enum  {
       FALSE = 0,
       TRUE = 1,
       CellBytes = 15 * 15 * 3,
       DigitBytes = 11 * 21 * 3,
       ButtonBytes = 25 * 25 * 3,
       INT_MAX = 0x7fffffff
};

enum {
       Beginner,
       Advanced,
       Expert,
       Custom
};

enum {
       Game,
       Push,
       Move,
       Win,
       Oops
};

enum {
       Empty0 = 0,
       Empty1 = 1,
       Empty2 = 2,
       Empty3 = 3,
       Empty4 = 4,
       Empty5 = 5,
       Empty6 = 6,
       Empty7 = 7,
       Empty8 = 8,
       Query,
       MouseQuery,
       Mark,
       Fault,
       Mined,
       Explosion,
       Unknown
};

typedef
struct {
       int Mine, Picture, Neighbours;
} FieldCell;


extern int MaxX, MaxY, Mines, Level, UnknownCell, Playing, MinesRemain, Time, Status, UseQuery, UseGhost, UseColor;
extern Point Origin;
extern FieldCell **MineField;
extern Mouse LastMouse;

extern uchar SrcDigit0[];
extern uchar SrcDigit1[];
extern uchar SrcDigit2[];
extern uchar SrcDigit3[];
extern uchar SrcDigit4[];
extern uchar SrcDigit5[];
extern uchar SrcDigit6[];
extern uchar SrcDigit7[];
extern uchar SrcDigit8[];
extern uchar SrcDigit9[];
extern uchar SrcEmpty0[];
extern uchar SrcEmpty1[];
extern uchar SrcEmpty2[];
extern uchar SrcEmpty3[];
extern uchar SrcEmpty4[];
extern uchar SrcEmpty5[];
extern uchar SrcEmpty6[];
extern uchar SrcEmpty7[];
extern uchar SrcEmpty8[];
extern uchar SrcExplosion[];
extern uchar SrcFault[];
extern uchar SrcButtonGame[];
extern uchar SrcMark[];
extern uchar SrcMined[];
extern uchar SrcMouseQuery[];
extern uchar SrcButtonMove[];
extern uchar SrcButtonOops[];
extern uchar SrcButtonPush[];
extern uchar SrcQuery[];
extern uchar SrcSign[];
extern uchar SrcUnknown[];
extern uchar SrcButtonWin[];