0 0d0+0 0d0+0
0 0
0 0 1
E
arrive_act~
returns to painting the bush.~
E
tell_act~
stares at two accusingly.~
E
say_act~
stares at two accusingly.~
#21029
gardener heart two card~
a gardener~
A gardener who resembles a playing card is squabbling with his friends.
~
This fellow (who is the two of hearts) is busy trying to paint the white
roses red before the Queen arrives.
~
2|64|128 0 400 S
36 0 0 0d0+0 0d0+0
0 0
0 0 1
E
arrive_say~
Look out now, Five! Don't go splashing paint over me like that!~
E
say_say~
This should have been a red rose tree, but we planted a white by mistake.~
E
leave_yell~
THE QUEEN! THE QUEEN!~
#21030
soldier club card~
a soldier~
A soldier, who is actually a playing card in the suit of clubs, marches by.
~
These stern cards are sworn to protect and obey the Queen.
~
64|8388608 8192 400 S
37 0 0 0d0+0 0d0+0
0 0
0 0 1
E
arrive_act~
quickly bends over as someone whacks a hedgehog at him.~
E
look_tell~
You lookin' to be clubbed?~
#21031
courtier diamond card~
a courtier~
A flat, oblong courtier, ornamented with diamonds, strolls by.
~
These noble cards accompany the Queen everywhere.
~
64|8388608 0 400 S
37 0 0 0d0+0 0d0+0
0 0
0 0 1
E
arrive_act~
swings his flamingo and sends a hedgehog scuttling under a soldier card.~
E
look_act~
smiles and nods.~
E
leave_act~
runs off after another hedgehog.~
#21032
child card hearts heart~
a child of the Queen~
A tiny card bearing hearts upon it scurries about like a child.
~
These small tykes are the children of the Queen.
~
64|128|8388608 0 400 S
34 0 0 0d0+0 0d0+0
0 0
0 0 1
E
arrive_say~
Ga Ga Goo Goo!~
#21033
king hearts~
the King of Hearts~
The King of Hearts strolls proudly past.
~
The King is here to play croquet with the court. Although he is King, he
defers to his overbearing wife in most matters. He strngly resembles the
Kings you see on playing cards.
~
64|8388608 128|512 400 S
41 0 0 0d0+0 0d0+0
0 0
0 0 1
E
arrive_say~
Greetings!~
E
look_say~
Hmph!~
E
leave_act~
strolls off, flamingo in hand.~
#21034
queen hearts~
the Queen of Hearts~
The Queen of Hearts screams "Off with their heads!"
~
The Queen is an imposing aggressive woman who solves every problem by
demanding that the heads of the causes of them be lopped off. No-one's head
ever actually DOES get lopped off, but that doesn't deter her.
~
64|84388608 128|512|8192 -400 S
45 0 0 0d0+0 0d0+0
0 0
0 0 2
E
arrive_yell~
Off with their heads!~
E
look_tell~
Off with YOUR head!~
E
look_cast_self~
sanctuary~
E
attack_cast_player~
flamestrike~
E
attack_yell~
GUARDS! HELP!~
E
tell_tell~
Tsk! Such impertinence!~
E
leave_yell~
Off with their heads!~
#21035
knave hearts~
the Knave of Hearts~
The Knave of Hearts smiles and nods a lot.
~
The Knave isn't the brightest of cards by a long shot. He is however a
notorious thief, his biggest crime to date being the theft of the Queen's
tarts.
~
64|128|8388608 0 0 S
40 0 0 0d0+0 0d0+0
0 0
0 0 1
E
arrive_act~
hurriedly hides a tart behind his back.~
E
tell_say~
Nothing!~
E
look_cast_self~
invisibility~
#21036
flamingo~
a flamingo~
A flamingo is fleeing across the croquet lawn.
~
This poor bird is attempting to avoid being used by the many players as a
croquet mallet.
~
64|128|8388608 0 0 S
35 0 0 0d0+0 0d0+0
0 0
0 0 1
E
arrive_act~
is fleeing madly away from some angry courtiers.~
#21037
hedgehog~
a hedgehog~
A hedgehog jumps up and scampers off after being hit by a flamingo.
~
The croquet players are using these unassuming creatures as balls in their
bizarre version of the clasic game of nobility.
~
64|128|8388608 0 0 S
35 0 0 0d0+0 0d0+0
0 0
0 0 1
#21038
executioner~
the executioner~
The executioner is wandering about muttering about disembodied heads.
~
This fellow is perhaps at the same time both the busiest and the least-busy
of the Queen's staff. For while he is constantly being ordered to decapitate
hundreds of people, he never actually carries out the task. He is currently
attempting to figure out a way to decapitate the head of the Cheshire Cat
from... nothing. Such are the weird ways of Wonderland.
~
64|8388608 128|8192 0 S
44 0 0 0d0+0 0d0+0
0 0
0 0 1
E
arrive_say~
You can't chop off a head with no body!~
E
tell_tell~
Can YOU?~
E
look_cast_self~
shield~
E
attack_cast_player~
bamf~
E
leave_act~
wanders off muttering to himself.~
#21039
mock turtle~
the Mock Turtle~
The Mock Turtle is here weeping constantly.
~
The Mock Turtle is the thing Mock Turtle soup is made from. He is attempting
to tell you his tale, but he is weeping so much you doubt he'll ever get a
word out. The Turtle has the head of a pig, the shell of a turtle and the
legs and tail of a cow. How peculiar!
~
2|64|8388608 128 500 S
42 0 0 0d0+0 0d0+0
0 0
0 0 1
E
arrive_act~
is far too upset to talk.~
#21040
gryphon~
a Gryphon~
A Gryphon is lying here, sound asleep.
~
This fantastic beast is a friendly sort, despite his appearance. He
attended the same school as the Mock Turtle, studying things such as Reeling
and Writhing, the three branches of Arithmetic- Ambition, Distraction,
Uglification and Derision, and of course the classics- Laughing and Grief.
