NAME   Cord Hat'ch     PLAYER echosa         CONCEPT N/A
RACE   Dwarf           CLASS  Fighter (1)    ALIGN   Lawful
GENDER Male   AGE 53   HEIGHT 4'2"           WEIGHT  170 lbs
EXP              700   TNL          2000     BONUS   +5%

ABILITY SCORES
STR   16*   To Hit: +1 | Damage: +1 | Open: 1-3 | Carry: +15
DEX   11    Missle To Hit: +0 | AC: +0 | Parry: N/A
CON   10    HP (per die): +0 | Raise Dead Survival: 75%
INT   12    Lang: +3 |  SpLv: 6 | Learn: 55% | Spells: 4/6
WIS    8
CHA   13    Hirelings 5
*Grants +5% EXP

HP 8/8      AC 15  SAVE 14  HIT +1

ATTACK         HIT   DMG   NOTES
Bastard Sword   +1   1D8   +1 DMG if two-handed, +1 Fighter
Sling (Stones)  +0   1D4

CLASS FEATURES
- Equipment: Any
- Multiple Attacks: Against creatures with 1HD or less, Fighters make
 one attacker per level each round.
- Parry enemy attacks: See status above.
- Strength Bonuses: See stats above.
- Established Stronghold: 9th level, see rule book.

RACIAL FEATURES
- +4 to Saving Throws
- Max level for Fighter: 6th (unless STR is 17+)
- Darkvision: 60ft

WEIGHT ITEM
9.8    71 GP  0 SP
10     Bastard Sword
1     Sling
40     Ring Armor
10     Equipment: Listed below!

ENCUMBRANCE: 90-115-165-315   CURRENT: 71   MOVE: 12

EQUIPMENT
-Backpack: 30lb Capacity:
-Bedroll
-Flint and Steel
-Grappling Hook
-Trail Rations (x7)
-Rope, Hemp (50ft)
-Waterskin
-Torch (x10)

BACKSTORY
Cord had a difficult life. Raised by parents who expected too much of
him, he grew stronger than a Dwarf his size should have. Yet he was
never able to satisfy his parents. He was all but cast aside.

He found solice in helping others. The appreciation given wasn't a
perfect substitute for the lack of praise from his family, but it was
the best he could find. This eventually turned into not just helping
others when asked but also seeking out those in need and, eventually,
seeking out those who harm others before they were able to do so. Some
called it Justice, others called it a Crusade. To Cord, it was solace.

Over time, he became tired with his endless pursuit and decided to see
more of the world, reasoning that there are people to be helped
everywhere and that experience and knowledge are paramount to
victory. Unfortunately, he was not the smartest Dwarf, relying more on
brute force for victory, but even he was able to see the advantages of
branching out and learning more of the world, what bits of it he could
understand, anyway.

Now, Cord travels, sometimes with others, other times alone. He
doesn't remember everything he sees and learns, but his experiences
leave lasting effects on him that, on some level, influence his
actions everafter.

Not all of what Cord sees leaves him better for the experience,
however. There are things in the world which he detests or downright
fears. Most notable is a lack of love for some of the magical
arts. Since helping others is in his nature, he has come to terms with
healing magic. However, other magics, especially control over others,
leaves Cord uncomfortable, at best, or even fearfully sick, at
worst. The exact reasons for this he keeps to himself.