motion is the  only solace in "dark messiah." survival horror in my life
is not comparable to the gun-toting games like "resident evil." i am not
interested in those games. neither am i interested in "clocktower." the
interruption of monsters in those games is comforting and dull. in "dark
messiah" i am constantly moving. puzzles are secondary to moving and there
is no way to fight back effectively.

more later..

rites of passage, gates of fire,

my camper whose name is also ross prodded me about finding adults boring
sometimes. he asked if i ever sit with the other counselors at lunch. i
said yes, but sometimes i find them boring. he asked me if i find
[specific antics of an athletic counselor] boring. i said yes. ross is
curious and prodding because he knows what it's like to feel old before
one's time. his mother's paralyzed. he's seen too much on the internet.
he's 13 years old, and never boring.