~
2|8|64|8388608 128|512|131072|524288 500 S
45 0 0 0d0+0 0d0+0
0 0
0 0 1
E
arrive_say~
It's so amusing. She never chops anyone's heads off, you know.~
E
tell_tell~
The Mock Turtle is east then south of here.~
E
look_cast_player~
fly~
E
attack_act~
screeches and attacks!~
E
die_yell~
I am slain!~
#21041
juror~
a juror~
A juror is busily scribbling on a slate.
~
This chap is one of the jury who judges the cases in the court here. Of
course, justice in Wonderland is a very erratic process, much like everything
else in this strange place.
~
2|64|128|8388608 0 400 S
38 0 0 0d0+0 0d0+0
0 0
0 0 1
E
arrive_act~
is scribbling furiously away on a slate.~
E
tell_say~
YOU do it!~
E
tell_give~
21062~
#21042
court officer~
a court officer~
A court officer stands ready to suppress rowdy members of the public.
~
"Suppressing" takes the form of placing the offender in a large hessian sack
and sitting on them...
~
2|64|8388608 8192 400 S
39 0 0 0d0+0 0d0+0
0 0
0 0 1
E
arrive_act~
glares at you suspiciously.~
E
attack_cast_player~
blindness~
E
attack_cast_player~
web~
#0

#OBJECTS
#21000
pretty blue frock~
a pretty blue frock~
A pretty blue frock is lying on the ground here.~
~
9 0 1|8
0 0 0 0
5 0 0
A
2 3
#21001
apron~
a white apron~
A white apron with pockets sewn into it lies here.~
~
15 0 1|2048
5 1 -1 0
2 0 0
#21002
pair black shoes~
a pair of black shoes~
A pair of black shoes has been left here.~
~
9 0 1|64
0 0 0 0
2 0 0
A
14 75
#21003
thimble~
a thimble~
A thimble lies here.~
~
9 0 1|2
0 0 0 0
1 0 0
A
2 2
A
12 40
A
18 2
A
19 2
#21004
tweed jacket~
a tweed jacket~
A tweed jacket has been left here.~
~
9 0 1|1024
0 0 0 0
3 0 0
#21005
waistcoat~
a red waistcoat~
A red waistcoat is lying here.~
~
9 0 1|8
0 0 0 0
2 0 0
A
5 3
A
19 4
#21006
pocket watch~
a pocket watch~
A pocket watch is hanging by its chain from a hook here.~
~
9 2 1|16384
1 0 0 0
1 0 0
A
3 2
A
4 2
A
12 25
A
23 -1
A
24 -1
#21007
pair tiny white kid gloves~
a pair of tiny white kid-gloves~
A pair of tiny white kid-gloves have been dropped here.~
~
9 0 1|128
0 0 0 0
2 0 0
A
2 2
A
18 4
#21008
fan~
a fan~
A fan has been left here.~
~
9 0 1|512
0 0 0 0
1 0 0
A
17 -24
#21009
scarf~
a neck scarf~
A woolen neck scarf is lying here.~
~
9 0 1|4
0 0 0 0
2 0 0
A
13 30
#21010
shelf~
a shelf~
A shelf hangs from the wall here.~
~
15 0 0
15 1 -1 0
100 0 0
#21011
jar orange marmalade~
a jar of orange marmalade~
A jar of orange marmalade sits here.~
~
15 0 1|16384
2 5 0 0
1 0 0
E
jar~
It is empty.
~
#21012
glass thre legged table~
a tiny three-legged table~
A tiny three-legged table, all made of glass, sits here.~
~
12 0 1
0 0 0 0
5 0 0
E
table~
You think you can see a small glass box sitting under the table...
~
#21013
tiny golden key~
a tiny golden key~
A tiny golden key sits on a table here.~
~
18 0 1|16384
0 0 0 0
1 0 0
#21014
little bottle~
a little bottle~
A little bottle with a tiny paper label rests here.~
~
10 0 1|16384
35 68 68 68
1 400 0
E
bottle label~
The label reads- "DRINK ME"
~
#21015
glass box~
a tiny glass box~
~
~
15 0 1
2 5 0 0
1 0 0
#21016
small cake~
a small cake~
A small cake with something written on it with currants sits here.~
~
26 0 1
35 39 39 39
1 4000 0
#21017
little bottle~
a little bottle~
A little bottle with a tiny paper label rests on the table here.~
~
10 0 1|16384
35 39 66 1
1 400 0
E
bottle label~
The label reads- "DRINK ME"
~
#21018
table~
a window table~
A table sits in the window here.~
~
12 0 0
0 0 0 0
1000 0 0
#21019
bottle brandy~
a bottle of brandy~
A bottle of brandy has been dropped here.~
~
17 0 1|16384
2 2 5 0
1 0 0
#21020
hookah~
a hookah~
A hookah sits here.~
~
9 1|2|64 1|16384
0 0 0 0
3 0 0
A
12 25
A
18 4
A
19 5
#21021
mushroom flesh~
some flesh from a mushroom~
Some flesh has been torn off the mushroom and dropped here.~
~
26 0 1|16384
40 68 37 33
1 0 0
#21022
mushroom flesh~
some flesh from a mushroom~
Some flesh has been torn off the mushroom and dropped here.~
~
26 0 1|16384
40 34 74 56
1 0 0
#21023
pigeon egg~
a pigeon egg~
A pigeon egg sits here.~
~
26 2 1|16384
36 43 0 0
1 0 0
#21024
pigeon egg~
a pigeon egg~
A pigeon egg sits here.~
~
26 2 1|16384
36 82 0 0
1 0 0
#21025
pigeon egg~
a pigeon egg~
A pigeon egg sits here.~
~
26 2 1|16384
36 44 0 0
1 0 0
#21026
nest~
a small nest~
A small nest is stuck in the branches of this tree.~
~
15 0 1
3 1 0 0
1 0 0
#21027
footman livery~
a footman's livery~
A footman's livery has been left here.~
~
9 0 1|8
0 0 0 0
7 0 0
A
5 3
A
13 30
A
18 3
A
25 2
#21028
powdered wig~
a powdered wig~
A powdered wig lies here.~
~
9 0 1|16
0 0 0 0
1 0 0
A
2 1
A
3 1
A
4 1
A
25 2
#21029
invitation~
an invitation~
An invitation from the Queen to play croquet lies here.~
~
2 1 1|16384
36 3 20 73
1 0 0
#21030
cradle~
a baby's cradle~
A baby's cradle is lying here.~
~
15 4096 1|16
150 1 0 0
14 0 0
A
14 -25
