FROM IDEA TO REALITY IN 30 MINUTES OR LESS. *tracing on your
  computer screen* FLUIDIC AMPLIFIER
  [embed]https://www.youtube.com/watch?v=Y0aj63oJxlc[/embed] FROM
  IDEA TO REALITY IN 30 MINUTES OR LESS. *tracing on your computer
  screen* Hi all.* I wanted to create a FLUIDIC AMPLIFIER -
  something I saw a few months ago in my research and wanted to
  see it working. BUT I can't carve, or draw, so i gave up on
  it... until 45 minutes ago. THEN I thought: Hm... what if I
  could TRACE the image on a FLUID SIMULATOR? So, I found a
  Tracing utility (Ghost - see below) - and a Liquid Simulator It
  worked SO QUICKLY and SO WELL in just a 1/2 hour of my life...
  that I spent 2 minutes making an instructional video and 5
  minutes uploading it and writing what you see right here. Now
  that I have this ability, I can take ANY DRAWING - say of ANY
  PATENT EVER MADE FOR ANY THING MECHANICAL - and with the right
  simulation program, i can MAKE IT REAL (in a simulated form) -
  and *SO CAN YOUUUUUUUUUUUUUUUUUUUU* Keep being awesome.* :D
  Ghost overlay: Take any window (Windows) and make it a GHOST and
  you can SEE IT but all the clicks and typing and stuff go RIGHT
  THROUGH IT to the window below. GREAT FOR GAME DESIGNERS. so
  they say.. I think it's good for artists engineers and well,
  anybody who can't draw - like me... but I *can* trace.... sort
  of.
  http://download1us.softpedia.com/dl/ead287cb4ec47980a3a0ee159a487c44/51de3cae/100035978/software/desktop/ghostit.zip
  FLUID SIMULATOR: I used Fluid Simulator 2 'cause it was simpler
  and I really didn't want to spend ANY time on this at all.*
  http://www.escapemotions.com/experiments/fluid_water_2/ but the
  one with more features is Liquid Simulator 3:
  http://www.escapemotions.com/experiments/fluid_water_3/ From
  [1]#Idea to [2]#Reality in a short amount of time.* [3]#Fluidic
  [4]#Amplifier * All links in the description of the video show
  the programs / websites used. I made this almost two years ago
  and someone just commented on it and honestly, I forgot just how
  awesome this is.* It's exactly what I need to quickly sketch up
  an idea and forgot I already had the tools available for it :D
  FROM IDEA TO REALITY IN 30 MINUTES OR LESS. tracing on your
  computer screen Hi all. I wanted to create a FLUIDIC AMPLIFIER -
  something I saw a few months ago in my research and wanted to
  see it working. BUT I can't carve, or draw, so i gave up on
  it... until 45 minutes ago. THEN I thought: Hm... what if I
  could TRACE the image on a FLUID SIMULATOR? So, I found a
  Tracing utility (Ghost - see below) - and a Liquid Simulator It
  worked SO QUICKLY and SO WELL in just a 1/2 hour of my life...
  that I spent 2 minutes making an instructional video and 5
  minutes uploading it and writing what you see right here. Now
  that I have this ability, I can take ANY DRAWING - say of ANY
  PATENT EVER MADE FOR ANY THING MECHANICAL - and with the right
  simulation program, i can MAKE IT REAL (in a simulated form) -
  and SO CAN YOUUUUUUUUUUUUUUUUUUUU Keep being awesome. Love you
  all! Bai! -Ken ken ignorelist com minecraft Ghost overlay: Take
  any window (Windows) and make it a GHOST and you can SEE IT but
  all the clicks and typing and stuff go RIGHT THROUGH IT to the
  window below. GREAT FOR GAME DESIGNERS. so they say.. I think
  it's good for artists engineers and well, anybody who can't draw
  - like me... but I can trace.... sort of.
  [5]http://download1us.softpedia.com/dl/ead287cb4ec47980a3a0ee159a487c44/51de3cae/100035978/software/desktop/ghostit.zip
  FLUID SIMULATOR: I used Fluid Simulator 2 'cause it was simpler
  and I really didn't want to spend ANY time on this at all.*
  [6]http://www.escapemotions.com/experiments/fluid_water_2/ but
  the one with more features is Liquid Simulator 3:
  [7]http://www.escapemotions.com/experiments/fluid_water_3/
  Thanks :D I was pretty surprised how easy it was, too.* I think
  with a tracing program combined with existing patents - you can
  probably create VERY QUICK and dirty simulations of how a LOT of
  things work. Since the way liquids work and the way electrons
  work are fundamentally the same, in theory you could simulate
  any computer or any electrical device using fluids... and simply
  tracing the patents in* pipes :)

References

  Visible links
  1. http://www.youtube.com/results?search_query=Idea
  2. http://www.youtube.com/results?search_query=Reality
  3. http://www.youtube.com/results?search_query=Fluidic
  4. http://www.youtube.com/results?search_query=Amplifier
  5. http://download1us.softpedia.com/dl/ead287cb4ec47980a3a0ee159a487c44/51de3cae/100035978/software/desktop/ghostit.zip
  6. http://www.escapemotions.com/experiments/fluid_water_2/
  7. http://www.escapemotions.com/experiments/fluid_water_3/