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           MY MOST BELOVED GAMES IN THE CASTELVANIA SERIES
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Some Remarks
============

 I've never  had any Castlevania games  when I was growing  up. As an
 adult  I  developed an  interest  for  the whole  series  presumably
 sparked by  various AVGN  episodes (check out  my AVGN  Top10). Over
 time I  played and finished most  of them. I really  like the Gothic
 themes, the  game-play and the  kick-ass musical scores. As  this is
 not really a Top-10  list I will just say a few  words to every game
 worth mentioning from different video game  eras so this list is not
 exhaustive.


NES
===

Castlevania (1986)
~~~~~~~~~~~~~~~~~

 This is the  first entry in the  series. It's a hard game  but a bit
 short if you figured it all out.  I shortly tried to speedrun it and
 got a  13:33 which is not  really good. I stopped  because after all
 speedrunning is nothing a but a huge time waste anyways :^)


Castlevania: Simon's Quest (1987)
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

 I played through this once with my  cousin. One of us would read the
 walkthrough and the other one would play the game. It was fun but if
 you play  alone without any  help this game is  notoriously cryptic.
 This  game was  the subject-matter  of the  very first  AVGN episode
 which on of my favorites to  this day. Also the "Bloody Tears" music
 track absolutely rocks.


Castlevania III: Dracula's curse (1989)
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

 Definitely the best game on  the NES-era Castlevanias and maybe even
 of the  series. It is much  longer than the  first one but is  not a
 where-fuck-do-i-go game like Simon's Quest. There are multiple paths
 to  Dracula's  mansion and  you  can  chose between  four  different
 characters of which I like Sypha the best.


MegaDrive/SNES/TurboGrafx-16
============================

Castlevania: Bloodlines (1994)
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

 For me this is better than  CV4. Debate me! The artwork and graphics
 effects are amazing, definitely  pushing the MegaDrives capabilities
 to its limits.  The game is set  in Europe during World  War I which
 makes for some remarkable travel  locations like a German ammunition
 factory  or the  Tower of  Pisa.  You have  the option  to play  two
 different characters which  can take different paths  in the levels.
 One is  equipped with the traditional  whip the other with  a spear.
 Michiru Yamanes  soundtrack is throughout superb.  I especially like
 "Reincarnated Soul" and "Iron Blue Intention".


Super Castlevania IV (1991)
~~~~~~~~~~~~~~~~~~~~~~~~~~

 I cannot say much about this one. I don't think this is a bad game I
 just like the  others more. The soundtrack is kind  of dull and more
 like  ambient music.  There  is one  exception  of course:  "Simon's
 Theme", one of the best tracks the series has to offer.


Castlevania: Rondo of Blood (1993)
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

 Good game. Fun Maria mode. Hilarious anime cut-scenes.


Playstation/N64
===============

Castlevania Symphony of the Night (1997)
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

 SotN  is fantastic  looking and  sounding game.  This time  the main
 character  is   Alucard,  Son  of   Dracula.  You  start   out  with
 top-of-the-line gear which  kills everything in one  hit but shortly
 after Death  takes it all  away. Leaving  you with nothing  but your
 bare fists you have to fight your way through the castle to get your
 gear back  and face your own  father in battle. Epic!  This is maybe
 the most beloved game  in the series but I think  it has some serous
 flaws. It starts out a bit hard  but as you progress and find better
 items this game becomes piss easy.  For example the final boss fight
 is a complete joke. There are also many game-play elements which one
 can completely  overlook. Some items have  special magical abilities
 or you  can use a awkward  button combination to pull  of some magic
 attacks. This  is all  neat but  you never really  need this  to get
 through. Most  of the  time you  don't even know  it is  even there.
 Besides half of the game-map is just the first half but horizontally
 mirrored. That's a bit lazy. There  is also some cryptic shit in the
 game. Maybe  not Simon's Quest tier  but close. Don't get  me wrong.
 Like in the  case of CV4 I  enjoy this game very much.  I just don't
 think it is the best one.


Castlevania (N64, 1999)
~~~~~~~~~~~~~~~~~~~~~~

 I never owned  a N64 and I  never played this game. But  from what I
 heard it is not that good. Very creative title by the way.


GameBoy Advance
===============

 There are three Castlevania games on the GBA.

 - Castlevania: Circle of the Moon (2001)
 - Castlevania: Harmony of Dissonance (2002)
 - Castlevania: Aria of Sorrow (2003)

 They all feature the Metroid-Vania  play-style. As I try to remember
 them they  all blur  together. I  didn't like  the controls  and the
 card-skill system in CotM. Aria of Sorrow is my favorite on the GBA.
 Any of the 100+ enemies can drop  a soul which you can equip to give
 you special abilities. I also  recall some good boss fights. Harmony
 of Dissonance was ok but forgettable.


Nintendo DS
===========

 There are three  Castlevania games on the NDS. Like  on the GBA they
 are all Metroid-Vanias.

 - Castlevania: Dawn of Sorrow (2005)
 - Castlevania: Portrait of Ruin (2006
 - Castlevania: Order of Ecclesia (2008)

 The first one has a game-play element where you have to draw symbols
 on the touch screen using the  stylus. I'm no fan of that especially
 if you play on an emulator. All in all I found it to be mediocre. In
 Portrait  you can  switch  very fast  between a  male  and a  female
 character. The idea of entering  Portraits to fight monsters is very
 interesting. Second best for me on  the system. Order of Ecclesia is
 a very straightforward game with a skill system very similar to that
 in Aria  of Sorrow. You get  one character to rescue  some villagers
 and fight Dracula. I can't put my  finger on it but I liked this the
 most. Maybe because of music and  art-style. If you seek a challenge
 try complete the game in Level1-Cap hard-mode (I haven't).


Igavanias
=========

 Since Konami  stopped making  Castlevania games Koji  Igarashi (also
 called IGA) made two spiritual successors  on his own. IGA worked on
 many CV games  like "Rondo of Blood", Sotn and  "Order of Ecclesia".
 Even if they are not official titles they surely feel like it.


Bloodstained: Curse of the Moon
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

 I really, really enjoyed this game.  It is basically a CV3 clone but
 with a modern  spin. The graphics and music are  amazing and surpass
 the capabilities of  the NES by a whole lot  while keeping the retro
 look. We get four very  distinct characters, really good multi-phase
 boss fights  and many different  play modes with  different endings.
 There is even an option to  turn off the knock-back when getting hit
 by  an enemy.  Definitely thumbs  up for  this one.  Favorite track:
 "Blasphemy unto Heaven".


Bloodstained: Ritual of the Night
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

 To make  it short:  I was very  hyped for this  game, played  it two
 weeks straight  and had  a lot  of fun but  ultimately I  liked CotM
 more. This is  a solid SotN clone for sure  but nothing stuck really
 out to me. The one thing I  most vividly remember is how I spent two
 or three days IRL crafting dishes and items for the "Item Collector"
 achievement.  Maybe  the  promised  DLC  will make  it  a  bit  more
 interesting.