#21031
pot soup~
a pot of soup~
A pot of soup with LOTS of pepper in it makes you sneeze rather a lot.~
~
15 0 0
10 1 -1 0
100 0 0
#21032
plate~
a plate~
This plate is one of several the cook has hurled at the Duchess.~
~
30 0 1|8192|16384
0 0 0 0
2 0 0
#21033
ladle~
a ladle~
A soup-covered ladle lies here, dripping.~
~
5 0 1|8192
0 0 0 6
10 0 0
A
18 6
A
19 6
#21034
green top hat~
a green top hat~
A green top hat with a tag reading "In this Style 10/6" sits here.~
~
9 4096 1|16
0 0 0 0
7 0 0
A
3 -2
A
4 -2
#21035
table~
a long dining table~
A long dining table rests here.~
~
12 0 0
0 0 0 0
1000 0 0
#21036
chair~
a comfortable chair~
A comfortable chair sits near the table here.~
~
12 0 1
0 0 0 0
50 0 0
#21037
chair~
a comfortable chair~
A comfortable chair sits near the table here.~
~
12 0 1
0 0 0 0
50 0 0
#21038
chair~
a comfortable chair~
A comfortable chair sits near the table here.~
~
12 0 1
0 0 0 0
50 0 0
#21039
chair~
a comfortable chair~
A comfortable chair sits near the table here.~
~
12 0 1
0 0 0 0
50 0 0
#21040
polka dot bow tie~
a large polka dot bow tie~
A large polka dot bow tie has been (purposefully?) left here.~
~
9 4096 1|4
0 0 0 0
1 0 0
A
2 2
A
12 1
A
18 3
#21041
green frock coat~
a green frock coat~
A green frock coat has been left here.~
~
9 0 1|1024
0 0 0 0
5 0 0
#21042
bits of straw~
some bits of straw~
Some bits of straw have fallen out of someone's hair.~
~
9 0 1|16
0 0 0 0
1 0 0
A
2 -3
A
3 -3
A
4 -3
#21043
biscuit plate~
a biscuit plate~
A biscuit plate sits on the table here.~
~
30 0 1|8192|16384
0 0 0 0
1 0 0
#21044
tea pot~
a tea pot~
A tea pot sits on the table here.~
~
17 0 1|16384
5 3 11 0
3 0 0
#21045
tea cup~
a tea cup~
A tea cup sits on the table here.~
~
17 0 1|16384
1 1 11 0
1 0 0
#21046
checked shirt~
a checked shirt~
A garish checked shirt has been dropped here.~
~
9 0 1|8
0 0 0 0
3 0 0
#21047
brown breeches~
some brown breeches~
Someone's dropped their breeches...~
~
9 0 1|32
0 0 0 0
4 0 0
A
2 3
A
14 45
A
18 2
#21048
pair shoes~
a pair of black shoes~
A pair of shiny black buckled shoes sits here.~
~
9 0 1|64
0 0 0 0
3 0 0
#21049
paint red can~
a can of red paint~
A can of red paint is lying here, pouring paint onto the ground.~
~
15 0 1|16384
5 1 -1 0
2 0 0
#21050
paint brush~
a paint brush~
A paint brush stained bright red is dripping on the floor here.~
~
5 0 1|8192
0 0 0 12
5 0 0
A
19 4
#21051
bush roses white red~
a white rose bush~
Someone has attempted to paint this white rose bush red.~
~
12 0 0
0 0 0 0
150 0 0
#21052
club~
a soldier's club~
A soldier's club lies here. It looks like the club off a playing card.~
~
5 0 1|8192
0 0 0 8
15 0 0
A
5 2
A
18 5
A
19 4
#21053
diamond~
a diamond~
A diamond has been dropped here.~
~
1 1|64 1|16384|65536
0 0 -1 0
2 0 0
A
12 50
A
18 2
A
19 2
#21054
king hearts sceptre~
the King of Heart's sceptre~
The King of Hearts has lost his sceptre.~
~
4 64 1|16384
41 8 8 15
5 0 0
#21055
king hearts crown~
the King of Heart's crown~
The King of Heart's crown lies here.~
~
9 1|4096 1|16
0 0 0 0
15 0 0
A
19 6
#21056
queen hearts fan~
the Queen of Heart's fan~
The Queen of Hearts has dropped her heart-shaped fan.~
~
9 0 1|512
0 0 0 0
7 0 0
A
24 -6
#21057
flamingo~
a flamingo~
A flamingo that is being used as a croquet mallet wriggles about here.~
~
5 64 1|8192
0 0 0 10
10 0 0
A
2 -2
A
13 45
A
18 3
A
19 4
#21058
queen hearts sceptre~
the Queen of Heart's sceptre~
The Queen of Hearts has lost her sceptre...~
~
4 1|64|4096 1|16384
45 9 9 63
8 0 0
#21059
tarts~
the Queen's tarts~
The Queen's tarts sit on a table here.~
~
19 0 1
24 0 0 0
5 0 0
#21060
axe~
the executioner's axe~
The executioner's axe is leaning against one wall here.~
~
5 1|16|64|4096 1|32768
0 0 0 1
20 0 0
A
1 4
A
19 8
#21061
executioner's hood~
the executioner's hood~
The executioner's hood has been left here.~
~
9 0 1|16
0 0 0 0
1 0 0
#21062
slate~
a slate~
A slate is covered with meaningless scribbles.~
~
2 0 1|16384
35 38 38 38
1 0 0
#21063
pencil~
a pencil~
A squeaky pencil is driving you nuts!~
~
5 0 1|8192
0 0 0 2
1 0 0
#21064
hessian sack~
a hessian sack~
A hessian sack, used for supressing, lies here.~
~
15 0 1
150 1 0 0
15 0 0
#21065
rabbit hole~
a rabbit hole~
A rabbit hole beckons for you to enter!~
~
33 0 0
21002 0 0 0
1 0 0
#21066
tree door~
a tree with a tiny door~
A tree with a tiny door set in it stands here.~
~
33 0 0
21042 0 0 0
1 0 0
#0

#ROOMS
#21000
A Grassy Field~
You are standing in a rather pleasant green field, by the banks of a softly
flowing brook. To the east, you can see a small hedge row, beneath which you
think you can make out a rabbit hole. Suddenly, a rabbit dashes past,
muttering something about being late, and disappears down the hole! Oddly
enough, it has a pocket watch, and you have never seen a rabbit with a
watch. You are inspired to investigate!
