enum {
FALSE = 0,
TRUE = 1,
CellBytes = 15 * 15 * 3,
DigitBytes = 11 * 21 * 3,
ButtonBytes = 25 * 25 * 3,
INT_MAX = 0x7fffffff
};
enum {
Beginner,
Advanced,
Expert,
Custom
};
enum {
Game,
Push,
Move,
Win,
Oops
};
enum {
Empty0 = 0,
Empty1 = 1,
Empty2 = 2,
Empty3 = 3,
Empty4 = 4,
Empty5 = 5,
Empty6 = 6,
Empty7 = 7,
Empty8 = 8,
Query,
MouseQuery,
Mark,
Fault,
Mined,
Explosion,
Unknown
};
typedef
struct {
int Mine, Picture, Neighbours;
} FieldCell;
extern int MaxX, MaxY, Mines, Level, UnknownCell, Playing, MinesRemain, Time, Status, UseQuery, UseGhost, UseColor;
extern Point Origin;
extern FieldCell **MineField;
extern Mouse LastMouse;
extern uchar SrcDigit0[];
extern uchar SrcDigit1[];
extern uchar SrcDigit2[];
extern uchar SrcDigit3[];
extern uchar SrcDigit4[];
extern uchar SrcDigit5[];
extern uchar SrcDigit6[];
extern uchar SrcDigit7[];
extern uchar SrcDigit8[];
extern uchar SrcDigit9[];
extern uchar SrcEmpty0[];
extern uchar SrcEmpty1[];
extern uchar SrcEmpty2[];
extern uchar SrcEmpty3[];
extern uchar SrcEmpty4[];
extern uchar SrcEmpty5[];
extern uchar SrcEmpty6[];
extern uchar SrcEmpty7[];
extern uchar SrcEmpty8[];
extern uchar SrcExplosion[];
extern uchar SrcFault[];
extern uchar SrcButtonGame[];
extern uchar SrcMark[];
extern uchar SrcMined[];
extern uchar SrcMouseQuery[];
extern uchar SrcButtonMove[];
extern uchar SrcButtonOops[];
extern uchar SrcButtonPush[];
extern uchar SrcQuery[];
extern uchar SrcSign[];
extern uchar SrcUnknown[];
extern uchar SrcButtonWin[];