I wanted to make a game that looked realistic, but with a press
of a button, you could see "what lies beneath" - at ifrst
wireframe or rendered as transparent with only light refractions
as distinguishing parts, and then another button which shows
nice labels, and the whole "what's underneath" would be rendered
in wireframe vectors - like SVG..
Then... you can ZOOOM at will, with deeper and deeper matrices
showing, more labels available. I was thinking of it like an
education tool but it would be built INTO whatever came it was.
More like a "peek beneath reality to see structure" engine.