~
0 4 2
D1
~
~
0 -1 21001
D3
~
~
0 -1 30046
S
#21001
A Hedge~
you are standing above the hole now, where the rabbit just disappeared. It
looks to be rather a tight fit for such a big person as yourself, but you
sense something magical about it...
~
0 0 2
D3
~
~
0 -1 21000
S
#21002
The Rabbit Hole~
You are falling down a rabbit hole, unlike any you have ever seen in your
life! The walls are lined with shelves filled with jars of many different
substances. And though you are falling without restraint, you do not feel
that it will cause you any injury upon impact.
~
0 8|1048576 0
D5
~
~
0 -1 21003
S
#21003
The Bottom of the Hole~
After falling for what seemed like at once forever and hardly any time at
all, you reach the bottom, landing with a soft thump. To the east stretches
a long corridor lined with lamps and locked doors. You see the rabbit
disappear around a corner and leap up to give chase, though you don't know
why.
~
0 8 0
D1
~
~
0 -1 21004
D4
~
~
0 -1 21002
S
#21004
A Long Hallway~
You try the handles of several of the doors, but they are all locked and
look too strong to pick or bash down. The rabbit's tail can be seen
disappearing around a corner just up ahead.
~
0 8 0
D1
~
~
0 -1 21005
D3
~
~
0 -1 21003
S
#21005
A Corner~
The doors and lamps continue around the corner to the north. Up ahead you
see the rabbit duck out a door to the east, but you are sure you saw him
drop something on the way. You hear what sounds like water lapping against
the edge of a pool to the far north.
~
0 8 0
D0
~
~
0 -1 21006
D3
~
~
0 -1 21004
S
#21006
Outside the Garden~
You have reached the door the rabbit bolted through. It is a small golden
door, which is partially obscured by a curtain. To the north you see what
looks like a pool of salty water.
~
0 8 0
D0
~
~
0 -1 21007
D1
You see a small golden door partially obscured by a curtain.
~
curtain golden~
17 21013 21012
D2
~
~
0 -1 21005
S
#21007
The Pool of Tears~
You suddenly find yourself submerged in a nine foot deep pool, the contents
of which taste rather like someone's tears! Other creatures, similarly
marooned float by, equally disconcerted by the sudden appearance of this
phenomenon.
~
0 8 7
D0
~
~
0 -1 21010
D2
~
~
0 -1 21006
D3
~
~
0 -1 21008
S
#21008
The Pool of Tears~
You suddenly find yourself submerged in a nine foot deep pool, the contents
of which taste rather like someone's tears! Other creatures, similarly
marooned float by, equally disconcerted by the sudden appearance of this
phenomenon.
~
0 8 7
D0
~
~
0 -1 21009
D1
~
~
0 -1 21007
S
#21009
The Pool of Tears~
You suddenly find yourself submerged in a nine foot deep pool, the contents
of which taste rather like someone's tears! Other creatures, similarly
marooned float by, equally disconcerted by the sudden appearance of this
phenomenon.
~
0 8 7
D1
~
~
0 -1 21010
D2
~
~
0 -1 21008
S
#21010
Drier Ground~
You emerge from the pool onto solid ground, where several other animals are
shivering and attempting to dry off. To the north you see a group of them
running about madly, and your curiosity is aroused.
~
0 8 0
D0
~
~
0 -1 21011
D2
~
~
0 -1 21007
D3
~
~
0 -1 21009
S
#21011
Caucus-Race~
Here several animals are engaging in a Caucus-Race in order to dry off. It
seems to involve running about in a circle at random until you are dry,
though determining a winner is rather difficult.
~
0 8 0
D2
~
~
0 -1 21010
S
#21012
In the Garden~
You are in a neat little garden, walking along a pebble path toward a small,
well-kept house that sits at the edge of a dark wood. Birds fly over, gazing
at you quizzically.
~
0 0 3
D1
~
~
0 -1 21013
D3
~
~
1 21013 21006
S
#21013
Outside the Rabbit's House~
You are stanbing outside the house, which apparently belongs to the rabbit
you were following. Indeed, he stops to demand that you find his gloves and
fan for him at once, and keeps calling you Mary Ann, before dashing off
once more. How odd!
~
0 0 2
D0
The door has a plate that reads- W. RABBIT.
~
door~
1 0 21014
D1
~
~
0 -1 21019
D3
~
~
0 -1 21012
S
#21014
Inside the Rabbit's House~
You are inside a small, tidy house with antique oak furniture in marvellous
condition. A sitting room lies to the west, while to the east a door leads
out into the garden.

A set of stairs leads up to the second floor.
~
0 8 0
D1
~
~
1 0 21018
D2
~
~
1 0 21013
D3
~
~
1 0 21015
D4
~
~
0 -1 21016
S
#21015
A Sitting Room~
This well-appointed chamber has several comfortable arm chairs and a long
table covered in papers and pens. A herald's uniform has been neatly laid
out on the table as well, as has a long brass trumpet and a brightly-colored
hat.
~
0 8 0
D1
~
~
1 0 21014
S
#21016
The Rabbit's Bedroom~
You race up into the bedroom, where you do indeed see some gloves and a fan-
several sets in fact- sitting on a a table near a strange looking glass. A
fireplace can be seen on one wall, and you think you can hear voices coming
from it.
~
0 8 0
D4
~
chimney fireplace~
0 -1 21017
D5
~
~
0 -1 21014
E
fireplace~
You peer up it and see a lizard being lowered down on a rope by two guinea
pigs, while the rabbit yells out directions. Evidently he figured out that
you weren't Mary Ann, and has called in for some help.
~
S
#21017
On The Roof~
You manage to squeeze up the chimney, and emerge on the roof of the rabbit's
house, confronting the source of the voices. Down below you see the rabbit
screaming for the house to be burnt down. They are trying to kill you!
~
0 0 1
D5
~
chimney fireplace~
0 -1 21016
S
#21018
Garden~
You emerge into a garden, near a cucumber patch. It looks as if someone has
recently fallen into this patch, squashing a great deal of it. You hear the
rabbit shouting something from outside.
~
0 0 3
D2
~
~
0 -1 21019
D3
~
~
1 0 21014
S
#21019
On the Edge of the Wood~
You move away from the house, staring back in amazement at the hive of
activity. A small cart full of ladders and ropes has been pulled up, and
several animals are scurrying about, trying to see if you are still in the
house. The rabbit has gone again, doubtless still attempting to make his
appointment.
~
0 0 2
D0
~
~
0 -1 21018
D1
~
~
0 -1 21020
D3
~
~
0 -1 21013
S
#21020
A Mushroom~
The path is divided here by a huge mushroom, large enough for you and a few
friends to sit on. It is currently home to someone else, though. The path
continues around it to the east.
~
0 0 3
D1
~
~
0 -1 21021
D3
~
~
0 -1 21019
S
#21021
At the Base of a Tree~
You pass by a particularly tall tree to the north, from which you can hear
someone shouting "Serpents! Serpents!" at the top of their lungs. The path
continues into the wood to the east and west.
~
0 0 3
D1
~
~
0 -1 21024
D3
~
~
0 -1 21020
D4
~
~
0 -1 21022
S
#21022
Ascending the Tree~
You scale the rough-bark tree without too much difficulty, finding adequate
purchase on its coarse surface, and plenty of hand and foot holds in the form
of several broad branches.
~
0 0 3
D4
~
~
0 -1 21023
D5
~
~
0 -1 21021
S
#21023
The Top~
You reach the top of the tree, poking your head through a thick layer of
leaves and branches to peer out across a canopy of the same that stretches
as far as you can see. The sun beats down upon your face, the heat warming
and cleansing you. A bird's nest rests in the canopy near your head.
~
0 0 3
D5
~
~
0 -1 21022
S
#21024
A Bend in the Path~
You follow the path through the wood to a bend to the north. At this point
you can see a house due east, though the path you are on doesn't run in
that direction.
~
0 0 3
D0
~
~
0 -1 21025
D3
~
~
0 -1 21021
S
#21025
Another Bend~
The path bends again here, heading east once more, past the front door of
the house you spied earlier. The wood is beginning to thin out here, allowing
you to see a small field surrounding the house.
~
0 0 3
D1
~
~
0 -1 21026
D2
~
~
0 -1 21024
S
#21026
Outside the Duchess' House (Pig and Pepper)~
You are standing outside a little house, in an open field. From within you
can hear what sounds like a pig squealing and plates being smashed. Your
nose twitches, twice, and you realize that it is being irritated by a
strong odor of pepper, emanating from within.
~
0 0 1
D1
~
~
0 -1 21030
D2
~
~
1 0 21027
D3
~
~
0 -1 21025
S
#21027
A Large Kitchen~
The door opens directly onto the kitchen of this place, which is filled with
smoke. Several people are moving about in here, most of them sneezing as you
are due to the pepper that can be smelled everywhere. A grinning cat sits
at the feet of the duchess, and its smirk unsettles you
~
0 8 0
D0
~
~
1 0 21026
D1
~
~
1 -1 21029
D2
~
~
1 -1 21028
S
#21028
A Bedroom~
This is the sleeping quarters of the cook. It is currently empty.
~
0 8 0
D0
~
~
1 0 21027
S
#21029
A Bedroom~
This elegant chamber serves as quarters for the Duchess and her porcine
child.
~
0 8 0
D3
~
~
1 0 21027
S
#21030
A Bend in the Path~
The path bends away from the field, heading back north into the wood.
~
0 0 2
D0
~
~
0 -1 21031
D3
~
~
0 -1 21026
S
#21031
Back in the Wood~
The path bends again, heading east this time, toward a T-junction, at which
point a large tree grows near the center of the T. You approach cautiously.
~
0 0 3
D1
~
~
0 -1 21032
D2
~
~
0 -1 21030
S
#21032
At the Base of the Tree~
You stop and stare up at the tree and are startled to see a large grin
floating in mid air above one of the branches! It resembles the grin that the
cat in the Duchess' house was wearing, and you begin to suspect further
chicanery.
~
0 0 3
D0
In this direction lives the March Hare!
~
~
0 -1 21033
D2
In this direction lives the Mad Hatter!
~
~
0 -1 21037
D3
~
~
0 -1 21031
S
#21033
Outside the March Hare's House~
You are standing outside the March Hare's House. It appears to be deserted...
~
0 0 3
D0
~
~
1 0 21034
D2
~
~
0 -1 21032
S
#21034
Inside the House~
This house hasn't been lived in for quite some time. Broken bits of
furniture are scattered about, along with items of clothing and pieces of
crockery. The air is musty, and you cough as you stir up dust in your
progress.
~
0 8 0
D1
~
~
0 -1 21036
D2
~
~
1 0 21033
D3
~
~
0 -1 21035
S
#21035
Inside the House~
This house hasn't been lived in for quite some time. Broken bits of
furniture are scattered about, along with items of clothing and pieces of
crockery. The air is musty, and you cough as you stir up dust in your
progress.
~
0 8 0
D1
~
~
0 -1 21034
S
#21036
Inside the House~
This house hasn't been lived in for quite some time. Broken bits of
furniture are scattered about, along with items of clothing and pieces of
crockery. The air is musty, and you cough as you stir up dust in your
progress.
~
0 8 0
D3
~
~
0 -1 21034
S
#21037
A Mad Tea Party~
You come across a strange sight. Three very peculiar individuals are
gathered around a very long table, drinking tea from many tea sets scattered
about. Every now and again they stand up, change places and sit down again.
~
0 0 2
D0
~
~
0 -1 21032
D1
~
~
0 -1 21041
D2
~
~
1 0 21038
S
#21038
Inside the Hatter's House~
This house is positively crammed with hats of every shape, shize and
description. You manage to shove enough aside to enter, and see two rooms
adjoining this one, both of them equally packed.
~
0 8 0
D0
~
~
1 0 21037
D1
~
~
0 -1 21040
D2
~
~
0 -1 21039
S
#21039
The Hatter's House~
This room, like the other two, is crammed with hats. If you didn't know
better, you'd swear that a Hatter lived here, albeit a slightly deranged
one...
~
0 8 0
D0
~
~
0 -1 21038
S
#21040
The Hatter's House~
This room, like the other two, is crammed with hats. If you didn't know
better, you'd swear that a Hatter lived here, albeit a slightly deranged
one...
~
0 8 0
D3
~
~
0 -1 21038
S
#21041
Outside a Tree~
You continue back into the wood, and soon reach a point where the path is
blocked by a huge tree. However, there is a tiny door in the tree, through
which you can proceed...
~
0 0 3
D3
~
~
0 -1 21037
S
#21042
The Long Hallway~
you are back in the long hallway you first entered upon arriving in
Wonderland. However it appears quite different this time. The pool of tears
is gone, as is the table with they key and little bottle. The golden door
behind the curtain is still present, however, and this provides your only
way onwards.
~
0 8 0
D1
~
curtain golden~
1 0 21043
S
#21043
In a Garden~
You are standing in a pretty garden, in which hundreds of red rose bushes
grow. One of these bushes, on closer inspection, shows patches of white,
and it is then you notice the three playing cards frantically painting a
white rose bush red...
~
0 0 2
D1
~
~
0 -1 21044
D3
~
curtain golden~
1 0 21042
S
#21044
A Croquet Lawn~
You are wandering across a broad field, which is apparently a croquet lawn.
You see dozens of playing cards running about, wielding squirming flamingoes,
with which they are attempting to bash some poor hedgehogs under other
playing cards bent double. How peculiar!
~
0 0 2
D0
~
~
0 -1 21045
D1
~
~
0 -1 21049
D2
~
~
0 -1 21047
D3
~
~
0 -1 21043
S
#21045
A Croquet Lawn~
You are wandering across a broad field, which is apparently a croquet lawn.
You see dozens of playing cards running about, wielding squirming flamingoes,
with which they are attempting to bash some poor hedgehogs under other
playing cards bent double. How peculiar!
~
0 0 2
D0
~
~
0 -1 21046
D1
~
~
0 -1 21050
D2
~
~
0 -1 21044
S
#21046
A Croquet Lawn~
You are wandering across a broad field, which is apparently a croquet lawn.
You see dozens of playing cards running about, wielding squirming flamingoes,
with which they are attempting to bash some poor hedgehogs under other
playing cards bent double. How peculiar!
~
0 0 2
D1
~
~
0 -1 21051
D2
~
~
0 -1 21045
S
#21047
A Croquet Lawn~
You are wandering across a broad field, which is apparently a croquet lawn.
You see dozens of playing cards running about, wielding squirming flamingoes,
with which they are attempting to bash some poor hedgehogs under other
playing cards bent double. How peculiar!
~
0 0 2
D0
~
~
0 -1 21044
D1
~
~
0 -1 21048
S
#21048
A Croquet Lawn~
You are wandering across a broad field, which is apparently a croquet lawn.
You see dozens of playing cards running about, wielding squirming flamingoes,
with which they are attempting to bash some poor hedgehogs under other
playing cards bent double. How peculiar!
~
0 0 2
D0
~
~
0 -1 21049
D1
~
~
0 -1 21055
D3
~
~
0 -1 21047
S
#21049
A Croquet Lawn~
You are wandering across a broad field, which is apparently a croquet lawn.
You see dozens of playing cards running about, wielding squirming flamingoes,
with which they are attempting to bash some poor hedgehogs under other
playing cards bent double. How peculiar!
~
0 0 2
D0
~
~
0 -1 21050
D1
~
~
0 -1 21054
D2
~
~
0 -1 21048
D3
~
~
0 -1 21044
S
#21050
A Croquet Lawn~
You are wandering across a broad field, which is apparently a croquet lawn.
You see dozens of playing cards running about, wielding squirming flamingoes,
with which they are attempting to bash some poor hedgehogs under other
playing cards bent double. How peculiar!
~
0 0 2
D0
~
~
0 -1 21051
D1
~
~
0 -1 21053
D2
~
~
0 -1 21049
D3
~
~
0 -1 21045
S
#21051
A Croquet Lawn~
You are wandering across a broad field, which is apparently a croquet lawn.
You see dozens of playing cards running about, wielding squirming flamingoes,
with which they are attempting to bash some poor hedgehogs under other
playing cards bent double. How peculiar!

To the north there is a courthouse.
~
0 0 2
D0
~
courthouse~
1 -1 21059
D1
~
~
0 -1 21052
D2
~
~
0 -1 21050
D3
~
~
0 -1 21046
S
#21052
A Croquet Lawn~
You are wandering across a broad field, which is apparently a croquet lawn.
You see dozens of playing cards running about, wielding squirming flamingoes,
with which they are attempting to bash some poor hedgehogs under other
playing cards bent double. How peculiar!
~
0 0 2
D2
~
~
0 -1 21053
D3
~
~
0 -1 21051
S
#21053
A Croquet Lawn~
You are wandering across a broad field, which is apparently a croquet lawn.
You see dozens of playing cards running about, wielding squirming flamingoes,
with which they are attempting to bash some poor hedgehogs under other
playing cards bent double. How peculiar!
~
0 0 2
D0
~
~
0 -1 21052
D1
~
~
0 -1 21056
D2
~
~
0 -1 21054
D3
~
~
0 -1 21050
S
#21054
A Croquet Lawn~
You are wandering across a broad field, which is apparently a croquet lawn.
You see dozens of playing cards running about, wielding squirming flamingoes,
with which they are attempting to bash some poor hedgehogs under other
playing cards bent double. How peculiar!
~
0 0 2
D0
~
~
0 -1 21053
D2
~
~
0 -1 21055
D3
~
~
0 -1 21049
S
#21055
A Croquet Lawn~
You are wandering across a broad field, which is apparently a croquet lawn.
You see dozens of playing cards running about, wielding squirming flamingoes,
with which they are attempting to bash some poor hedgehogs under other
playing cards bent double. How peculiar!
~
0 0 2
D0
~
~
0 -1 21054
D3
~
~
0 -1 21048
S
#21056
On the Road to the Sea~
You are heading away from the field toward a rocky shoreline. The smell of
the sea is in the air, and a brisk northerly breeze invigorates you.
~
0 0 4
D1
~
~
0 -1 21057
D3
~
~
0 -1 21053
S
#21057
A Rocky Ledge~
You are standing on a windswept ledge far above a rocky coastline, against
which the waves of some unknown ocean pound. Seagulls soar high above, heading
to and from their rocky aeries.
~
0 0 4
D2
~
~
0 -1 21058
D3
~
~
0 -1 21056
S
#21058
A Rocky Ledge~
You are standing on a windswept ledge far above a rocky coastline, against
which the waves of some unknown ocean pound. Seagulls soar high above, heading
to and from their rocky aeries.
~
0 0 4
D0
~
~
0 -1 21057
S
#21059
Courthouse (Who Stole the Tarts?)~
You have entered the courthouse, where people are beginning to settle down
for the trial of the Knave of Hearts, who stole the Queen's tarts.
~
0 8 0
D0
~
~
0 -1 21062
D1
~
~
0 -1 21061
D2
~
~
1 0 21051
D3
~
~
0 -1 21060
S
#21060
The Jury Box~
Here stands the jury box, where the 12 jurors will judge the case. Like all
things in Wonderland, the judicial process is a complex, erratic and usually
futile process.
~
0 8 0
D1
~
~
0 -1 21059
S
#21061
The Witness Box~
Here the accused or those giving evidence stand, to give their testimony. It
is a rather pointless exercise, as their statements are either muddled,
ignored or shouted down.
~
0 8 0
D3
~
~
0 -1 21059
S
#21062
The Main Floor~
Here the prosecuting and defense attorneys make their cases, before the
throne where the judge (the King) sits.
~
0 8 0
D4
~
~
0 -1 21063
D2
~
~
0 -1 21059
S
#21063
The Throne~
Here sits the King, where he judges the cases. He isn't here yet, as he hasn't
finished pardoning the players the Queen condemned to death (all of them).
~
0 8 0
D5
~
~
0 -1 21062
S
#0


#RESETS
D 1 21006 1 2                    locks door to garden;
D 1 21012 3 2                    locks door from garden;
D 1 21013 0 1                    closes door to rabbit house;
D 1 21014 1 1                    closes door to garden;
D 1 21014 2 1                    closes door from rabbit house;
D 1 21014 3 1                    closes door to sitting room;
D 1 21015 1 1                    closes door from sitting room;
D 1 21018 3 1                    closes door from garden;
D 1 21026 2 1                    closes door to pig and pepper;
D 1 21027 0 1                    closes door from pig and pepper;
D 1 21027 1 1                    closes door to bedroom;
D 1 21027 2 1                    closes door to bedroom;
D 1 21028 0 1                    closes door from bedroom;
D 1 21029 3 1                    closes door from bedroom;
D 1 21033 0 2                    locks door to marc hare's house;
D 1 21034 2 1                    closes door from hare's house;
D 1 21037 2 1                    closes door to hatter's house;
D 1 21038 0 1                    closes door from hatter's house;
D 1 21042 1 1                    closes door to garden;
D 1 21043 3 1                    closes door from garden;
D 1 21051 0 1                    closes door to courthouse;
D 1 21059 2 1                    closes door from courthouse;
*
O 1 21010 1 21002                 loads shelf
P 1 21011 1 21010                 loads marmalade on shelf
*
O 1 21012 1 21006                 loads table
O 1 21013 1 21006                 loads key
O 1 21014 1 21006                 loads bottle
O 1 21015 1 21006                 loads box
P 1 21016 1 21015                 puts cake in box
*
M 1 21000 1 21050                 loads alice
E 1 21057 1 16                   wields flamingo
E 1 21000 1 5                    wears dress
E 1 21001 1 13                   wears apron
E 1 21002 1 21008                 wear shoes
G 1 21003 0 0                    gives thimble
*
M 1 21001 1 21046                 loads rabbit
E 1 21004 1 12                   wears jacket
E 1 21005 1 5                    wears waistcoat
E 1 21006 1 17                   holds watch
E 1 21007 1 9                    wears gloves
E 1 21008 1 11                   holds fan
E 1 21009 1 3                    wears scarf
*
M 1 21002 1 21009                 loads mouse
*
M 1 21003 1 21008                 loads duck
*
M 1 21004 1 21011                 loads dodo
*
M 1 21005 1 21010                 loads lory
*
M 1 21006 1 21011                 loads eaglet
*
M 1 21007 1 21010                 loads magpie
*
M 1 21008 1 21010                 loads owl
*
M 1 21009 1 21011                 loads crab
*
M 1 21010 1 21011                 loads crab
*
O 1 21036 1 21015                 loads chair
O 1 21037 1 21015                 loads chair
*
O 1 21017 1 21016                 loads bottle
O 1 21018 1 21016                 loads table
O 1 21007 1 21016                 loads gloves
O 1 21008 1 21016                 loads fan
*
M 1 21011 1 21017                 loads lizard
*
M 1 21012 2 21017                 loads guinea pig
G 1 21019 0 0                    gives brandy
*
M 1 21013 1 21019                 loads puppy
*
M 1 21014 1 21020                 loads caterpillar
E 1 21020 1 17                   holds hookah
G 1 21021 0 0                    gives flesh
G 1 21022 0 0                    gives flesh
*
M 1 21015 1 21023                 loads pigeon
O 1 21026 1 21023                 loads nest
P 1 21023 1 21026                 puts egg in nest
P 1 21024 1 21026                 puts egg in nest
P 1 21025 1 21026                 puts egg in nest
*
M 1 21016 1 21026                 loads fish footman
E 1 21027 1 5                    wears livery
E 1 21028 1 6                    wears wig
E 1 21029 1 17                   holds invitation
*
M 1 21017 1 21026                 loads frog footman
E 1 21027 1 5                    wears livery
E 1 21028 1 6                    wears wig
*
M 1 21018 1 21027                 loads duchess
E 1 21030 1 6                    wears cradle
O 1 21031 1 21027                 loads soup
O 1 21032 1 21027                 loads plate
*
M 1 21019 1 21027                 loads pig
*
M 1 21020 1 21027                 loads cook
E 1 21032 1 17                   holds plate
E 1 21033 1 16                   wields spoon
G 1 21032 0 0                    gives plate
G 1 21032 0 0                    gives plate
G 1 21032 0 0                    gives plate
*
M 1 21021 1 21032                 loads cheshire cat
*
O 1 21035 1 21037                 loads table
O 1 21036 1 21037                 loads chair
O 1 21037 1 21037                 loads chair
O 1 21038 1 21037                 loads chair
O 1 21039 1 21037                 loads chair

O 1 21043 1 21037                 loads plate
O 1 21044 1 21037                 loads pot
O 1 21045 1 21037                 loads cup
*
M 1 21022 1 21037                 loads mad hatter
E 1 21034 1 6                    wears hat
E 1 21040 1 3                    wears tie
E 1 21041 1 12                   wears coat
E 1 21046 1 5                    wears shirt
E 1 21047 1 7                    wears breeches
E 1 21048 1 8                    wears shoes
*
M 1 21023 1 21037                 loads march hare
E 1 21042 1 6                    wears hair
E 1 21046 1 5                    wears shirt
E 1 21047 1 7                    wears breeches
E 1 21048 1 8                    wears shoes
*
M 1 21024 1 21037                 loads dormouse
E 1 21046 1 5                    wears shirt
E 1 21047 1 7                    wears breeches
E 1 21048 1 8                    wears shoes
*
O 1 21051 1 21043                 loads roses
*
M 1 21027 1 21043                 loads five
E 1 21049 1 17                   holds can
E 1 21050 1 16                   wields brush
*
M 1 21028 1 21043                 loads seven
E 1 21049 1 17                   holds can
E 1 21050 1 16                   wields brush
*
M 1 21029 1 21043                 loads two
E 1 21049 1 17                   holds can
E 1 21050 1 16                   wields brush
*
M 1 21030 4 21047                 loads soldiers
E 1 21052 1 16                   wields club
*
M 1 21031 4 21052                 loads courtiers
E 1 21053 1 0                    holds diamond
E 1 21057 1 16                   wields flamingo
*
M 1 21032 4 21054                 loads children
G 1 21059 0 0                    gives tarts
*
M 1 21033 1 21051                 loads king
E 1 21054 1 17                   holds sceptre
E 1 21055 1 6                    wears crown
E 1 21057 1 16                   wields flamingo
*
M 1 21034 1 21055                 loads queen
E 1 21056 1 11                   holds fan
E 1 21057 1 16                   wields flamingo
E 1 21058 1 17                   holds sceptre
*
M 1 21035 1 21061                 loads knave
G 1 21059 0 0                    gives tarts
*
M 1 21036 4 21050                 loads flamingoes
*
M 1 21037 4 21045                 loads hedgehogs
M 1 21037 4 21048                 loads hedgehogs
M 1 21037 4 21042                 loads hedgehogs
*
M 1 21038 1 21049                 loads executioner
E 1 21060 1 16                   wields axe
E 1 21061 1 6                    wears mask
*
M 1 21039 1 21058                 loads mock turtle
*
M 1 21040 1 21056                 loads gryphon
*
M 1 21041 12 21060                loads jurors
E 1 21062 1 17                   holds slate
E 1 21063 1 16                   wields pencil
*
M 1 21042 2 21059                 loads officials
G 1 21064 0 0                    gives sack
*
*portals
O 1 21065 1 21001                 rabbit hole
O 1 21066 1 21041                 tree to hall and garden
S

#SPECIALS
M 21001      spec_cast_mage
M 21014      spec_breath_gas
M 21021      spec_cast_mage
M 21030      spec_guard
M 21035      spec_thief
M 21038      spec_executioner
M 21040      spec_fido
M 21042      spec_guard
S

#TRIGGERS
M 21000      trigm_alive
M 21001      trigm_alive
M 21002      trigm_alive
M 21003      trigm_alive
M 21004      trigm_alive
M 21005      trigm_alive
M 21006      trigm_alive
M 21007      trigm_alive
M 21008      trigm_alive
M 21009      trigm_alive
M 21010      trigm_alive
M 21011      trigm_alive
M 21012      trigm_alive
M 21013      trigm_alive
M 21014      trigm_alive
M 21015      trigm_alive
M 21016      trigm_alive
M 21017      trigm_alive
M 21018      trigm_alive
M 21019      trigm_alive
M 21020      trigm_alive
M 21021      trigm_alive
M 21022      trigm_alive
M 21023      trigm_alive
M 21024      trigm_alive
M 21027      trigm_alive
M 21028      trigm_alive
M 21029      trigm_alive
M 21030      trigm_alive
M 21031      trigm_alive
M 21032      trigm_alive
M 21033      trigm_alive
M 21034      trigm_alive
M 21035      trigm_alive
M 21036      trigm_alive
M 21037      trigm_alive
M 21038      trigm_alive
M 21039      trigm_alive
M 21040      trigm_alive
M 21041      trigm_alive
M 21042      trigm_alive
S

#$